xref: /linux-6.15/include/linux/bitmap.h (revision e2be04c7)
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4 
5 #ifndef __ASSEMBLY__
6 
7 #include <linux/types.h>
8 #include <linux/bitops.h>
9 #include <linux/string.h>
10 #include <linux/kernel.h>
11 
12 /*
13  * bitmaps provide bit arrays that consume one or more unsigned
14  * longs.  The bitmap interface and available operations are listed
15  * here, in bitmap.h
16  *
17  * Function implementations generic to all architectures are in
18  * lib/bitmap.c.  Functions implementations that are architecture
19  * specific are in various include/asm-<arch>/bitops.h headers
20  * and other arch/<arch> specific files.
21  *
22  * See lib/bitmap.c for more details.
23  */
24 
25 /*
26  * The available bitmap operations and their rough meaning in the
27  * case that the bitmap is a single unsigned long are thus:
28  *
29  * Note that nbits should be always a compile time evaluable constant.
30  * Otherwise many inlines will generate horrible code.
31  *
32  * bitmap_zero(dst, nbits)			*dst = 0UL
33  * bitmap_fill(dst, nbits)			*dst = ~0UL
34  * bitmap_copy(dst, src, nbits)			*dst = *src
35  * bitmap_and(dst, src1, src2, nbits)		*dst = *src1 & *src2
36  * bitmap_or(dst, src1, src2, nbits)		*dst = *src1 | *src2
37  * bitmap_xor(dst, src1, src2, nbits)		*dst = *src1 ^ *src2
38  * bitmap_andnot(dst, src1, src2, nbits)	*dst = *src1 & ~(*src2)
39  * bitmap_complement(dst, src, nbits)		*dst = ~(*src)
40  * bitmap_equal(src1, src2, nbits)		Are *src1 and *src2 equal?
41  * bitmap_intersects(src1, src2, nbits) 	Do *src1 and *src2 overlap?
42  * bitmap_subset(src1, src2, nbits)		Is *src1 a subset of *src2?
43  * bitmap_empty(src, nbits)			Are all bits zero in *src?
44  * bitmap_full(src, nbits)			Are all bits set in *src?
45  * bitmap_weight(src, nbits)			Hamming Weight: number set bits
46  * bitmap_set(dst, pos, nbits)			Set specified bit area
47  * bitmap_clear(dst, pos, nbits)		Clear specified bit area
48  * bitmap_find_next_zero_area(buf, len, pos, n, mask)	Find bit free area
49  * bitmap_find_next_zero_area_off(buf, len, pos, n, mask)	as above
50  * bitmap_shift_right(dst, src, n, nbits)	*dst = *src >> n
51  * bitmap_shift_left(dst, src, n, nbits)	*dst = *src << n
52  * bitmap_remap(dst, src, old, new, nbits)	*dst = map(old, new)(src)
53  * bitmap_bitremap(oldbit, old, new, nbits)	newbit = map(old, new)(oldbit)
54  * bitmap_onto(dst, orig, relmap, nbits)	*dst = orig relative to relmap
55  * bitmap_fold(dst, orig, sz, nbits)		dst bits = orig bits mod sz
56  * bitmap_parse(buf, buflen, dst, nbits)	Parse bitmap dst from kernel buf
57  * bitmap_parse_user(ubuf, ulen, dst, nbits)	Parse bitmap dst from user buf
58  * bitmap_parselist(buf, dst, nbits)		Parse bitmap dst from kernel buf
59  * bitmap_parselist_user(buf, dst, nbits)	Parse bitmap dst from user buf
60  * bitmap_find_free_region(bitmap, bits, order)	Find and allocate bit region
61  * bitmap_release_region(bitmap, pos, order)	Free specified bit region
62  * bitmap_allocate_region(bitmap, pos, order)	Allocate specified bit region
63  * bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
64  * bitmap_to_u32array(buf, nwords, src, nbits)	*buf = *dst (nwords 32b words)
65  */
66 
67 /*
68  * Also the following operations in asm/bitops.h apply to bitmaps.
69  *
70  * set_bit(bit, addr)			*addr |= bit
71  * clear_bit(bit, addr)			*addr &= ~bit
72  * change_bit(bit, addr)		*addr ^= bit
73  * test_bit(bit, addr)			Is bit set in *addr?
74  * test_and_set_bit(bit, addr)		Set bit and return old value
75  * test_and_clear_bit(bit, addr)	Clear bit and return old value
76  * test_and_change_bit(bit, addr)	Change bit and return old value
77  * find_first_zero_bit(addr, nbits)	Position first zero bit in *addr
78  * find_first_bit(addr, nbits)		Position first set bit in *addr
79  * find_next_zero_bit(addr, nbits, bit)	Position next zero bit in *addr >= bit
80  * find_next_bit(addr, nbits, bit)	Position next set bit in *addr >= bit
81  */
82 
83 /*
84  * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
85  * to declare an array named 'name' of just enough unsigned longs to
86  * contain all bit positions from 0 to 'bits' - 1.
87  */
88 
89 /*
90  * lib/bitmap.c provides these functions:
91  */
92 
93 extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits);
94 extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
95 extern int __bitmap_equal(const unsigned long *bitmap1,
96 			  const unsigned long *bitmap2, unsigned int nbits);
97 extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
98 			unsigned int nbits);
99 extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
100 				unsigned int shift, unsigned int nbits);
101 extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
102 				unsigned int shift, unsigned int nbits);
103 extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
104 			const unsigned long *bitmap2, unsigned int nbits);
105 extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
106 			const unsigned long *bitmap2, unsigned int nbits);
107 extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
108 			const unsigned long *bitmap2, unsigned int nbits);
109 extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
110 			const unsigned long *bitmap2, unsigned int nbits);
111 extern int __bitmap_intersects(const unsigned long *bitmap1,
112 			const unsigned long *bitmap2, unsigned int nbits);
113 extern int __bitmap_subset(const unsigned long *bitmap1,
114 			const unsigned long *bitmap2, unsigned int nbits);
115 extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
116 extern void __bitmap_set(unsigned long *map, unsigned int start, int len);
117 extern void __bitmap_clear(unsigned long *map, unsigned int start, int len);
118 
119 extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
120 						    unsigned long size,
121 						    unsigned long start,
122 						    unsigned int nr,
123 						    unsigned long align_mask,
124 						    unsigned long align_offset);
125 
126 /**
127  * bitmap_find_next_zero_area - find a contiguous aligned zero area
128  * @map: The address to base the search on
129  * @size: The bitmap size in bits
130  * @start: The bitnumber to start searching at
131  * @nr: The number of zeroed bits we're looking for
132  * @align_mask: Alignment mask for zero area
133  *
134  * The @align_mask should be one less than a power of 2; the effect is that
135  * the bit offset of all zero areas this function finds is multiples of that
136  * power of 2. A @align_mask of 0 means no alignment is required.
137  */
138 static inline unsigned long
139 bitmap_find_next_zero_area(unsigned long *map,
140 			   unsigned long size,
141 			   unsigned long start,
142 			   unsigned int nr,
143 			   unsigned long align_mask)
144 {
145 	return bitmap_find_next_zero_area_off(map, size, start, nr,
146 					      align_mask, 0);
147 }
148 
149 extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user,
150 			unsigned long *dst, int nbits);
151 extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
152 			unsigned long *dst, int nbits);
153 extern int bitmap_parselist(const char *buf, unsigned long *maskp,
154 			int nmaskbits);
155 extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
156 			unsigned long *dst, int nbits);
157 extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
158 		const unsigned long *old, const unsigned long *new, unsigned int nbits);
159 extern int bitmap_bitremap(int oldbit,
160 		const unsigned long *old, const unsigned long *new, int bits);
161 extern void bitmap_onto(unsigned long *dst, const unsigned long *orig,
162 		const unsigned long *relmap, unsigned int bits);
163 extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
164 		unsigned int sz, unsigned int nbits);
165 extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
166 extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
167 extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
168 extern unsigned int bitmap_from_u32array(unsigned long *bitmap,
169 					 unsigned int nbits,
170 					 const u32 *buf,
171 					 unsigned int nwords);
172 extern unsigned int bitmap_to_u32array(u32 *buf,
173 				       unsigned int nwords,
174 				       const unsigned long *bitmap,
175 				       unsigned int nbits);
176 #ifdef __BIG_ENDIAN
177 extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
178 #else
179 #define bitmap_copy_le bitmap_copy
180 #endif
181 extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
182 extern int bitmap_print_to_pagebuf(bool list, char *buf,
183 				   const unsigned long *maskp, int nmaskbits);
184 
185 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
186 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
187 
188 #define small_const_nbits(nbits) \
189 	(__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG)
190 
191 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
192 {
193 	if (small_const_nbits(nbits))
194 		*dst = 0UL;
195 	else {
196 		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
197 		memset(dst, 0, len);
198 	}
199 }
200 
201 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
202 {
203 	unsigned int nlongs = BITS_TO_LONGS(nbits);
204 	if (!small_const_nbits(nbits)) {
205 		unsigned int len = (nlongs - 1) * sizeof(unsigned long);
206 		memset(dst, 0xff,  len);
207 	}
208 	dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
209 }
210 
211 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
212 			unsigned int nbits)
213 {
214 	if (small_const_nbits(nbits))
215 		*dst = *src;
216 	else {
217 		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
218 		memcpy(dst, src, len);
219 	}
220 }
221 
222 static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
223 			const unsigned long *src2, unsigned int nbits)
224 {
225 	if (small_const_nbits(nbits))
226 		return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
227 	return __bitmap_and(dst, src1, src2, nbits);
228 }
229 
230 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
231 			const unsigned long *src2, unsigned int nbits)
232 {
233 	if (small_const_nbits(nbits))
234 		*dst = *src1 | *src2;
235 	else
236 		__bitmap_or(dst, src1, src2, nbits);
237 }
238 
239 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
240 			const unsigned long *src2, unsigned int nbits)
241 {
242 	if (small_const_nbits(nbits))
243 		*dst = *src1 ^ *src2;
244 	else
245 		__bitmap_xor(dst, src1, src2, nbits);
246 }
247 
248 static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
249 			const unsigned long *src2, unsigned int nbits)
250 {
251 	if (small_const_nbits(nbits))
252 		return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
253 	return __bitmap_andnot(dst, src1, src2, nbits);
254 }
255 
256 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
257 			unsigned int nbits)
258 {
259 	if (small_const_nbits(nbits))
260 		*dst = ~(*src);
261 	else
262 		__bitmap_complement(dst, src, nbits);
263 }
264 
265 static inline int bitmap_equal(const unsigned long *src1,
266 			const unsigned long *src2, unsigned int nbits)
267 {
268 	if (small_const_nbits(nbits))
269 		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
270 	if (__builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8))
271 		return !memcmp(src1, src2, nbits / 8);
272 	return __bitmap_equal(src1, src2, nbits);
273 }
274 
275 static inline int bitmap_intersects(const unsigned long *src1,
276 			const unsigned long *src2, unsigned int nbits)
277 {
278 	if (small_const_nbits(nbits))
279 		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
280 	else
281 		return __bitmap_intersects(src1, src2, nbits);
282 }
283 
284 static inline int bitmap_subset(const unsigned long *src1,
285 			const unsigned long *src2, unsigned int nbits)
286 {
287 	if (small_const_nbits(nbits))
288 		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
289 	else
290 		return __bitmap_subset(src1, src2, nbits);
291 }
292 
293 static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
294 {
295 	if (small_const_nbits(nbits))
296 		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
297 
298 	return find_first_bit(src, nbits) == nbits;
299 }
300 
301 static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
302 {
303 	if (small_const_nbits(nbits))
304 		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
305 
306 	return find_first_zero_bit(src, nbits) == nbits;
307 }
308 
309 static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
310 {
311 	if (small_const_nbits(nbits))
312 		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
313 	return __bitmap_weight(src, nbits);
314 }
315 
316 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
317 		unsigned int nbits)
318 {
319 	if (__builtin_constant_p(nbits) && nbits == 1)
320 		__set_bit(start, map);
321 	else if (__builtin_constant_p(start & 7) && IS_ALIGNED(start, 8) &&
322 		 __builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8))
323 		memset((char *)map + start / 8, 0xff, nbits / 8);
324 	else
325 		__bitmap_set(map, start, nbits);
326 }
327 
328 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
329 		unsigned int nbits)
330 {
331 	if (__builtin_constant_p(nbits) && nbits == 1)
332 		__clear_bit(start, map);
333 	else if (__builtin_constant_p(start & 7) && IS_ALIGNED(start, 8) &&
334 		 __builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8))
335 		memset((char *)map + start / 8, 0, nbits / 8);
336 	else
337 		__bitmap_clear(map, start, nbits);
338 }
339 
340 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
341 				unsigned int shift, int nbits)
342 {
343 	if (small_const_nbits(nbits))
344 		*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
345 	else
346 		__bitmap_shift_right(dst, src, shift, nbits);
347 }
348 
349 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
350 				unsigned int shift, unsigned int nbits)
351 {
352 	if (small_const_nbits(nbits))
353 		*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
354 	else
355 		__bitmap_shift_left(dst, src, shift, nbits);
356 }
357 
358 static inline int bitmap_parse(const char *buf, unsigned int buflen,
359 			unsigned long *maskp, int nmaskbits)
360 {
361 	return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
362 }
363 
364 /*
365  * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
366  *
367  * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
368  * integers in 32-bit environment, and 64-bit integers in 64-bit one.
369  *
370  * There are four combinations of endianness and length of the word in linux
371  * ABIs: LE64, BE64, LE32 and BE32.
372  *
373  * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
374  * bitmaps and therefore don't require any special handling.
375  *
376  * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
377  * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
378  * other hand is represented as an array of 32-bit words and the position of
379  * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
380  * word.  For example, bit #42 is located at 10th position of 2nd word.
381  * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
382  * values in memory as it usually does. But for BE we need to swap hi and lo
383  * words manually.
384  *
385  * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
386  * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
387  * hi and lo words, as is expected by bitmap.
388  */
389 #if __BITS_PER_LONG == 64
390 #define BITMAP_FROM_U64(n) (n)
391 #else
392 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
393 				((unsigned long) ((u64)(n) >> 32))
394 #endif
395 
396 /*
397  * bitmap_from_u64 - Check and swap words within u64.
398  *  @mask: source bitmap
399  *  @dst:  destination bitmap
400  *
401  * In 32-bit Big Endian kernel, when using (u32 *)(&val)[*]
402  * to read u64 mask, we will get the wrong word.
403  * That is "(u32 *)(&val)[0]" gets the upper 32 bits,
404  * but we expect the lower 32-bits of u64.
405  */
406 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
407 {
408 	dst[0] = mask & ULONG_MAX;
409 
410 	if (sizeof(mask) > sizeof(unsigned long))
411 		dst[1] = mask >> 32;
412 }
413 
414 #endif /* __ASSEMBLY__ */
415 
416 #endif /* __LINUX_BITMAP_H */
417