xref: /linux-6.15/include/linux/fb.h (revision 266fe2f2)
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <linux/types.h>
5 #include <linux/i2c.h>
6 
7 struct dentry;
8 
9 /* Definitions of frame buffers						*/
10 
11 #define FB_MAX			32	/* sufficient for now */
12 
13 /* ioctls
14    0x46 is 'F'								*/
15 #define FBIOGET_VSCREENINFO	0x4600
16 #define FBIOPUT_VSCREENINFO	0x4601
17 #define FBIOGET_FSCREENINFO	0x4602
18 #define FBIOGETCMAP		0x4604
19 #define FBIOPUTCMAP		0x4605
20 #define FBIOPAN_DISPLAY		0x4606
21 #ifdef __KERNEL__
22 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
23 #else
24 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
25 #endif
26 /* 0x4607-0x460B are defined below */
27 /* #define FBIOGET_MONITORSPEC	0x460C */
28 /* #define FBIOPUT_MONITORSPEC	0x460D */
29 /* #define FBIOSWITCH_MONIBIT	0x460E */
30 #define FBIOGET_CON2FBMAP	0x460F
31 #define FBIOPUT_CON2FBMAP	0x4610
32 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
33 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
34 #define FBIO_ALLOC              0x4613
35 #define FBIO_FREE               0x4614
36 #define FBIOGET_GLYPH           0x4615
37 #define FBIOGET_HWCINFO         0x4616
38 #define FBIOPUT_MODEINFO        0x4617
39 #define FBIOGET_DISPINFO        0x4618
40 
41 
42 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
43 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
44 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
45 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
46 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
47 
48 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
49 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
50 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
51 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
52 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
53 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
54 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
55 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
56 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
57 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
60 
61 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
62 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
63 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
64 
65 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
66 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
67 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
68 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
69 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
70 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
71 
72 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
73 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
74 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
75 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
76 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
77 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
78 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
79 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
80 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
81 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
82 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
83 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
84 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
85 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
86 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
87 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
88 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
89 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
90 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
91 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
93 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
94 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
95 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
96 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
97 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
98 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
99 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
100 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
101 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
102 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
103 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
104 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
105 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
106 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
107 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
108 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
109 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
110 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
111 #define FB_ACCEL_I810           39      /* Intel 810/815                */
112 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
113 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
114 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
115 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
116 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
117 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
118 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
119 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
120 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
121 #define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
122 #define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
123 #define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
124 #define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
125 #define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
126 #define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/
127 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
128 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
129 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
130 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
131 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
132 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
133 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
134 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
135 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
136 #define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/
137 
138 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
139 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
140 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
141 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
142 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
143 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
144 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
145 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
146 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
147 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
148 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
149 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
150 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
151 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
152 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
153 
154 struct fb_fix_screeninfo {
155 	char id[16];			/* identification string eg "TT Builtin" */
156 	unsigned long smem_start;	/* Start of frame buffer mem */
157 					/* (physical address) */
158 	__u32 smem_len;			/* Length of frame buffer mem */
159 	__u32 type;			/* see FB_TYPE_*		*/
160 	__u32 type_aux;			/* Interleave for interleaved Planes */
161 	__u32 visual;			/* see FB_VISUAL_*		*/
162 	__u16 xpanstep;			/* zero if no hardware panning  */
163 	__u16 ypanstep;			/* zero if no hardware panning  */
164 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
165 	__u32 line_length;		/* length of a line in bytes    */
166 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
167 					/* (physical address) */
168 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
169 	__u32 accel;			/* Indicate to driver which	*/
170 					/*  specific chip/card we have	*/
171 	__u16 reserved[3];		/* Reserved for future compatibility */
172 };
173 
174 /* Interpretation of offset for color fields: All offsets are from the right,
175  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
176  * can use the offset as right argument to <<). A pixel afterwards is a bit
177  * stream and is written to video memory as that unmodified.
178  *
179  * For pseudocolor: offset and length should be the same for all color
180  * components. Offset specifies the position of the least significant bit
181  * of the pallette index in a pixel value. Length indicates the number
182  * of available palette entries (i.e. # of entries = 1 << length).
183  */
184 struct fb_bitfield {
185 	__u32 offset;			/* beginning of bitfield	*/
186 	__u32 length;			/* length of bitfield		*/
187 	__u32 msb_right;		/* != 0 : Most significant bit is */
188 					/* right */
189 };
190 
191 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
192 #define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
193 
194 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
195 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
196 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
197 #define FB_ACTIVATE_MASK       15
198 					/* values			*/
199 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
200 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
201 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
202 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
203 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
204 
205 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
206 
207 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
208 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
209 #define FB_SYNC_EXT		4	/* external sync		*/
210 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
211 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
212 					/* vtotal = 144d/288n/576i => PAL  */
213 					/* vtotal = 121d/242n/484i => NTSC */
214 #define FB_SYNC_ON_GREEN	32	/* sync on green */
215 
216 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
217 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
218 #define FB_VMODE_DOUBLE		2	/* double scan */
219 #define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
220 #define FB_VMODE_MASK		255
221 
222 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
223 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
224 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
225 
226 /*
227  * Display rotation support
228  */
229 #define FB_ROTATE_UR      0
230 #define FB_ROTATE_CW      1
231 #define FB_ROTATE_UD      2
232 #define FB_ROTATE_CCW     3
233 
234 #define PICOS2KHZ(a) (1000000000UL/(a))
235 #define KHZ2PICOS(a) (1000000000UL/(a))
236 
237 struct fb_var_screeninfo {
238 	__u32 xres;			/* visible resolution		*/
239 	__u32 yres;
240 	__u32 xres_virtual;		/* virtual resolution		*/
241 	__u32 yres_virtual;
242 	__u32 xoffset;			/* offset from virtual to visible */
243 	__u32 yoffset;			/* resolution			*/
244 
245 	__u32 bits_per_pixel;		/* guess what			*/
246 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
247 
248 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
249 	struct fb_bitfield green;	/* else only length is significant */
250 	struct fb_bitfield blue;
251 	struct fb_bitfield transp;	/* transparency			*/
252 
253 	__u32 nonstd;			/* != 0 Non standard pixel format */
254 
255 	__u32 activate;			/* see FB_ACTIVATE_*		*/
256 
257 	__u32 height;			/* height of picture in mm    */
258 	__u32 width;			/* width of picture in mm     */
259 
260 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
261 
262 	/* Timing: All values in pixclocks, except pixclock (of course) */
263 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
264 	__u32 left_margin;		/* time from sync to picture	*/
265 	__u32 right_margin;		/* time from picture to sync	*/
266 	__u32 upper_margin;		/* time from sync to picture	*/
267 	__u32 lower_margin;
268 	__u32 hsync_len;		/* length of horizontal sync	*/
269 	__u32 vsync_len;		/* length of vertical sync	*/
270 	__u32 sync;			/* see FB_SYNC_*		*/
271 	__u32 vmode;			/* see FB_VMODE_*		*/
272 	__u32 rotate;			/* angle we rotate counter clockwise */
273 	__u32 reserved[5];		/* Reserved for future compatibility */
274 };
275 
276 struct fb_cmap {
277 	__u32 start;			/* First entry	*/
278 	__u32 len;			/* Number of entries */
279 	__u16 *red;			/* Red values	*/
280 	__u16 *green;
281 	__u16 *blue;
282 	__u16 *transp;			/* transparency, can be NULL */
283 };
284 
285 struct fb_con2fbmap {
286 	__u32 console;
287 	__u32 framebuffer;
288 };
289 
290 /* VESA Blanking Levels */
291 #define VESA_NO_BLANKING        0
292 #define VESA_VSYNC_SUSPEND      1
293 #define VESA_HSYNC_SUSPEND      2
294 #define VESA_POWERDOWN          3
295 
296 
297 enum {
298 	/* screen: unblanked, hsync: on,  vsync: on */
299 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
300 
301 	/* screen: blanked,   hsync: on,  vsync: on */
302 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
303 
304 	/* screen: blanked,   hsync: on,  vsync: off */
305 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
306 
307 	/* screen: blanked,   hsync: off, vsync: on */
308 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
309 
310 	/* screen: blanked,   hsync: off, vsync: off */
311 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
312 };
313 
314 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
315 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
316 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
317 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
318 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
319 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
320 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
321 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
322 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
323 
324 struct fb_vblank {
325 	__u32 flags;			/* FB_VBLANK flags */
326 	__u32 count;			/* counter of retraces since boot */
327 	__u32 vcount;			/* current scanline position */
328 	__u32 hcount;			/* current scandot position */
329 	__u32 reserved[4];		/* reserved for future compatibility */
330 };
331 
332 /* Internal HW accel */
333 #define ROP_COPY 0
334 #define ROP_XOR  1
335 
336 struct fb_copyarea {
337 	__u32 dx;
338 	__u32 dy;
339 	__u32 width;
340 	__u32 height;
341 	__u32 sx;
342 	__u32 sy;
343 };
344 
345 struct fb_fillrect {
346 	__u32 dx;	/* screen-relative */
347 	__u32 dy;
348 	__u32 width;
349 	__u32 height;
350 	__u32 color;
351 	__u32 rop;
352 };
353 
354 struct fb_image {
355 	__u32 dx;		/* Where to place image */
356 	__u32 dy;
357 	__u32 width;		/* Size of image */
358 	__u32 height;
359 	__u32 fg_color;		/* Only used when a mono bitmap */
360 	__u32 bg_color;
361 	__u8  depth;		/* Depth of the image */
362 	const char *data;	/* Pointer to image data */
363 	struct fb_cmap cmap;	/* color map info */
364 };
365 
366 /*
367  * hardware cursor control
368  */
369 
370 #define FB_CUR_SETIMAGE 0x01
371 #define FB_CUR_SETPOS   0x02
372 #define FB_CUR_SETHOT   0x04
373 #define FB_CUR_SETCMAP  0x08
374 #define FB_CUR_SETSHAPE 0x10
375 #define FB_CUR_SETSIZE	0x20
376 #define FB_CUR_SETALL   0xFF
377 
378 struct fbcurpos {
379 	__u16 x, y;
380 };
381 
382 struct fb_cursor {
383 	__u16 set;		/* what to set */
384 	__u16 enable;		/* cursor on/off */
385 	__u16 rop;		/* bitop operation */
386 	const char *mask;	/* cursor mask bits */
387 	struct fbcurpos hot;	/* cursor hot spot */
388 	struct fb_image	image;	/* Cursor image */
389 };
390 
391 #ifdef CONFIG_FB_BACKLIGHT
392 /* Settings for the generic backlight code */
393 #define FB_BACKLIGHT_LEVELS	128
394 #define FB_BACKLIGHT_MAX	0xFF
395 #endif
396 
397 #ifdef __KERNEL__
398 
399 #include <linux/fs.h>
400 #include <linux/init.h>
401 #include <linux/device.h>
402 #include <linux/workqueue.h>
403 #include <linux/notifier.h>
404 #include <linux/list.h>
405 #include <linux/backlight.h>
406 #include <asm/io.h>
407 
408 struct vm_area_struct;
409 struct fb_info;
410 struct device;
411 struct file;
412 
413 /* Definitions below are used in the parsed monitor specs */
414 #define FB_DPMS_ACTIVE_OFF	1
415 #define FB_DPMS_SUSPEND		2
416 #define FB_DPMS_STANDBY		4
417 
418 #define FB_DISP_DDI		1
419 #define FB_DISP_ANA_700_300	2
420 #define FB_DISP_ANA_714_286	4
421 #define FB_DISP_ANA_1000_400	8
422 #define FB_DISP_ANA_700_000	16
423 
424 #define FB_DISP_MONO		32
425 #define FB_DISP_RGB		64
426 #define FB_DISP_MULTI		128
427 #define FB_DISP_UNKNOWN		256
428 
429 #define FB_SIGNAL_NONE		0
430 #define FB_SIGNAL_BLANK_BLANK	1
431 #define FB_SIGNAL_SEPARATE	2
432 #define FB_SIGNAL_COMPOSITE	4
433 #define FB_SIGNAL_SYNC_ON_GREEN	8
434 #define FB_SIGNAL_SERRATION_ON	16
435 
436 #define FB_MISC_PRIM_COLOR	1
437 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
438 struct fb_chroma {
439 	__u32 redx;	/* in fraction of 1024 */
440 	__u32 greenx;
441 	__u32 bluex;
442 	__u32 whitex;
443 	__u32 redy;
444 	__u32 greeny;
445 	__u32 bluey;
446 	__u32 whitey;
447 };
448 
449 struct fb_monspecs {
450 	struct fb_chroma chroma;
451 	struct fb_videomode *modedb;	/* mode database */
452 	__u8  manufacturer[4];		/* Manufacturer */
453 	__u8  monitor[14];		/* Monitor String */
454 	__u8  serial_no[14];		/* Serial Number */
455 	__u8  ascii[14];		/* ? */
456 	__u32 modedb_len;		/* mode database length */
457 	__u32 model;			/* Monitor Model */
458 	__u32 serial;			/* Serial Number - Integer */
459 	__u32 year;			/* Year manufactured */
460 	__u32 week;			/* Week Manufactured */
461 	__u32 hfmin;			/* hfreq lower limit (Hz) */
462 	__u32 hfmax;			/* hfreq upper limit (Hz) */
463 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
464 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
465 	__u16 input;			/* display type - see FB_DISP_* */
466 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
467 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
468 	__u16 vfmin;			/* vfreq lower limit (Hz) */
469 	__u16 vfmax;			/* vfreq upper limit (Hz) */
470 	__u16 gamma;			/* Gamma - in fractions of 100 */
471 	__u16 gtf	: 1;		/* supports GTF */
472 	__u16 misc;			/* Misc flags - see FB_MISC_* */
473 	__u8  version;			/* EDID version... */
474 	__u8  revision;			/* ...and revision */
475 	__u8  max_x;			/* Maximum horizontal size (cm) */
476 	__u8  max_y;			/* Maximum vertical size (cm) */
477 };
478 
479 struct fb_cmap_user {
480 	__u32 start;			/* First entry	*/
481 	__u32 len;			/* Number of entries */
482 	__u16 __user *red;		/* Red values	*/
483 	__u16 __user *green;
484 	__u16 __user *blue;
485 	__u16 __user *transp;		/* transparency, can be NULL */
486 };
487 
488 struct fb_image_user {
489 	__u32 dx;			/* Where to place image */
490 	__u32 dy;
491 	__u32 width;			/* Size of image */
492 	__u32 height;
493 	__u32 fg_color;			/* Only used when a mono bitmap */
494 	__u32 bg_color;
495 	__u8  depth;			/* Depth of the image */
496 	const char __user *data;	/* Pointer to image data */
497 	struct fb_cmap_user cmap;	/* color map info */
498 };
499 
500 struct fb_cursor_user {
501 	__u16 set;			/* what to set */
502 	__u16 enable;			/* cursor on/off */
503 	__u16 rop;			/* bitop operation */
504 	const char __user *mask;	/* cursor mask bits */
505 	struct fbcurpos hot;		/* cursor hot spot */
506 	struct fb_image_user image;	/* Cursor image */
507 };
508 
509 /*
510  * Register/unregister for framebuffer events
511  */
512 
513 /*	The resolution of the passed in fb_info about to change */
514 #define FB_EVENT_MODE_CHANGE		0x01
515 /*	The display on this fb_info is beeing suspended, no access to the
516  *	framebuffer is allowed any more after that call returns
517  */
518 #define FB_EVENT_SUSPEND		0x02
519 /*	The display on this fb_info was resumed, you can restore the display
520  *	if you own it
521  */
522 #define FB_EVENT_RESUME			0x03
523 /*      An entry from the modelist was removed */
524 #define FB_EVENT_MODE_DELETE            0x04
525 /*      A driver registered itself */
526 #define FB_EVENT_FB_REGISTERED          0x05
527 /*      A driver unregistered itself */
528 #define FB_EVENT_FB_UNREGISTERED        0x06
529 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
530 #define FB_EVENT_GET_CONSOLE_MAP        0x07
531 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
532 #define FB_EVENT_SET_CONSOLE_MAP        0x08
533 /*      A hardware display blank change occured */
534 #define FB_EVENT_BLANK                  0x09
535 /*      Private modelist is to be replaced */
536 #define FB_EVENT_NEW_MODELIST           0x0A
537 /*	The resolution of the passed in fb_info about to change and
538         all vc's should be changed         */
539 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
540 /*	A software display blank change occured */
541 #define FB_EVENT_CONBLANK               0x0C
542 /*      Get drawing requirements        */
543 #define FB_EVENT_GET_REQ                0x0D
544 /*      Unbind from the console if possible */
545 #define FB_EVENT_FB_UNBIND              0x0E
546 
547 struct fb_event {
548 	struct fb_info *info;
549 	void *data;
550 };
551 
552 struct fb_blit_caps {
553 	u32 x;
554 	u32 y;
555 	u32 len;
556 	u32 flags;
557 };
558 
559 extern int fb_register_client(struct notifier_block *nb);
560 extern int fb_unregister_client(struct notifier_block *nb);
561 extern int fb_notifier_call_chain(unsigned long val, void *v);
562 /*
563  * Pixmap structure definition
564  *
565  * The purpose of this structure is to translate data
566  * from the hardware independent format of fbdev to what
567  * format the hardware needs.
568  */
569 
570 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
571 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
572 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
573 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
574 
575 struct fb_pixmap {
576 	u8  *addr;		/* pointer to memory			*/
577 	u32 size;		/* size of buffer in bytes		*/
578 	u32 offset;		/* current offset to buffer		*/
579 	u32 buf_align;		/* byte alignment of each bitmap	*/
580 	u32 scan_align;		/* alignment per scanline		*/
581 	u32 access_align;	/* alignment per read/write (bits)	*/
582 	u32 flags;		/* see FB_PIXMAP_*			*/
583 	u32 blit_x;             /* supported bit block dimensions (1-32)*/
584 	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
585 	                        /*         blit_y = 1 << (height - 1)   */
586 	                        /* if 0, will be set to 0xffffffff (all)*/
587 	/* access methods */
588 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
589 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
590 };
591 
592 #ifdef CONFIG_FB_DEFERRED_IO
593 struct fb_deferred_io {
594 	/* delay between mkwrite and deferred handler */
595 	unsigned long delay;
596 	struct mutex lock; /* mutex that protects the page list */
597 	struct list_head pagelist; /* list of touched pages */
598 	/* callback */
599 	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
600 };
601 #endif
602 
603 /*
604  * Frame buffer operations
605  *
606  * LOCKING NOTE: those functions must _ALL_ be called with the console
607  * semaphore held, this is the only suitable locking mechanism we have
608  * in 2.6. Some may be called at interrupt time at this point though.
609  */
610 
611 struct fb_ops {
612 	/* open/release and usage marking */
613 	struct module *owner;
614 	int (*fb_open)(struct fb_info *info, int user);
615 	int (*fb_release)(struct fb_info *info, int user);
616 
617 	/* For framebuffers with strange non linear layouts or that do not
618 	 * work with normal memory mapped access
619 	 */
620 	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
621 			   size_t count, loff_t *ppos);
622 	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
623 			    size_t count, loff_t *ppos);
624 
625 	/* checks var and eventually tweaks it to something supported,
626 	 * DO NOT MODIFY PAR */
627 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
628 
629 	/* set the video mode according to info->var */
630 	int (*fb_set_par)(struct fb_info *info);
631 
632 	/* set color register */
633 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
634 			    unsigned blue, unsigned transp, struct fb_info *info);
635 
636 	/* set color registers in batch */
637 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
638 
639 	/* blank display */
640 	int (*fb_blank)(int blank, struct fb_info *info);
641 
642 	/* pan display */
643 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
644 
645 	/* Draws a rectangle */
646 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
647 	/* Copy data from area to another */
648 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
649 	/* Draws a image to the display */
650 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
651 
652 	/* Draws cursor */
653 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
654 
655 	/* Rotates the display */
656 	void (*fb_rotate)(struct fb_info *info, int angle);
657 
658 	/* wait for blit idle, optional */
659 	int (*fb_sync)(struct fb_info *info);
660 
661 	/* perform fb specific ioctl (optional) */
662 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
663 			unsigned long arg);
664 
665 	/* Handle 32bit compat ioctl (optional) */
666 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
667 			unsigned long arg);
668 
669 	/* perform fb specific mmap */
670 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
671 
672 	/* get capability given var */
673 	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
674 			    struct fb_var_screeninfo *var);
675 
676 	/* teardown any resources to do with this framebuffer */
677 	void (*fb_destroy)(struct fb_info *info);
678 };
679 
680 #ifdef CONFIG_FB_TILEBLITTING
681 #define FB_TILE_CURSOR_NONE        0
682 #define FB_TILE_CURSOR_UNDERLINE   1
683 #define FB_TILE_CURSOR_LOWER_THIRD 2
684 #define FB_TILE_CURSOR_LOWER_HALF  3
685 #define FB_TILE_CURSOR_TWO_THIRDS  4
686 #define FB_TILE_CURSOR_BLOCK       5
687 
688 struct fb_tilemap {
689 	__u32 width;                /* width of each tile in pixels */
690 	__u32 height;               /* height of each tile in scanlines */
691 	__u32 depth;                /* color depth of each tile */
692 	__u32 length;               /* number of tiles in the map */
693 	const __u8 *data;           /* actual tile map: a bitmap array, packed
694 				       to the nearest byte */
695 };
696 
697 struct fb_tilerect {
698 	__u32 sx;                   /* origin in the x-axis */
699 	__u32 sy;                   /* origin in the y-axis */
700 	__u32 width;                /* number of tiles in the x-axis */
701 	__u32 height;               /* number of tiles in the y-axis */
702 	__u32 index;                /* what tile to use: index to tile map */
703 	__u32 fg;                   /* foreground color */
704 	__u32 bg;                   /* background color */
705 	__u32 rop;                  /* raster operation */
706 };
707 
708 struct fb_tilearea {
709 	__u32 sx;                   /* source origin in the x-axis */
710 	__u32 sy;                   /* source origin in the y-axis */
711 	__u32 dx;                   /* destination origin in the x-axis */
712 	__u32 dy;                   /* destination origin in the y-axis */
713 	__u32 width;                /* number of tiles in the x-axis */
714 	__u32 height;               /* number of tiles in the y-axis */
715 };
716 
717 struct fb_tileblit {
718 	__u32 sx;                   /* origin in the x-axis */
719 	__u32 sy;                   /* origin in the y-axis */
720 	__u32 width;                /* number of tiles in the x-axis */
721 	__u32 height;               /* number of tiles in the y-axis */
722 	__u32 fg;                   /* foreground color */
723 	__u32 bg;                   /* background color */
724 	__u32 length;               /* number of tiles to draw */
725 	__u32 *indices;             /* array of indices to tile map */
726 };
727 
728 struct fb_tilecursor {
729 	__u32 sx;                   /* cursor position in the x-axis */
730 	__u32 sy;                   /* cursor position in the y-axis */
731 	__u32 mode;                 /* 0 = erase, 1 = draw */
732 	__u32 shape;                /* see FB_TILE_CURSOR_* */
733 	__u32 fg;                   /* foreground color */
734 	__u32 bg;                   /* background color */
735 };
736 
737 struct fb_tile_ops {
738 	/* set tile characteristics */
739 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
740 
741 	/* all dimensions from hereon are in terms of tiles */
742 
743 	/* move a rectangular region of tiles from one area to another*/
744 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
745 	/* fill a rectangular region with a tile */
746 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
747 	/* copy an array of tiles */
748 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
749 	/* cursor */
750 	void (*fb_tilecursor)(struct fb_info *info,
751 			      struct fb_tilecursor *cursor);
752 	/* get maximum length of the tile map */
753 	int (*fb_get_tilemax)(struct fb_info *info);
754 };
755 #endif /* CONFIG_FB_TILEBLITTING */
756 
757 /* FBINFO_* = fb_info.flags bit flags */
758 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
759 #define FBINFO_HWACCEL_DISABLED	0x0002
760 	/* When FBINFO_HWACCEL_DISABLED is set:
761 	 *  Hardware acceleration is turned off.  Software implementations
762 	 *  of required functions (copyarea(), fillrect(), and imageblit())
763 	 *  takes over; acceleration engine should be in a quiescent state */
764 
765 /* hints */
766 #define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
767 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
768 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
769 
770 /* hardware supported ops */
771 /*  semantics: when a bit is set, it indicates that the operation is
772  *   accelerated by hardware.
773  *  required functions will still work even if the bit is not set.
774  *  optional functions may not even exist if the flag bit is not set.
775  */
776 #define FBINFO_HWACCEL_NONE		0x0000
777 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
778 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
779 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
780 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
781 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
782 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
783 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
784 
785 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
786 						  from userspace */
787 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
788 #define FBINFO_MISC_FIRMWARE           0x40000 /* a replaceable firmware
789 						  inited framebuffer */
790 
791 /* A driver may set this flag to indicate that it does want a set_par to be
792  * called every time when fbcon_switch is executed. The advantage is that with
793  * this flag set you can really be sure that set_par is always called before
794  * any of the functions dependant on the correct hardware state or altering
795  * that state, even if you are using some broken X releases. The disadvantage
796  * is that it introduces unwanted delays to every console switch if set_par
797  * is slow. It is a good idea to try this flag in the drivers initialization
798  * code whenever there is a bug report related to switching between X and the
799  * framebuffer console.
800  */
801 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
802 
803 /*
804  * Host and GPU endianness differ.
805  */
806 #define FBINFO_FOREIGN_ENDIAN	0x100000
807 /*
808  * Big endian math. This is the same flags as above, but with different
809  * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
810  * and host endianness. Drivers should not use this flag.
811  */
812 #define FBINFO_BE_MATH  0x100000
813 
814 struct fb_info {
815 	int node;
816 	int flags;
817 	struct mutex lock;		/* Lock for open/release/ioctl funcs */
818 	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
819 	struct fb_var_screeninfo var;	/* Current var */
820 	struct fb_fix_screeninfo fix;	/* Current fix */
821 	struct fb_monspecs monspecs;	/* Current Monitor specs */
822 	struct work_struct queue;	/* Framebuffer event queue */
823 	struct fb_pixmap pixmap;	/* Image hardware mapper */
824 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
825 	struct fb_cmap cmap;		/* Current cmap */
826 	struct list_head modelist;      /* mode list */
827 	struct fb_videomode *mode;	/* current mode */
828 
829 #ifdef CONFIG_FB_BACKLIGHT
830 	/* assigned backlight device */
831 	/* set before framebuffer registration,
832 	   remove after unregister */
833 	struct backlight_device *bl_dev;
834 
835 	/* Backlight level curve */
836 	struct mutex bl_curve_mutex;
837 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
838 #endif
839 #ifdef CONFIG_FB_DEFERRED_IO
840 	struct delayed_work deferred_work;
841 	struct fb_deferred_io *fbdefio;
842 #endif
843 
844 	struct fb_ops *fbops;
845 	struct device *device;		/* This is the parent */
846 	struct device *dev;		/* This is this fb device */
847 	int class_flag;                    /* private sysfs flags */
848 #ifdef CONFIG_FB_TILEBLITTING
849 	struct fb_tile_ops *tileops;    /* Tile Blitting */
850 #endif
851 	char __iomem *screen_base;	/* Virtual address */
852 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
853 	void *pseudo_palette;		/* Fake palette of 16 colors */
854 #define FBINFO_STATE_RUNNING	0
855 #define FBINFO_STATE_SUSPENDED	1
856 	u32 state;			/* Hardware state i.e suspend */
857 	void *fbcon_par;                /* fbcon use-only private area */
858 	/* From here on everything is device dependent */
859 	void *par;
860 	/* we need the PCI or similiar aperture base/size not
861 	   smem_start/size as smem_start may just be an object
862 	   allocated inside the aperture so may not actually overlap */
863 	resource_size_t aperture_base;
864 	resource_size_t aperture_size;
865 };
866 
867 #ifdef MODULE
868 #define FBINFO_DEFAULT	FBINFO_MODULE
869 #else
870 #define FBINFO_DEFAULT	0
871 #endif
872 
873 // This will go away
874 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
875 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
876 
877 /* This will go away
878  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
879  * when it wants to turn the acceleration engine on.  This is
880  * really a separate operation, and should be modified via sysfs.
881  *  But for now, we leave it broken with the following define
882  */
883 #define STUPID_ACCELF_TEXT_SHIT
884 
885 // This will go away
886 #if defined(__sparc__)
887 
888 /* We map all of our framebuffers such that big-endian accesses
889  * are what we want, so the following is sufficient.
890  */
891 
892 // This will go away
893 #define fb_readb sbus_readb
894 #define fb_readw sbus_readw
895 #define fb_readl sbus_readl
896 #define fb_readq sbus_readq
897 #define fb_writeb sbus_writeb
898 #define fb_writew sbus_writew
899 #define fb_writel sbus_writel
900 #define fb_writeq sbus_writeq
901 #define fb_memset sbus_memset_io
902 
903 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
904 
905 #define fb_readb __raw_readb
906 #define fb_readw __raw_readw
907 #define fb_readl __raw_readl
908 #define fb_readq __raw_readq
909 #define fb_writeb __raw_writeb
910 #define fb_writew __raw_writew
911 #define fb_writel __raw_writel
912 #define fb_writeq __raw_writeq
913 #define fb_memset memset_io
914 
915 #else
916 
917 #define fb_readb(addr) (*(volatile u8 *) (addr))
918 #define fb_readw(addr) (*(volatile u16 *) (addr))
919 #define fb_readl(addr) (*(volatile u32 *) (addr))
920 #define fb_readq(addr) (*(volatile u64 *) (addr))
921 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
922 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
923 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
924 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
925 #define fb_memset memset
926 
927 #endif
928 
929 #define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
930 #define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
931 						      (val) << (bits))
932 #define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
933 						      (val) >> (bits))
934 
935     /*
936      *  `Generic' versions of the frame buffer device operations
937      */
938 
939 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
940 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
941 extern int fb_blank(struct fb_info *info, int blank);
942 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
943 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
944 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
945 /*
946  * Drawing operations where framebuffer is in system RAM
947  */
948 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
949 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
950 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
951 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
952 			   size_t count, loff_t *ppos);
953 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
954 			    size_t count, loff_t *ppos);
955 
956 /* drivers/video/fbmem.c */
957 extern int register_framebuffer(struct fb_info *fb_info);
958 extern int unregister_framebuffer(struct fb_info *fb_info);
959 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
960 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
961 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
962 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
963 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
964 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
965 extern void fb_set_suspend(struct fb_info *info, int state);
966 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
967 			      struct fb_fix_screeninfo *fix);
968 extern int fb_get_options(char *name, char **option);
969 extern int fb_new_modelist(struct fb_info *info);
970 
971 extern struct fb_info *registered_fb[FB_MAX];
972 extern int num_registered_fb;
973 extern struct class *fb_class;
974 
975 extern int lock_fb_info(struct fb_info *info);
976 
977 static inline void unlock_fb_info(struct fb_info *info)
978 {
979 	mutex_unlock(&info->lock);
980 }
981 
982 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
983 					   u8 *src, u32 s_pitch, u32 height)
984 {
985 	int i, j;
986 
987 	d_pitch -= s_pitch;
988 
989 	for (i = height; i--; ) {
990 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
991 		for (j = 0; j < s_pitch; j++)
992 			*dst++ = *src++;
993 		dst += d_pitch;
994 	}
995 }
996 
997 /* drivers/video/fb_defio.c */
998 extern void fb_deferred_io_init(struct fb_info *info);
999 extern void fb_deferred_io_open(struct fb_info *info,
1000 				struct inode *inode,
1001 				struct file *file);
1002 extern void fb_deferred_io_cleanup(struct fb_info *info);
1003 extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
1004 				int datasync);
1005 
1006 static inline bool fb_be_math(struct fb_info *info)
1007 {
1008 #ifdef CONFIG_FB_FOREIGN_ENDIAN
1009 #if defined(CONFIG_FB_BOTH_ENDIAN)
1010 	return info->flags & FBINFO_BE_MATH;
1011 #elif defined(CONFIG_FB_BIG_ENDIAN)
1012 	return true;
1013 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
1014 	return false;
1015 #endif /* CONFIG_FB_BOTH_ENDIAN */
1016 #else
1017 #ifdef __BIG_ENDIAN
1018 	return true;
1019 #else
1020 	return false;
1021 #endif /* __BIG_ENDIAN */
1022 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
1023 }
1024 
1025 /* drivers/video/fbsysfs.c */
1026 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1027 extern void framebuffer_release(struct fb_info *info);
1028 extern int fb_init_device(struct fb_info *fb_info);
1029 extern void fb_cleanup_device(struct fb_info *head);
1030 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1031 
1032 /* drivers/video/fbmon.c */
1033 #define FB_MAXTIMINGS		0
1034 #define FB_VSYNCTIMINGS		1
1035 #define FB_HSYNCTIMINGS		2
1036 #define FB_DCLKTIMINGS		3
1037 #define FB_IGNOREMON		0x100
1038 
1039 #define FB_MODE_IS_UNKNOWN	0
1040 #define FB_MODE_IS_DETAILED	1
1041 #define FB_MODE_IS_STANDARD	2
1042 #define FB_MODE_IS_VESA		4
1043 #define FB_MODE_IS_CALCULATED	8
1044 #define FB_MODE_IS_FIRST	16
1045 #define FB_MODE_IS_FROM_VAR     32
1046 
1047 extern int fbmon_dpms(const struct fb_info *fb_info);
1048 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1049 		       struct fb_info *info);
1050 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1051 			    struct fb_info *info);
1052 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1053 extern const unsigned char *fb_firmware_edid(struct device *device);
1054 extern void fb_edid_to_monspecs(unsigned char *edid,
1055 				struct fb_monspecs *specs);
1056 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1057 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1058 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1059 
1060 /* drivers/video/modedb.c */
1061 #define VESA_MODEDB_SIZE 34
1062 extern void fb_var_to_videomode(struct fb_videomode *mode,
1063 				const struct fb_var_screeninfo *var);
1064 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1065 				const struct fb_videomode *mode);
1066 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1067 			    const struct fb_videomode *mode2);
1068 extern int fb_add_videomode(const struct fb_videomode *mode,
1069 			    struct list_head *head);
1070 extern void fb_delete_videomode(const struct fb_videomode *mode,
1071 				struct list_head *head);
1072 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1073 						struct list_head *head);
1074 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1075 						    struct list_head *head);
1076 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1077 						       struct list_head *head);
1078 extern void fb_destroy_modelist(struct list_head *head);
1079 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1080 				     struct list_head *head);
1081 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1082 						       struct list_head *head);
1083 
1084 /* drivers/video/fbcmap.c */
1085 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1086 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1087 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1088 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1089 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1090 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1091 extern const struct fb_cmap *fb_default_cmap(int len);
1092 extern void fb_invert_cmaps(void);
1093 
1094 struct fb_videomode {
1095 	const char *name;	/* optional */
1096 	u32 refresh;		/* optional */
1097 	u32 xres;
1098 	u32 yres;
1099 	u32 pixclock;
1100 	u32 left_margin;
1101 	u32 right_margin;
1102 	u32 upper_margin;
1103 	u32 lower_margin;
1104 	u32 hsync_len;
1105 	u32 vsync_len;
1106 	u32 sync;
1107 	u32 vmode;
1108 	u32 flag;
1109 };
1110 
1111 extern const char *fb_mode_option;
1112 extern const struct fb_videomode vesa_modes[];
1113 
1114 struct fb_modelist {
1115 	struct list_head list;
1116 	struct fb_videomode mode;
1117 };
1118 
1119 extern int fb_find_mode(struct fb_var_screeninfo *var,
1120 			struct fb_info *info, const char *mode_option,
1121 			const struct fb_videomode *db,
1122 			unsigned int dbsize,
1123 			const struct fb_videomode *default_mode,
1124 			unsigned int default_bpp);
1125 
1126 #endif /* __KERNEL__ */
1127 
1128 #endif /* _LINUX_FB_H */
1129