xref: /linux-6.15/include/linux/fb.h (revision 2b8232ce)
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <asm/types.h>
5 #include <linux/i2c.h>
6 
7 struct dentry;
8 
9 /* Definitions of frame buffers						*/
10 
11 #define FB_MAJOR		29
12 #define FB_MAX			32	/* sufficient for now */
13 
14 /* ioctls
15    0x46 is 'F'								*/
16 #define FBIOGET_VSCREENINFO	0x4600
17 #define FBIOPUT_VSCREENINFO	0x4601
18 #define FBIOGET_FSCREENINFO	0x4602
19 #define FBIOGETCMAP		0x4604
20 #define FBIOPUTCMAP		0x4605
21 #define FBIOPAN_DISPLAY		0x4606
22 #ifdef __KERNEL__
23 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
24 #else
25 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
26 #endif
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC	0x460C */
29 /* #define FBIOPUT_MONITORSPEC	0x460D */
30 /* #define FBIOSWITCH_MONIBIT	0x460E */
31 #define FBIOGET_CON2FBMAP	0x460F
32 #define FBIOPUT_CON2FBMAP	0x4610
33 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC              0x4613
36 #define FBIO_FREE               0x4614
37 #define FBIOGET_GLYPH           0x4615
38 #define FBIOGET_HWCINFO         0x4616
39 #define FBIOPUT_MODEINFO        0x4617
40 #define FBIOGET_DISPINFO        0x4618
41 
42 
43 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
44 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
46 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
47 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
48 
49 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
50 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
61 
62 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
65 
66 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
69 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
72 
73 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
74 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
75 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
76 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
77 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
78 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
79 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
80 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
81 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
82 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
85 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
86 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
87 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
89 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
90 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
91 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
96 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
97 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
98 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
99 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
100 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
101 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
102 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
103 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
104 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
105 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
106 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
107 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
108 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
109 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
111 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
112 #define FB_ACCEL_I810           39      /* Intel 810/815                */
113 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
114 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
115 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
116 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
117 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
118 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
119 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
120 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
121 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
122 #define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
123 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
124 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
125 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
126 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
127 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
128 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
129 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
130 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
131 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
132 
133 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
134 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
135 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
136 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
137 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
138 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
139 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
140 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
141 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
142 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
143 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
144 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
145 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
146 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
147 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
148 
149 struct fb_fix_screeninfo {
150 	char id[16];			/* identification string eg "TT Builtin" */
151 	unsigned long smem_start;	/* Start of frame buffer mem */
152 					/* (physical address) */
153 	__u32 smem_len;			/* Length of frame buffer mem */
154 	__u32 type;			/* see FB_TYPE_*		*/
155 	__u32 type_aux;			/* Interleave for interleaved Planes */
156 	__u32 visual;			/* see FB_VISUAL_*		*/
157 	__u16 xpanstep;			/* zero if no hardware panning  */
158 	__u16 ypanstep;			/* zero if no hardware panning  */
159 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
160 	__u32 line_length;		/* length of a line in bytes    */
161 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
162 					/* (physical address) */
163 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
164 	__u32 accel;			/* Indicate to driver which	*/
165 					/*  specific chip/card we have	*/
166 	__u16 reserved[3];		/* Reserved for future compatibility */
167 };
168 
169 /* Interpretation of offset for color fields: All offsets are from the right,
170  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
171  * can use the offset as right argument to <<). A pixel afterwards is a bit
172  * stream and is written to video memory as that unmodified. This implies
173  * big-endian byte order if bits_per_pixel is greater than 8.
174  */
175 struct fb_bitfield {
176 	__u32 offset;			/* beginning of bitfield	*/
177 	__u32 length;			/* length of bitfield		*/
178 	__u32 msb_right;		/* != 0 : Most significant bit is */
179 					/* right */
180 };
181 
182 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
183 
184 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
185 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
186 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
187 #define FB_ACTIVATE_MASK       15
188 					/* values			*/
189 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
190 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
191 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
192 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
193 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
194 
195 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
196 
197 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
198 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
199 #define FB_SYNC_EXT		4	/* external sync		*/
200 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
201 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
202 					/* vtotal = 144d/288n/576i => PAL  */
203 					/* vtotal = 121d/242n/484i => NTSC */
204 #define FB_SYNC_ON_GREEN	32	/* sync on green */
205 
206 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
207 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
208 #define FB_VMODE_DOUBLE		2	/* double scan */
209 #define FB_VMODE_MASK		255
210 
211 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
212 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
213 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
214 
215 /*
216  * Display rotation support
217  */
218 #define FB_ROTATE_UR      0
219 #define FB_ROTATE_CW      1
220 #define FB_ROTATE_UD      2
221 #define FB_ROTATE_CCW     3
222 
223 #define PICOS2KHZ(a) (1000000000UL/(a))
224 #define KHZ2PICOS(a) (1000000000UL/(a))
225 
226 struct fb_var_screeninfo {
227 	__u32 xres;			/* visible resolution		*/
228 	__u32 yres;
229 	__u32 xres_virtual;		/* virtual resolution		*/
230 	__u32 yres_virtual;
231 	__u32 xoffset;			/* offset from virtual to visible */
232 	__u32 yoffset;			/* resolution			*/
233 
234 	__u32 bits_per_pixel;		/* guess what			*/
235 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
236 
237 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
238 	struct fb_bitfield green;	/* else only length is significant */
239 	struct fb_bitfield blue;
240 	struct fb_bitfield transp;	/* transparency			*/
241 
242 	__u32 nonstd;			/* != 0 Non standard pixel format */
243 
244 	__u32 activate;			/* see FB_ACTIVATE_*		*/
245 
246 	__u32 height;			/* height of picture in mm    */
247 	__u32 width;			/* width of picture in mm     */
248 
249 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
250 
251 	/* Timing: All values in pixclocks, except pixclock (of course) */
252 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
253 	__u32 left_margin;		/* time from sync to picture	*/
254 	__u32 right_margin;		/* time from picture to sync	*/
255 	__u32 upper_margin;		/* time from sync to picture	*/
256 	__u32 lower_margin;
257 	__u32 hsync_len;		/* length of horizontal sync	*/
258 	__u32 vsync_len;		/* length of vertical sync	*/
259 	__u32 sync;			/* see FB_SYNC_*		*/
260 	__u32 vmode;			/* see FB_VMODE_*		*/
261 	__u32 rotate;			/* angle we rotate counter clockwise */
262 	__u32 reserved[5];		/* Reserved for future compatibility */
263 };
264 
265 struct fb_cmap {
266 	__u32 start;			/* First entry	*/
267 	__u32 len;			/* Number of entries */
268 	__u16 *red;			/* Red values	*/
269 	__u16 *green;
270 	__u16 *blue;
271 	__u16 *transp;			/* transparency, can be NULL */
272 };
273 
274 struct fb_con2fbmap {
275 	__u32 console;
276 	__u32 framebuffer;
277 };
278 
279 /* VESA Blanking Levels */
280 #define VESA_NO_BLANKING        0
281 #define VESA_VSYNC_SUSPEND      1
282 #define VESA_HSYNC_SUSPEND      2
283 #define VESA_POWERDOWN          3
284 
285 
286 enum {
287 	/* screen: unblanked, hsync: on,  vsync: on */
288 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
289 
290 	/* screen: blanked,   hsync: on,  vsync: on */
291 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
292 
293 	/* screen: blanked,   hsync: on,  vsync: off */
294 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
295 
296 	/* screen: blanked,   hsync: off, vsync: on */
297 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
298 
299 	/* screen: blanked,   hsync: off, vsync: off */
300 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
301 };
302 
303 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
304 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
305 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
306 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
307 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
308 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
309 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
310 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
311 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
312 
313 struct fb_vblank {
314 	__u32 flags;			/* FB_VBLANK flags */
315 	__u32 count;			/* counter of retraces since boot */
316 	__u32 vcount;			/* current scanline position */
317 	__u32 hcount;			/* current scandot position */
318 	__u32 reserved[4];		/* reserved for future compatibility */
319 };
320 
321 /* Internal HW accel */
322 #define ROP_COPY 0
323 #define ROP_XOR  1
324 
325 struct fb_copyarea {
326 	__u32 dx;
327 	__u32 dy;
328 	__u32 width;
329 	__u32 height;
330 	__u32 sx;
331 	__u32 sy;
332 };
333 
334 struct fb_fillrect {
335 	__u32 dx;	/* screen-relative */
336 	__u32 dy;
337 	__u32 width;
338 	__u32 height;
339 	__u32 color;
340 	__u32 rop;
341 };
342 
343 struct fb_image {
344 	__u32 dx;		/* Where to place image */
345 	__u32 dy;
346 	__u32 width;		/* Size of image */
347 	__u32 height;
348 	__u32 fg_color;		/* Only used when a mono bitmap */
349 	__u32 bg_color;
350 	__u8  depth;		/* Depth of the image */
351 	const char *data;	/* Pointer to image data */
352 	struct fb_cmap cmap;	/* color map info */
353 };
354 
355 /*
356  * hardware cursor control
357  */
358 
359 #define FB_CUR_SETIMAGE 0x01
360 #define FB_CUR_SETPOS   0x02
361 #define FB_CUR_SETHOT   0x04
362 #define FB_CUR_SETCMAP  0x08
363 #define FB_CUR_SETSHAPE 0x10
364 #define FB_CUR_SETSIZE	0x20
365 #define FB_CUR_SETALL   0xFF
366 
367 struct fbcurpos {
368 	__u16 x, y;
369 };
370 
371 struct fb_cursor {
372 	__u16 set;		/* what to set */
373 	__u16 enable;		/* cursor on/off */
374 	__u16 rop;		/* bitop operation */
375 	const char *mask;	/* cursor mask bits */
376 	struct fbcurpos hot;	/* cursor hot spot */
377 	struct fb_image	image;	/* Cursor image */
378 };
379 
380 #ifdef CONFIG_FB_BACKLIGHT
381 /* Settings for the generic backlight code */
382 #define FB_BACKLIGHT_LEVELS	128
383 #define FB_BACKLIGHT_MAX	0xFF
384 #endif
385 
386 #ifdef __KERNEL__
387 
388 #include <linux/fs.h>
389 #include <linux/init.h>
390 #include <linux/device.h>
391 #include <linux/workqueue.h>
392 #include <linux/notifier.h>
393 #include <linux/list.h>
394 #include <linux/backlight.h>
395 #include <asm/io.h>
396 
397 struct vm_area_struct;
398 struct fb_info;
399 struct device;
400 struct file;
401 
402 /* Definitions below are used in the parsed monitor specs */
403 #define FB_DPMS_ACTIVE_OFF	1
404 #define FB_DPMS_SUSPEND		2
405 #define FB_DPMS_STANDBY		4
406 
407 #define FB_DISP_DDI		1
408 #define FB_DISP_ANA_700_300	2
409 #define FB_DISP_ANA_714_286	4
410 #define FB_DISP_ANA_1000_400	8
411 #define FB_DISP_ANA_700_000	16
412 
413 #define FB_DISP_MONO		32
414 #define FB_DISP_RGB		64
415 #define FB_DISP_MULTI		128
416 #define FB_DISP_UNKNOWN		256
417 
418 #define FB_SIGNAL_NONE		0
419 #define FB_SIGNAL_BLANK_BLANK	1
420 #define FB_SIGNAL_SEPARATE	2
421 #define FB_SIGNAL_COMPOSITE	4
422 #define FB_SIGNAL_SYNC_ON_GREEN	8
423 #define FB_SIGNAL_SERRATION_ON	16
424 
425 #define FB_MISC_PRIM_COLOR	1
426 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
427 struct fb_chroma {
428 	__u32 redx;	/* in fraction of 1024 */
429 	__u32 greenx;
430 	__u32 bluex;
431 	__u32 whitex;
432 	__u32 redy;
433 	__u32 greeny;
434 	__u32 bluey;
435 	__u32 whitey;
436 };
437 
438 struct fb_monspecs {
439 	struct fb_chroma chroma;
440 	struct fb_videomode *modedb;	/* mode database */
441 	__u8  manufacturer[4];		/* Manufacturer */
442 	__u8  monitor[14];		/* Monitor String */
443 	__u8  serial_no[14];		/* Serial Number */
444 	__u8  ascii[14];		/* ? */
445 	__u32 modedb_len;		/* mode database length */
446 	__u32 model;			/* Monitor Model */
447 	__u32 serial;			/* Serial Number - Integer */
448 	__u32 year;			/* Year manufactured */
449 	__u32 week;			/* Week Manufactured */
450 	__u32 hfmin;			/* hfreq lower limit (Hz) */
451 	__u32 hfmax;			/* hfreq upper limit (Hz) */
452 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
453 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
454 	__u16 input;			/* display type - see FB_DISP_* */
455 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
456 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
457 	__u16 vfmin;			/* vfreq lower limit (Hz) */
458 	__u16 vfmax;			/* vfreq upper limit (Hz) */
459 	__u16 gamma;			/* Gamma - in fractions of 100 */
460 	__u16 gtf	: 1;		/* supports GTF */
461 	__u16 misc;			/* Misc flags - see FB_MISC_* */
462 	__u8  version;			/* EDID version... */
463 	__u8  revision;			/* ...and revision */
464 	__u8  max_x;			/* Maximum horizontal size (cm) */
465 	__u8  max_y;			/* Maximum vertical size (cm) */
466 };
467 
468 struct fb_cmap_user {
469 	__u32 start;			/* First entry	*/
470 	__u32 len;			/* Number of entries */
471 	__u16 __user *red;		/* Red values	*/
472 	__u16 __user *green;
473 	__u16 __user *blue;
474 	__u16 __user *transp;		/* transparency, can be NULL */
475 };
476 
477 struct fb_image_user {
478 	__u32 dx;			/* Where to place image */
479 	__u32 dy;
480 	__u32 width;			/* Size of image */
481 	__u32 height;
482 	__u32 fg_color;			/* Only used when a mono bitmap */
483 	__u32 bg_color;
484 	__u8  depth;			/* Depth of the image */
485 	const char __user *data;	/* Pointer to image data */
486 	struct fb_cmap_user cmap;	/* color map info */
487 };
488 
489 struct fb_cursor_user {
490 	__u16 set;			/* what to set */
491 	__u16 enable;			/* cursor on/off */
492 	__u16 rop;			/* bitop operation */
493 	const char __user *mask;	/* cursor mask bits */
494 	struct fbcurpos hot;		/* cursor hot spot */
495 	struct fb_image_user image;	/* Cursor image */
496 };
497 
498 /*
499  * Register/unregister for framebuffer events
500  */
501 
502 /*	The resolution of the passed in fb_info about to change */
503 #define FB_EVENT_MODE_CHANGE		0x01
504 /*	The display on this fb_info is beeing suspended, no access to the
505  *	framebuffer is allowed any more after that call returns
506  */
507 #define FB_EVENT_SUSPEND		0x02
508 /*	The display on this fb_info was resumed, you can restore the display
509  *	if you own it
510  */
511 #define FB_EVENT_RESUME			0x03
512 /*      An entry from the modelist was removed */
513 #define FB_EVENT_MODE_DELETE            0x04
514 /*      A driver registered itself */
515 #define FB_EVENT_FB_REGISTERED          0x05
516 /*      A driver unregistered itself */
517 #define FB_EVENT_FB_UNREGISTERED        0x06
518 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
519 #define FB_EVENT_GET_CONSOLE_MAP        0x07
520 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
521 #define FB_EVENT_SET_CONSOLE_MAP        0x08
522 /*      A hardware display blank change occured */
523 #define FB_EVENT_BLANK                  0x09
524 /*      Private modelist is to be replaced */
525 #define FB_EVENT_NEW_MODELIST           0x0A
526 /*	The resolution of the passed in fb_info about to change and
527         all vc's should be changed         */
528 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
529 /*	A software display blank change occured */
530 #define FB_EVENT_CONBLANK               0x0C
531 /*      Get drawing requirements        */
532 #define FB_EVENT_GET_REQ                0x0D
533 /*      Unbind from the console if possible */
534 #define FB_EVENT_FB_UNBIND              0x0E
535 
536 struct fb_event {
537 	struct fb_info *info;
538 	void *data;
539 };
540 
541 struct fb_blit_caps {
542 	u32 x;
543 	u32 y;
544 	u32 len;
545 	u32 flags;
546 };
547 
548 extern int fb_register_client(struct notifier_block *nb);
549 extern int fb_unregister_client(struct notifier_block *nb);
550 extern int fb_notifier_call_chain(unsigned long val, void *v);
551 /*
552  * Pixmap structure definition
553  *
554  * The purpose of this structure is to translate data
555  * from the hardware independent format of fbdev to what
556  * format the hardware needs.
557  */
558 
559 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
560 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
561 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
562 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
563 
564 struct fb_pixmap {
565 	u8  *addr;		/* pointer to memory			*/
566 	u32 size;		/* size of buffer in bytes		*/
567 	u32 offset;		/* current offset to buffer		*/
568 	u32 buf_align;		/* byte alignment of each bitmap	*/
569 	u32 scan_align;		/* alignment per scanline		*/
570 	u32 access_align;	/* alignment per read/write (bits)	*/
571 	u32 flags;		/* see FB_PIXMAP_*			*/
572 	u32 blit_x;             /* supported bit block dimensions (1-32)*/
573 	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
574 	                        /*         blit_y = 1 << (height - 1)   */
575 	                        /* if 0, will be set to 0xffffffff (all)*/
576 	/* access methods */
577 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
578 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
579 };
580 
581 #ifdef CONFIG_FB_DEFERRED_IO
582 struct fb_deferred_io {
583 	/* delay between mkwrite and deferred handler */
584 	unsigned long delay;
585 	struct mutex lock; /* mutex that protects the page list */
586 	struct list_head pagelist; /* list of touched pages */
587 	/* callback */
588 	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
589 };
590 #endif
591 
592 /*
593  * Frame buffer operations
594  *
595  * LOCKING NOTE: those functions must _ALL_ be called with the console
596  * semaphore held, this is the only suitable locking mechanism we have
597  * in 2.6. Some may be called at interrupt time at this point though.
598  */
599 
600 struct fb_ops {
601 	/* open/release and usage marking */
602 	struct module *owner;
603 	int (*fb_open)(struct fb_info *info, int user);
604 	int (*fb_release)(struct fb_info *info, int user);
605 
606 	/* For framebuffers with strange non linear layouts or that do not
607 	 * work with normal memory mapped access
608 	 */
609 	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
610 			   size_t count, loff_t *ppos);
611 	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
612 			    size_t count, loff_t *ppos);
613 
614 	/* checks var and eventually tweaks it to something supported,
615 	 * DO NOT MODIFY PAR */
616 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
617 
618 	/* set the video mode according to info->var */
619 	int (*fb_set_par)(struct fb_info *info);
620 
621 	/* set color register */
622 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
623 			    unsigned blue, unsigned transp, struct fb_info *info);
624 
625 	/* set color registers in batch */
626 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
627 
628 	/* blank display */
629 	int (*fb_blank)(int blank, struct fb_info *info);
630 
631 	/* pan display */
632 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
633 
634 	/* Draws a rectangle */
635 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
636 	/* Copy data from area to another */
637 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
638 	/* Draws a image to the display */
639 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
640 
641 	/* Draws cursor */
642 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
643 
644 	/* Rotates the display */
645 	void (*fb_rotate)(struct fb_info *info, int angle);
646 
647 	/* wait for blit idle, optional */
648 	int (*fb_sync)(struct fb_info *info);
649 
650 	/* perform fb specific ioctl (optional) */
651 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
652 			unsigned long arg);
653 
654 	/* Handle 32bit compat ioctl (optional) */
655 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
656 			unsigned long arg);
657 
658 	/* perform fb specific mmap */
659 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
660 
661 	/* save current hardware state */
662 	void (*fb_save_state)(struct fb_info *info);
663 
664 	/* restore saved state */
665 	void (*fb_restore_state)(struct fb_info *info);
666 
667 	/* get capability given var */
668 	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
669 			    struct fb_var_screeninfo *var);
670 };
671 
672 #ifdef CONFIG_FB_TILEBLITTING
673 #define FB_TILE_CURSOR_NONE        0
674 #define FB_TILE_CURSOR_UNDERLINE   1
675 #define FB_TILE_CURSOR_LOWER_THIRD 2
676 #define FB_TILE_CURSOR_LOWER_HALF  3
677 #define FB_TILE_CURSOR_TWO_THIRDS  4
678 #define FB_TILE_CURSOR_BLOCK       5
679 
680 struct fb_tilemap {
681 	__u32 width;                /* width of each tile in pixels */
682 	__u32 height;               /* height of each tile in scanlines */
683 	__u32 depth;                /* color depth of each tile */
684 	__u32 length;               /* number of tiles in the map */
685 	const __u8 *data;           /* actual tile map: a bitmap array, packed
686 				       to the nearest byte */
687 };
688 
689 struct fb_tilerect {
690 	__u32 sx;                   /* origin in the x-axis */
691 	__u32 sy;                   /* origin in the y-axis */
692 	__u32 width;                /* number of tiles in the x-axis */
693 	__u32 height;               /* number of tiles in the y-axis */
694 	__u32 index;                /* what tile to use: index to tile map */
695 	__u32 fg;                   /* foreground color */
696 	__u32 bg;                   /* background color */
697 	__u32 rop;                  /* raster operation */
698 };
699 
700 struct fb_tilearea {
701 	__u32 sx;                   /* source origin in the x-axis */
702 	__u32 sy;                   /* source origin in the y-axis */
703 	__u32 dx;                   /* destination origin in the x-axis */
704 	__u32 dy;                   /* destination origin in the y-axis */
705 	__u32 width;                /* number of tiles in the x-axis */
706 	__u32 height;               /* number of tiles in the y-axis */
707 };
708 
709 struct fb_tileblit {
710 	__u32 sx;                   /* origin in the x-axis */
711 	__u32 sy;                   /* origin in the y-axis */
712 	__u32 width;                /* number of tiles in the x-axis */
713 	__u32 height;               /* number of tiles in the y-axis */
714 	__u32 fg;                   /* foreground color */
715 	__u32 bg;                   /* background color */
716 	__u32 length;               /* number of tiles to draw */
717 	__u32 *indices;             /* array of indices to tile map */
718 };
719 
720 struct fb_tilecursor {
721 	__u32 sx;                   /* cursor position in the x-axis */
722 	__u32 sy;                   /* cursor position in the y-axis */
723 	__u32 mode;                 /* 0 = erase, 1 = draw */
724 	__u32 shape;                /* see FB_TILE_CURSOR_* */
725 	__u32 fg;                   /* foreground color */
726 	__u32 bg;                   /* background color */
727 };
728 
729 struct fb_tile_ops {
730 	/* set tile characteristics */
731 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
732 
733 	/* all dimensions from hereon are in terms of tiles */
734 
735 	/* move a rectangular region of tiles from one area to another*/
736 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
737 	/* fill a rectangular region with a tile */
738 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
739 	/* copy an array of tiles */
740 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
741 	/* cursor */
742 	void (*fb_tilecursor)(struct fb_info *info,
743 			      struct fb_tilecursor *cursor);
744 	/* get maximum length of the tile map */
745 	int (*fb_get_tilemax)(struct fb_info *info);
746 };
747 #endif /* CONFIG_FB_TILEBLITTING */
748 
749 /* FBINFO_* = fb_info.flags bit flags */
750 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
751 #define FBINFO_HWACCEL_DISABLED	0x0002
752 	/* When FBINFO_HWACCEL_DISABLED is set:
753 	 *  Hardware acceleration is turned off.  Software implementations
754 	 *  of required functions (copyarea(), fillrect(), and imageblit())
755 	 *  takes over; acceleration engine should be in a quiescent state */
756 
757 /* hints */
758 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
759 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
760 
761 /* hardware supported ops */
762 /*  semantics: when a bit is set, it indicates that the operation is
763  *   accelerated by hardware.
764  *  required functions will still work even if the bit is not set.
765  *  optional functions may not even exist if the flag bit is not set.
766  */
767 #define FBINFO_HWACCEL_NONE		0x0000
768 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
769 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
770 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
771 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
772 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
773 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
774 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
775 
776 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
777 						  from userspace */
778 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
779 
780 /* A driver may set this flag to indicate that it does want a set_par to be
781  * called every time when fbcon_switch is executed. The advantage is that with
782  * this flag set you can really be sure that set_par is always called before
783  * any of the functions dependant on the correct hardware state or altering
784  * that state, even if you are using some broken X releases. The disadvantage
785  * is that it introduces unwanted delays to every console switch if set_par
786  * is slow. It is a good idea to try this flag in the drivers initialization
787  * code whenever there is a bug report related to switching between X and the
788  * framebuffer console.
789  */
790 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
791 
792 struct fb_info {
793 	int node;
794 	int flags;
795 	struct fb_var_screeninfo var;	/* Current var */
796 	struct fb_fix_screeninfo fix;	/* Current fix */
797 	struct fb_monspecs monspecs;	/* Current Monitor specs */
798 	struct work_struct queue;	/* Framebuffer event queue */
799 	struct fb_pixmap pixmap;	/* Image hardware mapper */
800 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
801 	struct fb_cmap cmap;		/* Current cmap */
802 	struct list_head modelist;      /* mode list */
803 	struct fb_videomode *mode;	/* current mode */
804 
805 #ifdef CONFIG_FB_BACKLIGHT
806 	/* assigned backlight device */
807 	/* set before framebuffer registration,
808 	   remove after unregister */
809 	struct backlight_device *bl_dev;
810 
811 	/* Backlight level curve */
812 	struct mutex bl_curve_mutex;
813 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
814 #endif
815 #ifdef CONFIG_FB_DEFERRED_IO
816 	struct delayed_work deferred_work;
817 	struct fb_deferred_io *fbdefio;
818 #endif
819 
820 	struct fb_ops *fbops;
821 	struct device *device;		/* This is the parent */
822 	struct device *dev;		/* This is this fb device */
823 	int class_flag;                    /* private sysfs flags */
824 #ifdef CONFIG_FB_TILEBLITTING
825 	struct fb_tile_ops *tileops;    /* Tile Blitting */
826 #endif
827 	char __iomem *screen_base;	/* Virtual address */
828 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
829 	void *pseudo_palette;		/* Fake palette of 16 colors */
830 #define FBINFO_STATE_RUNNING	0
831 #define FBINFO_STATE_SUSPENDED	1
832 	u32 state;			/* Hardware state i.e suspend */
833 	void *fbcon_par;                /* fbcon use-only private area */
834 	/* From here on everything is device dependent */
835 	void *par;
836 };
837 
838 #ifdef MODULE
839 #define FBINFO_DEFAULT	FBINFO_MODULE
840 #else
841 #define FBINFO_DEFAULT	0
842 #endif
843 
844 // This will go away
845 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
846 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
847 
848 /* This will go away
849  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
850  * when it wants to turn the acceleration engine on.  This is
851  * really a separate operation, and should be modified via sysfs.
852  *  But for now, we leave it broken with the following define
853  */
854 #define STUPID_ACCELF_TEXT_SHIT
855 
856 // This will go away
857 #if defined(__sparc__)
858 
859 /* We map all of our framebuffers such that big-endian accesses
860  * are what we want, so the following is sufficient.
861  */
862 
863 // This will go away
864 #define fb_readb sbus_readb
865 #define fb_readw sbus_readw
866 #define fb_readl sbus_readl
867 #define fb_readq sbus_readq
868 #define fb_writeb sbus_writeb
869 #define fb_writew sbus_writew
870 #define fb_writel sbus_writel
871 #define fb_writeq sbus_writeq
872 #define fb_memset sbus_memset_io
873 
874 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__) || defined(__avr32__)
875 
876 #define fb_readb __raw_readb
877 #define fb_readw __raw_readw
878 #define fb_readl __raw_readl
879 #define fb_readq __raw_readq
880 #define fb_writeb __raw_writeb
881 #define fb_writew __raw_writew
882 #define fb_writel __raw_writel
883 #define fb_writeq __raw_writeq
884 #define fb_memset memset_io
885 
886 #else
887 
888 #define fb_readb(addr) (*(volatile u8 *) (addr))
889 #define fb_readw(addr) (*(volatile u16 *) (addr))
890 #define fb_readl(addr) (*(volatile u32 *) (addr))
891 #define fb_readq(addr) (*(volatile u64 *) (addr))
892 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
893 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
894 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
895 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
896 #define fb_memset memset
897 
898 #endif
899 
900 #if defined (__BIG_ENDIAN)
901 #define FB_LEFT_POS(bpp)          (32 - bpp)
902 #define FB_SHIFT_HIGH(val, bits)  ((val) >> (bits))
903 #define FB_SHIFT_LOW(val, bits)   ((val) << (bits))
904 #else
905 #define FB_LEFT_POS(bpp)          (0)
906 #define FB_SHIFT_HIGH(val, bits)  ((val) << (bits))
907 #define FB_SHIFT_LOW(val, bits)   ((val) >> (bits))
908 #endif
909 
910     /*
911      *  `Generic' versions of the frame buffer device operations
912      */
913 
914 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
915 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
916 extern int fb_blank(struct fb_info *info, int blank);
917 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
918 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
919 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
920 /*
921  * Drawing operations where framebuffer is in system RAM
922  */
923 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
924 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
925 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
926 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
927 			   size_t count, loff_t *ppos);
928 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
929 			    size_t count, loff_t *ppos);
930 
931 /* drivers/video/fbmem.c */
932 extern int register_framebuffer(struct fb_info *fb_info);
933 extern int unregister_framebuffer(struct fb_info *fb_info);
934 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
935 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
936 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
937 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
938 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
939 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
940 extern void fb_set_suspend(struct fb_info *info, int state);
941 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
942 			      struct fb_fix_screeninfo *fix);
943 extern int fb_get_options(char *name, char **option);
944 extern int fb_new_modelist(struct fb_info *info);
945 
946 extern struct fb_info *registered_fb[FB_MAX];
947 extern int num_registered_fb;
948 extern struct class *fb_class;
949 
950 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
951 					   u8 *src, u32 s_pitch, u32 height)
952 {
953 	int i, j;
954 
955 	d_pitch -= s_pitch;
956 
957 	for (i = height; i--; ) {
958 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
959 		for (j = 0; j < s_pitch; j++)
960 			*dst++ = *src++;
961 		dst += d_pitch;
962 	}
963 }
964 
965 /* drivers/video/fb_defio.c */
966 extern void fb_deferred_io_init(struct fb_info *info);
967 extern void fb_deferred_io_cleanup(struct fb_info *info);
968 extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
969 				int datasync);
970 
971 /* drivers/video/fbsysfs.c */
972 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
973 extern void framebuffer_release(struct fb_info *info);
974 extern int fb_init_device(struct fb_info *fb_info);
975 extern void fb_cleanup_device(struct fb_info *head);
976 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
977 
978 /* drivers/video/fbmon.c */
979 #define FB_MAXTIMINGS		0
980 #define FB_VSYNCTIMINGS		1
981 #define FB_HSYNCTIMINGS		2
982 #define FB_DCLKTIMINGS		3
983 #define FB_IGNOREMON		0x100
984 
985 #define FB_MODE_IS_UNKNOWN	0
986 #define FB_MODE_IS_DETAILED	1
987 #define FB_MODE_IS_STANDARD	2
988 #define FB_MODE_IS_VESA		4
989 #define FB_MODE_IS_CALCULATED	8
990 #define FB_MODE_IS_FIRST	16
991 #define FB_MODE_IS_FROM_VAR     32
992 
993 extern int fbmon_dpms(const struct fb_info *fb_info);
994 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
995 		       struct fb_info *info);
996 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
997 			    struct fb_info *info);
998 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
999 extern const unsigned char *fb_firmware_edid(struct device *device);
1000 extern void fb_edid_to_monspecs(unsigned char *edid,
1001 				struct fb_monspecs *specs);
1002 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1003 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1004 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1005 
1006 /* drivers/video/modedb.c */
1007 #define VESA_MODEDB_SIZE 34
1008 extern void fb_var_to_videomode(struct fb_videomode *mode,
1009 				const struct fb_var_screeninfo *var);
1010 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1011 				const struct fb_videomode *mode);
1012 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1013 			    const struct fb_videomode *mode2);
1014 extern int fb_add_videomode(const struct fb_videomode *mode,
1015 			    struct list_head *head);
1016 extern void fb_delete_videomode(const struct fb_videomode *mode,
1017 				struct list_head *head);
1018 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1019 						struct list_head *head);
1020 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1021 						    struct list_head *head);
1022 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1023 						       struct list_head *head);
1024 extern void fb_destroy_modelist(struct list_head *head);
1025 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1026 				     struct list_head *head);
1027 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1028 						       struct list_head *head);
1029 
1030 /* drivers/video/fbcmap.c */
1031 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1032 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1033 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1034 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1035 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1036 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1037 extern const struct fb_cmap *fb_default_cmap(int len);
1038 extern void fb_invert_cmaps(void);
1039 
1040 struct fb_videomode {
1041 	const char *name;	/* optional */
1042 	u32 refresh;		/* optional */
1043 	u32 xres;
1044 	u32 yres;
1045 	u32 pixclock;
1046 	u32 left_margin;
1047 	u32 right_margin;
1048 	u32 upper_margin;
1049 	u32 lower_margin;
1050 	u32 hsync_len;
1051 	u32 vsync_len;
1052 	u32 sync;
1053 	u32 vmode;
1054 	u32 flag;
1055 };
1056 
1057 extern const struct fb_videomode vesa_modes[];
1058 
1059 struct fb_modelist {
1060 	struct list_head list;
1061 	struct fb_videomode mode;
1062 };
1063 
1064 extern int fb_find_mode(struct fb_var_screeninfo *var,
1065 			struct fb_info *info, const char *mode_option,
1066 			const struct fb_videomode *db,
1067 			unsigned int dbsize,
1068 			const struct fb_videomode *default_mode,
1069 			unsigned int default_bpp);
1070 
1071 #endif /* __KERNEL__ */
1072 
1073 #endif /* _LINUX_FB_H */
1074