1 //===- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop -------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass transforms loops that contain branches on loop-invariant conditions 10 // to multiple loops. For example, it turns the left into the right code: 11 // 12 // for (...) if (lic) 13 // A for (...) 14 // if (lic) A; B; C 15 // B else 16 // C for (...) 17 // A; C 18 // 19 // This can increase the size of the code exponentially (doubling it every time 20 // a loop is unswitched) so we only unswitch if the resultant code will be 21 // smaller than a threshold. 22 // 23 // This pass expects LICM to be run before it to hoist invariant conditions out 24 // of the loop, to make the unswitching opportunity obvious. 25 // 26 //===----------------------------------------------------------------------===// 27 28 #include "llvm/ADT/DenseMap.h" 29 #include "llvm/ADT/SmallPtrSet.h" 30 #include "llvm/ADT/SmallVector.h" 31 #include "llvm/ADT/Statistic.h" 32 #include "llvm/Analysis/AssumptionCache.h" 33 #include "llvm/Analysis/CodeMetrics.h" 34 #include "llvm/Analysis/InstructionSimplify.h" 35 #include "llvm/Analysis/LegacyDivergenceAnalysis.h" 36 #include "llvm/Analysis/LoopInfo.h" 37 #include "llvm/Analysis/LoopIterator.h" 38 #include "llvm/Analysis/LoopPass.h" 39 #include "llvm/Analysis/MemorySSA.h" 40 #include "llvm/Analysis/MemorySSAUpdater.h" 41 #include "llvm/Analysis/ScalarEvolution.h" 42 #include "llvm/Analysis/TargetTransformInfo.h" 43 #include "llvm/IR/Attributes.h" 44 #include "llvm/IR/BasicBlock.h" 45 #include "llvm/IR/CallSite.h" 46 #include "llvm/IR/Constant.h" 47 #include "llvm/IR/Constants.h" 48 #include "llvm/IR/DerivedTypes.h" 49 #include "llvm/IR/Dominators.h" 50 #include "llvm/IR/Function.h" 51 #include "llvm/IR/IRBuilder.h" 52 #include "llvm/IR/InstrTypes.h" 53 #include "llvm/IR/Instruction.h" 54 #include "llvm/IR/Instructions.h" 55 #include "llvm/IR/IntrinsicInst.h" 56 #include "llvm/IR/Intrinsics.h" 57 #include "llvm/IR/Module.h" 58 #include "llvm/IR/Type.h" 59 #include "llvm/IR/User.h" 60 #include "llvm/IR/Value.h" 61 #include "llvm/IR/ValueHandle.h" 62 #include "llvm/InitializePasses.h" 63 #include "llvm/Pass.h" 64 #include "llvm/Support/Casting.h" 65 #include "llvm/Support/CommandLine.h" 66 #include "llvm/Support/Debug.h" 67 #include "llvm/Support/raw_ostream.h" 68 #include "llvm/Transforms/Scalar.h" 69 #include "llvm/Transforms/Scalar/LoopPassManager.h" 70 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 71 #include "llvm/Transforms/Utils/Cloning.h" 72 #include "llvm/Transforms/Utils/Local.h" 73 #include "llvm/Transforms/Utils/LoopUtils.h" 74 #include "llvm/Transforms/Utils/ValueMapper.h" 75 #include <algorithm> 76 #include <cassert> 77 #include <map> 78 #include <set> 79 #include <tuple> 80 #include <utility> 81 #include <vector> 82 83 using namespace llvm; 84 85 #define DEBUG_TYPE "loop-unswitch" 86 87 STATISTIC(NumBranches, "Number of branches unswitched"); 88 STATISTIC(NumSwitches, "Number of switches unswitched"); 89 STATISTIC(NumGuards, "Number of guards unswitched"); 90 STATISTIC(NumSelects , "Number of selects unswitched"); 91 STATISTIC(NumTrivial , "Number of unswitches that are trivial"); 92 STATISTIC(NumSimplify, "Number of simplifications of unswitched code"); 93 STATISTIC(TotalInsts, "Total number of instructions analyzed"); 94 95 // The specific value of 100 here was chosen based only on intuition and a 96 // few specific examples. 97 static cl::opt<unsigned> 98 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"), 99 cl::init(100), cl::Hidden); 100 101 namespace { 102 103 class LUAnalysisCache { 104 using UnswitchedValsMap = 105 DenseMap<const SwitchInst *, SmallPtrSet<const Value *, 8>>; 106 using UnswitchedValsIt = UnswitchedValsMap::iterator; 107 108 struct LoopProperties { 109 unsigned CanBeUnswitchedCount; 110 unsigned WasUnswitchedCount; 111 unsigned SizeEstimation; 112 UnswitchedValsMap UnswitchedVals; 113 }; 114 115 // Here we use std::map instead of DenseMap, since we need to keep valid 116 // LoopProperties pointer for current loop for better performance. 117 using LoopPropsMap = std::map<const Loop *, LoopProperties>; 118 using LoopPropsMapIt = LoopPropsMap::iterator; 119 120 LoopPropsMap LoopsProperties; 121 UnswitchedValsMap *CurLoopInstructions = nullptr; 122 LoopProperties *CurrentLoopProperties = nullptr; 123 124 // A loop unswitching with an estimated cost above this threshold 125 // is not performed. MaxSize is turned into unswitching quota for 126 // the current loop, and reduced correspondingly, though note that 127 // the quota is returned by releaseMemory() when the loop has been 128 // processed, so that MaxSize will return to its previous 129 // value. So in most cases MaxSize will equal the Threshold flag 130 // when a new loop is processed. An exception to that is that 131 // MaxSize will have a smaller value while processing nested loops 132 // that were introduced due to loop unswitching of an outer loop. 133 // 134 // FIXME: The way that MaxSize works is subtle and depends on the 135 // pass manager processing loops and calling releaseMemory() in a 136 // specific order. It would be good to find a more straightforward 137 // way of doing what MaxSize does. 138 unsigned MaxSize; 139 140 public: 141 LUAnalysisCache() : MaxSize(Threshold) {} 142 143 // Analyze loop. Check its size, calculate is it possible to unswitch 144 // it. Returns true if we can unswitch this loop. 145 bool countLoop(const Loop *L, const TargetTransformInfo &TTI, 146 AssumptionCache *AC); 147 148 // Clean all data related to given loop. 149 void forgetLoop(const Loop *L); 150 151 // Mark case value as unswitched. 152 // Since SI instruction can be partly unswitched, in order to avoid 153 // extra unswitching in cloned loops keep track all unswitched values. 154 void setUnswitched(const SwitchInst *SI, const Value *V); 155 156 // Check was this case value unswitched before or not. 157 bool isUnswitched(const SwitchInst *SI, const Value *V); 158 159 // Returns true if another unswitching could be done within the cost 160 // threshold. 161 bool CostAllowsUnswitching(); 162 163 // Clone all loop-unswitch related loop properties. 164 // Redistribute unswitching quotas. 165 // Note, that new loop data is stored inside the VMap. 166 void cloneData(const Loop *NewLoop, const Loop *OldLoop, 167 const ValueToValueMapTy &VMap); 168 }; 169 170 class LoopUnswitch : public LoopPass { 171 LoopInfo *LI; // Loop information 172 LPPassManager *LPM; 173 AssumptionCache *AC; 174 175 // Used to check if second loop needs processing after 176 // RewriteLoopBodyWithConditionConstant rewrites first loop. 177 std::vector<Loop*> LoopProcessWorklist; 178 179 LUAnalysisCache BranchesInfo; 180 181 bool OptimizeForSize; 182 bool redoLoop = false; 183 184 Loop *currentLoop = nullptr; 185 DominatorTree *DT = nullptr; 186 MemorySSA *MSSA = nullptr; 187 std::unique_ptr<MemorySSAUpdater> MSSAU; 188 BasicBlock *loopHeader = nullptr; 189 BasicBlock *loopPreheader = nullptr; 190 191 bool SanitizeMemory; 192 SimpleLoopSafetyInfo SafetyInfo; 193 194 // LoopBlocks contains all of the basic blocks of the loop, including the 195 // preheader of the loop, the body of the loop, and the exit blocks of the 196 // loop, in that order. 197 std::vector<BasicBlock*> LoopBlocks; 198 // NewBlocks contained cloned copy of basic blocks from LoopBlocks. 199 std::vector<BasicBlock*> NewBlocks; 200 201 bool hasBranchDivergence; 202 203 public: 204 static char ID; // Pass ID, replacement for typeid 205 206 explicit LoopUnswitch(bool Os = false, bool hasBranchDivergence = false) 207 : LoopPass(ID), OptimizeForSize(Os), 208 hasBranchDivergence(hasBranchDivergence) { 209 initializeLoopUnswitchPass(*PassRegistry::getPassRegistry()); 210 } 211 212 bool runOnLoop(Loop *L, LPPassManager &LPM) override; 213 bool processCurrentLoop(); 214 bool isUnreachableDueToPreviousUnswitching(BasicBlock *); 215 216 /// This transformation requires natural loop information & requires that 217 /// loop preheaders be inserted into the CFG. 218 /// 219 void getAnalysisUsage(AnalysisUsage &AU) const override { 220 AU.addRequired<AssumptionCacheTracker>(); 221 AU.addRequired<TargetTransformInfoWrapperPass>(); 222 if (EnableMSSALoopDependency) { 223 AU.addRequired<MemorySSAWrapperPass>(); 224 AU.addPreserved<MemorySSAWrapperPass>(); 225 } 226 if (hasBranchDivergence) 227 AU.addRequired<LegacyDivergenceAnalysis>(); 228 getLoopAnalysisUsage(AU); 229 } 230 231 private: 232 void releaseMemory() override { 233 BranchesInfo.forgetLoop(currentLoop); 234 } 235 236 void initLoopData() { 237 loopHeader = currentLoop->getHeader(); 238 loopPreheader = currentLoop->getLoopPreheader(); 239 } 240 241 /// Split all of the edges from inside the loop to their exit blocks. 242 /// Update the appropriate Phi nodes as we do so. 243 void SplitExitEdges(Loop *L, 244 const SmallVectorImpl<BasicBlock *> &ExitBlocks); 245 246 bool TryTrivialLoopUnswitch(bool &Changed); 247 248 bool UnswitchIfProfitable(Value *LoopCond, Constant *Val, 249 Instruction *TI = nullptr); 250 void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val, 251 BasicBlock *ExitBlock, Instruction *TI); 252 void UnswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L, 253 Instruction *TI); 254 255 void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, 256 Constant *Val, bool isEqual); 257 258 void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, 259 BasicBlock *TrueDest, 260 BasicBlock *FalseDest, 261 BranchInst *OldBranch, Instruction *TI); 262 263 void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L); 264 265 /// Given that the Invariant is not equal to Val. Simplify instructions 266 /// in the loop. 267 Value *SimplifyInstructionWithNotEqual(Instruction *Inst, Value *Invariant, 268 Constant *Val); 269 }; 270 271 } // end anonymous namespace 272 273 // Analyze loop. Check its size, calculate is it possible to unswitch 274 // it. Returns true if we can unswitch this loop. 275 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI, 276 AssumptionCache *AC) { 277 LoopPropsMapIt PropsIt; 278 bool Inserted; 279 std::tie(PropsIt, Inserted) = 280 LoopsProperties.insert(std::make_pair(L, LoopProperties())); 281 282 LoopProperties &Props = PropsIt->second; 283 284 if (Inserted) { 285 // New loop. 286 287 // Limit the number of instructions to avoid causing significant code 288 // expansion, and the number of basic blocks, to avoid loops with 289 // large numbers of branches which cause loop unswitching to go crazy. 290 // This is a very ad-hoc heuristic. 291 292 SmallPtrSet<const Value *, 32> EphValues; 293 CodeMetrics::collectEphemeralValues(L, AC, EphValues); 294 295 // FIXME: This is overly conservative because it does not take into 296 // consideration code simplification opportunities and code that can 297 // be shared by the resultant unswitched loops. 298 CodeMetrics Metrics; 299 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); I != E; 300 ++I) 301 Metrics.analyzeBasicBlock(*I, TTI, EphValues); 302 303 Props.SizeEstimation = Metrics.NumInsts; 304 Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation); 305 Props.WasUnswitchedCount = 0; 306 MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount; 307 308 if (Metrics.notDuplicatable) { 309 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" << L->getHeader()->getName() 310 << ", contents cannot be " 311 << "duplicated!\n"); 312 return false; 313 } 314 } 315 316 // Be careful. This links are good only before new loop addition. 317 CurrentLoopProperties = &Props; 318 CurLoopInstructions = &Props.UnswitchedVals; 319 320 return true; 321 } 322 323 // Clean all data related to given loop. 324 void LUAnalysisCache::forgetLoop(const Loop *L) { 325 LoopPropsMapIt LIt = LoopsProperties.find(L); 326 327 if (LIt != LoopsProperties.end()) { 328 LoopProperties &Props = LIt->second; 329 MaxSize += (Props.CanBeUnswitchedCount + Props.WasUnswitchedCount) * 330 Props.SizeEstimation; 331 LoopsProperties.erase(LIt); 332 } 333 334 CurrentLoopProperties = nullptr; 335 CurLoopInstructions = nullptr; 336 } 337 338 // Mark case value as unswitched. 339 // Since SI instruction can be partly unswitched, in order to avoid 340 // extra unswitching in cloned loops keep track all unswitched values. 341 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) { 342 (*CurLoopInstructions)[SI].insert(V); 343 } 344 345 // Check was this case value unswitched before or not. 346 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) { 347 return (*CurLoopInstructions)[SI].count(V); 348 } 349 350 bool LUAnalysisCache::CostAllowsUnswitching() { 351 return CurrentLoopProperties->CanBeUnswitchedCount > 0; 352 } 353 354 // Clone all loop-unswitch related loop properties. 355 // Redistribute unswitching quotas. 356 // Note, that new loop data is stored inside the VMap. 357 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop, 358 const ValueToValueMapTy &VMap) { 359 LoopProperties &NewLoopProps = LoopsProperties[NewLoop]; 360 LoopProperties &OldLoopProps = *CurrentLoopProperties; 361 UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals; 362 363 // Reallocate "can-be-unswitched quota" 364 365 --OldLoopProps.CanBeUnswitchedCount; 366 ++OldLoopProps.WasUnswitchedCount; 367 NewLoopProps.WasUnswitchedCount = 0; 368 unsigned Quota = OldLoopProps.CanBeUnswitchedCount; 369 NewLoopProps.CanBeUnswitchedCount = Quota / 2; 370 OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2; 371 372 NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation; 373 374 // Clone unswitched values info: 375 // for new loop switches we clone info about values that was 376 // already unswitched and has redundant successors. 377 for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) { 378 const SwitchInst *OldInst = I->first; 379 Value *NewI = VMap.lookup(OldInst); 380 const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI); 381 assert(NewInst && "All instructions that are in SrcBB must be in VMap."); 382 383 NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst]; 384 } 385 } 386 387 char LoopUnswitch::ID = 0; 388 389 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops", 390 false, false) 391 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 392 INITIALIZE_PASS_DEPENDENCY(LoopPass) 393 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 394 INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis) 395 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 396 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops", 397 false, false) 398 399 Pass *llvm::createLoopUnswitchPass(bool Os, bool hasBranchDivergence) { 400 return new LoopUnswitch(Os, hasBranchDivergence); 401 } 402 403 /// Operator chain lattice. 404 enum OperatorChain { 405 OC_OpChainNone, ///< There is no operator. 406 OC_OpChainOr, ///< There are only ORs. 407 OC_OpChainAnd, ///< There are only ANDs. 408 OC_OpChainMixed ///< There are ANDs and ORs. 409 }; 410 411 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has 412 /// an invariant piece, return the invariant. Otherwise, return null. 413 // 414 /// NOTE: FindLIVLoopCondition will not return a partial LIV by walking up a 415 /// mixed operator chain, as we can not reliably find a value which will simplify 416 /// the operator chain. If the chain is AND-only or OR-only, we can use 0 or ~0 417 /// to simplify the chain. 418 /// 419 /// NOTE: In case a partial LIV and a mixed operator chain, we may be able to 420 /// simplify the condition itself to a loop variant condition, but at the 421 /// cost of creating an entirely new loop. 422 static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed, 423 OperatorChain &ParentChain, 424 DenseMap<Value *, Value *> &Cache, 425 MemorySSAUpdater *MSSAU) { 426 auto CacheIt = Cache.find(Cond); 427 if (CacheIt != Cache.end()) 428 return CacheIt->second; 429 430 // We started analyze new instruction, increment scanned instructions counter. 431 ++TotalInsts; 432 433 // We can never unswitch on vector conditions. 434 if (Cond->getType()->isVectorTy()) 435 return nullptr; 436 437 // Constants should be folded, not unswitched on! 438 if (isa<Constant>(Cond)) return nullptr; 439 440 // TODO: Handle: br (VARIANT|INVARIANT). 441 442 // Hoist simple values out. 443 if (L->makeLoopInvariant(Cond, Changed, nullptr, MSSAU)) { 444 Cache[Cond] = Cond; 445 return Cond; 446 } 447 448 // Walk up the operator chain to find partial invariant conditions. 449 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond)) 450 if (BO->getOpcode() == Instruction::And || 451 BO->getOpcode() == Instruction::Or) { 452 // Given the previous operator, compute the current operator chain status. 453 OperatorChain NewChain; 454 switch (ParentChain) { 455 case OC_OpChainNone: 456 NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd : 457 OC_OpChainOr; 458 break; 459 case OC_OpChainOr: 460 NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr : 461 OC_OpChainMixed; 462 break; 463 case OC_OpChainAnd: 464 NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd : 465 OC_OpChainMixed; 466 break; 467 case OC_OpChainMixed: 468 NewChain = OC_OpChainMixed; 469 break; 470 } 471 472 // If we reach a Mixed state, we do not want to keep walking up as we can not 473 // reliably find a value that will simplify the chain. With this check, we 474 // will return null on the first sight of mixed chain and the caller will 475 // either backtrack to find partial LIV in other operand or return null. 476 if (NewChain != OC_OpChainMixed) { 477 // Update the current operator chain type before we search up the chain. 478 ParentChain = NewChain; 479 // If either the left or right side is invariant, we can unswitch on this, 480 // which will cause the branch to go away in one loop and the condition to 481 // simplify in the other one. 482 if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed, 483 ParentChain, Cache, MSSAU)) { 484 Cache[Cond] = LHS; 485 return LHS; 486 } 487 // We did not manage to find a partial LIV in operand(0). Backtrack and try 488 // operand(1). 489 ParentChain = NewChain; 490 if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed, 491 ParentChain, Cache, MSSAU)) { 492 Cache[Cond] = RHS; 493 return RHS; 494 } 495 } 496 } 497 498 Cache[Cond] = nullptr; 499 return nullptr; 500 } 501 502 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has 503 /// an invariant piece, return the invariant along with the operator chain type. 504 /// Otherwise, return null. 505 static std::pair<Value *, OperatorChain> 506 FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed, 507 MemorySSAUpdater *MSSAU) { 508 DenseMap<Value *, Value *> Cache; 509 OperatorChain OpChain = OC_OpChainNone; 510 Value *FCond = FindLIVLoopCondition(Cond, L, Changed, OpChain, Cache, MSSAU); 511 512 // In case we do find a LIV, it can not be obtained by walking up a mixed 513 // operator chain. 514 assert((!FCond || OpChain != OC_OpChainMixed) && 515 "Do not expect a partial LIV with mixed operator chain"); 516 return {FCond, OpChain}; 517 } 518 519 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) { 520 if (skipLoop(L)) 521 return false; 522 523 AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache( 524 *L->getHeader()->getParent()); 525 LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 526 LPM = &LPM_Ref; 527 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 528 if (EnableMSSALoopDependency) { 529 MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA(); 530 MSSAU = std::make_unique<MemorySSAUpdater>(MSSA); 531 assert(DT && "Cannot update MemorySSA without a valid DomTree."); 532 } 533 currentLoop = L; 534 Function *F = currentLoop->getHeader()->getParent(); 535 536 SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory); 537 if (SanitizeMemory) 538 SafetyInfo.computeLoopSafetyInfo(L); 539 540 if (MSSA && VerifyMemorySSA) 541 MSSA->verifyMemorySSA(); 542 543 bool Changed = false; 544 do { 545 assert(currentLoop->isLCSSAForm(*DT)); 546 if (MSSA && VerifyMemorySSA) 547 MSSA->verifyMemorySSA(); 548 redoLoop = false; 549 Changed |= processCurrentLoop(); 550 } while(redoLoop); 551 552 if (MSSA && VerifyMemorySSA) 553 MSSA->verifyMemorySSA(); 554 555 return Changed; 556 } 557 558 // Return true if the BasicBlock BB is unreachable from the loop header. 559 // Return false, otherwise. 560 bool LoopUnswitch::isUnreachableDueToPreviousUnswitching(BasicBlock *BB) { 561 auto *Node = DT->getNode(BB)->getIDom(); 562 BasicBlock *DomBB = Node->getBlock(); 563 while (currentLoop->contains(DomBB)) { 564 BranchInst *BInst = dyn_cast<BranchInst>(DomBB->getTerminator()); 565 566 Node = DT->getNode(DomBB)->getIDom(); 567 DomBB = Node->getBlock(); 568 569 if (!BInst || !BInst->isConditional()) 570 continue; 571 572 Value *Cond = BInst->getCondition(); 573 if (!isa<ConstantInt>(Cond)) 574 continue; 575 576 BasicBlock *UnreachableSucc = 577 Cond == ConstantInt::getTrue(Cond->getContext()) 578 ? BInst->getSuccessor(1) 579 : BInst->getSuccessor(0); 580 581 if (DT->dominates(UnreachableSucc, BB)) 582 return true; 583 } 584 return false; 585 } 586 587 /// FIXME: Remove this workaround when freeze related patches are done. 588 /// LoopUnswitch and Equality propagation in GVN have discrepancy about 589 /// whether branch on undef/poison has undefine behavior. Here it is to 590 /// rule out some common cases that we found such discrepancy already 591 /// causing problems. Detail could be found in PR31652. Note if the 592 /// func returns true, it is unsafe. But if it is false, it doesn't mean 593 /// it is necessarily safe. 594 static bool EqualityPropUnSafe(Value &LoopCond) { 595 ICmpInst *CI = dyn_cast<ICmpInst>(&LoopCond); 596 if (!CI || !CI->isEquality()) 597 return false; 598 599 Value *LHS = CI->getOperand(0); 600 Value *RHS = CI->getOperand(1); 601 if (isa<UndefValue>(LHS) || isa<UndefValue>(RHS)) 602 return true; 603 604 auto hasUndefInPHI = [](PHINode &PN) { 605 for (Value *Opd : PN.incoming_values()) { 606 if (isa<UndefValue>(Opd)) 607 return true; 608 } 609 return false; 610 }; 611 PHINode *LPHI = dyn_cast<PHINode>(LHS); 612 PHINode *RPHI = dyn_cast<PHINode>(RHS); 613 if ((LPHI && hasUndefInPHI(*LPHI)) || (RPHI && hasUndefInPHI(*RPHI))) 614 return true; 615 616 auto hasUndefInSelect = [](SelectInst &SI) { 617 if (isa<UndefValue>(SI.getTrueValue()) || 618 isa<UndefValue>(SI.getFalseValue())) 619 return true; 620 return false; 621 }; 622 SelectInst *LSI = dyn_cast<SelectInst>(LHS); 623 SelectInst *RSI = dyn_cast<SelectInst>(RHS); 624 if ((LSI && hasUndefInSelect(*LSI)) || (RSI && hasUndefInSelect(*RSI))) 625 return true; 626 return false; 627 } 628 629 /// Do actual work and unswitch loop if possible and profitable. 630 bool LoopUnswitch::processCurrentLoop() { 631 bool Changed = false; 632 633 initLoopData(); 634 635 // If LoopSimplify was unable to form a preheader, don't do any unswitching. 636 if (!loopPreheader) 637 return false; 638 639 // Loops with indirectbr cannot be cloned. 640 if (!currentLoop->isSafeToClone()) 641 return false; 642 643 // Without dedicated exits, splitting the exit edge may fail. 644 if (!currentLoop->hasDedicatedExits()) 645 return false; 646 647 LLVMContext &Context = loopHeader->getContext(); 648 649 // Analyze loop cost, and stop unswitching if loop content can not be duplicated. 650 if (!BranchesInfo.countLoop( 651 currentLoop, getAnalysis<TargetTransformInfoWrapperPass>().getTTI( 652 *currentLoop->getHeader()->getParent()), 653 AC)) 654 return false; 655 656 // Try trivial unswitch first before loop over other basic blocks in the loop. 657 if (TryTrivialLoopUnswitch(Changed)) { 658 return true; 659 } 660 661 // Do not do non-trivial unswitch while optimizing for size. 662 // FIXME: Use Function::hasOptSize(). 663 if (OptimizeForSize || 664 loopHeader->getParent()->hasFnAttribute(Attribute::OptimizeForSize)) 665 return false; 666 667 // Run through the instructions in the loop, keeping track of three things: 668 // 669 // - That we do not unswitch loops containing convergent operations, as we 670 // might be making them control dependent on the unswitch value when they 671 // were not before. 672 // FIXME: This could be refined to only bail if the convergent operation is 673 // not already control-dependent on the unswitch value. 674 // 675 // - That basic blocks in the loop contain invokes whose predecessor edges we 676 // cannot split. 677 // 678 // - The set of guard intrinsics encountered (these are non terminator 679 // instructions that are also profitable to be unswitched). 680 681 SmallVector<IntrinsicInst *, 4> Guards; 682 683 for (const auto BB : currentLoop->blocks()) { 684 for (auto &I : *BB) { 685 auto CS = CallSite(&I); 686 if (!CS) continue; 687 if (CS.isConvergent()) 688 return false; 689 if (auto *II = dyn_cast<InvokeInst>(&I)) 690 if (!II->getUnwindDest()->canSplitPredecessors()) 691 return false; 692 if (auto *II = dyn_cast<IntrinsicInst>(&I)) 693 if (II->getIntrinsicID() == Intrinsic::experimental_guard) 694 Guards.push_back(II); 695 } 696 } 697 698 for (IntrinsicInst *Guard : Guards) { 699 Value *LoopCond = FindLIVLoopCondition(Guard->getOperand(0), currentLoop, 700 Changed, MSSAU.get()) 701 .first; 702 if (LoopCond && 703 UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) { 704 // NB! Unswitching (if successful) could have erased some of the 705 // instructions in Guards leaving dangling pointers there. This is fine 706 // because we're returning now, and won't look at Guards again. 707 ++NumGuards; 708 return true; 709 } 710 } 711 712 // Loop over all of the basic blocks in the loop. If we find an interior 713 // block that is branching on a loop-invariant condition, we can unswitch this 714 // loop. 715 for (Loop::block_iterator I = currentLoop->block_begin(), 716 E = currentLoop->block_end(); I != E; ++I) { 717 Instruction *TI = (*I)->getTerminator(); 718 719 // Unswitching on a potentially uninitialized predicate is not 720 // MSan-friendly. Limit this to the cases when the original predicate is 721 // guaranteed to execute, to avoid creating a use-of-uninitialized-value 722 // in the code that did not have one. 723 // This is a workaround for the discrepancy between LLVM IR and MSan 724 // semantics. See PR28054 for more details. 725 if (SanitizeMemory && 726 !SafetyInfo.isGuaranteedToExecute(*TI, DT, currentLoop)) 727 continue; 728 729 if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 730 // Some branches may be rendered unreachable because of previous 731 // unswitching. 732 // Unswitch only those branches that are reachable. 733 if (isUnreachableDueToPreviousUnswitching(*I)) 734 continue; 735 736 // If this isn't branching on an invariant condition, we can't unswitch 737 // it. 738 if (BI->isConditional()) { 739 // See if this, or some part of it, is loop invariant. If so, we can 740 // unswitch on it if we desire. 741 Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop, 742 Changed, MSSAU.get()) 743 .first; 744 if (LoopCond && !EqualityPropUnSafe(*LoopCond) && 745 UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) { 746 ++NumBranches; 747 return true; 748 } 749 } 750 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 751 Value *SC = SI->getCondition(); 752 Value *LoopCond; 753 OperatorChain OpChain; 754 std::tie(LoopCond, OpChain) = 755 FindLIVLoopCondition(SC, currentLoop, Changed, MSSAU.get()); 756 757 unsigned NumCases = SI->getNumCases(); 758 if (LoopCond && NumCases) { 759 // Find a value to unswitch on: 760 // FIXME: this should chose the most expensive case! 761 // FIXME: scan for a case with a non-critical edge? 762 Constant *UnswitchVal = nullptr; 763 // Find a case value such that at least one case value is unswitched 764 // out. 765 if (OpChain == OC_OpChainAnd) { 766 // If the chain only has ANDs and the switch has a case value of 0. 767 // Dropping in a 0 to the chain will unswitch out the 0-casevalue. 768 auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType())); 769 if (BranchesInfo.isUnswitched(SI, AllZero)) 770 continue; 771 // We are unswitching 0 out. 772 UnswitchVal = AllZero; 773 } else if (OpChain == OC_OpChainOr) { 774 // If the chain only has ORs and the switch has a case value of ~0. 775 // Dropping in a ~0 to the chain will unswitch out the ~0-casevalue. 776 auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType())); 777 if (BranchesInfo.isUnswitched(SI, AllOne)) 778 continue; 779 // We are unswitching ~0 out. 780 UnswitchVal = AllOne; 781 } else { 782 assert(OpChain == OC_OpChainNone && 783 "Expect to unswitch on trivial chain"); 784 // Do not process same value again and again. 785 // At this point we have some cases already unswitched and 786 // some not yet unswitched. Let's find the first not yet unswitched one. 787 for (auto Case : SI->cases()) { 788 Constant *UnswitchValCandidate = Case.getCaseValue(); 789 if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) { 790 UnswitchVal = UnswitchValCandidate; 791 break; 792 } 793 } 794 } 795 796 if (!UnswitchVal) 797 continue; 798 799 if (UnswitchIfProfitable(LoopCond, UnswitchVal)) { 800 ++NumSwitches; 801 // In case of a full LIV, UnswitchVal is the value we unswitched out. 802 // In case of a partial LIV, we only unswitch when its an AND-chain 803 // or OR-chain. In both cases switch input value simplifies to 804 // UnswitchVal. 805 BranchesInfo.setUnswitched(SI, UnswitchVal); 806 return true; 807 } 808 } 809 } 810 811 // Scan the instructions to check for unswitchable values. 812 for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end(); 813 BBI != E; ++BBI) 814 if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) { 815 Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop, 816 Changed, MSSAU.get()) 817 .first; 818 if (LoopCond && UnswitchIfProfitable(LoopCond, 819 ConstantInt::getTrue(Context))) { 820 ++NumSelects; 821 return true; 822 } 823 } 824 } 825 return Changed; 826 } 827 828 /// Check to see if all paths from BB exit the loop with no side effects 829 /// (including infinite loops). 830 /// 831 /// If true, we return true and set ExitBB to the block we 832 /// exit through. 833 /// 834 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB, 835 BasicBlock *&ExitBB, 836 std::set<BasicBlock*> &Visited) { 837 if (!Visited.insert(BB).second) { 838 // Already visited. Without more analysis, this could indicate an infinite 839 // loop. 840 return false; 841 } 842 if (!L->contains(BB)) { 843 // Otherwise, this is a loop exit, this is fine so long as this is the 844 // first exit. 845 if (ExitBB) return false; 846 ExitBB = BB; 847 return true; 848 } 849 850 // Otherwise, this is an unvisited intra-loop node. Check all successors. 851 for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) { 852 // Check to see if the successor is a trivial loop exit. 853 if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited)) 854 return false; 855 } 856 857 // Okay, everything after this looks good, check to make sure that this block 858 // doesn't include any side effects. 859 for (Instruction &I : *BB) 860 if (I.mayHaveSideEffects()) 861 return false; 862 863 return true; 864 } 865 866 /// Return true if the specified block unconditionally leads to an exit from 867 /// the specified loop, and has no side-effects in the process. If so, return 868 /// the block that is exited to, otherwise return null. 869 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) { 870 std::set<BasicBlock*> Visited; 871 Visited.insert(L->getHeader()); // Branches to header make infinite loops. 872 BasicBlock *ExitBB = nullptr; 873 if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited)) 874 return ExitBB; 875 return nullptr; 876 } 877 878 /// We have found that we can unswitch currentLoop when LoopCond == Val to 879 /// simplify the loop. If we decide that this is profitable, 880 /// unswitch the loop, reprocess the pieces, then return true. 881 bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val, 882 Instruction *TI) { 883 // Check to see if it would be profitable to unswitch current loop. 884 if (!BranchesInfo.CostAllowsUnswitching()) { 885 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" 886 << currentLoop->getHeader()->getName() 887 << " at non-trivial condition '" << *Val 888 << "' == " << *LoopCond << "\n" 889 << ". Cost too high.\n"); 890 return false; 891 } 892 if (hasBranchDivergence && 893 getAnalysis<LegacyDivergenceAnalysis>().isDivergent(LoopCond)) { 894 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" 895 << currentLoop->getHeader()->getName() 896 << " at non-trivial condition '" << *Val 897 << "' == " << *LoopCond << "\n" 898 << ". Condition is divergent.\n"); 899 return false; 900 } 901 902 UnswitchNontrivialCondition(LoopCond, Val, currentLoop, TI); 903 return true; 904 } 905 906 /// Recursively clone the specified loop and all of its children, 907 /// mapping the blocks with the specified map. 908 static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM, 909 LoopInfo *LI, LPPassManager *LPM) { 910 Loop &New = *LI->AllocateLoop(); 911 if (PL) 912 PL->addChildLoop(&New); 913 else 914 LI->addTopLevelLoop(&New); 915 LPM->addLoop(New); 916 917 // Add all of the blocks in L to the new loop. 918 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); 919 I != E; ++I) 920 if (LI->getLoopFor(*I) == L) 921 New.addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI); 922 923 // Add all of the subloops to the new loop. 924 for (Loop *I : *L) 925 CloneLoop(I, &New, VM, LI, LPM); 926 927 return &New; 928 } 929 930 /// Emit a conditional branch on two values if LIC == Val, branch to TrueDst, 931 /// otherwise branch to FalseDest. Insert the code immediately before OldBranch 932 /// and remove (but not erase!) it from the function. 933 void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, 934 BasicBlock *TrueDest, 935 BasicBlock *FalseDest, 936 BranchInst *OldBranch, 937 Instruction *TI) { 938 assert(OldBranch->isUnconditional() && "Preheader is not split correctly"); 939 assert(TrueDest != FalseDest && "Branch targets should be different"); 940 // Insert a conditional branch on LIC to the two preheaders. The original 941 // code is the true version and the new code is the false version. 942 Value *BranchVal = LIC; 943 bool Swapped = false; 944 if (!isa<ConstantInt>(Val) || 945 Val->getType() != Type::getInt1Ty(LIC->getContext())) 946 BranchVal = new ICmpInst(OldBranch, ICmpInst::ICMP_EQ, LIC, Val); 947 else if (Val != ConstantInt::getTrue(Val->getContext())) { 948 // We want to enter the new loop when the condition is true. 949 std::swap(TrueDest, FalseDest); 950 Swapped = true; 951 } 952 953 // Old branch will be removed, so save its parent and successor to update the 954 // DomTree. 955 auto *OldBranchSucc = OldBranch->getSuccessor(0); 956 auto *OldBranchParent = OldBranch->getParent(); 957 958 // Insert the new branch. 959 BranchInst *BI = 960 IRBuilder<>(OldBranch).CreateCondBr(BranchVal, TrueDest, FalseDest, TI); 961 if (Swapped) 962 BI->swapProfMetadata(); 963 964 // Remove the old branch so there is only one branch at the end. This is 965 // needed to perform DomTree's internal DFS walk on the function's CFG. 966 OldBranch->removeFromParent(); 967 968 // Inform the DT about the new branch. 969 if (DT) { 970 // First, add both successors. 971 SmallVector<DominatorTree::UpdateType, 3> Updates; 972 if (TrueDest != OldBranchSucc) 973 Updates.push_back({DominatorTree::Insert, OldBranchParent, TrueDest}); 974 if (FalseDest != OldBranchSucc) 975 Updates.push_back({DominatorTree::Insert, OldBranchParent, FalseDest}); 976 // If both of the new successors are different from the old one, inform the 977 // DT that the edge was deleted. 978 if (OldBranchSucc != TrueDest && OldBranchSucc != FalseDest) { 979 Updates.push_back({DominatorTree::Delete, OldBranchParent, OldBranchSucc}); 980 } 981 DT->applyUpdates(Updates); 982 983 if (MSSAU) 984 MSSAU->applyUpdates(Updates, *DT); 985 } 986 987 // If either edge is critical, split it. This helps preserve LoopSimplify 988 // form for enclosing loops. 989 auto Options = 990 CriticalEdgeSplittingOptions(DT, LI, MSSAU.get()).setPreserveLCSSA(); 991 SplitCriticalEdge(BI, 0, Options); 992 SplitCriticalEdge(BI, 1, Options); 993 } 994 995 /// Given a loop that has a trivial unswitchable condition in it (a cond branch 996 /// from its header block to its latch block, where the path through the loop 997 /// that doesn't execute its body has no side-effects), unswitch it. This 998 /// doesn't involve any code duplication, just moving the conditional branch 999 /// outside of the loop and updating loop info. 1000 void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val, 1001 BasicBlock *ExitBlock, 1002 Instruction *TI) { 1003 LLVM_DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %" 1004 << loopHeader->getName() << " [" << L->getBlocks().size() 1005 << " blocks] in Function " 1006 << L->getHeader()->getParent()->getName() 1007 << " on cond: " << *Val << " == " << *Cond << "\n"); 1008 // We are going to make essential changes to CFG. This may invalidate cached 1009 // information for L or one of its parent loops in SCEV. 1010 if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>()) 1011 SEWP->getSE().forgetTopmostLoop(L); 1012 1013 // First step, split the preheader, so that we know that there is a safe place 1014 // to insert the conditional branch. We will change loopPreheader to have a 1015 // conditional branch on Cond. 1016 BasicBlock *NewPH = SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get()); 1017 1018 // Now that we have a place to insert the conditional branch, create a place 1019 // to branch to: this is the exit block out of the loop that we should 1020 // short-circuit to. 1021 1022 // Split this block now, so that the loop maintains its exit block, and so 1023 // that the jump from the preheader can execute the contents of the exit block 1024 // without actually branching to it (the exit block should be dominated by the 1025 // loop header, not the preheader). 1026 assert(!L->contains(ExitBlock) && "Exit block is in the loop?"); 1027 BasicBlock *NewExit = 1028 SplitBlock(ExitBlock, &ExitBlock->front(), DT, LI, MSSAU.get()); 1029 1030 // Okay, now we have a position to branch from and a position to branch to, 1031 // insert the new conditional branch. 1032 auto *OldBranch = dyn_cast<BranchInst>(loopPreheader->getTerminator()); 1033 assert(OldBranch && "Failed to split the preheader"); 1034 EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, OldBranch, TI); 1035 LPM->deleteSimpleAnalysisValue(OldBranch, L); 1036 1037 // EmitPreheaderBranchOnCondition removed the OldBranch from the function. 1038 // Delete it, as it is no longer needed. 1039 delete OldBranch; 1040 1041 // We need to reprocess this loop, it could be unswitched again. 1042 redoLoop = true; 1043 1044 // Now that we know that the loop is never entered when this condition is a 1045 // particular value, rewrite the loop with this info. We know that this will 1046 // at least eliminate the old branch. 1047 RewriteLoopBodyWithConditionConstant(L, Cond, Val, false); 1048 1049 ++NumTrivial; 1050 } 1051 1052 /// Check if the first non-constant condition starting from the loop header is 1053 /// a trivial unswitch condition: that is, a condition controls whether or not 1054 /// the loop does anything at all. If it is a trivial condition, unswitching 1055 /// produces no code duplications (equivalently, it produces a simpler loop and 1056 /// a new empty loop, which gets deleted). Therefore always unswitch trivial 1057 /// condition. 1058 bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) { 1059 BasicBlock *CurrentBB = currentLoop->getHeader(); 1060 Instruction *CurrentTerm = CurrentBB->getTerminator(); 1061 LLVMContext &Context = CurrentBB->getContext(); 1062 1063 // If loop header has only one reachable successor (currently via an 1064 // unconditional branch or constant foldable conditional branch, but 1065 // should also consider adding constant foldable switch instruction in 1066 // future), we should keep looking for trivial condition candidates in 1067 // the successor as well. An alternative is to constant fold conditions 1068 // and merge successors into loop header (then we only need to check header's 1069 // terminator). The reason for not doing this in LoopUnswitch pass is that 1070 // it could potentially break LoopPassManager's invariants. Folding dead 1071 // branches could either eliminate the current loop or make other loops 1072 // unreachable. LCSSA form might also not be preserved after deleting 1073 // branches. The following code keeps traversing loop header's successors 1074 // until it finds the trivial condition candidate (condition that is not a 1075 // constant). Since unswitching generates branches with constant conditions, 1076 // this scenario could be very common in practice. 1077 SmallPtrSet<BasicBlock*, 8> Visited; 1078 1079 while (true) { 1080 // If we exit loop or reach a previous visited block, then 1081 // we can not reach any trivial condition candidates (unfoldable 1082 // branch instructions or switch instructions) and no unswitch 1083 // can happen. Exit and return false. 1084 if (!currentLoop->contains(CurrentBB) || !Visited.insert(CurrentBB).second) 1085 return false; 1086 1087 // Check if this loop will execute any side-effecting instructions (e.g. 1088 // stores, calls, volatile loads) in the part of the loop that the code 1089 // *would* execute. Check the header first. 1090 for (Instruction &I : *CurrentBB) 1091 if (I.mayHaveSideEffects()) 1092 return false; 1093 1094 if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) { 1095 if (BI->isUnconditional()) { 1096 CurrentBB = BI->getSuccessor(0); 1097 } else if (BI->getCondition() == ConstantInt::getTrue(Context)) { 1098 CurrentBB = BI->getSuccessor(0); 1099 } else if (BI->getCondition() == ConstantInt::getFalse(Context)) { 1100 CurrentBB = BI->getSuccessor(1); 1101 } else { 1102 // Found a trivial condition candidate: non-foldable conditional branch. 1103 break; 1104 } 1105 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) { 1106 // At this point, any constant-foldable instructions should have probably 1107 // been folded. 1108 ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition()); 1109 if (!Cond) 1110 break; 1111 // Find the target block we are definitely going to. 1112 CurrentBB = SI->findCaseValue(Cond)->getCaseSuccessor(); 1113 } else { 1114 // We do not understand these terminator instructions. 1115 break; 1116 } 1117 1118 CurrentTerm = CurrentBB->getTerminator(); 1119 } 1120 1121 // CondVal is the condition that controls the trivial condition. 1122 // LoopExitBB is the BasicBlock that loop exits when meets trivial condition. 1123 Constant *CondVal = nullptr; 1124 BasicBlock *LoopExitBB = nullptr; 1125 1126 if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) { 1127 // If this isn't branching on an invariant condition, we can't unswitch it. 1128 if (!BI->isConditional()) 1129 return false; 1130 1131 Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop, 1132 Changed, MSSAU.get()) 1133 .first; 1134 1135 // Unswitch only if the trivial condition itself is an LIV (not 1136 // partial LIV which could occur in and/or) 1137 if (!LoopCond || LoopCond != BI->getCondition()) 1138 return false; 1139 1140 // Check to see if a successor of the branch is guaranteed to 1141 // exit through a unique exit block without having any 1142 // side-effects. If so, determine the value of Cond that causes 1143 // it to do this. 1144 if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, 1145 BI->getSuccessor(0)))) { 1146 CondVal = ConstantInt::getTrue(Context); 1147 } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, 1148 BI->getSuccessor(1)))) { 1149 CondVal = ConstantInt::getFalse(Context); 1150 } 1151 1152 // If we didn't find a single unique LoopExit block, or if the loop exit 1153 // block contains phi nodes, this isn't trivial. 1154 if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) 1155 return false; // Can't handle this. 1156 1157 if (EqualityPropUnSafe(*LoopCond)) 1158 return false; 1159 1160 UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB, 1161 CurrentTerm); 1162 ++NumBranches; 1163 return true; 1164 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) { 1165 // If this isn't switching on an invariant condition, we can't unswitch it. 1166 Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop, 1167 Changed, MSSAU.get()) 1168 .first; 1169 1170 // Unswitch only if the trivial condition itself is an LIV (not 1171 // partial LIV which could occur in and/or) 1172 if (!LoopCond || LoopCond != SI->getCondition()) 1173 return false; 1174 1175 // Check to see if a successor of the switch is guaranteed to go to the 1176 // latch block or exit through a one exit block without having any 1177 // side-effects. If so, determine the value of Cond that causes it to do 1178 // this. 1179 // Note that we can't trivially unswitch on the default case or 1180 // on already unswitched cases. 1181 for (auto Case : SI->cases()) { 1182 BasicBlock *LoopExitCandidate; 1183 if ((LoopExitCandidate = 1184 isTrivialLoopExitBlock(currentLoop, Case.getCaseSuccessor()))) { 1185 // Okay, we found a trivial case, remember the value that is trivial. 1186 ConstantInt *CaseVal = Case.getCaseValue(); 1187 1188 // Check that it was not unswitched before, since already unswitched 1189 // trivial vals are looks trivial too. 1190 if (BranchesInfo.isUnswitched(SI, CaseVal)) 1191 continue; 1192 LoopExitBB = LoopExitCandidate; 1193 CondVal = CaseVal; 1194 break; 1195 } 1196 } 1197 1198 // If we didn't find a single unique LoopExit block, or if the loop exit 1199 // block contains phi nodes, this isn't trivial. 1200 if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) 1201 return false; // Can't handle this. 1202 1203 UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB, 1204 nullptr); 1205 1206 // We are only unswitching full LIV. 1207 BranchesInfo.setUnswitched(SI, CondVal); 1208 ++NumSwitches; 1209 return true; 1210 } 1211 return false; 1212 } 1213 1214 /// Split all of the edges from inside the loop to their exit blocks. 1215 /// Update the appropriate Phi nodes as we do so. 1216 void LoopUnswitch::SplitExitEdges(Loop *L, 1217 const SmallVectorImpl<BasicBlock *> &ExitBlocks){ 1218 1219 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { 1220 BasicBlock *ExitBlock = ExitBlocks[i]; 1221 SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock), 1222 pred_end(ExitBlock)); 1223 1224 // Although SplitBlockPredecessors doesn't preserve loop-simplify in 1225 // general, if we call it on all predecessors of all exits then it does. 1226 SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", DT, LI, MSSAU.get(), 1227 /*PreserveLCSSA*/ true); 1228 } 1229 } 1230 1231 /// We determined that the loop is profitable to unswitch when LIC equal Val. 1232 /// Split it into loop versions and test the condition outside of either loop. 1233 /// Return the loops created as Out1/Out2. 1234 void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, 1235 Loop *L, Instruction *TI) { 1236 Function *F = loopHeader->getParent(); 1237 LLVM_DEBUG(dbgs() << "loop-unswitch: Unswitching loop %" 1238 << loopHeader->getName() << " [" << L->getBlocks().size() 1239 << " blocks] in Function " << F->getName() << " when '" 1240 << *Val << "' == " << *LIC << "\n"); 1241 1242 // We are going to make essential changes to CFG. This may invalidate cached 1243 // information for L or one of its parent loops in SCEV. 1244 if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>()) 1245 SEWP->getSE().forgetTopmostLoop(L); 1246 1247 LoopBlocks.clear(); 1248 NewBlocks.clear(); 1249 1250 if (MSSAU && VerifyMemorySSA) 1251 MSSA->verifyMemorySSA(); 1252 1253 // First step, split the preheader and exit blocks, and add these blocks to 1254 // the LoopBlocks list. 1255 BasicBlock *NewPreheader = 1256 SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get()); 1257 LoopBlocks.push_back(NewPreheader); 1258 1259 // We want the loop to come after the preheader, but before the exit blocks. 1260 LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end()); 1261 1262 SmallVector<BasicBlock*, 8> ExitBlocks; 1263 L->getUniqueExitBlocks(ExitBlocks); 1264 1265 // Split all of the edges from inside the loop to their exit blocks. Update 1266 // the appropriate Phi nodes as we do so. 1267 SplitExitEdges(L, ExitBlocks); 1268 1269 // The exit blocks may have been changed due to edge splitting, recompute. 1270 ExitBlocks.clear(); 1271 L->getUniqueExitBlocks(ExitBlocks); 1272 1273 // Add exit blocks to the loop blocks. 1274 LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end()); 1275 1276 // Next step, clone all of the basic blocks that make up the loop (including 1277 // the loop preheader and exit blocks), keeping track of the mapping between 1278 // the instructions and blocks. 1279 NewBlocks.reserve(LoopBlocks.size()); 1280 ValueToValueMapTy VMap; 1281 for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) { 1282 BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F); 1283 1284 NewBlocks.push_back(NewBB); 1285 VMap[LoopBlocks[i]] = NewBB; // Keep the BB mapping. 1286 LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L); 1287 } 1288 1289 // Splice the newly inserted blocks into the function right before the 1290 // original preheader. 1291 F->getBasicBlockList().splice(NewPreheader->getIterator(), 1292 F->getBasicBlockList(), 1293 NewBlocks[0]->getIterator(), F->end()); 1294 1295 // Now we create the new Loop object for the versioned loop. 1296 Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM); 1297 1298 // Recalculate unswitching quota, inherit simplified switches info for NewBB, 1299 // Probably clone more loop-unswitch related loop properties. 1300 BranchesInfo.cloneData(NewLoop, L, VMap); 1301 1302 Loop *ParentLoop = L->getParentLoop(); 1303 if (ParentLoop) { 1304 // Make sure to add the cloned preheader and exit blocks to the parent loop 1305 // as well. 1306 ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI); 1307 } 1308 1309 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { 1310 BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]); 1311 // The new exit block should be in the same loop as the old one. 1312 if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i])) 1313 ExitBBLoop->addBasicBlockToLoop(NewExit, *LI); 1314 1315 assert(NewExit->getTerminator()->getNumSuccessors() == 1 && 1316 "Exit block should have been split to have one successor!"); 1317 BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0); 1318 1319 // If the successor of the exit block had PHI nodes, add an entry for 1320 // NewExit. 1321 for (PHINode &PN : ExitSucc->phis()) { 1322 Value *V = PN.getIncomingValueForBlock(ExitBlocks[i]); 1323 ValueToValueMapTy::iterator It = VMap.find(V); 1324 if (It != VMap.end()) V = It->second; 1325 PN.addIncoming(V, NewExit); 1326 } 1327 1328 if (LandingPadInst *LPad = NewExit->getLandingPadInst()) { 1329 PHINode *PN = PHINode::Create(LPad->getType(), 0, "", 1330 &*ExitSucc->getFirstInsertionPt()); 1331 1332 for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc); 1333 I != E; ++I) { 1334 BasicBlock *BB = *I; 1335 LandingPadInst *LPI = BB->getLandingPadInst(); 1336 LPI->replaceAllUsesWith(PN); 1337 PN->addIncoming(LPI, BB); 1338 } 1339 } 1340 } 1341 1342 // Rewrite the code to refer to itself. 1343 for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i) { 1344 for (Instruction &I : *NewBlocks[i]) { 1345 RemapInstruction(&I, VMap, 1346 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 1347 if (auto *II = dyn_cast<IntrinsicInst>(&I)) 1348 if (II->getIntrinsicID() == Intrinsic::assume) 1349 AC->registerAssumption(II); 1350 } 1351 } 1352 1353 // Rewrite the original preheader to select between versions of the loop. 1354 BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator()); 1355 assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] && 1356 "Preheader splitting did not work correctly!"); 1357 1358 if (MSSAU) { 1359 // Update MemorySSA after cloning, and before splitting to unreachables, 1360 // since that invalidates the 1:1 mapping of clones in VMap. 1361 LoopBlocksRPO LBRPO(L); 1362 LBRPO.perform(LI); 1363 MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, VMap); 1364 } 1365 1366 // Emit the new branch that selects between the two versions of this loop. 1367 EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR, 1368 TI); 1369 LPM->deleteSimpleAnalysisValue(OldBR, L); 1370 if (MSSAU) { 1371 // Update MemoryPhis in Exit blocks. 1372 MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMap, *DT); 1373 if (VerifyMemorySSA) 1374 MSSA->verifyMemorySSA(); 1375 } 1376 1377 // The OldBr was replaced by a new one and removed (but not erased) by 1378 // EmitPreheaderBranchOnCondition. It is no longer needed, so delete it. 1379 delete OldBR; 1380 1381 LoopProcessWorklist.push_back(NewLoop); 1382 redoLoop = true; 1383 1384 // Keep a WeakTrackingVH holding onto LIC. If the first call to 1385 // RewriteLoopBody 1386 // deletes the instruction (for example by simplifying a PHI that feeds into 1387 // the condition that we're unswitching on), we don't rewrite the second 1388 // iteration. 1389 WeakTrackingVH LICHandle(LIC); 1390 1391 // Now we rewrite the original code to know that the condition is true and the 1392 // new code to know that the condition is false. 1393 RewriteLoopBodyWithConditionConstant(L, LIC, Val, false); 1394 1395 // It's possible that simplifying one loop could cause the other to be 1396 // changed to another value or a constant. If its a constant, don't simplify 1397 // it. 1398 if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop && 1399 LICHandle && !isa<Constant>(LICHandle)) 1400 RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true); 1401 1402 if (MSSA && VerifyMemorySSA) 1403 MSSA->verifyMemorySSA(); 1404 } 1405 1406 /// Remove all instances of I from the worklist vector specified. 1407 static void RemoveFromWorklist(Instruction *I, 1408 std::vector<Instruction*> &Worklist) { 1409 1410 Worklist.erase(std::remove(Worklist.begin(), Worklist.end(), I), 1411 Worklist.end()); 1412 } 1413 1414 /// When we find that I really equals V, remove I from the 1415 /// program, replacing all uses with V and update the worklist. 1416 static void ReplaceUsesOfWith(Instruction *I, Value *V, 1417 std::vector<Instruction *> &Worklist, Loop *L, 1418 LPPassManager *LPM, MemorySSAUpdater *MSSAU) { 1419 LLVM_DEBUG(dbgs() << "Replace with '" << *V << "': " << *I << "\n"); 1420 1421 // Add uses to the worklist, which may be dead now. 1422 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 1423 if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) 1424 Worklist.push_back(Use); 1425 1426 // Add users to the worklist which may be simplified now. 1427 for (User *U : I->users()) 1428 Worklist.push_back(cast<Instruction>(U)); 1429 LPM->deleteSimpleAnalysisValue(I, L); 1430 RemoveFromWorklist(I, Worklist); 1431 I->replaceAllUsesWith(V); 1432 if (!I->mayHaveSideEffects()) { 1433 if (MSSAU) 1434 MSSAU->removeMemoryAccess(I); 1435 I->eraseFromParent(); 1436 } 1437 ++NumSimplify; 1438 } 1439 1440 /// We know either that the value LIC has the value specified by Val in the 1441 /// specified loop, or we know it does NOT have that value. 1442 /// Rewrite any uses of LIC or of properties correlated to it. 1443 void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, 1444 Constant *Val, 1445 bool IsEqual) { 1446 assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?"); 1447 1448 // FIXME: Support correlated properties, like: 1449 // for (...) 1450 // if (li1 < li2) 1451 // ... 1452 // if (li1 > li2) 1453 // ... 1454 1455 // FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches, 1456 // selects, switches. 1457 std::vector<Instruction*> Worklist; 1458 LLVMContext &Context = Val->getContext(); 1459 1460 // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC 1461 // in the loop with the appropriate one directly. 1462 if (IsEqual || (isa<ConstantInt>(Val) && 1463 Val->getType()->isIntegerTy(1))) { 1464 Value *Replacement; 1465 if (IsEqual) 1466 Replacement = Val; 1467 else 1468 Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()), 1469 !cast<ConstantInt>(Val)->getZExtValue()); 1470 1471 for (User *U : LIC->users()) { 1472 Instruction *UI = dyn_cast<Instruction>(U); 1473 if (!UI || !L->contains(UI)) 1474 continue; 1475 Worklist.push_back(UI); 1476 } 1477 1478 for (Instruction *UI : Worklist) 1479 UI->replaceUsesOfWith(LIC, Replacement); 1480 1481 SimplifyCode(Worklist, L); 1482 return; 1483 } 1484 1485 // Otherwise, we don't know the precise value of LIC, but we do know that it 1486 // is certainly NOT "Val". As such, simplify any uses in the loop that we 1487 // can. This case occurs when we unswitch switch statements. 1488 for (User *U : LIC->users()) { 1489 Instruction *UI = dyn_cast<Instruction>(U); 1490 if (!UI || !L->contains(UI)) 1491 continue; 1492 1493 // At this point, we know LIC is definitely not Val. Try to use some simple 1494 // logic to simplify the user w.r.t. to the context. 1495 if (Value *Replacement = SimplifyInstructionWithNotEqual(UI, LIC, Val)) { 1496 if (LI->replacementPreservesLCSSAForm(UI, Replacement)) { 1497 // This in-loop instruction has been simplified w.r.t. its context, 1498 // i.e. LIC != Val, make sure we propagate its replacement value to 1499 // all its users. 1500 // 1501 // We can not yet delete UI, the LIC user, yet, because that would invalidate 1502 // the LIC->users() iterator !. However, we can make this instruction 1503 // dead by replacing all its users and push it onto the worklist so that 1504 // it can be properly deleted and its operands simplified. 1505 UI->replaceAllUsesWith(Replacement); 1506 } 1507 } 1508 1509 // This is a LIC user, push it into the worklist so that SimplifyCode can 1510 // attempt to simplify it. 1511 Worklist.push_back(UI); 1512 1513 // If we know that LIC is not Val, use this info to simplify code. 1514 SwitchInst *SI = dyn_cast<SwitchInst>(UI); 1515 if (!SI || !isa<ConstantInt>(Val)) continue; 1516 1517 // NOTE: if a case value for the switch is unswitched out, we record it 1518 // after the unswitch finishes. We can not record it here as the switch 1519 // is not a direct user of the partial LIV. 1520 SwitchInst::CaseHandle DeadCase = 1521 *SI->findCaseValue(cast<ConstantInt>(Val)); 1522 // Default case is live for multiple values. 1523 if (DeadCase == *SI->case_default()) 1524 continue; 1525 1526 // Found a dead case value. Don't remove PHI nodes in the 1527 // successor if they become single-entry, those PHI nodes may 1528 // be in the Users list. 1529 1530 BasicBlock *Switch = SI->getParent(); 1531 BasicBlock *SISucc = DeadCase.getCaseSuccessor(); 1532 BasicBlock *Latch = L->getLoopLatch(); 1533 1534 if (!SI->findCaseDest(SISucc)) continue; // Edge is critical. 1535 // If the DeadCase successor dominates the loop latch, then the 1536 // transformation isn't safe since it will delete the sole predecessor edge 1537 // to the latch. 1538 if (Latch && DT->dominates(SISucc, Latch)) 1539 continue; 1540 1541 // FIXME: This is a hack. We need to keep the successor around 1542 // and hooked up so as to preserve the loop structure, because 1543 // trying to update it is complicated. So instead we preserve the 1544 // loop structure and put the block on a dead code path. 1545 SplitEdge(Switch, SISucc, DT, LI, MSSAU.get()); 1546 // Compute the successors instead of relying on the return value 1547 // of SplitEdge, since it may have split the switch successor 1548 // after PHI nodes. 1549 BasicBlock *NewSISucc = DeadCase.getCaseSuccessor(); 1550 BasicBlock *OldSISucc = *succ_begin(NewSISucc); 1551 // Create an "unreachable" destination. 1552 BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable", 1553 Switch->getParent(), 1554 OldSISucc); 1555 new UnreachableInst(Context, Abort); 1556 // Force the new case destination to branch to the "unreachable" 1557 // block while maintaining a (dead) CFG edge to the old block. 1558 NewSISucc->getTerminator()->eraseFromParent(); 1559 BranchInst::Create(Abort, OldSISucc, 1560 ConstantInt::getTrue(Context), NewSISucc); 1561 // Release the PHI operands for this edge. 1562 for (PHINode &PN : NewSISucc->phis()) 1563 PN.setIncomingValueForBlock(Switch, UndefValue::get(PN.getType())); 1564 // Tell the domtree about the new block. We don't fully update the 1565 // domtree here -- instead we force it to do a full recomputation 1566 // after the pass is complete -- but we do need to inform it of 1567 // new blocks. 1568 DT->addNewBlock(Abort, NewSISucc); 1569 } 1570 1571 SimplifyCode(Worklist, L); 1572 } 1573 1574 /// Now that we have simplified some instructions in the loop, walk over it and 1575 /// constant prop, dce, and fold control flow where possible. Note that this is 1576 /// effectively a very simple loop-structure-aware optimizer. During processing 1577 /// of this loop, L could very well be deleted, so it must not be used. 1578 /// 1579 /// FIXME: When the loop optimizer is more mature, separate this out to a new 1580 /// pass. 1581 /// 1582 void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { 1583 const DataLayout &DL = L->getHeader()->getModule()->getDataLayout(); 1584 while (!Worklist.empty()) { 1585 Instruction *I = Worklist.back(); 1586 Worklist.pop_back(); 1587 1588 // Simple DCE. 1589 if (isInstructionTriviallyDead(I)) { 1590 LLVM_DEBUG(dbgs() << "Remove dead instruction '" << *I << "\n"); 1591 1592 // Add uses to the worklist, which may be dead now. 1593 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 1594 if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) 1595 Worklist.push_back(Use); 1596 LPM->deleteSimpleAnalysisValue(I, L); 1597 RemoveFromWorklist(I, Worklist); 1598 if (MSSAU) 1599 MSSAU->removeMemoryAccess(I); 1600 I->eraseFromParent(); 1601 ++NumSimplify; 1602 continue; 1603 } 1604 1605 // See if instruction simplification can hack this up. This is common for 1606 // things like "select false, X, Y" after unswitching made the condition be 1607 // 'false'. TODO: update the domtree properly so we can pass it here. 1608 if (Value *V = SimplifyInstruction(I, DL)) 1609 if (LI->replacementPreservesLCSSAForm(I, V)) { 1610 ReplaceUsesOfWith(I, V, Worklist, L, LPM, MSSAU.get()); 1611 continue; 1612 } 1613 1614 // Special case hacks that appear commonly in unswitched code. 1615 if (BranchInst *BI = dyn_cast<BranchInst>(I)) { 1616 if (BI->isUnconditional()) { 1617 // If BI's parent is the only pred of the successor, fold the two blocks 1618 // together. 1619 BasicBlock *Pred = BI->getParent(); 1620 (void)Pred; 1621 BasicBlock *Succ = BI->getSuccessor(0); 1622 BasicBlock *SinglePred = Succ->getSinglePredecessor(); 1623 if (!SinglePred) continue; // Nothing to do. 1624 assert(SinglePred == Pred && "CFG broken"); 1625 1626 // Make the LPM and Worklist updates specific to LoopUnswitch. 1627 LPM->deleteSimpleAnalysisValue(BI, L); 1628 RemoveFromWorklist(BI, Worklist); 1629 LPM->deleteSimpleAnalysisValue(Succ, L); 1630 auto SuccIt = Succ->begin(); 1631 while (PHINode *PN = dyn_cast<PHINode>(SuccIt++)) { 1632 for (unsigned It = 0, E = PN->getNumOperands(); It != E; ++It) 1633 if (Instruction *Use = dyn_cast<Instruction>(PN->getOperand(It))) 1634 Worklist.push_back(Use); 1635 for (User *U : PN->users()) 1636 Worklist.push_back(cast<Instruction>(U)); 1637 LPM->deleteSimpleAnalysisValue(PN, L); 1638 RemoveFromWorklist(PN, Worklist); 1639 ++NumSimplify; 1640 } 1641 // Merge the block and make the remaining analyses updates. 1642 DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); 1643 MergeBlockIntoPredecessor(Succ, &DTU, LI, MSSAU.get()); 1644 ++NumSimplify; 1645 continue; 1646 } 1647 1648 continue; 1649 } 1650 } 1651 } 1652 1653 /// Simple simplifications we can do given the information that Cond is 1654 /// definitely not equal to Val. 1655 Value *LoopUnswitch::SimplifyInstructionWithNotEqual(Instruction *Inst, 1656 Value *Invariant, 1657 Constant *Val) { 1658 // icmp eq cond, val -> false 1659 ICmpInst *CI = dyn_cast<ICmpInst>(Inst); 1660 if (CI && CI->isEquality()) { 1661 Value *Op0 = CI->getOperand(0); 1662 Value *Op1 = CI->getOperand(1); 1663 if ((Op0 == Invariant && Op1 == Val) || (Op0 == Val && Op1 == Invariant)) { 1664 LLVMContext &Ctx = Inst->getContext(); 1665 if (CI->getPredicate() == CmpInst::ICMP_EQ) 1666 return ConstantInt::getFalse(Ctx); 1667 else 1668 return ConstantInt::getTrue(Ctx); 1669 } 1670 } 1671 1672 // FIXME: there may be other opportunities, e.g. comparison with floating 1673 // point, or Invariant - Val != 0, etc. 1674 return nullptr; 1675 } 1676