1 //===- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop -------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass transforms loops that contain branches on loop-invariant conditions
10 // to multiple loops.  For example, it turns the left into the right code:
11 //
12 //  for (...)                  if (lic)
13 //    A                          for (...)
14 //    if (lic)                     A; B; C
15 //      B                      else
16 //    C                          for (...)
17 //                                 A; C
18 //
19 // This can increase the size of the code exponentially (doubling it every time
20 // a loop is unswitched) so we only unswitch if the resultant code will be
21 // smaller than a threshold.
22 //
23 // This pass expects LICM to be run before it to hoist invariant conditions out
24 // of the loop, to make the unswitching opportunity obvious.
25 //
26 //===----------------------------------------------------------------------===//
27 
28 #include "llvm/ADT/DenseMap.h"
29 #include "llvm/ADT/SmallPtrSet.h"
30 #include "llvm/ADT/SmallVector.h"
31 #include "llvm/ADT/Statistic.h"
32 #include "llvm/Analysis/AssumptionCache.h"
33 #include "llvm/Analysis/CodeMetrics.h"
34 #include "llvm/Analysis/InstructionSimplify.h"
35 #include "llvm/Analysis/LazyBlockFrequencyInfo.h"
36 #include "llvm/Analysis/LegacyDivergenceAnalysis.h"
37 #include "llvm/Analysis/LoopInfo.h"
38 #include "llvm/Analysis/LoopIterator.h"
39 #include "llvm/Analysis/LoopPass.h"
40 #include "llvm/Analysis/MemorySSA.h"
41 #include "llvm/Analysis/MemorySSAUpdater.h"
42 #include "llvm/Analysis/MustExecute.h"
43 #include "llvm/Analysis/ScalarEvolution.h"
44 #include "llvm/Analysis/TargetTransformInfo.h"
45 #include "llvm/IR/Attributes.h"
46 #include "llvm/IR/BasicBlock.h"
47 #include "llvm/IR/Constant.h"
48 #include "llvm/IR/Constants.h"
49 #include "llvm/IR/DerivedTypes.h"
50 #include "llvm/IR/Dominators.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/IRBuilder.h"
53 #include "llvm/IR/InstrTypes.h"
54 #include "llvm/IR/Instruction.h"
55 #include "llvm/IR/Instructions.h"
56 #include "llvm/IR/IntrinsicInst.h"
57 #include "llvm/IR/Intrinsics.h"
58 #include "llvm/IR/Module.h"
59 #include "llvm/IR/Type.h"
60 #include "llvm/IR/User.h"
61 #include "llvm/IR/Value.h"
62 #include "llvm/IR/ValueHandle.h"
63 #include "llvm/InitializePasses.h"
64 #include "llvm/Pass.h"
65 #include "llvm/Support/Casting.h"
66 #include "llvm/Support/CommandLine.h"
67 #include "llvm/Support/Debug.h"
68 #include "llvm/Support/raw_ostream.h"
69 #include "llvm/Transforms/Scalar.h"
70 #include "llvm/Transforms/Scalar/LoopPassManager.h"
71 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
72 #include "llvm/Transforms/Utils/Cloning.h"
73 #include "llvm/Transforms/Utils/Local.h"
74 #include "llvm/Transforms/Utils/LoopUtils.h"
75 #include "llvm/Transforms/Utils/ValueMapper.h"
76 #include <algorithm>
77 #include <cassert>
78 #include <map>
79 #include <set>
80 #include <tuple>
81 #include <utility>
82 #include <vector>
83 
84 using namespace llvm;
85 
86 #define DEBUG_TYPE "loop-unswitch"
87 
88 STATISTIC(NumBranches, "Number of branches unswitched");
89 STATISTIC(NumSwitches, "Number of switches unswitched");
90 STATISTIC(NumGuards,   "Number of guards unswitched");
91 STATISTIC(NumSelects , "Number of selects unswitched");
92 STATISTIC(NumTrivial , "Number of unswitches that are trivial");
93 STATISTIC(NumSimplify, "Number of simplifications of unswitched code");
94 STATISTIC(TotalInsts,  "Total number of instructions analyzed");
95 
96 // The specific value of 100 here was chosen based only on intuition and a
97 // few specific examples.
98 static cl::opt<unsigned>
99 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
100           cl::init(100), cl::Hidden);
101 
102 static cl::opt<unsigned>
103     MSSAThreshold("loop-unswitch-memoryssa-threshold",
104                   cl::desc("Max number of memory uses to explore during "
105                            "partial unswitching analysis"),
106                   cl::init(100), cl::Hidden);
107 
108 namespace {
109 
110   class LUAnalysisCache {
111     using UnswitchedValsMap =
112         DenseMap<const SwitchInst *, SmallPtrSet<const Value *, 8>>;
113     using UnswitchedValsIt = UnswitchedValsMap::iterator;
114 
115     struct LoopProperties {
116       unsigned CanBeUnswitchedCount;
117       unsigned WasUnswitchedCount;
118       unsigned SizeEstimation;
119       UnswitchedValsMap UnswitchedVals;
120     };
121 
122     // Here we use std::map instead of DenseMap, since we need to keep valid
123     // LoopProperties pointer for current loop for better performance.
124     using LoopPropsMap = std::map<const Loop *, LoopProperties>;
125     using LoopPropsMapIt = LoopPropsMap::iterator;
126 
127     LoopPropsMap LoopsProperties;
128     UnswitchedValsMap *CurLoopInstructions = nullptr;
129     LoopProperties *CurrentLoopProperties = nullptr;
130 
131     // A loop unswitching with an estimated cost above this threshold
132     // is not performed. MaxSize is turned into unswitching quota for
133     // the current loop, and reduced correspondingly, though note that
134     // the quota is returned by releaseMemory() when the loop has been
135     // processed, so that MaxSize will return to its previous
136     // value. So in most cases MaxSize will equal the Threshold flag
137     // when a new loop is processed. An exception to that is that
138     // MaxSize will have a smaller value while processing nested loops
139     // that were introduced due to loop unswitching of an outer loop.
140     //
141     // FIXME: The way that MaxSize works is subtle and depends on the
142     // pass manager processing loops and calling releaseMemory() in a
143     // specific order. It would be good to find a more straightforward
144     // way of doing what MaxSize does.
145     unsigned MaxSize;
146 
147   public:
148     LUAnalysisCache() : MaxSize(Threshold) {}
149 
150     // Analyze loop. Check its size, calculate is it possible to unswitch
151     // it. Returns true if we can unswitch this loop.
152     bool countLoop(const Loop *L, const TargetTransformInfo &TTI,
153                    AssumptionCache *AC);
154 
155     // Clean all data related to given loop.
156     void forgetLoop(const Loop *L);
157 
158     // Mark case value as unswitched.
159     // Since SI instruction can be partly unswitched, in order to avoid
160     // extra unswitching in cloned loops keep track all unswitched values.
161     void setUnswitched(const SwitchInst *SI, const Value *V);
162 
163     // Check was this case value unswitched before or not.
164     bool isUnswitched(const SwitchInst *SI, const Value *V);
165 
166     // Returns true if another unswitching could be done within the cost
167     // threshold.
168     bool costAllowsUnswitching();
169 
170     // Clone all loop-unswitch related loop properties.
171     // Redistribute unswitching quotas.
172     // Note, that new loop data is stored inside the VMap.
173     void cloneData(const Loop *NewLoop, const Loop *OldLoop,
174                    const ValueToValueMapTy &VMap);
175   };
176 
177   class LoopUnswitch : public LoopPass {
178     LoopInfo *LI;  // Loop information
179     LPPassManager *LPM;
180     AssumptionCache *AC;
181 
182     // Used to check if second loop needs processing after
183     // rewriteLoopBodyWithConditionConstant rewrites first loop.
184     std::vector<Loop*> LoopProcessWorklist;
185 
186     LUAnalysisCache BranchesInfo;
187 
188     bool OptimizeForSize;
189     bool RedoLoop = false;
190 
191     Loop *CurrentLoop = nullptr;
192     DominatorTree *DT = nullptr;
193     MemorySSA *MSSA = nullptr;
194     AAResults *AA = nullptr;
195     std::unique_ptr<MemorySSAUpdater> MSSAU;
196     BasicBlock *LoopHeader = nullptr;
197     BasicBlock *LoopPreheader = nullptr;
198 
199     bool SanitizeMemory;
200     SimpleLoopSafetyInfo SafetyInfo;
201 
202     // LoopBlocks contains all of the basic blocks of the loop, including the
203     // preheader of the loop, the body of the loop, and the exit blocks of the
204     // loop, in that order.
205     std::vector<BasicBlock*> LoopBlocks;
206     // NewBlocks contained cloned copy of basic blocks from LoopBlocks.
207     std::vector<BasicBlock*> NewBlocks;
208 
209     bool HasBranchDivergence;
210 
211   public:
212     static char ID; // Pass ID, replacement for typeid
213 
214     explicit LoopUnswitch(bool Os = false, bool HasBranchDivergence = false)
215         : LoopPass(ID), OptimizeForSize(Os),
216           HasBranchDivergence(HasBranchDivergence) {
217       initializeLoopUnswitchPass(*PassRegistry::getPassRegistry());
218     }
219 
220     bool runOnLoop(Loop *L, LPPassManager &LPM) override;
221     bool processCurrentLoop();
222     bool isUnreachableDueToPreviousUnswitching(BasicBlock *);
223 
224     /// This transformation requires natural loop information & requires that
225     /// loop preheaders be inserted into the CFG.
226     ///
227     void getAnalysisUsage(AnalysisUsage &AU) const override {
228       // Lazy BFI and BPI are marked as preserved here so Loop Unswitching
229       // can remain part of the same loop pass as LICM
230       AU.addPreserved<LazyBlockFrequencyInfoPass>();
231       AU.addPreserved<LazyBranchProbabilityInfoPass>();
232       AU.addRequired<AssumptionCacheTracker>();
233       AU.addRequired<TargetTransformInfoWrapperPass>();
234       if (EnableMSSALoopDependency) {
235         AU.addRequired<MemorySSAWrapperPass>();
236         AU.addPreserved<MemorySSAWrapperPass>();
237       }
238       if (HasBranchDivergence)
239         AU.addRequired<LegacyDivergenceAnalysis>();
240       getLoopAnalysisUsage(AU);
241     }
242 
243   private:
244     void releaseMemory() override { BranchesInfo.forgetLoop(CurrentLoop); }
245 
246     void initLoopData() {
247       LoopHeader = CurrentLoop->getHeader();
248       LoopPreheader = CurrentLoop->getLoopPreheader();
249     }
250 
251     /// Split all of the edges from inside the loop to their exit blocks.
252     /// Update the appropriate Phi nodes as we do so.
253     void splitExitEdges(Loop *L,
254                         const SmallVectorImpl<BasicBlock *> &ExitBlocks);
255 
256     bool tryTrivialLoopUnswitch(bool &Changed);
257 
258     bool unswitchIfProfitable(Value *LoopCond, Constant *Val,
259                               Instruction *TI = nullptr,
260                               ArrayRef<Instruction *> ToDuplicate = {});
261     void unswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
262                                   BasicBlock *ExitBlock, Instruction *TI);
263     void unswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L,
264                                      Instruction *TI,
265                                      ArrayRef<Instruction *> ToDuplicate = {});
266 
267     void rewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
268                                               Constant *Val, bool IsEqual);
269 
270     void
271     emitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
272                                    BasicBlock *TrueDest, BasicBlock *FalseDest,
273                                    BranchInst *OldBranch, Instruction *TI,
274                                    ArrayRef<Instruction *> ToDuplicate = {});
275 
276     void simplifyCode(std::vector<Instruction *> &Worklist, Loop *L);
277 
278     /// Given that the Invariant is not equal to Val. Simplify instructions
279     /// in the loop.
280     Value *simplifyInstructionWithNotEqual(Instruction *Inst, Value *Invariant,
281                                            Constant *Val);
282   };
283 
284 } // end anonymous namespace
285 
286 // Analyze loop. Check its size, calculate is it possible to unswitch
287 // it. Returns true if we can unswitch this loop.
288 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI,
289                                 AssumptionCache *AC) {
290   LoopPropsMapIt PropsIt;
291   bool Inserted;
292   std::tie(PropsIt, Inserted) =
293       LoopsProperties.insert(std::make_pair(L, LoopProperties()));
294 
295   LoopProperties &Props = PropsIt->second;
296 
297   if (Inserted) {
298     // New loop.
299 
300     // Limit the number of instructions to avoid causing significant code
301     // expansion, and the number of basic blocks, to avoid loops with
302     // large numbers of branches which cause loop unswitching to go crazy.
303     // This is a very ad-hoc heuristic.
304 
305     SmallPtrSet<const Value *, 32> EphValues;
306     CodeMetrics::collectEphemeralValues(L, AC, EphValues);
307 
308     // FIXME: This is overly conservative because it does not take into
309     // consideration code simplification opportunities and code that can
310     // be shared by the resultant unswitched loops.
311     CodeMetrics Metrics;
312     for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); I != E;
313          ++I)
314       Metrics.analyzeBasicBlock(*I, TTI, EphValues);
315 
316     Props.SizeEstimation = Metrics.NumInsts;
317     Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation);
318     Props.WasUnswitchedCount = 0;
319     MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount;
320 
321     if (Metrics.notDuplicatable) {
322       LLVM_DEBUG(dbgs() << "NOT unswitching loop %" << L->getHeader()->getName()
323                         << ", contents cannot be "
324                         << "duplicated!\n");
325       return false;
326     }
327   }
328 
329   // Be careful. This links are good only before new loop addition.
330   CurrentLoopProperties = &Props;
331   CurLoopInstructions = &Props.UnswitchedVals;
332 
333   return true;
334 }
335 
336 // Clean all data related to given loop.
337 void LUAnalysisCache::forgetLoop(const Loop *L) {
338   LoopPropsMapIt LIt = LoopsProperties.find(L);
339 
340   if (LIt != LoopsProperties.end()) {
341     LoopProperties &Props = LIt->second;
342     MaxSize += (Props.CanBeUnswitchedCount + Props.WasUnswitchedCount) *
343                Props.SizeEstimation;
344     LoopsProperties.erase(LIt);
345   }
346 
347   CurrentLoopProperties = nullptr;
348   CurLoopInstructions = nullptr;
349 }
350 
351 // Mark case value as unswitched.
352 // Since SI instruction can be partly unswitched, in order to avoid
353 // extra unswitching in cloned loops keep track all unswitched values.
354 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) {
355   (*CurLoopInstructions)[SI].insert(V);
356 }
357 
358 // Check was this case value unswitched before or not.
359 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) {
360   return (*CurLoopInstructions)[SI].count(V);
361 }
362 
363 bool LUAnalysisCache::costAllowsUnswitching() {
364   return CurrentLoopProperties->CanBeUnswitchedCount > 0;
365 }
366 
367 // Clone all loop-unswitch related loop properties.
368 // Redistribute unswitching quotas.
369 // Note, that new loop data is stored inside the VMap.
370 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop,
371                                 const ValueToValueMapTy &VMap) {
372   LoopProperties &NewLoopProps = LoopsProperties[NewLoop];
373   LoopProperties &OldLoopProps = *CurrentLoopProperties;
374   UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals;
375 
376   // Reallocate "can-be-unswitched quota"
377 
378   --OldLoopProps.CanBeUnswitchedCount;
379   ++OldLoopProps.WasUnswitchedCount;
380   NewLoopProps.WasUnswitchedCount = 0;
381   unsigned Quota = OldLoopProps.CanBeUnswitchedCount;
382   NewLoopProps.CanBeUnswitchedCount = Quota / 2;
383   OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2;
384 
385   NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation;
386 
387   // Clone unswitched values info:
388   // for new loop switches we clone info about values that was
389   // already unswitched and has redundant successors.
390   for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) {
391     const SwitchInst *OldInst = I->first;
392     Value *NewI = VMap.lookup(OldInst);
393     const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI);
394     assert(NewInst && "All instructions that are in SrcBB must be in VMap.");
395 
396     NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst];
397   }
398 }
399 
400 char LoopUnswitch::ID = 0;
401 
402 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops",
403                       false, false)
404 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
405 INITIALIZE_PASS_DEPENDENCY(LoopPass)
406 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
407 INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis)
408 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
409 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops",
410                       false, false)
411 
412 Pass *llvm::createLoopUnswitchPass(bool Os, bool HasBranchDivergence) {
413   return new LoopUnswitch(Os, HasBranchDivergence);
414 }
415 
416 /// Operator chain lattice.
417 enum OperatorChain {
418   OC_OpChainNone,    ///< There is no operator.
419   OC_OpChainOr,      ///< There are only ORs.
420   OC_OpChainAnd,     ///< There are only ANDs.
421   OC_OpChainMixed    ///< There are ANDs and ORs.
422 };
423 
424 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has
425 /// an invariant piece, return the invariant. Otherwise, return null.
426 //
427 /// NOTE: findLIVLoopCondition will not return a partial LIV by walking up a
428 /// mixed operator chain, as we can not reliably find a value which will
429 /// simplify the operator chain. If the chain is AND-only or OR-only, we can use
430 /// 0 or ~0 to simplify the chain.
431 ///
432 /// NOTE: In case a partial LIV and a mixed operator chain, we may be able to
433 /// simplify the condition itself to a loop variant condition, but at the
434 /// cost of creating an entirely new loop.
435 static Value *findLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
436                                    OperatorChain &ParentChain,
437                                    DenseMap<Value *, Value *> &Cache,
438                                    MemorySSAUpdater *MSSAU) {
439   auto CacheIt = Cache.find(Cond);
440   if (CacheIt != Cache.end())
441     return CacheIt->second;
442 
443   // We started analyze new instruction, increment scanned instructions counter.
444   ++TotalInsts;
445 
446   // We can never unswitch on vector conditions.
447   if (Cond->getType()->isVectorTy())
448     return nullptr;
449 
450   // Constants should be folded, not unswitched on!
451   if (isa<Constant>(Cond)) return nullptr;
452 
453   // TODO: Handle: br (VARIANT|INVARIANT).
454 
455   // Hoist simple values out.
456   if (L->makeLoopInvariant(Cond, Changed, nullptr, MSSAU)) {
457     Cache[Cond] = Cond;
458     return Cond;
459   }
460 
461   // Walk up the operator chain to find partial invariant conditions.
462   if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
463     if (BO->getOpcode() == Instruction::And ||
464         BO->getOpcode() == Instruction::Or) {
465       // Given the previous operator, compute the current operator chain status.
466       OperatorChain NewChain;
467       switch (ParentChain) {
468       case OC_OpChainNone:
469         NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
470                                       OC_OpChainOr;
471         break;
472       case OC_OpChainOr:
473         NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr :
474                                       OC_OpChainMixed;
475         break;
476       case OC_OpChainAnd:
477         NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
478                                       OC_OpChainMixed;
479         break;
480       case OC_OpChainMixed:
481         NewChain = OC_OpChainMixed;
482         break;
483       }
484 
485       // If we reach a Mixed state, we do not want to keep walking up as we can not
486       // reliably find a value that will simplify the chain. With this check, we
487       // will return null on the first sight of mixed chain and the caller will
488       // either backtrack to find partial LIV in other operand or return null.
489       if (NewChain != OC_OpChainMixed) {
490         // Update the current operator chain type before we search up the chain.
491         ParentChain = NewChain;
492         // If either the left or right side is invariant, we can unswitch on this,
493         // which will cause the branch to go away in one loop and the condition to
494         // simplify in the other one.
495         if (Value *LHS = findLIVLoopCondition(BO->getOperand(0), L, Changed,
496                                               ParentChain, Cache, MSSAU)) {
497           Cache[Cond] = LHS;
498           return LHS;
499         }
500         // We did not manage to find a partial LIV in operand(0). Backtrack and try
501         // operand(1).
502         ParentChain = NewChain;
503         if (Value *RHS = findLIVLoopCondition(BO->getOperand(1), L, Changed,
504                                               ParentChain, Cache, MSSAU)) {
505           Cache[Cond] = RHS;
506           return RHS;
507         }
508       }
509     }
510 
511   Cache[Cond] = nullptr;
512   return nullptr;
513 }
514 
515 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has
516 /// an invariant piece, return the invariant along with the operator chain type.
517 /// Otherwise, return null.
518 static std::pair<Value *, OperatorChain>
519 findLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
520                      MemorySSAUpdater *MSSAU) {
521   DenseMap<Value *, Value *> Cache;
522   OperatorChain OpChain = OC_OpChainNone;
523   Value *FCond = findLIVLoopCondition(Cond, L, Changed, OpChain, Cache, MSSAU);
524 
525   // In case we do find a LIV, it can not be obtained by walking up a mixed
526   // operator chain.
527   assert((!FCond || OpChain != OC_OpChainMixed) &&
528         "Do not expect a partial LIV with mixed operator chain");
529   return {FCond, OpChain};
530 }
531 
532 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPMRef) {
533   if (skipLoop(L))
534     return false;
535 
536   AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(
537       *L->getHeader()->getParent());
538   LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
539   LPM = &LPMRef;
540   DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
541   AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
542   if (EnableMSSALoopDependency) {
543     MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA();
544     MSSAU = std::make_unique<MemorySSAUpdater>(MSSA);
545     assert(DT && "Cannot update MemorySSA without a valid DomTree.");
546   }
547   CurrentLoop = L;
548   Function *F = CurrentLoop->getHeader()->getParent();
549 
550   SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory);
551   if (SanitizeMemory)
552     SafetyInfo.computeLoopSafetyInfo(L);
553 
554   if (MSSA && VerifyMemorySSA)
555     MSSA->verifyMemorySSA();
556 
557   bool Changed = false;
558   do {
559     assert(CurrentLoop->isLCSSAForm(*DT));
560     if (MSSA && VerifyMemorySSA)
561       MSSA->verifyMemorySSA();
562     RedoLoop = false;
563     Changed |= processCurrentLoop();
564   } while (RedoLoop);
565 
566   if (MSSA && VerifyMemorySSA)
567     MSSA->verifyMemorySSA();
568 
569   return Changed;
570 }
571 
572 // Return true if the BasicBlock BB is unreachable from the loop header.
573 // Return false, otherwise.
574 bool LoopUnswitch::isUnreachableDueToPreviousUnswitching(BasicBlock *BB) {
575   auto *Node = DT->getNode(BB)->getIDom();
576   BasicBlock *DomBB = Node->getBlock();
577   while (CurrentLoop->contains(DomBB)) {
578     BranchInst *BInst = dyn_cast<BranchInst>(DomBB->getTerminator());
579 
580     Node = DT->getNode(DomBB)->getIDom();
581     DomBB = Node->getBlock();
582 
583     if (!BInst || !BInst->isConditional())
584       continue;
585 
586     Value *Cond = BInst->getCondition();
587     if (!isa<ConstantInt>(Cond))
588       continue;
589 
590     BasicBlock *UnreachableSucc =
591         Cond == ConstantInt::getTrue(Cond->getContext())
592             ? BInst->getSuccessor(1)
593             : BInst->getSuccessor(0);
594 
595     if (DT->dominates(UnreachableSucc, BB))
596       return true;
597   }
598   return false;
599 }
600 
601 /// FIXME: Remove this workaround when freeze related patches are done.
602 /// LoopUnswitch and Equality propagation in GVN have discrepancy about
603 /// whether branch on undef/poison has undefine behavior. Here it is to
604 /// rule out some common cases that we found such discrepancy already
605 /// causing problems. Detail could be found in PR31652. Note if the
606 /// func returns true, it is unsafe. But if it is false, it doesn't mean
607 /// it is necessarily safe.
608 static bool equalityPropUnSafe(Value &LoopCond) {
609   ICmpInst *CI = dyn_cast<ICmpInst>(&LoopCond);
610   if (!CI || !CI->isEquality())
611     return false;
612 
613   Value *LHS = CI->getOperand(0);
614   Value *RHS = CI->getOperand(1);
615   if (isa<UndefValue>(LHS) || isa<UndefValue>(RHS))
616     return true;
617 
618   auto HasUndefInPHI = [](PHINode &PN) {
619     for (Value *Opd : PN.incoming_values()) {
620       if (isa<UndefValue>(Opd))
621         return true;
622     }
623     return false;
624   };
625   PHINode *LPHI = dyn_cast<PHINode>(LHS);
626   PHINode *RPHI = dyn_cast<PHINode>(RHS);
627   if ((LPHI && HasUndefInPHI(*LPHI)) || (RPHI && HasUndefInPHI(*RPHI)))
628     return true;
629 
630   auto HasUndefInSelect = [](SelectInst &SI) {
631     if (isa<UndefValue>(SI.getTrueValue()) ||
632         isa<UndefValue>(SI.getFalseValue()))
633       return true;
634     return false;
635   };
636   SelectInst *LSI = dyn_cast<SelectInst>(LHS);
637   SelectInst *RSI = dyn_cast<SelectInst>(RHS);
638   if ((LSI && HasUndefInSelect(*LSI)) || (RSI && HasUndefInSelect(*RSI)))
639     return true;
640   return false;
641 }
642 
643 /// Check if the loop header has a conditional branch that is not
644 /// loop-invariant, because it involves load instructions. If all paths from
645 /// either the true or false successor to the header or loop exists do not
646 /// modify the memory feeding the condition, perform 'partial unswitching'. That
647 /// is, duplicate the instructions feeding the condition in the pre-header. Then
648 /// unswitch on the duplicated condition. The condition is now known in the
649 /// unswitched version for the 'invariant' path through the original loop.
650 ///
651 /// If the branch condition of the header is partially invariant, return a pair
652 /// containing the instructions to duplicate and a boolean Constant to update
653 /// the condition in the loops created for the true or false successors.
654 static std::pair<SmallVector<Instruction *, 4>, Constant *>
655 hasPartialIVCondition(Loop *L, MemorySSA &MSSA, AAResults *AA) {
656   SmallVector<Instruction *, 4> ToDuplicate;
657 
658   auto *TI = dyn_cast<BranchInst>(L->getHeader()->getTerminator());
659   if (!TI || !TI->isConditional())
660     return {};
661 
662   auto *CondI = dyn_cast<CmpInst>(TI->getCondition());
663   // The case with the condition outside the loop should already be handled
664   // earlier.
665   if (!CondI || !L->contains(CondI))
666     return {};
667 
668   ToDuplicate.push_back(CondI);
669 
670   SmallVector<Value *, 4> WorkList;
671   WorkList.append(CondI->op_begin(), CondI->op_end());
672 
673   SmallVector<MemoryAccess *, 4> AccessesToCheck;
674   SmallVector<MemoryLocation, 4> AccessedLocs;
675   while (!WorkList.empty()) {
676     Instruction *I = dyn_cast<Instruction>(WorkList.pop_back_val());
677     if (!I || !L->contains(I))
678       continue;
679 
680     // TODO: support additional instructions.
681     if (!isa<LoadInst>(I) && !isa<GetElementPtrInst>(I))
682       return {};
683 
684     // Do not duplicate volatile and atomic loads.
685     if (auto *LI = dyn_cast<LoadInst>(I))
686       if (LI->isVolatile() || LI->isAtomic())
687         return {};
688 
689     ToDuplicate.push_back(I);
690     if (MemoryAccess *MA = MSSA.getMemoryAccess(I)) {
691       if (auto *MemUse = dyn_cast_or_null<MemoryUse>(MA)) {
692         // Queue the defining access to check for alias checks.
693         AccessesToCheck.push_back(MemUse->getDefiningAccess());
694         AccessedLocs.push_back(MemoryLocation::get(I));
695       } else {
696         // MemoryDefs may clobber the location or may be atomic memory
697         // operations. Bail out.
698         return {};
699       }
700     }
701     WorkList.append(I->op_begin(), I->op_end());
702   }
703 
704   if (ToDuplicate.size() <= 1)
705     return {};
706 
707   auto HasNoClobbersOnPath =
708       [L, AA, &AccessedLocs](BasicBlock *Succ, BasicBlock *Header,
709                              SmallVector<MemoryAccess *, 4> AccessesToCheck) {
710         // First, collect all blocks in the loop that are on a patch from Succ
711         // to the header.
712         SmallVector<BasicBlock *, 4> WorkList;
713         WorkList.push_back(Succ);
714         WorkList.push_back(Header);
715         SmallPtrSet<BasicBlock *, 4> Seen;
716         Seen.insert(Header);
717         while (!WorkList.empty()) {
718           BasicBlock *Current = WorkList.pop_back_val();
719           if (!L->contains(Current))
720             continue;
721           const auto &SeenIns = Seen.insert(Current);
722           if (!SeenIns.second)
723             continue;
724 
725           WorkList.append(succ_begin(Current), succ_end(Current));
726         }
727 
728         // Require at least 2 blocks on a path through the loop. This skips
729         // paths that directly exit the loop.
730         if (Seen.size() < 2)
731           return false;
732 
733         // Next, check if there are any MemoryDefs that are on the path through
734         // the loop (in the Seen set) and they may-alias any of the locations in
735         // AccessedLocs. If that is the case, they may modify the condition and
736         // partial unswitching is not possible.
737         SmallPtrSet<MemoryAccess *, 4> SeenAccesses;
738         while (!AccessesToCheck.empty()) {
739           MemoryAccess *Current = AccessesToCheck.pop_back_val();
740           auto SeenI = SeenAccesses.insert(Current);
741           if (!SeenI.second || !Seen.contains(Current->getBlock()))
742             continue;
743 
744           // Bail out if exceeded the threshold.
745           if (SeenAccesses.size() >= MSSAThreshold)
746             return false;
747 
748           // MemoryUse are read-only accesses.
749           if (isa<MemoryUse>(Current))
750             continue;
751 
752           // For a MemoryDef, check if is aliases any of the location feeding
753           // the original condition.
754           if (auto *CurrentDef = dyn_cast<MemoryDef>(Current)) {
755             if (any_of(AccessedLocs, [AA, CurrentDef](MemoryLocation &Loc) {
756                   return isModSet(
757                       AA->getModRefInfo(CurrentDef->getMemoryInst(), Loc));
758                 }))
759               return false;
760           }
761 
762           for (Use &U : Current->uses())
763             AccessesToCheck.push_back(cast<MemoryAccess>(U.getUser()));
764         }
765 
766         return true;
767       };
768 
769   // If we branch to the same successor, partial unswitching will not be
770   // beneficial.
771   if (TI->getSuccessor(0) == TI->getSuccessor(1))
772     return {};
773 
774   if (HasNoClobbersOnPath(TI->getSuccessor(0), L->getHeader(), AccessesToCheck))
775     return {ToDuplicate, ConstantInt::getTrue(TI->getContext())};
776   if (HasNoClobbersOnPath(TI->getSuccessor(1), L->getHeader(), AccessesToCheck))
777     return {ToDuplicate, ConstantInt::getFalse(TI->getContext())};
778 
779   return {};
780 }
781 
782 /// Do actual work and unswitch loop if possible and profitable.
783 bool LoopUnswitch::processCurrentLoop() {
784   bool Changed = false;
785 
786   initLoopData();
787 
788   // If LoopSimplify was unable to form a preheader, don't do any unswitching.
789   if (!LoopPreheader)
790     return false;
791 
792   // Loops with indirectbr cannot be cloned.
793   if (!CurrentLoop->isSafeToClone())
794     return false;
795 
796   // Without dedicated exits, splitting the exit edge may fail.
797   if (!CurrentLoop->hasDedicatedExits())
798     return false;
799 
800   LLVMContext &Context = LoopHeader->getContext();
801 
802   // Analyze loop cost, and stop unswitching if loop content can not be duplicated.
803   if (!BranchesInfo.countLoop(
804           CurrentLoop,
805           getAnalysis<TargetTransformInfoWrapperPass>().getTTI(
806               *CurrentLoop->getHeader()->getParent()),
807           AC))
808     return false;
809 
810   // Try trivial unswitch first before loop over other basic blocks in the loop.
811   if (tryTrivialLoopUnswitch(Changed)) {
812     return true;
813   }
814 
815   // Do not do non-trivial unswitch while optimizing for size.
816   // FIXME: Use Function::hasOptSize().
817   if (OptimizeForSize ||
818       LoopHeader->getParent()->hasFnAttribute(Attribute::OptimizeForSize))
819     return Changed;
820 
821   // Run through the instructions in the loop, keeping track of three things:
822   //
823   //  - That we do not unswitch loops containing convergent operations, as we
824   //    might be making them control dependent on the unswitch value when they
825   //    were not before.
826   //    FIXME: This could be refined to only bail if the convergent operation is
827   //    not already control-dependent on the unswitch value.
828   //
829   //  - That basic blocks in the loop contain invokes whose predecessor edges we
830   //    cannot split.
831   //
832   //  - The set of guard intrinsics encountered (these are non terminator
833   //    instructions that are also profitable to be unswitched).
834 
835   SmallVector<IntrinsicInst *, 4> Guards;
836 
837   for (const auto BB : CurrentLoop->blocks()) {
838     for (auto &I : *BB) {
839       auto *CB = dyn_cast<CallBase>(&I);
840       if (!CB)
841         continue;
842       if (CB->isConvergent())
843         return Changed;
844       if (auto *II = dyn_cast<InvokeInst>(&I))
845         if (!II->getUnwindDest()->canSplitPredecessors())
846           return Changed;
847       if (auto *II = dyn_cast<IntrinsicInst>(&I))
848         if (II->getIntrinsicID() == Intrinsic::experimental_guard)
849           Guards.push_back(II);
850     }
851   }
852 
853   for (IntrinsicInst *Guard : Guards) {
854     Value *LoopCond = findLIVLoopCondition(Guard->getOperand(0), CurrentLoop,
855                                            Changed, MSSAU.get())
856                           .first;
857     if (LoopCond &&
858         unswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) {
859       // NB! Unswitching (if successful) could have erased some of the
860       // instructions in Guards leaving dangling pointers there.  This is fine
861       // because we're returning now, and won't look at Guards again.
862       ++NumGuards;
863       return true;
864     }
865   }
866 
867   // Loop over all of the basic blocks in the loop.  If we find an interior
868   // block that is branching on a loop-invariant condition, we can unswitch this
869   // loop.
870   for (Loop::block_iterator I = CurrentLoop->block_begin(),
871                             E = CurrentLoop->block_end();
872        I != E; ++I) {
873     Instruction *TI = (*I)->getTerminator();
874 
875     // Unswitching on a potentially uninitialized predicate is not
876     // MSan-friendly. Limit this to the cases when the original predicate is
877     // guaranteed to execute, to avoid creating a use-of-uninitialized-value
878     // in the code that did not have one.
879     // This is a workaround for the discrepancy between LLVM IR and MSan
880     // semantics. See PR28054 for more details.
881     if (SanitizeMemory &&
882         !SafetyInfo.isGuaranteedToExecute(*TI, DT, CurrentLoop))
883       continue;
884 
885     if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
886       // Some branches may be rendered unreachable because of previous
887       // unswitching.
888       // Unswitch only those branches that are reachable.
889       if (isUnreachableDueToPreviousUnswitching(*I))
890         continue;
891 
892       // If this isn't branching on an invariant condition, we can't unswitch
893       // it.
894       if (BI->isConditional()) {
895         // See if this, or some part of it, is loop invariant.  If so, we can
896         // unswitch on it if we desire.
897         Value *LoopCond = findLIVLoopCondition(BI->getCondition(), CurrentLoop,
898                                                Changed, MSSAU.get())
899                               .first;
900         if (LoopCond && !equalityPropUnSafe(*LoopCond) &&
901             unswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) {
902           ++NumBranches;
903           return true;
904         }
905       }
906     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
907       Value *SC = SI->getCondition();
908       Value *LoopCond;
909       OperatorChain OpChain;
910       std::tie(LoopCond, OpChain) =
911           findLIVLoopCondition(SC, CurrentLoop, Changed, MSSAU.get());
912 
913       unsigned NumCases = SI->getNumCases();
914       if (LoopCond && NumCases) {
915         // Find a value to unswitch on:
916         // FIXME: this should chose the most expensive case!
917         // FIXME: scan for a case with a non-critical edge?
918         Constant *UnswitchVal = nullptr;
919         // Find a case value such that at least one case value is unswitched
920         // out.
921         if (OpChain == OC_OpChainAnd) {
922           // If the chain only has ANDs and the switch has a case value of 0.
923           // Dropping in a 0 to the chain will unswitch out the 0-casevalue.
924           auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType()));
925           if (BranchesInfo.isUnswitched(SI, AllZero))
926             continue;
927           // We are unswitching 0 out.
928           UnswitchVal = AllZero;
929         } else if (OpChain == OC_OpChainOr) {
930           // If the chain only has ORs and the switch has a case value of ~0.
931           // Dropping in a ~0 to the chain will unswitch out the ~0-casevalue.
932           auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType()));
933           if (BranchesInfo.isUnswitched(SI, AllOne))
934             continue;
935           // We are unswitching ~0 out.
936           UnswitchVal = AllOne;
937         } else {
938           assert(OpChain == OC_OpChainNone &&
939                  "Expect to unswitch on trivial chain");
940           // Do not process same value again and again.
941           // At this point we have some cases already unswitched and
942           // some not yet unswitched. Let's find the first not yet unswitched one.
943           for (auto Case : SI->cases()) {
944             Constant *UnswitchValCandidate = Case.getCaseValue();
945             if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) {
946               UnswitchVal = UnswitchValCandidate;
947               break;
948             }
949           }
950         }
951 
952         if (!UnswitchVal)
953           continue;
954 
955         if (unswitchIfProfitable(LoopCond, UnswitchVal)) {
956           ++NumSwitches;
957           // In case of a full LIV, UnswitchVal is the value we unswitched out.
958           // In case of a partial LIV, we only unswitch when its an AND-chain
959           // or OR-chain. In both cases switch input value simplifies to
960           // UnswitchVal.
961           BranchesInfo.setUnswitched(SI, UnswitchVal);
962           return true;
963         }
964       }
965     }
966 
967     // Scan the instructions to check for unswitchable values.
968     for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
969          BBI != E; ++BBI)
970       if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) {
971         Value *LoopCond = findLIVLoopCondition(SI->getCondition(), CurrentLoop,
972                                                Changed, MSSAU.get())
973                               .first;
974         if (LoopCond &&
975             unswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) {
976           ++NumSelects;
977           return true;
978         }
979       }
980   }
981 
982   // Check if there is a header condition that is invariant along the patch from
983   // either the true or false successors to the header. This allows unswitching
984   // conditions depending on memory accesses, if there's a path not clobbering
985   // the memory locations. Check if this transform has been disabled using
986   // metadata, to avoid unswitching the same loop multiple times.
987   if (MSSA &&
988       !findOptionMDForLoop(CurrentLoop, "llvm.loop.unswitch.partial.disable")) {
989     auto ToDuplicate = hasPartialIVCondition(CurrentLoop, *MSSA, AA);
990     if (!ToDuplicate.first.empty()) {
991       LLVM_DEBUG(dbgs() << "loop-unswitch: Found partially invariant condition "
992                         << *ToDuplicate.first[0] << "\n");
993       ++NumBranches;
994       unswitchIfProfitable(ToDuplicate.first[0], ToDuplicate.second,
995                            CurrentLoop->getHeader()->getTerminator(),
996                            ToDuplicate.first);
997 
998       RedoLoop = false;
999       return true;
1000     }
1001   }
1002 
1003   return Changed;
1004 }
1005 
1006 /// Check to see if all paths from BB exit the loop with no side effects
1007 /// (including infinite loops).
1008 ///
1009 /// If true, we return true and set ExitBB to the block we
1010 /// exit through.
1011 ///
1012 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB,
1013                                          BasicBlock *&ExitBB,
1014                                          std::set<BasicBlock*> &Visited) {
1015   if (!Visited.insert(BB).second) {
1016     // Already visited. Without more analysis, this could indicate an infinite
1017     // loop.
1018     return false;
1019   }
1020   if (!L->contains(BB)) {
1021     // Otherwise, this is a loop exit, this is fine so long as this is the
1022     // first exit.
1023     if (ExitBB) return false;
1024     ExitBB = BB;
1025     return true;
1026   }
1027 
1028   // Otherwise, this is an unvisited intra-loop node.  Check all successors.
1029   for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) {
1030     // Check to see if the successor is a trivial loop exit.
1031     if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited))
1032       return false;
1033   }
1034 
1035   // Okay, everything after this looks good, check to make sure that this block
1036   // doesn't include any side effects.
1037   for (Instruction &I : *BB)
1038     if (I.mayHaveSideEffects())
1039       return false;
1040 
1041   return true;
1042 }
1043 
1044 /// Return true if the specified block unconditionally leads to an exit from
1045 /// the specified loop, and has no side-effects in the process. If so, return
1046 /// the block that is exited to, otherwise return null.
1047 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) {
1048   std::set<BasicBlock*> Visited;
1049   Visited.insert(L->getHeader());  // Branches to header make infinite loops.
1050   BasicBlock *ExitBB = nullptr;
1051   if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited))
1052     return ExitBB;
1053   return nullptr;
1054 }
1055 
1056 /// We have found that we can unswitch CurrentLoop when LoopCond == Val to
1057 /// simplify the loop.  If we decide that this is profitable,
1058 /// unswitch the loop, reprocess the pieces, then return true.
1059 bool LoopUnswitch::unswitchIfProfitable(Value *LoopCond, Constant *Val,
1060                                         Instruction *TI,
1061                                         ArrayRef<Instruction *> ToDuplicate) {
1062   // Check to see if it would be profitable to unswitch current loop.
1063   if (!BranchesInfo.costAllowsUnswitching()) {
1064     LLVM_DEBUG(dbgs() << "NOT unswitching loop %"
1065                       << CurrentLoop->getHeader()->getName()
1066                       << " at non-trivial condition '" << *Val
1067                       << "' == " << *LoopCond << "\n"
1068                       << ". Cost too high.\n");
1069     return false;
1070   }
1071   if (HasBranchDivergence &&
1072       getAnalysis<LegacyDivergenceAnalysis>().isDivergent(LoopCond)) {
1073     LLVM_DEBUG(dbgs() << "NOT unswitching loop %"
1074                       << CurrentLoop->getHeader()->getName()
1075                       << " at non-trivial condition '" << *Val
1076                       << "' == " << *LoopCond << "\n"
1077                       << ". Condition is divergent.\n");
1078     return false;
1079   }
1080 
1081   unswitchNontrivialCondition(LoopCond, Val, CurrentLoop, TI, ToDuplicate);
1082   return true;
1083 }
1084 
1085 /// Emit a conditional branch on two values if LIC == Val, branch to TrueDst,
1086 /// otherwise branch to FalseDest. Insert the code immediately before OldBranch
1087 /// and remove (but not erase!) it from the function.
1088 void LoopUnswitch::emitPreheaderBranchOnCondition(
1089     Value *LIC, Constant *Val, BasicBlock *TrueDest, BasicBlock *FalseDest,
1090     BranchInst *OldBranch, Instruction *TI,
1091     ArrayRef<Instruction *> ToDuplicate) {
1092   assert(OldBranch->isUnconditional() && "Preheader is not split correctly");
1093   assert(TrueDest != FalseDest && "Branch targets should be different");
1094 
1095   // Insert a conditional branch on LIC to the two preheaders.  The original
1096   // code is the true version and the new code is the false version.
1097   Value *BranchVal = LIC;
1098   bool Swapped = false;
1099 
1100   if (!ToDuplicate.empty()) {
1101     ValueToValueMapTy Old2New;
1102     for (Instruction *I : reverse(ToDuplicate)) {
1103       auto *New = I->clone();
1104       New->insertBefore(OldBranch);
1105       RemapInstruction(New, Old2New,
1106                        RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
1107       Old2New[I] = New;
1108 
1109       if (MSSAU) {
1110         MemorySSA *MSSA = MSSAU->getMemorySSA();
1111         auto *MemA = dyn_cast_or_null<MemoryUse>(MSSA->getMemoryAccess(I));
1112         if (!MemA)
1113           continue;
1114 
1115         Loop *L = LI->getLoopFor(I->getParent());
1116         auto *DefiningAccess = MemA->getDefiningAccess();
1117         // Get the first defining access before the loop.
1118         while (L->contains(DefiningAccess->getBlock())) {
1119           // If the defining access is a MemoryPhi, get the incoming
1120           // value for the pre-header as defining access.
1121           if (auto *MemPhi = dyn_cast<MemoryPhi>(DefiningAccess)) {
1122             DefiningAccess =
1123                 MemPhi->getIncomingValueForBlock(L->getLoopPreheader());
1124           } else {
1125             DefiningAccess =
1126                 cast<MemoryDef>(DefiningAccess)->getDefiningAccess();
1127           }
1128         }
1129         MSSAU->createMemoryAccessInBB(New, DefiningAccess, New->getParent(),
1130                                       MemorySSA::BeforeTerminator);
1131       }
1132     }
1133     BranchVal = Old2New[ToDuplicate[0]];
1134   } else {
1135 
1136     if (!isa<ConstantInt>(Val) ||
1137         Val->getType() != Type::getInt1Ty(LIC->getContext()))
1138       BranchVal = new ICmpInst(OldBranch, ICmpInst::ICMP_EQ, LIC, Val);
1139     else if (Val != ConstantInt::getTrue(Val->getContext())) {
1140       // We want to enter the new loop when the condition is true.
1141       std::swap(TrueDest, FalseDest);
1142       Swapped = true;
1143     }
1144   }
1145 
1146   // Old branch will be removed, so save its parent and successor to update the
1147   // DomTree.
1148   auto *OldBranchSucc = OldBranch->getSuccessor(0);
1149   auto *OldBranchParent = OldBranch->getParent();
1150 
1151   // Insert the new branch.
1152   BranchInst *BI =
1153       IRBuilder<>(OldBranch).CreateCondBr(BranchVal, TrueDest, FalseDest, TI);
1154   if (Swapped)
1155     BI->swapProfMetadata();
1156 
1157   // Remove the old branch so there is only one branch at the end. This is
1158   // needed to perform DomTree's internal DFS walk on the function's CFG.
1159   OldBranch->removeFromParent();
1160 
1161   // Inform the DT about the new branch.
1162   if (DT) {
1163     // First, add both successors.
1164     SmallVector<DominatorTree::UpdateType, 3> Updates;
1165     if (TrueDest != OldBranchSucc)
1166       Updates.push_back({DominatorTree::Insert, OldBranchParent, TrueDest});
1167     if (FalseDest != OldBranchSucc)
1168       Updates.push_back({DominatorTree::Insert, OldBranchParent, FalseDest});
1169     // If both of the new successors are different from the old one, inform the
1170     // DT that the edge was deleted.
1171     if (OldBranchSucc != TrueDest && OldBranchSucc != FalseDest) {
1172       Updates.push_back({DominatorTree::Delete, OldBranchParent, OldBranchSucc});
1173     }
1174 
1175     if (MSSAU)
1176       MSSAU->applyUpdates(Updates, *DT, /*UpdateDT=*/true);
1177     else
1178       DT->applyUpdates(Updates);
1179   }
1180 
1181   // If either edge is critical, split it. This helps preserve LoopSimplify
1182   // form for enclosing loops.
1183   auto Options =
1184       CriticalEdgeSplittingOptions(DT, LI, MSSAU.get()).setPreserveLCSSA();
1185   SplitCriticalEdge(BI, 0, Options);
1186   SplitCriticalEdge(BI, 1, Options);
1187 }
1188 
1189 /// Given a loop that has a trivial unswitchable condition in it (a cond branch
1190 /// from its header block to its latch block, where the path through the loop
1191 /// that doesn't execute its body has no side-effects), unswitch it. This
1192 /// doesn't involve any code duplication, just moving the conditional branch
1193 /// outside of the loop and updating loop info.
1194 void LoopUnswitch::unswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
1195                                             BasicBlock *ExitBlock,
1196                                             Instruction *TI) {
1197   LLVM_DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %"
1198                     << LoopHeader->getName() << " [" << L->getBlocks().size()
1199                     << " blocks] in Function "
1200                     << L->getHeader()->getParent()->getName()
1201                     << " on cond: " << *Val << " == " << *Cond << "\n");
1202   // We are going to make essential changes to CFG. This may invalidate cached
1203   // information for L or one of its parent loops in SCEV.
1204   if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>())
1205     SEWP->getSE().forgetTopmostLoop(L);
1206 
1207   // First step, split the preheader, so that we know that there is a safe place
1208   // to insert the conditional branch.  We will change LoopPreheader to have a
1209   // conditional branch on Cond.
1210   BasicBlock *NewPH = SplitEdge(LoopPreheader, LoopHeader, DT, LI, MSSAU.get());
1211 
1212   // Now that we have a place to insert the conditional branch, create a place
1213   // to branch to: this is the exit block out of the loop that we should
1214   // short-circuit to.
1215 
1216   // Split this block now, so that the loop maintains its exit block, and so
1217   // that the jump from the preheader can execute the contents of the exit block
1218   // without actually branching to it (the exit block should be dominated by the
1219   // loop header, not the preheader).
1220   assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
1221   BasicBlock *NewExit =
1222       SplitBlock(ExitBlock, &ExitBlock->front(), DT, LI, MSSAU.get());
1223 
1224   // Okay, now we have a position to branch from and a position to branch to,
1225   // insert the new conditional branch.
1226   auto *OldBranch = dyn_cast<BranchInst>(LoopPreheader->getTerminator());
1227   assert(OldBranch && "Failed to split the preheader");
1228   emitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, OldBranch, TI);
1229 
1230   // emitPreheaderBranchOnCondition removed the OldBranch from the function.
1231   // Delete it, as it is no longer needed.
1232   delete OldBranch;
1233 
1234   // We need to reprocess this loop, it could be unswitched again.
1235   RedoLoop = true;
1236 
1237   // Now that we know that the loop is never entered when this condition is a
1238   // particular value, rewrite the loop with this info.  We know that this will
1239   // at least eliminate the old branch.
1240   rewriteLoopBodyWithConditionConstant(L, Cond, Val, /*IsEqual=*/false);
1241 
1242   ++NumTrivial;
1243 }
1244 
1245 /// Check if the first non-constant condition starting from the loop header is
1246 /// a trivial unswitch condition: that is, a condition controls whether or not
1247 /// the loop does anything at all. If it is a trivial condition, unswitching
1248 /// produces no code duplications (equivalently, it produces a simpler loop and
1249 /// a new empty loop, which gets deleted). Therefore always unswitch trivial
1250 /// condition.
1251 bool LoopUnswitch::tryTrivialLoopUnswitch(bool &Changed) {
1252   BasicBlock *CurrentBB = CurrentLoop->getHeader();
1253   Instruction *CurrentTerm = CurrentBB->getTerminator();
1254   LLVMContext &Context = CurrentBB->getContext();
1255 
1256   // If loop header has only one reachable successor (currently via an
1257   // unconditional branch or constant foldable conditional branch, but
1258   // should also consider adding constant foldable switch instruction in
1259   // future), we should keep looking for trivial condition candidates in
1260   // the successor as well. An alternative is to constant fold conditions
1261   // and merge successors into loop header (then we only need to check header's
1262   // terminator). The reason for not doing this in LoopUnswitch pass is that
1263   // it could potentially break LoopPassManager's invariants. Folding dead
1264   // branches could either eliminate the current loop or make other loops
1265   // unreachable. LCSSA form might also not be preserved after deleting
1266   // branches. The following code keeps traversing loop header's successors
1267   // until it finds the trivial condition candidate (condition that is not a
1268   // constant). Since unswitching generates branches with constant conditions,
1269   // this scenario could be very common in practice.
1270   SmallPtrSet<BasicBlock*, 8> Visited;
1271 
1272   while (true) {
1273     // If we exit loop or reach a previous visited block, then
1274     // we can not reach any trivial condition candidates (unfoldable
1275     // branch instructions or switch instructions) and no unswitch
1276     // can happen. Exit and return false.
1277     if (!CurrentLoop->contains(CurrentBB) || !Visited.insert(CurrentBB).second)
1278       return false;
1279 
1280     // Check if this loop will execute any side-effecting instructions (e.g.
1281     // stores, calls, volatile loads) in the part of the loop that the code
1282     // *would* execute. Check the header first.
1283     for (Instruction &I : *CurrentBB)
1284       if (I.mayHaveSideEffects())
1285         return false;
1286 
1287     if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) {
1288       if (BI->isUnconditional()) {
1289         CurrentBB = BI->getSuccessor(0);
1290       } else if (BI->getCondition() == ConstantInt::getTrue(Context)) {
1291         CurrentBB = BI->getSuccessor(0);
1292       } else if (BI->getCondition() == ConstantInt::getFalse(Context)) {
1293         CurrentBB = BI->getSuccessor(1);
1294       } else {
1295         // Found a trivial condition candidate: non-foldable conditional branch.
1296         break;
1297       }
1298     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1299       // At this point, any constant-foldable instructions should have probably
1300       // been folded.
1301       ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
1302       if (!Cond)
1303         break;
1304       // Find the target block we are definitely going to.
1305       CurrentBB = SI->findCaseValue(Cond)->getCaseSuccessor();
1306     } else {
1307       // We do not understand these terminator instructions.
1308       break;
1309     }
1310 
1311     CurrentTerm = CurrentBB->getTerminator();
1312   }
1313 
1314   // CondVal is the condition that controls the trivial condition.
1315   // LoopExitBB is the BasicBlock that loop exits when meets trivial condition.
1316   Constant *CondVal = nullptr;
1317   BasicBlock *LoopExitBB = nullptr;
1318 
1319   if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) {
1320     // If this isn't branching on an invariant condition, we can't unswitch it.
1321     if (!BI->isConditional())
1322       return false;
1323 
1324     Value *LoopCond = findLIVLoopCondition(BI->getCondition(), CurrentLoop,
1325                                            Changed, MSSAU.get())
1326                           .first;
1327 
1328     // Unswitch only if the trivial condition itself is an LIV (not
1329     // partial LIV which could occur in and/or)
1330     if (!LoopCond || LoopCond != BI->getCondition())
1331       return false;
1332 
1333     // Check to see if a successor of the branch is guaranteed to
1334     // exit through a unique exit block without having any
1335     // side-effects.  If so, determine the value of Cond that causes
1336     // it to do this.
1337     if ((LoopExitBB =
1338              isTrivialLoopExitBlock(CurrentLoop, BI->getSuccessor(0)))) {
1339       CondVal = ConstantInt::getTrue(Context);
1340     } else if ((LoopExitBB =
1341                     isTrivialLoopExitBlock(CurrentLoop, BI->getSuccessor(1)))) {
1342       CondVal = ConstantInt::getFalse(Context);
1343     }
1344 
1345     // If we didn't find a single unique LoopExit block, or if the loop exit
1346     // block contains phi nodes, this isn't trivial.
1347     if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
1348       return false;   // Can't handle this.
1349 
1350     if (equalityPropUnSafe(*LoopCond))
1351       return false;
1352 
1353     unswitchTrivialCondition(CurrentLoop, LoopCond, CondVal, LoopExitBB,
1354                              CurrentTerm);
1355     ++NumBranches;
1356     return true;
1357   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1358     // If this isn't switching on an invariant condition, we can't unswitch it.
1359     Value *LoopCond = findLIVLoopCondition(SI->getCondition(), CurrentLoop,
1360                                            Changed, MSSAU.get())
1361                           .first;
1362 
1363     // Unswitch only if the trivial condition itself is an LIV (not
1364     // partial LIV which could occur in and/or)
1365     if (!LoopCond || LoopCond != SI->getCondition())
1366       return false;
1367 
1368     // Check to see if a successor of the switch is guaranteed to go to the
1369     // latch block or exit through a one exit block without having any
1370     // side-effects.  If so, determine the value of Cond that causes it to do
1371     // this.
1372     // Note that we can't trivially unswitch on the default case or
1373     // on already unswitched cases.
1374     for (auto Case : SI->cases()) {
1375       BasicBlock *LoopExitCandidate;
1376       if ((LoopExitCandidate =
1377                isTrivialLoopExitBlock(CurrentLoop, Case.getCaseSuccessor()))) {
1378         // Okay, we found a trivial case, remember the value that is trivial.
1379         ConstantInt *CaseVal = Case.getCaseValue();
1380 
1381         // Check that it was not unswitched before, since already unswitched
1382         // trivial vals are looks trivial too.
1383         if (BranchesInfo.isUnswitched(SI, CaseVal))
1384           continue;
1385         LoopExitBB = LoopExitCandidate;
1386         CondVal = CaseVal;
1387         break;
1388       }
1389     }
1390 
1391     // If we didn't find a single unique LoopExit block, or if the loop exit
1392     // block contains phi nodes, this isn't trivial.
1393     if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
1394       return false;   // Can't handle this.
1395 
1396     unswitchTrivialCondition(CurrentLoop, LoopCond, CondVal, LoopExitBB,
1397                              nullptr);
1398 
1399     // We are only unswitching full LIV.
1400     BranchesInfo.setUnswitched(SI, CondVal);
1401     ++NumSwitches;
1402     return true;
1403   }
1404   return false;
1405 }
1406 
1407 /// Split all of the edges from inside the loop to their exit blocks.
1408 /// Update the appropriate Phi nodes as we do so.
1409 void LoopUnswitch::splitExitEdges(
1410     Loop *L, const SmallVectorImpl<BasicBlock *> &ExitBlocks) {
1411 
1412   for (unsigned I = 0, E = ExitBlocks.size(); I != E; ++I) {
1413     BasicBlock *ExitBlock = ExitBlocks[I];
1414     SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock),
1415                                        pred_end(ExitBlock));
1416 
1417     // Although SplitBlockPredecessors doesn't preserve loop-simplify in
1418     // general, if we call it on all predecessors of all exits then it does.
1419     SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", DT, LI, MSSAU.get(),
1420                            /*PreserveLCSSA*/ true);
1421   }
1422 }
1423 
1424 /// We determined that the loop is profitable to unswitch when LIC equal Val.
1425 /// Split it into loop versions and test the condition outside of either loop.
1426 /// Return the loops created as Out1/Out2.
1427 void LoopUnswitch::unswitchNontrivialCondition(
1428     Value *LIC, Constant *Val, Loop *L, Instruction *TI,
1429     ArrayRef<Instruction *> ToDuplicate) {
1430   Function *F = LoopHeader->getParent();
1431   LLVM_DEBUG(dbgs() << "loop-unswitch: Unswitching loop %"
1432                     << LoopHeader->getName() << " [" << L->getBlocks().size()
1433                     << " blocks] in Function " << F->getName() << " when '"
1434                     << *Val << "' == " << *LIC << "\n");
1435 
1436   // We are going to make essential changes to CFG. This may invalidate cached
1437   // information for L or one of its parent loops in SCEV.
1438   if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>())
1439     SEWP->getSE().forgetTopmostLoop(L);
1440 
1441   LoopBlocks.clear();
1442   NewBlocks.clear();
1443 
1444   if (MSSAU && VerifyMemorySSA)
1445     MSSA->verifyMemorySSA();
1446 
1447   // First step, split the preheader and exit blocks, and add these blocks to
1448   // the LoopBlocks list.
1449   BasicBlock *NewPreheader =
1450       SplitEdge(LoopPreheader, LoopHeader, DT, LI, MSSAU.get());
1451   LoopBlocks.push_back(NewPreheader);
1452 
1453   // We want the loop to come after the preheader, but before the exit blocks.
1454   llvm::append_range(LoopBlocks, L->blocks());
1455 
1456   SmallVector<BasicBlock*, 8> ExitBlocks;
1457   L->getUniqueExitBlocks(ExitBlocks);
1458 
1459   // Split all of the edges from inside the loop to their exit blocks.  Update
1460   // the appropriate Phi nodes as we do so.
1461   splitExitEdges(L, ExitBlocks);
1462 
1463   // The exit blocks may have been changed due to edge splitting, recompute.
1464   ExitBlocks.clear();
1465   L->getUniqueExitBlocks(ExitBlocks);
1466 
1467   // Add exit blocks to the loop blocks.
1468   llvm::append_range(LoopBlocks, ExitBlocks);
1469 
1470   // Next step, clone all of the basic blocks that make up the loop (including
1471   // the loop preheader and exit blocks), keeping track of the mapping between
1472   // the instructions and blocks.
1473   NewBlocks.reserve(LoopBlocks.size());
1474   ValueToValueMapTy VMap;
1475   for (unsigned I = 0, E = LoopBlocks.size(); I != E; ++I) {
1476     BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[I], VMap, ".us", F);
1477 
1478     NewBlocks.push_back(NewBB);
1479     VMap[LoopBlocks[I]] = NewBB; // Keep the BB mapping.
1480   }
1481 
1482   // Splice the newly inserted blocks into the function right before the
1483   // original preheader.
1484   F->getBasicBlockList().splice(NewPreheader->getIterator(),
1485                                 F->getBasicBlockList(),
1486                                 NewBlocks[0]->getIterator(), F->end());
1487 
1488   // Now we create the new Loop object for the versioned loop.
1489   Loop *NewLoop = cloneLoop(L, L->getParentLoop(), VMap, LI, LPM);
1490 
1491   // Recalculate unswitching quota, inherit simplified switches info for NewBB,
1492   // Probably clone more loop-unswitch related loop properties.
1493   BranchesInfo.cloneData(NewLoop, L, VMap);
1494 
1495   Loop *ParentLoop = L->getParentLoop();
1496   if (ParentLoop) {
1497     // Make sure to add the cloned preheader and exit blocks to the parent loop
1498     // as well.
1499     ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI);
1500   }
1501 
1502   for (unsigned EBI = 0, EBE = ExitBlocks.size(); EBI != EBE; ++EBI) {
1503     BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[EBI]]);
1504     // The new exit block should be in the same loop as the old one.
1505     if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[EBI]))
1506       ExitBBLoop->addBasicBlockToLoop(NewExit, *LI);
1507 
1508     assert(NewExit->getTerminator()->getNumSuccessors() == 1 &&
1509            "Exit block should have been split to have one successor!");
1510     BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0);
1511 
1512     // If the successor of the exit block had PHI nodes, add an entry for
1513     // NewExit.
1514     for (PHINode &PN : ExitSucc->phis()) {
1515       Value *V = PN.getIncomingValueForBlock(ExitBlocks[EBI]);
1516       ValueToValueMapTy::iterator It = VMap.find(V);
1517       if (It != VMap.end()) V = It->second;
1518       PN.addIncoming(V, NewExit);
1519     }
1520 
1521     if (LandingPadInst *LPad = NewExit->getLandingPadInst()) {
1522       PHINode *PN = PHINode::Create(LPad->getType(), 0, "",
1523                                     &*ExitSucc->getFirstInsertionPt());
1524 
1525       for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc);
1526            I != E; ++I) {
1527         BasicBlock *BB = *I;
1528         LandingPadInst *LPI = BB->getLandingPadInst();
1529         LPI->replaceAllUsesWith(PN);
1530         PN->addIncoming(LPI, BB);
1531       }
1532     }
1533   }
1534 
1535   // Rewrite the code to refer to itself.
1536   for (unsigned NBI = 0, NBE = NewBlocks.size(); NBI != NBE; ++NBI) {
1537     for (Instruction &I : *NewBlocks[NBI]) {
1538       RemapInstruction(&I, VMap,
1539                        RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
1540       if (auto *II = dyn_cast<IntrinsicInst>(&I))
1541         if (II->getIntrinsicID() == Intrinsic::assume)
1542           AC->registerAssumption(II);
1543     }
1544   }
1545 
1546   // Rewrite the original preheader to select between versions of the loop.
1547   BranchInst *OldBR = cast<BranchInst>(LoopPreheader->getTerminator());
1548   assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] &&
1549          "Preheader splitting did not work correctly!");
1550 
1551   if (MSSAU) {
1552     // Update MemorySSA after cloning, and before splitting to unreachables,
1553     // since that invalidates the 1:1 mapping of clones in VMap.
1554     LoopBlocksRPO LBRPO(L);
1555     LBRPO.perform(LI);
1556     MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, VMap);
1557   }
1558 
1559   // Emit the new branch that selects between the two versions of this loop.
1560   emitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR,
1561                                  TI, ToDuplicate);
1562   if (MSSAU) {
1563     // Update MemoryPhis in Exit blocks.
1564     MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMap, *DT);
1565     if (VerifyMemorySSA)
1566       MSSA->verifyMemorySSA();
1567   }
1568 
1569   // The OldBr was replaced by a new one and removed (but not erased) by
1570   // emitPreheaderBranchOnCondition. It is no longer needed, so delete it.
1571   delete OldBR;
1572 
1573   LoopProcessWorklist.push_back(NewLoop);
1574   RedoLoop = true;
1575 
1576   // Keep a WeakTrackingVH holding onto LIC.  If the first call to
1577   // RewriteLoopBody
1578   // deletes the instruction (for example by simplifying a PHI that feeds into
1579   // the condition that we're unswitching on), we don't rewrite the second
1580   // iteration.
1581   WeakTrackingVH LICHandle(LIC);
1582 
1583   if (ToDuplicate.empty()) {
1584     // Now we rewrite the original code to know that the condition is true and
1585     // the new code to know that the condition is false.
1586     rewriteLoopBodyWithConditionConstant(L, LIC, Val, /*IsEqual=*/false);
1587 
1588     // It's possible that simplifying one loop could cause the other to be
1589     // changed to another value or a constant.  If its a constant, don't
1590     // simplify it.
1591     if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop &&
1592         LICHandle && !isa<Constant>(LICHandle))
1593       rewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val,
1594                                            /*IsEqual=*/true);
1595   } else {
1596     // Partial unswitching. Update the condition in the right loop with the
1597     // constant.
1598     auto *CC = cast<ConstantInt>(Val);
1599     if (CC->isOneValue()) {
1600       rewriteLoopBodyWithConditionConstant(NewLoop, VMap[LIC], Val,
1601                                            /*IsEqual=*/true);
1602     } else
1603       rewriteLoopBodyWithConditionConstant(L, LIC, Val, /*IsEqual=*/true);
1604 
1605     // Mark the new loop as partially unswitched, to avoid unswitching on the
1606     // same condition again.
1607     auto &Context = NewLoop->getHeader()->getContext();
1608     MDNode *DisableUnswitchMD = MDNode::get(
1609         Context, MDString::get(Context, "llvm.loop.unswitch.partial.disable"));
1610     MDNode *NewLoopID = makePostTransformationMetadata(
1611         Context, L->getLoopID(), {"llvm.loop.unswitch.partial"},
1612         {DisableUnswitchMD});
1613     NewLoop->setLoopID(NewLoopID);
1614   }
1615 
1616   if (MSSA && VerifyMemorySSA)
1617     MSSA->verifyMemorySSA();
1618 }
1619 
1620 /// Remove all instances of I from the worklist vector specified.
1621 static void removeFromWorklist(Instruction *I,
1622                                std::vector<Instruction *> &Worklist) {
1623   llvm::erase_value(Worklist, I);
1624 }
1625 
1626 /// When we find that I really equals V, remove I from the
1627 /// program, replacing all uses with V and update the worklist.
1628 static void replaceUsesOfWith(Instruction *I, Value *V,
1629                               std::vector<Instruction *> &Worklist, Loop *L,
1630                               LPPassManager *LPM, MemorySSAUpdater *MSSAU) {
1631   LLVM_DEBUG(dbgs() << "Replace with '" << *V << "': " << *I << "\n");
1632 
1633   // Add uses to the worklist, which may be dead now.
1634   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
1635     if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
1636       Worklist.push_back(Use);
1637 
1638   // Add users to the worklist which may be simplified now.
1639   for (User *U : I->users())
1640     Worklist.push_back(cast<Instruction>(U));
1641   removeFromWorklist(I, Worklist);
1642   I->replaceAllUsesWith(V);
1643   if (!I->mayHaveSideEffects()) {
1644     if (MSSAU)
1645       MSSAU->removeMemoryAccess(I);
1646     I->eraseFromParent();
1647   }
1648   ++NumSimplify;
1649 }
1650 
1651 /// We know either that the value LIC has the value specified by Val in the
1652 /// specified loop, or we know it does NOT have that value.
1653 /// Rewrite any uses of LIC or of properties correlated to it.
1654 void LoopUnswitch::rewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
1655                                                         Constant *Val,
1656                                                         bool IsEqual) {
1657   assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
1658 
1659   // FIXME: Support correlated properties, like:
1660   //  for (...)
1661   //    if (li1 < li2)
1662   //      ...
1663   //    if (li1 > li2)
1664   //      ...
1665 
1666   // FOLD boolean conditions (X|LIC), (X&LIC).  Fold conditional branches,
1667   // selects, switches.
1668   std::vector<Instruction*> Worklist;
1669   LLVMContext &Context = Val->getContext();
1670 
1671   // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC
1672   // in the loop with the appropriate one directly.
1673   if (IsEqual || (isa<ConstantInt>(Val) &&
1674       Val->getType()->isIntegerTy(1))) {
1675     Value *Replacement;
1676     if (IsEqual)
1677       Replacement = Val;
1678     else
1679       Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
1680                                      !cast<ConstantInt>(Val)->getZExtValue());
1681 
1682     for (User *U : LIC->users()) {
1683       Instruction *UI = dyn_cast<Instruction>(U);
1684       if (!UI || !L->contains(UI))
1685         continue;
1686       Worklist.push_back(UI);
1687     }
1688 
1689     for (Instruction *UI : Worklist)
1690       UI->replaceUsesOfWith(LIC, Replacement);
1691 
1692     simplifyCode(Worklist, L);
1693     return;
1694   }
1695 
1696   // Otherwise, we don't know the precise value of LIC, but we do know that it
1697   // is certainly NOT "Val".  As such, simplify any uses in the loop that we
1698   // can.  This case occurs when we unswitch switch statements.
1699   for (User *U : LIC->users()) {
1700     Instruction *UI = dyn_cast<Instruction>(U);
1701     if (!UI || !L->contains(UI))
1702       continue;
1703 
1704     // At this point, we know LIC is definitely not Val. Try to use some simple
1705     // logic to simplify the user w.r.t. to the context.
1706     if (Value *Replacement = simplifyInstructionWithNotEqual(UI, LIC, Val)) {
1707       if (LI->replacementPreservesLCSSAForm(UI, Replacement)) {
1708         // This in-loop instruction has been simplified w.r.t. its context,
1709         // i.e. LIC != Val, make sure we propagate its replacement value to
1710         // all its users.
1711         //
1712         // We can not yet delete UI, the LIC user, yet, because that would invalidate
1713         // the LIC->users() iterator !. However, we can make this instruction
1714         // dead by replacing all its users and push it onto the worklist so that
1715         // it can be properly deleted and its operands simplified.
1716         UI->replaceAllUsesWith(Replacement);
1717       }
1718     }
1719 
1720     // This is a LIC user, push it into the worklist so that simplifyCode can
1721     // attempt to simplify it.
1722     Worklist.push_back(UI);
1723 
1724     // If we know that LIC is not Val, use this info to simplify code.
1725     SwitchInst *SI = dyn_cast<SwitchInst>(UI);
1726     if (!SI || !isa<ConstantInt>(Val)) continue;
1727 
1728     // NOTE: if a case value for the switch is unswitched out, we record it
1729     // after the unswitch finishes. We can not record it here as the switch
1730     // is not a direct user of the partial LIV.
1731     SwitchInst::CaseHandle DeadCase =
1732         *SI->findCaseValue(cast<ConstantInt>(Val));
1733     // Default case is live for multiple values.
1734     if (DeadCase == *SI->case_default())
1735       continue;
1736 
1737     // Found a dead case value.  Don't remove PHI nodes in the
1738     // successor if they become single-entry, those PHI nodes may
1739     // be in the Users list.
1740 
1741     BasicBlock *Switch = SI->getParent();
1742     BasicBlock *SISucc = DeadCase.getCaseSuccessor();
1743     BasicBlock *Latch = L->getLoopLatch();
1744 
1745     if (!SI->findCaseDest(SISucc)) continue;  // Edge is critical.
1746     // If the DeadCase successor dominates the loop latch, then the
1747     // transformation isn't safe since it will delete the sole predecessor edge
1748     // to the latch.
1749     if (Latch && DT->dominates(SISucc, Latch))
1750       continue;
1751 
1752     // FIXME: This is a hack.  We need to keep the successor around
1753     // and hooked up so as to preserve the loop structure, because
1754     // trying to update it is complicated.  So instead we preserve the
1755     // loop structure and put the block on a dead code path.
1756     SplitEdge(Switch, SISucc, DT, LI, MSSAU.get());
1757     // Compute the successors instead of relying on the return value
1758     // of SplitEdge, since it may have split the switch successor
1759     // after PHI nodes.
1760     BasicBlock *NewSISucc = DeadCase.getCaseSuccessor();
1761     BasicBlock *OldSISucc = *succ_begin(NewSISucc);
1762     // Create an "unreachable" destination.
1763     BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable",
1764                                            Switch->getParent(),
1765                                            OldSISucc);
1766     new UnreachableInst(Context, Abort);
1767     // Force the new case destination to branch to the "unreachable"
1768     // block while maintaining a (dead) CFG edge to the old block.
1769     NewSISucc->getTerminator()->eraseFromParent();
1770     BranchInst::Create(Abort, OldSISucc,
1771                        ConstantInt::getTrue(Context), NewSISucc);
1772     // Release the PHI operands for this edge.
1773     for (PHINode &PN : NewSISucc->phis())
1774       PN.setIncomingValueForBlock(Switch, UndefValue::get(PN.getType()));
1775     // Tell the domtree about the new block. We don't fully update the
1776     // domtree here -- instead we force it to do a full recomputation
1777     // after the pass is complete -- but we do need to inform it of
1778     // new blocks.
1779     DT->addNewBlock(Abort, NewSISucc);
1780   }
1781 
1782   simplifyCode(Worklist, L);
1783 }
1784 
1785 /// Now that we have simplified some instructions in the loop, walk over it and
1786 /// constant prop, dce, and fold control flow where possible. Note that this is
1787 /// effectively a very simple loop-structure-aware optimizer. During processing
1788 /// of this loop, L could very well be deleted, so it must not be used.
1789 ///
1790 /// FIXME: When the loop optimizer is more mature, separate this out to a new
1791 /// pass.
1792 ///
1793 void LoopUnswitch::simplifyCode(std::vector<Instruction *> &Worklist, Loop *L) {
1794   const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
1795   while (!Worklist.empty()) {
1796     Instruction *I = Worklist.back();
1797     Worklist.pop_back();
1798 
1799     // Simple DCE.
1800     if (isInstructionTriviallyDead(I)) {
1801       LLVM_DEBUG(dbgs() << "Remove dead instruction '" << *I << "\n");
1802 
1803       // Add uses to the worklist, which may be dead now.
1804       for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
1805         if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
1806           Worklist.push_back(Use);
1807       removeFromWorklist(I, Worklist);
1808       if (MSSAU)
1809         MSSAU->removeMemoryAccess(I);
1810       I->eraseFromParent();
1811       ++NumSimplify;
1812       continue;
1813     }
1814 
1815     // See if instruction simplification can hack this up.  This is common for
1816     // things like "select false, X, Y" after unswitching made the condition be
1817     // 'false'.  TODO: update the domtree properly so we can pass it here.
1818     if (Value *V = SimplifyInstruction(I, DL))
1819       if (LI->replacementPreservesLCSSAForm(I, V)) {
1820         replaceUsesOfWith(I, V, Worklist, L, LPM, MSSAU.get());
1821         continue;
1822       }
1823 
1824     // Special case hacks that appear commonly in unswitched code.
1825     if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
1826       if (BI->isUnconditional()) {
1827         // If BI's parent is the only pred of the successor, fold the two blocks
1828         // together.
1829         BasicBlock *Pred = BI->getParent();
1830         (void)Pred;
1831         BasicBlock *Succ = BI->getSuccessor(0);
1832         BasicBlock *SinglePred = Succ->getSinglePredecessor();
1833         if (!SinglePred) continue;  // Nothing to do.
1834         assert(SinglePred == Pred && "CFG broken");
1835 
1836         // Make the LPM and Worklist updates specific to LoopUnswitch.
1837         removeFromWorklist(BI, Worklist);
1838         auto SuccIt = Succ->begin();
1839         while (PHINode *PN = dyn_cast<PHINode>(SuccIt++)) {
1840           for (unsigned It = 0, E = PN->getNumOperands(); It != E; ++It)
1841             if (Instruction *Use = dyn_cast<Instruction>(PN->getOperand(It)))
1842               Worklist.push_back(Use);
1843           for (User *U : PN->users())
1844             Worklist.push_back(cast<Instruction>(U));
1845           removeFromWorklist(PN, Worklist);
1846           ++NumSimplify;
1847         }
1848         // Merge the block and make the remaining analyses updates.
1849         DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
1850         MergeBlockIntoPredecessor(Succ, &DTU, LI, MSSAU.get());
1851         ++NumSimplify;
1852         continue;
1853       }
1854 
1855       continue;
1856     }
1857   }
1858 }
1859 
1860 /// Simple simplifications we can do given the information that Cond is
1861 /// definitely not equal to Val.
1862 Value *LoopUnswitch::simplifyInstructionWithNotEqual(Instruction *Inst,
1863                                                      Value *Invariant,
1864                                                      Constant *Val) {
1865   // icmp eq cond, val -> false
1866   ICmpInst *CI = dyn_cast<ICmpInst>(Inst);
1867   if (CI && CI->isEquality()) {
1868     Value *Op0 = CI->getOperand(0);
1869     Value *Op1 = CI->getOperand(1);
1870     if ((Op0 == Invariant && Op1 == Val) || (Op0 == Val && Op1 == Invariant)) {
1871       LLVMContext &Ctx = Inst->getContext();
1872       if (CI->getPredicate() == CmpInst::ICMP_EQ)
1873         return ConstantInt::getFalse(Ctx);
1874       else
1875         return ConstantInt::getTrue(Ctx);
1876      }
1877   }
1878 
1879   // FIXME: there may be other opportunities, e.g. comparison with floating
1880   // point, or Invariant - Val != 0, etc.
1881   return nullptr;
1882 }
1883