1 //===- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop -------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass transforms loops that contain branches on loop-invariant conditions 10 // to multiple loops. For example, it turns the left into the right code: 11 // 12 // for (...) if (lic) 13 // A for (...) 14 // if (lic) A; B; C 15 // B else 16 // C for (...) 17 // A; C 18 // 19 // This can increase the size of the code exponentially (doubling it every time 20 // a loop is unswitched) so we only unswitch if the resultant code will be 21 // smaller than a threshold. 22 // 23 // This pass expects LICM to be run before it to hoist invariant conditions out 24 // of the loop, to make the unswitching opportunity obvious. 25 // 26 //===----------------------------------------------------------------------===// 27 28 #include "llvm/ADT/DenseMap.h" 29 #include "llvm/ADT/SmallPtrSet.h" 30 #include "llvm/ADT/SmallVector.h" 31 #include "llvm/ADT/Statistic.h" 32 #include "llvm/Analysis/AssumptionCache.h" 33 #include "llvm/Analysis/CodeMetrics.h" 34 #include "llvm/Analysis/InstructionSimplify.h" 35 #include "llvm/Analysis/LegacyDivergenceAnalysis.h" 36 #include "llvm/Analysis/LoopInfo.h" 37 #include "llvm/Analysis/LoopIterator.h" 38 #include "llvm/Analysis/LoopPass.h" 39 #include "llvm/Analysis/MemorySSA.h" 40 #include "llvm/Analysis/MemorySSAUpdater.h" 41 #include "llvm/Analysis/ScalarEvolution.h" 42 #include "llvm/Analysis/TargetTransformInfo.h" 43 #include "llvm/IR/Attributes.h" 44 #include "llvm/IR/BasicBlock.h" 45 #include "llvm/IR/CallSite.h" 46 #include "llvm/IR/Constant.h" 47 #include "llvm/IR/Constants.h" 48 #include "llvm/IR/DerivedTypes.h" 49 #include "llvm/IR/Dominators.h" 50 #include "llvm/IR/Function.h" 51 #include "llvm/IR/IRBuilder.h" 52 #include "llvm/IR/InstrTypes.h" 53 #include "llvm/IR/Instruction.h" 54 #include "llvm/IR/Instructions.h" 55 #include "llvm/IR/IntrinsicInst.h" 56 #include "llvm/IR/Intrinsics.h" 57 #include "llvm/IR/Module.h" 58 #include "llvm/IR/Type.h" 59 #include "llvm/IR/User.h" 60 #include "llvm/IR/Value.h" 61 #include "llvm/IR/ValueHandle.h" 62 #include "llvm/Pass.h" 63 #include "llvm/Support/Casting.h" 64 #include "llvm/Support/CommandLine.h" 65 #include "llvm/Support/Debug.h" 66 #include "llvm/Support/raw_ostream.h" 67 #include "llvm/Transforms/Scalar.h" 68 #include "llvm/Transforms/Scalar/LoopPassManager.h" 69 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 70 #include "llvm/Transforms/Utils/Cloning.h" 71 #include "llvm/Transforms/Utils/Local.h" 72 #include "llvm/Transforms/Utils/LoopUtils.h" 73 #include "llvm/Transforms/Utils/ValueMapper.h" 74 #include <algorithm> 75 #include <cassert> 76 #include <map> 77 #include <set> 78 #include <tuple> 79 #include <utility> 80 #include <vector> 81 82 using namespace llvm; 83 84 #define DEBUG_TYPE "loop-unswitch" 85 86 STATISTIC(NumBranches, "Number of branches unswitched"); 87 STATISTIC(NumSwitches, "Number of switches unswitched"); 88 STATISTIC(NumGuards, "Number of guards unswitched"); 89 STATISTIC(NumSelects , "Number of selects unswitched"); 90 STATISTIC(NumTrivial , "Number of unswitches that are trivial"); 91 STATISTIC(NumSimplify, "Number of simplifications of unswitched code"); 92 STATISTIC(TotalInsts, "Total number of instructions analyzed"); 93 94 // The specific value of 100 here was chosen based only on intuition and a 95 // few specific examples. 96 static cl::opt<unsigned> 97 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"), 98 cl::init(100), cl::Hidden); 99 100 namespace { 101 102 class LUAnalysisCache { 103 using UnswitchedValsMap = 104 DenseMap<const SwitchInst *, SmallPtrSet<const Value *, 8>>; 105 using UnswitchedValsIt = UnswitchedValsMap::iterator; 106 107 struct LoopProperties { 108 unsigned CanBeUnswitchedCount; 109 unsigned WasUnswitchedCount; 110 unsigned SizeEstimation; 111 UnswitchedValsMap UnswitchedVals; 112 }; 113 114 // Here we use std::map instead of DenseMap, since we need to keep valid 115 // LoopProperties pointer for current loop for better performance. 116 using LoopPropsMap = std::map<const Loop *, LoopProperties>; 117 using LoopPropsMapIt = LoopPropsMap::iterator; 118 119 LoopPropsMap LoopsProperties; 120 UnswitchedValsMap *CurLoopInstructions = nullptr; 121 LoopProperties *CurrentLoopProperties = nullptr; 122 123 // A loop unswitching with an estimated cost above this threshold 124 // is not performed. MaxSize is turned into unswitching quota for 125 // the current loop, and reduced correspondingly, though note that 126 // the quota is returned by releaseMemory() when the loop has been 127 // processed, so that MaxSize will return to its previous 128 // value. So in most cases MaxSize will equal the Threshold flag 129 // when a new loop is processed. An exception to that is that 130 // MaxSize will have a smaller value while processing nested loops 131 // that were introduced due to loop unswitching of an outer loop. 132 // 133 // FIXME: The way that MaxSize works is subtle and depends on the 134 // pass manager processing loops and calling releaseMemory() in a 135 // specific order. It would be good to find a more straightforward 136 // way of doing what MaxSize does. 137 unsigned MaxSize; 138 139 public: 140 LUAnalysisCache() : MaxSize(Threshold) {} 141 142 // Analyze loop. Check its size, calculate is it possible to unswitch 143 // it. Returns true if we can unswitch this loop. 144 bool countLoop(const Loop *L, const TargetTransformInfo &TTI, 145 AssumptionCache *AC); 146 147 // Clean all data related to given loop. 148 void forgetLoop(const Loop *L); 149 150 // Mark case value as unswitched. 151 // Since SI instruction can be partly unswitched, in order to avoid 152 // extra unswitching in cloned loops keep track all unswitched values. 153 void setUnswitched(const SwitchInst *SI, const Value *V); 154 155 // Check was this case value unswitched before or not. 156 bool isUnswitched(const SwitchInst *SI, const Value *V); 157 158 // Returns true if another unswitching could be done within the cost 159 // threshold. 160 bool CostAllowsUnswitching(); 161 162 // Clone all loop-unswitch related loop properties. 163 // Redistribute unswitching quotas. 164 // Note, that new loop data is stored inside the VMap. 165 void cloneData(const Loop *NewLoop, const Loop *OldLoop, 166 const ValueToValueMapTy &VMap); 167 }; 168 169 class LoopUnswitch : public LoopPass { 170 LoopInfo *LI; // Loop information 171 LPPassManager *LPM; 172 AssumptionCache *AC; 173 174 // Used to check if second loop needs processing after 175 // RewriteLoopBodyWithConditionConstant rewrites first loop. 176 std::vector<Loop*> LoopProcessWorklist; 177 178 LUAnalysisCache BranchesInfo; 179 180 bool OptimizeForSize; 181 bool redoLoop = false; 182 183 Loop *currentLoop = nullptr; 184 DominatorTree *DT = nullptr; 185 MemorySSA *MSSA = nullptr; 186 std::unique_ptr<MemorySSAUpdater> MSSAU; 187 BasicBlock *loopHeader = nullptr; 188 BasicBlock *loopPreheader = nullptr; 189 190 bool SanitizeMemory; 191 SimpleLoopSafetyInfo SafetyInfo; 192 193 // LoopBlocks contains all of the basic blocks of the loop, including the 194 // preheader of the loop, the body of the loop, and the exit blocks of the 195 // loop, in that order. 196 std::vector<BasicBlock*> LoopBlocks; 197 // NewBlocks contained cloned copy of basic blocks from LoopBlocks. 198 std::vector<BasicBlock*> NewBlocks; 199 200 bool hasBranchDivergence; 201 202 public: 203 static char ID; // Pass ID, replacement for typeid 204 205 explicit LoopUnswitch(bool Os = false, bool hasBranchDivergence = false) 206 : LoopPass(ID), OptimizeForSize(Os), 207 hasBranchDivergence(hasBranchDivergence) { 208 initializeLoopUnswitchPass(*PassRegistry::getPassRegistry()); 209 } 210 211 bool runOnLoop(Loop *L, LPPassManager &LPM) override; 212 bool processCurrentLoop(); 213 bool isUnreachableDueToPreviousUnswitching(BasicBlock *); 214 215 /// This transformation requires natural loop information & requires that 216 /// loop preheaders be inserted into the CFG. 217 /// 218 void getAnalysisUsage(AnalysisUsage &AU) const override { 219 AU.addRequired<AssumptionCacheTracker>(); 220 AU.addRequired<TargetTransformInfoWrapperPass>(); 221 if (EnableMSSALoopDependency) { 222 AU.addRequired<MemorySSAWrapperPass>(); 223 AU.addPreserved<MemorySSAWrapperPass>(); 224 } 225 if (hasBranchDivergence) 226 AU.addRequired<LegacyDivergenceAnalysis>(); 227 getLoopAnalysisUsage(AU); 228 } 229 230 private: 231 void releaseMemory() override { 232 BranchesInfo.forgetLoop(currentLoop); 233 } 234 235 void initLoopData() { 236 loopHeader = currentLoop->getHeader(); 237 loopPreheader = currentLoop->getLoopPreheader(); 238 } 239 240 /// Split all of the edges from inside the loop to their exit blocks. 241 /// Update the appropriate Phi nodes as we do so. 242 void SplitExitEdges(Loop *L, 243 const SmallVectorImpl<BasicBlock *> &ExitBlocks); 244 245 bool TryTrivialLoopUnswitch(bool &Changed); 246 247 bool UnswitchIfProfitable(Value *LoopCond, Constant *Val, 248 Instruction *TI = nullptr); 249 void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val, 250 BasicBlock *ExitBlock, Instruction *TI); 251 void UnswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L, 252 Instruction *TI); 253 254 void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, 255 Constant *Val, bool isEqual); 256 257 void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, 258 BasicBlock *TrueDest, 259 BasicBlock *FalseDest, 260 BranchInst *OldBranch, Instruction *TI); 261 262 void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L); 263 264 /// Given that the Invariant is not equal to Val. Simplify instructions 265 /// in the loop. 266 Value *SimplifyInstructionWithNotEqual(Instruction *Inst, Value *Invariant, 267 Constant *Val); 268 }; 269 270 } // end anonymous namespace 271 272 // Analyze loop. Check its size, calculate is it possible to unswitch 273 // it. Returns true if we can unswitch this loop. 274 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI, 275 AssumptionCache *AC) { 276 LoopPropsMapIt PropsIt; 277 bool Inserted; 278 std::tie(PropsIt, Inserted) = 279 LoopsProperties.insert(std::make_pair(L, LoopProperties())); 280 281 LoopProperties &Props = PropsIt->second; 282 283 if (Inserted) { 284 // New loop. 285 286 // Limit the number of instructions to avoid causing significant code 287 // expansion, and the number of basic blocks, to avoid loops with 288 // large numbers of branches which cause loop unswitching to go crazy. 289 // This is a very ad-hoc heuristic. 290 291 SmallPtrSet<const Value *, 32> EphValues; 292 CodeMetrics::collectEphemeralValues(L, AC, EphValues); 293 294 // FIXME: This is overly conservative because it does not take into 295 // consideration code simplification opportunities and code that can 296 // be shared by the resultant unswitched loops. 297 CodeMetrics Metrics; 298 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); I != E; 299 ++I) 300 Metrics.analyzeBasicBlock(*I, TTI, EphValues); 301 302 Props.SizeEstimation = Metrics.NumInsts; 303 Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation); 304 Props.WasUnswitchedCount = 0; 305 MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount; 306 307 if (Metrics.notDuplicatable) { 308 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" << L->getHeader()->getName() 309 << ", contents cannot be " 310 << "duplicated!\n"); 311 return false; 312 } 313 } 314 315 // Be careful. This links are good only before new loop addition. 316 CurrentLoopProperties = &Props; 317 CurLoopInstructions = &Props.UnswitchedVals; 318 319 return true; 320 } 321 322 // Clean all data related to given loop. 323 void LUAnalysisCache::forgetLoop(const Loop *L) { 324 LoopPropsMapIt LIt = LoopsProperties.find(L); 325 326 if (LIt != LoopsProperties.end()) { 327 LoopProperties &Props = LIt->second; 328 MaxSize += (Props.CanBeUnswitchedCount + Props.WasUnswitchedCount) * 329 Props.SizeEstimation; 330 LoopsProperties.erase(LIt); 331 } 332 333 CurrentLoopProperties = nullptr; 334 CurLoopInstructions = nullptr; 335 } 336 337 // Mark case value as unswitched. 338 // Since SI instruction can be partly unswitched, in order to avoid 339 // extra unswitching in cloned loops keep track all unswitched values. 340 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) { 341 (*CurLoopInstructions)[SI].insert(V); 342 } 343 344 // Check was this case value unswitched before or not. 345 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) { 346 return (*CurLoopInstructions)[SI].count(V); 347 } 348 349 bool LUAnalysisCache::CostAllowsUnswitching() { 350 return CurrentLoopProperties->CanBeUnswitchedCount > 0; 351 } 352 353 // Clone all loop-unswitch related loop properties. 354 // Redistribute unswitching quotas. 355 // Note, that new loop data is stored inside the VMap. 356 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop, 357 const ValueToValueMapTy &VMap) { 358 LoopProperties &NewLoopProps = LoopsProperties[NewLoop]; 359 LoopProperties &OldLoopProps = *CurrentLoopProperties; 360 UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals; 361 362 // Reallocate "can-be-unswitched quota" 363 364 --OldLoopProps.CanBeUnswitchedCount; 365 ++OldLoopProps.WasUnswitchedCount; 366 NewLoopProps.WasUnswitchedCount = 0; 367 unsigned Quota = OldLoopProps.CanBeUnswitchedCount; 368 NewLoopProps.CanBeUnswitchedCount = Quota / 2; 369 OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2; 370 371 NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation; 372 373 // Clone unswitched values info: 374 // for new loop switches we clone info about values that was 375 // already unswitched and has redundant successors. 376 for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) { 377 const SwitchInst *OldInst = I->first; 378 Value *NewI = VMap.lookup(OldInst); 379 const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI); 380 assert(NewInst && "All instructions that are in SrcBB must be in VMap."); 381 382 NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst]; 383 } 384 } 385 386 char LoopUnswitch::ID = 0; 387 388 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops", 389 false, false) 390 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 391 INITIALIZE_PASS_DEPENDENCY(LoopPass) 392 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 393 INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis) 394 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 395 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops", 396 false, false) 397 398 Pass *llvm::createLoopUnswitchPass(bool Os, bool hasBranchDivergence) { 399 return new LoopUnswitch(Os, hasBranchDivergence); 400 } 401 402 /// Operator chain lattice. 403 enum OperatorChain { 404 OC_OpChainNone, ///< There is no operator. 405 OC_OpChainOr, ///< There are only ORs. 406 OC_OpChainAnd, ///< There are only ANDs. 407 OC_OpChainMixed ///< There are ANDs and ORs. 408 }; 409 410 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has 411 /// an invariant piece, return the invariant. Otherwise, return null. 412 // 413 /// NOTE: FindLIVLoopCondition will not return a partial LIV by walking up a 414 /// mixed operator chain, as we can not reliably find a value which will simplify 415 /// the operator chain. If the chain is AND-only or OR-only, we can use 0 or ~0 416 /// to simplify the chain. 417 /// 418 /// NOTE: In case a partial LIV and a mixed operator chain, we may be able to 419 /// simplify the condition itself to a loop variant condition, but at the 420 /// cost of creating an entirely new loop. 421 static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed, 422 OperatorChain &ParentChain, 423 DenseMap<Value *, Value *> &Cache, 424 MemorySSAUpdater *MSSAU) { 425 auto CacheIt = Cache.find(Cond); 426 if (CacheIt != Cache.end()) 427 return CacheIt->second; 428 429 // We started analyze new instruction, increment scanned instructions counter. 430 ++TotalInsts; 431 432 // We can never unswitch on vector conditions. 433 if (Cond->getType()->isVectorTy()) 434 return nullptr; 435 436 // Constants should be folded, not unswitched on! 437 if (isa<Constant>(Cond)) return nullptr; 438 439 // TODO: Handle: br (VARIANT|INVARIANT). 440 441 // Hoist simple values out. 442 if (L->makeLoopInvariant(Cond, Changed, nullptr, MSSAU)) { 443 Cache[Cond] = Cond; 444 return Cond; 445 } 446 447 // Walk up the operator chain to find partial invariant conditions. 448 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond)) 449 if (BO->getOpcode() == Instruction::And || 450 BO->getOpcode() == Instruction::Or) { 451 // Given the previous operator, compute the current operator chain status. 452 OperatorChain NewChain; 453 switch (ParentChain) { 454 case OC_OpChainNone: 455 NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd : 456 OC_OpChainOr; 457 break; 458 case OC_OpChainOr: 459 NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr : 460 OC_OpChainMixed; 461 break; 462 case OC_OpChainAnd: 463 NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd : 464 OC_OpChainMixed; 465 break; 466 case OC_OpChainMixed: 467 NewChain = OC_OpChainMixed; 468 break; 469 } 470 471 // If we reach a Mixed state, we do not want to keep walking up as we can not 472 // reliably find a value that will simplify the chain. With this check, we 473 // will return null on the first sight of mixed chain and the caller will 474 // either backtrack to find partial LIV in other operand or return null. 475 if (NewChain != OC_OpChainMixed) { 476 // Update the current operator chain type before we search up the chain. 477 ParentChain = NewChain; 478 // If either the left or right side is invariant, we can unswitch on this, 479 // which will cause the branch to go away in one loop and the condition to 480 // simplify in the other one. 481 if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed, 482 ParentChain, Cache, MSSAU)) { 483 Cache[Cond] = LHS; 484 return LHS; 485 } 486 // We did not manage to find a partial LIV in operand(0). Backtrack and try 487 // operand(1). 488 ParentChain = NewChain; 489 if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed, 490 ParentChain, Cache, MSSAU)) { 491 Cache[Cond] = RHS; 492 return RHS; 493 } 494 } 495 } 496 497 Cache[Cond] = nullptr; 498 return nullptr; 499 } 500 501 /// Cond is a condition that occurs in L. If it is invariant in the loop, or has 502 /// an invariant piece, return the invariant along with the operator chain type. 503 /// Otherwise, return null. 504 static std::pair<Value *, OperatorChain> 505 FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed, 506 MemorySSAUpdater *MSSAU) { 507 DenseMap<Value *, Value *> Cache; 508 OperatorChain OpChain = OC_OpChainNone; 509 Value *FCond = FindLIVLoopCondition(Cond, L, Changed, OpChain, Cache, MSSAU); 510 511 // In case we do find a LIV, it can not be obtained by walking up a mixed 512 // operator chain. 513 assert((!FCond || OpChain != OC_OpChainMixed) && 514 "Do not expect a partial LIV with mixed operator chain"); 515 return {FCond, OpChain}; 516 } 517 518 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) { 519 if (skipLoop(L)) 520 return false; 521 522 AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache( 523 *L->getHeader()->getParent()); 524 LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 525 LPM = &LPM_Ref; 526 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 527 if (EnableMSSALoopDependency) { 528 MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA(); 529 MSSAU = std::make_unique<MemorySSAUpdater>(MSSA); 530 assert(DT && "Cannot update MemorySSA without a valid DomTree."); 531 } 532 currentLoop = L; 533 Function *F = currentLoop->getHeader()->getParent(); 534 535 SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory); 536 if (SanitizeMemory) 537 SafetyInfo.computeLoopSafetyInfo(L); 538 539 if (MSSA && VerifyMemorySSA) 540 MSSA->verifyMemorySSA(); 541 542 bool Changed = false; 543 do { 544 assert(currentLoop->isLCSSAForm(*DT)); 545 if (MSSA && VerifyMemorySSA) 546 MSSA->verifyMemorySSA(); 547 redoLoop = false; 548 Changed |= processCurrentLoop(); 549 } while(redoLoop); 550 551 if (MSSA && VerifyMemorySSA) 552 MSSA->verifyMemorySSA(); 553 554 return Changed; 555 } 556 557 // Return true if the BasicBlock BB is unreachable from the loop header. 558 // Return false, otherwise. 559 bool LoopUnswitch::isUnreachableDueToPreviousUnswitching(BasicBlock *BB) { 560 auto *Node = DT->getNode(BB)->getIDom(); 561 BasicBlock *DomBB = Node->getBlock(); 562 while (currentLoop->contains(DomBB)) { 563 BranchInst *BInst = dyn_cast<BranchInst>(DomBB->getTerminator()); 564 565 Node = DT->getNode(DomBB)->getIDom(); 566 DomBB = Node->getBlock(); 567 568 if (!BInst || !BInst->isConditional()) 569 continue; 570 571 Value *Cond = BInst->getCondition(); 572 if (!isa<ConstantInt>(Cond)) 573 continue; 574 575 BasicBlock *UnreachableSucc = 576 Cond == ConstantInt::getTrue(Cond->getContext()) 577 ? BInst->getSuccessor(1) 578 : BInst->getSuccessor(0); 579 580 if (DT->dominates(UnreachableSucc, BB)) 581 return true; 582 } 583 return false; 584 } 585 586 /// FIXME: Remove this workaround when freeze related patches are done. 587 /// LoopUnswitch and Equality propagation in GVN have discrepancy about 588 /// whether branch on undef/poison has undefine behavior. Here it is to 589 /// rule out some common cases that we found such discrepancy already 590 /// causing problems. Detail could be found in PR31652. Note if the 591 /// func returns true, it is unsafe. But if it is false, it doesn't mean 592 /// it is necessarily safe. 593 static bool EqualityPropUnSafe(Value &LoopCond) { 594 ICmpInst *CI = dyn_cast<ICmpInst>(&LoopCond); 595 if (!CI || !CI->isEquality()) 596 return false; 597 598 Value *LHS = CI->getOperand(0); 599 Value *RHS = CI->getOperand(1); 600 if (isa<UndefValue>(LHS) || isa<UndefValue>(RHS)) 601 return true; 602 603 auto hasUndefInPHI = [](PHINode &PN) { 604 for (Value *Opd : PN.incoming_values()) { 605 if (isa<UndefValue>(Opd)) 606 return true; 607 } 608 return false; 609 }; 610 PHINode *LPHI = dyn_cast<PHINode>(LHS); 611 PHINode *RPHI = dyn_cast<PHINode>(RHS); 612 if ((LPHI && hasUndefInPHI(*LPHI)) || (RPHI && hasUndefInPHI(*RPHI))) 613 return true; 614 615 auto hasUndefInSelect = [](SelectInst &SI) { 616 if (isa<UndefValue>(SI.getTrueValue()) || 617 isa<UndefValue>(SI.getFalseValue())) 618 return true; 619 return false; 620 }; 621 SelectInst *LSI = dyn_cast<SelectInst>(LHS); 622 SelectInst *RSI = dyn_cast<SelectInst>(RHS); 623 if ((LSI && hasUndefInSelect(*LSI)) || (RSI && hasUndefInSelect(*RSI))) 624 return true; 625 return false; 626 } 627 628 /// Do actual work and unswitch loop if possible and profitable. 629 bool LoopUnswitch::processCurrentLoop() { 630 bool Changed = false; 631 632 initLoopData(); 633 634 // If LoopSimplify was unable to form a preheader, don't do any unswitching. 635 if (!loopPreheader) 636 return false; 637 638 // Loops with indirectbr cannot be cloned. 639 if (!currentLoop->isSafeToClone()) 640 return false; 641 642 // Without dedicated exits, splitting the exit edge may fail. 643 if (!currentLoop->hasDedicatedExits()) 644 return false; 645 646 LLVMContext &Context = loopHeader->getContext(); 647 648 // Analyze loop cost, and stop unswitching if loop content can not be duplicated. 649 if (!BranchesInfo.countLoop( 650 currentLoop, getAnalysis<TargetTransformInfoWrapperPass>().getTTI( 651 *currentLoop->getHeader()->getParent()), 652 AC)) 653 return false; 654 655 // Try trivial unswitch first before loop over other basic blocks in the loop. 656 if (TryTrivialLoopUnswitch(Changed)) { 657 return true; 658 } 659 660 // Do not do non-trivial unswitch while optimizing for size. 661 // FIXME: Use Function::hasOptSize(). 662 if (OptimizeForSize || 663 loopHeader->getParent()->hasFnAttribute(Attribute::OptimizeForSize)) 664 return false; 665 666 // Run through the instructions in the loop, keeping track of three things: 667 // 668 // - That we do not unswitch loops containing convergent operations, as we 669 // might be making them control dependent on the unswitch value when they 670 // were not before. 671 // FIXME: This could be refined to only bail if the convergent operation is 672 // not already control-dependent on the unswitch value. 673 // 674 // - That basic blocks in the loop contain invokes whose predecessor edges we 675 // cannot split. 676 // 677 // - The set of guard intrinsics encountered (these are non terminator 678 // instructions that are also profitable to be unswitched). 679 680 SmallVector<IntrinsicInst *, 4> Guards; 681 682 for (const auto BB : currentLoop->blocks()) { 683 for (auto &I : *BB) { 684 auto CS = CallSite(&I); 685 if (!CS) continue; 686 if (CS.hasFnAttr(Attribute::Convergent)) 687 return false; 688 if (auto *II = dyn_cast<InvokeInst>(&I)) 689 if (!II->getUnwindDest()->canSplitPredecessors()) 690 return false; 691 if (auto *II = dyn_cast<IntrinsicInst>(&I)) 692 if (II->getIntrinsicID() == Intrinsic::experimental_guard) 693 Guards.push_back(II); 694 } 695 } 696 697 for (IntrinsicInst *Guard : Guards) { 698 Value *LoopCond = FindLIVLoopCondition(Guard->getOperand(0), currentLoop, 699 Changed, MSSAU.get()) 700 .first; 701 if (LoopCond && 702 UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) { 703 // NB! Unswitching (if successful) could have erased some of the 704 // instructions in Guards leaving dangling pointers there. This is fine 705 // because we're returning now, and won't look at Guards again. 706 ++NumGuards; 707 return true; 708 } 709 } 710 711 // Loop over all of the basic blocks in the loop. If we find an interior 712 // block that is branching on a loop-invariant condition, we can unswitch this 713 // loop. 714 for (Loop::block_iterator I = currentLoop->block_begin(), 715 E = currentLoop->block_end(); I != E; ++I) { 716 Instruction *TI = (*I)->getTerminator(); 717 718 // Unswitching on a potentially uninitialized predicate is not 719 // MSan-friendly. Limit this to the cases when the original predicate is 720 // guaranteed to execute, to avoid creating a use-of-uninitialized-value 721 // in the code that did not have one. 722 // This is a workaround for the discrepancy between LLVM IR and MSan 723 // semantics. See PR28054 for more details. 724 if (SanitizeMemory && 725 !SafetyInfo.isGuaranteedToExecute(*TI, DT, currentLoop)) 726 continue; 727 728 if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 729 // Some branches may be rendered unreachable because of previous 730 // unswitching. 731 // Unswitch only those branches that are reachable. 732 if (isUnreachableDueToPreviousUnswitching(*I)) 733 continue; 734 735 // If this isn't branching on an invariant condition, we can't unswitch 736 // it. 737 if (BI->isConditional()) { 738 // See if this, or some part of it, is loop invariant. If so, we can 739 // unswitch on it if we desire. 740 Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop, 741 Changed, MSSAU.get()) 742 .first; 743 if (LoopCond && !EqualityPropUnSafe(*LoopCond) && 744 UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) { 745 ++NumBranches; 746 return true; 747 } 748 } 749 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 750 Value *SC = SI->getCondition(); 751 Value *LoopCond; 752 OperatorChain OpChain; 753 std::tie(LoopCond, OpChain) = 754 FindLIVLoopCondition(SC, currentLoop, Changed, MSSAU.get()); 755 756 unsigned NumCases = SI->getNumCases(); 757 if (LoopCond && NumCases) { 758 // Find a value to unswitch on: 759 // FIXME: this should chose the most expensive case! 760 // FIXME: scan for a case with a non-critical edge? 761 Constant *UnswitchVal = nullptr; 762 // Find a case value such that at least one case value is unswitched 763 // out. 764 if (OpChain == OC_OpChainAnd) { 765 // If the chain only has ANDs and the switch has a case value of 0. 766 // Dropping in a 0 to the chain will unswitch out the 0-casevalue. 767 auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType())); 768 if (BranchesInfo.isUnswitched(SI, AllZero)) 769 continue; 770 // We are unswitching 0 out. 771 UnswitchVal = AllZero; 772 } else if (OpChain == OC_OpChainOr) { 773 // If the chain only has ORs and the switch has a case value of ~0. 774 // Dropping in a ~0 to the chain will unswitch out the ~0-casevalue. 775 auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType())); 776 if (BranchesInfo.isUnswitched(SI, AllOne)) 777 continue; 778 // We are unswitching ~0 out. 779 UnswitchVal = AllOne; 780 } else { 781 assert(OpChain == OC_OpChainNone && 782 "Expect to unswitch on trivial chain"); 783 // Do not process same value again and again. 784 // At this point we have some cases already unswitched and 785 // some not yet unswitched. Let's find the first not yet unswitched one. 786 for (auto Case : SI->cases()) { 787 Constant *UnswitchValCandidate = Case.getCaseValue(); 788 if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) { 789 UnswitchVal = UnswitchValCandidate; 790 break; 791 } 792 } 793 } 794 795 if (!UnswitchVal) 796 continue; 797 798 if (UnswitchIfProfitable(LoopCond, UnswitchVal)) { 799 ++NumSwitches; 800 // In case of a full LIV, UnswitchVal is the value we unswitched out. 801 // In case of a partial LIV, we only unswitch when its an AND-chain 802 // or OR-chain. In both cases switch input value simplifies to 803 // UnswitchVal. 804 BranchesInfo.setUnswitched(SI, UnswitchVal); 805 return true; 806 } 807 } 808 } 809 810 // Scan the instructions to check for unswitchable values. 811 for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end(); 812 BBI != E; ++BBI) 813 if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) { 814 Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop, 815 Changed, MSSAU.get()) 816 .first; 817 if (LoopCond && UnswitchIfProfitable(LoopCond, 818 ConstantInt::getTrue(Context))) { 819 ++NumSelects; 820 return true; 821 } 822 } 823 } 824 return Changed; 825 } 826 827 /// Check to see if all paths from BB exit the loop with no side effects 828 /// (including infinite loops). 829 /// 830 /// If true, we return true and set ExitBB to the block we 831 /// exit through. 832 /// 833 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB, 834 BasicBlock *&ExitBB, 835 std::set<BasicBlock*> &Visited) { 836 if (!Visited.insert(BB).second) { 837 // Already visited. Without more analysis, this could indicate an infinite 838 // loop. 839 return false; 840 } 841 if (!L->contains(BB)) { 842 // Otherwise, this is a loop exit, this is fine so long as this is the 843 // first exit. 844 if (ExitBB) return false; 845 ExitBB = BB; 846 return true; 847 } 848 849 // Otherwise, this is an unvisited intra-loop node. Check all successors. 850 for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) { 851 // Check to see if the successor is a trivial loop exit. 852 if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited)) 853 return false; 854 } 855 856 // Okay, everything after this looks good, check to make sure that this block 857 // doesn't include any side effects. 858 for (Instruction &I : *BB) 859 if (I.mayHaveSideEffects()) 860 return false; 861 862 return true; 863 } 864 865 /// Return true if the specified block unconditionally leads to an exit from 866 /// the specified loop, and has no side-effects in the process. If so, return 867 /// the block that is exited to, otherwise return null. 868 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) { 869 std::set<BasicBlock*> Visited; 870 Visited.insert(L->getHeader()); // Branches to header make infinite loops. 871 BasicBlock *ExitBB = nullptr; 872 if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited)) 873 return ExitBB; 874 return nullptr; 875 } 876 877 /// We have found that we can unswitch currentLoop when LoopCond == Val to 878 /// simplify the loop. If we decide that this is profitable, 879 /// unswitch the loop, reprocess the pieces, then return true. 880 bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val, 881 Instruction *TI) { 882 // Check to see if it would be profitable to unswitch current loop. 883 if (!BranchesInfo.CostAllowsUnswitching()) { 884 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" 885 << currentLoop->getHeader()->getName() 886 << " at non-trivial condition '" << *Val 887 << "' == " << *LoopCond << "\n" 888 << ". Cost too high.\n"); 889 return false; 890 } 891 if (hasBranchDivergence && 892 getAnalysis<LegacyDivergenceAnalysis>().isDivergent(LoopCond)) { 893 LLVM_DEBUG(dbgs() << "NOT unswitching loop %" 894 << currentLoop->getHeader()->getName() 895 << " at non-trivial condition '" << *Val 896 << "' == " << *LoopCond << "\n" 897 << ". Condition is divergent.\n"); 898 return false; 899 } 900 901 UnswitchNontrivialCondition(LoopCond, Val, currentLoop, TI); 902 return true; 903 } 904 905 /// Recursively clone the specified loop and all of its children, 906 /// mapping the blocks with the specified map. 907 static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM, 908 LoopInfo *LI, LPPassManager *LPM) { 909 Loop &New = *LI->AllocateLoop(); 910 if (PL) 911 PL->addChildLoop(&New); 912 else 913 LI->addTopLevelLoop(&New); 914 LPM->addLoop(New); 915 916 // Add all of the blocks in L to the new loop. 917 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); 918 I != E; ++I) 919 if (LI->getLoopFor(*I) == L) 920 New.addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI); 921 922 // Add all of the subloops to the new loop. 923 for (Loop *I : *L) 924 CloneLoop(I, &New, VM, LI, LPM); 925 926 return &New; 927 } 928 929 /// Emit a conditional branch on two values if LIC == Val, branch to TrueDst, 930 /// otherwise branch to FalseDest. Insert the code immediately before OldBranch 931 /// and remove (but not erase!) it from the function. 932 void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, 933 BasicBlock *TrueDest, 934 BasicBlock *FalseDest, 935 BranchInst *OldBranch, 936 Instruction *TI) { 937 assert(OldBranch->isUnconditional() && "Preheader is not split correctly"); 938 assert(TrueDest != FalseDest && "Branch targets should be different"); 939 // Insert a conditional branch on LIC to the two preheaders. The original 940 // code is the true version and the new code is the false version. 941 Value *BranchVal = LIC; 942 bool Swapped = false; 943 if (!isa<ConstantInt>(Val) || 944 Val->getType() != Type::getInt1Ty(LIC->getContext())) 945 BranchVal = new ICmpInst(OldBranch, ICmpInst::ICMP_EQ, LIC, Val); 946 else if (Val != ConstantInt::getTrue(Val->getContext())) { 947 // We want to enter the new loop when the condition is true. 948 std::swap(TrueDest, FalseDest); 949 Swapped = true; 950 } 951 952 // Old branch will be removed, so save its parent and successor to update the 953 // DomTree. 954 auto *OldBranchSucc = OldBranch->getSuccessor(0); 955 auto *OldBranchParent = OldBranch->getParent(); 956 957 // Insert the new branch. 958 BranchInst *BI = 959 IRBuilder<>(OldBranch).CreateCondBr(BranchVal, TrueDest, FalseDest, TI); 960 if (Swapped) 961 BI->swapProfMetadata(); 962 963 // Remove the old branch so there is only one branch at the end. This is 964 // needed to perform DomTree's internal DFS walk on the function's CFG. 965 OldBranch->removeFromParent(); 966 967 // Inform the DT about the new branch. 968 if (DT) { 969 // First, add both successors. 970 SmallVector<DominatorTree::UpdateType, 3> Updates; 971 if (TrueDest != OldBranchSucc) 972 Updates.push_back({DominatorTree::Insert, OldBranchParent, TrueDest}); 973 if (FalseDest != OldBranchSucc) 974 Updates.push_back({DominatorTree::Insert, OldBranchParent, FalseDest}); 975 // If both of the new successors are different from the old one, inform the 976 // DT that the edge was deleted. 977 if (OldBranchSucc != TrueDest && OldBranchSucc != FalseDest) { 978 Updates.push_back({DominatorTree::Delete, OldBranchParent, OldBranchSucc}); 979 } 980 DT->applyUpdates(Updates); 981 982 if (MSSAU) 983 MSSAU->applyUpdates(Updates, *DT); 984 } 985 986 // If either edge is critical, split it. This helps preserve LoopSimplify 987 // form for enclosing loops. 988 auto Options = 989 CriticalEdgeSplittingOptions(DT, LI, MSSAU.get()).setPreserveLCSSA(); 990 SplitCriticalEdge(BI, 0, Options); 991 SplitCriticalEdge(BI, 1, Options); 992 } 993 994 /// Given a loop that has a trivial unswitchable condition in it (a cond branch 995 /// from its header block to its latch block, where the path through the loop 996 /// that doesn't execute its body has no side-effects), unswitch it. This 997 /// doesn't involve any code duplication, just moving the conditional branch 998 /// outside of the loop and updating loop info. 999 void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val, 1000 BasicBlock *ExitBlock, 1001 Instruction *TI) { 1002 LLVM_DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %" 1003 << loopHeader->getName() << " [" << L->getBlocks().size() 1004 << " blocks] in Function " 1005 << L->getHeader()->getParent()->getName() 1006 << " on cond: " << *Val << " == " << *Cond << "\n"); 1007 // We are going to make essential changes to CFG. This may invalidate cached 1008 // information for L or one of its parent loops in SCEV. 1009 if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>()) 1010 SEWP->getSE().forgetTopmostLoop(L); 1011 1012 // First step, split the preheader, so that we know that there is a safe place 1013 // to insert the conditional branch. We will change loopPreheader to have a 1014 // conditional branch on Cond. 1015 BasicBlock *NewPH = SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get()); 1016 1017 // Now that we have a place to insert the conditional branch, create a place 1018 // to branch to: this is the exit block out of the loop that we should 1019 // short-circuit to. 1020 1021 // Split this block now, so that the loop maintains its exit block, and so 1022 // that the jump from the preheader can execute the contents of the exit block 1023 // without actually branching to it (the exit block should be dominated by the 1024 // loop header, not the preheader). 1025 assert(!L->contains(ExitBlock) && "Exit block is in the loop?"); 1026 BasicBlock *NewExit = 1027 SplitBlock(ExitBlock, &ExitBlock->front(), DT, LI, MSSAU.get()); 1028 1029 // Okay, now we have a position to branch from and a position to branch to, 1030 // insert the new conditional branch. 1031 auto *OldBranch = dyn_cast<BranchInst>(loopPreheader->getTerminator()); 1032 assert(OldBranch && "Failed to split the preheader"); 1033 EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, OldBranch, TI); 1034 LPM->deleteSimpleAnalysisValue(OldBranch, L); 1035 1036 // EmitPreheaderBranchOnCondition removed the OldBranch from the function. 1037 // Delete it, as it is no longer needed. 1038 delete OldBranch; 1039 1040 // We need to reprocess this loop, it could be unswitched again. 1041 redoLoop = true; 1042 1043 // Now that we know that the loop is never entered when this condition is a 1044 // particular value, rewrite the loop with this info. We know that this will 1045 // at least eliminate the old branch. 1046 RewriteLoopBodyWithConditionConstant(L, Cond, Val, false); 1047 1048 ++NumTrivial; 1049 } 1050 1051 /// Check if the first non-constant condition starting from the loop header is 1052 /// a trivial unswitch condition: that is, a condition controls whether or not 1053 /// the loop does anything at all. If it is a trivial condition, unswitching 1054 /// produces no code duplications (equivalently, it produces a simpler loop and 1055 /// a new empty loop, which gets deleted). Therefore always unswitch trivial 1056 /// condition. 1057 bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) { 1058 BasicBlock *CurrentBB = currentLoop->getHeader(); 1059 Instruction *CurrentTerm = CurrentBB->getTerminator(); 1060 LLVMContext &Context = CurrentBB->getContext(); 1061 1062 // If loop header has only one reachable successor (currently via an 1063 // unconditional branch or constant foldable conditional branch, but 1064 // should also consider adding constant foldable switch instruction in 1065 // future), we should keep looking for trivial condition candidates in 1066 // the successor as well. An alternative is to constant fold conditions 1067 // and merge successors into loop header (then we only need to check header's 1068 // terminator). The reason for not doing this in LoopUnswitch pass is that 1069 // it could potentially break LoopPassManager's invariants. Folding dead 1070 // branches could either eliminate the current loop or make other loops 1071 // unreachable. LCSSA form might also not be preserved after deleting 1072 // branches. The following code keeps traversing loop header's successors 1073 // until it finds the trivial condition candidate (condition that is not a 1074 // constant). Since unswitching generates branches with constant conditions, 1075 // this scenario could be very common in practice. 1076 SmallPtrSet<BasicBlock*, 8> Visited; 1077 1078 while (true) { 1079 // If we exit loop or reach a previous visited block, then 1080 // we can not reach any trivial condition candidates (unfoldable 1081 // branch instructions or switch instructions) and no unswitch 1082 // can happen. Exit and return false. 1083 if (!currentLoop->contains(CurrentBB) || !Visited.insert(CurrentBB).second) 1084 return false; 1085 1086 // Check if this loop will execute any side-effecting instructions (e.g. 1087 // stores, calls, volatile loads) in the part of the loop that the code 1088 // *would* execute. Check the header first. 1089 for (Instruction &I : *CurrentBB) 1090 if (I.mayHaveSideEffects()) 1091 return false; 1092 1093 if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) { 1094 if (BI->isUnconditional()) { 1095 CurrentBB = BI->getSuccessor(0); 1096 } else if (BI->getCondition() == ConstantInt::getTrue(Context)) { 1097 CurrentBB = BI->getSuccessor(0); 1098 } else if (BI->getCondition() == ConstantInt::getFalse(Context)) { 1099 CurrentBB = BI->getSuccessor(1); 1100 } else { 1101 // Found a trivial condition candidate: non-foldable conditional branch. 1102 break; 1103 } 1104 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) { 1105 // At this point, any constant-foldable instructions should have probably 1106 // been folded. 1107 ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition()); 1108 if (!Cond) 1109 break; 1110 // Find the target block we are definitely going to. 1111 CurrentBB = SI->findCaseValue(Cond)->getCaseSuccessor(); 1112 } else { 1113 // We do not understand these terminator instructions. 1114 break; 1115 } 1116 1117 CurrentTerm = CurrentBB->getTerminator(); 1118 } 1119 1120 // CondVal is the condition that controls the trivial condition. 1121 // LoopExitBB is the BasicBlock that loop exits when meets trivial condition. 1122 Constant *CondVal = nullptr; 1123 BasicBlock *LoopExitBB = nullptr; 1124 1125 if (BranchInst *BI = dyn_cast<BranchInst>(CurrentTerm)) { 1126 // If this isn't branching on an invariant condition, we can't unswitch it. 1127 if (!BI->isConditional()) 1128 return false; 1129 1130 Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop, 1131 Changed, MSSAU.get()) 1132 .first; 1133 1134 // Unswitch only if the trivial condition itself is an LIV (not 1135 // partial LIV which could occur in and/or) 1136 if (!LoopCond || LoopCond != BI->getCondition()) 1137 return false; 1138 1139 // Check to see if a successor of the branch is guaranteed to 1140 // exit through a unique exit block without having any 1141 // side-effects. If so, determine the value of Cond that causes 1142 // it to do this. 1143 if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, 1144 BI->getSuccessor(0)))) { 1145 CondVal = ConstantInt::getTrue(Context); 1146 } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, 1147 BI->getSuccessor(1)))) { 1148 CondVal = ConstantInt::getFalse(Context); 1149 } 1150 1151 // If we didn't find a single unique LoopExit block, or if the loop exit 1152 // block contains phi nodes, this isn't trivial. 1153 if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) 1154 return false; // Can't handle this. 1155 1156 if (EqualityPropUnSafe(*LoopCond)) 1157 return false; 1158 1159 UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB, 1160 CurrentTerm); 1161 ++NumBranches; 1162 return true; 1163 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) { 1164 // If this isn't switching on an invariant condition, we can't unswitch it. 1165 Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop, 1166 Changed, MSSAU.get()) 1167 .first; 1168 1169 // Unswitch only if the trivial condition itself is an LIV (not 1170 // partial LIV which could occur in and/or) 1171 if (!LoopCond || LoopCond != SI->getCondition()) 1172 return false; 1173 1174 // Check to see if a successor of the switch is guaranteed to go to the 1175 // latch block or exit through a one exit block without having any 1176 // side-effects. If so, determine the value of Cond that causes it to do 1177 // this. 1178 // Note that we can't trivially unswitch on the default case or 1179 // on already unswitched cases. 1180 for (auto Case : SI->cases()) { 1181 BasicBlock *LoopExitCandidate; 1182 if ((LoopExitCandidate = 1183 isTrivialLoopExitBlock(currentLoop, Case.getCaseSuccessor()))) { 1184 // Okay, we found a trivial case, remember the value that is trivial. 1185 ConstantInt *CaseVal = Case.getCaseValue(); 1186 1187 // Check that it was not unswitched before, since already unswitched 1188 // trivial vals are looks trivial too. 1189 if (BranchesInfo.isUnswitched(SI, CaseVal)) 1190 continue; 1191 LoopExitBB = LoopExitCandidate; 1192 CondVal = CaseVal; 1193 break; 1194 } 1195 } 1196 1197 // If we didn't find a single unique LoopExit block, or if the loop exit 1198 // block contains phi nodes, this isn't trivial. 1199 if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) 1200 return false; // Can't handle this. 1201 1202 UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB, 1203 nullptr); 1204 1205 // We are only unswitching full LIV. 1206 BranchesInfo.setUnswitched(SI, CondVal); 1207 ++NumSwitches; 1208 return true; 1209 } 1210 return false; 1211 } 1212 1213 /// Split all of the edges from inside the loop to their exit blocks. 1214 /// Update the appropriate Phi nodes as we do so. 1215 void LoopUnswitch::SplitExitEdges(Loop *L, 1216 const SmallVectorImpl<BasicBlock *> &ExitBlocks){ 1217 1218 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { 1219 BasicBlock *ExitBlock = ExitBlocks[i]; 1220 SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock), 1221 pred_end(ExitBlock)); 1222 1223 // Although SplitBlockPredecessors doesn't preserve loop-simplify in 1224 // general, if we call it on all predecessors of all exits then it does. 1225 SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", DT, LI, MSSAU.get(), 1226 /*PreserveLCSSA*/ true); 1227 } 1228 } 1229 1230 /// We determined that the loop is profitable to unswitch when LIC equal Val. 1231 /// Split it into loop versions and test the condition outside of either loop. 1232 /// Return the loops created as Out1/Out2. 1233 void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, 1234 Loop *L, Instruction *TI) { 1235 Function *F = loopHeader->getParent(); 1236 LLVM_DEBUG(dbgs() << "loop-unswitch: Unswitching loop %" 1237 << loopHeader->getName() << " [" << L->getBlocks().size() 1238 << " blocks] in Function " << F->getName() << " when '" 1239 << *Val << "' == " << *LIC << "\n"); 1240 1241 // We are going to make essential changes to CFG. This may invalidate cached 1242 // information for L or one of its parent loops in SCEV. 1243 if (auto *SEWP = getAnalysisIfAvailable<ScalarEvolutionWrapperPass>()) 1244 SEWP->getSE().forgetTopmostLoop(L); 1245 1246 LoopBlocks.clear(); 1247 NewBlocks.clear(); 1248 1249 if (MSSAU && VerifyMemorySSA) 1250 MSSA->verifyMemorySSA(); 1251 1252 // First step, split the preheader and exit blocks, and add these blocks to 1253 // the LoopBlocks list. 1254 BasicBlock *NewPreheader = 1255 SplitEdge(loopPreheader, loopHeader, DT, LI, MSSAU.get()); 1256 LoopBlocks.push_back(NewPreheader); 1257 1258 // We want the loop to come after the preheader, but before the exit blocks. 1259 LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end()); 1260 1261 SmallVector<BasicBlock*, 8> ExitBlocks; 1262 L->getUniqueExitBlocks(ExitBlocks); 1263 1264 // Split all of the edges from inside the loop to their exit blocks. Update 1265 // the appropriate Phi nodes as we do so. 1266 SplitExitEdges(L, ExitBlocks); 1267 1268 // The exit blocks may have been changed due to edge splitting, recompute. 1269 ExitBlocks.clear(); 1270 L->getUniqueExitBlocks(ExitBlocks); 1271 1272 // Add exit blocks to the loop blocks. 1273 LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end()); 1274 1275 // Next step, clone all of the basic blocks that make up the loop (including 1276 // the loop preheader and exit blocks), keeping track of the mapping between 1277 // the instructions and blocks. 1278 NewBlocks.reserve(LoopBlocks.size()); 1279 ValueToValueMapTy VMap; 1280 for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) { 1281 BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F); 1282 1283 NewBlocks.push_back(NewBB); 1284 VMap[LoopBlocks[i]] = NewBB; // Keep the BB mapping. 1285 LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L); 1286 } 1287 1288 // Splice the newly inserted blocks into the function right before the 1289 // original preheader. 1290 F->getBasicBlockList().splice(NewPreheader->getIterator(), 1291 F->getBasicBlockList(), 1292 NewBlocks[0]->getIterator(), F->end()); 1293 1294 // Now we create the new Loop object for the versioned loop. 1295 Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM); 1296 1297 // Recalculate unswitching quota, inherit simplified switches info for NewBB, 1298 // Probably clone more loop-unswitch related loop properties. 1299 BranchesInfo.cloneData(NewLoop, L, VMap); 1300 1301 Loop *ParentLoop = L->getParentLoop(); 1302 if (ParentLoop) { 1303 // Make sure to add the cloned preheader and exit blocks to the parent loop 1304 // as well. 1305 ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI); 1306 } 1307 1308 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { 1309 BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]); 1310 // The new exit block should be in the same loop as the old one. 1311 if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i])) 1312 ExitBBLoop->addBasicBlockToLoop(NewExit, *LI); 1313 1314 assert(NewExit->getTerminator()->getNumSuccessors() == 1 && 1315 "Exit block should have been split to have one successor!"); 1316 BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0); 1317 1318 // If the successor of the exit block had PHI nodes, add an entry for 1319 // NewExit. 1320 for (PHINode &PN : ExitSucc->phis()) { 1321 Value *V = PN.getIncomingValueForBlock(ExitBlocks[i]); 1322 ValueToValueMapTy::iterator It = VMap.find(V); 1323 if (It != VMap.end()) V = It->second; 1324 PN.addIncoming(V, NewExit); 1325 } 1326 1327 if (LandingPadInst *LPad = NewExit->getLandingPadInst()) { 1328 PHINode *PN = PHINode::Create(LPad->getType(), 0, "", 1329 &*ExitSucc->getFirstInsertionPt()); 1330 1331 for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc); 1332 I != E; ++I) { 1333 BasicBlock *BB = *I; 1334 LandingPadInst *LPI = BB->getLandingPadInst(); 1335 LPI->replaceAllUsesWith(PN); 1336 PN->addIncoming(LPI, BB); 1337 } 1338 } 1339 } 1340 1341 // Rewrite the code to refer to itself. 1342 for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i) { 1343 for (Instruction &I : *NewBlocks[i]) { 1344 RemapInstruction(&I, VMap, 1345 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 1346 if (auto *II = dyn_cast<IntrinsicInst>(&I)) 1347 if (II->getIntrinsicID() == Intrinsic::assume) 1348 AC->registerAssumption(II); 1349 } 1350 } 1351 1352 // Rewrite the original preheader to select between versions of the loop. 1353 BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator()); 1354 assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] && 1355 "Preheader splitting did not work correctly!"); 1356 1357 if (MSSAU) { 1358 // Update MemorySSA after cloning, and before splitting to unreachables, 1359 // since that invalidates the 1:1 mapping of clones in VMap. 1360 LoopBlocksRPO LBRPO(L); 1361 LBRPO.perform(LI); 1362 MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, VMap); 1363 } 1364 1365 // Emit the new branch that selects between the two versions of this loop. 1366 EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR, 1367 TI); 1368 LPM->deleteSimpleAnalysisValue(OldBR, L); 1369 if (MSSAU) { 1370 // Update MemoryPhis in Exit blocks. 1371 MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMap, *DT); 1372 if (VerifyMemorySSA) 1373 MSSA->verifyMemorySSA(); 1374 } 1375 1376 // The OldBr was replaced by a new one and removed (but not erased) by 1377 // EmitPreheaderBranchOnCondition. It is no longer needed, so delete it. 1378 delete OldBR; 1379 1380 LoopProcessWorklist.push_back(NewLoop); 1381 redoLoop = true; 1382 1383 // Keep a WeakTrackingVH holding onto LIC. If the first call to 1384 // RewriteLoopBody 1385 // deletes the instruction (for example by simplifying a PHI that feeds into 1386 // the condition that we're unswitching on), we don't rewrite the second 1387 // iteration. 1388 WeakTrackingVH LICHandle(LIC); 1389 1390 // Now we rewrite the original code to know that the condition is true and the 1391 // new code to know that the condition is false. 1392 RewriteLoopBodyWithConditionConstant(L, LIC, Val, false); 1393 1394 // It's possible that simplifying one loop could cause the other to be 1395 // changed to another value or a constant. If its a constant, don't simplify 1396 // it. 1397 if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop && 1398 LICHandle && !isa<Constant>(LICHandle)) 1399 RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true); 1400 1401 if (MSSA && VerifyMemorySSA) 1402 MSSA->verifyMemorySSA(); 1403 } 1404 1405 /// Remove all instances of I from the worklist vector specified. 1406 static void RemoveFromWorklist(Instruction *I, 1407 std::vector<Instruction*> &Worklist) { 1408 1409 Worklist.erase(std::remove(Worklist.begin(), Worklist.end(), I), 1410 Worklist.end()); 1411 } 1412 1413 /// When we find that I really equals V, remove I from the 1414 /// program, replacing all uses with V and update the worklist. 1415 static void ReplaceUsesOfWith(Instruction *I, Value *V, 1416 std::vector<Instruction *> &Worklist, Loop *L, 1417 LPPassManager *LPM, MemorySSAUpdater *MSSAU) { 1418 LLVM_DEBUG(dbgs() << "Replace with '" << *V << "': " << *I << "\n"); 1419 1420 // Add uses to the worklist, which may be dead now. 1421 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 1422 if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) 1423 Worklist.push_back(Use); 1424 1425 // Add users to the worklist which may be simplified now. 1426 for (User *U : I->users()) 1427 Worklist.push_back(cast<Instruction>(U)); 1428 LPM->deleteSimpleAnalysisValue(I, L); 1429 RemoveFromWorklist(I, Worklist); 1430 I->replaceAllUsesWith(V); 1431 if (!I->mayHaveSideEffects()) { 1432 if (MSSAU) 1433 MSSAU->removeMemoryAccess(I); 1434 I->eraseFromParent(); 1435 } 1436 ++NumSimplify; 1437 } 1438 1439 /// We know either that the value LIC has the value specified by Val in the 1440 /// specified loop, or we know it does NOT have that value. 1441 /// Rewrite any uses of LIC or of properties correlated to it. 1442 void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, 1443 Constant *Val, 1444 bool IsEqual) { 1445 assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?"); 1446 1447 // FIXME: Support correlated properties, like: 1448 // for (...) 1449 // if (li1 < li2) 1450 // ... 1451 // if (li1 > li2) 1452 // ... 1453 1454 // FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches, 1455 // selects, switches. 1456 std::vector<Instruction*> Worklist; 1457 LLVMContext &Context = Val->getContext(); 1458 1459 // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC 1460 // in the loop with the appropriate one directly. 1461 if (IsEqual || (isa<ConstantInt>(Val) && 1462 Val->getType()->isIntegerTy(1))) { 1463 Value *Replacement; 1464 if (IsEqual) 1465 Replacement = Val; 1466 else 1467 Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()), 1468 !cast<ConstantInt>(Val)->getZExtValue()); 1469 1470 for (User *U : LIC->users()) { 1471 Instruction *UI = dyn_cast<Instruction>(U); 1472 if (!UI || !L->contains(UI)) 1473 continue; 1474 Worklist.push_back(UI); 1475 } 1476 1477 for (Instruction *UI : Worklist) 1478 UI->replaceUsesOfWith(LIC, Replacement); 1479 1480 SimplifyCode(Worklist, L); 1481 return; 1482 } 1483 1484 // Otherwise, we don't know the precise value of LIC, but we do know that it 1485 // is certainly NOT "Val". As such, simplify any uses in the loop that we 1486 // can. This case occurs when we unswitch switch statements. 1487 for (User *U : LIC->users()) { 1488 Instruction *UI = dyn_cast<Instruction>(U); 1489 if (!UI || !L->contains(UI)) 1490 continue; 1491 1492 // At this point, we know LIC is definitely not Val. Try to use some simple 1493 // logic to simplify the user w.r.t. to the context. 1494 if (Value *Replacement = SimplifyInstructionWithNotEqual(UI, LIC, Val)) { 1495 if (LI->replacementPreservesLCSSAForm(UI, Replacement)) { 1496 // This in-loop instruction has been simplified w.r.t. its context, 1497 // i.e. LIC != Val, make sure we propagate its replacement value to 1498 // all its users. 1499 // 1500 // We can not yet delete UI, the LIC user, yet, because that would invalidate 1501 // the LIC->users() iterator !. However, we can make this instruction 1502 // dead by replacing all its users and push it onto the worklist so that 1503 // it can be properly deleted and its operands simplified. 1504 UI->replaceAllUsesWith(Replacement); 1505 } 1506 } 1507 1508 // This is a LIC user, push it into the worklist so that SimplifyCode can 1509 // attempt to simplify it. 1510 Worklist.push_back(UI); 1511 1512 // If we know that LIC is not Val, use this info to simplify code. 1513 SwitchInst *SI = dyn_cast<SwitchInst>(UI); 1514 if (!SI || !isa<ConstantInt>(Val)) continue; 1515 1516 // NOTE: if a case value for the switch is unswitched out, we record it 1517 // after the unswitch finishes. We can not record it here as the switch 1518 // is not a direct user of the partial LIV. 1519 SwitchInst::CaseHandle DeadCase = 1520 *SI->findCaseValue(cast<ConstantInt>(Val)); 1521 // Default case is live for multiple values. 1522 if (DeadCase == *SI->case_default()) 1523 continue; 1524 1525 // Found a dead case value. Don't remove PHI nodes in the 1526 // successor if they become single-entry, those PHI nodes may 1527 // be in the Users list. 1528 1529 BasicBlock *Switch = SI->getParent(); 1530 BasicBlock *SISucc = DeadCase.getCaseSuccessor(); 1531 BasicBlock *Latch = L->getLoopLatch(); 1532 1533 if (!SI->findCaseDest(SISucc)) continue; // Edge is critical. 1534 // If the DeadCase successor dominates the loop latch, then the 1535 // transformation isn't safe since it will delete the sole predecessor edge 1536 // to the latch. 1537 if (Latch && DT->dominates(SISucc, Latch)) 1538 continue; 1539 1540 // FIXME: This is a hack. We need to keep the successor around 1541 // and hooked up so as to preserve the loop structure, because 1542 // trying to update it is complicated. So instead we preserve the 1543 // loop structure and put the block on a dead code path. 1544 SplitEdge(Switch, SISucc, DT, LI, MSSAU.get()); 1545 // Compute the successors instead of relying on the return value 1546 // of SplitEdge, since it may have split the switch successor 1547 // after PHI nodes. 1548 BasicBlock *NewSISucc = DeadCase.getCaseSuccessor(); 1549 BasicBlock *OldSISucc = *succ_begin(NewSISucc); 1550 // Create an "unreachable" destination. 1551 BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable", 1552 Switch->getParent(), 1553 OldSISucc); 1554 new UnreachableInst(Context, Abort); 1555 // Force the new case destination to branch to the "unreachable" 1556 // block while maintaining a (dead) CFG edge to the old block. 1557 NewSISucc->getTerminator()->eraseFromParent(); 1558 BranchInst::Create(Abort, OldSISucc, 1559 ConstantInt::getTrue(Context), NewSISucc); 1560 // Release the PHI operands for this edge. 1561 for (PHINode &PN : NewSISucc->phis()) 1562 PN.setIncomingValueForBlock(Switch, UndefValue::get(PN.getType())); 1563 // Tell the domtree about the new block. We don't fully update the 1564 // domtree here -- instead we force it to do a full recomputation 1565 // after the pass is complete -- but we do need to inform it of 1566 // new blocks. 1567 DT->addNewBlock(Abort, NewSISucc); 1568 } 1569 1570 SimplifyCode(Worklist, L); 1571 } 1572 1573 /// Now that we have simplified some instructions in the loop, walk over it and 1574 /// constant prop, dce, and fold control flow where possible. Note that this is 1575 /// effectively a very simple loop-structure-aware optimizer. During processing 1576 /// of this loop, L could very well be deleted, so it must not be used. 1577 /// 1578 /// FIXME: When the loop optimizer is more mature, separate this out to a new 1579 /// pass. 1580 /// 1581 void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { 1582 const DataLayout &DL = L->getHeader()->getModule()->getDataLayout(); 1583 while (!Worklist.empty()) { 1584 Instruction *I = Worklist.back(); 1585 Worklist.pop_back(); 1586 1587 // Simple DCE. 1588 if (isInstructionTriviallyDead(I)) { 1589 LLVM_DEBUG(dbgs() << "Remove dead instruction '" << *I << "\n"); 1590 1591 // Add uses to the worklist, which may be dead now. 1592 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 1593 if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) 1594 Worklist.push_back(Use); 1595 LPM->deleteSimpleAnalysisValue(I, L); 1596 RemoveFromWorklist(I, Worklist); 1597 if (MSSAU) 1598 MSSAU->removeMemoryAccess(I); 1599 I->eraseFromParent(); 1600 ++NumSimplify; 1601 continue; 1602 } 1603 1604 // See if instruction simplification can hack this up. This is common for 1605 // things like "select false, X, Y" after unswitching made the condition be 1606 // 'false'. TODO: update the domtree properly so we can pass it here. 1607 if (Value *V = SimplifyInstruction(I, DL)) 1608 if (LI->replacementPreservesLCSSAForm(I, V)) { 1609 ReplaceUsesOfWith(I, V, Worklist, L, LPM, MSSAU.get()); 1610 continue; 1611 } 1612 1613 // Special case hacks that appear commonly in unswitched code. 1614 if (BranchInst *BI = dyn_cast<BranchInst>(I)) { 1615 if (BI->isUnconditional()) { 1616 // If BI's parent is the only pred of the successor, fold the two blocks 1617 // together. 1618 BasicBlock *Pred = BI->getParent(); 1619 (void)Pred; 1620 BasicBlock *Succ = BI->getSuccessor(0); 1621 BasicBlock *SinglePred = Succ->getSinglePredecessor(); 1622 if (!SinglePred) continue; // Nothing to do. 1623 assert(SinglePred == Pred && "CFG broken"); 1624 1625 // Make the LPM and Worklist updates specific to LoopUnswitch. 1626 LPM->deleteSimpleAnalysisValue(BI, L); 1627 RemoveFromWorklist(BI, Worklist); 1628 LPM->deleteSimpleAnalysisValue(Succ, L); 1629 auto SuccIt = Succ->begin(); 1630 while (PHINode *PN = dyn_cast<PHINode>(SuccIt++)) { 1631 for (unsigned It = 0, E = PN->getNumOperands(); It != E; ++It) 1632 if (Instruction *Use = dyn_cast<Instruction>(PN->getOperand(It))) 1633 Worklist.push_back(Use); 1634 for (User *U : PN->users()) 1635 Worklist.push_back(cast<Instruction>(U)); 1636 LPM->deleteSimpleAnalysisValue(PN, L); 1637 RemoveFromWorklist(PN, Worklist); 1638 ++NumSimplify; 1639 } 1640 // Merge the block and make the remaining analyses updates. 1641 DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); 1642 MergeBlockIntoPredecessor(Succ, &DTU, LI, MSSAU.get()); 1643 ++NumSimplify; 1644 continue; 1645 } 1646 1647 continue; 1648 } 1649 } 1650 } 1651 1652 /// Simple simplifications we can do given the information that Cond is 1653 /// definitely not equal to Val. 1654 Value *LoopUnswitch::SimplifyInstructionWithNotEqual(Instruction *Inst, 1655 Value *Invariant, 1656 Constant *Val) { 1657 // icmp eq cond, val -> false 1658 ICmpInst *CI = dyn_cast<ICmpInst>(Inst); 1659 if (CI && CI->isEquality()) { 1660 Value *Op0 = CI->getOperand(0); 1661 Value *Op1 = CI->getOperand(1); 1662 if ((Op0 == Invariant && Op1 == Val) || (Op0 == Val && Op1 == Invariant)) { 1663 LLVMContext &Ctx = Inst->getContext(); 1664 if (CI->getPredicate() == CmpInst::ICMP_EQ) 1665 return ConstantInt::getFalse(Ctx); 1666 else 1667 return ConstantInt::getTrue(Ctx); 1668 } 1669 } 1670 1671 // FIXME: there may be other opportunities, e.g. comparison with floating 1672 // point, or Invariant - Val != 0, etc. 1673 return nullptr; 1674 } 1675