xref: /linux-6.15/include/linux/bitmap.h (revision 24291caf)
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4 
5 #ifndef __ASSEMBLY__
6 
7 #include <linux/align.h>
8 #include <linux/bitops.h>
9 #include <linux/find.h>
10 #include <linux/limits.h>
11 #include <linux/string.h>
12 #include <linux/types.h>
13 
14 struct device;
15 
16 /*
17  * bitmaps provide bit arrays that consume one or more unsigned
18  * longs.  The bitmap interface and available operations are listed
19  * here, in bitmap.h
20  *
21  * Function implementations generic to all architectures are in
22  * lib/bitmap.c.  Functions implementations that are architecture
23  * specific are in various include/asm-<arch>/bitops.h headers
24  * and other arch/<arch> specific files.
25  *
26  * See lib/bitmap.c for more details.
27  */
28 
29 /**
30  * DOC: bitmap overview
31  *
32  * The available bitmap operations and their rough meaning in the
33  * case that the bitmap is a single unsigned long are thus:
34  *
35  * The generated code is more efficient when nbits is known at
36  * compile-time and at most BITS_PER_LONG.
37  *
38  * ::
39  *
40  *  bitmap_zero(dst, nbits)                     *dst = 0UL
41  *  bitmap_fill(dst, nbits)                     *dst = ~0UL
42  *  bitmap_copy(dst, src, nbits)                *dst = *src
43  *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2
44  *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2
45  *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2
46  *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)
47  *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)
48  *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?
49  *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?
50  *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?
51  *  bitmap_empty(src, nbits)                    Are all bits zero in *src?
52  *  bitmap_full(src, nbits)                     Are all bits set in *src?
53  *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits
54  *  bitmap_weight_and(src1, src2, nbits)        Hamming Weight of and'ed bitmap
55  *  bitmap_set(dst, pos, nbits)                 Set specified bit area
56  *  bitmap_clear(dst, pos, nbits)               Clear specified bit area
57  *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area
58  *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above
59  *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n
60  *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n
61  *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest
62  *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask)
63  *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)
64  *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)
65  *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap
66  *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz
67  *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf
68  *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf
69  *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf
70  *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf
71  *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region
72  *  bitmap_release_region(bitmap, pos, order)   Free specified bit region
73  *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region
74  *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst
75  *  bitmap_from_arr64(dst, buf, nbits)          Copy nbits from u64[] buf to dst
76  *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst
77  *  bitmap_to_arr64(buf, src, nbits)            Copy nbits from buf to u64[] dst
78  *  bitmap_get_value8(map, start)               Get 8bit value from map at start
79  *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start
80  *
81  * Note, bitmap_zero() and bitmap_fill() operate over the region of
82  * unsigned longs, that is, bits behind bitmap till the unsigned long
83  * boundary will be zeroed or filled as well. Consider to use
84  * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
85  * respectively.
86  */
87 
88 /**
89  * DOC: bitmap bitops
90  *
91  * Also the following operations in asm/bitops.h apply to bitmaps.::
92  *
93  *  set_bit(bit, addr)                  *addr |= bit
94  *  clear_bit(bit, addr)                *addr &= ~bit
95  *  change_bit(bit, addr)               *addr ^= bit
96  *  test_bit(bit, addr)                 Is bit set in *addr?
97  *  test_and_set_bit(bit, addr)         Set bit and return old value
98  *  test_and_clear_bit(bit, addr)       Clear bit and return old value
99  *  test_and_change_bit(bit, addr)      Change bit and return old value
100  *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr
101  *  find_first_bit(addr, nbits)         Position first set bit in *addr
102  *  find_next_zero_bit(addr, nbits, bit)
103  *                                      Position next zero bit in *addr >= bit
104  *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit
105  *  find_next_and_bit(addr1, addr2, nbits, bit)
106  *                                      Same as find_next_bit, but in
107  *                                      (*addr1 & *addr2)
108  *
109  */
110 
111 /**
112  * DOC: declare bitmap
113  * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
114  * to declare an array named 'name' of just enough unsigned longs to
115  * contain all bit positions from 0 to 'bits' - 1.
116  */
117 
118 /*
119  * Allocation and deallocation of bitmap.
120  * Provided in lib/bitmap.c to avoid circular dependency.
121  */
122 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
123 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
124 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
125 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
126 void bitmap_free(const unsigned long *bitmap);
127 
128 /* Managed variants of the above. */
129 unsigned long *devm_bitmap_alloc(struct device *dev,
130 				 unsigned int nbits, gfp_t flags);
131 unsigned long *devm_bitmap_zalloc(struct device *dev,
132 				  unsigned int nbits, gfp_t flags);
133 
134 /*
135  * lib/bitmap.c provides these functions:
136  */
137 
138 bool __bitmap_equal(const unsigned long *bitmap1,
139 		    const unsigned long *bitmap2, unsigned int nbits);
140 bool __pure __bitmap_or_equal(const unsigned long *src1,
141 			      const unsigned long *src2,
142 			      const unsigned long *src3,
143 			      unsigned int nbits);
144 void __bitmap_complement(unsigned long *dst, const unsigned long *src,
145 			 unsigned int nbits);
146 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
147 			  unsigned int shift, unsigned int nbits);
148 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
149 			 unsigned int shift, unsigned int nbits);
150 void bitmap_cut(unsigned long *dst, const unsigned long *src,
151 		unsigned int first, unsigned int cut, unsigned int nbits);
152 bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
153 		 const unsigned long *bitmap2, unsigned int nbits);
154 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
155 		 const unsigned long *bitmap2, unsigned int nbits);
156 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
157 		  const unsigned long *bitmap2, unsigned int nbits);
158 bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
159 		    const unsigned long *bitmap2, unsigned int nbits);
160 void __bitmap_replace(unsigned long *dst,
161 		      const unsigned long *old, const unsigned long *new,
162 		      const unsigned long *mask, unsigned int nbits);
163 bool __bitmap_intersects(const unsigned long *bitmap1,
164 			 const unsigned long *bitmap2, unsigned int nbits);
165 bool __bitmap_subset(const unsigned long *bitmap1,
166 		     const unsigned long *bitmap2, unsigned int nbits);
167 unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
168 unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
169 				 const unsigned long *bitmap2, unsigned int nbits);
170 void __bitmap_set(unsigned long *map, unsigned int start, int len);
171 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
172 
173 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
174 					     unsigned long size,
175 					     unsigned long start,
176 					     unsigned int nr,
177 					     unsigned long align_mask,
178 					     unsigned long align_offset);
179 
180 /**
181  * bitmap_find_next_zero_area - find a contiguous aligned zero area
182  * @map: The address to base the search on
183  * @size: The bitmap size in bits
184  * @start: The bitnumber to start searching at
185  * @nr: The number of zeroed bits we're looking for
186  * @align_mask: Alignment mask for zero area
187  *
188  * The @align_mask should be one less than a power of 2; the effect is that
189  * the bit offset of all zero areas this function finds is multiples of that
190  * power of 2. A @align_mask of 0 means no alignment is required.
191  */
192 static inline unsigned long
193 bitmap_find_next_zero_area(unsigned long *map,
194 			   unsigned long size,
195 			   unsigned long start,
196 			   unsigned int nr,
197 			   unsigned long align_mask)
198 {
199 	return bitmap_find_next_zero_area_off(map, size, start, nr,
200 					      align_mask, 0);
201 }
202 
203 int bitmap_parse(const char *buf, unsigned int buflen,
204 			unsigned long *dst, int nbits);
205 int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
206 			unsigned long *dst, int nbits);
207 int bitmap_parselist(const char *buf, unsigned long *maskp,
208 			int nmaskbits);
209 int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
210 			unsigned long *dst, int nbits);
211 void bitmap_remap(unsigned long *dst, const unsigned long *src,
212 		const unsigned long *old, const unsigned long *new, unsigned int nbits);
213 int bitmap_bitremap(int oldbit,
214 		const unsigned long *old, const unsigned long *new, int bits);
215 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
216 		const unsigned long *relmap, unsigned int bits);
217 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
218 		unsigned int sz, unsigned int nbits);
219 int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
220 void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
221 int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
222 
223 #ifdef __BIG_ENDIAN
224 void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
225 #else
226 #define bitmap_copy_le bitmap_copy
227 #endif
228 unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
229 int bitmap_print_to_pagebuf(bool list, char *buf,
230 				   const unsigned long *maskp, int nmaskbits);
231 
232 extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
233 				      int nmaskbits, loff_t off, size_t count);
234 
235 extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
236 				      int nmaskbits, loff_t off, size_t count);
237 
238 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
239 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
240 
241 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
242 {
243 	unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
244 
245 	if (small_const_nbits(nbits))
246 		*dst = 0;
247 	else
248 		memset(dst, 0, len);
249 }
250 
251 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
252 {
253 	unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
254 
255 	if (small_const_nbits(nbits))
256 		*dst = ~0UL;
257 	else
258 		memset(dst, 0xff, len);
259 }
260 
261 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
262 			unsigned int nbits)
263 {
264 	unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
265 
266 	if (small_const_nbits(nbits))
267 		*dst = *src;
268 	else
269 		memcpy(dst, src, len);
270 }
271 
272 /*
273  * Copy bitmap and clear tail bits in last word.
274  */
275 static inline void bitmap_copy_clear_tail(unsigned long *dst,
276 		const unsigned long *src, unsigned int nbits)
277 {
278 	bitmap_copy(dst, src, nbits);
279 	if (nbits % BITS_PER_LONG)
280 		dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
281 }
282 
283 /*
284  * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
285  * machines the order of hi and lo parts of numbers match the bitmap structure.
286  * In both cases conversion is not needed when copying data from/to arrays of
287  * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
288  * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
289  * architectures are not using bitmap_copy_clear_tail().
290  */
291 #if BITS_PER_LONG == 64
292 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
293 							unsigned int nbits);
294 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
295 							unsigned int nbits);
296 #else
297 #define bitmap_from_arr32(bitmap, buf, nbits)			\
298 	bitmap_copy_clear_tail((unsigned long *) (bitmap),	\
299 			(const unsigned long *) (buf), (nbits))
300 #define bitmap_to_arr32(buf, bitmap, nbits)			\
301 	bitmap_copy_clear_tail((unsigned long *) (buf),		\
302 			(const unsigned long *) (bitmap), (nbits))
303 #endif
304 
305 /*
306  * On 64-bit systems bitmaps are represented as u64 arrays internally. On LE32
307  * machines the order of hi and lo parts of numbers match the bitmap structure.
308  * In both cases conversion is not needed when copying data from/to arrays of
309  * u64.
310  */
311 #if (BITS_PER_LONG == 32) && defined(__BIG_ENDIAN)
312 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
313 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
314 #else
315 #define bitmap_from_arr64(bitmap, buf, nbits)			\
316 	bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
317 #define bitmap_to_arr64(buf, bitmap, nbits)			\
318 	bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
319 #endif
320 
321 static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
322 			const unsigned long *src2, unsigned int nbits)
323 {
324 	if (small_const_nbits(nbits))
325 		return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
326 	return __bitmap_and(dst, src1, src2, nbits);
327 }
328 
329 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
330 			const unsigned long *src2, unsigned int nbits)
331 {
332 	if (small_const_nbits(nbits))
333 		*dst = *src1 | *src2;
334 	else
335 		__bitmap_or(dst, src1, src2, nbits);
336 }
337 
338 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
339 			const unsigned long *src2, unsigned int nbits)
340 {
341 	if (small_const_nbits(nbits))
342 		*dst = *src1 ^ *src2;
343 	else
344 		__bitmap_xor(dst, src1, src2, nbits);
345 }
346 
347 static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
348 			const unsigned long *src2, unsigned int nbits)
349 {
350 	if (small_const_nbits(nbits))
351 		return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
352 	return __bitmap_andnot(dst, src1, src2, nbits);
353 }
354 
355 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
356 			unsigned int nbits)
357 {
358 	if (small_const_nbits(nbits))
359 		*dst = ~(*src);
360 	else
361 		__bitmap_complement(dst, src, nbits);
362 }
363 
364 #ifdef __LITTLE_ENDIAN
365 #define BITMAP_MEM_ALIGNMENT 8
366 #else
367 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
368 #endif
369 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
370 
371 static inline bool bitmap_equal(const unsigned long *src1,
372 				const unsigned long *src2, unsigned int nbits)
373 {
374 	if (small_const_nbits(nbits))
375 		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
376 	if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
377 	    IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
378 		return !memcmp(src1, src2, nbits / 8);
379 	return __bitmap_equal(src1, src2, nbits);
380 }
381 
382 /**
383  * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
384  * @src1:	Pointer to bitmap 1
385  * @src2:	Pointer to bitmap 2 will be or'ed with bitmap 1
386  * @src3:	Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
387  * @nbits:	number of bits in each of these bitmaps
388  *
389  * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
390  */
391 static inline bool bitmap_or_equal(const unsigned long *src1,
392 				   const unsigned long *src2,
393 				   const unsigned long *src3,
394 				   unsigned int nbits)
395 {
396 	if (!small_const_nbits(nbits))
397 		return __bitmap_or_equal(src1, src2, src3, nbits);
398 
399 	return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
400 }
401 
402 static inline bool bitmap_intersects(const unsigned long *src1,
403 				     const unsigned long *src2,
404 				     unsigned int nbits)
405 {
406 	if (small_const_nbits(nbits))
407 		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
408 	else
409 		return __bitmap_intersects(src1, src2, nbits);
410 }
411 
412 static inline bool bitmap_subset(const unsigned long *src1,
413 				 const unsigned long *src2, unsigned int nbits)
414 {
415 	if (small_const_nbits(nbits))
416 		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
417 	else
418 		return __bitmap_subset(src1, src2, nbits);
419 }
420 
421 static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
422 {
423 	if (small_const_nbits(nbits))
424 		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
425 
426 	return find_first_bit(src, nbits) == nbits;
427 }
428 
429 static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
430 {
431 	if (small_const_nbits(nbits))
432 		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
433 
434 	return find_first_zero_bit(src, nbits) == nbits;
435 }
436 
437 static __always_inline
438 unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
439 {
440 	if (small_const_nbits(nbits))
441 		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
442 	return __bitmap_weight(src, nbits);
443 }
444 
445 static __always_inline
446 unsigned long bitmap_weight_and(const unsigned long *src1,
447 				const unsigned long *src2, unsigned int nbits)
448 {
449 	if (small_const_nbits(nbits))
450 		return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));
451 	return __bitmap_weight_and(src1, src2, nbits);
452 }
453 
454 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
455 		unsigned int nbits)
456 {
457 	if (__builtin_constant_p(nbits) && nbits == 1)
458 		__set_bit(start, map);
459 	else if (small_const_nbits(start + nbits))
460 		*map |= GENMASK(start + nbits - 1, start);
461 	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
462 		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
463 		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
464 		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
465 		memset((char *)map + start / 8, 0xff, nbits / 8);
466 	else
467 		__bitmap_set(map, start, nbits);
468 }
469 
470 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
471 		unsigned int nbits)
472 {
473 	if (__builtin_constant_p(nbits) && nbits == 1)
474 		__clear_bit(start, map);
475 	else if (small_const_nbits(start + nbits))
476 		*map &= ~GENMASK(start + nbits - 1, start);
477 	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
478 		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
479 		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
480 		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
481 		memset((char *)map + start / 8, 0, nbits / 8);
482 	else
483 		__bitmap_clear(map, start, nbits);
484 }
485 
486 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
487 				unsigned int shift, unsigned int nbits)
488 {
489 	if (small_const_nbits(nbits))
490 		*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
491 	else
492 		__bitmap_shift_right(dst, src, shift, nbits);
493 }
494 
495 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
496 				unsigned int shift, unsigned int nbits)
497 {
498 	if (small_const_nbits(nbits))
499 		*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
500 	else
501 		__bitmap_shift_left(dst, src, shift, nbits);
502 }
503 
504 static inline void bitmap_replace(unsigned long *dst,
505 				  const unsigned long *old,
506 				  const unsigned long *new,
507 				  const unsigned long *mask,
508 				  unsigned int nbits)
509 {
510 	if (small_const_nbits(nbits))
511 		*dst = (*old & ~(*mask)) | (*new & *mask);
512 	else
513 		__bitmap_replace(dst, old, new, mask, nbits);
514 }
515 
516 static inline void bitmap_next_set_region(unsigned long *bitmap,
517 					  unsigned int *rs, unsigned int *re,
518 					  unsigned int end)
519 {
520 	*rs = find_next_bit(bitmap, end, *rs);
521 	*re = find_next_zero_bit(bitmap, end, *rs + 1);
522 }
523 
524 /**
525  * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
526  * @n: u64 value
527  *
528  * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
529  * integers in 32-bit environment, and 64-bit integers in 64-bit one.
530  *
531  * There are four combinations of endianness and length of the word in linux
532  * ABIs: LE64, BE64, LE32 and BE32.
533  *
534  * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
535  * bitmaps and therefore don't require any special handling.
536  *
537  * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
538  * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
539  * other hand is represented as an array of 32-bit words and the position of
540  * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
541  * word.  For example, bit #42 is located at 10th position of 2nd word.
542  * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
543  * values in memory as it usually does. But for BE we need to swap hi and lo
544  * words manually.
545  *
546  * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
547  * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
548  * hi and lo words, as is expected by bitmap.
549  */
550 #if __BITS_PER_LONG == 64
551 #define BITMAP_FROM_U64(n) (n)
552 #else
553 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
554 				((unsigned long) ((u64)(n) >> 32))
555 #endif
556 
557 /**
558  * bitmap_from_u64 - Check and swap words within u64.
559  *  @mask: source bitmap
560  *  @dst:  destination bitmap
561  *
562  * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
563  * to read u64 mask, we will get the wrong word.
564  * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
565  * but we expect the lower 32-bits of u64.
566  */
567 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
568 {
569 	bitmap_from_arr64(dst, &mask, 64);
570 }
571 
572 /**
573  * bitmap_get_value8 - get an 8-bit value within a memory region
574  * @map: address to the bitmap memory region
575  * @start: bit offset of the 8-bit value; must be a multiple of 8
576  *
577  * Returns the 8-bit value located at the @start bit offset within the @src
578  * memory region.
579  */
580 static inline unsigned long bitmap_get_value8(const unsigned long *map,
581 					      unsigned long start)
582 {
583 	const size_t index = BIT_WORD(start);
584 	const unsigned long offset = start % BITS_PER_LONG;
585 
586 	return (map[index] >> offset) & 0xFF;
587 }
588 
589 /**
590  * bitmap_set_value8 - set an 8-bit value within a memory region
591  * @map: address to the bitmap memory region
592  * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
593  * @start: bit offset of the 8-bit value; must be a multiple of 8
594  */
595 static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
596 				     unsigned long start)
597 {
598 	const size_t index = BIT_WORD(start);
599 	const unsigned long offset = start % BITS_PER_LONG;
600 
601 	map[index] &= ~(0xFFUL << offset);
602 	map[index] |= value << offset;
603 }
604 
605 #endif /* __ASSEMBLY__ */
606 
607 #endif /* __LINUX_BITMAP_H */
608