1 //===- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop -------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass transforms loops that contain branches on loop-invariant conditions
10 // to multiple loops.  For example, it turns the left into the right code:
11 //
12 //  for (...)                  if (lic)
13 //    A                          for (...)
14 //    if (lic)                     A; B; C
15 //      B                      else
16 //    C                          for (...)
17 //                                 A; C
18 //
19 // This can increase the size of the code exponentially (doubling it every time
20 // a loop is unswitched) so we only unswitch if the resultant code will be
21 // smaller than a threshold.
22 //
23 // This pass expects LICM to be run before it to hoist invariant conditions out
24 // of the loop, to make the unswitching opportunity obvious.
25 //
26 //===----------------------------------------------------------------------===//
27 
28 #include "llvm/ADT/DenseMap.h"
29 #include "llvm/ADT/SmallPtrSet.h"
30 #include "llvm/ADT/SmallVector.h"
31 #include "llvm/ADT/Statistic.h"
32 #include "llvm/Analysis/AssumptionCache.h"
33 #include "llvm/Analysis/CodeMetrics.h"
34 #include "llvm/Analysis/InstructionSimplify.h"
35 #include "llvm/Analysis/LegacyDivergenceAnalysis.h"
36 #include "llvm/Analysis/LoopInfo.h"
37 #include "llvm/Analysis/LoopIterator.h"
38 #include "llvm/Analysis/LoopPass.h"
39 #include "llvm/Analysis/MemorySSA.h"
40 #include "llvm/Analysis/MemorySSAUpdater.h"
41 #include "llvm/Analysis/ScalarEvolution.h"
42 #include "llvm/Analysis/TargetTransformInfo.h"
43 #include "llvm/IR/Attributes.h"
44 #include "llvm/IR/BasicBlock.h"
45 #include "llvm/IR/CallSite.h"
46 #include "llvm/IR/Constant.h"
47 #include "llvm/IR/Constants.h"
48 #include "llvm/IR/DerivedTypes.h"
49 #include "llvm/IR/Dominators.h"
50 #include "llvm/IR/Function.h"
51 #include "llvm/IR/IRBuilder.h"
52 #include "llvm/IR/InstrTypes.h"
53 #include "llvm/IR/Instruction.h"
54 #include "llvm/IR/Instructions.h"
55 #include "llvm/IR/IntrinsicInst.h"
56 #include "llvm/IR/Intrinsics.h"
57 #include "llvm/IR/Module.h"
58 #include "llvm/IR/Type.h"
59 #include "llvm/IR/User.h"
60 #include "llvm/IR/Value.h"
61 #include "llvm/IR/ValueHandle.h"
62 #include "llvm/Pass.h"
63 #include "llvm/Support/Casting.h"
64 #include "llvm/Support/CommandLine.h"
65 #include "llvm/Support/Debug.h"
66 #include "llvm/Support/raw_ostream.h"
67 #include "llvm/Transforms/Scalar.h"
68 #include "llvm/Transforms/Scalar/LoopPassManager.h"
69 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
70 #include "llvm/Transforms/Utils/Cloning.h"
71 #include "llvm/Transforms/Utils/Local.h"
72 #include "llvm/Transforms/Utils/LoopUtils.h"
73 #include "llvm/Transforms/Utils/ValueMapper.h"
74 #include <algorithm>
75 #include <cassert>
76 #include <map>
77 #include <set>
78 #include <tuple>
79 #include <utility>
80 #include <vector>
81 
82 using namespace llvm;
83 
84 #define DEBUG_TYPE "loop-unswitch"
85 
86 STATISTIC(NumBranches, "Number of branches unswitched");
87 STATISTIC(NumSwitches, "Number of switches unswitched");
88 STATISTIC(NumGuards,   "Number of guards unswitched");
89 STATISTIC(NumSelects , "Number of selects unswitched");
90 STATISTIC(NumTrivial , "Number of unswitches that are trivial");
91 STATISTIC(NumSimplify, "Number of simplifications of unswitched code");
92 STATISTIC(TotalInsts,  "Total number of instructions analyzed");
93 
94 // The specific value of 100 here was chosen based only on intuition and a
95 // few specific examples.
96 static cl::opt<unsigned>
97 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
98           cl::init(100), cl::Hidden);
99 
100 namespace {
101 
102   class LUAnalysisCache {
103     using UnswitchedValsMap =
104         DenseMap<const SwitchInst *, SmallPtrSet<const Value *, 8>>;
105     using UnswitchedValsIt = UnswitchedValsMap::iterator;
106 
107     struct LoopProperties {
108       unsigned CanBeUnswitchedCount;
109       unsigned WasUnswitchedCount;
110       unsigned SizeEstimation;
111       UnswitchedValsMap UnswitchedVals;
112     };
113 
114     // Here we use std::map instead of DenseMap, since we need to keep valid
115     // LoopProperties pointer for current loop for better performance.
116     using LoopPropsMap = std::map<const Loop *, LoopProperties>;
117     using LoopPropsMapIt = LoopPropsMap::iterator;
118 
119     LoopPropsMap LoopsProperties;
120     UnswitchedValsMap *CurLoopInstructions = nullptr;
121     LoopProperties *CurrentLoopProperties = nullptr;
122 
123     // A loop unswitching with an estimated cost above this threshold
124     // is not performed. MaxSize is turned into unswitching quota for
125     // the current loop, and reduced correspondingly, though note that
126     // the quota is returned by releaseMemory() when the loop has been
127     // processed, so that MaxSize will return to its previous
128     // value. So in most cases MaxSize will equal the Threshold flag
129     // when a new loop is processed. An exception to that is that
130     // MaxSize will have a smaller value while processing nested loops
131     // that were introduced due to loop unswitching of an outer loop.
132     //
133     // FIXME: The way that MaxSize works is subtle and depends on the
134     // pass manager processing loops and calling releaseMemory() in a
135     // specific order. It would be good to find a more straightforward
136     // way of doing what MaxSize does.
137     unsigned MaxSize;
138 
139   public:
140     LUAnalysisCache() : MaxSize(Threshold) {}
141 
142     // Analyze loop. Check its size, calculate is it possible to unswitch
143     // it. Returns true if we can unswitch this loop.
144     bool countLoop(const Loop *L, const TargetTransformInfo &TTI,
145                    AssumptionCache *AC);
146 
147     // Clean all data related to given loop.
148     void forgetLoop(const Loop *L);
149 
150     // Mark case value as unswitched.
151     // Since SI instruction can be partly unswitched, in order to avoid
152     // extra unswitching in cloned loops keep track all unswitched values.
153     void setUnswitched(const SwitchInst *SI, const Value *V);
154 
155     // Check was this case value unswitched before or not.
156     bool isUnswitched(const SwitchInst *SI, const Value *V);
157 
158     // Returns true if another unswitching could be done within the cost
159     // threshold.
160     bool CostAllowsUnswitching();
161 
162     // Clone all loop-unswitch related loop properties.
163     // Redistribute unswitching quotas.
164     // Note, that new loop data is stored inside the VMap.
165     void cloneData(const Loop *NewLoop, const Loop *OldLoop,
166                    const ValueToValueMapTy &VMap);
167   };
168 
169   class LoopUnswitch : public LoopPass {
170     LoopInfo *LI;  // Loop information
171     LPPassManager *LPM;
172     AssumptionCache *AC;
173 
174     // Used to check if second loop needs processing after
175     // RewriteLoopBodyWithConditionConstant rewrites first loop.
176     std::vector<Loop*> LoopProcessWorklist;
177 
178     LUAnalysisCache BranchesInfo;
179 
180     bool OptimizeForSize;
181     bool redoLoop = false;
182 
183     Loop *currentLoop = nullptr;
184     DominatorTree *DT = nullptr;
185     MemorySSA *MSSA = nullptr;
186     std::unique_ptr<MemorySSAUpdater> MSSAU;
187     BasicBlock *loopHeader = nullptr;
188     BasicBlock *loopPreheader = nullptr;
189 
190     bool SanitizeMemory;
191     SimpleLoopSafetyInfo SafetyInfo;
192 
193     // LoopBlocks contains all of the basic blocks of the loop, including the
194     // preheader of the loop, the body of the loop, and the exit blocks of the
195     // loop, in that order.
196     std::vector<BasicBlock*> LoopBlocks;
197     // NewBlocks contained cloned copy of basic blocks from LoopBlocks.
198     std::vector<BasicBlock*> NewBlocks;
199 
200     bool hasBranchDivergence;
201 
202   public:
203     static char ID; // Pass ID, replacement for typeid
204 
205     explicit LoopUnswitch(bool Os = false, bool hasBranchDivergence = false)
206         : LoopPass(ID), OptimizeForSize(Os),
207           hasBranchDivergence(hasBranchDivergence) {
208         initializeLoopUnswitchPass(*PassRegistry::getPassRegistry());
209     }
210 
211     bool runOnLoop(Loop *L, LPPassManager &LPM) override;
212     bool processCurrentLoop();
213     bool isUnreachableDueToPreviousUnswitching(BasicBlock *);
214 
215     /// This transformation requires natural loop information & requires that
216     /// loop preheaders be inserted into the CFG.
217     ///
218     void getAnalysisUsage(AnalysisUsage &AU) const override {
219       AU.addRequired<AssumptionCacheTracker>();
220       AU.addRequired<TargetTransformInfoWrapperPass>();
221       if (EnableMSSALoopDependency) {
222         AU.addRequired<MemorySSAWrapperPass>();
223         AU.addPreserved<MemorySSAWrapperPass>();
224       }
225       if (hasBranchDivergence)
226         AU.addRequired<LegacyDivergenceAnalysis>();
227       getLoopAnalysisUsage(AU);
228     }
229 
230   private:
231     void releaseMemory() override {
232       BranchesInfo.forgetLoop(currentLoop);
233     }
234 
235     void initLoopData() {
236       loopHeader = currentLoop->getHeader();
237       loopPreheader = currentLoop->getLoopPreheader();
238     }
239 
240     /// Split all of the edges from inside the loop to their exit blocks.
241     /// Update the appropriate Phi nodes as we do so.
242     void SplitExitEdges(Loop *L,
243                         const SmallVectorImpl<BasicBlock *> &ExitBlocks);
244 
245     bool TryTrivialLoopUnswitch(bool &Changed);
246 
247     bool UnswitchIfProfitable(Value *LoopCond, Constant *Val,
248                               Instruction *TI = nullptr);
249     void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
250                                   BasicBlock *ExitBlock, Instruction *TI);
251     void UnswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L,
252                                      Instruction *TI);
253 
254     void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
255                                               Constant *Val, bool isEqual);
256 
257     void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
258                                         BasicBlock *TrueDest,
259                                         BasicBlock *FalseDest,
260                                         BranchInst *OldBranch, Instruction *TI);
261 
262     void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L);
263 
264     /// Given that the Invariant is not equal to Val. Simplify instructions
265     /// in the loop.
266     Value *SimplifyInstructionWithNotEqual(Instruction *Inst, Value *Invariant,
267                                            Constant *Val);
268   };
269 
270 } // end anonymous namespace
271 
272 // Analyze loop. Check its size, calculate is it possible to unswitch
273 // it. Returns true if we can unswitch this loop.
274 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI,
275                                 AssumptionCache *AC) {
276   LoopPropsMapIt PropsIt;
277   bool Inserted;
278   std::tie(PropsIt, Inserted) =
279       LoopsProperties.insert(std::make_pair(L, LoopProperties()));
280 
281   LoopProperties &Props = PropsIt->second;
282 
283   if (Inserted) {
284     // New loop.
285 
286     // Limit the number of instructions to avoid causing significant code
287     // expansion, and the number of basic blocks, to avoid loops with
288     // large numbers of branches which cause loop unswitching to go crazy.
289     // This is a very ad-hoc heuristic.
290 
291     SmallPtrSet<const Value *, 32> EphValues;
292     CodeMetrics::collectEphemeralValues(L, AC, EphValues);
293 
294     // FIXME: This is overly conservative because it does not take into
295     // consideration code simplification opportunities and code that can
296     // be shared by the resultant unswitched loops.
297     CodeMetrics Metrics;
298     for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); I != E;
299          ++I)
300       Metrics.analyzeBasicBlock(*I, TTI, EphValues);
301 
302     Props.SizeEstimation = Metrics.NumInsts;
303     Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation);
304     Props.WasUnswitchedCount = 0;
305     MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount;
306 
307     if (Metrics.notDuplicatable) {
308       LLVM_DEBUG(dbgs() << "NOT unswitching loop %" << L->getHeader()->getName()
309                         << ", contents cannot be "
310                         << "duplicated!\n");
311       return false;
312     }
313   }
314 
315   // Be careful. This links are good only before new loop addition.
316   CurrentLoopProperties = &Props;
317   CurLoopInstructions = &Props.UnswitchedVals;
318 
319   return true;
320 }
321 
322 // Clean all data related to given loop.
323 void LUAnalysisCache::forgetLoop(const Loop *L) {
324   LoopPropsMapIt LIt = LoopsProperties.find(L);
325 
326   if (LIt != LoopsProperties.end()) {
327     LoopProperties &Props = LIt->second;
328     MaxSize += (Props.CanBeUnswitchedCount + Props.WasUnswitchedCount) *
329                Props.SizeEstimation;
330     LoopsProperties.erase(LIt);
331   }
332 
333   CurrentLoopProperties = nullptr;
334   CurLoopInstructions = nullptr;
335 }
336 
337 // Mark case value as unswitched.
338 // Since SI instruction can be partly unswitched, in order to avoid
339 // extra unswitching in cloned loops keep track all unswitched values.
340 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) {
341   (*CurLoopInstructions)[SI].insert(V);
342 }
343 
344 // Check was this case value unswitched before or not.
345 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) {
346   return (*CurLoopInstructions)[SI].count(V);
347 }
348 
349 bool LUAnalysisCache::CostAllowsUnswitching() {
350   return CurrentLoopProperties->CanBeUnswitchedCount > 0;
351 }
352 
353 // Clone all loop-unswitch related loop properties.
354 // Redistribute unswitching quotas.
355 // Note, that new loop data is stored inside the VMap.
356 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop,
357                                 const ValueToValueMapTy &VMap) {
358   LoopProperties &NewLoopProps = LoopsProperties[NewLoop];
359   LoopProperties &OldLoopProps = *CurrentLoopProperties;
360   UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals;
361 
362   // Reallocate "can-be-unswitched quota"
363 
364   --OldLoopProps.CanBeUnswitchedCount;
365   ++OldLoopProps.WasUnswitchedCount;
366   NewLoopProps.WasUnswitchedCount = 0;
367   unsigned Quota = OldLoopProps.CanBeUnswitchedCount;
368   NewLoopProps.CanBeUnswitchedCount = Quota / 2;
369   OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2;
370 
371   NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation;
372 
373   // Clone unswitched values info:
374   // for new loop switches we clone info about values that was
375   // already unswitched and has redundant successors.
376   for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) {
377     const SwitchInst *OldInst = I->first;
378     Value *NewI = VMap.lookup(OldInst);
379     const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI);
380     assert(NewInst && "All instructions that are in SrcBB must be in VMap.");
381 
382     NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst];
383   }
384 }
385 
386 char LoopUnswitch::ID = 0;
387 
388 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops",
389                       false, false)
390 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
391 INITIALIZE_PASS_DEPENDENCY(LoopPass)
392 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
393 INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis)
394 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
395 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops",
396                       false, false)
397 
398 Pass *llvm::createLoopUnswitchPass(bool Os, bool hasBranchDivergence) {
399   return new LoopUnswitch(Os, hasBranchDivergence);
400 }
401 
402 /// Operator chain lattice.
403 enum OperatorChain {
404   OC_OpChainNone,    ///< There is no operator.
405   OC_OpChainOr,      ///< There are only ORs.
406   OC_OpChainAnd,     ///< There are only ANDs.
407   OC_OpChainMixed    ///< There are ANDs and ORs.
408 };
409 
410 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has
411 /// an invariant piece, return the invariant. Otherwise, return null.
412 //
413 /// NOTE: FindLIVLoopCondition will not return a partial LIV by walking up a
414 /// mixed operator chain, as we can not reliably find a value which will simplify
415 /// the operator chain. If the chain is AND-only or OR-only, we can use 0 or ~0
416 /// to simplify the chain.
417 ///
418 /// NOTE: In case a partial LIV and a mixed operator chain, we may be able to
419 /// simplify the condition itself to a loop variant condition, but at the
420 /// cost of creating an entirely new loop.
421 static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
422                                    OperatorChain &ParentChain,
423                                    DenseMap<Value *, Value *> &Cache,
424                                    MemorySSAUpdater *MSSAU) {
425   auto CacheIt = Cache.find(Cond);
426   if (CacheIt != Cache.end())
427     return CacheIt->second;
428 
429   // We started analyze new instruction, increment scanned instructions counter.
430   ++TotalInsts;
431 
432   // We can never unswitch on vector conditions.
433   if (Cond->getType()->isVectorTy())
434     return nullptr;
435 
436   // Constants should be folded, not unswitched on!
437   if (isa<Constant>(Cond)) return nullptr;
438 
439   // TODO: Handle: br (VARIANT|INVARIANT).
440 
441   // Hoist simple values out.
442   if (L->makeLoopInvariant(Cond, Changed, nullptr, MSSAU)) {
443     Cache[Cond] = Cond;
444     return Cond;
445   }
446 
447   // Walk up the operator chain to find partial invariant conditions.
448   if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
449     if (BO->getOpcode() == Instruction::And ||
450         BO->getOpcode() == Instruction::Or) {
451       // Given the previous operator, compute the current operator chain status.
452       OperatorChain NewChain;
453       switch (ParentChain) {
454       case OC_OpChainNone:
455         NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
456                                       OC_OpChainOr;
457         break;
458       case OC_OpChainOr:
459         NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr :
460                                       OC_OpChainMixed;
461         break;
462       case OC_OpChainAnd:
463         NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
464                                       OC_OpChainMixed;
465         break;
466       case OC_OpChainMixed:
467         NewChain = OC_OpChainMixed;
468         break;
469       }
470 
471       // If we reach a Mixed state, we do not want to keep walking up as we can not
472       // reliably find a value that will simplify the chain. With this check, we
473       // will return null on the first sight of mixed chain and the caller will
474       // either backtrack to find partial LIV in other operand or return null.
475       if (NewChain != OC_OpChainMixed) {
476         // Update the current operator chain type before we search up the chain.
477         ParentChain = NewChain;
478         // If either the left or right side is invariant, we can unswitch on this,
479         // which will cause the branch to go away in one loop and the condition to
480         // simplify in the other one.
481         if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed,
482                                               ParentChain, Cache, MSSAU)) {
483           Cache[Cond] = LHS;
484           return LHS;
485         }
486         // We did not manage to find a partial LIV in operand(0). Backtrack and try
487         // operand(1).
488         ParentChain = NewChain;
489         if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed,
490                                               ParentChain, Cache, MSSAU)) {
491           Cache[Cond] = RHS;
492           return RHS;
493         }
494       }
495     }
496 
497   Cache[Cond] = nullptr;
498   return nullptr;
499 }
500 
501 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has
502 /// an invariant piece, return the invariant along with the operator chain type.
503 /// Otherwise, return null.
504 static std::pair<Value *, OperatorChain>
505 FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
506                      MemorySSAUpdater *MSSAU) {
507   DenseMap<Value *, Value *> Cache;
508   OperatorChain OpChain = OC_OpChainNone;
509   Value *FCond = FindLIVLoopCondition(Cond, L, Changed, OpChain, Cache, MSSAU);
510 
511   // In case we do find a LIV, it can not be obtained by walking up a mixed
512   // operator chain.
513   assert((!FCond || OpChain != OC_OpChainMixed) &&
514         "Do not expect a partial LIV with mixed operator chain");
515   return {FCond, OpChain};
516 }
517 
518 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
519   if (skipLoop(L))
520     return false;
521 
522   AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(
523       *L->getHeader()->getParent());
524   LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
525   LPM = &LPM_Ref;
526   DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
527   if (EnableMSSALoopDependency) {
528     MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA();
529     MSSAU = std::make_unique<MemorySSAUpdater>(MSSA);
530     assert(DT && "Cannot update MemorySSA without a valid DomTree.");
531   }
532   currentLoop = L;
533   Function *F = currentLoop->getHeader()->getParent();
534 
535   SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory);
536   if (SanitizeMemory)
537     SafetyInfo.computeLoopSafetyInfo(L);
538 
539   if (MSSA && VerifyMemorySSA)
540     MSSA->verifyMemorySSA();
541 
542   bool Changed = false;
543   do {
544     assert(currentLoop->isLCSSAForm(*DT));
545     if (MSSA && VerifyMemorySSA)
546       MSSA->verifyMemorySSA();
547     redoLoop = false;
548     Changed |= processCurrentLoop();
549   } while(redoLoop);
550 
551   if (MSSA && VerifyMemorySSA)
552     MSSA->verifyMemorySSA();
553 
554   return Changed;
555 }
556 
557 // Return true if the BasicBlock BB is unreachable from the loop header.
558 // Return false, otherwise.
559 bool LoopUnswitch::isUnreachableDueToPreviousUnswitching(BasicBlock *BB) {
560   auto *Node = DT->getNode(BB)->getIDom();
561   BasicBlock *DomBB = Node->getBlock();
562   while (currentLoop->contains(DomBB)) {
563     BranchInst *BInst = dyn_cast<BranchInst>(DomBB->getTerminator());
564 
565     Node = DT->getNode(DomBB)->getIDom();
566     DomBB = Node->getBlock();
567 
568     if (!BInst || !BInst->isConditional())
569       continue;
570 
571     Value *Cond = BInst->getCondition();
572     if (!isa<ConstantInt>(Cond))
573       continue;
574 
575     BasicBlock *UnreachableSucc =
576         Cond == ConstantInt::getTrue(Cond->getContext())
577             ? BInst->getSuccessor(1)
578             : BInst->getSuccessor(0);
579 
580     if (DT->dominates(UnreachableSucc, BB))
581       return true;
582   }
583   return false;
584 }
585 
586 /// FIXME: Remove this workaround when freeze related patches are done.
587 /// LoopUnswitch and Equality propagation in GVN have discrepancy about
588 /// whether branch on undef/poison has undefine behavior. Here it is to
589 /// rule out some common cases that we found such discrepancy already
590 /// causing problems. Detail could be found in PR31652. Note if the
591 /// func returns true, it is unsafe. But if it is false, it doesn't mean
592 /// it is necessarily safe.
593 static bool EqualityPropUnSafe(Value &LoopCond) {
594   ICmpInst *CI = dyn_cast<ICmpInst>(&LoopCond);
595   if (!CI || !CI->isEquality())
596     return false;
597 
598   Value *LHS = CI->getOperand(0);
599   Value *RHS = CI->getOperand(1);
600   if (isa<UndefValue>(LHS) || isa<UndefValue>(RHS))
601     return true;
602 
603   auto hasUndefInPHI = [](PHINode &PN) {
604     for (Value *Opd : PN.incoming_values()) {
605       if (isa<UndefValue>(Opd))
606         return true;
607     }
608     return false;
609   };
610   PHINode *LPHI = dyn_cast<PHINode>(LHS);
611   PHINode *RPHI = dyn_cast<PHINode>(RHS);
612   if ((LPHI && hasUndefInPHI(*LPHI)) || (RPHI && hasUndefInPHI(*RPHI)))
613     return true;
614 
615   auto hasUndefInSelect = [](SelectInst &SI) {
616     if (isa<UndefValue>(SI.getTrueValue()) ||
617         isa<UndefValue>(SI.getFalseValue()))
618       return true;
619     return false;
620   };
621   SelectInst *LSI = dyn_cast<SelectInst>(LHS);
622   SelectInst *RSI = dyn_cast<SelectInst>(RHS);
623   if ((LSI && hasUndefInSelect(*LSI)) || (RSI && hasUndefInSelect(*RSI)))
624     return true;
625   return false;
626 }
627 
628 /// Do actual work and unswitch loop if possible and profitable.
629 bool LoopUnswitch::processCurrentLoop() {
630   bool Changed = false;
631 
632   initLoopData();
633 
634   // If LoopSimplify was unable to form a preheader, don't do any unswitching.
635   if (!loopPreheader)
636     return false;
637 
638   // Loops with indirectbr cannot be cloned.
639   if (!currentLoop->isSafeToClone())
640     return false;
641 
642   // Without dedicated exits, splitting the exit edge may fail.
643   if (!currentLoop->hasDedicatedExits())
644     return false;
645 
646   LLVMContext &Context = loopHeader->getContext();
647 
648   // Analyze loop cost, and stop unswitching if loop content can not be duplicated.
649   if (!BranchesInfo.countLoop(
650           currentLoop, getAnalysis<TargetTransformInfoWrapperPass>().getTTI(
651                            *currentLoop->getHeader()->getParent()),
652           AC))
653     return false;
654 
655   // Try trivial unswitch first before loop over other basic blocks in the loop.
656   if (TryTrivialLoopUnswitch(Changed)) {
657     return true;
658   }
659 
660   // Do not do non-trivial unswitch while optimizing for size.
661   // FIXME: Use Function::hasOptSize().
662   if (OptimizeForSize ||
663       loopHeader->getParent()->hasFnAttribute(Attribute::OptimizeForSize))
664     return false;
665 
666   // Run through the instructions in the loop, keeping track of three things:
667   //
668   //  - That we do not unswitch loops containing convergent operations, as we
669   //    might be making them control dependent on the unswitch value when they
670   //    were not before.
671   //    FIXME: This could be refined to only bail if the convergent operation is
672   //    not already control-dependent on the unswitch value.
673   //
674   //  - That basic blocks in the loop contain invokes whose predecessor edges we
675   //    cannot split.
676   //
677   //  - The set of guard intrinsics encountered (these are non terminator
678   //    instructions that are also profitable to be unswitched).
679 
680   SmallVector<IntrinsicInst *, 4> Guards;
681 
682   for (const auto BB : currentLoop->blocks()) {
683     for (auto &I : *BB) {
684       auto CS = CallSite(&I);
685       if (!CS) continue;
686       if (CS.hasFnAttr(Attribute::Convergent))
687         return false;
688       if (auto *II = dyn_cast<InvokeInst>(&I))
689         if (!II->getUnwindDest()->canSplitPredecessors())
690           return false;
691       if (auto *II = dyn_cast<IntrinsicInst>(&I))
692         if (II->getIntrinsicID() == Intrinsic::experimental_guard)
693           Guards.push_back(II);
694     }
695   }
696 
697   for (IntrinsicInst *Guard : Guards) {
698     Value *LoopCond = FindLIVLoopCondition(Guard->getOperand(0), currentLoop,
699                                            Changed, MSSAU.get())
700                           .first;
701     if (LoopCond &&
702         UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) {
703       // NB! Unswitching (if successful) could have erased some of the
704       // instructions in Guards leaving dangling pointers there.  This is fine
705       // because we're returning now, and won't look at Guards again.
706       ++NumGuards;
707       return true;
708     }
709   }
710 
711   // Loop over all of the basic blocks in the loop.  If we find an interior
712   // block that is branching on a loop-invariant condition, we can unswitch this
713   // loop.
714   for (Loop::block_iterator I = currentLoop->block_begin(),
715          E = currentLoop->block_end(); I != E; ++I) {
716     Instruction *TI = (*I)->getTerminator();
717 
718     // Unswitching on a potentially uninitialized predicate is not
719     // MSan-friendly. Limit this to the cases when the original predicate is
720     // guaranteed to execute, to avoid creating a use-of-uninitialized-value
721     // in the code that did not have one.
722     // This is a workaround for the discrepancy between LLVM IR and MSan
723     // semantics. See PR28054 for more details.
724     if (SanitizeMemory &&
725         !SafetyInfo.isGuaranteedToExecute(*TI, DT, currentLoop))
726       continue;
727 
728     if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
729       // Some branches may be rendered unreachable because of previous
730       // unswitching.
731       // Unswitch only those branches that are reachable.
732       if (isUnreachableDueToPreviousUnswitching(*I))
733         continue;
734 
735       // If this isn't branching on an invariant condition, we can't unswitch
736       // it.
737       if (BI->isConditional()) {
738         // See if this, or some part of it, is loop invariant.  If so, we can
739         // unswitch on it if we desire.
740         Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop,
741                                                Changed, MSSAU.get())
742                               .first;
743         if (LoopCond && !EqualityPropUnSafe(*LoopCond) &&
744             UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) {
745           ++NumBranches;
746           return true;
747         }
748       }
749     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
750       Value *SC = SI->getCondition();
751       Value *LoopCond;
752       OperatorChain OpChain;
753       std::tie(LoopCond, OpChain) =
754           FindLIVLoopCondition(SC, currentLoop, Changed, MSSAU.get());
755 
756       unsigned NumCases = SI->getNumCases();
757       if (LoopCond && NumCases) {
758         // Find a value to unswitch on:
759         // FIXME: this should chose the most expensive case!
760         // FIXME: scan for a case with a non-critical edge?
761         Constant *UnswitchVal = nullptr;
762         // Find a case value such that at least one case value is unswitched
763         // out.
764         if (OpChain == OC_OpChainAnd) {
765           // If the chain only has ANDs and the switch has a case value of 0.
766           // Dropping in a 0 to the chain will unswitch out the 0-casevalue.
767           auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType()));
768           if (BranchesInfo.isUnswitched(SI, AllZero))
769             continue;
770           // We are unswitching 0 out.
771           UnswitchVal = AllZero;
772         } else if (OpChain == OC_OpChainOr) {
773           // If the chain only has ORs and the switch has a case value of ~0.
774           // Dropping in a ~0 to the chain will unswitch out the ~0-casevalue.
775           auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType()));
776           if (BranchesInfo.isUnswitched(SI, AllOne))
777             continue;
778           // We are unswitching ~0 out.
779           UnswitchVal = AllOne;
780         } else {
781           assert(OpChain == OC_OpChainNone &&
782                  "Expect to unswitch on trivial chain");
783           // Do not process same value again and again.
784           // At this point we have some cases already unswitched and
785           // some not yet unswitched. Let's find the first not yet unswitched one.
786           for (auto Case : SI->cases()) {
787             Constant *UnswitchValCandidate = Case.getCaseValue();
788             if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) {
789               UnswitchVal = UnswitchValCandidate;
790               break;
791             }
792           }
793         }
794 
795         if (!UnswitchVal)
796           continue;
797 
798         if (UnswitchIfProfitable(LoopCond, UnswitchVal)) {
799           ++NumSwitches;
800           // In case of a full LIV, UnswitchVal is the value we unswitched out.
801           // In case of a partial LIV, we only unswitch when its an AND-chain
802           // or OR-chain. In both cases switch input value simplifies to
803           // UnswitchVal.
804           BranchesInfo.setUnswitched(SI, UnswitchVal);
805           return true;
806         }
807       }
808     }
809 
810     // Scan the instructions to check for unswitchable values.
811     for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
812          BBI != E; ++BBI)
813       if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) {
814         Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop,
815                                                Changed, MSSAU.get())
816                               .first;
817         if (LoopCond && UnswitchIfProfitable(LoopCond,
818                                              ConstantInt::getTrue(Context))) {
819           ++NumSelects;
820           return true;
821         }
822       }
823   }
824   return Changed;
825 }
826 
827 /// Check to see if all paths from BB exit the loop with no side effects
828 /// (including infinite loops).
829 ///
830 /// If true, we return true and set ExitBB to the block we
831 /// exit through.
832 ///
833 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB,
834                                          BasicBlock *&ExitBB,
835                                          std::set<BasicBlock*> &Visited) {
836   if (!Visited.insert(BB).second) {
837     // Already visited. Without more analysis, this could indicate an infinite
838     // loop.
839     return false;
840   }
841   if (!L->contains(BB)) {
842     // Otherwise, this is a loop exit, this is fine so long as this is the
843     // first exit.
844     if (ExitBB) return false;
845     ExitBB = BB;
846     return true;
847   }
848 
849   // Otherwise, this is an unvisited intra-loop node.  Check all successors.
850   for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) {
851     // Check to see if the successor is a trivial loop exit.
852     if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited))
853       return false;
854   }
855 
856   // Okay, everything after this looks good, check to make sure that this block
857   // doesn't include any side effects.
858   for (Instruction &I : *BB)
859     if (I.mayHaveSideEffects())
860       return false;
861 
862   return true;
863 }
864 
865 /// Return true if the specified block unconditionally leads to an exit from
866 /// the specified loop, and has no side-effects in the process. If so, return
867 /// the block that is exited to, otherwise return null.
868 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) {
869   std::set<BasicBlock*> Visited;
870   Visited.insert(L->getHeader());  // Branches to header make infinite loops.
871   BasicBlock *ExitBB = nullptr;
872   if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited))
873     return ExitBB;
874   return nullptr;
875 }
876 
877 /// We have found that we can unswitch currentLoop when LoopCond == Val to
878 /// simplify the loop.  If we decide that this is profitable,
879 /// unswitch the loop, reprocess the pieces, then return true.
880 bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val,
881                                         Instruction *TI) {
882   // Check to see if it would be profitable to unswitch current loop.
883   if (!BranchesInfo.CostAllowsUnswitching()) {
884     LLVM_DEBUG(dbgs() << "NOT unswitching loop %"
885                       << currentLoop->getHeader()->getName()
886                       << " at non-trivial condition '" << *Val
887                       << "' == " << *LoopCond << "\n"
888                       << ". Cost too high.\n");
889     return false;
890   }
891   if (hasBranchDivergence &&
892       getAnalysis<LegacyDivergenceAnalysis>().isDivergent(LoopCond)) {
893     LLVM_DEBUG(dbgs() << "NOT unswitching loop %"
894                       << currentLoop->getHeader()->getName()
895                       << " at non-trivial condition '" << *Val
896                       << "' == " << *LoopCond << "\n"
897                       << ". Condition is divergent.\n");
898     return false;
899   }
900 
901   UnswitchNontrivialCondition(LoopCond, Val, currentLoop, TI);
902   return true;
903 }
904 
905 /// Recursively clone the specified loop and all of its children,
906 /// mapping the blocks with the specified map.
907 static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM,
908                        LoopInfo *LI, LPPassManager *LPM) {
909   Loop &New = *LI->AllocateLoop();
910   if (PL)
911     PL->addChildLoop(&New);
912   else
913     LI->addTopLevelLoop(&New);
914   LPM->addLoop(New);
915 
916   // Add all of the blocks in L to the new loop.
917   for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
918        I != E; ++I)
919     if (LI->getLoopFor(*I) == L)
920       New.addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
921 
922   // Add all of the subloops to the new loop.
923   for (Loop *I : *L)
924     CloneLoop(I, &New, VM, LI, LPM);
925 
926   return &New;
927 }
928 
929 /// Emit a conditional branch on two values if LIC == Val, branch to TrueDst,
930 /// otherwise branch to FalseDest. Insert the code immediately before OldBranch
931 /// and remove (but not erase!) it from the function.
932 void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
933                                                   BasicBlock *TrueDest,
934                                                   BasicBlock *FalseDest,
935                                                   BranchInst *OldBranch,
936                                                   Instruction *TI) {
937   assert(OldBranch->isUnconditional() && "Preheader is not split correctly");
938   assert(TrueDest != FalseDest && "Branch targets should be different");
939   // Insert a conditional branch on LIC to the two preheaders.  The original
940   // code is the true version and the new code is the false version.
941   Value *BranchVal = LIC;
942   bool Swapped = false;
943   if (!isa<ConstantInt>(Val) ||
944       Val->getType() != Type::getInt1Ty(LIC->getContext()))
945     BranchVal = new ICmpInst(OldBranch, ICmpInst::ICMP_EQ, LIC, Val);
946   else if (Val != ConstantInt::getTrue(Val->getContext())) {
947     // We want to enter the new loop when the condition is true.
948     std::swap(TrueDest, FalseDest);
949     Swapped = true;
950   }
951 
952   // Old branch will be removed, so save its parent and successor to update the
953   // DomTree.
954   auto *OldBranchSucc = OldBranch->getSuccessor(0);
955   auto *OldBranchParent = OldBranch->getParent();
956 
957   // Insert the new branch.
958   BranchInst *BI =
959       IRBuilder<>(OldBranch).CreateCondBr(BranchVal, TrueDest, FalseDest, TI);
960   if (Swapped)
961     BI->swapProfMetadata();
962 
963   // Remove the old branch so there is only one branch at the end. This is
964   // needed to perform DomTree's internal DFS walk on the function's CFG.
965   OldBranch->removeFromParent();
966 
967   // Inform the DT about the new branch.
968   if (DT) {
969     // First, add both successors.
970     SmallVector<DominatorTree::UpdateType, 3> Updates;
971     if (TrueDest != OldBranchSucc)
972       Updates.push_back({DominatorTree::Insert, OldBranchParent, TrueDest});
973     if (FalseDest != OldBranchSucc)
974       Updates.push_back({DominatorTree::Insert, OldBranchParent, FalseDest});
975     // If both of the new successors are different from the old one, inform the
976     // DT that the edge was deleted.
977     if (OldBranchSucc != TrueDest && OldBranchSucc != FalseDest) {
978       Updates.push_back({DominatorTree::Delete, OldBranchParent, OldBranchSucc});
979     }
980     DT->applyUpdates(Updates);
981 
982     if (MSSAU)
983       MSSAU->applyUpdates(Updates, *DT);
984   }
985 
986   // If either edge is critical, split it. This helps preserve LoopSimplify
987   // form for enclosing loops.
988   auto Options =
989       CriticalEdgeSplittingOptions(DT, LI, MSSAU.get()).setPreserveLCSSA();
990   SplitCriticalEdge(BI, 0, Options);
991   SplitCriticalEdge(BI, 1, Options);
992 }
993 
994 /// Given a loop that has a trivial unswitchable condition in it (a cond branch
995 /// from its header block to its latch block, where the path through the loop
996 /// that doesn't execute its body has no side-effects), unswitch it. This
997 /// doesn't involve any code duplication, just moving the conditional branch
998 /// outside of the loop and updating loop info.
999 void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
1000                                             BasicBlock *ExitBlock,
1001                                             Instruction *TI) {
1002   LLVM_DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %"
1003                     << loopHeader->getName() << " [" << L->getBlocks().size()
1004                     << " blocks] in Function "
1005                     << L->getHeader()->getParent()->getName()
1006                     << " on cond: " << *Val << " == " << *Cond << "\n");
1007   // We are going to make essential changes to CFG. This may invalidate cached
1008   // information for L or one of its parent loops in SCEV.
1009   if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>())
1010     SEWP->getSE().forgetTopmostLoop(L);
1011 
1012   // First step, split the preheader, so that we know that there is a safe place
1013   // to insert the conditional branch.  We will change loopPreheader to have a
1014   // conditional branch on Cond.
1015   BasicBlock *NewPH = SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get());
1016 
1017   // Now that we have a place to insert the conditional branch, create a place
1018   // to branch to: this is the exit block out of the loop that we should
1019   // short-circuit to.
1020 
1021   // Split this block now, so that the loop maintains its exit block, and so
1022   // that the jump from the preheader can execute the contents of the exit block
1023   // without actually branching to it (the exit block should be dominated by the
1024   // loop header, not the preheader).
1025   assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
1026   BasicBlock *NewExit =
1027       SplitBlock(ExitBlock, &ExitBlock->front(), DT, LI, MSSAU.get());
1028 
1029   // Okay, now we have a position to branch from and a position to branch to,
1030   // insert the new conditional branch.
1031   auto *OldBranch = dyn_cast<BranchInst>(loopPreheader->getTerminator());
1032   assert(OldBranch && "Failed to split the preheader");
1033   EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, OldBranch, TI);
1034   LPM->deleteSimpleAnalysisValue(OldBranch, L);
1035 
1036   // EmitPreheaderBranchOnCondition removed the OldBranch from the function.
1037   // Delete it, as it is no longer needed.
1038   delete OldBranch;
1039 
1040   // We need to reprocess this loop, it could be unswitched again.
1041   redoLoop = true;
1042 
1043   // Now that we know that the loop is never entered when this condition is a
1044   // particular value, rewrite the loop with this info.  We know that this will
1045   // at least eliminate the old branch.
1046   RewriteLoopBodyWithConditionConstant(L, Cond, Val, false);
1047 
1048   ++NumTrivial;
1049 }
1050 
1051 /// Check if the first non-constant condition starting from the loop header is
1052 /// a trivial unswitch condition: that is, a condition controls whether or not
1053 /// the loop does anything at all. If it is a trivial condition, unswitching
1054 /// produces no code duplications (equivalently, it produces a simpler loop and
1055 /// a new empty loop, which gets deleted). Therefore always unswitch trivial
1056 /// condition.
1057 bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) {
1058   BasicBlock *CurrentBB = currentLoop->getHeader();
1059   Instruction *CurrentTerm = CurrentBB->getTerminator();
1060   LLVMContext &Context = CurrentBB->getContext();
1061 
1062   // If loop header has only one reachable successor (currently via an
1063   // unconditional branch or constant foldable conditional branch, but
1064   // should also consider adding constant foldable switch instruction in
1065   // future), we should keep looking for trivial condition candidates in
1066   // the successor as well. An alternative is to constant fold conditions
1067   // and merge successors into loop header (then we only need to check header's
1068   // terminator). The reason for not doing this in LoopUnswitch pass is that
1069   // it could potentially break LoopPassManager's invariants. Folding dead
1070   // branches could either eliminate the current loop or make other loops
1071   // unreachable. LCSSA form might also not be preserved after deleting
1072   // branches. The following code keeps traversing loop header's successors
1073   // until it finds the trivial condition candidate (condition that is not a
1074   // constant). Since unswitching generates branches with constant conditions,
1075   // this scenario could be very common in practice.
1076   SmallPtrSet<BasicBlock*, 8> Visited;
1077 
1078   while (true) {
1079     // If we exit loop or reach a previous visited block, then
1080     // we can not reach any trivial condition candidates (unfoldable
1081     // branch instructions or switch instructions) and no unswitch
1082     // can happen. Exit and return false.
1083     if (!currentLoop->contains(CurrentBB) || !Visited.insert(CurrentBB).second)
1084       return false;
1085 
1086     // Check if this loop will execute any side-effecting instructions (e.g.
1087     // stores, calls, volatile loads) in the part of the loop that the code
1088     // *would* execute. Check the header first.
1089     for (Instruction &I : *CurrentBB)
1090       if (I.mayHaveSideEffects())
1091         return false;
1092 
1093     if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) {
1094       if (BI->isUnconditional()) {
1095         CurrentBB = BI->getSuccessor(0);
1096       } else if (BI->getCondition() == ConstantInt::getTrue(Context)) {
1097         CurrentBB = BI->getSuccessor(0);
1098       } else if (BI->getCondition() == ConstantInt::getFalse(Context)) {
1099         CurrentBB = BI->getSuccessor(1);
1100       } else {
1101         // Found a trivial condition candidate: non-foldable conditional branch.
1102         break;
1103       }
1104     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1105       // At this point, any constant-foldable instructions should have probably
1106       // been folded.
1107       ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
1108       if (!Cond)
1109         break;
1110       // Find the target block we are definitely going to.
1111       CurrentBB = SI->findCaseValue(Cond)->getCaseSuccessor();
1112     } else {
1113       // We do not understand these terminator instructions.
1114       break;
1115     }
1116 
1117     CurrentTerm = CurrentBB->getTerminator();
1118   }
1119 
1120   // CondVal is the condition that controls the trivial condition.
1121   // LoopExitBB is the BasicBlock that loop exits when meets trivial condition.
1122   Constant *CondVal = nullptr;
1123   BasicBlock *LoopExitBB = nullptr;
1124 
1125   if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) {
1126     // If this isn't branching on an invariant condition, we can't unswitch it.
1127     if (!BI->isConditional())
1128       return false;
1129 
1130     Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop,
1131                                            Changed, MSSAU.get())
1132                           .first;
1133 
1134     // Unswitch only if the trivial condition itself is an LIV (not
1135     // partial LIV which could occur in and/or)
1136     if (!LoopCond || LoopCond != BI->getCondition())
1137       return false;
1138 
1139     // Check to see if a successor of the branch is guaranteed to
1140     // exit through a unique exit block without having any
1141     // side-effects.  If so, determine the value of Cond that causes
1142     // it to do this.
1143     if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
1144                                              BI->getSuccessor(0)))) {
1145       CondVal = ConstantInt::getTrue(Context);
1146     } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
1147                                                     BI->getSuccessor(1)))) {
1148       CondVal = ConstantInt::getFalse(Context);
1149     }
1150 
1151     // If we didn't find a single unique LoopExit block, or if the loop exit
1152     // block contains phi nodes, this isn't trivial.
1153     if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
1154       return false;   // Can't handle this.
1155 
1156     if (EqualityPropUnSafe(*LoopCond))
1157       return false;
1158 
1159     UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB,
1160                              CurrentTerm);
1161     ++NumBranches;
1162     return true;
1163   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1164     // If this isn't switching on an invariant condition, we can't unswitch it.
1165     Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop,
1166                                            Changed, MSSAU.get())
1167                           .first;
1168 
1169     // Unswitch only if the trivial condition itself is an LIV (not
1170     // partial LIV which could occur in and/or)
1171     if (!LoopCond || LoopCond != SI->getCondition())
1172       return false;
1173 
1174     // Check to see if a successor of the switch is guaranteed to go to the
1175     // latch block or exit through a one exit block without having any
1176     // side-effects.  If so, determine the value of Cond that causes it to do
1177     // this.
1178     // Note that we can't trivially unswitch on the default case or
1179     // on already unswitched cases.
1180     for (auto Case : SI->cases()) {
1181       BasicBlock *LoopExitCandidate;
1182       if ((LoopExitCandidate =
1183                isTrivialLoopExitBlock(currentLoop, Case.getCaseSuccessor()))) {
1184         // Okay, we found a trivial case, remember the value that is trivial.
1185         ConstantInt *CaseVal = Case.getCaseValue();
1186 
1187         // Check that it was not unswitched before, since already unswitched
1188         // trivial vals are looks trivial too.
1189         if (BranchesInfo.isUnswitched(SI, CaseVal))
1190           continue;
1191         LoopExitBB = LoopExitCandidate;
1192         CondVal = CaseVal;
1193         break;
1194       }
1195     }
1196 
1197     // If we didn't find a single unique LoopExit block, or if the loop exit
1198     // block contains phi nodes, this isn't trivial.
1199     if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
1200       return false;   // Can't handle this.
1201 
1202     UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB,
1203                              nullptr);
1204 
1205     // We are only unswitching full LIV.
1206     BranchesInfo.setUnswitched(SI, CondVal);
1207     ++NumSwitches;
1208     return true;
1209   }
1210   return false;
1211 }
1212 
1213 /// Split all of the edges from inside the loop to their exit blocks.
1214 /// Update the appropriate Phi nodes as we do so.
1215 void LoopUnswitch::SplitExitEdges(Loop *L,
1216                                const SmallVectorImpl<BasicBlock *> &ExitBlocks){
1217 
1218   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
1219     BasicBlock *ExitBlock = ExitBlocks[i];
1220     SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock),
1221                                        pred_end(ExitBlock));
1222 
1223     // Although SplitBlockPredecessors doesn't preserve loop-simplify in
1224     // general, if we call it on all predecessors of all exits then it does.
1225     SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", DT, LI, MSSAU.get(),
1226                            /*PreserveLCSSA*/ true);
1227   }
1228 }
1229 
1230 /// We determined that the loop is profitable to unswitch when LIC equal Val.
1231 /// Split it into loop versions and test the condition outside of either loop.
1232 /// Return the loops created as Out1/Out2.
1233 void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
1234                                                Loop *L, Instruction *TI) {
1235   Function *F = loopHeader->getParent();
1236   LLVM_DEBUG(dbgs() << "loop-unswitch: Unswitching loop %"
1237                     << loopHeader->getName() << " [" << L->getBlocks().size()
1238                     << " blocks] in Function " << F->getName() << " when '"
1239                     << *Val << "' == " << *LIC << "\n");
1240 
1241   // We are going to make essential changes to CFG. This may invalidate cached
1242   // information for L or one of its parent loops in SCEV.
1243   if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>())
1244     SEWP->getSE().forgetTopmostLoop(L);
1245 
1246   LoopBlocks.clear();
1247   NewBlocks.clear();
1248 
1249   if (MSSAU && VerifyMemorySSA)
1250     MSSA->verifyMemorySSA();
1251 
1252   // First step, split the preheader and exit blocks, and add these blocks to
1253   // the LoopBlocks list.
1254   BasicBlock *NewPreheader =
1255       SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get());
1256   LoopBlocks.push_back(NewPreheader);
1257 
1258   // We want the loop to come after the preheader, but before the exit blocks.
1259   LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
1260 
1261   SmallVector<BasicBlock*, 8> ExitBlocks;
1262   L->getUniqueExitBlocks(ExitBlocks);
1263 
1264   // Split all of the edges from inside the loop to their exit blocks.  Update
1265   // the appropriate Phi nodes as we do so.
1266   SplitExitEdges(L, ExitBlocks);
1267 
1268   // The exit blocks may have been changed due to edge splitting, recompute.
1269   ExitBlocks.clear();
1270   L->getUniqueExitBlocks(ExitBlocks);
1271 
1272   // Add exit blocks to the loop blocks.
1273   LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end());
1274 
1275   // Next step, clone all of the basic blocks that make up the loop (including
1276   // the loop preheader and exit blocks), keeping track of the mapping between
1277   // the instructions and blocks.
1278   NewBlocks.reserve(LoopBlocks.size());
1279   ValueToValueMapTy VMap;
1280   for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
1281     BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F);
1282 
1283     NewBlocks.push_back(NewBB);
1284     VMap[LoopBlocks[i]] = NewBB;  // Keep the BB mapping.
1285     LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L);
1286   }
1287 
1288   // Splice the newly inserted blocks into the function right before the
1289   // original preheader.
1290   F->getBasicBlockList().splice(NewPreheader->getIterator(),
1291                                 F->getBasicBlockList(),
1292                                 NewBlocks[0]->getIterator(), F->end());
1293 
1294   // Now we create the new Loop object for the versioned loop.
1295   Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM);
1296 
1297   // Recalculate unswitching quota, inherit simplified switches info for NewBB,
1298   // Probably clone more loop-unswitch related loop properties.
1299   BranchesInfo.cloneData(NewLoop, L, VMap);
1300 
1301   Loop *ParentLoop = L->getParentLoop();
1302   if (ParentLoop) {
1303     // Make sure to add the cloned preheader and exit blocks to the parent loop
1304     // as well.
1305     ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI);
1306   }
1307 
1308   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
1309     BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]);
1310     // The new exit block should be in the same loop as the old one.
1311     if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i]))
1312       ExitBBLoop->addBasicBlockToLoop(NewExit, *LI);
1313 
1314     assert(NewExit->getTerminator()->getNumSuccessors() == 1 &&
1315            "Exit block should have been split to have one successor!");
1316     BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0);
1317 
1318     // If the successor of the exit block had PHI nodes, add an entry for
1319     // NewExit.
1320     for (PHINode &PN : ExitSucc->phis()) {
1321       Value *V = PN.getIncomingValueForBlock(ExitBlocks[i]);
1322       ValueToValueMapTy::iterator It = VMap.find(V);
1323       if (It != VMap.end()) V = It->second;
1324       PN.addIncoming(V, NewExit);
1325     }
1326 
1327     if (LandingPadInst *LPad = NewExit->getLandingPadInst()) {
1328       PHINode *PN = PHINode::Create(LPad->getType(), 0, "",
1329                                     &*ExitSucc->getFirstInsertionPt());
1330 
1331       for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc);
1332            I != E; ++I) {
1333         BasicBlock *BB = *I;
1334         LandingPadInst *LPI = BB->getLandingPadInst();
1335         LPI->replaceAllUsesWith(PN);
1336         PN->addIncoming(LPI, BB);
1337       }
1338     }
1339   }
1340 
1341   // Rewrite the code to refer to itself.
1342   for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i) {
1343     for (Instruction &I : *NewBlocks[i]) {
1344       RemapInstruction(&I, VMap,
1345                        RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
1346       if (auto *II = dyn_cast<IntrinsicInst>(&I))
1347         if (II->getIntrinsicID() == Intrinsic::assume)
1348           AC->registerAssumption(II);
1349     }
1350   }
1351 
1352   // Rewrite the original preheader to select between versions of the loop.
1353   BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator());
1354   assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] &&
1355          "Preheader splitting did not work correctly!");
1356 
1357   if (MSSAU) {
1358     // Update MemorySSA after cloning, and before splitting to unreachables,
1359     // since that invalidates the 1:1 mapping of clones in VMap.
1360     LoopBlocksRPO LBRPO(L);
1361     LBRPO.perform(LI);
1362     MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, VMap);
1363   }
1364 
1365   // Emit the new branch that selects between the two versions of this loop.
1366   EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR,
1367                                  TI);
1368   LPM->deleteSimpleAnalysisValue(OldBR, L);
1369   if (MSSAU) {
1370     // Update MemoryPhis in Exit blocks.
1371     MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMap, *DT);
1372     if (VerifyMemorySSA)
1373       MSSA->verifyMemorySSA();
1374   }
1375 
1376   // The OldBr was replaced by a new one and removed (but not erased) by
1377   // EmitPreheaderBranchOnCondition. It is no longer needed, so delete it.
1378   delete OldBR;
1379 
1380   LoopProcessWorklist.push_back(NewLoop);
1381   redoLoop = true;
1382 
1383   // Keep a WeakTrackingVH holding onto LIC.  If the first call to
1384   // RewriteLoopBody
1385   // deletes the instruction (for example by simplifying a PHI that feeds into
1386   // the condition that we're unswitching on), we don't rewrite the second
1387   // iteration.
1388   WeakTrackingVH LICHandle(LIC);
1389 
1390   // Now we rewrite the original code to know that the condition is true and the
1391   // new code to know that the condition is false.
1392   RewriteLoopBodyWithConditionConstant(L, LIC, Val, false);
1393 
1394   // It's possible that simplifying one loop could cause the other to be
1395   // changed to another value or a constant.  If its a constant, don't simplify
1396   // it.
1397   if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop &&
1398       LICHandle && !isa<Constant>(LICHandle))
1399     RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true);
1400 
1401   if (MSSA && VerifyMemorySSA)
1402     MSSA->verifyMemorySSA();
1403 }
1404 
1405 /// Remove all instances of I from the worklist vector specified.
1406 static void RemoveFromWorklist(Instruction *I,
1407                                std::vector<Instruction*> &Worklist) {
1408 
1409   Worklist.erase(std::remove(Worklist.begin(), Worklist.end(), I),
1410                  Worklist.end());
1411 }
1412 
1413 /// When we find that I really equals V, remove I from the
1414 /// program, replacing all uses with V and update the worklist.
1415 static void ReplaceUsesOfWith(Instruction *I, Value *V,
1416                               std::vector<Instruction *> &Worklist, Loop *L,
1417                               LPPassManager *LPM, MemorySSAUpdater *MSSAU) {
1418   LLVM_DEBUG(dbgs() << "Replace with '" << *V << "': " << *I << "\n");
1419 
1420   // Add uses to the worklist, which may be dead now.
1421   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
1422     if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
1423       Worklist.push_back(Use);
1424 
1425   // Add users to the worklist which may be simplified now.
1426   for (User *U : I->users())
1427     Worklist.push_back(cast<Instruction>(U));
1428   LPM->deleteSimpleAnalysisValue(I, L);
1429   RemoveFromWorklist(I, Worklist);
1430   I->replaceAllUsesWith(V);
1431   if (!I->mayHaveSideEffects()) {
1432     if (MSSAU)
1433       MSSAU->removeMemoryAccess(I);
1434     I->eraseFromParent();
1435   }
1436   ++NumSimplify;
1437 }
1438 
1439 /// We know either that the value LIC has the value specified by Val in the
1440 /// specified loop, or we know it does NOT have that value.
1441 /// Rewrite any uses of LIC or of properties correlated to it.
1442 void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
1443                                                         Constant *Val,
1444                                                         bool IsEqual) {
1445   assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
1446 
1447   // FIXME: Support correlated properties, like:
1448   //  for (...)
1449   //    if (li1 < li2)
1450   //      ...
1451   //    if (li1 > li2)
1452   //      ...
1453 
1454   // FOLD boolean conditions (X|LIC), (X&LIC).  Fold conditional branches,
1455   // selects, switches.
1456   std::vector<Instruction*> Worklist;
1457   LLVMContext &Context = Val->getContext();
1458 
1459   // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC
1460   // in the loop with the appropriate one directly.
1461   if (IsEqual || (isa<ConstantInt>(Val) &&
1462       Val->getType()->isIntegerTy(1))) {
1463     Value *Replacement;
1464     if (IsEqual)
1465       Replacement = Val;
1466     else
1467       Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
1468                                      !cast<ConstantInt>(Val)->getZExtValue());
1469 
1470     for (User *U : LIC->users()) {
1471       Instruction *UI = dyn_cast<Instruction>(U);
1472       if (!UI || !L->contains(UI))
1473         continue;
1474       Worklist.push_back(UI);
1475     }
1476 
1477     for (Instruction *UI : Worklist)
1478       UI->replaceUsesOfWith(LIC, Replacement);
1479 
1480     SimplifyCode(Worklist, L);
1481     return;
1482   }
1483 
1484   // Otherwise, we don't know the precise value of LIC, but we do know that it
1485   // is certainly NOT "Val".  As such, simplify any uses in the loop that we
1486   // can.  This case occurs when we unswitch switch statements.
1487   for (User *U : LIC->users()) {
1488     Instruction *UI = dyn_cast<Instruction>(U);
1489     if (!UI || !L->contains(UI))
1490       continue;
1491 
1492     // At this point, we know LIC is definitely not Val. Try to use some simple
1493     // logic to simplify the user w.r.t. to the context.
1494     if (Value *Replacement = SimplifyInstructionWithNotEqual(UI, LIC, Val)) {
1495       if (LI->replacementPreservesLCSSAForm(UI, Replacement)) {
1496         // This in-loop instruction has been simplified w.r.t. its context,
1497         // i.e. LIC != Val, make sure we propagate its replacement value to
1498         // all its users.
1499         //
1500         // We can not yet delete UI, the LIC user, yet, because that would invalidate
1501         // the LIC->users() iterator !. However, we can make this instruction
1502         // dead by replacing all its users and push it onto the worklist so that
1503         // it can be properly deleted and its operands simplified.
1504         UI->replaceAllUsesWith(Replacement);
1505       }
1506     }
1507 
1508     // This is a LIC user, push it into the worklist so that SimplifyCode can
1509     // attempt to simplify it.
1510     Worklist.push_back(UI);
1511 
1512     // If we know that LIC is not Val, use this info to simplify code.
1513     SwitchInst *SI = dyn_cast<SwitchInst>(UI);
1514     if (!SI || !isa<ConstantInt>(Val)) continue;
1515 
1516     // NOTE: if a case value for the switch is unswitched out, we record it
1517     // after the unswitch finishes. We can not record it here as the switch
1518     // is not a direct user of the partial LIV.
1519     SwitchInst::CaseHandle DeadCase =
1520         *SI->findCaseValue(cast<ConstantInt>(Val));
1521     // Default case is live for multiple values.
1522     if (DeadCase == *SI->case_default())
1523       continue;
1524 
1525     // Found a dead case value.  Don't remove PHI nodes in the
1526     // successor if they become single-entry, those PHI nodes may
1527     // be in the Users list.
1528 
1529     BasicBlock *Switch = SI->getParent();
1530     BasicBlock *SISucc = DeadCase.getCaseSuccessor();
1531     BasicBlock *Latch = L->getLoopLatch();
1532 
1533     if (!SI->findCaseDest(SISucc)) continue;  // Edge is critical.
1534     // If the DeadCase successor dominates the loop latch, then the
1535     // transformation isn't safe since it will delete the sole predecessor edge
1536     // to the latch.
1537     if (Latch && DT->dominates(SISucc, Latch))
1538       continue;
1539 
1540     // FIXME: This is a hack.  We need to keep the successor around
1541     // and hooked up so as to preserve the loop structure, because
1542     // trying to update it is complicated.  So instead we preserve the
1543     // loop structure and put the block on a dead code path.
1544     SplitEdge(Switch, SISucc, DT, LI, MSSAU.get());
1545     // Compute the successors instead of relying on the return value
1546     // of SplitEdge, since it may have split the switch successor
1547     // after PHI nodes.
1548     BasicBlock *NewSISucc = DeadCase.getCaseSuccessor();
1549     BasicBlock *OldSISucc = *succ_begin(NewSISucc);
1550     // Create an "unreachable" destination.
1551     BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable",
1552                                            Switch->getParent(),
1553                                            OldSISucc);
1554     new UnreachableInst(Context, Abort);
1555     // Force the new case destination to branch to the "unreachable"
1556     // block while maintaining a (dead) CFG edge to the old block.
1557     NewSISucc->getTerminator()->eraseFromParent();
1558     BranchInst::Create(Abort, OldSISucc,
1559                        ConstantInt::getTrue(Context), NewSISucc);
1560     // Release the PHI operands for this edge.
1561     for (PHINode &PN : NewSISucc->phis())
1562       PN.setIncomingValueForBlock(Switch, UndefValue::get(PN.getType()));
1563     // Tell the domtree about the new block. We don't fully update the
1564     // domtree here -- instead we force it to do a full recomputation
1565     // after the pass is complete -- but we do need to inform it of
1566     // new blocks.
1567     DT->addNewBlock(Abort, NewSISucc);
1568   }
1569 
1570   SimplifyCode(Worklist, L);
1571 }
1572 
1573 /// Now that we have simplified some instructions in the loop, walk over it and
1574 /// constant prop, dce, and fold control flow where possible. Note that this is
1575 /// effectively a very simple loop-structure-aware optimizer. During processing
1576 /// of this loop, L could very well be deleted, so it must not be used.
1577 ///
1578 /// FIXME: When the loop optimizer is more mature, separate this out to a new
1579 /// pass.
1580 ///
1581 void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
1582   const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
1583   while (!Worklist.empty()) {
1584     Instruction *I = Worklist.back();
1585     Worklist.pop_back();
1586 
1587     // Simple DCE.
1588     if (isInstructionTriviallyDead(I)) {
1589       LLVM_DEBUG(dbgs() << "Remove dead instruction '" << *I << "\n");
1590 
1591       // Add uses to the worklist, which may be dead now.
1592       for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
1593         if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
1594           Worklist.push_back(Use);
1595       LPM->deleteSimpleAnalysisValue(I, L);
1596       RemoveFromWorklist(I, Worklist);
1597       if (MSSAU)
1598         MSSAU->removeMemoryAccess(I);
1599       I->eraseFromParent();
1600       ++NumSimplify;
1601       continue;
1602     }
1603 
1604     // See if instruction simplification can hack this up.  This is common for
1605     // things like "select false, X, Y" after unswitching made the condition be
1606     // 'false'.  TODO: update the domtree properly so we can pass it here.
1607     if (Value *V = SimplifyInstruction(I, DL))
1608       if (LI->replacementPreservesLCSSAForm(I, V)) {
1609         ReplaceUsesOfWith(I, V, Worklist, L, LPM, MSSAU.get());
1610         continue;
1611       }
1612 
1613     // Special case hacks that appear commonly in unswitched code.
1614     if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
1615       if (BI->isUnconditional()) {
1616         // If BI's parent is the only pred of the successor, fold the two blocks
1617         // together.
1618         BasicBlock *Pred = BI->getParent();
1619         (void)Pred;
1620         BasicBlock *Succ = BI->getSuccessor(0);
1621         BasicBlock *SinglePred = Succ->getSinglePredecessor();
1622         if (!SinglePred) continue;  // Nothing to do.
1623         assert(SinglePred == Pred && "CFG broken");
1624 
1625         // Make the LPM and Worklist updates specific to LoopUnswitch.
1626         LPM->deleteSimpleAnalysisValue(BI, L);
1627         RemoveFromWorklist(BI, Worklist);
1628         LPM->deleteSimpleAnalysisValue(Succ, L);
1629         auto SuccIt = Succ->begin();
1630         while (PHINode *PN = dyn_cast<PHINode>(SuccIt++)) {
1631           for (unsigned It = 0, E = PN->getNumOperands(); It != E; ++It)
1632             if (Instruction *Use = dyn_cast<Instruction>(PN->getOperand(It)))
1633               Worklist.push_back(Use);
1634           for (User *U : PN->users())
1635             Worklist.push_back(cast<Instruction>(U));
1636           LPM->deleteSimpleAnalysisValue(PN, L);
1637           RemoveFromWorklist(PN, Worklist);
1638           ++NumSimplify;
1639         }
1640         // Merge the block and make the remaining analyses updates.
1641         DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
1642         MergeBlockIntoPredecessor(Succ, &DTU, LI, MSSAU.get());
1643         ++NumSimplify;
1644         continue;
1645       }
1646 
1647       continue;
1648     }
1649   }
1650 }
1651 
1652 /// Simple simplifications we can do given the information that Cond is
1653 /// definitely not equal to Val.
1654 Value *LoopUnswitch::SimplifyInstructionWithNotEqual(Instruction *Inst,
1655                                                      Value *Invariant,
1656                                                      Constant *Val) {
1657   // icmp eq cond, val -> false
1658   ICmpInst *CI = dyn_cast<ICmpInst>(Inst);
1659   if (CI && CI->isEquality()) {
1660     Value *Op0 = CI->getOperand(0);
1661     Value *Op1 = CI->getOperand(1);
1662     if ((Op0 == Invariant && Op1 == Val) || (Op0 == Val && Op1 == Invariant)) {
1663       LLVMContext &Ctx = Inst->getContext();
1664       if (CI->getPredicate() == CmpInst::ICMP_EQ)
1665         return ConstantInt::getFalse(Ctx);
1666       else
1667         return ConstantInt::getTrue(Ctx);
1668      }
1669   }
1670 
1671   // FIXME: there may be other opportunities, e.g. comparison with floating
1672   // point, or Invariant - Val != 0, etc.
1673   return nullptr;
1674 }
1675