1 /*- 2 * Copyright (c) 2003 Jake Burkholder. 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 17 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 24 * SUCH DAMAGE. 25 * 26 * $FreeBSD$ 27 */ 28 29 #ifndef _DEV_FB_CREATOR_H_ 30 #define _DEV_FB_CREATOR_H_ 31 32 #define FFB_NREG 24 33 34 #define FFB_DAC 1 35 #define FFB_DAC_TYPE 0x0 36 #define FFB_DAC_VALUE 0x4 37 #define FFB_DAC_TYPE2 0x8 38 #define FFB_DAC_VALUE2 0xc 39 40 #define FFB_FBC 2 41 #define FFB_FBC_BY 0x60 42 #define FFB_FBC_BX 0x64 43 #define FFB_FBC_DY 0x68 44 #define FFB_FBC_DX 0x6c 45 #define FFB_FBC_BH 0x70 46 #define FFB_FBC_BW 0x74 47 #define FFB_FBC_PPC 0x200 /* Pixel Processor Control */ 48 #define FFB_FBC_FG 0x208 /* Foreground */ 49 #define FFB_FBC_BG 0x20c /* Background */ 50 #define FFB_FBC_FBC 0x254 /* Frame Buffer Control */ 51 #define FFB_FBC_ROP 0x258 /* Raster Operation */ 52 #define FFB_FBC_PMASK 0x290 /* Pixel Mask */ 53 #define FFB_FBC_DRAWOP 0x300 /* Draw Operation */ 54 #define FFB_FBC_FONTXY 0x314 /* Font X/Y */ 55 #define FFB_FBC_FONTW 0x318 /* Font Width */ 56 #define FFB_FBC_FONTINC 0x31c /* Font Increment */ 57 #define FFB_FBC_FONT 0x320 /* Font Data */ 58 #define FFB_FBC_UCSR 0x900 /* User Control & Status */ 59 60 #define FBC_PPC_VCE_DIS 0x00001000 61 #define FBC_PPC_APE_DIS 0x00000800 62 #define FBC_PPC_TBE_OPAQUE 0x00000200 63 #define FBC_PPC_CS_CONST 0x00000003 64 65 #define FFB_FBC_WB_A 0x20000000 66 #define FFB_FBC_RB_A 0x00004000 67 #define FFB_FBC_SB_BOTH 0x00003000 68 #define FFB_FBC_XE_OFF 0x00000040 69 #define FFB_FBC_RGBE_MASK 0x0000003f 70 71 #define FBC_ROP_NEW 0x83 72 73 #define FBC_DRAWOP_RECTANGLE 0x08 74 75 #define FBC_UCSR_FIFO_OVFL 0x80000000 76 #define FBC_UCSR_READ_ERR 0x40000000 77 #define FBC_UCSR_RP_BUSY 0x02000000 78 #define FBC_UCSR_FB_BUSY 0x01000000 79 #define FBC_UCSR_FIFO_MASK 0x00000fff 80 81 #define FFB_VIRT_SFB8R 0x00000000 82 #define FFB_VIRT_SFB8G 0x00400000 83 #define FFB_VIRT_SFB8B 0x00800000 84 #define FFB_VIRT_SFB8X 0x00c00000 85 #define FFB_VIRT_SFB32 0x01000000 86 #define FFB_VIRT_SFB64 0x02000000 87 #define FFB_VIRT_FBC 0x04000000 88 #define FFB_VIRT_FBC_BM 0x04002000 89 #define FFB_VIRT_DFB8R 0x04004000 90 #define FFB_VIRT_DFB8G 0x04404000 91 #define FFB_VIRT_DFB8B 0x04804000 92 #define FFB_VIRT_DFB8X 0x04c04000 93 #define FFB_VIRT_DFB24 0x05004000 94 #define FFB_VIRT_DFB32 0x06004000 95 #define FFB_VIRT_DFB422A 0x07004000 96 #define FFB_VIRT_DFB422AD 0x07804000 97 #define FFB_VIRT_DFB24B 0x08004000 98 #define FFB_VIRT_DFB422B 0x09004000 99 #define FFB_VIRT_DFB422BD 0x09804000 100 #define FFB_VIRT_SFB16Z 0x0a004000 101 #define FFB_VIRT_SFB8Z 0x0a404000 102 #define FFB_VIRT_SFB422 0x0ac04000 103 #define FFB_VIRT_SFB422D 0x0b404000 104 #define FFB_VIRT_FBC_KREG 0x0bc04000 105 #define FFB_VIRT_DAC 0x0bc06000 106 #define FFB_VIRT_PROM 0x0bc08000 107 #define FFB_VIRT_EXP 0x0bc18000 108 109 #define FFB_PHYS_SFB8R 0x04000000 110 #define FFB_PHYS_SFB8G 0x04400000 111 #define FFB_PHYS_SFB8B 0x04800000 112 #define FFB_PHYS_SFB8X 0x04c00000 113 #define FFB_PHYS_SFB32 0x05000000 114 #define FFB_PHYS_SFB64 0x06000000 115 #define FFB_PHYS_FBC 0x00600000 116 #define FFB_PHYS_FBC_BM 0x00600000 117 #define FFB_PHYS_DFB8R 0x01000000 118 #define FFB_PHYS_DFB8G 0x01400000 119 #define FFB_PHYS_DFB8B 0x01800000 120 #define FFB_PHYS_DFB8X 0x01c00000 121 #define FFB_PHYS_DFB24 0x02000000 122 #define FFB_PHYS_DFB32 0x03000000 123 #define FFB_PHYS_DFB422A 0x09000000 124 #define FFB_PHYS_DFB422AD 0x09800000 125 #define FFB_PHYS_DFB24B 0x0a000000 126 #define FFB_PHYS_DFB422B 0x0b000000 127 #define FFB_PHYS_DFB422BD 0x0b800000 128 #define FFB_PHYS_SFB16Z 0x0c800000 129 #define FFB_PHYS_SFB8Z 0x0c000000 130 #define FFB_PHYS_SFB422 0x0d000000 131 #define FFB_PHYS_SFB422D 0x0d800000 132 #define FFB_PHYS_FBC_KREG 0x00610000 133 #define FFB_PHYS_DAC 0x00400000 134 #define FFB_PHYS_PROM 0x00000000 135 #define FFB_PHYS_EXP 0x00200000 136 137 #define FFB_READ(sc, reg, off) \ 138 bus_space_read_4((sc)->sc_bt[(reg)], (sc)->sc_bh[(reg)], (off)) 139 #define FFB_WRITE(sc, reg, off, val) \ 140 bus_space_write_4((sc)->sc_bt[(reg)], (sc)->sc_bh[(reg)], (off), (val)) 141 142 struct creator_softc { 143 video_adapter_t sc_va; /* XXX must be first */ 144 145 struct cdev *sc_si; 146 147 struct resource *sc_reg[FFB_NREG]; 148 bus_space_tag_t sc_bt[FFB_NREG]; 149 bus_space_handle_t sc_bh[FFB_NREG]; 150 char sc_model[32]; 151 int sc_console; 152 int sc_dac; 153 154 int sc_height; 155 int sc_width; 156 int sc_ncol; 157 int sc_nrow; 158 159 int sc_xmargin; 160 int sc_ymargin; 161 162 u_char *sc_font; 163 int *sc_rowp; 164 int *sc_colp; 165 166 int sc_bg_cache; 167 int sc_fg_cache; 168 int sc_fifo_cache; 169 }; 170 171 #endif 172