xref: /leveldb-1.20/db/table_cache.h (revision f122c6df)
1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 //
5 // Thread-safe (provides internal synchronization)
6 
7 #ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
8 #define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
9 
10 #include <string>
11 #include <stdint.h>
12 #include "db/dbformat.h"
13 #include "leveldb/cache.h"
14 #include "leveldb/table.h"
15 #include "port/port.h"
16 
17 namespace leveldb {
18 
19 class Env;
20 
21 class TableCache {
22  public:
23   TableCache(const std::string& dbname, const Options* options, int entries);
24   ~TableCache();
25 
26   // Return an iterator for the specified file number (the corresponding
27   // file length must be exactly "file_size" bytes).  If "tableptr" is
28   // non-NULL, also sets "*tableptr" to point to the Table object
29   // underlying the returned iterator, or NULL if no Table object underlies
30   // the returned iterator.  The returned "*tableptr" object is owned by
31   // the cache and should not be deleted, and is valid for as long as the
32   // returned iterator is live.
33   Iterator* NewIterator(const ReadOptions& options,
34                         uint64_t file_number,
35                         uint64_t file_size,
36                         Table** tableptr = NULL);
37 
38   // Evict any entry for the specified file number
39   void Evict(uint64_t file_number);
40 
41  private:
42   Env* const env_;
43   const std::string dbname_;
44   const Options* options_;
45   Cache* cache_;
46 };
47 
48 }
49 
50 #endif  // STORAGE_LEVELDB_DB_TABLE_CACHE_H_
51