1 //===- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop -------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass transforms loops that contain branches on loop-invariant conditions 10 // to multiple loops. For example, it turns the left into the right code: 11 // 12 // for (...) if (lic) 13 // A for (...) 14 // if (lic) A; B; C 15 // B else 16 // C for (...) 17 // A; C 18 // 19 // This can increase the size of the code exponentially (doubling it every time 20 // a loop is unswitched) so we only unswitch if the resultant code will be 21 // smaller than a threshold. 22 // 23 // This pass expects LICM to be run before it to hoist invariant conditions out 24 // of the loop, to make the unswitching opportunity obvious. 25 // 26 //===----------------------------------------------------------------------===// 27 28 #include "llvm/ADT/DenseMap.h" 29 #include "llvm/ADT/SmallPtrSet.h" 30 #include "llvm/ADT/SmallVector.h" 31 #include "llvm/ADT/Statistic.h" 32 #include "llvm/Analysis/AssumptionCache.h" 33 #include "llvm/Analysis/CodeMetrics.h" 34 #include "llvm/Analysis/InstructionSimplify.h" 35 #include "llvm/Analysis/LegacyDivergenceAnalysis.h" 36 #include "llvm/Analysis/LoopInfo.h" 37 #include "llvm/Analysis/LoopIterator.h" 38 #include "llvm/Analysis/LoopPass.h" 39 #include "llvm/Analysis/MemorySSA.h" 40 #include "llvm/Analysis/MemorySSAUpdater.h" 41 #include "llvm/Analysis/ScalarEvolution.h" 42 #include "llvm/Analysis/TargetTransformInfo.h" 43 #include "llvm/IR/Attributes.h" 44 #include "llvm/IR/BasicBlock.h" 45 #include "llvm/IR/CallSite.h" 46 #include "llvm/IR/Constant.h" 47 #include "llvm/IR/Constants.h" 48 #include "llvm/IR/DerivedTypes.h" 49 #include "llvm/IR/Dominators.h" 50 #include "llvm/IR/Function.h" 51 #include "llvm/IR/IRBuilder.h" 52 #include "llvm/IR/InstrTypes.h" 53 #include "llvm/IR/Instruction.h" 54 #include "llvm/IR/Instructions.h" 55 #include "llvm/IR/IntrinsicInst.h" 56 #include "llvm/IR/Intrinsics.h" 57 #include "llvm/IR/Module.h" 58 #include "llvm/IR/Type.h" 59 #include "llvm/IR/User.h" 60 #include "llvm/IR/Value.h" 61 #include "llvm/IR/ValueHandle.h" 62 #include "llvm/Pass.h" 63 #include "llvm/Support/Casting.h" 64 #include "llvm/Support/CommandLine.h" 65 #include "llvm/Support/Debug.h" 66 #include "llvm/Support/raw_ostream.h" 67 #include "llvm/Transforms/Scalar.h" 68 #include "llvm/Transforms/Scalar/LoopPassManager.h" 69 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 70 #include "llvm/Transforms/Utils/Cloning.h" 71 #include "llvm/Transforms/Utils/Local.h" 72 #include "llvm/Transforms/Utils/LoopUtils.h" 73 #include "llvm/Transforms/Utils/ValueMapper.h" 74 #include <algorithm> 75 #include <cassert> 76 #include <map> 77 #include <set> 78 #include <tuple> 79 #include <utility> 80 #include <vector> 81 82 using namespace llvm; 83 84 #define DEBUG_TYPE "loop-unswitch" 85 86 STATISTIC(NumBranches, "Number of branches unswitched"); 87 STATISTIC(NumSwitches, "Number of switches unswitched"); 88 STATISTIC(NumGuards, "Number of guards unswitched"); 89 STATISTIC(NumSelects , "Number of selects unswitched"); 90 STATISTIC(NumTrivial , "Number of unswitches that are trivial"); 91 STATISTIC(NumSimplify, "Number of simplifications of unswitched code"); 92 STATISTIC(TotalInsts, "Total number of instructions analyzed"); 93 94 // The specific value of 100 here was chosen based only on intuition and a 95 // few specific examples. 96 static cl::opt<unsigned> 97 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"), 98 cl::init(100), cl::Hidden); 99 100 namespace { 101 102 class LUAnalysisCache { 103 using UnswitchedValsMap = 104 DenseMap<const SwitchInst *, SmallPtrSet<const Value *, 8>>; 105 using UnswitchedValsIt = UnswitchedValsMap::iterator; 106 107 struct LoopProperties { 108 unsigned CanBeUnswitchedCount; 109 unsigned WasUnswitchedCount; 110 unsigned SizeEstimation; 111 UnswitchedValsMap UnswitchedVals; 112 }; 113 114 // Here we use std::map instead of DenseMap, since we need to keep valid 115 // LoopProperties pointer for current loop for better performance. 116 using LoopPropsMap = std::map<const Loop *, LoopProperties>; 117 using LoopPropsMapIt = LoopPropsMap::iterator; 118 119 LoopPropsMap LoopsProperties; 120 UnswitchedValsMap *CurLoopInstructions = nullptr; 121 LoopProperties *CurrentLoopProperties = nullptr; 122 123 // A loop unswitching with an estimated cost above this threshold 124 // is not performed. MaxSize is turned into unswitching quota for 125 // the current loop, and reduced correspondingly, though note that 126 // the quota is returned by releaseMemory() when the loop has been 127 // processed, so that MaxSize will return to its previous 128 // value. So in most cases MaxSize will equal the Threshold flag 129 // when a new loop is processed. An exception to that is that 130 // MaxSize will have a smaller value while processing nested loops 131 // that were introduced due to loop unswitching of an outer loop. 132 // 133 // FIXME: The way that MaxSize works is subtle and depends on the 134 // pass manager processing loops and calling releaseMemory() in a 135 // specific order. It would be good to find a more straightforward 136 // way of doing what MaxSize does. 137 unsigned MaxSize; 138 139 public: 140 LUAnalysisCache() : MaxSize(Threshold) {} 141 142 // Analyze loop. Check its size, calculate is it possible to unswitch 143 // it. Returns true if we can unswitch this loop. 144 bool countLoop(const Loop *L, const TargetTransformInfo &TTI, 145 AssumptionCache *AC); 146 147 // Clean all data related to given loop. 148 void forgetLoop(const Loop *L); 149 150 // Mark case value as unswitched. 151 // Since SI instruction can be partly unswitched, in order to avoid 152 // extra unswitching in cloned loops keep track all unswitched values. 153 void setUnswitched(const SwitchInst *SI, const Value *V); 154 155 // Check was this case value unswitched before or not. 156 bool isUnswitched(const SwitchInst *SI, const Value *V); 157 158 // Returns true if another unswitching could be done within the cost 159 // threshold. 160 bool CostAllowsUnswitching(); 161 162 // Clone all loop-unswitch related loop properties. 163 // Redistribute unswitching quotas. 164 // Note, that new loop data is stored inside the VMap. 165 void cloneData(const Loop *NewLoop, const Loop *OldLoop, 166 const ValueToValueMapTy &VMap); 167 }; 168 169 class LoopUnswitch : public LoopPass { 170 LoopInfo *LI; // Loop information 171 LPPassManager *LPM; 172 AssumptionCache *AC; 173 174 // Used to check if second loop needs processing after 175 // RewriteLoopBodyWithConditionConstant rewrites first loop. 176 std::vector<Loop*> LoopProcessWorklist; 177 178 LUAnalysisCache BranchesInfo; 179 180 bool OptimizeForSize; 181 bool redoLoop = false; 182 183 Loop *currentLoop = nullptr; 184 DominatorTree *DT = nullptr; 185 MemorySSA *MSSA = nullptr; 186 std::unique_ptr<MemorySSAUpdater> MSSAU; 187 BasicBlock *loopHeader = nullptr; 188 BasicBlock *loopPreheader = nullptr; 189 190 bool SanitizeMemory; 191 SimpleLoopSafetyInfo SafetyInfo; 192 193 // LoopBlocks contains all of the basic blocks of the loop, including the 194 // preheader of the loop, the body of the loop, and the exit blocks of the 195 // loop, in that order. 196 std::vector<BasicBlock*> LoopBlocks; 197 // NewBlocks contained cloned copy of basic blocks from LoopBlocks. 198 std::vector<BasicBlock*> NewBlocks; 199 200 bool hasBranchDivergence; 201 202 public: 203 static char ID; // Pass ID, replacement for typeid 204 205 explicit LoopUnswitch(bool Os = false, bool hasBranchDivergence = false) 206 : LoopPass(ID), OptimizeForSize(Os), 207 hasBranchDivergence(hasBranchDivergence) { 208 initializeLoopUnswitchPass(*PassRegistry::getPassRegistry()); 209 } 210 211 bool runOnLoop(Loop *L, LPPassManager &LPM) override; 212 bool processCurrentLoop(); 213 bool isUnreachableDueToPreviousUnswitching(BasicBlock *); 214 215 /// This transformation requires natural loop information & requires that 216 /// loop preheaders be inserted into the CFG. 217 /// 218 void getAnalysisUsage(AnalysisUsage &AU) const override { 219 AU.addRequired<AssumptionCacheTracker>(); 220 AU.addRequired<TargetTransformInfoWrapperPass>(); 221 if (EnableMSSALoopDependency) { 222 AU.addRequired<MemorySSAWrapperPass>(); 223 AU.addPreserved<MemorySSAWrapperPass>(); 224 } 225 if (hasBranchDivergence) 226 AU.addRequired<LegacyDivergenceAnalysis>(); 227 getLoopAnalysisUsage(AU); 228 } 229 230 private: 231 void releaseMemory() override { 232 BranchesInfo.forgetLoop(currentLoop); 233 } 234 235 void initLoopData() { 236 loopHeader = currentLoop->getHeader(); 237 loopPreheader = currentLoop->getLoopPreheader(); 238 } 239 240 /// Split all of the edges from inside the loop to their exit blocks. 241 /// Update the appropriate Phi nodes as we do so. 242 void SplitExitEdges(Loop *L, 243 const SmallVectorImpl<BasicBlock *> &ExitBlocks); 244 245 bool TryTrivialLoopUnswitch(bool &Changed); 246 247 bool UnswitchIfProfitable(Value *LoopCond, Constant *Val, 248 Instruction *TI = nullptr); 249 void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val, 250 BasicBlock *ExitBlock, Instruction *TI); 251 void UnswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L, 252 Instruction *TI); 253 254 void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, 255 Constant *Val, bool isEqual); 256 257 void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, 258 BasicBlock *TrueDest, 259 BasicBlock *FalseDest, 260 BranchInst *OldBranch, Instruction *TI); 261 262 void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L); 263 264 /// Given that the Invariant is not equal to Val. Simplify instructions 265 /// in the loop. 266 Value *SimplifyInstructionWithNotEqual(Instruction *Inst, Value *Invariant, 267 Constant *Val); 268 }; 269 270 } // end anonymous namespace 271 272 // Analyze loop. Check its size, calculate is it possible to unswitch 273 // it. Returns true if we can unswitch this loop. 274 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI, 275 AssumptionCache *AC) { 276 LoopPropsMapIt PropsIt; 277 bool Inserted; 278 std::tie(PropsIt, Inserted) = 279 LoopsProperties.insert(std::make_pair(L, LoopProperties())); 280 281 LoopProperties &Props = PropsIt->second; 282 283 if (Inserted) { 284 // New loop. 285 286 // Limit the number of instructions to avoid causing significant code 287 // expansion, and the number of basic blocks, to avoid loops with 288 // large numbers of branches which cause loop unswitching to go crazy. 289 // This is a very ad-hoc heuristic. 290 291 SmallPtrSet<const Value *, 32> EphValues; 292 CodeMetrics::collectEphemeralValues(L, AC, EphValues); 293 294 // FIXME: This is overly conservative because it does not take into 295 // consideration code simplification opportunities and code that can 296 // be shared by the resultant unswitched loops. 297 CodeMetrics Metrics; 298 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); I != E; 299 ++I) 300 Metrics.analyzeBasicBlock(*I, TTI, EphValues); 301 302 Props.SizeEstimation = Metrics.NumInsts; 303 Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation); 304 Props.WasUnswitchedCount = 0; 305 MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount; 306 307 if (Metrics.notDuplicatable) { 308 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" << L->getHeader()->getName() 309 << ", contents cannot be " 310 << "duplicated!\n"); 311 return false; 312 } 313 } 314 315 // Be careful. This links are good only before new loop addition. 316 CurrentLoopProperties = &Props; 317 CurLoopInstructions = &Props.UnswitchedVals; 318 319 return true; 320 } 321 322 // Clean all data related to given loop. 323 void LUAnalysisCache::forgetLoop(const Loop *L) { 324 LoopPropsMapIt LIt = LoopsProperties.find(L); 325 326 if (LIt != LoopsProperties.end()) { 327 LoopProperties &Props = LIt->second; 328 MaxSize += (Props.CanBeUnswitchedCount + Props.WasUnswitchedCount) * 329 Props.SizeEstimation; 330 LoopsProperties.erase(LIt); 331 } 332 333 CurrentLoopProperties = nullptr; 334 CurLoopInstructions = nullptr; 335 } 336 337 // Mark case value as unswitched. 338 // Since SI instruction can be partly unswitched, in order to avoid 339 // extra unswitching in cloned loops keep track all unswitched values. 340 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) { 341 (*CurLoopInstructions)[SI].insert(V); 342 } 343 344 // Check was this case value unswitched before or not. 345 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) { 346 return (*CurLoopInstructions)[SI].count(V); 347 } 348 349 bool LUAnalysisCache::CostAllowsUnswitching() { 350 return CurrentLoopProperties->CanBeUnswitchedCount > 0; 351 } 352 353 // Clone all loop-unswitch related loop properties. 354 // Redistribute unswitching quotas. 355 // Note, that new loop data is stored inside the VMap. 356 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop, 357 const ValueToValueMapTy &VMap) { 358 LoopProperties &NewLoopProps = LoopsProperties[NewLoop]; 359 LoopProperties &OldLoopProps = *CurrentLoopProperties; 360 UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals; 361 362 // Reallocate "can-be-unswitched quota" 363 364 --OldLoopProps.CanBeUnswitchedCount; 365 ++OldLoopProps.WasUnswitchedCount; 366 NewLoopProps.WasUnswitchedCount = 0; 367 unsigned Quota = OldLoopProps.CanBeUnswitchedCount; 368 NewLoopProps.CanBeUnswitchedCount = Quota / 2; 369 OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2; 370 371 NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation; 372 373 // Clone unswitched values info: 374 // for new loop switches we clone info about values that was 375 // already unswitched and has redundant successors. 376 for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) { 377 const SwitchInst *OldInst = I->first; 378 Value *NewI = VMap.lookup(OldInst); 379 const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI); 380 assert(NewInst && "All instructions that are in SrcBB must be in VMap."); 381 382 NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst]; 383 } 384 } 385 386 char LoopUnswitch::ID = 0; 387 388 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops", 389 false, false) 390 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 391 INITIALIZE_PASS_DEPENDENCY(LoopPass) 392 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 393 INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis) 394 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 395 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops", 396 false, false) 397 398 Pass *llvm::createLoopUnswitchPass(bool Os, bool hasBranchDivergence) { 399 return new LoopUnswitch(Os, hasBranchDivergence); 400 } 401 402 /// Operator chain lattice. 403 enum OperatorChain { 404 OC_OpChainNone, ///< There is no operator. 405 OC_OpChainOr, ///< There are only ORs. 406 OC_OpChainAnd, ///< There are only ANDs. 407 OC_OpChainMixed ///< There are ANDs and ORs. 408 }; 409 410 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has 411 /// an invariant piece, return the invariant. Otherwise, return null. 412 // 413 /// NOTE: FindLIVLoopCondition will not return a partial LIV by walking up a 414 /// mixed operator chain, as we can not reliably find a value which will simplify 415 /// the operator chain. If the chain is AND-only or OR-only, we can use 0 or ~0 416 /// to simplify the chain. 417 /// 418 /// NOTE: In case a partial LIV and a mixed operator chain, we may be able to 419 /// simplify the condition itself to a loop variant condition, but at the 420 /// cost of creating an entirely new loop. 421 static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed, 422 OperatorChain &ParentChain, 423 DenseMap<Value *, Value *> &Cache) { 424 auto CacheIt = Cache.find(Cond); 425 if (CacheIt != Cache.end()) 426 return CacheIt->second; 427 428 // We started analyze new instruction, increment scanned instructions counter. 429 ++TotalInsts; 430 431 // We can never unswitch on vector conditions. 432 if (Cond->getType()->isVectorTy()) 433 return nullptr; 434 435 // Constants should be folded, not unswitched on! 436 if (isa<Constant>(Cond)) return nullptr; 437 438 // TODO: Handle: br (VARIANT|INVARIANT). 439 440 // Hoist simple values out. 441 if (L->makeLoopInvariant(Cond, Changed)) { 442 Cache[Cond] = Cond; 443 return Cond; 444 } 445 446 // Walk up the operator chain to find partial invariant conditions. 447 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond)) 448 if (BO->getOpcode() == Instruction::And || 449 BO->getOpcode() == Instruction::Or) { 450 // Given the previous operator, compute the current operator chain status. 451 OperatorChain NewChain; 452 switch (ParentChain) { 453 case OC_OpChainNone: 454 NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd : 455 OC_OpChainOr; 456 break; 457 case OC_OpChainOr: 458 NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr : 459 OC_OpChainMixed; 460 break; 461 case OC_OpChainAnd: 462 NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd : 463 OC_OpChainMixed; 464 break; 465 case OC_OpChainMixed: 466 NewChain = OC_OpChainMixed; 467 break; 468 } 469 470 // If we reach a Mixed state, we do not want to keep walking up as we can not 471 // reliably find a value that will simplify the chain. With this check, we 472 // will return null on the first sight of mixed chain and the caller will 473 // either backtrack to find partial LIV in other operand or return null. 474 if (NewChain != OC_OpChainMixed) { 475 // Update the current operator chain type before we search up the chain. 476 ParentChain = NewChain; 477 // If either the left or right side is invariant, we can unswitch on this, 478 // which will cause the branch to go away in one loop and the condition to 479 // simplify in the other one. 480 if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed, 481 ParentChain, Cache)) { 482 Cache[Cond] = LHS; 483 return LHS; 484 } 485 // We did not manage to find a partial LIV in operand(0). Backtrack and try 486 // operand(1). 487 ParentChain = NewChain; 488 if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed, 489 ParentChain, Cache)) { 490 Cache[Cond] = RHS; 491 return RHS; 492 } 493 } 494 } 495 496 Cache[Cond] = nullptr; 497 return nullptr; 498 } 499 500 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has 501 /// an invariant piece, return the invariant along with the operator chain type. 502 /// Otherwise, return null. 503 static std::pair<Value *, OperatorChain> FindLIVLoopCondition(Value *Cond, 504 Loop *L, 505 bool &Changed) { 506 DenseMap<Value *, Value *> Cache; 507 OperatorChain OpChain = OC_OpChainNone; 508 Value *FCond = FindLIVLoopCondition(Cond, L, Changed, OpChain, Cache); 509 510 // In case we do find a LIV, it can not be obtained by walking up a mixed 511 // operator chain. 512 assert((!FCond || OpChain != OC_OpChainMixed) && 513 "Do not expect a partial LIV with mixed operator chain"); 514 return {FCond, OpChain}; 515 } 516 517 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) { 518 if (skipLoop(L)) 519 return false; 520 521 AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache( 522 *L->getHeader()->getParent()); 523 LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 524 LPM = &LPM_Ref; 525 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 526 if (EnableMSSALoopDependency) { 527 MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA(); 528 MSSAU = make_unique<MemorySSAUpdater>(MSSA); 529 assert(DT && "Cannot update MemorySSA without a valid DomTree."); 530 } 531 currentLoop = L; 532 Function *F = currentLoop->getHeader()->getParent(); 533 534 SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory); 535 if (SanitizeMemory) 536 SafetyInfo.computeLoopSafetyInfo(L); 537 538 if (MSSA && VerifyMemorySSA) 539 MSSA->verifyMemorySSA(); 540 541 bool Changed = false; 542 do { 543 assert(currentLoop->isLCSSAForm(*DT)); 544 if (MSSA && VerifyMemorySSA) 545 MSSA->verifyMemorySSA(); 546 redoLoop = false; 547 Changed |= processCurrentLoop(); 548 } while(redoLoop); 549 550 if (MSSA && VerifyMemorySSA) 551 MSSA->verifyMemorySSA(); 552 553 return Changed; 554 } 555 556 // Return true if the BasicBlock BB is unreachable from the loop header. 557 // Return false, otherwise. 558 bool LoopUnswitch::isUnreachableDueToPreviousUnswitching(BasicBlock *BB) { 559 auto *Node = DT->getNode(BB)->getIDom(); 560 BasicBlock *DomBB = Node->getBlock(); 561 while (currentLoop->contains(DomBB)) { 562 BranchInst *BInst = dyn_cast<BranchInst>(DomBB->getTerminator()); 563 564 Node = DT->getNode(DomBB)->getIDom(); 565 DomBB = Node->getBlock(); 566 567 if (!BInst || !BInst->isConditional()) 568 continue; 569 570 Value *Cond = BInst->getCondition(); 571 if (!isa<ConstantInt>(Cond)) 572 continue; 573 574 BasicBlock *UnreachableSucc = 575 Cond == ConstantInt::getTrue(Cond->getContext()) 576 ? BInst->getSuccessor(1) 577 : BInst->getSuccessor(0); 578 579 if (DT->dominates(UnreachableSucc, BB)) 580 return true; 581 } 582 return false; 583 } 584 585 /// FIXME: Remove this workaround when freeze related patches are done. 586 /// LoopUnswitch and Equality propagation in GVN have discrepancy about 587 /// whether branch on undef/poison has undefine behavior. Here it is to 588 /// rule out some common cases that we found such discrepancy already 589 /// causing problems. Detail could be found in PR31652. Note if the 590 /// func returns true, it is unsafe. But if it is false, it doesn't mean 591 /// it is necessarily safe. 592 static bool EqualityPropUnSafe(Value &LoopCond) { 593 ICmpInst *CI = dyn_cast<ICmpInst>(&LoopCond); 594 if (!CI || !CI->isEquality()) 595 return false; 596 597 Value *LHS = CI->getOperand(0); 598 Value *RHS = CI->getOperand(1); 599 if (isa<UndefValue>(LHS) || isa<UndefValue>(RHS)) 600 return true; 601 602 auto hasUndefInPHI = [](PHINode &PN) { 603 for (Value *Opd : PN.incoming_values()) { 604 if (isa<UndefValue>(Opd)) 605 return true; 606 } 607 return false; 608 }; 609 PHINode *LPHI = dyn_cast<PHINode>(LHS); 610 PHINode *RPHI = dyn_cast<PHINode>(RHS); 611 if ((LPHI && hasUndefInPHI(*LPHI)) || (RPHI && hasUndefInPHI(*RPHI))) 612 return true; 613 614 auto hasUndefInSelect = [](SelectInst &SI) { 615 if (isa<UndefValue>(SI.getTrueValue()) || 616 isa<UndefValue>(SI.getFalseValue())) 617 return true; 618 return false; 619 }; 620 SelectInst *LSI = dyn_cast<SelectInst>(LHS); 621 SelectInst *RSI = dyn_cast<SelectInst>(RHS); 622 if ((LSI && hasUndefInSelect(*LSI)) || (RSI && hasUndefInSelect(*RSI))) 623 return true; 624 return false; 625 } 626 627 /// Do actual work and unswitch loop if possible and profitable. 628 bool LoopUnswitch::processCurrentLoop() { 629 bool Changed = false; 630 631 initLoopData(); 632 633 // If LoopSimplify was unable to form a preheader, don't do any unswitching. 634 if (!loopPreheader) 635 return false; 636 637 // Loops with indirectbr cannot be cloned. 638 if (!currentLoop->isSafeToClone()) 639 return false; 640 641 // Without dedicated exits, splitting the exit edge may fail. 642 if (!currentLoop->hasDedicatedExits()) 643 return false; 644 645 LLVMContext &Context = loopHeader->getContext(); 646 647 // Analyze loop cost, and stop unswitching if loop content can not be duplicated. 648 if (!BranchesInfo.countLoop( 649 currentLoop, getAnalysis<TargetTransformInfoWrapperPass>().getTTI( 650 *currentLoop->getHeader()->getParent()), 651 AC)) 652 return false; 653 654 // Try trivial unswitch first before loop over other basic blocks in the loop. 655 if (TryTrivialLoopUnswitch(Changed)) { 656 return true; 657 } 658 659 // Do not do non-trivial unswitch while optimizing for size. 660 // FIXME: Use Function::hasOptSize(). 661 if (OptimizeForSize || 662 loopHeader->getParent()->hasFnAttribute(Attribute::OptimizeForSize)) 663 return false; 664 665 // Run through the instructions in the loop, keeping track of three things: 666 // 667 // - That we do not unswitch loops containing convergent operations, as we 668 // might be making them control dependent on the unswitch value when they 669 // were not before. 670 // FIXME: This could be refined to only bail if the convergent operation is 671 // not already control-dependent on the unswitch value. 672 // 673 // - That basic blocks in the loop contain invokes whose predecessor edges we 674 // cannot split. 675 // 676 // - The set of guard intrinsics encountered (these are non terminator 677 // instructions that are also profitable to be unswitched). 678 679 SmallVector<IntrinsicInst *, 4> Guards; 680 681 for (const auto BB : currentLoop->blocks()) { 682 for (auto &I : *BB) { 683 auto CS = CallSite(&I); 684 if (!CS) continue; 685 if (CS.hasFnAttr(Attribute::Convergent)) 686 return false; 687 if (auto *II = dyn_cast<InvokeInst>(&I)) 688 if (!II->getUnwindDest()->canSplitPredecessors()) 689 return false; 690 if (auto *II = dyn_cast<IntrinsicInst>(&I)) 691 if (II->getIntrinsicID() == Intrinsic::experimental_guard) 692 Guards.push_back(II); 693 } 694 } 695 696 for (IntrinsicInst *Guard : Guards) { 697 Value *LoopCond = 698 FindLIVLoopCondition(Guard->getOperand(0), currentLoop, Changed).first; 699 if (LoopCond && 700 UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) { 701 // NB! Unswitching (if successful) could have erased some of the 702 // instructions in Guards leaving dangling pointers there. This is fine 703 // because we're returning now, and won't look at Guards again. 704 ++NumGuards; 705 return true; 706 } 707 } 708 709 // Loop over all of the basic blocks in the loop. If we find an interior 710 // block that is branching on a loop-invariant condition, we can unswitch this 711 // loop. 712 for (Loop::block_iterator I = currentLoop->block_begin(), 713 E = currentLoop->block_end(); I != E; ++I) { 714 Instruction *TI = (*I)->getTerminator(); 715 716 // Unswitching on a potentially uninitialized predicate is not 717 // MSan-friendly. Limit this to the cases when the original predicate is 718 // guaranteed to execute, to avoid creating a use-of-uninitialized-value 719 // in the code that did not have one. 720 // This is a workaround for the discrepancy between LLVM IR and MSan 721 // semantics. See PR28054 for more details. 722 if (SanitizeMemory && 723 !SafetyInfo.isGuaranteedToExecute(*TI, DT, currentLoop)) 724 continue; 725 726 if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 727 // Some branches may be rendered unreachable because of previous 728 // unswitching. 729 // Unswitch only those branches that are reachable. 730 if (isUnreachableDueToPreviousUnswitching(*I)) 731 continue; 732 733 // If this isn't branching on an invariant condition, we can't unswitch 734 // it. 735 if (BI->isConditional()) { 736 // See if this, or some part of it, is loop invariant. If so, we can 737 // unswitch on it if we desire. 738 Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), 739 currentLoop, Changed).first; 740 if (LoopCond && !EqualityPropUnSafe(*LoopCond) && 741 UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) { 742 ++NumBranches; 743 return true; 744 } 745 } 746 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 747 Value *SC = SI->getCondition(); 748 Value *LoopCond; 749 OperatorChain OpChain; 750 std::tie(LoopCond, OpChain) = 751 FindLIVLoopCondition(SC, currentLoop, Changed); 752 753 unsigned NumCases = SI->getNumCases(); 754 if (LoopCond && NumCases) { 755 // Find a value to unswitch on: 756 // FIXME: this should chose the most expensive case! 757 // FIXME: scan for a case with a non-critical edge? 758 Constant *UnswitchVal = nullptr; 759 // Find a case value such that at least one case value is unswitched 760 // out. 761 if (OpChain == OC_OpChainAnd) { 762 // If the chain only has ANDs and the switch has a case value of 0. 763 // Dropping in a 0 to the chain will unswitch out the 0-casevalue. 764 auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType())); 765 if (BranchesInfo.isUnswitched(SI, AllZero)) 766 continue; 767 // We are unswitching 0 out. 768 UnswitchVal = AllZero; 769 } else if (OpChain == OC_OpChainOr) { 770 // If the chain only has ORs and the switch has a case value of ~0. 771 // Dropping in a ~0 to the chain will unswitch out the ~0-casevalue. 772 auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType())); 773 if (BranchesInfo.isUnswitched(SI, AllOne)) 774 continue; 775 // We are unswitching ~0 out. 776 UnswitchVal = AllOne; 777 } else { 778 assert(OpChain == OC_OpChainNone && 779 "Expect to unswitch on trivial chain"); 780 // Do not process same value again and again. 781 // At this point we have some cases already unswitched and 782 // some not yet unswitched. Let's find the first not yet unswitched one. 783 for (auto Case : SI->cases()) { 784 Constant *UnswitchValCandidate = Case.getCaseValue(); 785 if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) { 786 UnswitchVal = UnswitchValCandidate; 787 break; 788 } 789 } 790 } 791 792 if (!UnswitchVal) 793 continue; 794 795 if (UnswitchIfProfitable(LoopCond, UnswitchVal)) { 796 ++NumSwitches; 797 // In case of a full LIV, UnswitchVal is the value we unswitched out. 798 // In case of a partial LIV, we only unswitch when its an AND-chain 799 // or OR-chain. In both cases switch input value simplifies to 800 // UnswitchVal. 801 BranchesInfo.setUnswitched(SI, UnswitchVal); 802 return true; 803 } 804 } 805 } 806 807 // Scan the instructions to check for unswitchable values. 808 for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end(); 809 BBI != E; ++BBI) 810 if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) { 811 Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), 812 currentLoop, Changed).first; 813 if (LoopCond && UnswitchIfProfitable(LoopCond, 814 ConstantInt::getTrue(Context))) { 815 ++NumSelects; 816 return true; 817 } 818 } 819 } 820 return Changed; 821 } 822 823 /// Check to see if all paths from BB exit the loop with no side effects 824 /// (including infinite loops). 825 /// 826 /// If true, we return true and set ExitBB to the block we 827 /// exit through. 828 /// 829 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB, 830 BasicBlock *&ExitBB, 831 std::set<BasicBlock*> &Visited) { 832 if (!Visited.insert(BB).second) { 833 // Already visited. Without more analysis, this could indicate an infinite 834 // loop. 835 return false; 836 } 837 if (!L->contains(BB)) { 838 // Otherwise, this is a loop exit, this is fine so long as this is the 839 // first exit. 840 if (ExitBB) return false; 841 ExitBB = BB; 842 return true; 843 } 844 845 // Otherwise, this is an unvisited intra-loop node. Check all successors. 846 for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) { 847 // Check to see if the successor is a trivial loop exit. 848 if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited)) 849 return false; 850 } 851 852 // Okay, everything after this looks good, check to make sure that this block 853 // doesn't include any side effects. 854 for (Instruction &I : *BB) 855 if (I.mayHaveSideEffects()) 856 return false; 857 858 return true; 859 } 860 861 /// Return true if the specified block unconditionally leads to an exit from 862 /// the specified loop, and has no side-effects in the process. If so, return 863 /// the block that is exited to, otherwise return null. 864 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) { 865 std::set<BasicBlock*> Visited; 866 Visited.insert(L->getHeader()); // Branches to header make infinite loops. 867 BasicBlock *ExitBB = nullptr; 868 if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited)) 869 return ExitBB; 870 return nullptr; 871 } 872 873 /// We have found that we can unswitch currentLoop when LoopCond == Val to 874 /// simplify the loop. If we decide that this is profitable, 875 /// unswitch the loop, reprocess the pieces, then return true. 876 bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val, 877 Instruction *TI) { 878 // Check to see if it would be profitable to unswitch current loop. 879 if (!BranchesInfo.CostAllowsUnswitching()) { 880 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" 881 << currentLoop->getHeader()->getName() 882 << " at non-trivial condition '" << *Val 883 << "' == " << *LoopCond << "\n" 884 << ". Cost too high.\n"); 885 return false; 886 } 887 if (hasBranchDivergence && 888 getAnalysis<LegacyDivergenceAnalysis>().isDivergent(LoopCond)) { 889 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" 890 << currentLoop->getHeader()->getName() 891 << " at non-trivial condition '" << *Val 892 << "' == " << *LoopCond << "\n" 893 << ". Condition is divergent.\n"); 894 return false; 895 } 896 897 UnswitchNontrivialCondition(LoopCond, Val, currentLoop, TI); 898 return true; 899 } 900 901 /// Recursively clone the specified loop and all of its children, 902 /// mapping the blocks with the specified map. 903 static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM, 904 LoopInfo *LI, LPPassManager *LPM) { 905 Loop &New = *LI->AllocateLoop(); 906 if (PL) 907 PL->addChildLoop(&New); 908 else 909 LI->addTopLevelLoop(&New); 910 LPM->addLoop(New); 911 912 // Add all of the blocks in L to the new loop. 913 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); 914 I != E; ++I) 915 if (LI->getLoopFor(*I) == L) 916 New.addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI); 917 918 // Add all of the subloops to the new loop. 919 for (Loop *I : *L) 920 CloneLoop(I, &New, VM, LI, LPM); 921 922 return &New; 923 } 924 925 /// Emit a conditional branch on two values if LIC == Val, branch to TrueDst, 926 /// otherwise branch to FalseDest. Insert the code immediately before OldBranch 927 /// and remove (but not erase!) it from the function. 928 void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, 929 BasicBlock *TrueDest, 930 BasicBlock *FalseDest, 931 BranchInst *OldBranch, 932 Instruction *TI) { 933 assert(OldBranch->isUnconditional() && "Preheader is not split correctly"); 934 assert(TrueDest != FalseDest && "Branch targets should be different"); 935 // Insert a conditional branch on LIC to the two preheaders. The original 936 // code is the true version and the new code is the false version. 937 Value *BranchVal = LIC; 938 bool Swapped = false; 939 if (!isa<ConstantInt>(Val) || 940 Val->getType() != Type::getInt1Ty(LIC->getContext())) 941 BranchVal = new ICmpInst(OldBranch, ICmpInst::ICMP_EQ, LIC, Val); 942 else if (Val != ConstantInt::getTrue(Val->getContext())) { 943 // We want to enter the new loop when the condition is true. 944 std::swap(TrueDest, FalseDest); 945 Swapped = true; 946 } 947 948 // Old branch will be removed, so save its parent and successor to update the 949 // DomTree. 950 auto *OldBranchSucc = OldBranch->getSuccessor(0); 951 auto *OldBranchParent = OldBranch->getParent(); 952 953 // Insert the new branch. 954 BranchInst *BI = 955 IRBuilder<>(OldBranch).CreateCondBr(BranchVal, TrueDest, FalseDest, TI); 956 if (Swapped) 957 BI->swapProfMetadata(); 958 959 // Remove the old branch so there is only one branch at the end. This is 960 // needed to perform DomTree's internal DFS walk on the function's CFG. 961 OldBranch->removeFromParent(); 962 963 // Inform the DT about the new branch. 964 if (DT) { 965 // First, add both successors. 966 SmallVector<DominatorTree::UpdateType, 3> Updates; 967 if (TrueDest != OldBranchSucc) 968 Updates.push_back({DominatorTree::Insert, OldBranchParent, TrueDest}); 969 if (FalseDest != OldBranchSucc) 970 Updates.push_back({DominatorTree::Insert, OldBranchParent, FalseDest}); 971 // If both of the new successors are different from the old one, inform the 972 // DT that the edge was deleted. 973 if (OldBranchSucc != TrueDest && OldBranchSucc != FalseDest) { 974 Updates.push_back({DominatorTree::Delete, OldBranchParent, OldBranchSucc}); 975 } 976 DT->applyUpdates(Updates); 977 978 if (MSSAU) 979 MSSAU->applyUpdates(Updates, *DT); 980 } 981 982 // If either edge is critical, split it. This helps preserve LoopSimplify 983 // form for enclosing loops. 984 auto Options = 985 CriticalEdgeSplittingOptions(DT, LI, MSSAU.get()).setPreserveLCSSA(); 986 SplitCriticalEdge(BI, 0, Options); 987 SplitCriticalEdge(BI, 1, Options); 988 } 989 990 /// Given a loop that has a trivial unswitchable condition in it (a cond branch 991 /// from its header block to its latch block, where the path through the loop 992 /// that doesn't execute its body has no side-effects), unswitch it. This 993 /// doesn't involve any code duplication, just moving the conditional branch 994 /// outside of the loop and updating loop info. 995 void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val, 996 BasicBlock *ExitBlock, 997 Instruction *TI) { 998 LLVM_DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %" 999 << loopHeader->getName() << " [" << L->getBlocks().size() 1000 << " blocks] in Function " 1001 << L->getHeader()->getParent()->getName() 1002 << " on cond: " << *Val << " == " << *Cond << "\n"); 1003 // We are going to make essential changes to CFG. This may invalidate cached 1004 // information for L or one of its parent loops in SCEV. 1005 if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>()) 1006 SEWP->getSE().forgetTopmostLoop(L); 1007 1008 // First step, split the preheader, so that we know that there is a safe place 1009 // to insert the conditional branch. We will change loopPreheader to have a 1010 // conditional branch on Cond. 1011 BasicBlock *NewPH = SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get()); 1012 1013 // Now that we have a place to insert the conditional branch, create a place 1014 // to branch to: this is the exit block out of the loop that we should 1015 // short-circuit to. 1016 1017 // Split this block now, so that the loop maintains its exit block, and so 1018 // that the jump from the preheader can execute the contents of the exit block 1019 // without actually branching to it (the exit block should be dominated by the 1020 // loop header, not the preheader). 1021 assert(!L->contains(ExitBlock) && "Exit block is in the loop?"); 1022 BasicBlock *NewExit = 1023 SplitBlock(ExitBlock, &ExitBlock->front(), DT, LI, MSSAU.get()); 1024 1025 // Okay, now we have a position to branch from and a position to branch to, 1026 // insert the new conditional branch. 1027 auto *OldBranch = dyn_cast<BranchInst>(loopPreheader->getTerminator()); 1028 assert(OldBranch && "Failed to split the preheader"); 1029 EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, OldBranch, TI); 1030 LPM->deleteSimpleAnalysisValue(OldBranch, L); 1031 1032 // EmitPreheaderBranchOnCondition removed the OldBranch from the function. 1033 // Delete it, as it is no longer needed. 1034 delete OldBranch; 1035 1036 // We need to reprocess this loop, it could be unswitched again. 1037 redoLoop = true; 1038 1039 // Now that we know that the loop is never entered when this condition is a 1040 // particular value, rewrite the loop with this info. We know that this will 1041 // at least eliminate the old branch. 1042 RewriteLoopBodyWithConditionConstant(L, Cond, Val, false); 1043 1044 ++NumTrivial; 1045 } 1046 1047 /// Check if the first non-constant condition starting from the loop header is 1048 /// a trivial unswitch condition: that is, a condition controls whether or not 1049 /// the loop does anything at all. If it is a trivial condition, unswitching 1050 /// produces no code duplications (equivalently, it produces a simpler loop and 1051 /// a new empty loop, which gets deleted). Therefore always unswitch trivial 1052 /// condition. 1053 bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) { 1054 BasicBlock *CurrentBB = currentLoop->getHeader(); 1055 Instruction *CurrentTerm = CurrentBB->getTerminator(); 1056 LLVMContext &Context = CurrentBB->getContext(); 1057 1058 // If loop header has only one reachable successor (currently via an 1059 // unconditional branch or constant foldable conditional branch, but 1060 // should also consider adding constant foldable switch instruction in 1061 // future), we should keep looking for trivial condition candidates in 1062 // the successor as well. An alternative is to constant fold conditions 1063 // and merge successors into loop header (then we only need to check header's 1064 // terminator). The reason for not doing this in LoopUnswitch pass is that 1065 // it could potentially break LoopPassManager's invariants. Folding dead 1066 // branches could either eliminate the current loop or make other loops 1067 // unreachable. LCSSA form might also not be preserved after deleting 1068 // branches. The following code keeps traversing loop header's successors 1069 // until it finds the trivial condition candidate (condition that is not a 1070 // constant). Since unswitching generates branches with constant conditions, 1071 // this scenario could be very common in practice. 1072 SmallPtrSet<BasicBlock*, 8> Visited; 1073 1074 while (true) { 1075 // If we exit loop or reach a previous visited block, then 1076 // we can not reach any trivial condition candidates (unfoldable 1077 // branch instructions or switch instructions) and no unswitch 1078 // can happen. Exit and return false. 1079 if (!currentLoop->contains(CurrentBB) || !Visited.insert(CurrentBB).second) 1080 return false; 1081 1082 // Check if this loop will execute any side-effecting instructions (e.g. 1083 // stores, calls, volatile loads) in the part of the loop that the code 1084 // *would* execute. Check the header first. 1085 for (Instruction &I : *CurrentBB) 1086 if (I.mayHaveSideEffects()) 1087 return false; 1088 1089 if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) { 1090 if (BI->isUnconditional()) { 1091 CurrentBB = BI->getSuccessor(0); 1092 } else if (BI->getCondition() == ConstantInt::getTrue(Context)) { 1093 CurrentBB = BI->getSuccessor(0); 1094 } else if (BI->getCondition() == ConstantInt::getFalse(Context)) { 1095 CurrentBB = BI->getSuccessor(1); 1096 } else { 1097 // Found a trivial condition candidate: non-foldable conditional branch. 1098 break; 1099 } 1100 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) { 1101 // At this point, any constant-foldable instructions should have probably 1102 // been folded. 1103 ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition()); 1104 if (!Cond) 1105 break; 1106 // Find the target block we are definitely going to. 1107 CurrentBB = SI->findCaseValue(Cond)->getCaseSuccessor(); 1108 } else { 1109 // We do not understand these terminator instructions. 1110 break; 1111 } 1112 1113 CurrentTerm = CurrentBB->getTerminator(); 1114 } 1115 1116 // CondVal is the condition that controls the trivial condition. 1117 // LoopExitBB is the BasicBlock that loop exits when meets trivial condition. 1118 Constant *CondVal = nullptr; 1119 BasicBlock *LoopExitBB = nullptr; 1120 1121 if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) { 1122 // If this isn't branching on an invariant condition, we can't unswitch it. 1123 if (!BI->isConditional()) 1124 return false; 1125 1126 Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), 1127 currentLoop, Changed).first; 1128 1129 // Unswitch only if the trivial condition itself is an LIV (not 1130 // partial LIV which could occur in and/or) 1131 if (!LoopCond || LoopCond != BI->getCondition()) 1132 return false; 1133 1134 // Check to see if a successor of the branch is guaranteed to 1135 // exit through a unique exit block without having any 1136 // side-effects. If so, determine the value of Cond that causes 1137 // it to do this. 1138 if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, 1139 BI->getSuccessor(0)))) { 1140 CondVal = ConstantInt::getTrue(Context); 1141 } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, 1142 BI->getSuccessor(1)))) { 1143 CondVal = ConstantInt::getFalse(Context); 1144 } 1145 1146 // If we didn't find a single unique LoopExit block, or if the loop exit 1147 // block contains phi nodes, this isn't trivial. 1148 if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) 1149 return false; // Can't handle this. 1150 1151 if (EqualityPropUnSafe(*LoopCond)) 1152 return false; 1153 1154 UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB, 1155 CurrentTerm); 1156 ++NumBranches; 1157 return true; 1158 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) { 1159 // If this isn't switching on an invariant condition, we can't unswitch it. 1160 Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), 1161 currentLoop, Changed).first; 1162 1163 // Unswitch only if the trivial condition itself is an LIV (not 1164 // partial LIV which could occur in and/or) 1165 if (!LoopCond || LoopCond != SI->getCondition()) 1166 return false; 1167 1168 // Check to see if a successor of the switch is guaranteed to go to the 1169 // latch block or exit through a one exit block without having any 1170 // side-effects. If so, determine the value of Cond that causes it to do 1171 // this. 1172 // Note that we can't trivially unswitch on the default case or 1173 // on already unswitched cases. 1174 for (auto Case : SI->cases()) { 1175 BasicBlock *LoopExitCandidate; 1176 if ((LoopExitCandidate = 1177 isTrivialLoopExitBlock(currentLoop, Case.getCaseSuccessor()))) { 1178 // Okay, we found a trivial case, remember the value that is trivial. 1179 ConstantInt *CaseVal = Case.getCaseValue(); 1180 1181 // Check that it was not unswitched before, since already unswitched 1182 // trivial vals are looks trivial too. 1183 if (BranchesInfo.isUnswitched(SI, CaseVal)) 1184 continue; 1185 LoopExitBB = LoopExitCandidate; 1186 CondVal = CaseVal; 1187 break; 1188 } 1189 } 1190 1191 // If we didn't find a single unique LoopExit block, or if the loop exit 1192 // block contains phi nodes, this isn't trivial. 1193 if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) 1194 return false; // Can't handle this. 1195 1196 UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB, 1197 nullptr); 1198 1199 // We are only unswitching full LIV. 1200 BranchesInfo.setUnswitched(SI, CondVal); 1201 ++NumSwitches; 1202 return true; 1203 } 1204 return false; 1205 } 1206 1207 /// Split all of the edges from inside the loop to their exit blocks. 1208 /// Update the appropriate Phi nodes as we do so. 1209 void LoopUnswitch::SplitExitEdges(Loop *L, 1210 const SmallVectorImpl<BasicBlock *> &ExitBlocks){ 1211 1212 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { 1213 BasicBlock *ExitBlock = ExitBlocks[i]; 1214 SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock), 1215 pred_end(ExitBlock)); 1216 1217 // Although SplitBlockPredecessors doesn't preserve loop-simplify in 1218 // general, if we call it on all predecessors of all exits then it does. 1219 SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", DT, LI, MSSAU.get(), 1220 /*PreserveLCSSA*/ true); 1221 } 1222 } 1223 1224 /// We determined that the loop is profitable to unswitch when LIC equal Val. 1225 /// Split it into loop versions and test the condition outside of either loop. 1226 /// Return the loops created as Out1/Out2. 1227 void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, 1228 Loop *L, Instruction *TI) { 1229 Function *F = loopHeader->getParent(); 1230 LLVM_DEBUG(dbgs() << "loop-unswitch: Unswitching loop %" 1231 << loopHeader->getName() << " [" << L->getBlocks().size() 1232 << " blocks] in Function " << F->getName() << " when '" 1233 << *Val << "' == " << *LIC << "\n"); 1234 1235 // We are going to make essential changes to CFG. This may invalidate cached 1236 // information for L or one of its parent loops in SCEV. 1237 if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>()) 1238 SEWP->getSE().forgetTopmostLoop(L); 1239 1240 LoopBlocks.clear(); 1241 NewBlocks.clear(); 1242 1243 // First step, split the preheader and exit blocks, and add these blocks to 1244 // the LoopBlocks list. 1245 BasicBlock *NewPreheader = 1246 SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get()); 1247 LoopBlocks.push_back(NewPreheader); 1248 1249 // We want the loop to come after the preheader, but before the exit blocks. 1250 LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end()); 1251 1252 SmallVector<BasicBlock*, 8> ExitBlocks; 1253 L->getUniqueExitBlocks(ExitBlocks); 1254 1255 // Split all of the edges from inside the loop to their exit blocks. Update 1256 // the appropriate Phi nodes as we do so. 1257 SplitExitEdges(L, ExitBlocks); 1258 1259 // The exit blocks may have been changed due to edge splitting, recompute. 1260 ExitBlocks.clear(); 1261 L->getUniqueExitBlocks(ExitBlocks); 1262 1263 // Add exit blocks to the loop blocks. 1264 LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end()); 1265 1266 // Next step, clone all of the basic blocks that make up the loop (including 1267 // the loop preheader and exit blocks), keeping track of the mapping between 1268 // the instructions and blocks. 1269 NewBlocks.reserve(LoopBlocks.size()); 1270 ValueToValueMapTy VMap; 1271 for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) { 1272 BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F); 1273 1274 NewBlocks.push_back(NewBB); 1275 VMap[LoopBlocks[i]] = NewBB; // Keep the BB mapping. 1276 LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L); 1277 } 1278 1279 // Splice the newly inserted blocks into the function right before the 1280 // original preheader. 1281 F->getBasicBlockList().splice(NewPreheader->getIterator(), 1282 F->getBasicBlockList(), 1283 NewBlocks[0]->getIterator(), F->end()); 1284 1285 // Now we create the new Loop object for the versioned loop. 1286 Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM); 1287 1288 // Recalculate unswitching quota, inherit simplified switches info for NewBB, 1289 // Probably clone more loop-unswitch related loop properties. 1290 BranchesInfo.cloneData(NewLoop, L, VMap); 1291 1292 Loop *ParentLoop = L->getParentLoop(); 1293 if (ParentLoop) { 1294 // Make sure to add the cloned preheader and exit blocks to the parent loop 1295 // as well. 1296 ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI); 1297 } 1298 1299 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { 1300 BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]); 1301 // The new exit block should be in the same loop as the old one. 1302 if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i])) 1303 ExitBBLoop->addBasicBlockToLoop(NewExit, *LI); 1304 1305 assert(NewExit->getTerminator()->getNumSuccessors() == 1 && 1306 "Exit block should have been split to have one successor!"); 1307 BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0); 1308 1309 // If the successor of the exit block had PHI nodes, add an entry for 1310 // NewExit. 1311 for (PHINode &PN : ExitSucc->phis()) { 1312 Value *V = PN.getIncomingValueForBlock(ExitBlocks[i]); 1313 ValueToValueMapTy::iterator It = VMap.find(V); 1314 if (It != VMap.end()) V = It->second; 1315 PN.addIncoming(V, NewExit); 1316 } 1317 1318 if (LandingPadInst *LPad = NewExit->getLandingPadInst()) { 1319 PHINode *PN = PHINode::Create(LPad->getType(), 0, "", 1320 &*ExitSucc->getFirstInsertionPt()); 1321 1322 for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc); 1323 I != E; ++I) { 1324 BasicBlock *BB = *I; 1325 LandingPadInst *LPI = BB->getLandingPadInst(); 1326 LPI->replaceAllUsesWith(PN); 1327 PN->addIncoming(LPI, BB); 1328 } 1329 } 1330 } 1331 1332 // Rewrite the code to refer to itself. 1333 for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i) { 1334 for (Instruction &I : *NewBlocks[i]) { 1335 RemapInstruction(&I, VMap, 1336 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 1337 if (auto *II = dyn_cast<IntrinsicInst>(&I)) 1338 if (II->getIntrinsicID() == Intrinsic::assume) 1339 AC->registerAssumption(II); 1340 } 1341 } 1342 1343 // Rewrite the original preheader to select between versions of the loop. 1344 BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator()); 1345 assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] && 1346 "Preheader splitting did not work correctly!"); 1347 1348 if (MSSAU) { 1349 // Update MemorySSA after cloning, and before splitting to unreachables, 1350 // since that invalidates the 1:1 mapping of clones in VMap. 1351 LoopBlocksRPO LBRPO(L); 1352 LBRPO.perform(LI); 1353 MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, VMap); 1354 } 1355 1356 // Emit the new branch that selects between the two versions of this loop. 1357 EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR, 1358 TI); 1359 LPM->deleteSimpleAnalysisValue(OldBR, L); 1360 if (MSSAU) { 1361 // Update MemoryPhis in Exit blocks. 1362 MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMap, *DT); 1363 if (VerifyMemorySSA) 1364 MSSA->verifyMemorySSA(); 1365 } 1366 1367 // The OldBr was replaced by a new one and removed (but not erased) by 1368 // EmitPreheaderBranchOnCondition. It is no longer needed, so delete it. 1369 delete OldBR; 1370 1371 LoopProcessWorklist.push_back(NewLoop); 1372 redoLoop = true; 1373 1374 // Keep a WeakTrackingVH holding onto LIC. If the first call to 1375 // RewriteLoopBody 1376 // deletes the instruction (for example by simplifying a PHI that feeds into 1377 // the condition that we're unswitching on), we don't rewrite the second 1378 // iteration. 1379 WeakTrackingVH LICHandle(LIC); 1380 1381 // Now we rewrite the original code to know that the condition is true and the 1382 // new code to know that the condition is false. 1383 RewriteLoopBodyWithConditionConstant(L, LIC, Val, false); 1384 1385 // It's possible that simplifying one loop could cause the other to be 1386 // changed to another value or a constant. If its a constant, don't simplify 1387 // it. 1388 if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop && 1389 LICHandle && !isa<Constant>(LICHandle)) 1390 RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true); 1391 1392 if (MSSA && VerifyMemorySSA) 1393 MSSA->verifyMemorySSA(); 1394 } 1395 1396 /// Remove all instances of I from the worklist vector specified. 1397 static void RemoveFromWorklist(Instruction *I, 1398 std::vector<Instruction*> &Worklist) { 1399 1400 Worklist.erase(std::remove(Worklist.begin(), Worklist.end(), I), 1401 Worklist.end()); 1402 } 1403 1404 /// When we find that I really equals V, remove I from the 1405 /// program, replacing all uses with V and update the worklist. 1406 static void ReplaceUsesOfWith(Instruction *I, Value *V, 1407 std::vector<Instruction *> &Worklist, Loop *L, 1408 LPPassManager *LPM, MemorySSAUpdater *MSSAU) { 1409 LLVM_DEBUG(dbgs() << "Replace with '" << *V << "': " << *I << "\n"); 1410 1411 // Add uses to the worklist, which may be dead now. 1412 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 1413 if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) 1414 Worklist.push_back(Use); 1415 1416 // Add users to the worklist which may be simplified now. 1417 for (User *U : I->users()) 1418 Worklist.push_back(cast<Instruction>(U)); 1419 LPM->deleteSimpleAnalysisValue(I, L); 1420 RemoveFromWorklist(I, Worklist); 1421 I->replaceAllUsesWith(V); 1422 if (!I->mayHaveSideEffects()) { 1423 if (MSSAU) 1424 MSSAU->removeMemoryAccess(I); 1425 I->eraseFromParent(); 1426 } 1427 ++NumSimplify; 1428 } 1429 1430 /// We know either that the value LIC has the value specified by Val in the 1431 /// specified loop, or we know it does NOT have that value. 1432 /// Rewrite any uses of LIC or of properties correlated to it. 1433 void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, 1434 Constant *Val, 1435 bool IsEqual) { 1436 assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?"); 1437 1438 // FIXME: Support correlated properties, like: 1439 // for (...) 1440 // if (li1 < li2) 1441 // ... 1442 // if (li1 > li2) 1443 // ... 1444 1445 // FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches, 1446 // selects, switches. 1447 std::vector<Instruction*> Worklist; 1448 LLVMContext &Context = Val->getContext(); 1449 1450 // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC 1451 // in the loop with the appropriate one directly. 1452 if (IsEqual || (isa<ConstantInt>(Val) && 1453 Val->getType()->isIntegerTy(1))) { 1454 Value *Replacement; 1455 if (IsEqual) 1456 Replacement = Val; 1457 else 1458 Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()), 1459 !cast<ConstantInt>(Val)->getZExtValue()); 1460 1461 for (User *U : LIC->users()) { 1462 Instruction *UI = dyn_cast<Instruction>(U); 1463 if (!UI || !L->contains(UI)) 1464 continue; 1465 Worklist.push_back(UI); 1466 } 1467 1468 for (Instruction *UI : Worklist) 1469 UI->replaceUsesOfWith(LIC, Replacement); 1470 1471 SimplifyCode(Worklist, L); 1472 return; 1473 } 1474 1475 // Otherwise, we don't know the precise value of LIC, but we do know that it 1476 // is certainly NOT "Val". As such, simplify any uses in the loop that we 1477 // can. This case occurs when we unswitch switch statements. 1478 for (User *U : LIC->users()) { 1479 Instruction *UI = dyn_cast<Instruction>(U); 1480 if (!UI || !L->contains(UI)) 1481 continue; 1482 1483 // At this point, we know LIC is definitely not Val. Try to use some simple 1484 // logic to simplify the user w.r.t. to the context. 1485 if (Value *Replacement = SimplifyInstructionWithNotEqual(UI, LIC, Val)) { 1486 if (LI->replacementPreservesLCSSAForm(UI, Replacement)) { 1487 // This in-loop instruction has been simplified w.r.t. its context, 1488 // i.e. LIC != Val, make sure we propagate its replacement value to 1489 // all its users. 1490 // 1491 // We can not yet delete UI, the LIC user, yet, because that would invalidate 1492 // the LIC->users() iterator !. However, we can make this instruction 1493 // dead by replacing all its users and push it onto the worklist so that 1494 // it can be properly deleted and its operands simplified. 1495 UI->replaceAllUsesWith(Replacement); 1496 } 1497 } 1498 1499 // This is a LIC user, push it into the worklist so that SimplifyCode can 1500 // attempt to simplify it. 1501 Worklist.push_back(UI); 1502 1503 // If we know that LIC is not Val, use this info to simplify code. 1504 SwitchInst *SI = dyn_cast<SwitchInst>(UI); 1505 if (!SI || !isa<ConstantInt>(Val)) continue; 1506 1507 // NOTE: if a case value for the switch is unswitched out, we record it 1508 // after the unswitch finishes. We can not record it here as the switch 1509 // is not a direct user of the partial LIV. 1510 SwitchInst::CaseHandle DeadCase = 1511 *SI->findCaseValue(cast<ConstantInt>(Val)); 1512 // Default case is live for multiple values. 1513 if (DeadCase == *SI->case_default()) 1514 continue; 1515 1516 // Found a dead case value. Don't remove PHI nodes in the 1517 // successor if they become single-entry, those PHI nodes may 1518 // be in the Users list. 1519 1520 BasicBlock *Switch = SI->getParent(); 1521 BasicBlock *SISucc = DeadCase.getCaseSuccessor(); 1522 BasicBlock *Latch = L->getLoopLatch(); 1523 1524 if (!SI->findCaseDest(SISucc)) continue; // Edge is critical. 1525 // If the DeadCase successor dominates the loop latch, then the 1526 // transformation isn't safe since it will delete the sole predecessor edge 1527 // to the latch. 1528 if (Latch && DT->dominates(SISucc, Latch)) 1529 continue; 1530 1531 // FIXME: This is a hack. We need to keep the successor around 1532 // and hooked up so as to preserve the loop structure, because 1533 // trying to update it is complicated. So instead we preserve the 1534 // loop structure and put the block on a dead code path. 1535 SplitEdge(Switch, SISucc, DT, LI, MSSAU.get()); 1536 // Compute the successors instead of relying on the return value 1537 // of SplitEdge, since it may have split the switch successor 1538 // after PHI nodes. 1539 BasicBlock *NewSISucc = DeadCase.getCaseSuccessor(); 1540 BasicBlock *OldSISucc = *succ_begin(NewSISucc); 1541 // Create an "unreachable" destination. 1542 BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable", 1543 Switch->getParent(), 1544 OldSISucc); 1545 new UnreachableInst(Context, Abort); 1546 // Force the new case destination to branch to the "unreachable" 1547 // block while maintaining a (dead) CFG edge to the old block. 1548 NewSISucc->getTerminator()->eraseFromParent(); 1549 BranchInst::Create(Abort, OldSISucc, 1550 ConstantInt::getTrue(Context), NewSISucc); 1551 // Release the PHI operands for this edge. 1552 for (PHINode &PN : NewSISucc->phis()) 1553 PN.setIncomingValueForBlock(Switch, UndefValue::get(PN.getType())); 1554 // Tell the domtree about the new block. We don't fully update the 1555 // domtree here -- instead we force it to do a full recomputation 1556 // after the pass is complete -- but we do need to inform it of 1557 // new blocks. 1558 DT->addNewBlock(Abort, NewSISucc); 1559 } 1560 1561 SimplifyCode(Worklist, L); 1562 } 1563 1564 /// Now that we have simplified some instructions in the loop, walk over it and 1565 /// constant prop, dce, and fold control flow where possible. Note that this is 1566 /// effectively a very simple loop-structure-aware optimizer. During processing 1567 /// of this loop, L could very well be deleted, so it must not be used. 1568 /// 1569 /// FIXME: When the loop optimizer is more mature, separate this out to a new 1570 /// pass. 1571 /// 1572 void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { 1573 const DataLayout &DL = L->getHeader()->getModule()->getDataLayout(); 1574 while (!Worklist.empty()) { 1575 Instruction *I = Worklist.back(); 1576 Worklist.pop_back(); 1577 1578 // Simple DCE. 1579 if (isInstructionTriviallyDead(I)) { 1580 LLVM_DEBUG(dbgs() << "Remove dead instruction '" << *I << "\n"); 1581 1582 // Add uses to the worklist, which may be dead now. 1583 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 1584 if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) 1585 Worklist.push_back(Use); 1586 LPM->deleteSimpleAnalysisValue(I, L); 1587 RemoveFromWorklist(I, Worklist); 1588 if (MSSAU) 1589 MSSAU->removeMemoryAccess(I); 1590 I->eraseFromParent(); 1591 ++NumSimplify; 1592 continue; 1593 } 1594 1595 // See if instruction simplification can hack this up. This is common for 1596 // things like "select false, X, Y" after unswitching made the condition be 1597 // 'false'. TODO: update the domtree properly so we can pass it here. 1598 if (Value *V = SimplifyInstruction(I, DL)) 1599 if (LI->replacementPreservesLCSSAForm(I, V)) { 1600 ReplaceUsesOfWith(I, V, Worklist, L, LPM, MSSAU.get()); 1601 continue; 1602 } 1603 1604 // Special case hacks that appear commonly in unswitched code. 1605 if (BranchInst *BI = dyn_cast<BranchInst>(I)) { 1606 if (BI->isUnconditional()) { 1607 // If BI's parent is the only pred of the successor, fold the two blocks 1608 // together. 1609 BasicBlock *Pred = BI->getParent(); 1610 BasicBlock *Succ = BI->getSuccessor(0); 1611 BasicBlock *SinglePred = Succ->getSinglePredecessor(); 1612 if (!SinglePred) continue; // Nothing to do. 1613 assert(SinglePred == Pred && "CFG broken"); 1614 1615 LLVM_DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- " 1616 << Succ->getName() << "\n"); 1617 1618 // Resolve any single entry PHI nodes in Succ. 1619 while (PHINode *PN = dyn_cast<PHINode>(Succ->begin())) 1620 ReplaceUsesOfWith(PN, PN->getIncomingValue(0), Worklist, L, LPM, 1621 MSSAU.get()); 1622 1623 // If Succ has any successors with PHI nodes, update them to have 1624 // entries coming from Pred instead of Succ. 1625 Succ->replaceAllUsesWith(Pred); 1626 1627 // Move all of the successor contents from Succ to Pred. 1628 Pred->getInstList().splice(BI->getIterator(), Succ->getInstList(), 1629 Succ->begin(), Succ->end()); 1630 if (MSSAU) 1631 MSSAU->moveAllAfterMergeBlocks(Succ, Pred, BI); 1632 LPM->deleteSimpleAnalysisValue(BI, L); 1633 RemoveFromWorklist(BI, Worklist); 1634 BI->eraseFromParent(); 1635 1636 // Remove Succ from the loop tree. 1637 LI->removeBlock(Succ); 1638 LPM->deleteSimpleAnalysisValue(Succ, L); 1639 Succ->eraseFromParent(); 1640 ++NumSimplify; 1641 continue; 1642 } 1643 1644 continue; 1645 } 1646 } 1647 } 1648 1649 /// Simple simplifications we can do given the information that Cond is 1650 /// definitely not equal to Val. 1651 Value *LoopUnswitch::SimplifyInstructionWithNotEqual(Instruction *Inst, 1652 Value *Invariant, 1653 Constant *Val) { 1654 // icmp eq cond, val -> false 1655 ICmpInst *CI = dyn_cast<ICmpInst>(Inst); 1656 if (CI && CI->isEquality()) { 1657 Value *Op0 = CI->getOperand(0); 1658 Value *Op1 = CI->getOperand(1); 1659 if ((Op0 == Invariant && Op1 == Val) || (Op0 == Val && Op1 == Invariant)) { 1660 LLVMContext &Ctx = Inst->getContext(); 1661 if (CI->getPredicate() == CmpInst::ICMP_EQ) 1662 return ConstantInt::getFalse(Ctx); 1663 else 1664 return ConstantInt::getTrue(Ctx); 1665 } 1666 } 1667 1668 // FIXME: there may be other opportunities, e.g. comparison with floating 1669 // point, or Invariant - Val != 0, etc. 1670 return nullptr; 1671 } 1672