1~~~~~~~~~~~~~~~~~~~~~~~~~ 2Programming input drivers 3~~~~~~~~~~~~~~~~~~~~~~~~~ 4 5Creating an input device driver 6=============================== 7 8The simplest example 9~~~~~~~~~~~~~~~~~~~~ 10 11Here comes a very simple example of an input device driver. The device has 12just one button and the button is accessible at i/o port BUTTON_PORT. When 13pressed or released a BUTTON_IRQ happens. The driver could look like:: 14 15 #include <linux/input.h> 16 #include <linux/module.h> 17 #include <linux/init.h> 18 19 #include <asm/irq.h> 20 #include <asm/io.h> 21 22 static struct input_dev *button_dev; 23 24 static irqreturn_t button_interrupt(int irq, void *dummy) 25 { 26 input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1); 27 input_sync(button_dev); 28 return IRQ_HANDLED; 29 } 30 31 static int __init button_init(void) 32 { 33 int error; 34 35 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 36 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 37 return -EBUSY; 38 } 39 40 button_dev = input_allocate_device(); 41 if (!button_dev) { 42 printk(KERN_ERR "button.c: Not enough memory\n"); 43 error = -ENOMEM; 44 goto err_free_irq; 45 } 46 47 button_dev->evbit[0] = BIT_MASK(EV_KEY); 48 button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0); 49 50 error = input_register_device(button_dev); 51 if (error) { 52 printk(KERN_ERR "button.c: Failed to register device\n"); 53 goto err_free_dev; 54 } 55 56 return 0; 57 58 err_free_dev: 59 input_free_device(button_dev); 60 err_free_irq: 61 free_irq(BUTTON_IRQ, button_interrupt); 62 return error; 63 } 64 65 static void __exit button_exit(void) 66 { 67 input_unregister_device(button_dev); 68 free_irq(BUTTON_IRQ, button_interrupt); 69 } 70 71 module_init(button_init); 72 module_exit(button_exit); 73 74What the example does 75~~~~~~~~~~~~~~~~~~~~~ 76 77First it has to include the <linux/input.h> file, which interfaces to the 78input subsystem. This provides all the definitions needed. 79 80In the _init function, which is called either upon module load or when 81booting the kernel, it grabs the required resources (it should also check 82for the presence of the device). 83 84Then it allocates a new input device structure with input_allocate_device() 85and sets up input bitfields. This way the device driver tells the other 86parts of the input systems what it is - what events can be generated or 87accepted by this input device. Our example device can only generate EV_KEY 88type events, and from those only BTN_0 event code. Thus we only set these 89two bits. We could have used:: 90 91 set_bit(EV_KEY, button_dev.evbit); 92 set_bit(BTN_0, button_dev.keybit); 93 94as well, but with more than single bits the first approach tends to be 95shorter. 96 97Then the example driver registers the input device structure by calling:: 98 99 input_register_device(&button_dev); 100 101This adds the button_dev structure to linked lists of the input driver and 102calls device handler modules _connect functions to tell them a new input 103device has appeared. input_register_device() may sleep and therefore must 104not be called from an interrupt or with a spinlock held. 105 106While in use, the only used function of the driver is:: 107 108 button_interrupt() 109 110which upon every interrupt from the button checks its state and reports it 111via the:: 112 113 input_report_key() 114 115call to the input system. There is no need to check whether the interrupt 116routine isn't reporting two same value events (press, press for example) to 117the input system, because the input_report_* functions check that 118themselves. 119 120Then there is the:: 121 122 input_sync() 123 124call to tell those who receive the events that we've sent a complete report. 125This doesn't seem important in the one button case, but is quite important 126for for example mouse movement, where you don't want the X and Y values 127to be interpreted separately, because that'd result in a different movement. 128 129dev->open() and dev->close() 130~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 131 132In case the driver has to repeatedly poll the device, because it doesn't 133have an interrupt coming from it and the polling is too expensive to be done 134all the time, or if the device uses a valuable resource (eg. interrupt), it 135can use the open and close callback to know when it can stop polling or 136release the interrupt and when it must resume polling or grab the interrupt 137again. To do that, we would add this to our example driver:: 138 139 static int button_open(struct input_dev *dev) 140 { 141 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 142 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 143 return -EBUSY; 144 } 145 146 return 0; 147 } 148 149 static void button_close(struct input_dev *dev) 150 { 151 free_irq(IRQ_AMIGA_VERTB, button_interrupt); 152 } 153 154 static int __init button_init(void) 155 { 156 ... 157 button_dev->open = button_open; 158 button_dev->close = button_close; 159 ... 160 } 161 162Note that input core keeps track of number of users for the device and 163makes sure that dev->open() is called only when the first user connects 164to the device and that dev->close() is called when the very last user 165disconnects. Calls to both callbacks are serialized. 166 167The open() callback should return a 0 in case of success or any nonzero value 168in case of failure. The close() callback (which is void) must always succeed. 169 170Basic event types 171~~~~~~~~~~~~~~~~~ 172 173The most simple event type is EV_KEY, which is used for keys and buttons. 174It's reported to the input system via:: 175 176 input_report_key(struct input_dev *dev, int code, int value) 177 178See linux/input.h for the allowable values of code (from 0 to KEY_MAX). 179Value is interpreted as a truth value, ie any nonzero value means key 180pressed, zero value means key released. The input code generates events only 181in case the value is different from before. 182 183In addition to EV_KEY, there are two more basic event types: EV_REL and 184EV_ABS. They are used for relative and absolute values supplied by the 185device. A relative value may be for example a mouse movement in the X axis. 186The mouse reports it as a relative difference from the last position, 187because it doesn't have any absolute coordinate system to work in. Absolute 188events are namely for joysticks and digitizers - devices that do work in an 189absolute coordinate systems. 190 191Having the device report EV_REL buttons is as simple as with EV_KEY, simply 192set the corresponding bits and call the:: 193 194 input_report_rel(struct input_dev *dev, int code, int value) 195 196function. Events are generated only for nonzero value. 197 198However EV_ABS requires a little special care. Before calling 199input_register_device, you have to fill additional fields in the input_dev 200struct for each absolute axis your device has. If our button device had also 201the ABS_X axis:: 202 203 button_dev.absmin[ABS_X] = 0; 204 button_dev.absmax[ABS_X] = 255; 205 button_dev.absfuzz[ABS_X] = 4; 206 button_dev.absflat[ABS_X] = 8; 207 208Or, you can just say:: 209 210 input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8); 211 212This setting would be appropriate for a joystick X axis, with the minimum of 2130, maximum of 255 (which the joystick *must* be able to reach, no problem if 214it sometimes reports more, but it must be able to always reach the min and 215max values), with noise in the data up to +- 4, and with a center flat 216position of size 8. 217 218If you don't need absfuzz and absflat, you can set them to zero, which mean 219that the thing is precise and always returns to exactly the center position 220(if it has any). 221 222BITS_TO_LONGS(), BIT_WORD(), BIT_MASK() 223~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 224 225These three macros from bitops.h help some bitfield computations:: 226 227 BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for 228 x bits 229 BIT_WORD(x) - returns the index in the array in longs for bit x 230 BIT_MASK(x) - returns the index in a long for bit x 231 232The id* and name fields 233~~~~~~~~~~~~~~~~~~~~~~~ 234 235The dev->name should be set before registering the input device by the input 236device driver. It's a string like 'Generic button device' containing a 237user friendly name of the device. 238 239The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID 240of the device. The bus IDs are defined in input.h. The vendor and device ids 241are defined in pci_ids.h, usb_ids.h and similar include files. These fields 242should be set by the input device driver before registering it. 243 244The idtype field can be used for specific information for the input device 245driver. 246 247The id and name fields can be passed to userland via the evdev interface. 248 249The keycode, keycodemax, keycodesize fields 250~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 251 252These three fields should be used by input devices that have dense keymaps. 253The keycode is an array used to map from scancodes to input system keycodes. 254The keycode max should contain the size of the array and keycodesize the 255size of each entry in it (in bytes). 256 257Userspace can query and alter current scancode to keycode mappings using 258EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface. 259When a device has all 3 aforementioned fields filled in, the driver may 260rely on kernel's default implementation of setting and querying keycode 261mappings. 262 263dev->getkeycode() and dev->setkeycode() 264~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 265 266getkeycode() and setkeycode() callbacks allow drivers to override default 267keycode/keycodesize/keycodemax mapping mechanism provided by input core 268and implement sparse keycode maps. 269 270Key autorepeat 271~~~~~~~~~~~~~~ 272 273... is simple. It is handled by the input.c module. Hardware autorepeat is 274not used, because it's not present in many devices and even where it is 275present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable 276autorepeat for your device, just set EV_REP in dev->evbit. All will be 277handled by the input system. 278 279Other event types, handling output events 280~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 281 282The other event types up to now are: 283 284- EV_LED - used for the keyboard LEDs. 285- EV_SND - used for keyboard beeps. 286 287They are very similar to for example key events, but they go in the other 288direction - from the system to the input device driver. If your input device 289driver can handle these events, it has to set the respective bits in evbit, 290*and* also the callback routine:: 291 292 button_dev->event = button_event; 293 294 int button_event(struct input_dev *dev, unsigned int type, 295 unsigned int code, int value) 296 { 297 if (type == EV_SND && code == SND_BELL) { 298 outb(value, BUTTON_BELL); 299 return 0; 300 } 301 return -1; 302 } 303 304This callback routine can be called from an interrupt or a BH (although that 305isn't a rule), and thus must not sleep, and must not take too long to finish. 306