1 //===- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop -------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass transforms loops that contain branches on loop-invariant conditions
10 // to multiple loops.  For example, it turns the left into the right code:
11 //
12 //  for (...)                  if (lic)
13 //    A                          for (...)
14 //    if (lic)                     A; B; C
15 //      B                      else
16 //    C                          for (...)
17 //                                 A; C
18 //
19 // This can increase the size of the code exponentially (doubling it every time
20 // a loop is unswitched) so we only unswitch if the resultant code will be
21 // smaller than a threshold.
22 //
23 // This pass expects LICM to be run before it to hoist invariant conditions out
24 // of the loop, to make the unswitching opportunity obvious.
25 //
26 //===----------------------------------------------------------------------===//
27 
28 #include "llvm/ADT/DenseMap.h"
29 #include "llvm/ADT/SmallPtrSet.h"
30 #include "llvm/ADT/SmallVector.h"
31 #include "llvm/ADT/Statistic.h"
32 #include "llvm/Analysis/AssumptionCache.h"
33 #include "llvm/Analysis/CodeMetrics.h"
34 #include "llvm/Analysis/InstructionSimplify.h"
35 #include "llvm/Analysis/LegacyDivergenceAnalysis.h"
36 #include "llvm/Analysis/LoopInfo.h"
37 #include "llvm/Analysis/LoopIterator.h"
38 #include "llvm/Analysis/LoopPass.h"
39 #include "llvm/Analysis/MemorySSA.h"
40 #include "llvm/Analysis/MemorySSAUpdater.h"
41 #include "llvm/Analysis/ScalarEvolution.h"
42 #include "llvm/Analysis/TargetTransformInfo.h"
43 #include "llvm/IR/Attributes.h"
44 #include "llvm/IR/BasicBlock.h"
45 #include "llvm/IR/CallSite.h"
46 #include "llvm/IR/Constant.h"
47 #include "llvm/IR/Constants.h"
48 #include "llvm/IR/DerivedTypes.h"
49 #include "llvm/IR/Dominators.h"
50 #include "llvm/IR/Function.h"
51 #include "llvm/IR/IRBuilder.h"
52 #include "llvm/IR/InstrTypes.h"
53 #include "llvm/IR/Instruction.h"
54 #include "llvm/IR/Instructions.h"
55 #include "llvm/IR/IntrinsicInst.h"
56 #include "llvm/IR/Intrinsics.h"
57 #include "llvm/IR/Module.h"
58 #include "llvm/IR/Type.h"
59 #include "llvm/IR/User.h"
60 #include "llvm/IR/Value.h"
61 #include "llvm/IR/ValueHandle.h"
62 #include "llvm/Pass.h"
63 #include "llvm/Support/Casting.h"
64 #include "llvm/Support/CommandLine.h"
65 #include "llvm/Support/Debug.h"
66 #include "llvm/Support/raw_ostream.h"
67 #include "llvm/Transforms/Scalar.h"
68 #include "llvm/Transforms/Scalar/LoopPassManager.h"
69 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
70 #include "llvm/Transforms/Utils/Cloning.h"
71 #include "llvm/Transforms/Utils/Local.h"
72 #include "llvm/Transforms/Utils/LoopUtils.h"
73 #include "llvm/Transforms/Utils/ValueMapper.h"
74 #include <algorithm>
75 #include <cassert>
76 #include <map>
77 #include <set>
78 #include <tuple>
79 #include <utility>
80 #include <vector>
81 
82 using namespace llvm;
83 
84 #define DEBUG_TYPE "loop-unswitch"
85 
86 STATISTIC(NumBranches, "Number of branches unswitched");
87 STATISTIC(NumSwitches, "Number of switches unswitched");
88 STATISTIC(NumGuards,   "Number of guards unswitched");
89 STATISTIC(NumSelects , "Number of selects unswitched");
90 STATISTIC(NumTrivial , "Number of unswitches that are trivial");
91 STATISTIC(NumSimplify, "Number of simplifications of unswitched code");
92 STATISTIC(TotalInsts,  "Total number of instructions analyzed");
93 
94 // The specific value of 100 here was chosen based only on intuition and a
95 // few specific examples.
96 static cl::opt<unsigned>
97 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
98           cl::init(100), cl::Hidden);
99 
100 namespace {
101 
102   class LUAnalysisCache {
103     using UnswitchedValsMap =
104         DenseMap<const SwitchInst *, SmallPtrSet<const Value *, 8>>;
105     using UnswitchedValsIt = UnswitchedValsMap::iterator;
106 
107     struct LoopProperties {
108       unsigned CanBeUnswitchedCount;
109       unsigned WasUnswitchedCount;
110       unsigned SizeEstimation;
111       UnswitchedValsMap UnswitchedVals;
112     };
113 
114     // Here we use std::map instead of DenseMap, since we need to keep valid
115     // LoopProperties pointer for current loop for better performance.
116     using LoopPropsMap = std::map<const Loop *, LoopProperties>;
117     using LoopPropsMapIt = LoopPropsMap::iterator;
118 
119     LoopPropsMap LoopsProperties;
120     UnswitchedValsMap *CurLoopInstructions = nullptr;
121     LoopProperties *CurrentLoopProperties = nullptr;
122 
123     // A loop unswitching with an estimated cost above this threshold
124     // is not performed. MaxSize is turned into unswitching quota for
125     // the current loop, and reduced correspondingly, though note that
126     // the quota is returned by releaseMemory() when the loop has been
127     // processed, so that MaxSize will return to its previous
128     // value. So in most cases MaxSize will equal the Threshold flag
129     // when a new loop is processed. An exception to that is that
130     // MaxSize will have a smaller value while processing nested loops
131     // that were introduced due to loop unswitching of an outer loop.
132     //
133     // FIXME: The way that MaxSize works is subtle and depends on the
134     // pass manager processing loops and calling releaseMemory() in a
135     // specific order. It would be good to find a more straightforward
136     // way of doing what MaxSize does.
137     unsigned MaxSize;
138 
139   public:
140     LUAnalysisCache() : MaxSize(Threshold) {}
141 
142     // Analyze loop. Check its size, calculate is it possible to unswitch
143     // it. Returns true if we can unswitch this loop.
144     bool countLoop(const Loop *L, const TargetTransformInfo &TTI,
145                    AssumptionCache *AC);
146 
147     // Clean all data related to given loop.
148     void forgetLoop(const Loop *L);
149 
150     // Mark case value as unswitched.
151     // Since SI instruction can be partly unswitched, in order to avoid
152     // extra unswitching in cloned loops keep track all unswitched values.
153     void setUnswitched(const SwitchInst *SI, const Value *V);
154 
155     // Check was this case value unswitched before or not.
156     bool isUnswitched(const SwitchInst *SI, const Value *V);
157 
158     // Returns true if another unswitching could be done within the cost
159     // threshold.
160     bool CostAllowsUnswitching();
161 
162     // Clone all loop-unswitch related loop properties.
163     // Redistribute unswitching quotas.
164     // Note, that new loop data is stored inside the VMap.
165     void cloneData(const Loop *NewLoop, const Loop *OldLoop,
166                    const ValueToValueMapTy &VMap);
167   };
168 
169   class LoopUnswitch : public LoopPass {
170     LoopInfo *LI;  // Loop information
171     LPPassManager *LPM;
172     AssumptionCache *AC;
173 
174     // Used to check if second loop needs processing after
175     // RewriteLoopBodyWithConditionConstant rewrites first loop.
176     std::vector<Loop*> LoopProcessWorklist;
177 
178     LUAnalysisCache BranchesInfo;
179 
180     bool OptimizeForSize;
181     bool redoLoop = false;
182 
183     Loop *currentLoop = nullptr;
184     DominatorTree *DT = nullptr;
185     MemorySSA *MSSA = nullptr;
186     std::unique_ptr<MemorySSAUpdater> MSSAU;
187     BasicBlock *loopHeader = nullptr;
188     BasicBlock *loopPreheader = nullptr;
189 
190     bool SanitizeMemory;
191     SimpleLoopSafetyInfo SafetyInfo;
192 
193     // LoopBlocks contains all of the basic blocks of the loop, including the
194     // preheader of the loop, the body of the loop, and the exit blocks of the
195     // loop, in that order.
196     std::vector<BasicBlock*> LoopBlocks;
197     // NewBlocks contained cloned copy of basic blocks from LoopBlocks.
198     std::vector<BasicBlock*> NewBlocks;
199 
200     bool hasBranchDivergence;
201 
202   public:
203     static char ID; // Pass ID, replacement for typeid
204 
205     explicit LoopUnswitch(bool Os = false, bool hasBranchDivergence = false)
206         : LoopPass(ID), OptimizeForSize(Os),
207           hasBranchDivergence(hasBranchDivergence) {
208         initializeLoopUnswitchPass(*PassRegistry::getPassRegistry());
209     }
210 
211     bool runOnLoop(Loop *L, LPPassManager &LPM) override;
212     bool processCurrentLoop();
213     bool isUnreachableDueToPreviousUnswitching(BasicBlock *);
214 
215     /// This transformation requires natural loop information & requires that
216     /// loop preheaders be inserted into the CFG.
217     ///
218     void getAnalysisUsage(AnalysisUsage &AU) const override {
219       AU.addRequired<AssumptionCacheTracker>();
220       AU.addRequired<TargetTransformInfoWrapperPass>();
221       if (EnableMSSALoopDependency) {
222         AU.addRequired<MemorySSAWrapperPass>();
223         AU.addPreserved<MemorySSAWrapperPass>();
224       }
225       if (hasBranchDivergence)
226         AU.addRequired<LegacyDivergenceAnalysis>();
227       getLoopAnalysisUsage(AU);
228     }
229 
230   private:
231     void releaseMemory() override {
232       BranchesInfo.forgetLoop(currentLoop);
233     }
234 
235     void initLoopData() {
236       loopHeader = currentLoop->getHeader();
237       loopPreheader = currentLoop->getLoopPreheader();
238     }
239 
240     /// Split all of the edges from inside the loop to their exit blocks.
241     /// Update the appropriate Phi nodes as we do so.
242     void SplitExitEdges(Loop *L,
243                         const SmallVectorImpl<BasicBlock *> &ExitBlocks);
244 
245     bool TryTrivialLoopUnswitch(bool &Changed);
246 
247     bool UnswitchIfProfitable(Value *LoopCond, Constant *Val,
248                               Instruction *TI = nullptr);
249     void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
250                                   BasicBlock *ExitBlock, Instruction *TI);
251     void UnswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L,
252                                      Instruction *TI);
253 
254     void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
255                                               Constant *Val, bool isEqual);
256 
257     void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
258                                         BasicBlock *TrueDest,
259                                         BasicBlock *FalseDest,
260                                         BranchInst *OldBranch, Instruction *TI);
261 
262     void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L);
263 
264     /// Given that the Invariant is not equal to Val. Simplify instructions
265     /// in the loop.
266     Value *SimplifyInstructionWithNotEqual(Instruction *Inst, Value *Invariant,
267                                            Constant *Val);
268   };
269 
270 } // end anonymous namespace
271 
272 // Analyze loop. Check its size, calculate is it possible to unswitch
273 // it. Returns true if we can unswitch this loop.
274 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI,
275                                 AssumptionCache *AC) {
276   LoopPropsMapIt PropsIt;
277   bool Inserted;
278   std::tie(PropsIt, Inserted) =
279       LoopsProperties.insert(std::make_pair(L, LoopProperties()));
280 
281   LoopProperties &Props = PropsIt->second;
282 
283   if (Inserted) {
284     // New loop.
285 
286     // Limit the number of instructions to avoid causing significant code
287     // expansion, and the number of basic blocks, to avoid loops with
288     // large numbers of branches which cause loop unswitching to go crazy.
289     // This is a very ad-hoc heuristic.
290 
291     SmallPtrSet<const Value *, 32> EphValues;
292     CodeMetrics::collectEphemeralValues(L, AC, EphValues);
293 
294     // FIXME: This is overly conservative because it does not take into
295     // consideration code simplification opportunities and code that can
296     // be shared by the resultant unswitched loops.
297     CodeMetrics Metrics;
298     for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); I != E;
299          ++I)
300       Metrics.analyzeBasicBlock(*I, TTI, EphValues);
301 
302     Props.SizeEstimation = Metrics.NumInsts;
303     Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation);
304     Props.WasUnswitchedCount = 0;
305     MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount;
306 
307     if (Metrics.notDuplicatable) {
308       LLVM_DEBUG(dbgs() << "NOT unswitching loop %" << L->getHeader()->getName()
309                         << ", contents cannot be "
310                         << "duplicated!\n");
311       return false;
312     }
313   }
314 
315   // Be careful. This links are good only before new loop addition.
316   CurrentLoopProperties = &Props;
317   CurLoopInstructions = &Props.UnswitchedVals;
318 
319   return true;
320 }
321 
322 // Clean all data related to given loop.
323 void LUAnalysisCache::forgetLoop(const Loop *L) {
324   LoopPropsMapIt LIt = LoopsProperties.find(L);
325 
326   if (LIt != LoopsProperties.end()) {
327     LoopProperties &Props = LIt->second;
328     MaxSize += (Props.CanBeUnswitchedCount + Props.WasUnswitchedCount) *
329                Props.SizeEstimation;
330     LoopsProperties.erase(LIt);
331   }
332 
333   CurrentLoopProperties = nullptr;
334   CurLoopInstructions = nullptr;
335 }
336 
337 // Mark case value as unswitched.
338 // Since SI instruction can be partly unswitched, in order to avoid
339 // extra unswitching in cloned loops keep track all unswitched values.
340 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) {
341   (*CurLoopInstructions)[SI].insert(V);
342 }
343 
344 // Check was this case value unswitched before or not.
345 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) {
346   return (*CurLoopInstructions)[SI].count(V);
347 }
348 
349 bool LUAnalysisCache::CostAllowsUnswitching() {
350   return CurrentLoopProperties->CanBeUnswitchedCount > 0;
351 }
352 
353 // Clone all loop-unswitch related loop properties.
354 // Redistribute unswitching quotas.
355 // Note, that new loop data is stored inside the VMap.
356 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop,
357                                 const ValueToValueMapTy &VMap) {
358   LoopProperties &NewLoopProps = LoopsProperties[NewLoop];
359   LoopProperties &OldLoopProps = *CurrentLoopProperties;
360   UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals;
361 
362   // Reallocate "can-be-unswitched quota"
363 
364   --OldLoopProps.CanBeUnswitchedCount;
365   ++OldLoopProps.WasUnswitchedCount;
366   NewLoopProps.WasUnswitchedCount = 0;
367   unsigned Quota = OldLoopProps.CanBeUnswitchedCount;
368   NewLoopProps.CanBeUnswitchedCount = Quota / 2;
369   OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2;
370 
371   NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation;
372 
373   // Clone unswitched values info:
374   // for new loop switches we clone info about values that was
375   // already unswitched and has redundant successors.
376   for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) {
377     const SwitchInst *OldInst = I->first;
378     Value *NewI = VMap.lookup(OldInst);
379     const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI);
380     assert(NewInst && "All instructions that are in SrcBB must be in VMap.");
381 
382     NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst];
383   }
384 }
385 
386 char LoopUnswitch::ID = 0;
387 
388 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops",
389                       false, false)
390 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
391 INITIALIZE_PASS_DEPENDENCY(LoopPass)
392 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
393 INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis)
394 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
395 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops",
396                       false, false)
397 
398 Pass *llvm::createLoopUnswitchPass(bool Os, bool hasBranchDivergence) {
399   return new LoopUnswitch(Os, hasBranchDivergence);
400 }
401 
402 /// Operator chain lattice.
403 enum OperatorChain {
404   OC_OpChainNone,    ///< There is no operator.
405   OC_OpChainOr,      ///< There are only ORs.
406   OC_OpChainAnd,     ///< There are only ANDs.
407   OC_OpChainMixed    ///< There are ANDs and ORs.
408 };
409 
410 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has
411 /// an invariant piece, return the invariant. Otherwise, return null.
412 //
413 /// NOTE: FindLIVLoopCondition will not return a partial LIV by walking up a
414 /// mixed operator chain, as we can not reliably find a value which will simplify
415 /// the operator chain. If the chain is AND-only or OR-only, we can use 0 or ~0
416 /// to simplify the chain.
417 ///
418 /// NOTE: In case a partial LIV and a mixed operator chain, we may be able to
419 /// simplify the condition itself to a loop variant condition, but at the
420 /// cost of creating an entirely new loop.
421 static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
422                                    OperatorChain &ParentChain,
423                                    DenseMap<Value *, Value *> &Cache) {
424   auto CacheIt = Cache.find(Cond);
425   if (CacheIt != Cache.end())
426     return CacheIt->second;
427 
428   // We started analyze new instruction, increment scanned instructions counter.
429   ++TotalInsts;
430 
431   // We can never unswitch on vector conditions.
432   if (Cond->getType()->isVectorTy())
433     return nullptr;
434 
435   // Constants should be folded, not unswitched on!
436   if (isa<Constant>(Cond)) return nullptr;
437 
438   // TODO: Handle: br (VARIANT|INVARIANT).
439 
440   // Hoist simple values out.
441   if (L->makeLoopInvariant(Cond, Changed)) {
442     Cache[Cond] = Cond;
443     return Cond;
444   }
445 
446   // Walk up the operator chain to find partial invariant conditions.
447   if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
448     if (BO->getOpcode() == Instruction::And ||
449         BO->getOpcode() == Instruction::Or) {
450       // Given the previous operator, compute the current operator chain status.
451       OperatorChain NewChain;
452       switch (ParentChain) {
453       case OC_OpChainNone:
454         NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
455                                       OC_OpChainOr;
456         break;
457       case OC_OpChainOr:
458         NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr :
459                                       OC_OpChainMixed;
460         break;
461       case OC_OpChainAnd:
462         NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
463                                       OC_OpChainMixed;
464         break;
465       case OC_OpChainMixed:
466         NewChain = OC_OpChainMixed;
467         break;
468       }
469 
470       // If we reach a Mixed state, we do not want to keep walking up as we can not
471       // reliably find a value that will simplify the chain. With this check, we
472       // will return null on the first sight of mixed chain and the caller will
473       // either backtrack to find partial LIV in other operand or return null.
474       if (NewChain != OC_OpChainMixed) {
475         // Update the current operator chain type before we search up the chain.
476         ParentChain = NewChain;
477         // If either the left or right side is invariant, we can unswitch on this,
478         // which will cause the branch to go away in one loop and the condition to
479         // simplify in the other one.
480         if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed,
481                                               ParentChain, Cache)) {
482           Cache[Cond] = LHS;
483           return LHS;
484         }
485         // We did not manage to find a partial LIV in operand(0). Backtrack and try
486         // operand(1).
487         ParentChain = NewChain;
488         if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed,
489                                               ParentChain, Cache)) {
490           Cache[Cond] = RHS;
491           return RHS;
492         }
493       }
494     }
495 
496   Cache[Cond] = nullptr;
497   return nullptr;
498 }
499 
500 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has
501 /// an invariant piece, return the invariant along with the operator chain type.
502 /// Otherwise, return null.
503 static std::pair<Value *, OperatorChain> FindLIVLoopCondition(Value *Cond,
504                                                               Loop *L,
505                                                               bool &Changed) {
506   DenseMap<Value *, Value *> Cache;
507   OperatorChain OpChain = OC_OpChainNone;
508   Value *FCond = FindLIVLoopCondition(Cond, L, Changed, OpChain, Cache);
509 
510   // In case we do find a LIV, it can not be obtained by walking up a mixed
511   // operator chain.
512   assert((!FCond || OpChain != OC_OpChainMixed) &&
513         "Do not expect a partial LIV with mixed operator chain");
514   return {FCond, OpChain};
515 }
516 
517 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
518   if (skipLoop(L))
519     return false;
520 
521   AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(
522       *L->getHeader()->getParent());
523   LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
524   LPM = &LPM_Ref;
525   DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
526   if (EnableMSSALoopDependency) {
527     MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA();
528     MSSAU = make_unique<MemorySSAUpdater>(MSSA);
529     assert(DT && "Cannot update MemorySSA without a valid DomTree.");
530   }
531   currentLoop = L;
532   Function *F = currentLoop->getHeader()->getParent();
533 
534   SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory);
535   if (SanitizeMemory)
536     SafetyInfo.computeLoopSafetyInfo(L);
537 
538   if (MSSA && VerifyMemorySSA)
539     MSSA->verifyMemorySSA();
540 
541   bool Changed = false;
542   do {
543     assert(currentLoop->isLCSSAForm(*DT));
544     if (MSSA && VerifyMemorySSA)
545       MSSA->verifyMemorySSA();
546     redoLoop = false;
547     Changed |= processCurrentLoop();
548   } while(redoLoop);
549 
550   if (MSSA && VerifyMemorySSA)
551     MSSA->verifyMemorySSA();
552 
553   return Changed;
554 }
555 
556 // Return true if the BasicBlock BB is unreachable from the loop header.
557 // Return false, otherwise.
558 bool LoopUnswitch::isUnreachableDueToPreviousUnswitching(BasicBlock *BB) {
559   auto *Node = DT->getNode(BB)->getIDom();
560   BasicBlock *DomBB = Node->getBlock();
561   while (currentLoop->contains(DomBB)) {
562     BranchInst *BInst = dyn_cast<BranchInst>(DomBB->getTerminator());
563 
564     Node = DT->getNode(DomBB)->getIDom();
565     DomBB = Node->getBlock();
566 
567     if (!BInst || !BInst->isConditional())
568       continue;
569 
570     Value *Cond = BInst->getCondition();
571     if (!isa<ConstantInt>(Cond))
572       continue;
573 
574     BasicBlock *UnreachableSucc =
575         Cond == ConstantInt::getTrue(Cond->getContext())
576             ? BInst->getSuccessor(1)
577             : BInst->getSuccessor(0);
578 
579     if (DT->dominates(UnreachableSucc, BB))
580       return true;
581   }
582   return false;
583 }
584 
585 /// FIXME: Remove this workaround when freeze related patches are done.
586 /// LoopUnswitch and Equality propagation in GVN have discrepancy about
587 /// whether branch on undef/poison has undefine behavior. Here it is to
588 /// rule out some common cases that we found such discrepancy already
589 /// causing problems. Detail could be found in PR31652. Note if the
590 /// func returns true, it is unsafe. But if it is false, it doesn't mean
591 /// it is necessarily safe.
592 static bool EqualityPropUnSafe(Value &LoopCond) {
593   ICmpInst *CI = dyn_cast<ICmpInst>(&LoopCond);
594   if (!CI || !CI->isEquality())
595     return false;
596 
597   Value *LHS = CI->getOperand(0);
598   Value *RHS = CI->getOperand(1);
599   if (isa<UndefValue>(LHS) || isa<UndefValue>(RHS))
600     return true;
601 
602   auto hasUndefInPHI = [](PHINode &PN) {
603     for (Value *Opd : PN.incoming_values()) {
604       if (isa<UndefValue>(Opd))
605         return true;
606     }
607     return false;
608   };
609   PHINode *LPHI = dyn_cast<PHINode>(LHS);
610   PHINode *RPHI = dyn_cast<PHINode>(RHS);
611   if ((LPHI && hasUndefInPHI(*LPHI)) || (RPHI && hasUndefInPHI(*RPHI)))
612     return true;
613 
614   auto hasUndefInSelect = [](SelectInst &SI) {
615     if (isa<UndefValue>(SI.getTrueValue()) ||
616         isa<UndefValue>(SI.getFalseValue()))
617       return true;
618     return false;
619   };
620   SelectInst *LSI = dyn_cast<SelectInst>(LHS);
621   SelectInst *RSI = dyn_cast<SelectInst>(RHS);
622   if ((LSI && hasUndefInSelect(*LSI)) || (RSI && hasUndefInSelect(*RSI)))
623     return true;
624   return false;
625 }
626 
627 /// Do actual work and unswitch loop if possible and profitable.
628 bool LoopUnswitch::processCurrentLoop() {
629   bool Changed = false;
630 
631   initLoopData();
632 
633   // If LoopSimplify was unable to form a preheader, don't do any unswitching.
634   if (!loopPreheader)
635     return false;
636 
637   // Loops with indirectbr cannot be cloned.
638   if (!currentLoop->isSafeToClone())
639     return false;
640 
641   // Without dedicated exits, splitting the exit edge may fail.
642   if (!currentLoop->hasDedicatedExits())
643     return false;
644 
645   LLVMContext &Context = loopHeader->getContext();
646 
647   // Analyze loop cost, and stop unswitching if loop content can not be duplicated.
648   if (!BranchesInfo.countLoop(
649           currentLoop, getAnalysis<TargetTransformInfoWrapperPass>().getTTI(
650                            *currentLoop->getHeader()->getParent()),
651           AC))
652     return false;
653 
654   // Try trivial unswitch first before loop over other basic blocks in the loop.
655   if (TryTrivialLoopUnswitch(Changed)) {
656     return true;
657   }
658 
659   // Do not do non-trivial unswitch while optimizing for size.
660   // FIXME: Use Function::hasOptSize().
661   if (OptimizeForSize ||
662       loopHeader->getParent()->hasFnAttribute(Attribute::OptimizeForSize))
663     return false;
664 
665   // Run through the instructions in the loop, keeping track of three things:
666   //
667   //  - That we do not unswitch loops containing convergent operations, as we
668   //    might be making them control dependent on the unswitch value when they
669   //    were not before.
670   //    FIXME: This could be refined to only bail if the convergent operation is
671   //    not already control-dependent on the unswitch value.
672   //
673   //  - That basic blocks in the loop contain invokes whose predecessor edges we
674   //    cannot split.
675   //
676   //  - The set of guard intrinsics encountered (these are non terminator
677   //    instructions that are also profitable to be unswitched).
678 
679   SmallVector<IntrinsicInst *, 4> Guards;
680 
681   for (const auto BB : currentLoop->blocks()) {
682     for (auto &I : *BB) {
683       auto CS = CallSite(&I);
684       if (!CS) continue;
685       if (CS.hasFnAttr(Attribute::Convergent))
686         return false;
687       if (auto *II = dyn_cast<InvokeInst>(&I))
688         if (!II->getUnwindDest()->canSplitPredecessors())
689           return false;
690       if (auto *II = dyn_cast<IntrinsicInst>(&I))
691         if (II->getIntrinsicID() == Intrinsic::experimental_guard)
692           Guards.push_back(II);
693     }
694   }
695 
696   for (IntrinsicInst *Guard : Guards) {
697     Value *LoopCond =
698         FindLIVLoopCondition(Guard->getOperand(0), currentLoop, Changed).first;
699     if (LoopCond &&
700         UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) {
701       // NB! Unswitching (if successful) could have erased some of the
702       // instructions in Guards leaving dangling pointers there.  This is fine
703       // because we're returning now, and won't look at Guards again.
704       ++NumGuards;
705       return true;
706     }
707   }
708 
709   // Loop over all of the basic blocks in the loop.  If we find an interior
710   // block that is branching on a loop-invariant condition, we can unswitch this
711   // loop.
712   for (Loop::block_iterator I = currentLoop->block_begin(),
713          E = currentLoop->block_end(); I != E; ++I) {
714     Instruction *TI = (*I)->getTerminator();
715 
716     // Unswitching on a potentially uninitialized predicate is not
717     // MSan-friendly. Limit this to the cases when the original predicate is
718     // guaranteed to execute, to avoid creating a use-of-uninitialized-value
719     // in the code that did not have one.
720     // This is a workaround for the discrepancy between LLVM IR and MSan
721     // semantics. See PR28054 for more details.
722     if (SanitizeMemory &&
723         !SafetyInfo.isGuaranteedToExecute(*TI, DT, currentLoop))
724       continue;
725 
726     if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
727       // Some branches may be rendered unreachable because of previous
728       // unswitching.
729       // Unswitch only those branches that are reachable.
730       if (isUnreachableDueToPreviousUnswitching(*I))
731         continue;
732 
733       // If this isn't branching on an invariant condition, we can't unswitch
734       // it.
735       if (BI->isConditional()) {
736         // See if this, or some part of it, is loop invariant.  If so, we can
737         // unswitch on it if we desire.
738         Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
739                                                currentLoop, Changed).first;
740         if (LoopCond && !EqualityPropUnSafe(*LoopCond) &&
741             UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) {
742           ++NumBranches;
743           return true;
744         }
745       }
746     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
747       Value *SC = SI->getCondition();
748       Value *LoopCond;
749       OperatorChain OpChain;
750       std::tie(LoopCond, OpChain) =
751         FindLIVLoopCondition(SC, currentLoop, Changed);
752 
753       unsigned NumCases = SI->getNumCases();
754       if (LoopCond && NumCases) {
755         // Find a value to unswitch on:
756         // FIXME: this should chose the most expensive case!
757         // FIXME: scan for a case with a non-critical edge?
758         Constant *UnswitchVal = nullptr;
759         // Find a case value such that at least one case value is unswitched
760         // out.
761         if (OpChain == OC_OpChainAnd) {
762           // If the chain only has ANDs and the switch has a case value of 0.
763           // Dropping in a 0 to the chain will unswitch out the 0-casevalue.
764           auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType()));
765           if (BranchesInfo.isUnswitched(SI, AllZero))
766             continue;
767           // We are unswitching 0 out.
768           UnswitchVal = AllZero;
769         } else if (OpChain == OC_OpChainOr) {
770           // If the chain only has ORs and the switch has a case value of ~0.
771           // Dropping in a ~0 to the chain will unswitch out the ~0-casevalue.
772           auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType()));
773           if (BranchesInfo.isUnswitched(SI, AllOne))
774             continue;
775           // We are unswitching ~0 out.
776           UnswitchVal = AllOne;
777         } else {
778           assert(OpChain == OC_OpChainNone &&
779                  "Expect to unswitch on trivial chain");
780           // Do not process same value again and again.
781           // At this point we have some cases already unswitched and
782           // some not yet unswitched. Let's find the first not yet unswitched one.
783           for (auto Case : SI->cases()) {
784             Constant *UnswitchValCandidate = Case.getCaseValue();
785             if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) {
786               UnswitchVal = UnswitchValCandidate;
787               break;
788             }
789           }
790         }
791 
792         if (!UnswitchVal)
793           continue;
794 
795         if (UnswitchIfProfitable(LoopCond, UnswitchVal)) {
796           ++NumSwitches;
797           // In case of a full LIV, UnswitchVal is the value we unswitched out.
798           // In case of a partial LIV, we only unswitch when its an AND-chain
799           // or OR-chain. In both cases switch input value simplifies to
800           // UnswitchVal.
801           BranchesInfo.setUnswitched(SI, UnswitchVal);
802           return true;
803         }
804       }
805     }
806 
807     // Scan the instructions to check for unswitchable values.
808     for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
809          BBI != E; ++BBI)
810       if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) {
811         Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
812                                                currentLoop, Changed).first;
813         if (LoopCond && UnswitchIfProfitable(LoopCond,
814                                              ConstantInt::getTrue(Context))) {
815           ++NumSelects;
816           return true;
817         }
818       }
819   }
820   return Changed;
821 }
822 
823 /// Check to see if all paths from BB exit the loop with no side effects
824 /// (including infinite loops).
825 ///
826 /// If true, we return true and set ExitBB to the block we
827 /// exit through.
828 ///
829 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB,
830                                          BasicBlock *&ExitBB,
831                                          std::set<BasicBlock*> &Visited) {
832   if (!Visited.insert(BB).second) {
833     // Already visited. Without more analysis, this could indicate an infinite
834     // loop.
835     return false;
836   }
837   if (!L->contains(BB)) {
838     // Otherwise, this is a loop exit, this is fine so long as this is the
839     // first exit.
840     if (ExitBB) return false;
841     ExitBB = BB;
842     return true;
843   }
844 
845   // Otherwise, this is an unvisited intra-loop node.  Check all successors.
846   for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) {
847     // Check to see if the successor is a trivial loop exit.
848     if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited))
849       return false;
850   }
851 
852   // Okay, everything after this looks good, check to make sure that this block
853   // doesn't include any side effects.
854   for (Instruction &I : *BB)
855     if (I.mayHaveSideEffects())
856       return false;
857 
858   return true;
859 }
860 
861 /// Return true if the specified block unconditionally leads to an exit from
862 /// the specified loop, and has no side-effects in the process. If so, return
863 /// the block that is exited to, otherwise return null.
864 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) {
865   std::set<BasicBlock*> Visited;
866   Visited.insert(L->getHeader());  // Branches to header make infinite loops.
867   BasicBlock *ExitBB = nullptr;
868   if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited))
869     return ExitBB;
870   return nullptr;
871 }
872 
873 /// We have found that we can unswitch currentLoop when LoopCond == Val to
874 /// simplify the loop.  If we decide that this is profitable,
875 /// unswitch the loop, reprocess the pieces, then return true.
876 bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val,
877                                         Instruction *TI) {
878   // Check to see if it would be profitable to unswitch current loop.
879   if (!BranchesInfo.CostAllowsUnswitching()) {
880     LLVM_DEBUG(dbgs() << "NOT unswitching loop %"
881                       << currentLoop->getHeader()->getName()
882                       << " at non-trivial condition '" << *Val
883                       << "' == " << *LoopCond << "\n"
884                       << ". Cost too high.\n");
885     return false;
886   }
887   if (hasBranchDivergence &&
888       getAnalysis<LegacyDivergenceAnalysis>().isDivergent(LoopCond)) {
889     LLVM_DEBUG(dbgs() << "NOT unswitching loop %"
890                       << currentLoop->getHeader()->getName()
891                       << " at non-trivial condition '" << *Val
892                       << "' == " << *LoopCond << "\n"
893                       << ". Condition is divergent.\n");
894     return false;
895   }
896 
897   UnswitchNontrivialCondition(LoopCond, Val, currentLoop, TI);
898   return true;
899 }
900 
901 /// Recursively clone the specified loop and all of its children,
902 /// mapping the blocks with the specified map.
903 static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM,
904                        LoopInfo *LI, LPPassManager *LPM) {
905   Loop &New = *LI->AllocateLoop();
906   if (PL)
907     PL->addChildLoop(&New);
908   else
909     LI->addTopLevelLoop(&New);
910   LPM->addLoop(New);
911 
912   // Add all of the blocks in L to the new loop.
913   for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
914        I != E; ++I)
915     if (LI->getLoopFor(*I) == L)
916       New.addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
917 
918   // Add all of the subloops to the new loop.
919   for (Loop *I : *L)
920     CloneLoop(I, &New, VM, LI, LPM);
921 
922   return &New;
923 }
924 
925 /// Emit a conditional branch on two values if LIC == Val, branch to TrueDst,
926 /// otherwise branch to FalseDest. Insert the code immediately before OldBranch
927 /// and remove (but not erase!) it from the function.
928 void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
929                                                   BasicBlock *TrueDest,
930                                                   BasicBlock *FalseDest,
931                                                   BranchInst *OldBranch,
932                                                   Instruction *TI) {
933   assert(OldBranch->isUnconditional() && "Preheader is not split correctly");
934   assert(TrueDest != FalseDest && "Branch targets should be different");
935   // Insert a conditional branch on LIC to the two preheaders.  The original
936   // code is the true version and the new code is the false version.
937   Value *BranchVal = LIC;
938   bool Swapped = false;
939   if (!isa<ConstantInt>(Val) ||
940       Val->getType() != Type::getInt1Ty(LIC->getContext()))
941     BranchVal = new ICmpInst(OldBranch, ICmpInst::ICMP_EQ, LIC, Val);
942   else if (Val != ConstantInt::getTrue(Val->getContext())) {
943     // We want to enter the new loop when the condition is true.
944     std::swap(TrueDest, FalseDest);
945     Swapped = true;
946   }
947 
948   // Old branch will be removed, so save its parent and successor to update the
949   // DomTree.
950   auto *OldBranchSucc = OldBranch->getSuccessor(0);
951   auto *OldBranchParent = OldBranch->getParent();
952 
953   // Insert the new branch.
954   BranchInst *BI =
955       IRBuilder<>(OldBranch).CreateCondBr(BranchVal, TrueDest, FalseDest, TI);
956   if (Swapped)
957     BI->swapProfMetadata();
958 
959   // Remove the old branch so there is only one branch at the end. This is
960   // needed to perform DomTree's internal DFS walk on the function's CFG.
961   OldBranch->removeFromParent();
962 
963   // Inform the DT about the new branch.
964   if (DT) {
965     // First, add both successors.
966     SmallVector<DominatorTree::UpdateType, 3> Updates;
967     if (TrueDest != OldBranchSucc)
968       Updates.push_back({DominatorTree::Insert, OldBranchParent, TrueDest});
969     if (FalseDest != OldBranchSucc)
970       Updates.push_back({DominatorTree::Insert, OldBranchParent, FalseDest});
971     // If both of the new successors are different from the old one, inform the
972     // DT that the edge was deleted.
973     if (OldBranchSucc != TrueDest && OldBranchSucc != FalseDest) {
974       Updates.push_back({DominatorTree::Delete, OldBranchParent, OldBranchSucc});
975     }
976     DT->applyUpdates(Updates);
977 
978     if (MSSAU)
979       MSSAU->applyUpdates(Updates, *DT);
980   }
981 
982   // If either edge is critical, split it. This helps preserve LoopSimplify
983   // form for enclosing loops.
984   auto Options =
985       CriticalEdgeSplittingOptions(DT, LI, MSSAU.get()).setPreserveLCSSA();
986   SplitCriticalEdge(BI, 0, Options);
987   SplitCriticalEdge(BI, 1, Options);
988 }
989 
990 /// Given a loop that has a trivial unswitchable condition in it (a cond branch
991 /// from its header block to its latch block, where the path through the loop
992 /// that doesn't execute its body has no side-effects), unswitch it. This
993 /// doesn't involve any code duplication, just moving the conditional branch
994 /// outside of the loop and updating loop info.
995 void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
996                                             BasicBlock *ExitBlock,
997                                             Instruction *TI) {
998   LLVM_DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %"
999                     << loopHeader->getName() << " [" << L->getBlocks().size()
1000                     << " blocks] in Function "
1001                     << L->getHeader()->getParent()->getName()
1002                     << " on cond: " << *Val << " == " << *Cond << "\n");
1003   // We are going to make essential changes to CFG. This may invalidate cached
1004   // information for L or one of its parent loops in SCEV.
1005   if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>())
1006     SEWP->getSE().forgetTopmostLoop(L);
1007 
1008   // First step, split the preheader, so that we know that there is a safe place
1009   // to insert the conditional branch.  We will change loopPreheader to have a
1010   // conditional branch on Cond.
1011   BasicBlock *NewPH = SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get());
1012 
1013   // Now that we have a place to insert the conditional branch, create a place
1014   // to branch to: this is the exit block out of the loop that we should
1015   // short-circuit to.
1016 
1017   // Split this block now, so that the loop maintains its exit block, and so
1018   // that the jump from the preheader can execute the contents of the exit block
1019   // without actually branching to it (the exit block should be dominated by the
1020   // loop header, not the preheader).
1021   assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
1022   BasicBlock *NewExit =
1023       SplitBlock(ExitBlock, &ExitBlock->front(), DT, LI, MSSAU.get());
1024 
1025   // Okay, now we have a position to branch from and a position to branch to,
1026   // insert the new conditional branch.
1027   auto *OldBranch = dyn_cast<BranchInst>(loopPreheader->getTerminator());
1028   assert(OldBranch && "Failed to split the preheader");
1029   EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, OldBranch, TI);
1030   LPM->deleteSimpleAnalysisValue(OldBranch, L);
1031 
1032   // EmitPreheaderBranchOnCondition removed the OldBranch from the function.
1033   // Delete it, as it is no longer needed.
1034   delete OldBranch;
1035 
1036   // We need to reprocess this loop, it could be unswitched again.
1037   redoLoop = true;
1038 
1039   // Now that we know that the loop is never entered when this condition is a
1040   // particular value, rewrite the loop with this info.  We know that this will
1041   // at least eliminate the old branch.
1042   RewriteLoopBodyWithConditionConstant(L, Cond, Val, false);
1043 
1044   ++NumTrivial;
1045 }
1046 
1047 /// Check if the first non-constant condition starting from the loop header is
1048 /// a trivial unswitch condition: that is, a condition controls whether or not
1049 /// the loop does anything at all. If it is a trivial condition, unswitching
1050 /// produces no code duplications (equivalently, it produces a simpler loop and
1051 /// a new empty loop, which gets deleted). Therefore always unswitch trivial
1052 /// condition.
1053 bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) {
1054   BasicBlock *CurrentBB = currentLoop->getHeader();
1055   Instruction *CurrentTerm = CurrentBB->getTerminator();
1056   LLVMContext &Context = CurrentBB->getContext();
1057 
1058   // If loop header has only one reachable successor (currently via an
1059   // unconditional branch or constant foldable conditional branch, but
1060   // should also consider adding constant foldable switch instruction in
1061   // future), we should keep looking for trivial condition candidates in
1062   // the successor as well. An alternative is to constant fold conditions
1063   // and merge successors into loop header (then we only need to check header's
1064   // terminator). The reason for not doing this in LoopUnswitch pass is that
1065   // it could potentially break LoopPassManager's invariants. Folding dead
1066   // branches could either eliminate the current loop or make other loops
1067   // unreachable. LCSSA form might also not be preserved after deleting
1068   // branches. The following code keeps traversing loop header's successors
1069   // until it finds the trivial condition candidate (condition that is not a
1070   // constant). Since unswitching generates branches with constant conditions,
1071   // this scenario could be very common in practice.
1072   SmallPtrSet<BasicBlock*, 8> Visited;
1073 
1074   while (true) {
1075     // If we exit loop or reach a previous visited block, then
1076     // we can not reach any trivial condition candidates (unfoldable
1077     // branch instructions or switch instructions) and no unswitch
1078     // can happen. Exit and return false.
1079     if (!currentLoop->contains(CurrentBB) || !Visited.insert(CurrentBB).second)
1080       return false;
1081 
1082     // Check if this loop will execute any side-effecting instructions (e.g.
1083     // stores, calls, volatile loads) in the part of the loop that the code
1084     // *would* execute. Check the header first.
1085     for (Instruction &I : *CurrentBB)
1086       if (I.mayHaveSideEffects())
1087         return false;
1088 
1089     if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) {
1090       if (BI->isUnconditional()) {
1091         CurrentBB = BI->getSuccessor(0);
1092       } else if (BI->getCondition() == ConstantInt::getTrue(Context)) {
1093         CurrentBB = BI->getSuccessor(0);
1094       } else if (BI->getCondition() == ConstantInt::getFalse(Context)) {
1095         CurrentBB = BI->getSuccessor(1);
1096       } else {
1097         // Found a trivial condition candidate: non-foldable conditional branch.
1098         break;
1099       }
1100     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1101       // At this point, any constant-foldable instructions should have probably
1102       // been folded.
1103       ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
1104       if (!Cond)
1105         break;
1106       // Find the target block we are definitely going to.
1107       CurrentBB = SI->findCaseValue(Cond)->getCaseSuccessor();
1108     } else {
1109       // We do not understand these terminator instructions.
1110       break;
1111     }
1112 
1113     CurrentTerm = CurrentBB->getTerminator();
1114   }
1115 
1116   // CondVal is the condition that controls the trivial condition.
1117   // LoopExitBB is the BasicBlock that loop exits when meets trivial condition.
1118   Constant *CondVal = nullptr;
1119   BasicBlock *LoopExitBB = nullptr;
1120 
1121   if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) {
1122     // If this isn't branching on an invariant condition, we can't unswitch it.
1123     if (!BI->isConditional())
1124       return false;
1125 
1126     Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
1127                                            currentLoop, Changed).first;
1128 
1129     // Unswitch only if the trivial condition itself is an LIV (not
1130     // partial LIV which could occur in and/or)
1131     if (!LoopCond || LoopCond != BI->getCondition())
1132       return false;
1133 
1134     // Check to see if a successor of the branch is guaranteed to
1135     // exit through a unique exit block without having any
1136     // side-effects.  If so, determine the value of Cond that causes
1137     // it to do this.
1138     if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
1139                                              BI->getSuccessor(0)))) {
1140       CondVal = ConstantInt::getTrue(Context);
1141     } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
1142                                                     BI->getSuccessor(1)))) {
1143       CondVal = ConstantInt::getFalse(Context);
1144     }
1145 
1146     // If we didn't find a single unique LoopExit block, or if the loop exit
1147     // block contains phi nodes, this isn't trivial.
1148     if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
1149       return false;   // Can't handle this.
1150 
1151     if (EqualityPropUnSafe(*LoopCond))
1152       return false;
1153 
1154     UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB,
1155                              CurrentTerm);
1156     ++NumBranches;
1157     return true;
1158   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1159     // If this isn't switching on an invariant condition, we can't unswitch it.
1160     Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
1161                                            currentLoop, Changed).first;
1162 
1163     // Unswitch only if the trivial condition itself is an LIV (not
1164     // partial LIV which could occur in and/or)
1165     if (!LoopCond || LoopCond != SI->getCondition())
1166       return false;
1167 
1168     // Check to see if a successor of the switch is guaranteed to go to the
1169     // latch block or exit through a one exit block without having any
1170     // side-effects.  If so, determine the value of Cond that causes it to do
1171     // this.
1172     // Note that we can't trivially unswitch on the default case or
1173     // on already unswitched cases.
1174     for (auto Case : SI->cases()) {
1175       BasicBlock *LoopExitCandidate;
1176       if ((LoopExitCandidate =
1177                isTrivialLoopExitBlock(currentLoop, Case.getCaseSuccessor()))) {
1178         // Okay, we found a trivial case, remember the value that is trivial.
1179         ConstantInt *CaseVal = Case.getCaseValue();
1180 
1181         // Check that it was not unswitched before, since already unswitched
1182         // trivial vals are looks trivial too.
1183         if (BranchesInfo.isUnswitched(SI, CaseVal))
1184           continue;
1185         LoopExitBB = LoopExitCandidate;
1186         CondVal = CaseVal;
1187         break;
1188       }
1189     }
1190 
1191     // If we didn't find a single unique LoopExit block, or if the loop exit
1192     // block contains phi nodes, this isn't trivial.
1193     if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
1194       return false;   // Can't handle this.
1195 
1196     UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB,
1197                              nullptr);
1198 
1199     // We are only unswitching full LIV.
1200     BranchesInfo.setUnswitched(SI, CondVal);
1201     ++NumSwitches;
1202     return true;
1203   }
1204   return false;
1205 }
1206 
1207 /// Split all of the edges from inside the loop to their exit blocks.
1208 /// Update the appropriate Phi nodes as we do so.
1209 void LoopUnswitch::SplitExitEdges(Loop *L,
1210                                const SmallVectorImpl<BasicBlock *> &ExitBlocks){
1211 
1212   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
1213     BasicBlock *ExitBlock = ExitBlocks[i];
1214     SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock),
1215                                        pred_end(ExitBlock));
1216 
1217     // Although SplitBlockPredecessors doesn't preserve loop-simplify in
1218     // general, if we call it on all predecessors of all exits then it does.
1219     SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", DT, LI, MSSAU.get(),
1220                            /*PreserveLCSSA*/ true);
1221   }
1222 }
1223 
1224 /// We determined that the loop is profitable to unswitch when LIC equal Val.
1225 /// Split it into loop versions and test the condition outside of either loop.
1226 /// Return the loops created as Out1/Out2.
1227 void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
1228                                                Loop *L, Instruction *TI) {
1229   Function *F = loopHeader->getParent();
1230   LLVM_DEBUG(dbgs() << "loop-unswitch: Unswitching loop %"
1231                     << loopHeader->getName() << " [" << L->getBlocks().size()
1232                     << " blocks] in Function " << F->getName() << " when '"
1233                     << *Val << "' == " << *LIC << "\n");
1234 
1235   // We are going to make essential changes to CFG. This may invalidate cached
1236   // information for L or one of its parent loops in SCEV.
1237   if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>())
1238     SEWP->getSE().forgetTopmostLoop(L);
1239 
1240   LoopBlocks.clear();
1241   NewBlocks.clear();
1242 
1243   // First step, split the preheader and exit blocks, and add these blocks to
1244   // the LoopBlocks list.
1245   BasicBlock *NewPreheader =
1246       SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get());
1247   LoopBlocks.push_back(NewPreheader);
1248 
1249   // We want the loop to come after the preheader, but before the exit blocks.
1250   LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
1251 
1252   SmallVector<BasicBlock*, 8> ExitBlocks;
1253   L->getUniqueExitBlocks(ExitBlocks);
1254 
1255   // Split all of the edges from inside the loop to their exit blocks.  Update
1256   // the appropriate Phi nodes as we do so.
1257   SplitExitEdges(L, ExitBlocks);
1258 
1259   // The exit blocks may have been changed due to edge splitting, recompute.
1260   ExitBlocks.clear();
1261   L->getUniqueExitBlocks(ExitBlocks);
1262 
1263   // Add exit blocks to the loop blocks.
1264   LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end());
1265 
1266   // Next step, clone all of the basic blocks that make up the loop (including
1267   // the loop preheader and exit blocks), keeping track of the mapping between
1268   // the instructions and blocks.
1269   NewBlocks.reserve(LoopBlocks.size());
1270   ValueToValueMapTy VMap;
1271   for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
1272     BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F);
1273 
1274     NewBlocks.push_back(NewBB);
1275     VMap[LoopBlocks[i]] = NewBB;  // Keep the BB mapping.
1276     LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L);
1277   }
1278 
1279   // Splice the newly inserted blocks into the function right before the
1280   // original preheader.
1281   F->getBasicBlockList().splice(NewPreheader->getIterator(),
1282                                 F->getBasicBlockList(),
1283                                 NewBlocks[0]->getIterator(), F->end());
1284 
1285   // Now we create the new Loop object for the versioned loop.
1286   Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM);
1287 
1288   // Recalculate unswitching quota, inherit simplified switches info for NewBB,
1289   // Probably clone more loop-unswitch related loop properties.
1290   BranchesInfo.cloneData(NewLoop, L, VMap);
1291 
1292   Loop *ParentLoop = L->getParentLoop();
1293   if (ParentLoop) {
1294     // Make sure to add the cloned preheader and exit blocks to the parent loop
1295     // as well.
1296     ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI);
1297   }
1298 
1299   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
1300     BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]);
1301     // The new exit block should be in the same loop as the old one.
1302     if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i]))
1303       ExitBBLoop->addBasicBlockToLoop(NewExit, *LI);
1304 
1305     assert(NewExit->getTerminator()->getNumSuccessors() == 1 &&
1306            "Exit block should have been split to have one successor!");
1307     BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0);
1308 
1309     // If the successor of the exit block had PHI nodes, add an entry for
1310     // NewExit.
1311     for (PHINode &PN : ExitSucc->phis()) {
1312       Value *V = PN.getIncomingValueForBlock(ExitBlocks[i]);
1313       ValueToValueMapTy::iterator It = VMap.find(V);
1314       if (It != VMap.end()) V = It->second;
1315       PN.addIncoming(V, NewExit);
1316     }
1317 
1318     if (LandingPadInst *LPad = NewExit->getLandingPadInst()) {
1319       PHINode *PN = PHINode::Create(LPad->getType(), 0, "",
1320                                     &*ExitSucc->getFirstInsertionPt());
1321 
1322       for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc);
1323            I != E; ++I) {
1324         BasicBlock *BB = *I;
1325         LandingPadInst *LPI = BB->getLandingPadInst();
1326         LPI->replaceAllUsesWith(PN);
1327         PN->addIncoming(LPI, BB);
1328       }
1329     }
1330   }
1331 
1332   // Rewrite the code to refer to itself.
1333   for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i) {
1334     for (Instruction &I : *NewBlocks[i]) {
1335       RemapInstruction(&I, VMap,
1336                        RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
1337       if (auto *II = dyn_cast<IntrinsicInst>(&I))
1338         if (II->getIntrinsicID() == Intrinsic::assume)
1339           AC->registerAssumption(II);
1340     }
1341   }
1342 
1343   // Rewrite the original preheader to select between versions of the loop.
1344   BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator());
1345   assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] &&
1346          "Preheader splitting did not work correctly!");
1347 
1348   if (MSSAU) {
1349     // Update MemorySSA after cloning, and before splitting to unreachables,
1350     // since that invalidates the 1:1 mapping of clones in VMap.
1351     LoopBlocksRPO LBRPO(L);
1352     LBRPO.perform(LI);
1353     MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, VMap);
1354   }
1355 
1356   // Emit the new branch that selects between the two versions of this loop.
1357   EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR,
1358                                  TI);
1359   LPM->deleteSimpleAnalysisValue(OldBR, L);
1360   if (MSSAU) {
1361     // Update MemoryPhis in Exit blocks.
1362     MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMap, *DT);
1363     if (VerifyMemorySSA)
1364       MSSA->verifyMemorySSA();
1365   }
1366 
1367   // The OldBr was replaced by a new one and removed (but not erased) by
1368   // EmitPreheaderBranchOnCondition. It is no longer needed, so delete it.
1369   delete OldBR;
1370 
1371   LoopProcessWorklist.push_back(NewLoop);
1372   redoLoop = true;
1373 
1374   // Keep a WeakTrackingVH holding onto LIC.  If the first call to
1375   // RewriteLoopBody
1376   // deletes the instruction (for example by simplifying a PHI that feeds into
1377   // the condition that we're unswitching on), we don't rewrite the second
1378   // iteration.
1379   WeakTrackingVH LICHandle(LIC);
1380 
1381   // Now we rewrite the original code to know that the condition is true and the
1382   // new code to know that the condition is false.
1383   RewriteLoopBodyWithConditionConstant(L, LIC, Val, false);
1384 
1385   // It's possible that simplifying one loop could cause the other to be
1386   // changed to another value or a constant.  If its a constant, don't simplify
1387   // it.
1388   if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop &&
1389       LICHandle && !isa<Constant>(LICHandle))
1390     RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true);
1391 
1392   if (MSSA && VerifyMemorySSA)
1393     MSSA->verifyMemorySSA();
1394 }
1395 
1396 /// Remove all instances of I from the worklist vector specified.
1397 static void RemoveFromWorklist(Instruction *I,
1398                                std::vector<Instruction*> &Worklist) {
1399 
1400   Worklist.erase(std::remove(Worklist.begin(), Worklist.end(), I),
1401                  Worklist.end());
1402 }
1403 
1404 /// When we find that I really equals V, remove I from the
1405 /// program, replacing all uses with V and update the worklist.
1406 static void ReplaceUsesOfWith(Instruction *I, Value *V,
1407                               std::vector<Instruction *> &Worklist, Loop *L,
1408                               LPPassManager *LPM, MemorySSAUpdater *MSSAU) {
1409   LLVM_DEBUG(dbgs() << "Replace with '" << *V << "': " << *I << "\n");
1410 
1411   // Add uses to the worklist, which may be dead now.
1412   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
1413     if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
1414       Worklist.push_back(Use);
1415 
1416   // Add users to the worklist which may be simplified now.
1417   for (User *U : I->users())
1418     Worklist.push_back(cast<Instruction>(U));
1419   LPM->deleteSimpleAnalysisValue(I, L);
1420   RemoveFromWorklist(I, Worklist);
1421   I->replaceAllUsesWith(V);
1422   if (!I->mayHaveSideEffects()) {
1423     if (MSSAU)
1424       MSSAU->removeMemoryAccess(I);
1425     I->eraseFromParent();
1426   }
1427   ++NumSimplify;
1428 }
1429 
1430 /// We know either that the value LIC has the value specified by Val in the
1431 /// specified loop, or we know it does NOT have that value.
1432 /// Rewrite any uses of LIC or of properties correlated to it.
1433 void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
1434                                                         Constant *Val,
1435                                                         bool IsEqual) {
1436   assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
1437 
1438   // FIXME: Support correlated properties, like:
1439   //  for (...)
1440   //    if (li1 < li2)
1441   //      ...
1442   //    if (li1 > li2)
1443   //      ...
1444 
1445   // FOLD boolean conditions (X|LIC), (X&LIC).  Fold conditional branches,
1446   // selects, switches.
1447   std::vector<Instruction*> Worklist;
1448   LLVMContext &Context = Val->getContext();
1449 
1450   // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC
1451   // in the loop with the appropriate one directly.
1452   if (IsEqual || (isa<ConstantInt>(Val) &&
1453       Val->getType()->isIntegerTy(1))) {
1454     Value *Replacement;
1455     if (IsEqual)
1456       Replacement = Val;
1457     else
1458       Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
1459                                      !cast<ConstantInt>(Val)->getZExtValue());
1460 
1461     for (User *U : LIC->users()) {
1462       Instruction *UI = dyn_cast<Instruction>(U);
1463       if (!UI || !L->contains(UI))
1464         continue;
1465       Worklist.push_back(UI);
1466     }
1467 
1468     for (Instruction *UI : Worklist)
1469       UI->replaceUsesOfWith(LIC, Replacement);
1470 
1471     SimplifyCode(Worklist, L);
1472     return;
1473   }
1474 
1475   // Otherwise, we don't know the precise value of LIC, but we do know that it
1476   // is certainly NOT "Val".  As such, simplify any uses in the loop that we
1477   // can.  This case occurs when we unswitch switch statements.
1478   for (User *U : LIC->users()) {
1479     Instruction *UI = dyn_cast<Instruction>(U);
1480     if (!UI || !L->contains(UI))
1481       continue;
1482 
1483     // At this point, we know LIC is definitely not Val. Try to use some simple
1484     // logic to simplify the user w.r.t. to the context.
1485     if (Value *Replacement = SimplifyInstructionWithNotEqual(UI, LIC, Val)) {
1486       if (LI->replacementPreservesLCSSAForm(UI, Replacement)) {
1487         // This in-loop instruction has been simplified w.r.t. its context,
1488         // i.e. LIC != Val, make sure we propagate its replacement value to
1489         // all its users.
1490         //
1491         // We can not yet delete UI, the LIC user, yet, because that would invalidate
1492         // the LIC->users() iterator !. However, we can make this instruction
1493         // dead by replacing all its users and push it onto the worklist so that
1494         // it can be properly deleted and its operands simplified.
1495         UI->replaceAllUsesWith(Replacement);
1496       }
1497     }
1498 
1499     // This is a LIC user, push it into the worklist so that SimplifyCode can
1500     // attempt to simplify it.
1501     Worklist.push_back(UI);
1502 
1503     // If we know that LIC is not Val, use this info to simplify code.
1504     SwitchInst *SI = dyn_cast<SwitchInst>(UI);
1505     if (!SI || !isa<ConstantInt>(Val)) continue;
1506 
1507     // NOTE: if a case value for the switch is unswitched out, we record it
1508     // after the unswitch finishes. We can not record it here as the switch
1509     // is not a direct user of the partial LIV.
1510     SwitchInst::CaseHandle DeadCase =
1511         *SI->findCaseValue(cast<ConstantInt>(Val));
1512     // Default case is live for multiple values.
1513     if (DeadCase == *SI->case_default())
1514       continue;
1515 
1516     // Found a dead case value.  Don't remove PHI nodes in the
1517     // successor if they become single-entry, those PHI nodes may
1518     // be in the Users list.
1519 
1520     BasicBlock *Switch = SI->getParent();
1521     BasicBlock *SISucc = DeadCase.getCaseSuccessor();
1522     BasicBlock *Latch = L->getLoopLatch();
1523 
1524     if (!SI->findCaseDest(SISucc)) continue;  // Edge is critical.
1525     // If the DeadCase successor dominates the loop latch, then the
1526     // transformation isn't safe since it will delete the sole predecessor edge
1527     // to the latch.
1528     if (Latch && DT->dominates(SISucc, Latch))
1529       continue;
1530 
1531     // FIXME: This is a hack.  We need to keep the successor around
1532     // and hooked up so as to preserve the loop structure, because
1533     // trying to update it is complicated.  So instead we preserve the
1534     // loop structure and put the block on a dead code path.
1535     SplitEdge(Switch, SISucc, DT, LI, MSSAU.get());
1536     // Compute the successors instead of relying on the return value
1537     // of SplitEdge, since it may have split the switch successor
1538     // after PHI nodes.
1539     BasicBlock *NewSISucc = DeadCase.getCaseSuccessor();
1540     BasicBlock *OldSISucc = *succ_begin(NewSISucc);
1541     // Create an "unreachable" destination.
1542     BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable",
1543                                            Switch->getParent(),
1544                                            OldSISucc);
1545     new UnreachableInst(Context, Abort);
1546     // Force the new case destination to branch to the "unreachable"
1547     // block while maintaining a (dead) CFG edge to the old block.
1548     NewSISucc->getTerminator()->eraseFromParent();
1549     BranchInst::Create(Abort, OldSISucc,
1550                        ConstantInt::getTrue(Context), NewSISucc);
1551     // Release the PHI operands for this edge.
1552     for (PHINode &PN : NewSISucc->phis())
1553       PN.setIncomingValueForBlock(Switch, UndefValue::get(PN.getType()));
1554     // Tell the domtree about the new block. We don't fully update the
1555     // domtree here -- instead we force it to do a full recomputation
1556     // after the pass is complete -- but we do need to inform it of
1557     // new blocks.
1558     DT->addNewBlock(Abort, NewSISucc);
1559   }
1560 
1561   SimplifyCode(Worklist, L);
1562 }
1563 
1564 /// Now that we have simplified some instructions in the loop, walk over it and
1565 /// constant prop, dce, and fold control flow where possible. Note that this is
1566 /// effectively a very simple loop-structure-aware optimizer. During processing
1567 /// of this loop, L could very well be deleted, so it must not be used.
1568 ///
1569 /// FIXME: When the loop optimizer is more mature, separate this out to a new
1570 /// pass.
1571 ///
1572 void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
1573   const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
1574   while (!Worklist.empty()) {
1575     Instruction *I = Worklist.back();
1576     Worklist.pop_back();
1577 
1578     // Simple DCE.
1579     if (isInstructionTriviallyDead(I)) {
1580       LLVM_DEBUG(dbgs() << "Remove dead instruction '" << *I << "\n");
1581 
1582       // Add uses to the worklist, which may be dead now.
1583       for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
1584         if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
1585           Worklist.push_back(Use);
1586       LPM->deleteSimpleAnalysisValue(I, L);
1587       RemoveFromWorklist(I, Worklist);
1588       if (MSSAU)
1589         MSSAU->removeMemoryAccess(I);
1590       I->eraseFromParent();
1591       ++NumSimplify;
1592       continue;
1593     }
1594 
1595     // See if instruction simplification can hack this up.  This is common for
1596     // things like "select false, X, Y" after unswitching made the condition be
1597     // 'false'.  TODO: update the domtree properly so we can pass it here.
1598     if (Value *V = SimplifyInstruction(I, DL))
1599       if (LI->replacementPreservesLCSSAForm(I, V)) {
1600         ReplaceUsesOfWith(I, V, Worklist, L, LPM, MSSAU.get());
1601         continue;
1602       }
1603 
1604     // Special case hacks that appear commonly in unswitched code.
1605     if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
1606       if (BI->isUnconditional()) {
1607         // If BI's parent is the only pred of the successor, fold the two blocks
1608         // together.
1609         BasicBlock *Pred = BI->getParent();
1610         BasicBlock *Succ = BI->getSuccessor(0);
1611         BasicBlock *SinglePred = Succ->getSinglePredecessor();
1612         if (!SinglePred) continue;  // Nothing to do.
1613         assert(SinglePred == Pred && "CFG broken");
1614 
1615         LLVM_DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- "
1616                           << Succ->getName() << "\n");
1617 
1618         // Resolve any single entry PHI nodes in Succ.
1619         while (PHINode *PN = dyn_cast<PHINode>(Succ->begin()))
1620           ReplaceUsesOfWith(PN, PN->getIncomingValue(0), Worklist, L, LPM,
1621                             MSSAU.get());
1622 
1623         // If Succ has any successors with PHI nodes, update them to have
1624         // entries coming from Pred instead of Succ.
1625         Succ->replaceAllUsesWith(Pred);
1626 
1627         // Move all of the successor contents from Succ to Pred.
1628         Pred->getInstList().splice(BI->getIterator(), Succ->getInstList(),
1629                                    Succ->begin(), Succ->end());
1630         if (MSSAU)
1631           MSSAU->moveAllAfterMergeBlocks(Succ, Pred, BI);
1632         LPM->deleteSimpleAnalysisValue(BI, L);
1633         RemoveFromWorklist(BI, Worklist);
1634         BI->eraseFromParent();
1635 
1636         // Remove Succ from the loop tree.
1637         LI->removeBlock(Succ);
1638         LPM->deleteSimpleAnalysisValue(Succ, L);
1639         Succ->eraseFromParent();
1640         ++NumSimplify;
1641         continue;
1642       }
1643 
1644       continue;
1645     }
1646   }
1647 }
1648 
1649 /// Simple simplifications we can do given the information that Cond is
1650 /// definitely not equal to Val.
1651 Value *LoopUnswitch::SimplifyInstructionWithNotEqual(Instruction *Inst,
1652                                                      Value *Invariant,
1653                                                      Constant *Val) {
1654   // icmp eq cond, val -> false
1655   ICmpInst *CI = dyn_cast<ICmpInst>(Inst);
1656   if (CI && CI->isEquality()) {
1657     Value *Op0 = CI->getOperand(0);
1658     Value *Op1 = CI->getOperand(1);
1659     if ((Op0 == Invariant && Op1 == Val) || (Op0 == Val && Op1 == Invariant)) {
1660       LLVMContext &Ctx = Inst->getContext();
1661       if (CI->getPredicate() == CmpInst::ICMP_EQ)
1662         return ConstantInt::getFalse(Ctx);
1663       else
1664         return ConstantInt::getTrue(Ctx);
1665      }
1666   }
1667 
1668   // FIXME: there may be other opportunities, e.g. comparison with floating
1669   // point, or Invariant - Val != 0, etc.
1670   return nullptr;
1671 }
1672