1=========================== 2Unreliable Guide To Locking 3=========================== 4 5:Author: Rusty Russell 6 7Introduction 8============ 9 10Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking 11issues. This document describes the locking systems in the Linux Kernel 12in 2.6. 13 14With the wide availability of HyperThreading, and preemption in the 15Linux Kernel, everyone hacking on the kernel needs to know the 16fundamentals of concurrency and locking for SMP. 17 18The Problem With Concurrency 19============================ 20 21(Skip this if you know what a Race Condition is). 22 23In a normal program, you can increment a counter like so: 24 25:: 26 27 very_important_count++; 28 29 30This is what they would expect to happen: 31 32+------------------------------------+------------------------------------+ 33| Instance 1 | Instance 2 | 34+====================================+====================================+ 35| read very_important_count (5) | | 36+------------------------------------+------------------------------------+ 37| add 1 (6) | | 38+------------------------------------+------------------------------------+ 39| write very_important_count (6) | | 40+------------------------------------+------------------------------------+ 41| | read very_important_count (6) | 42+------------------------------------+------------------------------------+ 43| | add 1 (7) | 44+------------------------------------+------------------------------------+ 45| | write very_important_count (7) | 46+------------------------------------+------------------------------------+ 47 48Table: Expected Results 49 50This is what might happen: 51 52+------------------------------------+------------------------------------+ 53| Instance 1 | Instance 2 | 54+====================================+====================================+ 55| read very_important_count (5) | | 56+------------------------------------+------------------------------------+ 57| | read very_important_count (5) | 58+------------------------------------+------------------------------------+ 59| add 1 (6) | | 60+------------------------------------+------------------------------------+ 61| | add 1 (6) | 62+------------------------------------+------------------------------------+ 63| write very_important_count (6) | | 64+------------------------------------+------------------------------------+ 65| | write very_important_count (6) | 66+------------------------------------+------------------------------------+ 67 68Table: Possible Results 69 70Race Conditions and Critical Regions 71------------------------------------ 72 73This overlap, where the result depends on the relative timing of 74multiple tasks, is called a race condition. The piece of code containing 75the concurrency issue is called a critical region. And especially since 76Linux starting running on SMP machines, they became one of the major 77issues in kernel design and implementation. 78 79Preemption can have the same effect, even if there is only one CPU: by 80preempting one task during the critical region, we have exactly the same 81race condition. In this case the thread which preempts might run the 82critical region itself. 83 84The solution is to recognize when these simultaneous accesses occur, and 85use locks to make sure that only one instance can enter the critical 86region at any time. There are many friendly primitives in the Linux 87kernel to help you do this. And then there are the unfriendly 88primitives, but I'll pretend they don't exist. 89 90Locking in the Linux Kernel 91=========================== 92 93If I could give you one piece of advice: never sleep with anyone crazier 94than yourself. But if I had to give you advice on locking: *keep it 95simple*. 96 97Be reluctant to introduce new locks. 98 99Strangely enough, this last one is the exact reverse of my advice when 100you *have* slept with someone crazier than yourself. And you should 101think about getting a big dog. 102 103Two Main Types of Kernel Locks: Spinlocks and Mutexes 104----------------------------------------------------- 105 106There are two main types of kernel locks. The fundamental type is the 107spinlock (``include/asm/spinlock.h``), which is a very simple 108single-holder lock: if you can't get the spinlock, you keep trying 109(spinning) until you can. Spinlocks are very small and fast, and can be 110used anywhere. 111 112The second type is a mutex (``include/linux/mutex.h``): it is like a 113spinlock, but you may block holding a mutex. If you can't lock a mutex, 114your task will suspend itself, and be woken up when the mutex is 115released. This means the CPU can do something else while you are 116waiting. There are many cases when you simply can't sleep (see 117`What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__), 118and so have to use a spinlock instead. 119 120Neither type of lock is recursive: see 121`Deadlock: Simple and Advanced <#deadlock>`__. 122 123Locks and Uniprocessor Kernels 124------------------------------ 125 126For kernels compiled without ``CONFIG_SMP``, and without 127``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent 128design decision: when no-one else can run at the same time, there is no 129reason to have a lock. 130 131If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT`` 132is set, then spinlocks simply disable preemption, which is sufficient to 133prevent any races. For most purposes, we can think of preemption as 134equivalent to SMP, and not worry about it separately. 135 136You should always test your locking code with ``CONFIG_SMP`` and 137``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box, 138because it will still catch some kinds of locking bugs. 139 140Mutexes still exist, because they are required for synchronization 141between user contexts, as we will see below. 142 143Locking Only In User Context 144---------------------------- 145 146If you have a data structure which is only ever accessed from user 147context, then you can use a simple mutex (``include/linux/mutex.h``) to 148protect it. This is the most trivial case: you initialize the mutex. 149Then you can call :c:func:`mutex_lock_interruptible()` to grab the 150mutex, and :c:func:`mutex_unlock()` to release it. There is also a 151:c:func:`mutex_lock()`, which should be avoided, because it will 152not return if a signal is received. 153 154Example: ``net/netfilter/nf_sockopt.c`` allows registration of new 155:c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with 156:c:func:`nf_register_sockopt()`. Registration and de-registration 157are only done on module load and unload (and boot time, where there is 158no concurrency), and the list of registrations is only consulted for an 159unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system 160call. The ``nf_sockopt_mutex`` is perfect to protect this, especially 161since the setsockopt and getsockopt calls may well sleep. 162 163Locking Between User Context and Softirqs 164----------------------------------------- 165 166If a softirq shares data with user context, you have two problems. 167Firstly, the current user context can be interrupted by a softirq, and 168secondly, the critical region could be entered from another CPU. This is 169where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is 170used. It disables softirqs on that CPU, then grabs the lock. 171:c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is 172a historical reference to "Bottom Halves", the old name for software 173interrupts. It should really be called spin_lock_softirq()' in a 174perfect world). 175 176Note that you can also use :c:func:`spin_lock_irq()` or 177:c:func:`spin_lock_irqsave()` here, which stop hardware interrupts 178as well: see `Hard IRQ Context <#hardirq-context>`__. 179 180This works perfectly for UP as well: the spin lock vanishes, and this 181macro simply becomes :c:func:`local_bh_disable()` 182(``include/linux/interrupt.h``), which protects you from the softirq 183being run. 184 185Locking Between User Context and Tasklets 186----------------------------------------- 187 188This is exactly the same as above, because tasklets are actually run 189from a softirq. 190 191Locking Between User Context and Timers 192--------------------------------------- 193 194This, too, is exactly the same as above, because timers are actually run 195from a softirq. From a locking point of view, tasklets and timers are 196identical. 197 198Locking Between Tasklets/Timers 199------------------------------- 200 201Sometimes a tasklet or timer might want to share data with another 202tasklet or timer. 203 204The Same Tasklet/Timer 205~~~~~~~~~~~~~~~~~~~~~~ 206 207Since a tasklet is never run on two CPUs at once, you don't need to 208worry about your tasklet being reentrant (running twice at once), even 209on SMP. 210 211Different Tasklets/Timers 212~~~~~~~~~~~~~~~~~~~~~~~~~ 213 214If another tasklet/timer wants to share data with your tasklet or timer 215, you will both need to use :c:func:`spin_lock()` and 216:c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is 217unnecessary here, as you are already in a tasklet, and none will be run 218on the same CPU. 219 220Locking Between Softirqs 221------------------------ 222 223Often a softirq might want to share data with itself or a tasklet/timer. 224 225The Same Softirq 226~~~~~~~~~~~~~~~~ 227 228The same softirq can run on the other CPUs: you can use a per-CPU array 229(see `Per-CPU Data <#per-cpu>`__) for better performance. If you're 230going so far as to use a softirq, you probably care about scalable 231performance enough to justify the extra complexity. 232 233You'll need to use :c:func:`spin_lock()` and 234:c:func:`spin_unlock()` for shared data. 235 236Different Softirqs 237~~~~~~~~~~~~~~~~~~ 238 239You'll need to use :c:func:`spin_lock()` and 240:c:func:`spin_unlock()` for shared data, whether it be a timer, 241tasklet, different softirq or the same or another softirq: any of them 242could be running on a different CPU. 243 244Hard IRQ Context 245================ 246 247Hardware interrupts usually communicate with a tasklet or softirq. 248Frequently this involves putting work in a queue, which the softirq will 249take out. 250 251Locking Between Hard IRQ and Softirqs/Tasklets 252---------------------------------------------- 253 254If a hardware irq handler shares data with a softirq, you have two 255concerns. Firstly, the softirq processing can be interrupted by a 256hardware interrupt, and secondly, the critical region could be entered 257by a hardware interrupt on another CPU. This is where 258:c:func:`spin_lock_irq()` is used. It is defined to disable 259interrupts on that cpu, then grab the lock. 260:c:func:`spin_unlock_irq()` does the reverse. 261 262The irq handler does not to use :c:func:`spin_lock_irq()`, because 263the softirq cannot run while the irq handler is running: it can use 264:c:func:`spin_lock()`, which is slightly faster. The only exception 265would be if a different hardware irq handler uses the same lock: 266:c:func:`spin_lock_irq()` will stop that from interrupting us. 267 268This works perfectly for UP as well: the spin lock vanishes, and this 269macro simply becomes :c:func:`local_irq_disable()` 270(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH 271being run. 272 273:c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a 274variant which saves whether interrupts were on or off in a flags word, 275which is passed to :c:func:`spin_unlock_irqrestore()`. This means 276that the same code can be used inside an hard irq handler (where 277interrupts are already off) and in softirqs (where the irq disabling is 278required). 279 280Note that softirqs (and hence tasklets and timers) are run on return 281from hardware interrupts, so :c:func:`spin_lock_irq()` also stops 282these. In that sense, :c:func:`spin_lock_irqsave()` is the most 283general and powerful locking function. 284 285Locking Between Two Hard IRQ Handlers 286------------------------------------- 287 288It is rare to have to share data between two IRQ handlers, but if you 289do, :c:func:`spin_lock_irqsave()` should be used: it is 290architecture-specific whether all interrupts are disabled inside irq 291handlers themselves. 292 293Cheat Sheet For Locking 294======================= 295 296Pete Zaitcev gives the following summary: 297 298- If you are in a process context (any syscall) and want to lock other 299 process out, use a mutex. You can take a mutex and sleep 300 (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``). 301 302- Otherwise (== data can be touched in an interrupt), use 303 :c:func:`spin_lock_irqsave()` and 304 :c:func:`spin_unlock_irqrestore()`. 305 306- Avoid holding spinlock for more than 5 lines of code and across any 307 function call (except accessors like :c:func:`readb()`). 308 309Table of Minimum Requirements 310----------------------------- 311 312The following table lists the *minimum* locking requirements between 313various contexts. In some cases, the same context can only be running on 314one CPU at a time, so no locking is required for that context (eg. a 315particular thread can only run on one CPU at a time, but if it needs 316shares data with another thread, locking is required). 317 318Remember the advice above: you can always use 319:c:func:`spin_lock_irqsave()`, which is a superset of all other 320spinlock primitives. 321 322+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 323| | IRQ Handler A | IRQ Handler B | Softirq A | Softirq B | Tasklet A | Tasklet B | Timer A | Timer B | User Context A | User Context B | 324+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 325| IRQ Handler A | None | | | | | | | | | | 326+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 327| IRQ Handler B | SLIS | None | | | | | | | | | 328+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 329| Softirq A | SLI | SLI | SL | | | | | | | | 330+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 331| Softirq B | SLI | SLI | SL | SL | | | | | | | 332+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 333| Tasklet A | SLI | SLI | SL | SL | None | | | | | | 334+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 335| Tasklet B | SLI | SLI | SL | SL | SL | None | | | | | 336+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 337| Timer A | SLI | SLI | SL | SL | SL | SL | None | | | | 338+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 339| Timer B | SLI | SLI | SL | SL | SL | SL | SL | None | | | 340+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 341| User Context A | SLI | SLI | SLBH | SLBH | SLBH | SLBH | SLBH | SLBH | None | | 342+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 343| User Context B | SLI | SLI | SLBH | SLBH | SLBH | SLBH | SLBH | SLBH | MLI | None | 344+------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+ 345 346Table: Table of Locking Requirements 347 348+--------+----------------------------+ 349| SLIS | spin_lock_irqsave | 350+--------+----------------------------+ 351| SLI | spin_lock_irq | 352+--------+----------------------------+ 353| SL | spin_lock | 354+--------+----------------------------+ 355| SLBH | spin_lock_bh | 356+--------+----------------------------+ 357| MLI | mutex_lock_interruptible | 358+--------+----------------------------+ 359 360Table: Legend for Locking Requirements Table 361 362The trylock Functions 363===================== 364 365There are functions that try to acquire a lock only once and immediately 366return a value telling about success or failure to acquire the lock. 367They can be used if you need no access to the data protected with the 368lock when some other thread is holding the lock. You should acquire the 369lock later if you then need access to the data protected with the lock. 370 371:c:func:`spin_trylock()` does not spin but returns non-zero if it 372acquires the spinlock on the first try or 0 if not. This function can be 373used in all contexts like :c:func:`spin_lock()`: you must have 374disabled the contexts that might interrupt you and acquire the spin 375lock. 376 377:c:func:`mutex_trylock()` does not suspend your task but returns 378non-zero if it could lock the mutex on the first try or 0 if not. This 379function cannot be safely used in hardware or software interrupt 380contexts despite not sleeping. 381 382Common Examples 383=============== 384 385Let's step through a simple example: a cache of number to name mappings. 386The cache keeps a count of how often each of the objects is used, and 387when it gets full, throws out the least used one. 388 389All In User Context 390------------------- 391 392For our first example, we assume that all operations are in user context 393(ie. from system calls), so we can sleep. This means we can use a mutex 394to protect the cache and all the objects within it. Here's the code:: 395 396 #include <linux/list.h> 397 #include <linux/slab.h> 398 #include <linux/string.h> 399 #include <linux/mutex.h> 400 #include <asm/errno.h> 401 402 struct object 403 { 404 struct list_head list; 405 int id; 406 char name[32]; 407 int popularity; 408 }; 409 410 /* Protects the cache, cache_num, and the objects within it */ 411 static DEFINE_MUTEX(cache_lock); 412 static LIST_HEAD(cache); 413 static unsigned int cache_num = 0; 414 #define MAX_CACHE_SIZE 10 415 416 /* Must be holding cache_lock */ 417 static struct object *__cache_find(int id) 418 { 419 struct object *i; 420 421 list_for_each_entry(i, &cache, list) 422 if (i->id == id) { 423 i->popularity++; 424 return i; 425 } 426 return NULL; 427 } 428 429 /* Must be holding cache_lock */ 430 static void __cache_delete(struct object *obj) 431 { 432 BUG_ON(!obj); 433 list_del(&obj->list); 434 kfree(obj); 435 cache_num--; 436 } 437 438 /* Must be holding cache_lock */ 439 static void __cache_add(struct object *obj) 440 { 441 list_add(&obj->list, &cache); 442 if (++cache_num > MAX_CACHE_SIZE) { 443 struct object *i, *outcast = NULL; 444 list_for_each_entry(i, &cache, list) { 445 if (!outcast || i->popularity < outcast->popularity) 446 outcast = i; 447 } 448 __cache_delete(outcast); 449 } 450 } 451 452 int cache_add(int id, const char *name) 453 { 454 struct object *obj; 455 456 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) 457 return -ENOMEM; 458 459 strlcpy(obj->name, name, sizeof(obj->name)); 460 obj->id = id; 461 obj->popularity = 0; 462 463 mutex_lock(&cache_lock); 464 __cache_add(obj); 465 mutex_unlock(&cache_lock); 466 return 0; 467 } 468 469 void cache_delete(int id) 470 { 471 mutex_lock(&cache_lock); 472 __cache_delete(__cache_find(id)); 473 mutex_unlock(&cache_lock); 474 } 475 476 int cache_find(int id, char *name) 477 { 478 struct object *obj; 479 int ret = -ENOENT; 480 481 mutex_lock(&cache_lock); 482 obj = __cache_find(id); 483 if (obj) { 484 ret = 0; 485 strcpy(name, obj->name); 486 } 487 mutex_unlock(&cache_lock); 488 return ret; 489 } 490 491Note that we always make sure we have the cache_lock when we add, 492delete, or look up the cache: both the cache infrastructure itself and 493the contents of the objects are protected by the lock. In this case it's 494easy, since we copy the data for the user, and never let them access the 495objects directly. 496 497There is a slight (and common) optimization here: in 498:c:func:`cache_add()` we set up the fields of the object before 499grabbing the lock. This is safe, as no-one else can access it until we 500put it in cache. 501 502Accessing From Interrupt Context 503-------------------------------- 504 505Now consider the case where :c:func:`cache_find()` can be called 506from interrupt context: either a hardware interrupt or a softirq. An 507example would be a timer which deletes object from the cache. 508 509The change is shown below, in standard patch format: the ``-`` are lines 510which are taken away, and the ``+`` are lines which are added. 511 512:: 513 514 --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100 515 +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100 516 @@ -12,7 +12,7 @@ 517 int popularity; 518 }; 519 520 -static DEFINE_MUTEX(cache_lock); 521 +static DEFINE_SPINLOCK(cache_lock); 522 static LIST_HEAD(cache); 523 static unsigned int cache_num = 0; 524 #define MAX_CACHE_SIZE 10 525 @@ -55,6 +55,7 @@ 526 int cache_add(int id, const char *name) 527 { 528 struct object *obj; 529 + unsigned long flags; 530 531 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) 532 return -ENOMEM; 533 @@ -63,30 +64,33 @@ 534 obj->id = id; 535 obj->popularity = 0; 536 537 - mutex_lock(&cache_lock); 538 + spin_lock_irqsave(&cache_lock, flags); 539 __cache_add(obj); 540 - mutex_unlock(&cache_lock); 541 + spin_unlock_irqrestore(&cache_lock, flags); 542 return 0; 543 } 544 545 void cache_delete(int id) 546 { 547 - mutex_lock(&cache_lock); 548 + unsigned long flags; 549 + 550 + spin_lock_irqsave(&cache_lock, flags); 551 __cache_delete(__cache_find(id)); 552 - mutex_unlock(&cache_lock); 553 + spin_unlock_irqrestore(&cache_lock, flags); 554 } 555 556 int cache_find(int id, char *name) 557 { 558 struct object *obj; 559 int ret = -ENOENT; 560 + unsigned long flags; 561 562 - mutex_lock(&cache_lock); 563 + spin_lock_irqsave(&cache_lock, flags); 564 obj = __cache_find(id); 565 if (obj) { 566 ret = 0; 567 strcpy(name, obj->name); 568 } 569 - mutex_unlock(&cache_lock); 570 + spin_unlock_irqrestore(&cache_lock, flags); 571 return ret; 572 } 573 574Note that the :c:func:`spin_lock_irqsave()` will turn off 575interrupts if they are on, otherwise does nothing (if we are already in 576an interrupt handler), hence these functions are safe to call from any 577context. 578 579Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()` 580with the ``GFP_KERNEL`` flag, which is only legal in user context. I 581have assumed that :c:func:`cache_add()` is still only called in 582user context, otherwise this should become a parameter to 583:c:func:`cache_add()`. 584 585Exposing Objects Outside This File 586---------------------------------- 587 588If our objects contained more information, it might not be sufficient to 589copy the information in and out: other parts of the code might want to 590keep pointers to these objects, for example, rather than looking up the 591id every time. This produces two problems. 592 593The first problem is that we use the ``cache_lock`` to protect objects: 594we'd need to make this non-static so the rest of the code can use it. 595This makes locking trickier, as it is no longer all in one place. 596 597The second problem is the lifetime problem: if another structure keeps a 598pointer to an object, it presumably expects that pointer to remain 599valid. Unfortunately, this is only guaranteed while you hold the lock, 600otherwise someone might call :c:func:`cache_delete()` and even 601worse, add another object, re-using the same address. 602 603As there is only one lock, you can't hold it forever: no-one else would 604get any work done. 605 606The solution to this problem is to use a reference count: everyone who 607has a pointer to the object increases it when they first get the object, 608and drops the reference count when they're finished with it. Whoever 609drops it to zero knows it is unused, and can actually delete it. 610 611Here is the code:: 612 613 --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100 614 +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100 615 @@ -7,6 +7,7 @@ 616 struct object 617 { 618 struct list_head list; 619 + unsigned int refcnt; 620 int id; 621 char name[32]; 622 int popularity; 623 @@ -17,6 +18,35 @@ 624 static unsigned int cache_num = 0; 625 #define MAX_CACHE_SIZE 10 626 627 +static void __object_put(struct object *obj) 628 +{ 629 + if (--obj->refcnt == 0) 630 + kfree(obj); 631 +} 632 + 633 +static void __object_get(struct object *obj) 634 +{ 635 + obj->refcnt++; 636 +} 637 + 638 +void object_put(struct object *obj) 639 +{ 640 + unsigned long flags; 641 + 642 + spin_lock_irqsave(&cache_lock, flags); 643 + __object_put(obj); 644 + spin_unlock_irqrestore(&cache_lock, flags); 645 +} 646 + 647 +void object_get(struct object *obj) 648 +{ 649 + unsigned long flags; 650 + 651 + spin_lock_irqsave(&cache_lock, flags); 652 + __object_get(obj); 653 + spin_unlock_irqrestore(&cache_lock, flags); 654 +} 655 + 656 /* Must be holding cache_lock */ 657 static struct object *__cache_find(int id) 658 { 659 @@ -35,6 +65,7 @@ 660 { 661 BUG_ON(!obj); 662 list_del(&obj->list); 663 + __object_put(obj); 664 cache_num--; 665 } 666 667 @@ -63,6 +94,7 @@ 668 strlcpy(obj->name, name, sizeof(obj->name)); 669 obj->id = id; 670 obj->popularity = 0; 671 + obj->refcnt = 1; /* The cache holds a reference */ 672 673 spin_lock_irqsave(&cache_lock, flags); 674 __cache_add(obj); 675 @@ -79,18 +111,15 @@ 676 spin_unlock_irqrestore(&cache_lock, flags); 677 } 678 679 -int cache_find(int id, char *name) 680 +struct object *cache_find(int id) 681 { 682 struct object *obj; 683 - int ret = -ENOENT; 684 unsigned long flags; 685 686 spin_lock_irqsave(&cache_lock, flags); 687 obj = __cache_find(id); 688 - if (obj) { 689 - ret = 0; 690 - strcpy(name, obj->name); 691 - } 692 + if (obj) 693 + __object_get(obj); 694 spin_unlock_irqrestore(&cache_lock, flags); 695 - return ret; 696 + return obj; 697 } 698 699We encapsulate the reference counting in the standard 'get' and 'put' 700functions. Now we can return the object itself from 701:c:func:`cache_find()` which has the advantage that the user can 702now sleep holding the object (eg. to :c:func:`copy_to_user()` to 703name to userspace). 704 705The other point to note is that I said a reference should be held for 706every pointer to the object: thus the reference count is 1 when first 707inserted into the cache. In some versions the framework does not hold a 708reference count, but they are more complicated. 709 710Using Atomic Operations For The Reference Count 711~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 712 713In practice, ``atomic_t`` would usually be used for refcnt. There are a 714number of atomic operations defined in ``include/asm/atomic.h``: these 715are guaranteed to be seen atomically from all CPUs in the system, so no 716lock is required. In this case, it is simpler than using spinlocks, 717although for anything non-trivial using spinlocks is clearer. The 718:c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()` 719are used instead of the standard increment and decrement operators, and 720the lock is no longer used to protect the reference count itself. 721 722:: 723 724 --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100 725 +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100 726 @@ -7,7 +7,7 @@ 727 struct object 728 { 729 struct list_head list; 730 - unsigned int refcnt; 731 + atomic_t refcnt; 732 int id; 733 char name[32]; 734 int popularity; 735 @@ -18,33 +18,15 @@ 736 static unsigned int cache_num = 0; 737 #define MAX_CACHE_SIZE 10 738 739 -static void __object_put(struct object *obj) 740 -{ 741 - if (--obj->refcnt == 0) 742 - kfree(obj); 743 -} 744 - 745 -static void __object_get(struct object *obj) 746 -{ 747 - obj->refcnt++; 748 -} 749 - 750 void object_put(struct object *obj) 751 { 752 - unsigned long flags; 753 - 754 - spin_lock_irqsave(&cache_lock, flags); 755 - __object_put(obj); 756 - spin_unlock_irqrestore(&cache_lock, flags); 757 + if (atomic_dec_and_test(&obj->refcnt)) 758 + kfree(obj); 759 } 760 761 void object_get(struct object *obj) 762 { 763 - unsigned long flags; 764 - 765 - spin_lock_irqsave(&cache_lock, flags); 766 - __object_get(obj); 767 - spin_unlock_irqrestore(&cache_lock, flags); 768 + atomic_inc(&obj->refcnt); 769 } 770 771 /* Must be holding cache_lock */ 772 @@ -65,7 +47,7 @@ 773 { 774 BUG_ON(!obj); 775 list_del(&obj->list); 776 - __object_put(obj); 777 + object_put(obj); 778 cache_num--; 779 } 780 781 @@ -94,7 +76,7 @@ 782 strlcpy(obj->name, name, sizeof(obj->name)); 783 obj->id = id; 784 obj->popularity = 0; 785 - obj->refcnt = 1; /* The cache holds a reference */ 786 + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ 787 788 spin_lock_irqsave(&cache_lock, flags); 789 __cache_add(obj); 790 @@ -119,7 +101,7 @@ 791 spin_lock_irqsave(&cache_lock, flags); 792 obj = __cache_find(id); 793 if (obj) 794 - __object_get(obj); 795 + object_get(obj); 796 spin_unlock_irqrestore(&cache_lock, flags); 797 return obj; 798 } 799 800Protecting The Objects Themselves 801--------------------------------- 802 803In these examples, we assumed that the objects (except the reference 804counts) never changed once they are created. If we wanted to allow the 805name to change, there are three possibilities: 806 807- You can make ``cache_lock`` non-static, and tell people to grab that 808 lock before changing the name in any object. 809 810- You can provide a :c:func:`cache_obj_rename()` which grabs this 811 lock and changes the name for the caller, and tell everyone to use 812 that function. 813 814- You can make the ``cache_lock`` protect only the cache itself, and 815 use another lock to protect the name. 816 817Theoretically, you can make the locks as fine-grained as one lock for 818every field, for every object. In practice, the most common variants 819are: 820 821- One lock which protects the infrastructure (the ``cache`` list in 822 this example) and all the objects. This is what we have done so far. 823 824- One lock which protects the infrastructure (including the list 825 pointers inside the objects), and one lock inside the object which 826 protects the rest of that object. 827 828- Multiple locks to protect the infrastructure (eg. one lock per hash 829 chain), possibly with a separate per-object lock. 830 831Here is the "lock-per-object" implementation: 832 833:: 834 835 --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100 836 +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100 837 @@ -6,11 +6,17 @@ 838 839 struct object 840 { 841 + /* These two protected by cache_lock. */ 842 struct list_head list; 843 + int popularity; 844 + 845 atomic_t refcnt; 846 + 847 + /* Doesn't change once created. */ 848 int id; 849 + 850 + spinlock_t lock; /* Protects the name */ 851 char name[32]; 852 - int popularity; 853 }; 854 855 static DEFINE_SPINLOCK(cache_lock); 856 @@ -77,6 +84,7 @@ 857 obj->id = id; 858 obj->popularity = 0; 859 atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ 860 + spin_lock_init(&obj->lock); 861 862 spin_lock_irqsave(&cache_lock, flags); 863 __cache_add(obj); 864 865Note that I decide that the popularity count should be protected by the 866``cache_lock`` rather than the per-object lock: this is because it (like 867the :c:type:`struct list_head <list_head>` inside the object) 868is logically part of the infrastructure. This way, I don't need to grab 869the lock of every object in :c:func:`__cache_add()` when seeking 870the least popular. 871 872I also decided that the id member is unchangeable, so I don't need to 873grab each object lock in :c:func:`__cache_find()` to examine the 874id: the object lock is only used by a caller who wants to read or write 875the name field. 876 877Note also that I added a comment describing what data was protected by 878which locks. This is extremely important, as it describes the runtime 879behavior of the code, and can be hard to gain from just reading. And as 880Alan Cox says, “Lock data, not code”. 881 882Common Problems 883=============== 884 885Deadlock: Simple and Advanced 886----------------------------- 887 888There is a coding bug where a piece of code tries to grab a spinlock 889twice: it will spin forever, waiting for the lock to be released 890(spinlocks, rwlocks and mutexes are not recursive in Linux). This is 891trivial to diagnose: not a 892stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem. 893 894For a slightly more complex case, imagine you have a region shared by a 895softirq and user context. If you use a :c:func:`spin_lock()` call 896to protect it, it is possible that the user context will be interrupted 897by the softirq while it holds the lock, and the softirq will then spin 898forever trying to get the same lock. 899 900Both of these are called deadlock, and as shown above, it can occur even 901with a single CPU (although not on UP compiles, since spinlocks vanish 902on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data 903corruption in the second example). 904 905This complete lockup is easy to diagnose: on SMP boxes the watchdog 906timer or compiling with ``DEBUG_SPINLOCK`` set 907(``include/linux/spinlock.h``) will show this up immediately when it 908happens. 909 910A more complex problem is the so-called 'deadly embrace', involving two 911or more locks. Say you have a hash table: each entry in the table is a 912spinlock, and a chain of hashed objects. Inside a softirq handler, you 913sometimes want to alter an object from one place in the hash to another: 914you grab the spinlock of the old hash chain and the spinlock of the new 915hash chain, and delete the object from the old one, and insert it in the 916new one. 917 918There are two problems here. First, if your code ever tries to move the 919object to the same chain, it will deadlock with itself as it tries to 920lock it twice. Secondly, if the same softirq on another CPU is trying to 921move another object in the reverse direction, the following could 922happen: 923 924+-----------------------+-----------------------+ 925| CPU 1 | CPU 2 | 926+=======================+=======================+ 927| Grab lock A -> OK | Grab lock B -> OK | 928+-----------------------+-----------------------+ 929| Grab lock B -> spin | Grab lock A -> spin | 930+-----------------------+-----------------------+ 931 932Table: Consequences 933 934The two CPUs will spin forever, waiting for the other to give up their 935lock. It will look, smell, and feel like a crash. 936 937Preventing Deadlock 938------------------- 939 940Textbooks will tell you that if you always lock in the same order, you 941will never get this kind of deadlock. Practice will tell you that this 942approach doesn't scale: when I create a new lock, I don't understand 943enough of the kernel to figure out where in the 5000 lock hierarchy it 944will fit. 945 946The best locks are encapsulated: they never get exposed in headers, and 947are never held around calls to non-trivial functions outside the same 948file. You can read through this code and see that it will never 949deadlock, because it never tries to grab another lock while it has that 950one. People using your code don't even need to know you are using a 951lock. 952 953A classic problem here is when you provide callbacks or hooks: if you 954call these with the lock held, you risk simple deadlock, or a deadly 955embrace (who knows what the callback will do?). Remember, the other 956programmers are out to get you, so don't do this. 957 958Overzealous Prevention Of Deadlocks 959~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 960 961Deadlocks are problematic, but not as bad as data corruption. Code which 962grabs a read lock, searches a list, fails to find what it wants, drops 963the read lock, grabs a write lock and inserts the object has a race 964condition. 965 966If you don't see why, please stay the fuck away from my code. 967 968Racing Timers: A Kernel Pastime 969------------------------------- 970 971Timers can produce their own special problems with races. Consider a 972collection of objects (list, hash, etc) where each object has a timer 973which is due to destroy it. 974 975If you want to destroy the entire collection (say on module removal), 976you might do the following:: 977 978 /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE 979 HUNGARIAN NOTATION */ 980 spin_lock_bh(&list_lock); 981 982 while (list) { 983 struct foo *next = list->next; 984 del_timer(&list->timer); 985 kfree(list); 986 list = next; 987 } 988 989 spin_unlock_bh(&list_lock); 990 991 992Sooner or later, this will crash on SMP, because a timer can have just 993gone off before the :c:func:`spin_lock_bh()`, and it will only get 994the lock after we :c:func:`spin_unlock_bh()`, and then try to free 995the element (which has already been freed!). 996 997This can be avoided by checking the result of 998:c:func:`del_timer()`: if it returns 1, the timer has been deleted. 999If 0, it means (in this case) that it is currently running, so we can 1000do:: 1001 1002 retry: 1003 spin_lock_bh(&list_lock); 1004 1005 while (list) { 1006 struct foo *next = list->next; 1007 if (!del_timer(&list->timer)) { 1008 /* Give timer a chance to delete this */ 1009 spin_unlock_bh(&list_lock); 1010 goto retry; 1011 } 1012 kfree(list); 1013 list = next; 1014 } 1015 1016 spin_unlock_bh(&list_lock); 1017 1018 1019Another common problem is deleting timers which restart themselves (by 1020calling :c:func:`add_timer()` at the end of their timer function). 1021Because this is a fairly common case which is prone to races, you should 1022use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to 1023handle this case. It returns the number of times the timer had to be 1024deleted before we finally stopped it from adding itself back in. 1025 1026Locking Speed 1027============= 1028 1029There are three main things to worry about when considering speed of 1030some code which does locking. First is concurrency: how many things are 1031going to be waiting while someone else is holding a lock. Second is the 1032time taken to actually acquire and release an uncontended lock. Third is 1033using fewer, or smarter locks. I'm assuming that the lock is used fairly 1034often: otherwise, you wouldn't be concerned about efficiency. 1035 1036Concurrency depends on how long the lock is usually held: you should 1037hold the lock for as long as needed, but no longer. In the cache 1038example, we always create the object without the lock held, and then 1039grab the lock only when we are ready to insert it in the list. 1040 1041Acquisition times depend on how much damage the lock operations do to 1042the pipeline (pipeline stalls) and how likely it is that this CPU was 1043the last one to grab the lock (ie. is the lock cache-hot for this CPU): 1044on a machine with more CPUs, this likelihood drops fast. Consider a 1045700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic 1046increment takes about 58ns, a lock which is cache-hot on this CPU takes 1047160ns, and a cacheline transfer from another CPU takes an additional 170 1048to 360ns. (These figures from Paul McKenney's `Linux Journal RCU 1049article <http://www.linuxjournal.com/article.php?sid=6993>`__). 1050 1051These two aims conflict: holding a lock for a short time might be done 1052by splitting locks into parts (such as in our final per-object-lock 1053example), but this increases the number of lock acquisitions, and the 1054results are often slower than having a single lock. This is another 1055reason to advocate locking simplicity. 1056 1057The third concern is addressed below: there are some methods to reduce 1058the amount of locking which needs to be done. 1059 1060Read/Write Lock Variants 1061------------------------ 1062 1063Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and 1064:c:type:`struct rw_semaphore <rw_semaphore>`. These divide 1065users into two classes: the readers and the writers. If you are only 1066reading the data, you can get a read lock, but to write to the data you 1067need the write lock. Many people can hold a read lock, but a writer must 1068be sole holder. 1069 1070If your code divides neatly along reader/writer lines (as our cache code 1071does), and the lock is held by readers for significant lengths of time, 1072using these locks can help. They are slightly slower than the normal 1073locks though, so in practice ``rwlock_t`` is not usually worthwhile. 1074 1075Avoiding Locks: Read Copy Update 1076-------------------------------- 1077 1078There is a special method of read/write locking called Read Copy Update. 1079Using RCU, the readers can avoid taking a lock altogether: as we expect 1080our cache to be read more often than updated (otherwise the cache is a 1081waste of time), it is a candidate for this optimization. 1082 1083How do we get rid of read locks? Getting rid of read locks means that 1084writers may be changing the list underneath the readers. That is 1085actually quite simple: we can read a linked list while an element is 1086being added if the writer adds the element very carefully. For example, 1087adding ``new`` to a single linked list called ``list``:: 1088 1089 new->next = list->next; 1090 wmb(); 1091 list->next = new; 1092 1093 1094The :c:func:`wmb()` is a write memory barrier. It ensures that the 1095first operation (setting the new element's ``next`` pointer) is complete 1096and will be seen by all CPUs, before the second operation is (putting 1097the new element into the list). This is important, since modern 1098compilers and modern CPUs can both reorder instructions unless told 1099otherwise: we want a reader to either not see the new element at all, or 1100see the new element with the ``next`` pointer correctly pointing at the 1101rest of the list. 1102 1103Fortunately, there is a function to do this for standard 1104:c:type:`struct list_head <list_head>` lists: 1105:c:func:`list_add_rcu()` (``include/linux/list.h``). 1106 1107Removing an element from the list is even simpler: we replace the 1108pointer to the old element with a pointer to its successor, and readers 1109will either see it, or skip over it. 1110 1111:: 1112 1113 list->next = old->next; 1114 1115 1116There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which 1117does this (the normal version poisons the old object, which we don't 1118want). 1119 1120The reader must also be careful: some CPUs can look through the ``next`` 1121pointer to start reading the contents of the next element early, but 1122don't realize that the pre-fetched contents is wrong when the ``next`` 1123pointer changes underneath them. Once again, there is a 1124:c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``) 1125to help you. Of course, writers can just use 1126:c:func:`list_for_each_entry()`, since there cannot be two 1127simultaneous writers. 1128 1129Our final dilemma is this: when can we actually destroy the removed 1130element? Remember, a reader might be stepping through this element in 1131the list right now: if we free this element and the ``next`` pointer 1132changes, the reader will jump off into garbage and crash. We need to 1133wait until we know that all the readers who were traversing the list 1134when we deleted the element are finished. We use 1135:c:func:`call_rcu()` to register a callback which will actually 1136destroy the object once all pre-existing readers are finished. 1137Alternatively, :c:func:`synchronize_rcu()` may be used to block 1138until all pre-existing are finished. 1139 1140But how does Read Copy Update know when the readers are finished? The 1141method is this: firstly, the readers always traverse the list inside 1142:c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs: 1143these simply disable preemption so the reader won't go to sleep while 1144reading the list. 1145 1146RCU then waits until every other CPU has slept at least once: since 1147readers cannot sleep, we know that any readers which were traversing the 1148list during the deletion are finished, and the callback is triggered. 1149The real Read Copy Update code is a little more optimized than this, but 1150this is the fundamental idea. 1151 1152:: 1153 1154 --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100 1155 +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100 1156 @@ -1,15 +1,18 @@ 1157 #include <linux/list.h> 1158 #include <linux/slab.h> 1159 #include <linux/string.h> 1160 +#include <linux/rcupdate.h> 1161 #include <linux/mutex.h> 1162 #include <asm/errno.h> 1163 1164 struct object 1165 { 1166 - /* These two protected by cache_lock. */ 1167 + /* This is protected by RCU */ 1168 struct list_head list; 1169 int popularity; 1170 1171 + struct rcu_head rcu; 1172 + 1173 atomic_t refcnt; 1174 1175 /* Doesn't change once created. */ 1176 @@ -40,7 +43,7 @@ 1177 { 1178 struct object *i; 1179 1180 - list_for_each_entry(i, &cache, list) { 1181 + list_for_each_entry_rcu(i, &cache, list) { 1182 if (i->id == id) { 1183 i->popularity++; 1184 return i; 1185 @@ -49,19 +52,25 @@ 1186 return NULL; 1187 } 1188 1189 +/* Final discard done once we know no readers are looking. */ 1190 +static void cache_delete_rcu(void *arg) 1191 +{ 1192 + object_put(arg); 1193 +} 1194 + 1195 /* Must be holding cache_lock */ 1196 static void __cache_delete(struct object *obj) 1197 { 1198 BUG_ON(!obj); 1199 - list_del(&obj->list); 1200 - object_put(obj); 1201 + list_del_rcu(&obj->list); 1202 cache_num--; 1203 + call_rcu(&obj->rcu, cache_delete_rcu); 1204 } 1205 1206 /* Must be holding cache_lock */ 1207 static void __cache_add(struct object *obj) 1208 { 1209 - list_add(&obj->list, &cache); 1210 + list_add_rcu(&obj->list, &cache); 1211 if (++cache_num > MAX_CACHE_SIZE) { 1212 struct object *i, *outcast = NULL; 1213 list_for_each_entry(i, &cache, list) { 1214 @@ -104,12 +114,11 @@ 1215 struct object *cache_find(int id) 1216 { 1217 struct object *obj; 1218 - unsigned long flags; 1219 1220 - spin_lock_irqsave(&cache_lock, flags); 1221 + rcu_read_lock(); 1222 obj = __cache_find(id); 1223 if (obj) 1224 object_get(obj); 1225 - spin_unlock_irqrestore(&cache_lock, flags); 1226 + rcu_read_unlock(); 1227 return obj; 1228 } 1229 1230Note that the reader will alter the popularity member in 1231:c:func:`__cache_find()`, and now it doesn't hold a lock. One 1232solution would be to make it an ``atomic_t``, but for this usage, we 1233don't really care about races: an approximate result is good enough, so 1234I didn't change it. 1235 1236The result is that :c:func:`cache_find()` requires no 1237synchronization with any other functions, so is almost as fast on SMP as 1238it would be on UP. 1239 1240There is a further optimization possible here: remember our original 1241cache code, where there were no reference counts and the caller simply 1242held the lock whenever using the object? This is still possible: if you 1243hold the lock, no one can delete the object, so you don't need to get 1244and put the reference count. 1245 1246Now, because the 'read lock' in RCU is simply disabling preemption, a 1247caller which always has preemption disabled between calling 1248:c:func:`cache_find()` and :c:func:`object_put()` does not 1249need to actually get and put the reference count: we could expose 1250:c:func:`__cache_find()` by making it non-static, and such 1251callers could simply call that. 1252 1253The benefit here is that the reference count is not written to: the 1254object is not altered in any way, which is much faster on SMP machines 1255due to caching. 1256 1257Per-CPU Data 1258------------ 1259 1260Another technique for avoiding locking which is used fairly widely is to 1261duplicate information for each CPU. For example, if you wanted to keep a 1262count of a common condition, you could use a spin lock and a single 1263counter. Nice and simple. 1264 1265If that was too slow (it's usually not, but if you've got a really big 1266machine to test on and can show that it is), you could instead use a 1267counter for each CPU, then none of them need an exclusive lock. See 1268:c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and 1269:c:func:`put_cpu_var()` (``include/linux/percpu.h``). 1270 1271Of particular use for simple per-cpu counters is the ``local_t`` type, 1272and the :c:func:`cpu_local_inc()` and related functions, which are 1273more efficient than simple code on some architectures 1274(``include/asm/local.h``). 1275 1276Note that there is no simple, reliable way of getting an exact value of 1277such a counter, without introducing more locks. This is not a problem 1278for some uses. 1279 1280Data Which Mostly Used By An IRQ Handler 1281---------------------------------------- 1282 1283If data is always accessed from within the same IRQ handler, you don't 1284need a lock at all: the kernel already guarantees that the irq handler 1285will not run simultaneously on multiple CPUs. 1286 1287Manfred Spraul points out that you can still do this, even if the data 1288is very occasionally accessed in user context or softirqs/tasklets. The 1289irq handler doesn't use a lock, and all other accesses are done as so:: 1290 1291 spin_lock(&lock); 1292 disable_irq(irq); 1293 ... 1294 enable_irq(irq); 1295 spin_unlock(&lock); 1296 1297The :c:func:`disable_irq()` prevents the irq handler from running 1298(and waits for it to finish if it's currently running on other CPUs). 1299The spinlock prevents any other accesses happening at the same time. 1300Naturally, this is slower than just a :c:func:`spin_lock_irq()` 1301call, so it only makes sense if this type of access happens extremely 1302rarely. 1303 1304What Functions Are Safe To Call From Interrupts? 1305================================================ 1306 1307Many functions in the kernel sleep (ie. call schedule()) directly or 1308indirectly: you can never call them while holding a spinlock, or with 1309preemption disabled. This also means you need to be in user context: 1310calling them from an interrupt is illegal. 1311 1312Some Functions Which Sleep 1313-------------------------- 1314 1315The most common ones are listed below, but you usually have to read the 1316code to find out if other calls are safe. If everyone else who calls it 1317can sleep, you probably need to be able to sleep, too. In particular, 1318registration and deregistration functions usually expect to be called 1319from user context, and can sleep. 1320 1321- Accesses to userspace: 1322 1323 - :c:func:`copy_from_user()` 1324 1325 - :c:func:`copy_to_user()` 1326 1327 - :c:func:`get_user()` 1328 1329 - :c:func:`put_user()` 1330 1331- ``kmalloc(GFP_KERNEL)`` 1332 1333- :c:func:`mutex_lock_interruptible()` and 1334 :c:func:`mutex_lock()` 1335 1336 There is a :c:func:`mutex_trylock()` which does not sleep. 1337 Still, it must not be used inside interrupt context since its 1338 implementation is not safe for that. :c:func:`mutex_unlock()` 1339 will also never sleep. It cannot be used in interrupt context either 1340 since a mutex must be released by the same task that acquired it. 1341 1342Some Functions Which Don't Sleep 1343-------------------------------- 1344 1345Some functions are safe to call from any context, or holding almost any 1346lock. 1347 1348- :c:func:`printk()` 1349 1350- :c:func:`kfree()` 1351 1352- :c:func:`add_timer()` and :c:func:`del_timer()` 1353 1354Mutex API reference 1355=================== 1356 1357.. kernel-doc:: include/linux/mutex.h 1358 :internal: 1359 1360.. kernel-doc:: kernel/locking/mutex.c 1361 :export: 1362 1363Futex API reference 1364=================== 1365 1366.. kernel-doc:: kernel/futex.c 1367 :internal: 1368 1369Further reading 1370=============== 1371 1372- ``Documentation/locking/spinlocks.txt``: Linus Torvalds' spinlocking 1373 tutorial in the kernel sources. 1374 1375- Unix Systems for Modern Architectures: Symmetric Multiprocessing and 1376 Caching for Kernel Programmers: 1377 1378 Curt Schimmel's very good introduction to kernel level locking (not 1379 written for Linux, but nearly everything applies). The book is 1380 expensive, but really worth every penny to understand SMP locking. 1381 [ISBN: 0201633388] 1382 1383Thanks 1384====== 1385 1386Thanks to Telsa Gwynne for DocBooking, neatening and adding style. 1387 1388Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras, 1389Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev, 1390James Morris, Robert Love, Paul McKenney, John Ashby for proofreading, 1391correcting, flaming, commenting. 1392 1393Thanks to the cabal for having no influence on this document. 1394 1395Glossary 1396======== 1397 1398preemption 1399 Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user 1400 context inside the kernel would not preempt each other (ie. you had that 1401 CPU until you gave it up, except for interrupts). With the addition of 1402 ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher 1403 priority tasks can "cut in": spinlocks were changed to disable 1404 preemption, even on UP. 1405 1406bh 1407 Bottom Half: for historical reasons, functions with '_bh' in them often 1408 now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()` 1409 blocks any software interrupt on the current CPU. Bottom halves are 1410 deprecated, and will eventually be replaced by tasklets. Only one bottom 1411 half will be running at any time. 1412 1413Hardware Interrupt / Hardware IRQ 1414 Hardware interrupt request. :c:func:`in_irq()` returns true in a 1415 hardware interrupt handler. 1416 1417Interrupt Context 1418 Not user context: processing a hardware irq or software irq. Indicated 1419 by the :c:func:`in_interrupt()` macro returning true. 1420 1421SMP 1422 Symmetric Multi-Processor: kernels compiled for multiple-CPU machines. 1423 (``CONFIG_SMP=y``). 1424 1425Software Interrupt / softirq 1426 Software interrupt handler. :c:func:`in_irq()` returns false; 1427 :c:func:`in_softirq()` returns true. Tasklets and softirqs both 1428 fall into the category of 'software interrupts'. 1429 1430 Strictly speaking a softirq is one of up to 32 enumerated software 1431 interrupts which can run on multiple CPUs at once. Sometimes used to 1432 refer to tasklets as well (ie. all software interrupts). 1433 1434tasklet 1435 A dynamically-registrable software interrupt, which is guaranteed to 1436 only run on one CPU at a time. 1437 1438timer 1439 A dynamically-registrable software interrupt, which is run at (or close 1440 to) a given time. When running, it is just like a tasklet (in fact, they 1441 are called from the TIMER_SOFTIRQ). 1442 1443UP 1444 Uni-Processor: Non-SMP. (CONFIG_SMP=n). 1445 1446User Context 1447 The kernel executing on behalf of a particular process (ie. a system 1448 call or trap) or kernel thread. You can tell which process with the 1449 ``current`` macro.) Not to be confused with userspace. Can be 1450 interrupted by software or hardware interrupts. 1451 1452Userspace 1453 A process executing its own code outside the kernel. 1454