1 //===- SymbolTable.cpp ----------------------------------------------------===// 2 // 3 // The LLVM Linker 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Symbol table is a bag of all known symbols. We put all symbols of 11 // all input files to the symbol table. The symbol table is basically 12 // a hash table with the logic to resolve symbol name conflicts using 13 // the symbol types. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "SymbolTable.h" 18 #include "Config.h" 19 #include "LinkerScript.h" 20 #include "Symbols.h" 21 #include "SyntheticSections.h" 22 #include "lld/Common/ErrorHandler.h" 23 #include "lld/Common/Memory.h" 24 #include "lld/Common/Strings.h" 25 #include "llvm/ADT/STLExtras.h" 26 27 using namespace llvm; 28 using namespace llvm::object; 29 using namespace llvm::ELF; 30 31 using namespace lld; 32 using namespace lld::elf; 33 34 SymbolTable *elf::Symtab; 35 36 static InputFile *getFirstElf() { 37 if (!ObjectFiles.empty()) 38 return ObjectFiles[0]; 39 if (!SharedFiles.empty()) 40 return SharedFiles[0]; 41 return BitcodeFiles[0]; 42 } 43 44 // All input object files must be for the same architecture 45 // (e.g. it does not make sense to link x86 object files with 46 // MIPS object files.) This function checks for that error. 47 static bool isCompatible(InputFile *F) { 48 if (!F->isElf() && !isa<BitcodeFile>(F)) 49 return true; 50 51 if (F->EKind == Config->EKind && F->EMachine == Config->EMachine) { 52 if (Config->EMachine != EM_MIPS) 53 return true; 54 if (isMipsN32Abi(F) == Config->MipsN32Abi) 55 return true; 56 } 57 58 if (!Config->Emulation.empty()) 59 error(toString(F) + " is incompatible with " + Config->Emulation); 60 else 61 error(toString(F) + " is incompatible with " + toString(getFirstElf())); 62 return false; 63 } 64 65 // Add symbols in File to the symbol table. 66 template <class ELFT> void SymbolTable::addFile(InputFile *File) { 67 if (!isCompatible(File)) 68 return; 69 70 // Binary file 71 if (auto *F = dyn_cast<BinaryFile>(File)) { 72 BinaryFiles.push_back(F); 73 F->parse(); 74 return; 75 } 76 77 // .a file 78 if (auto *F = dyn_cast<ArchiveFile>(File)) { 79 F->parse<ELFT>(); 80 return; 81 } 82 83 // Lazy object file 84 if (auto *F = dyn_cast<LazyObjFile>(File)) { 85 LazyObjFiles.push_back(F); 86 F->parse<ELFT>(); 87 return; 88 } 89 90 if (Config->Trace) 91 message(toString(File)); 92 93 // .so file 94 if (auto *F = dyn_cast<SharedFile<ELFT>>(File)) { 95 // DSOs are uniquified not by filename but by soname. 96 F->parseDynamic(); 97 if (errorCount()) 98 return; 99 100 // If a DSO appears more than once on the command line with and without 101 // --as-needed, --no-as-needed takes precedence over --as-needed because a 102 // user can add an extra DSO with --no-as-needed to force it to be added to 103 // the dependency list. 104 DenseMap<StringRef, InputFile *>::iterator It; 105 bool WasInserted; 106 std::tie(It, WasInserted) = SoNames.try_emplace(F->SoName, F); 107 cast<SharedFile<ELFT>>(It->second)->IsNeeded |= F->IsNeeded; 108 if (!WasInserted) 109 return; 110 111 SharedFiles.push_back(F); 112 F->parseRest(); 113 return; 114 } 115 116 // LLVM bitcode file 117 if (auto *F = dyn_cast<BitcodeFile>(File)) { 118 BitcodeFiles.push_back(F); 119 F->parse<ELFT>(ComdatGroups); 120 return; 121 } 122 123 // Regular object file 124 ObjectFiles.push_back(File); 125 cast<ObjFile<ELFT>>(File)->parse(ComdatGroups); 126 } 127 128 // This function is where all the optimizations of link-time 129 // optimization happens. When LTO is in use, some input files are 130 // not in native object file format but in the LLVM bitcode format. 131 // This function compiles bitcode files into a few big native files 132 // using LLVM functions and replaces bitcode symbols with the results. 133 // Because all bitcode files that the program consists of are passed 134 // to the compiler at once, it can do whole-program optimization. 135 template <class ELFT> void SymbolTable::addCombinedLTOObject() { 136 if (BitcodeFiles.empty()) 137 return; 138 139 // Compile bitcode files and replace bitcode symbols. 140 LTO.reset(new BitcodeCompiler); 141 for (BitcodeFile *F : BitcodeFiles) 142 LTO->add(*F); 143 144 for (InputFile *File : LTO->compile()) { 145 DenseSet<CachedHashStringRef> DummyGroups; 146 auto *Obj = cast<ObjFile<ELFT>>(File); 147 Obj->parse(DummyGroups); 148 for (Symbol *Sym : Obj->getGlobalSymbols()) 149 Sym->parseSymbolVersion(); 150 ObjectFiles.push_back(File); 151 } 152 } 153 154 // Set a flag for --trace-symbol so that we can print out a log message 155 // if a new symbol with the same name is inserted into the symbol table. 156 void SymbolTable::trace(StringRef Name) { 157 SymMap.insert({CachedHashStringRef(Name), -1}); 158 } 159 160 void SymbolTable::wrap(Symbol *Sym, Symbol *Real, Symbol *Wrap) { 161 // Swap symbols as instructed by -wrap. 162 int &Idx1 = SymMap[CachedHashStringRef(Sym->getName())]; 163 int &Idx2 = SymMap[CachedHashStringRef(Real->getName())]; 164 int &Idx3 = SymMap[CachedHashStringRef(Wrap->getName())]; 165 166 Idx2 = Idx1; 167 Idx1 = Idx3; 168 169 // Now renaming is complete. No one refers Real symbol. We could leave 170 // Real as-is, but if Real is written to the symbol table, that may 171 // contain irrelevant values. So, we copy all values from Sym to Real. 172 StringRef S = Real->getName(); 173 memcpy(Real, Sym, sizeof(SymbolUnion)); 174 Real->setName(S); 175 } 176 177 static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) { 178 if (VA == STV_DEFAULT) 179 return VB; 180 if (VB == STV_DEFAULT) 181 return VA; 182 return std::min(VA, VB); 183 } 184 185 // Find an existing symbol or create and insert a new one. 186 std::pair<Symbol *, bool> SymbolTable::insertName(StringRef Name) { 187 // <name>@@<version> means the symbol is the default version. In that 188 // case <name>@@<version> will be used to resolve references to <name>. 189 // 190 // Since this is a hot path, the following string search code is 191 // optimized for speed. StringRef::find(char) is much faster than 192 // StringRef::find(StringRef). 193 size_t Pos = Name.find('@'); 194 if (Pos != StringRef::npos && Pos + 1 < Name.size() && Name[Pos + 1] == '@') 195 Name = Name.take_front(Pos); 196 197 auto P = SymMap.insert({CachedHashStringRef(Name), (int)SymVector.size()}); 198 int &SymIndex = P.first->second; 199 bool IsNew = P.second; 200 bool Traced = false; 201 202 if (SymIndex == -1) { 203 SymIndex = SymVector.size(); 204 IsNew = true; 205 Traced = true; 206 } 207 208 if (!IsNew) 209 return {SymVector[SymIndex], false}; 210 211 auto *Sym = reinterpret_cast<Symbol *>(make<SymbolUnion>()); 212 Sym->SymbolKind = Symbol::PlaceholderKind; 213 Sym->Visibility = STV_DEFAULT; 214 Sym->IsUsedInRegularObj = false; 215 Sym->ExportDynamic = false; 216 Sym->CanInline = true; 217 Sym->Traced = Traced; 218 Sym->VersionId = Config->DefaultSymbolVersion; 219 SymVector.push_back(Sym); 220 return {Sym, true}; 221 } 222 223 // Find an existing symbol or create and insert a new one, then apply the given 224 // attributes. 225 std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name, 226 uint8_t Visibility, 227 bool CanOmitFromDynSym, 228 InputFile *File) { 229 Symbol *S; 230 bool WasInserted; 231 std::tie(S, WasInserted) = insertName(Name); 232 233 // Merge in the new symbol's visibility. 234 S->Visibility = getMinVisibility(S->Visibility, Visibility); 235 236 if (!CanOmitFromDynSym && (Config->Shared || Config->ExportDynamic)) 237 S->ExportDynamic = true; 238 239 if (!File || File->kind() == InputFile::ObjKind) 240 S->IsUsedInRegularObj = true; 241 242 return {S, WasInserted}; 243 } 244 245 static uint8_t getVisibility(uint8_t StOther) { return StOther & 3; } 246 247 template <class ELFT> 248 Symbol *SymbolTable::addUndefined(StringRef Name, uint8_t Binding, 249 uint8_t StOther, uint8_t Type, 250 bool CanOmitFromDynSym, InputFile *File) { 251 Symbol *S; 252 bool WasInserted; 253 uint8_t Visibility = getVisibility(StOther); 254 std::tie(S, WasInserted) = insert(Name, Visibility, CanOmitFromDynSym, File); 255 256 // An undefined symbol with non default visibility must be satisfied 257 // in the same DSO. 258 if (WasInserted || (isa<SharedSymbol>(S) && Visibility != STV_DEFAULT)) { 259 replaceSymbol<Undefined>(S, File, Name, Binding, StOther, Type); 260 return S; 261 } 262 263 if (S->isShared() || S->isLazy() || (S->isUndefined() && Binding != STB_WEAK)) 264 S->Binding = Binding; 265 266 if (S->isLazy()) { 267 // An undefined weak will not fetch archive members. See comment on Lazy in 268 // Symbols.h for the details. 269 if (Binding == STB_WEAK) { 270 S->Type = Type; 271 return S; 272 } 273 274 // Do extra check for --warn-backrefs. 275 // 276 // --warn-backrefs is an option to prevent an undefined reference from 277 // fetching an archive member written earlier in the command line. It can be 278 // used to keep compatibility with GNU linkers to some degree. 279 // I'll explain the feature and why you may find it useful in this comment. 280 // 281 // lld's symbol resolution semantics is more relaxed than traditional Unix 282 // linkers. For example, 283 // 284 // ld.lld foo.a bar.o 285 // 286 // succeeds even if bar.o contains an undefined symbol that has to be 287 // resolved by some object file in foo.a. Traditional Unix linkers don't 288 // allow this kind of backward reference, as they visit each file only once 289 // from left to right in the command line while resolving all undefined 290 // symbols at the moment of visiting. 291 // 292 // In the above case, since there's no undefined symbol when a linker visits 293 // foo.a, no files are pulled out from foo.a, and because the linker forgets 294 // about foo.a after visiting, it can't resolve undefined symbols in bar.o 295 // that could have been resolved otherwise. 296 // 297 // That lld accepts more relaxed form means that (besides it'd make more 298 // sense) you can accidentally write a command line or a build file that 299 // works only with lld, even if you have a plan to distribute it to wider 300 // users who may be using GNU linkers. With --warn-backrefs, you can detect 301 // a library order that doesn't work with other Unix linkers. 302 // 303 // The option is also useful to detect cyclic dependencies between static 304 // archives. Again, lld accepts 305 // 306 // ld.lld foo.a bar.a 307 // 308 // even if foo.a and bar.a depend on each other. With --warn-backrefs, it is 309 // handled as an error. 310 // 311 // Here is how the option works. We assign a group ID to each file. A file 312 // with a smaller group ID can pull out object files from an archive file 313 // with an equal or greater group ID. Otherwise, it is a reverse dependency 314 // and an error. 315 // 316 // A file outside --{start,end}-group gets a fresh ID when instantiated. All 317 // files within the same --{start,end}-group get the same group ID. E.g. 318 // 319 // ld.lld A B --start-group C D --end-group E 320 // 321 // A forms group 0. B form group 1. C and D (including their member object 322 // files) form group 2. E forms group 3. I think that you can see how this 323 // group assignment rule simulates the traditional linker's semantics. 324 bool Backref = 325 Config->WarnBackrefs && File && S->File->GroupId < File->GroupId; 326 fetchLazy<ELFT>(S); 327 328 // We don't report backward references to weak symbols as they can be 329 // overridden later. 330 if (Backref && S->Binding != STB_WEAK) 331 warn("backward reference detected: " + Name + " in " + toString(File) + 332 " refers to " + toString(S->File)); 333 } 334 return S; 335 } 336 337 // Using .symver foo,foo@@VER unfortunately creates two symbols: foo and 338 // foo@@VER. We want to effectively ignore foo, so give precedence to 339 // foo@@VER. 340 // FIXME: If users can transition to using 341 // .symver foo,foo@@@VER 342 // we can delete this hack. 343 static int compareVersion(Symbol *S, StringRef Name) { 344 bool A = Name.contains("@@"); 345 bool B = S->getName().contains("@@"); 346 if (A && !B) 347 return 1; 348 if (!A && B) 349 return -1; 350 return 0; 351 } 352 353 // We have a new defined symbol with the specified binding. Return 1 if the new 354 // symbol should win, -1 if the new symbol should lose, or 0 if both symbols are 355 // strong defined symbols. 356 static int compareDefined(Symbol *S, bool WasInserted, uint8_t Binding, 357 StringRef Name) { 358 if (WasInserted) 359 return 1; 360 if (!S->isDefined()) 361 return 1; 362 if (int R = compareVersion(S, Name)) 363 return R; 364 if (Binding == STB_WEAK) 365 return -1; 366 if (S->isWeak()) 367 return 1; 368 return 0; 369 } 370 371 // We have a new non-common defined symbol with the specified binding. Return 1 372 // if the new symbol should win, -1 if the new symbol should lose, or 0 if there 373 // is a conflict. If the new symbol wins, also update the binding. 374 static int compareDefinedNonCommon(Symbol *S, bool WasInserted, uint8_t Binding, 375 bool IsAbsolute, uint64_t Value, 376 StringRef Name) { 377 if (int Cmp = compareDefined(S, WasInserted, Binding, Name)) 378 return Cmp; 379 if (auto *R = dyn_cast<Defined>(S)) { 380 if (R->Section && isa<BssSection>(R->Section)) { 381 // Non-common symbols take precedence over common symbols. 382 if (Config->WarnCommon) 383 warn("common " + S->getName() + " is overridden"); 384 return 1; 385 } 386 if (R->Section == nullptr && Binding == STB_GLOBAL && IsAbsolute && 387 R->Value == Value) 388 return -1; 389 } 390 return 0; 391 } 392 393 Symbol *SymbolTable::addCommon(StringRef N, uint64_t Size, uint32_t Alignment, 394 uint8_t Binding, uint8_t StOther, uint8_t Type, 395 InputFile &File) { 396 Symbol *S; 397 bool WasInserted; 398 std::tie(S, WasInserted) = insert(N, getVisibility(StOther), 399 /*CanOmitFromDynSym*/ false, &File); 400 401 int Cmp = compareDefined(S, WasInserted, Binding, N); 402 if (Cmp < 0) 403 return S; 404 405 if (Cmp > 0) { 406 auto *Bss = make<BssSection>("COMMON", Size, Alignment); 407 Bss->File = &File; 408 Bss->Live = !Config->GcSections; 409 InputSections.push_back(Bss); 410 411 replaceSymbol<Defined>(S, &File, N, Binding, StOther, Type, 0, Size, Bss); 412 return S; 413 } 414 415 auto *D = cast<Defined>(S); 416 auto *Bss = dyn_cast_or_null<BssSection>(D->Section); 417 if (!Bss) { 418 // Non-common symbols take precedence over common symbols. 419 if (Config->WarnCommon) 420 warn("common " + S->getName() + " is overridden"); 421 return S; 422 } 423 424 if (Config->WarnCommon) 425 warn("multiple common of " + D->getName()); 426 427 Bss->Alignment = std::max(Bss->Alignment, Alignment); 428 if (Size > Bss->Size) { 429 D->File = Bss->File = &File; 430 D->Size = Bss->Size = Size; 431 } 432 return S; 433 } 434 435 static void reportDuplicate(Symbol *Sym, InputFile *NewFile, 436 InputSectionBase *ErrSec, uint64_t ErrOffset) { 437 if (Config->AllowMultipleDefinition) 438 return; 439 440 Defined *D = cast<Defined>(Sym); 441 if (!D->Section || !ErrSec) { 442 error("duplicate symbol: " + toString(*Sym) + "\n>>> defined in " + 443 toString(Sym->File) + "\n>>> defined in " + toString(NewFile)); 444 return; 445 } 446 447 // Construct and print an error message in the form of: 448 // 449 // ld.lld: error: duplicate symbol: foo 450 // >>> defined at bar.c:30 451 // >>> bar.o (/home/alice/src/bar.o) 452 // >>> defined at baz.c:563 453 // >>> baz.o in archive libbaz.a 454 auto *Sec1 = cast<InputSectionBase>(D->Section); 455 std::string Src1 = Sec1->getSrcMsg(*Sym, D->Value); 456 std::string Obj1 = Sec1->getObjMsg(D->Value); 457 std::string Src2 = ErrSec->getSrcMsg(*Sym, ErrOffset); 458 std::string Obj2 = ErrSec->getObjMsg(ErrOffset); 459 460 std::string Msg = "duplicate symbol: " + toString(*Sym) + "\n>>> defined at "; 461 if (!Src1.empty()) 462 Msg += Src1 + "\n>>> "; 463 Msg += Obj1 + "\n>>> defined at "; 464 if (!Src2.empty()) 465 Msg += Src2 + "\n>>> "; 466 Msg += Obj2; 467 error(Msg); 468 } 469 470 Defined *SymbolTable::addDefined(StringRef Name, uint8_t StOther, uint8_t Type, 471 uint64_t Value, uint64_t Size, uint8_t Binding, 472 SectionBase *Section, InputFile *File) { 473 Symbol *S; 474 bool WasInserted; 475 std::tie(S, WasInserted) = insert(Name, getVisibility(StOther), 476 /*CanOmitFromDynSym*/ false, File); 477 int Cmp = compareDefinedNonCommon(S, WasInserted, Binding, Section == nullptr, 478 Value, Name); 479 if (Cmp > 0) 480 replaceSymbol<Defined>(S, File, Name, Binding, StOther, Type, Value, Size, 481 Section); 482 else if (Cmp == 0) 483 reportDuplicate(S, File, dyn_cast_or_null<InputSectionBase>(Section), 484 Value); 485 return cast<Defined>(S); 486 } 487 488 template <typename ELFT> 489 void SymbolTable::addShared(StringRef Name, SharedFile<ELFT> &File, 490 const typename ELFT::Sym &Sym, uint32_t Alignment, 491 uint32_t VerdefIndex) { 492 // DSO symbols do not affect visibility in the output, so we pass STV_DEFAULT 493 // as the visibility, which will leave the visibility in the symbol table 494 // unchanged. 495 Symbol *S; 496 bool WasInserted; 497 std::tie(S, WasInserted) = insert(Name, STV_DEFAULT, 498 /*CanOmitFromDynSym*/ true, &File); 499 // Make sure we preempt DSO symbols with default visibility. 500 if (Sym.getVisibility() == STV_DEFAULT) 501 S->ExportDynamic = true; 502 503 // An undefined symbol with non default visibility must be satisfied 504 // in the same DSO. 505 auto Replace = [&](uint8_t Binding) { 506 replaceSymbol<SharedSymbol>(S, File, Name, Binding, Sym.st_other, 507 Sym.getType(), Sym.st_value, Sym.st_size, 508 Alignment, VerdefIndex); 509 }; 510 511 if (WasInserted) 512 Replace(Sym.getBinding()); 513 else if (S->Visibility == STV_DEFAULT && (S->isUndefined() || S->isLazy())) 514 Replace(S->Binding); 515 } 516 517 Symbol *SymbolTable::addBitcode(StringRef Name, uint8_t Binding, 518 uint8_t StOther, uint8_t Type, 519 bool CanOmitFromDynSym, BitcodeFile &F) { 520 Symbol *S; 521 bool WasInserted; 522 std::tie(S, WasInserted) = 523 insert(Name, getVisibility(StOther), CanOmitFromDynSym, &F); 524 int Cmp = compareDefinedNonCommon(S, WasInserted, Binding, 525 /*IsAbs*/ false, /*Value*/ 0, Name); 526 if (Cmp > 0) 527 replaceSymbol<Defined>(S, &F, Name, Binding, StOther, Type, 0, 0, nullptr); 528 else if (Cmp == 0) 529 reportDuplicate(S, &F, nullptr, 0); 530 return S; 531 } 532 533 Symbol *SymbolTable::find(StringRef Name) { 534 auto It = SymMap.find(CachedHashStringRef(Name)); 535 if (It == SymMap.end()) 536 return nullptr; 537 if (It->second == -1) 538 return nullptr; 539 return SymVector[It->second]; 540 } 541 542 template <class ELFT> 543 void SymbolTable::addLazyArchive(StringRef Name, ArchiveFile &File, 544 const object::Archive::Symbol Sym) { 545 Symbol *S; 546 bool WasInserted; 547 std::tie(S, WasInserted) = insertName(Name); 548 if (WasInserted) { 549 replaceSymbol<LazyArchive>(S, File, STT_NOTYPE, Sym); 550 return; 551 } 552 if (!S->isUndefined()) 553 return; 554 555 // An undefined weak will not fetch archive members. See comment on Lazy in 556 // Symbols.h for the details. 557 if (S->isWeak()) { 558 replaceSymbol<LazyArchive>(S, File, S->Type, Sym); 559 S->Binding = STB_WEAK; 560 return; 561 } 562 563 if (InputFile *F = File.fetch(Sym)) 564 addFile<ELFT>(F); 565 } 566 567 template <class ELFT> 568 void SymbolTable::addLazyObject(StringRef Name, LazyObjFile &File) { 569 Symbol *S; 570 bool WasInserted; 571 std::tie(S, WasInserted) = insertName(Name); 572 if (WasInserted) { 573 replaceSymbol<LazyObject>(S, File, STT_NOTYPE, Name); 574 return; 575 } 576 if (!S->isUndefined()) 577 return; 578 579 // An undefined weak will not fetch archive members. See comment on Lazy in 580 // Symbols.h for the details. 581 if (S->isWeak()) { 582 replaceSymbol<LazyObject>(S, File, S->Type, Name); 583 S->Binding = STB_WEAK; 584 return; 585 } 586 587 if (InputFile *F = File.fetch()) 588 addFile<ELFT>(F); 589 } 590 591 template <class ELFT> void SymbolTable::fetchLazy(Symbol *Sym) { 592 if (auto *S = dyn_cast<LazyArchive>(Sym)) { 593 if (InputFile *File = S->fetch()) 594 addFile<ELFT>(File); 595 return; 596 } 597 598 auto *S = cast<LazyObject>(Sym); 599 if (InputFile *File = cast<LazyObjFile>(S->File)->fetch()) 600 addFile<ELFT>(File); 601 } 602 603 // Initialize DemangledSyms with a map from demangled symbols to symbol 604 // objects. Used to handle "extern C++" directive in version scripts. 605 // 606 // The map will contain all demangled symbols. That can be very large, 607 // and in LLD we generally want to avoid do anything for each symbol. 608 // Then, why are we doing this? Here's why. 609 // 610 // Users can use "extern C++ {}" directive to match against demangled 611 // C++ symbols. For example, you can write a pattern such as 612 // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this 613 // other than trying to match a pattern against all demangled symbols. 614 // So, if "extern C++" feature is used, we need to demangle all known 615 // symbols. 616 StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() { 617 if (!DemangledSyms) { 618 DemangledSyms.emplace(); 619 for (Symbol *Sym : SymVector) { 620 if (!Sym->isDefined()) 621 continue; 622 if (Optional<std::string> S = demangleItanium(Sym->getName())) 623 (*DemangledSyms)[*S].push_back(Sym); 624 else 625 (*DemangledSyms)[Sym->getName()].push_back(Sym); 626 } 627 } 628 return *DemangledSyms; 629 } 630 631 std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion Ver) { 632 if (Ver.IsExternCpp) 633 return getDemangledSyms().lookup(Ver.Name); 634 if (Symbol *B = find(Ver.Name)) 635 if (B->isDefined()) 636 return {B}; 637 return {}; 638 } 639 640 std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion Ver) { 641 std::vector<Symbol *> Res; 642 StringMatcher M(Ver.Name); 643 644 if (Ver.IsExternCpp) { 645 for (auto &P : getDemangledSyms()) 646 if (M.match(P.first())) 647 Res.insert(Res.end(), P.second.begin(), P.second.end()); 648 return Res; 649 } 650 651 for (Symbol *Sym : SymVector) 652 if (Sym->isDefined() && M.match(Sym->getName())) 653 Res.push_back(Sym); 654 return Res; 655 } 656 657 // Handles -dynamic-list. 658 void SymbolTable::handleDynamicList() { 659 for (SymbolVersion &Ver : Config->DynamicList) { 660 std::vector<Symbol *> Syms; 661 if (Ver.HasWildcard) 662 Syms = findAllByVersion(Ver); 663 else 664 Syms = findByVersion(Ver); 665 666 for (Symbol *B : Syms) { 667 if (!Config->Shared) 668 B->ExportDynamic = true; 669 else if (B->includeInDynsym()) 670 B->IsPreemptible = true; 671 } 672 } 673 } 674 675 // Set symbol versions to symbols. This function handles patterns 676 // containing no wildcard characters. 677 void SymbolTable::assignExactVersion(SymbolVersion Ver, uint16_t VersionId, 678 StringRef VersionName) { 679 if (Ver.HasWildcard) 680 return; 681 682 // Get a list of symbols which we need to assign the version to. 683 std::vector<Symbol *> Syms = findByVersion(Ver); 684 if (Syms.empty()) { 685 if (!Config->UndefinedVersion) 686 error("version script assignment of '" + VersionName + "' to symbol '" + 687 Ver.Name + "' failed: symbol not defined"); 688 return; 689 } 690 691 // Assign the version. 692 for (Symbol *Sym : Syms) { 693 // Skip symbols containing version info because symbol versions 694 // specified by symbol names take precedence over version scripts. 695 // See parseSymbolVersion(). 696 if (Sym->getName().contains('@')) 697 continue; 698 699 if (Sym->VersionId != Config->DefaultSymbolVersion && 700 Sym->VersionId != VersionId) 701 error("duplicate symbol '" + Ver.Name + "' in version script"); 702 Sym->VersionId = VersionId; 703 } 704 } 705 706 void SymbolTable::assignWildcardVersion(SymbolVersion Ver, uint16_t VersionId) { 707 if (!Ver.HasWildcard) 708 return; 709 710 // Exact matching takes precendence over fuzzy matching, 711 // so we set a version to a symbol only if no version has been assigned 712 // to the symbol. This behavior is compatible with GNU. 713 for (Symbol *B : findAllByVersion(Ver)) 714 if (B->VersionId == Config->DefaultSymbolVersion) 715 B->VersionId = VersionId; 716 } 717 718 // This function processes version scripts by updating VersionId 719 // member of symbols. 720 // If there's only one anonymous version definition in a version 721 // script file, the script does not actually define any symbol version, 722 // but just specifies symbols visibilities. 723 void SymbolTable::scanVersionScript() { 724 // First, we assign versions to exact matching symbols, 725 // i.e. version definitions not containing any glob meta-characters. 726 for (SymbolVersion &Ver : Config->VersionScriptGlobals) 727 assignExactVersion(Ver, VER_NDX_GLOBAL, "global"); 728 for (SymbolVersion &Ver : Config->VersionScriptLocals) 729 assignExactVersion(Ver, VER_NDX_LOCAL, "local"); 730 for (VersionDefinition &V : Config->VersionDefinitions) 731 for (SymbolVersion &Ver : V.Globals) 732 assignExactVersion(Ver, V.Id, V.Name); 733 734 // Next, we assign versions to fuzzy matching symbols, 735 // i.e. version definitions containing glob meta-characters. 736 for (SymbolVersion &Ver : Config->VersionScriptGlobals) 737 assignWildcardVersion(Ver, VER_NDX_GLOBAL); 738 for (SymbolVersion &Ver : Config->VersionScriptLocals) 739 assignWildcardVersion(Ver, VER_NDX_LOCAL); 740 741 // Note that because the last match takes precedence over previous matches, 742 // we iterate over the definitions in the reverse order. 743 for (VersionDefinition &V : llvm::reverse(Config->VersionDefinitions)) 744 for (SymbolVersion &Ver : V.Globals) 745 assignWildcardVersion(Ver, V.Id); 746 747 // Symbol themselves might know their versions because symbols 748 // can contain versions in the form of <name>@<version>. 749 // Let them parse and update their names to exclude version suffix. 750 for (Symbol *Sym : SymVector) 751 Sym->parseSymbolVersion(); 752 753 // isPreemptible is false at this point. To correctly compute the binding of a 754 // Defined (which is used by includeInDynsym()), we need to know if it is 755 // VER_NDX_LOCAL or not. If defaultSymbolVersion is VER_NDX_LOCAL, we should 756 // compute symbol versions before handling --dynamic-list. 757 handleDynamicList(); 758 } 759 760 template void SymbolTable::addFile<ELF32LE>(InputFile *); 761 template void SymbolTable::addFile<ELF32BE>(InputFile *); 762 template void SymbolTable::addFile<ELF64LE>(InputFile *); 763 template void SymbolTable::addFile<ELF64BE>(InputFile *); 764 765 template Symbol *SymbolTable::addUndefined<ELF32LE>(StringRef, uint8_t, uint8_t, 766 uint8_t, bool, InputFile *); 767 template Symbol *SymbolTable::addUndefined<ELF32BE>(StringRef, uint8_t, uint8_t, 768 uint8_t, bool, InputFile *); 769 template Symbol *SymbolTable::addUndefined<ELF64LE>(StringRef, uint8_t, uint8_t, 770 uint8_t, bool, InputFile *); 771 template Symbol *SymbolTable::addUndefined<ELF64BE>(StringRef, uint8_t, uint8_t, 772 uint8_t, bool, InputFile *); 773 774 template void SymbolTable::addCombinedLTOObject<ELF32LE>(); 775 template void SymbolTable::addCombinedLTOObject<ELF32BE>(); 776 template void SymbolTable::addCombinedLTOObject<ELF64LE>(); 777 template void SymbolTable::addCombinedLTOObject<ELF64BE>(); 778 779 template void 780 SymbolTable::addLazyArchive<ELF32LE>(StringRef, ArchiveFile &, 781 const object::Archive::Symbol); 782 template void 783 SymbolTable::addLazyArchive<ELF32BE>(StringRef, ArchiveFile &, 784 const object::Archive::Symbol); 785 template void 786 SymbolTable::addLazyArchive<ELF64LE>(StringRef, ArchiveFile &, 787 const object::Archive::Symbol); 788 template void 789 SymbolTable::addLazyArchive<ELF64BE>(StringRef, ArchiveFile &, 790 const object::Archive::Symbol); 791 792 template void SymbolTable::addLazyObject<ELF32LE>(StringRef, LazyObjFile &); 793 template void SymbolTable::addLazyObject<ELF32BE>(StringRef, LazyObjFile &); 794 template void SymbolTable::addLazyObject<ELF64LE>(StringRef, LazyObjFile &); 795 template void SymbolTable::addLazyObject<ELF64BE>(StringRef, LazyObjFile &); 796 797 template void SymbolTable::fetchLazy<ELF32LE>(Symbol *); 798 template void SymbolTable::fetchLazy<ELF32BE>(Symbol *); 799 template void SymbolTable::fetchLazy<ELF64LE>(Symbol *); 800 template void SymbolTable::fetchLazy<ELF64BE>(Symbol *); 801 802 template void SymbolTable::addShared<ELF32LE>(StringRef, SharedFile<ELF32LE> &, 803 const typename ELF32LE::Sym &, 804 uint32_t Alignment, uint32_t); 805 template void SymbolTable::addShared<ELF32BE>(StringRef, SharedFile<ELF32BE> &, 806 const typename ELF32BE::Sym &, 807 uint32_t Alignment, uint32_t); 808 template void SymbolTable::addShared<ELF64LE>(StringRef, SharedFile<ELF64LE> &, 809 const typename ELF64LE::Sym &, 810 uint32_t Alignment, uint32_t); 811 template void SymbolTable::addShared<ELF64BE>(StringRef, SharedFile<ELF64BE> &, 812 const typename ELF64BE::Sym &, 813 uint32_t Alignment, uint32_t); 814