1 //===- SimplifyCFG.cpp - Code to perform CFG simplification ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Peephole optimize the CFG. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/ADT/APInt.h" 15 #include "llvm/ADT/ArrayRef.h" 16 #include "llvm/ADT/DenseMap.h" 17 #include "llvm/ADT/Optional.h" 18 #include "llvm/ADT/STLExtras.h" 19 #include "llvm/ADT/SetOperations.h" 20 #include "llvm/ADT/SetVector.h" 21 #include "llvm/ADT/SmallPtrSet.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/SmallVector.h" 24 #include "llvm/ADT/Statistic.h" 25 #include "llvm/ADT/StringRef.h" 26 #include "llvm/Analysis/AssumptionCache.h" 27 #include "llvm/Analysis/ConstantFolding.h" 28 #include "llvm/Analysis/EHPersonalities.h" 29 #include "llvm/Analysis/InstructionSimplify.h" 30 #include "llvm/Analysis/TargetTransformInfo.h" 31 #include "llvm/Analysis/ValueTracking.h" 32 #include "llvm/IR/Attributes.h" 33 #include "llvm/IR/BasicBlock.h" 34 #include "llvm/IR/CFG.h" 35 #include "llvm/IR/CallSite.h" 36 #include "llvm/IR/Constant.h" 37 #include "llvm/IR/ConstantRange.h" 38 #include "llvm/IR/Constants.h" 39 #include "llvm/IR/DataLayout.h" 40 #include "llvm/IR/DerivedTypes.h" 41 #include "llvm/IR/Function.h" 42 #include "llvm/IR/GlobalValue.h" 43 #include "llvm/IR/GlobalVariable.h" 44 #include "llvm/IR/IRBuilder.h" 45 #include "llvm/IR/InstrTypes.h" 46 #include "llvm/IR/Instruction.h" 47 #include "llvm/IR/Instructions.h" 48 #include "llvm/IR/IntrinsicInst.h" 49 #include "llvm/IR/Intrinsics.h" 50 #include "llvm/IR/LLVMContext.h" 51 #include "llvm/IR/MDBuilder.h" 52 #include "llvm/IR/Metadata.h" 53 #include "llvm/IR/Module.h" 54 #include "llvm/IR/NoFolder.h" 55 #include "llvm/IR/Operator.h" 56 #include "llvm/IR/PatternMatch.h" 57 #include "llvm/IR/Type.h" 58 #include "llvm/IR/Use.h" 59 #include "llvm/IR/User.h" 60 #include "llvm/IR/Value.h" 61 #include "llvm/Support/Casting.h" 62 #include "llvm/Support/CommandLine.h" 63 #include "llvm/Support/Debug.h" 64 #include "llvm/Support/ErrorHandling.h" 65 #include "llvm/Support/KnownBits.h" 66 #include "llvm/Support/MathExtras.h" 67 #include "llvm/Support/raw_ostream.h" 68 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 69 #include "llvm/Transforms/Utils/Local.h" 70 #include "llvm/Transforms/Utils/ValueMapper.h" 71 #include <algorithm> 72 #include <cassert> 73 #include <climits> 74 #include <cstddef> 75 #include <cstdint> 76 #include <iterator> 77 #include <map> 78 #include <set> 79 #include <tuple> 80 #include <utility> 81 #include <vector> 82 83 using namespace llvm; 84 using namespace PatternMatch; 85 86 #define DEBUG_TYPE "simplifycfg" 87 88 // Chosen as 2 so as to be cheap, but still to have enough power to fold 89 // a select, so the "clamp" idiom (of a min followed by a max) will be caught. 90 // To catch this, we need to fold a compare and a select, hence '2' being the 91 // minimum reasonable default. 92 static cl::opt<unsigned> PHINodeFoldingThreshold( 93 "phi-node-folding-threshold", cl::Hidden, cl::init(2), 94 cl::desc( 95 "Control the amount of phi node folding to perform (default = 2)")); 96 97 static cl::opt<bool> DupRet( 98 "simplifycfg-dup-ret", cl::Hidden, cl::init(false), 99 cl::desc("Duplicate return instructions into unconditional branches")); 100 101 static cl::opt<bool> 102 SinkCommon("simplifycfg-sink-common", cl::Hidden, cl::init(true), 103 cl::desc("Sink common instructions down to the end block")); 104 105 static cl::opt<bool> HoistCondStores( 106 "simplifycfg-hoist-cond-stores", cl::Hidden, cl::init(true), 107 cl::desc("Hoist conditional stores if an unconditional store precedes")); 108 109 static cl::opt<bool> MergeCondStores( 110 "simplifycfg-merge-cond-stores", cl::Hidden, cl::init(true), 111 cl::desc("Hoist conditional stores even if an unconditional store does not " 112 "precede - hoist multiple conditional stores into a single " 113 "predicated store")); 114 115 static cl::opt<bool> MergeCondStoresAggressively( 116 "simplifycfg-merge-cond-stores-aggressively", cl::Hidden, cl::init(false), 117 cl::desc("When merging conditional stores, do so even if the resultant " 118 "basic blocks are unlikely to be if-converted as a result")); 119 120 static cl::opt<bool> SpeculateOneExpensiveInst( 121 "speculate-one-expensive-inst", cl::Hidden, cl::init(true), 122 cl::desc("Allow exactly one expensive instruction to be speculatively " 123 "executed")); 124 125 static cl::opt<unsigned> MaxSpeculationDepth( 126 "max-speculation-depth", cl::Hidden, cl::init(10), 127 cl::desc("Limit maximum recursion depth when calculating costs of " 128 "speculatively executed instructions")); 129 130 STATISTIC(NumBitMaps, "Number of switch instructions turned into bitmaps"); 131 STATISTIC(NumLinearMaps, 132 "Number of switch instructions turned into linear mapping"); 133 STATISTIC(NumLookupTables, 134 "Number of switch instructions turned into lookup tables"); 135 STATISTIC( 136 NumLookupTablesHoles, 137 "Number of switch instructions turned into lookup tables (holes checked)"); 138 STATISTIC(NumTableCmpReuses, "Number of reused switch table lookup compares"); 139 STATISTIC(NumSinkCommons, 140 "Number of common instructions sunk down to the end block"); 141 STATISTIC(NumSpeculations, "Number of speculative executed instructions"); 142 143 namespace { 144 145 // The first field contains the value that the switch produces when a certain 146 // case group is selected, and the second field is a vector containing the 147 // cases composing the case group. 148 using SwitchCaseResultVectorTy = 149 SmallVector<std::pair<Constant *, SmallVector<ConstantInt *, 4>>, 2>; 150 151 // The first field contains the phi node that generates a result of the switch 152 // and the second field contains the value generated for a certain case in the 153 // switch for that PHI. 154 using SwitchCaseResultsTy = SmallVector<std::pair<PHINode *, Constant *>, 4>; 155 156 /// ValueEqualityComparisonCase - Represents a case of a switch. 157 struct ValueEqualityComparisonCase { 158 ConstantInt *Value; 159 BasicBlock *Dest; 160 161 ValueEqualityComparisonCase(ConstantInt *Value, BasicBlock *Dest) 162 : Value(Value), Dest(Dest) {} 163 164 bool operator<(ValueEqualityComparisonCase RHS) const { 165 // Comparing pointers is ok as we only rely on the order for uniquing. 166 return Value < RHS.Value; 167 } 168 169 bool operator==(BasicBlock *RHSDest) const { return Dest == RHSDest; } 170 }; 171 172 class SimplifyCFGOpt { 173 const TargetTransformInfo &TTI; 174 const DataLayout &DL; 175 SmallPtrSetImpl<BasicBlock *> *LoopHeaders; 176 const SimplifyCFGOptions &Options; 177 178 Value *isValueEqualityComparison(TerminatorInst *TI); 179 BasicBlock *GetValueEqualityComparisonCases( 180 TerminatorInst *TI, std::vector<ValueEqualityComparisonCase> &Cases); 181 bool SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI, 182 BasicBlock *Pred, 183 IRBuilder<> &Builder); 184 bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI, 185 IRBuilder<> &Builder); 186 187 bool SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder); 188 bool SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder); 189 bool SimplifySingleResume(ResumeInst *RI); 190 bool SimplifyCommonResume(ResumeInst *RI); 191 bool SimplifyCleanupReturn(CleanupReturnInst *RI); 192 bool SimplifyUnreachable(UnreachableInst *UI); 193 bool SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder); 194 bool SimplifyIndirectBr(IndirectBrInst *IBI); 195 bool SimplifyUncondBranch(BranchInst *BI, IRBuilder<> &Builder); 196 bool SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder); 197 198 public: 199 SimplifyCFGOpt(const TargetTransformInfo &TTI, const DataLayout &DL, 200 SmallPtrSetImpl<BasicBlock *> *LoopHeaders, 201 const SimplifyCFGOptions &Opts) 202 : TTI(TTI), DL(DL), LoopHeaders(LoopHeaders), Options(Opts) {} 203 204 bool run(BasicBlock *BB); 205 }; 206 207 } // end anonymous namespace 208 209 /// Return true if it is safe to merge these two 210 /// terminator instructions together. 211 static bool 212 SafeToMergeTerminators(TerminatorInst *SI1, TerminatorInst *SI2, 213 SmallSetVector<BasicBlock *, 4> *FailBlocks = nullptr) { 214 if (SI1 == SI2) 215 return false; // Can't merge with self! 216 217 // It is not safe to merge these two switch instructions if they have a common 218 // successor, and if that successor has a PHI node, and if *that* PHI node has 219 // conflicting incoming values from the two switch blocks. 220 BasicBlock *SI1BB = SI1->getParent(); 221 BasicBlock *SI2BB = SI2->getParent(); 222 223 SmallPtrSet<BasicBlock *, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB)); 224 bool Fail = false; 225 for (BasicBlock *Succ : successors(SI2BB)) 226 if (SI1Succs.count(Succ)) 227 for (BasicBlock::iterator BBI = Succ->begin(); isa<PHINode>(BBI); ++BBI) { 228 PHINode *PN = cast<PHINode>(BBI); 229 if (PN->getIncomingValueForBlock(SI1BB) != 230 PN->getIncomingValueForBlock(SI2BB)) { 231 if (FailBlocks) 232 FailBlocks->insert(Succ); 233 Fail = true; 234 } 235 } 236 237 return !Fail; 238 } 239 240 /// Return true if it is safe and profitable to merge these two terminator 241 /// instructions together, where SI1 is an unconditional branch. PhiNodes will 242 /// store all PHI nodes in common successors. 243 static bool 244 isProfitableToFoldUnconditional(BranchInst *SI1, BranchInst *SI2, 245 Instruction *Cond, 246 SmallVectorImpl<PHINode *> &PhiNodes) { 247 if (SI1 == SI2) 248 return false; // Can't merge with self! 249 assert(SI1->isUnconditional() && SI2->isConditional()); 250 251 // We fold the unconditional branch if we can easily update all PHI nodes in 252 // common successors: 253 // 1> We have a constant incoming value for the conditional branch; 254 // 2> We have "Cond" as the incoming value for the unconditional branch; 255 // 3> SI2->getCondition() and Cond have same operands. 256 CmpInst *Ci2 = dyn_cast<CmpInst>(SI2->getCondition()); 257 if (!Ci2) 258 return false; 259 if (!(Cond->getOperand(0) == Ci2->getOperand(0) && 260 Cond->getOperand(1) == Ci2->getOperand(1)) && 261 !(Cond->getOperand(0) == Ci2->getOperand(1) && 262 Cond->getOperand(1) == Ci2->getOperand(0))) 263 return false; 264 265 BasicBlock *SI1BB = SI1->getParent(); 266 BasicBlock *SI2BB = SI2->getParent(); 267 SmallPtrSet<BasicBlock *, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB)); 268 for (BasicBlock *Succ : successors(SI2BB)) 269 if (SI1Succs.count(Succ)) 270 for (BasicBlock::iterator BBI = Succ->begin(); isa<PHINode>(BBI); ++BBI) { 271 PHINode *PN = cast<PHINode>(BBI); 272 if (PN->getIncomingValueForBlock(SI1BB) != Cond || 273 !isa<ConstantInt>(PN->getIncomingValueForBlock(SI2BB))) 274 return false; 275 PhiNodes.push_back(PN); 276 } 277 return true; 278 } 279 280 /// Update PHI nodes in Succ to indicate that there will now be entries in it 281 /// from the 'NewPred' block. The values that will be flowing into the PHI nodes 282 /// will be the same as those coming in from ExistPred, an existing predecessor 283 /// of Succ. 284 static void AddPredecessorToBlock(BasicBlock *Succ, BasicBlock *NewPred, 285 BasicBlock *ExistPred) { 286 if (!isa<PHINode>(Succ->begin())) 287 return; // Quick exit if nothing to do 288 289 PHINode *PN; 290 for (BasicBlock::iterator I = Succ->begin(); (PN = dyn_cast<PHINode>(I)); ++I) 291 PN->addIncoming(PN->getIncomingValueForBlock(ExistPred), NewPred); 292 } 293 294 /// Compute an abstract "cost" of speculating the given instruction, 295 /// which is assumed to be safe to speculate. TCC_Free means cheap, 296 /// TCC_Basic means less cheap, and TCC_Expensive means prohibitively 297 /// expensive. 298 static unsigned ComputeSpeculationCost(const User *I, 299 const TargetTransformInfo &TTI) { 300 assert(isSafeToSpeculativelyExecute(I) && 301 "Instruction is not safe to speculatively execute!"); 302 return TTI.getUserCost(I); 303 } 304 305 /// If we have a merge point of an "if condition" as accepted above, 306 /// return true if the specified value dominates the block. We 307 /// don't handle the true generality of domination here, just a special case 308 /// which works well enough for us. 309 /// 310 /// If AggressiveInsts is non-null, and if V does not dominate BB, we check to 311 /// see if V (which must be an instruction) and its recursive operands 312 /// that do not dominate BB have a combined cost lower than CostRemaining and 313 /// are non-trapping. If both are true, the instruction is inserted into the 314 /// set and true is returned. 315 /// 316 /// The cost for most non-trapping instructions is defined as 1 except for 317 /// Select whose cost is 2. 318 /// 319 /// After this function returns, CostRemaining is decreased by the cost of 320 /// V plus its non-dominating operands. If that cost is greater than 321 /// CostRemaining, false is returned and CostRemaining is undefined. 322 static bool DominatesMergePoint(Value *V, BasicBlock *BB, 323 SmallPtrSetImpl<Instruction *> *AggressiveInsts, 324 unsigned &CostRemaining, 325 const TargetTransformInfo &TTI, 326 unsigned Depth = 0) { 327 // It is possible to hit a zero-cost cycle (phi/gep instructions for example), 328 // so limit the recursion depth. 329 // TODO: While this recursion limit does prevent pathological behavior, it 330 // would be better to track visited instructions to avoid cycles. 331 if (Depth == MaxSpeculationDepth) 332 return false; 333 334 Instruction *I = dyn_cast<Instruction>(V); 335 if (!I) { 336 // Non-instructions all dominate instructions, but not all constantexprs 337 // can be executed unconditionally. 338 if (ConstantExpr *C = dyn_cast<ConstantExpr>(V)) 339 if (C->canTrap()) 340 return false; 341 return true; 342 } 343 BasicBlock *PBB = I->getParent(); 344 345 // We don't want to allow weird loops that might have the "if condition" in 346 // the bottom of this block. 347 if (PBB == BB) 348 return false; 349 350 // If this instruction is defined in a block that contains an unconditional 351 // branch to BB, then it must be in the 'conditional' part of the "if 352 // statement". If not, it definitely dominates the region. 353 BranchInst *BI = dyn_cast<BranchInst>(PBB->getTerminator()); 354 if (!BI || BI->isConditional() || BI->getSuccessor(0) != BB) 355 return true; 356 357 // If we aren't allowing aggressive promotion anymore, then don't consider 358 // instructions in the 'if region'. 359 if (!AggressiveInsts) 360 return false; 361 362 // If we have seen this instruction before, don't count it again. 363 if (AggressiveInsts->count(I)) 364 return true; 365 366 // Okay, it looks like the instruction IS in the "condition". Check to 367 // see if it's a cheap instruction to unconditionally compute, and if it 368 // only uses stuff defined outside of the condition. If so, hoist it out. 369 if (!isSafeToSpeculativelyExecute(I)) 370 return false; 371 372 unsigned Cost = ComputeSpeculationCost(I, TTI); 373 374 // Allow exactly one instruction to be speculated regardless of its cost 375 // (as long as it is safe to do so). 376 // This is intended to flatten the CFG even if the instruction is a division 377 // or other expensive operation. The speculation of an expensive instruction 378 // is expected to be undone in CodeGenPrepare if the speculation has not 379 // enabled further IR optimizations. 380 if (Cost > CostRemaining && 381 (!SpeculateOneExpensiveInst || !AggressiveInsts->empty() || Depth > 0)) 382 return false; 383 384 // Avoid unsigned wrap. 385 CostRemaining = (Cost > CostRemaining) ? 0 : CostRemaining - Cost; 386 387 // Okay, we can only really hoist these out if their operands do 388 // not take us over the cost threshold. 389 for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) 390 if (!DominatesMergePoint(*i, BB, AggressiveInsts, CostRemaining, TTI, 391 Depth + 1)) 392 return false; 393 // Okay, it's safe to do this! Remember this instruction. 394 AggressiveInsts->insert(I); 395 return true; 396 } 397 398 /// Extract ConstantInt from value, looking through IntToPtr 399 /// and PointerNullValue. Return NULL if value is not a constant int. 400 static ConstantInt *GetConstantInt(Value *V, const DataLayout &DL) { 401 // Normal constant int. 402 ConstantInt *CI = dyn_cast<ConstantInt>(V); 403 if (CI || !isa<Constant>(V) || !V->getType()->isPointerTy()) 404 return CI; 405 406 // This is some kind of pointer constant. Turn it into a pointer-sized 407 // ConstantInt if possible. 408 IntegerType *PtrTy = cast<IntegerType>(DL.getIntPtrType(V->getType())); 409 410 // Null pointer means 0, see SelectionDAGBuilder::getValue(const Value*). 411 if (isa<ConstantPointerNull>(V)) 412 return ConstantInt::get(PtrTy, 0); 413 414 // IntToPtr const int. 415 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) 416 if (CE->getOpcode() == Instruction::IntToPtr) 417 if (ConstantInt *CI = dyn_cast<ConstantInt>(CE->getOperand(0))) { 418 // The constant is very likely to have the right type already. 419 if (CI->getType() == PtrTy) 420 return CI; 421 else 422 return cast<ConstantInt>( 423 ConstantExpr::getIntegerCast(CI, PtrTy, /*isSigned=*/false)); 424 } 425 return nullptr; 426 } 427 428 namespace { 429 430 /// Given a chain of or (||) or and (&&) comparison of a value against a 431 /// constant, this will try to recover the information required for a switch 432 /// structure. 433 /// It will depth-first traverse the chain of comparison, seeking for patterns 434 /// like %a == 12 or %a < 4 and combine them to produce a set of integer 435 /// representing the different cases for the switch. 436 /// Note that if the chain is composed of '||' it will build the set of elements 437 /// that matches the comparisons (i.e. any of this value validate the chain) 438 /// while for a chain of '&&' it will build the set elements that make the test 439 /// fail. 440 struct ConstantComparesGatherer { 441 const DataLayout &DL; 442 443 /// Value found for the switch comparison 444 Value *CompValue = nullptr; 445 446 /// Extra clause to be checked before the switch 447 Value *Extra = nullptr; 448 449 /// Set of integers to match in switch 450 SmallVector<ConstantInt *, 8> Vals; 451 452 /// Number of comparisons matched in the and/or chain 453 unsigned UsedICmps = 0; 454 455 /// Construct and compute the result for the comparison instruction Cond 456 ConstantComparesGatherer(Instruction *Cond, const DataLayout &DL) : DL(DL) { 457 gather(Cond); 458 } 459 460 ConstantComparesGatherer(const ConstantComparesGatherer &) = delete; 461 ConstantComparesGatherer & 462 operator=(const ConstantComparesGatherer &) = delete; 463 464 private: 465 /// Try to set the current value used for the comparison, it succeeds only if 466 /// it wasn't set before or if the new value is the same as the old one 467 bool setValueOnce(Value *NewVal) { 468 if (CompValue && CompValue != NewVal) 469 return false; 470 CompValue = NewVal; 471 return (CompValue != nullptr); 472 } 473 474 /// Try to match Instruction "I" as a comparison against a constant and 475 /// populates the array Vals with the set of values that match (or do not 476 /// match depending on isEQ). 477 /// Return false on failure. On success, the Value the comparison matched 478 /// against is placed in CompValue. 479 /// If CompValue is already set, the function is expected to fail if a match 480 /// is found but the value compared to is different. 481 bool matchInstruction(Instruction *I, bool isEQ) { 482 // If this is an icmp against a constant, handle this as one of the cases. 483 ICmpInst *ICI; 484 ConstantInt *C; 485 if (!((ICI = dyn_cast<ICmpInst>(I)) && 486 (C = GetConstantInt(I->getOperand(1), DL)))) { 487 return false; 488 } 489 490 Value *RHSVal; 491 const APInt *RHSC; 492 493 // Pattern match a special case 494 // (x & ~2^z) == y --> x == y || x == y|2^z 495 // This undoes a transformation done by instcombine to fuse 2 compares. 496 if (ICI->getPredicate() == (isEQ ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE)) { 497 // It's a little bit hard to see why the following transformations are 498 // correct. Here is a CVC3 program to verify them for 64-bit values: 499 500 /* 501 ONE : BITVECTOR(64) = BVZEROEXTEND(0bin1, 63); 502 x : BITVECTOR(64); 503 y : BITVECTOR(64); 504 z : BITVECTOR(64); 505 mask : BITVECTOR(64) = BVSHL(ONE, z); 506 QUERY( (y & ~mask = y) => 507 ((x & ~mask = y) <=> (x = y OR x = (y | mask))) 508 ); 509 QUERY( (y | mask = y) => 510 ((x | mask = y) <=> (x = y OR x = (y & ~mask))) 511 ); 512 */ 513 514 // Please note that each pattern must be a dual implication (<--> or 515 // iff). One directional implication can create spurious matches. If the 516 // implication is only one-way, an unsatisfiable condition on the left 517 // side can imply a satisfiable condition on the right side. Dual 518 // implication ensures that satisfiable conditions are transformed to 519 // other satisfiable conditions and unsatisfiable conditions are 520 // transformed to other unsatisfiable conditions. 521 522 // Here is a concrete example of a unsatisfiable condition on the left 523 // implying a satisfiable condition on the right: 524 // 525 // mask = (1 << z) 526 // (x & ~mask) == y --> (x == y || x == (y | mask)) 527 // 528 // Substituting y = 3, z = 0 yields: 529 // (x & -2) == 3 --> (x == 3 || x == 2) 530 531 // Pattern match a special case: 532 /* 533 QUERY( (y & ~mask = y) => 534 ((x & ~mask = y) <=> (x = y OR x = (y | mask))) 535 ); 536 */ 537 if (match(ICI->getOperand(0), 538 m_And(m_Value(RHSVal), m_APInt(RHSC)))) { 539 APInt Mask = ~*RHSC; 540 if (Mask.isPowerOf2() && (C->getValue() & ~Mask) == C->getValue()) { 541 // If we already have a value for the switch, it has to match! 542 if (!setValueOnce(RHSVal)) 543 return false; 544 545 Vals.push_back(C); 546 Vals.push_back( 547 ConstantInt::get(C->getContext(), 548 C->getValue() | Mask)); 549 UsedICmps++; 550 return true; 551 } 552 } 553 554 // Pattern match a special case: 555 /* 556 QUERY( (y | mask = y) => 557 ((x | mask = y) <=> (x = y OR x = (y & ~mask))) 558 ); 559 */ 560 if (match(ICI->getOperand(0), 561 m_Or(m_Value(RHSVal), m_APInt(RHSC)))) { 562 APInt Mask = *RHSC; 563 if (Mask.isPowerOf2() && (C->getValue() | Mask) == C->getValue()) { 564 // If we already have a value for the switch, it has to match! 565 if (!setValueOnce(RHSVal)) 566 return false; 567 568 Vals.push_back(C); 569 Vals.push_back(ConstantInt::get(C->getContext(), 570 C->getValue() & ~Mask)); 571 UsedICmps++; 572 return true; 573 } 574 } 575 576 // If we already have a value for the switch, it has to match! 577 if (!setValueOnce(ICI->getOperand(0))) 578 return false; 579 580 UsedICmps++; 581 Vals.push_back(C); 582 return ICI->getOperand(0); 583 } 584 585 // If we have "x ult 3", for example, then we can add 0,1,2 to the set. 586 ConstantRange Span = ConstantRange::makeAllowedICmpRegion( 587 ICI->getPredicate(), C->getValue()); 588 589 // Shift the range if the compare is fed by an add. This is the range 590 // compare idiom as emitted by instcombine. 591 Value *CandidateVal = I->getOperand(0); 592 if (match(I->getOperand(0), m_Add(m_Value(RHSVal), m_APInt(RHSC)))) { 593 Span = Span.subtract(*RHSC); 594 CandidateVal = RHSVal; 595 } 596 597 // If this is an and/!= check, then we are looking to build the set of 598 // value that *don't* pass the and chain. I.e. to turn "x ugt 2" into 599 // x != 0 && x != 1. 600 if (!isEQ) 601 Span = Span.inverse(); 602 603 // If there are a ton of values, we don't want to make a ginormous switch. 604 if (Span.isSizeLargerThan(8) || Span.isEmptySet()) { 605 return false; 606 } 607 608 // If we already have a value for the switch, it has to match! 609 if (!setValueOnce(CandidateVal)) 610 return false; 611 612 // Add all values from the range to the set 613 for (APInt Tmp = Span.getLower(); Tmp != Span.getUpper(); ++Tmp) 614 Vals.push_back(ConstantInt::get(I->getContext(), Tmp)); 615 616 UsedICmps++; 617 return true; 618 } 619 620 /// Given a potentially 'or'd or 'and'd together collection of icmp 621 /// eq/ne/lt/gt instructions that compare a value against a constant, extract 622 /// the value being compared, and stick the list constants into the Vals 623 /// vector. 624 /// One "Extra" case is allowed to differ from the other. 625 void gather(Value *V) { 626 Instruction *I = dyn_cast<Instruction>(V); 627 bool isEQ = (I->getOpcode() == Instruction::Or); 628 629 // Keep a stack (SmallVector for efficiency) for depth-first traversal 630 SmallVector<Value *, 8> DFT; 631 SmallPtrSet<Value *, 8> Visited; 632 633 // Initialize 634 Visited.insert(V); 635 DFT.push_back(V); 636 637 while (!DFT.empty()) { 638 V = DFT.pop_back_val(); 639 640 if (Instruction *I = dyn_cast<Instruction>(V)) { 641 // If it is a || (or && depending on isEQ), process the operands. 642 if (I->getOpcode() == (isEQ ? Instruction::Or : Instruction::And)) { 643 if (Visited.insert(I->getOperand(1)).second) 644 DFT.push_back(I->getOperand(1)); 645 if (Visited.insert(I->getOperand(0)).second) 646 DFT.push_back(I->getOperand(0)); 647 continue; 648 } 649 650 // Try to match the current instruction 651 if (matchInstruction(I, isEQ)) 652 // Match succeed, continue the loop 653 continue; 654 } 655 656 // One element of the sequence of || (or &&) could not be match as a 657 // comparison against the same value as the others. 658 // We allow only one "Extra" case to be checked before the switch 659 if (!Extra) { 660 Extra = V; 661 continue; 662 } 663 // Failed to parse a proper sequence, abort now 664 CompValue = nullptr; 665 break; 666 } 667 } 668 }; 669 670 } // end anonymous namespace 671 672 static void EraseTerminatorInstAndDCECond(TerminatorInst *TI) { 673 Instruction *Cond = nullptr; 674 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 675 Cond = dyn_cast<Instruction>(SI->getCondition()); 676 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 677 if (BI->isConditional()) 678 Cond = dyn_cast<Instruction>(BI->getCondition()); 679 } else if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(TI)) { 680 Cond = dyn_cast<Instruction>(IBI->getAddress()); 681 } 682 683 TI->eraseFromParent(); 684 if (Cond) 685 RecursivelyDeleteTriviallyDeadInstructions(Cond); 686 } 687 688 /// Return true if the specified terminator checks 689 /// to see if a value is equal to constant integer value. 690 Value *SimplifyCFGOpt::isValueEqualityComparison(TerminatorInst *TI) { 691 Value *CV = nullptr; 692 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 693 // Do not permit merging of large switch instructions into their 694 // predecessors unless there is only one predecessor. 695 if (SI->getNumSuccessors() * std::distance(pred_begin(SI->getParent()), 696 pred_end(SI->getParent())) <= 697 128) 698 CV = SI->getCondition(); 699 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI)) 700 if (BI->isConditional() && BI->getCondition()->hasOneUse()) 701 if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) { 702 if (ICI->isEquality() && GetConstantInt(ICI->getOperand(1), DL)) 703 CV = ICI->getOperand(0); 704 } 705 706 // Unwrap any lossless ptrtoint cast. 707 if (CV) { 708 if (PtrToIntInst *PTII = dyn_cast<PtrToIntInst>(CV)) { 709 Value *Ptr = PTII->getPointerOperand(); 710 if (PTII->getType() == DL.getIntPtrType(Ptr->getType())) 711 CV = Ptr; 712 } 713 } 714 return CV; 715 } 716 717 /// Given a value comparison instruction, 718 /// decode all of the 'cases' that it represents and return the 'default' block. 719 BasicBlock *SimplifyCFGOpt::GetValueEqualityComparisonCases( 720 TerminatorInst *TI, std::vector<ValueEqualityComparisonCase> &Cases) { 721 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 722 Cases.reserve(SI->getNumCases()); 723 for (auto Case : SI->cases()) 724 Cases.push_back(ValueEqualityComparisonCase(Case.getCaseValue(), 725 Case.getCaseSuccessor())); 726 return SI->getDefaultDest(); 727 } 728 729 BranchInst *BI = cast<BranchInst>(TI); 730 ICmpInst *ICI = cast<ICmpInst>(BI->getCondition()); 731 BasicBlock *Succ = BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_NE); 732 Cases.push_back(ValueEqualityComparisonCase( 733 GetConstantInt(ICI->getOperand(1), DL), Succ)); 734 return BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_EQ); 735 } 736 737 /// Given a vector of bb/value pairs, remove any entries 738 /// in the list that match the specified block. 739 static void 740 EliminateBlockCases(BasicBlock *BB, 741 std::vector<ValueEqualityComparisonCase> &Cases) { 742 Cases.erase(std::remove(Cases.begin(), Cases.end(), BB), Cases.end()); 743 } 744 745 /// Return true if there are any keys in C1 that exist in C2 as well. 746 static bool ValuesOverlap(std::vector<ValueEqualityComparisonCase> &C1, 747 std::vector<ValueEqualityComparisonCase> &C2) { 748 std::vector<ValueEqualityComparisonCase> *V1 = &C1, *V2 = &C2; 749 750 // Make V1 be smaller than V2. 751 if (V1->size() > V2->size()) 752 std::swap(V1, V2); 753 754 if (V1->empty()) 755 return false; 756 if (V1->size() == 1) { 757 // Just scan V2. 758 ConstantInt *TheVal = (*V1)[0].Value; 759 for (unsigned i = 0, e = V2->size(); i != e; ++i) 760 if (TheVal == (*V2)[i].Value) 761 return true; 762 } 763 764 // Otherwise, just sort both lists and compare element by element. 765 array_pod_sort(V1->begin(), V1->end()); 766 array_pod_sort(V2->begin(), V2->end()); 767 unsigned i1 = 0, i2 = 0, e1 = V1->size(), e2 = V2->size(); 768 while (i1 != e1 && i2 != e2) { 769 if ((*V1)[i1].Value == (*V2)[i2].Value) 770 return true; 771 if ((*V1)[i1].Value < (*V2)[i2].Value) 772 ++i1; 773 else 774 ++i2; 775 } 776 return false; 777 } 778 779 // Set branch weights on SwitchInst. This sets the metadata if there is at 780 // least one non-zero weight. 781 static void setBranchWeights(SwitchInst *SI, ArrayRef<uint32_t> Weights) { 782 // Check that there is at least one non-zero weight. Otherwise, pass 783 // nullptr to setMetadata which will erase the existing metadata. 784 MDNode *N = nullptr; 785 if (llvm::any_of(Weights, [](uint32_t W) { return W != 0; })) 786 N = MDBuilder(SI->getParent()->getContext()).createBranchWeights(Weights); 787 SI->setMetadata(LLVMContext::MD_prof, N); 788 } 789 790 // Similar to the above, but for branch and select instructions that take 791 // exactly 2 weights. 792 static void setBranchWeights(Instruction *I, uint32_t TrueWeight, 793 uint32_t FalseWeight) { 794 assert(isa<BranchInst>(I) || isa<SelectInst>(I)); 795 // Check that there is at least one non-zero weight. Otherwise, pass 796 // nullptr to setMetadata which will erase the existing metadata. 797 MDNode *N = nullptr; 798 if (TrueWeight || FalseWeight) 799 N = MDBuilder(I->getParent()->getContext()) 800 .createBranchWeights(TrueWeight, FalseWeight); 801 I->setMetadata(LLVMContext::MD_prof, N); 802 } 803 804 /// If TI is known to be a terminator instruction and its block is known to 805 /// only have a single predecessor block, check to see if that predecessor is 806 /// also a value comparison with the same value, and if that comparison 807 /// determines the outcome of this comparison. If so, simplify TI. This does a 808 /// very limited form of jump threading. 809 bool SimplifyCFGOpt::SimplifyEqualityComparisonWithOnlyPredecessor( 810 TerminatorInst *TI, BasicBlock *Pred, IRBuilder<> &Builder) { 811 Value *PredVal = isValueEqualityComparison(Pred->getTerminator()); 812 if (!PredVal) 813 return false; // Not a value comparison in predecessor. 814 815 Value *ThisVal = isValueEqualityComparison(TI); 816 assert(ThisVal && "This isn't a value comparison!!"); 817 if (ThisVal != PredVal) 818 return false; // Different predicates. 819 820 // TODO: Preserve branch weight metadata, similarly to how 821 // FoldValueComparisonIntoPredecessors preserves it. 822 823 // Find out information about when control will move from Pred to TI's block. 824 std::vector<ValueEqualityComparisonCase> PredCases; 825 BasicBlock *PredDef = 826 GetValueEqualityComparisonCases(Pred->getTerminator(), PredCases); 827 EliminateBlockCases(PredDef, PredCases); // Remove default from cases. 828 829 // Find information about how control leaves this block. 830 std::vector<ValueEqualityComparisonCase> ThisCases; 831 BasicBlock *ThisDef = GetValueEqualityComparisonCases(TI, ThisCases); 832 EliminateBlockCases(ThisDef, ThisCases); // Remove default from cases. 833 834 // If TI's block is the default block from Pred's comparison, potentially 835 // simplify TI based on this knowledge. 836 if (PredDef == TI->getParent()) { 837 // If we are here, we know that the value is none of those cases listed in 838 // PredCases. If there are any cases in ThisCases that are in PredCases, we 839 // can simplify TI. 840 if (!ValuesOverlap(PredCases, ThisCases)) 841 return false; 842 843 if (isa<BranchInst>(TI)) { 844 // Okay, one of the successors of this condbr is dead. Convert it to a 845 // uncond br. 846 assert(ThisCases.size() == 1 && "Branch can only have one case!"); 847 // Insert the new branch. 848 Instruction *NI = Builder.CreateBr(ThisDef); 849 (void)NI; 850 851 // Remove PHI node entries for the dead edge. 852 ThisCases[0].Dest->removePredecessor(TI->getParent()); 853 854 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 855 << "Through successor TI: " << *TI << "Leaving: " << *NI 856 << "\n"); 857 858 EraseTerminatorInstAndDCECond(TI); 859 return true; 860 } 861 862 SwitchInst *SI = cast<SwitchInst>(TI); 863 // Okay, TI has cases that are statically dead, prune them away. 864 SmallPtrSet<Constant *, 16> DeadCases; 865 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 866 DeadCases.insert(PredCases[i].Value); 867 868 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 869 << "Through successor TI: " << *TI); 870 871 // Collect branch weights into a vector. 872 SmallVector<uint32_t, 8> Weights; 873 MDNode *MD = SI->getMetadata(LLVMContext::MD_prof); 874 bool HasWeight = MD && (MD->getNumOperands() == 2 + SI->getNumCases()); 875 if (HasWeight) 876 for (unsigned MD_i = 1, MD_e = MD->getNumOperands(); MD_i < MD_e; 877 ++MD_i) { 878 ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(MD_i)); 879 Weights.push_back(CI->getValue().getZExtValue()); 880 } 881 for (SwitchInst::CaseIt i = SI->case_end(), e = SI->case_begin(); i != e;) { 882 --i; 883 if (DeadCases.count(i->getCaseValue())) { 884 if (HasWeight) { 885 std::swap(Weights[i->getCaseIndex() + 1], Weights.back()); 886 Weights.pop_back(); 887 } 888 i->getCaseSuccessor()->removePredecessor(TI->getParent()); 889 SI->removeCase(i); 890 } 891 } 892 if (HasWeight && Weights.size() >= 2) 893 setBranchWeights(SI, Weights); 894 895 DEBUG(dbgs() << "Leaving: " << *TI << "\n"); 896 return true; 897 } 898 899 // Otherwise, TI's block must correspond to some matched value. Find out 900 // which value (or set of values) this is. 901 ConstantInt *TIV = nullptr; 902 BasicBlock *TIBB = TI->getParent(); 903 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 904 if (PredCases[i].Dest == TIBB) { 905 if (TIV) 906 return false; // Cannot handle multiple values coming to this block. 907 TIV = PredCases[i].Value; 908 } 909 assert(TIV && "No edge from pred to succ?"); 910 911 // Okay, we found the one constant that our value can be if we get into TI's 912 // BB. Find out which successor will unconditionally be branched to. 913 BasicBlock *TheRealDest = nullptr; 914 for (unsigned i = 0, e = ThisCases.size(); i != e; ++i) 915 if (ThisCases[i].Value == TIV) { 916 TheRealDest = ThisCases[i].Dest; 917 break; 918 } 919 920 // If not handled by any explicit cases, it is handled by the default case. 921 if (!TheRealDest) 922 TheRealDest = ThisDef; 923 924 // Remove PHI node entries for dead edges. 925 BasicBlock *CheckEdge = TheRealDest; 926 for (BasicBlock *Succ : successors(TIBB)) 927 if (Succ != CheckEdge) 928 Succ->removePredecessor(TIBB); 929 else 930 CheckEdge = nullptr; 931 932 // Insert the new branch. 933 Instruction *NI = Builder.CreateBr(TheRealDest); 934 (void)NI; 935 936 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 937 << "Through successor TI: " << *TI << "Leaving: " << *NI 938 << "\n"); 939 940 EraseTerminatorInstAndDCECond(TI); 941 return true; 942 } 943 944 namespace { 945 946 /// This class implements a stable ordering of constant 947 /// integers that does not depend on their address. This is important for 948 /// applications that sort ConstantInt's to ensure uniqueness. 949 struct ConstantIntOrdering { 950 bool operator()(const ConstantInt *LHS, const ConstantInt *RHS) const { 951 return LHS->getValue().ult(RHS->getValue()); 952 } 953 }; 954 955 } // end anonymous namespace 956 957 static int ConstantIntSortPredicate(ConstantInt *const *P1, 958 ConstantInt *const *P2) { 959 const ConstantInt *LHS = *P1; 960 const ConstantInt *RHS = *P2; 961 if (LHS == RHS) 962 return 0; 963 return LHS->getValue().ult(RHS->getValue()) ? 1 : -1; 964 } 965 966 static inline bool HasBranchWeights(const Instruction *I) { 967 MDNode *ProfMD = I->getMetadata(LLVMContext::MD_prof); 968 if (ProfMD && ProfMD->getOperand(0)) 969 if (MDString *MDS = dyn_cast<MDString>(ProfMD->getOperand(0))) 970 return MDS->getString().equals("branch_weights"); 971 972 return false; 973 } 974 975 /// Get Weights of a given TerminatorInst, the default weight is at the front 976 /// of the vector. If TI is a conditional eq, we need to swap the branch-weight 977 /// metadata. 978 static void GetBranchWeights(TerminatorInst *TI, 979 SmallVectorImpl<uint64_t> &Weights) { 980 MDNode *MD = TI->getMetadata(LLVMContext::MD_prof); 981 assert(MD); 982 for (unsigned i = 1, e = MD->getNumOperands(); i < e; ++i) { 983 ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(i)); 984 Weights.push_back(CI->getValue().getZExtValue()); 985 } 986 987 // If TI is a conditional eq, the default case is the false case, 988 // and the corresponding branch-weight data is at index 2. We swap the 989 // default weight to be the first entry. 990 if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 991 assert(Weights.size() == 2); 992 ICmpInst *ICI = cast<ICmpInst>(BI->getCondition()); 993 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 994 std::swap(Weights.front(), Weights.back()); 995 } 996 } 997 998 /// Keep halving the weights until all can fit in uint32_t. 999 static void FitWeights(MutableArrayRef<uint64_t> Weights) { 1000 uint64_t Max = *std::max_element(Weights.begin(), Weights.end()); 1001 if (Max > UINT_MAX) { 1002 unsigned Offset = 32 - countLeadingZeros(Max); 1003 for (uint64_t &I : Weights) 1004 I >>= Offset; 1005 } 1006 } 1007 1008 /// The specified terminator is a value equality comparison instruction 1009 /// (either a switch or a branch on "X == c"). 1010 /// See if any of the predecessors of the terminator block are value comparisons 1011 /// on the same value. If so, and if safe to do so, fold them together. 1012 bool SimplifyCFGOpt::FoldValueComparisonIntoPredecessors(TerminatorInst *TI, 1013 IRBuilder<> &Builder) { 1014 BasicBlock *BB = TI->getParent(); 1015 Value *CV = isValueEqualityComparison(TI); // CondVal 1016 assert(CV && "Not a comparison?"); 1017 bool Changed = false; 1018 1019 SmallVector<BasicBlock *, 16> Preds(pred_begin(BB), pred_end(BB)); 1020 while (!Preds.empty()) { 1021 BasicBlock *Pred = Preds.pop_back_val(); 1022 1023 // See if the predecessor is a comparison with the same value. 1024 TerminatorInst *PTI = Pred->getTerminator(); 1025 Value *PCV = isValueEqualityComparison(PTI); // PredCondVal 1026 1027 if (PCV == CV && TI != PTI) { 1028 SmallSetVector<BasicBlock*, 4> FailBlocks; 1029 if (!SafeToMergeTerminators(TI, PTI, &FailBlocks)) { 1030 for (auto *Succ : FailBlocks) { 1031 if (!SplitBlockPredecessors(Succ, TI->getParent(), ".fold.split")) 1032 return false; 1033 } 1034 } 1035 1036 // Figure out which 'cases' to copy from SI to PSI. 1037 std::vector<ValueEqualityComparisonCase> BBCases; 1038 BasicBlock *BBDefault = GetValueEqualityComparisonCases(TI, BBCases); 1039 1040 std::vector<ValueEqualityComparisonCase> PredCases; 1041 BasicBlock *PredDefault = GetValueEqualityComparisonCases(PTI, PredCases); 1042 1043 // Based on whether the default edge from PTI goes to BB or not, fill in 1044 // PredCases and PredDefault with the new switch cases we would like to 1045 // build. 1046 SmallVector<BasicBlock *, 8> NewSuccessors; 1047 1048 // Update the branch weight metadata along the way 1049 SmallVector<uint64_t, 8> Weights; 1050 bool PredHasWeights = HasBranchWeights(PTI); 1051 bool SuccHasWeights = HasBranchWeights(TI); 1052 1053 if (PredHasWeights) { 1054 GetBranchWeights(PTI, Weights); 1055 // branch-weight metadata is inconsistent here. 1056 if (Weights.size() != 1 + PredCases.size()) 1057 PredHasWeights = SuccHasWeights = false; 1058 } else if (SuccHasWeights) 1059 // If there are no predecessor weights but there are successor weights, 1060 // populate Weights with 1, which will later be scaled to the sum of 1061 // successor's weights 1062 Weights.assign(1 + PredCases.size(), 1); 1063 1064 SmallVector<uint64_t, 8> SuccWeights; 1065 if (SuccHasWeights) { 1066 GetBranchWeights(TI, SuccWeights); 1067 // branch-weight metadata is inconsistent here. 1068 if (SuccWeights.size() != 1 + BBCases.size()) 1069 PredHasWeights = SuccHasWeights = false; 1070 } else if (PredHasWeights) 1071 SuccWeights.assign(1 + BBCases.size(), 1); 1072 1073 if (PredDefault == BB) { 1074 // If this is the default destination from PTI, only the edges in TI 1075 // that don't occur in PTI, or that branch to BB will be activated. 1076 std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; 1077 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 1078 if (PredCases[i].Dest != BB) 1079 PTIHandled.insert(PredCases[i].Value); 1080 else { 1081 // The default destination is BB, we don't need explicit targets. 1082 std::swap(PredCases[i], PredCases.back()); 1083 1084 if (PredHasWeights || SuccHasWeights) { 1085 // Increase weight for the default case. 1086 Weights[0] += Weights[i + 1]; 1087 std::swap(Weights[i + 1], Weights.back()); 1088 Weights.pop_back(); 1089 } 1090 1091 PredCases.pop_back(); 1092 --i; 1093 --e; 1094 } 1095 1096 // Reconstruct the new switch statement we will be building. 1097 if (PredDefault != BBDefault) { 1098 PredDefault->removePredecessor(Pred); 1099 PredDefault = BBDefault; 1100 NewSuccessors.push_back(BBDefault); 1101 } 1102 1103 unsigned CasesFromPred = Weights.size(); 1104 uint64_t ValidTotalSuccWeight = 0; 1105 for (unsigned i = 0, e = BBCases.size(); i != e; ++i) 1106 if (!PTIHandled.count(BBCases[i].Value) && 1107 BBCases[i].Dest != BBDefault) { 1108 PredCases.push_back(BBCases[i]); 1109 NewSuccessors.push_back(BBCases[i].Dest); 1110 if (SuccHasWeights || PredHasWeights) { 1111 // The default weight is at index 0, so weight for the ith case 1112 // should be at index i+1. Scale the cases from successor by 1113 // PredDefaultWeight (Weights[0]). 1114 Weights.push_back(Weights[0] * SuccWeights[i + 1]); 1115 ValidTotalSuccWeight += SuccWeights[i + 1]; 1116 } 1117 } 1118 1119 if (SuccHasWeights || PredHasWeights) { 1120 ValidTotalSuccWeight += SuccWeights[0]; 1121 // Scale the cases from predecessor by ValidTotalSuccWeight. 1122 for (unsigned i = 1; i < CasesFromPred; ++i) 1123 Weights[i] *= ValidTotalSuccWeight; 1124 // Scale the default weight by SuccDefaultWeight (SuccWeights[0]). 1125 Weights[0] *= SuccWeights[0]; 1126 } 1127 } else { 1128 // If this is not the default destination from PSI, only the edges 1129 // in SI that occur in PSI with a destination of BB will be 1130 // activated. 1131 std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; 1132 std::map<ConstantInt *, uint64_t> WeightsForHandled; 1133 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 1134 if (PredCases[i].Dest == BB) { 1135 PTIHandled.insert(PredCases[i].Value); 1136 1137 if (PredHasWeights || SuccHasWeights) { 1138 WeightsForHandled[PredCases[i].Value] = Weights[i + 1]; 1139 std::swap(Weights[i + 1], Weights.back()); 1140 Weights.pop_back(); 1141 } 1142 1143 std::swap(PredCases[i], PredCases.back()); 1144 PredCases.pop_back(); 1145 --i; 1146 --e; 1147 } 1148 1149 // Okay, now we know which constants were sent to BB from the 1150 // predecessor. Figure out where they will all go now. 1151 for (unsigned i = 0, e = BBCases.size(); i != e; ++i) 1152 if (PTIHandled.count(BBCases[i].Value)) { 1153 // If this is one we are capable of getting... 1154 if (PredHasWeights || SuccHasWeights) 1155 Weights.push_back(WeightsForHandled[BBCases[i].Value]); 1156 PredCases.push_back(BBCases[i]); 1157 NewSuccessors.push_back(BBCases[i].Dest); 1158 PTIHandled.erase( 1159 BBCases[i].Value); // This constant is taken care of 1160 } 1161 1162 // If there are any constants vectored to BB that TI doesn't handle, 1163 // they must go to the default destination of TI. 1164 for (ConstantInt *I : PTIHandled) { 1165 if (PredHasWeights || SuccHasWeights) 1166 Weights.push_back(WeightsForHandled[I]); 1167 PredCases.push_back(ValueEqualityComparisonCase(I, BBDefault)); 1168 NewSuccessors.push_back(BBDefault); 1169 } 1170 } 1171 1172 // Okay, at this point, we know which new successor Pred will get. Make 1173 // sure we update the number of entries in the PHI nodes for these 1174 // successors. 1175 for (BasicBlock *NewSuccessor : NewSuccessors) 1176 AddPredecessorToBlock(NewSuccessor, Pred, BB); 1177 1178 Builder.SetInsertPoint(PTI); 1179 // Convert pointer to int before we switch. 1180 if (CV->getType()->isPointerTy()) { 1181 CV = Builder.CreatePtrToInt(CV, DL.getIntPtrType(CV->getType()), 1182 "magicptr"); 1183 } 1184 1185 // Now that the successors are updated, create the new Switch instruction. 1186 SwitchInst *NewSI = 1187 Builder.CreateSwitch(CV, PredDefault, PredCases.size()); 1188 NewSI->setDebugLoc(PTI->getDebugLoc()); 1189 for (ValueEqualityComparisonCase &V : PredCases) 1190 NewSI->addCase(V.Value, V.Dest); 1191 1192 if (PredHasWeights || SuccHasWeights) { 1193 // Halve the weights if any of them cannot fit in an uint32_t 1194 FitWeights(Weights); 1195 1196 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 1197 1198 setBranchWeights(NewSI, MDWeights); 1199 } 1200 1201 EraseTerminatorInstAndDCECond(PTI); 1202 1203 // Okay, last check. If BB is still a successor of PSI, then we must 1204 // have an infinite loop case. If so, add an infinitely looping block 1205 // to handle the case to preserve the behavior of the code. 1206 BasicBlock *InfLoopBlock = nullptr; 1207 for (unsigned i = 0, e = NewSI->getNumSuccessors(); i != e; ++i) 1208 if (NewSI->getSuccessor(i) == BB) { 1209 if (!InfLoopBlock) { 1210 // Insert it at the end of the function, because it's either code, 1211 // or it won't matter if it's hot. :) 1212 InfLoopBlock = BasicBlock::Create(BB->getContext(), "infloop", 1213 BB->getParent()); 1214 BranchInst::Create(InfLoopBlock, InfLoopBlock); 1215 } 1216 NewSI->setSuccessor(i, InfLoopBlock); 1217 } 1218 1219 Changed = true; 1220 } 1221 } 1222 return Changed; 1223 } 1224 1225 // If we would need to insert a select that uses the value of this invoke 1226 // (comments in HoistThenElseCodeToIf explain why we would need to do this), we 1227 // can't hoist the invoke, as there is nowhere to put the select in this case. 1228 static bool isSafeToHoistInvoke(BasicBlock *BB1, BasicBlock *BB2, 1229 Instruction *I1, Instruction *I2) { 1230 for (BasicBlock *Succ : successors(BB1)) { 1231 PHINode *PN; 1232 for (BasicBlock::iterator BBI = Succ->begin(); 1233 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1234 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1235 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1236 if (BB1V != BB2V && (BB1V == I1 || BB2V == I2)) { 1237 return false; 1238 } 1239 } 1240 } 1241 return true; 1242 } 1243 1244 static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I); 1245 1246 /// Given a conditional branch that goes to BB1 and BB2, hoist any common code 1247 /// in the two blocks up into the branch block. The caller of this function 1248 /// guarantees that BI's block dominates BB1 and BB2. 1249 static bool HoistThenElseCodeToIf(BranchInst *BI, 1250 const TargetTransformInfo &TTI) { 1251 // This does very trivial matching, with limited scanning, to find identical 1252 // instructions in the two blocks. In particular, we don't want to get into 1253 // O(M*N) situations here where M and N are the sizes of BB1 and BB2. As 1254 // such, we currently just scan for obviously identical instructions in an 1255 // identical order. 1256 BasicBlock *BB1 = BI->getSuccessor(0); // The true destination. 1257 BasicBlock *BB2 = BI->getSuccessor(1); // The false destination 1258 1259 BasicBlock::iterator BB1_Itr = BB1->begin(); 1260 BasicBlock::iterator BB2_Itr = BB2->begin(); 1261 1262 Instruction *I1 = &*BB1_Itr++, *I2 = &*BB2_Itr++; 1263 // Skip debug info if it is not identical. 1264 DbgInfoIntrinsic *DBI1 = dyn_cast<DbgInfoIntrinsic>(I1); 1265 DbgInfoIntrinsic *DBI2 = dyn_cast<DbgInfoIntrinsic>(I2); 1266 if (!DBI1 || !DBI2 || !DBI1->isIdenticalToWhenDefined(DBI2)) { 1267 while (isa<DbgInfoIntrinsic>(I1)) 1268 I1 = &*BB1_Itr++; 1269 while (isa<DbgInfoIntrinsic>(I2)) 1270 I2 = &*BB2_Itr++; 1271 } 1272 if (isa<PHINode>(I1) || !I1->isIdenticalToWhenDefined(I2) || 1273 (isa<InvokeInst>(I1) && !isSafeToHoistInvoke(BB1, BB2, I1, I2))) 1274 return false; 1275 1276 BasicBlock *BIParent = BI->getParent(); 1277 1278 bool Changed = false; 1279 do { 1280 // If we are hoisting the terminator instruction, don't move one (making a 1281 // broken BB), instead clone it, and remove BI. 1282 if (isa<TerminatorInst>(I1)) 1283 goto HoistTerminator; 1284 1285 if (!TTI.isProfitableToHoist(I1) || !TTI.isProfitableToHoist(I2)) 1286 return Changed; 1287 1288 // For a normal instruction, we just move one to right before the branch, 1289 // then replace all uses of the other with the first. Finally, we remove 1290 // the now redundant second instruction. 1291 BIParent->getInstList().splice(BI->getIterator(), BB1->getInstList(), I1); 1292 if (!I2->use_empty()) 1293 I2->replaceAllUsesWith(I1); 1294 I1->andIRFlags(I2); 1295 unsigned KnownIDs[] = {LLVMContext::MD_tbaa, 1296 LLVMContext::MD_range, 1297 LLVMContext::MD_fpmath, 1298 LLVMContext::MD_invariant_load, 1299 LLVMContext::MD_nonnull, 1300 LLVMContext::MD_invariant_group, 1301 LLVMContext::MD_align, 1302 LLVMContext::MD_dereferenceable, 1303 LLVMContext::MD_dereferenceable_or_null, 1304 LLVMContext::MD_mem_parallel_loop_access}; 1305 combineMetadata(I1, I2, KnownIDs); 1306 1307 // I1 and I2 are being combined into a single instruction. Its debug 1308 // location is the merged locations of the original instructions. 1309 I1->applyMergedLocation(I1->getDebugLoc(), I2->getDebugLoc()); 1310 1311 I2->eraseFromParent(); 1312 Changed = true; 1313 1314 I1 = &*BB1_Itr++; 1315 I2 = &*BB2_Itr++; 1316 // Skip debug info if it is not identical. 1317 DbgInfoIntrinsic *DBI1 = dyn_cast<DbgInfoIntrinsic>(I1); 1318 DbgInfoIntrinsic *DBI2 = dyn_cast<DbgInfoIntrinsic>(I2); 1319 if (!DBI1 || !DBI2 || !DBI1->isIdenticalToWhenDefined(DBI2)) { 1320 while (isa<DbgInfoIntrinsic>(I1)) 1321 I1 = &*BB1_Itr++; 1322 while (isa<DbgInfoIntrinsic>(I2)) 1323 I2 = &*BB2_Itr++; 1324 } 1325 } while (I1->isIdenticalToWhenDefined(I2)); 1326 1327 return true; 1328 1329 HoistTerminator: 1330 // It may not be possible to hoist an invoke. 1331 if (isa<InvokeInst>(I1) && !isSafeToHoistInvoke(BB1, BB2, I1, I2)) 1332 return Changed; 1333 1334 for (BasicBlock *Succ : successors(BB1)) { 1335 PHINode *PN; 1336 for (BasicBlock::iterator BBI = Succ->begin(); 1337 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1338 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1339 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1340 if (BB1V == BB2V) 1341 continue; 1342 1343 // Check for passingValueIsAlwaysUndefined here because we would rather 1344 // eliminate undefined control flow then converting it to a select. 1345 if (passingValueIsAlwaysUndefined(BB1V, PN) || 1346 passingValueIsAlwaysUndefined(BB2V, PN)) 1347 return Changed; 1348 1349 if (isa<ConstantExpr>(BB1V) && !isSafeToSpeculativelyExecute(BB1V)) 1350 return Changed; 1351 if (isa<ConstantExpr>(BB2V) && !isSafeToSpeculativelyExecute(BB2V)) 1352 return Changed; 1353 } 1354 } 1355 1356 // Okay, it is safe to hoist the terminator. 1357 Instruction *NT = I1->clone(); 1358 BIParent->getInstList().insert(BI->getIterator(), NT); 1359 if (!NT->getType()->isVoidTy()) { 1360 I1->replaceAllUsesWith(NT); 1361 I2->replaceAllUsesWith(NT); 1362 NT->takeName(I1); 1363 } 1364 1365 IRBuilder<NoFolder> Builder(NT); 1366 // Hoisting one of the terminators from our successor is a great thing. 1367 // Unfortunately, the successors of the if/else blocks may have PHI nodes in 1368 // them. If they do, all PHI entries for BB1/BB2 must agree for all PHI 1369 // nodes, so we insert select instruction to compute the final result. 1370 std::map<std::pair<Value *, Value *>, SelectInst *> InsertedSelects; 1371 for (BasicBlock *Succ : successors(BB1)) { 1372 PHINode *PN; 1373 for (BasicBlock::iterator BBI = Succ->begin(); 1374 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1375 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1376 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1377 if (BB1V == BB2V) 1378 continue; 1379 1380 // These values do not agree. Insert a select instruction before NT 1381 // that determines the right value. 1382 SelectInst *&SI = InsertedSelects[std::make_pair(BB1V, BB2V)]; 1383 if (!SI) 1384 SI = cast<SelectInst>( 1385 Builder.CreateSelect(BI->getCondition(), BB1V, BB2V, 1386 BB1V->getName() + "." + BB2V->getName(), BI)); 1387 1388 // Make the PHI node use the select for all incoming values for BB1/BB2 1389 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) 1390 if (PN->getIncomingBlock(i) == BB1 || PN->getIncomingBlock(i) == BB2) 1391 PN->setIncomingValue(i, SI); 1392 } 1393 } 1394 1395 // Update any PHI nodes in our new successors. 1396 for (BasicBlock *Succ : successors(BB1)) 1397 AddPredecessorToBlock(Succ, BIParent, BB1); 1398 1399 EraseTerminatorInstAndDCECond(BI); 1400 return true; 1401 } 1402 1403 // All instructions in Insts belong to different blocks that all unconditionally 1404 // branch to a common successor. Analyze each instruction and return true if it 1405 // would be possible to sink them into their successor, creating one common 1406 // instruction instead. For every value that would be required to be provided by 1407 // PHI node (because an operand varies in each input block), add to PHIOperands. 1408 static bool canSinkInstructions( 1409 ArrayRef<Instruction *> Insts, 1410 DenseMap<Instruction *, SmallVector<Value *, 4>> &PHIOperands) { 1411 // Prune out obviously bad instructions to move. Any non-store instruction 1412 // must have exactly one use, and we check later that use is by a single, 1413 // common PHI instruction in the successor. 1414 for (auto *I : Insts) { 1415 // These instructions may change or break semantics if moved. 1416 if (isa<PHINode>(I) || I->isEHPad() || isa<AllocaInst>(I) || 1417 I->getType()->isTokenTy()) 1418 return false; 1419 1420 // Conservatively return false if I is an inline-asm instruction. Sinking 1421 // and merging inline-asm instructions can potentially create arguments 1422 // that cannot satisfy the inline-asm constraints. 1423 if (const auto *C = dyn_cast<CallInst>(I)) 1424 if (C->isInlineAsm()) 1425 return false; 1426 1427 // Everything must have only one use too, apart from stores which 1428 // have no uses. 1429 if (!isa<StoreInst>(I) && !I->hasOneUse()) 1430 return false; 1431 } 1432 1433 const Instruction *I0 = Insts.front(); 1434 for (auto *I : Insts) 1435 if (!I->isSameOperationAs(I0)) 1436 return false; 1437 1438 // All instructions in Insts are known to be the same opcode. If they aren't 1439 // stores, check the only user of each is a PHI or in the same block as the 1440 // instruction, because if a user is in the same block as an instruction 1441 // we're contemplating sinking, it must already be determined to be sinkable. 1442 if (!isa<StoreInst>(I0)) { 1443 auto *PNUse = dyn_cast<PHINode>(*I0->user_begin()); 1444 auto *Succ = I0->getParent()->getTerminator()->getSuccessor(0); 1445 if (!all_of(Insts, [&PNUse,&Succ](const Instruction *I) -> bool { 1446 auto *U = cast<Instruction>(*I->user_begin()); 1447 return (PNUse && 1448 PNUse->getParent() == Succ && 1449 PNUse->getIncomingValueForBlock(I->getParent()) == I) || 1450 U->getParent() == I->getParent(); 1451 })) 1452 return false; 1453 } 1454 1455 // Because SROA can't handle speculating stores of selects, try not 1456 // to sink loads or stores of allocas when we'd have to create a PHI for 1457 // the address operand. Also, because it is likely that loads or stores 1458 // of allocas will disappear when Mem2Reg/SROA is run, don't sink them. 1459 // This can cause code churn which can have unintended consequences down 1460 // the line - see https://llvm.org/bugs/show_bug.cgi?id=30244. 1461 // FIXME: This is a workaround for a deficiency in SROA - see 1462 // https://llvm.org/bugs/show_bug.cgi?id=30188 1463 if (isa<StoreInst>(I0) && any_of(Insts, [](const Instruction *I) { 1464 return isa<AllocaInst>(I->getOperand(1)); 1465 })) 1466 return false; 1467 if (isa<LoadInst>(I0) && any_of(Insts, [](const Instruction *I) { 1468 return isa<AllocaInst>(I->getOperand(0)); 1469 })) 1470 return false; 1471 1472 for (unsigned OI = 0, OE = I0->getNumOperands(); OI != OE; ++OI) { 1473 if (I0->getOperand(OI)->getType()->isTokenTy()) 1474 // Don't touch any operand of token type. 1475 return false; 1476 1477 auto SameAsI0 = [&I0, OI](const Instruction *I) { 1478 assert(I->getNumOperands() == I0->getNumOperands()); 1479 return I->getOperand(OI) == I0->getOperand(OI); 1480 }; 1481 if (!all_of(Insts, SameAsI0)) { 1482 if (!canReplaceOperandWithVariable(I0, OI)) 1483 // We can't create a PHI from this GEP. 1484 return false; 1485 // Don't create indirect calls! The called value is the final operand. 1486 if ((isa<CallInst>(I0) || isa<InvokeInst>(I0)) && OI == OE - 1) { 1487 // FIXME: if the call was *already* indirect, we should do this. 1488 return false; 1489 } 1490 for (auto *I : Insts) 1491 PHIOperands[I].push_back(I->getOperand(OI)); 1492 } 1493 } 1494 return true; 1495 } 1496 1497 // Assuming canSinkLastInstruction(Blocks) has returned true, sink the last 1498 // instruction of every block in Blocks to their common successor, commoning 1499 // into one instruction. 1500 static bool sinkLastInstruction(ArrayRef<BasicBlock*> Blocks) { 1501 auto *BBEnd = Blocks[0]->getTerminator()->getSuccessor(0); 1502 1503 // canSinkLastInstruction returning true guarantees that every block has at 1504 // least one non-terminator instruction. 1505 SmallVector<Instruction*,4> Insts; 1506 for (auto *BB : Blocks) { 1507 Instruction *I = BB->getTerminator(); 1508 do { 1509 I = I->getPrevNode(); 1510 } while (isa<DbgInfoIntrinsic>(I) && I != &BB->front()); 1511 if (!isa<DbgInfoIntrinsic>(I)) 1512 Insts.push_back(I); 1513 } 1514 1515 // The only checking we need to do now is that all users of all instructions 1516 // are the same PHI node. canSinkLastInstruction should have checked this but 1517 // it is slightly over-aggressive - it gets confused by commutative instructions 1518 // so double-check it here. 1519 Instruction *I0 = Insts.front(); 1520 if (!isa<StoreInst>(I0)) { 1521 auto *PNUse = dyn_cast<PHINode>(*I0->user_begin()); 1522 if (!all_of(Insts, [&PNUse](const Instruction *I) -> bool { 1523 auto *U = cast<Instruction>(*I->user_begin()); 1524 return U == PNUse; 1525 })) 1526 return false; 1527 } 1528 1529 // We don't need to do any more checking here; canSinkLastInstruction should 1530 // have done it all for us. 1531 SmallVector<Value*, 4> NewOperands; 1532 for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) { 1533 // This check is different to that in canSinkLastInstruction. There, we 1534 // cared about the global view once simplifycfg (and instcombine) have 1535 // completed - it takes into account PHIs that become trivially 1536 // simplifiable. However here we need a more local view; if an operand 1537 // differs we create a PHI and rely on instcombine to clean up the very 1538 // small mess we may make. 1539 bool NeedPHI = any_of(Insts, [&I0, O](const Instruction *I) { 1540 return I->getOperand(O) != I0->getOperand(O); 1541 }); 1542 if (!NeedPHI) { 1543 NewOperands.push_back(I0->getOperand(O)); 1544 continue; 1545 } 1546 1547 // Create a new PHI in the successor block and populate it. 1548 auto *Op = I0->getOperand(O); 1549 assert(!Op->getType()->isTokenTy() && "Can't PHI tokens!"); 1550 auto *PN = PHINode::Create(Op->getType(), Insts.size(), 1551 Op->getName() + ".sink", &BBEnd->front()); 1552 for (auto *I : Insts) 1553 PN->addIncoming(I->getOperand(O), I->getParent()); 1554 NewOperands.push_back(PN); 1555 } 1556 1557 // Arbitrarily use I0 as the new "common" instruction; remap its operands 1558 // and move it to the start of the successor block. 1559 for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) 1560 I0->getOperandUse(O).set(NewOperands[O]); 1561 I0->moveBefore(&*BBEnd->getFirstInsertionPt()); 1562 1563 // Update metadata and IR flags, and merge debug locations. 1564 for (auto *I : Insts) 1565 if (I != I0) { 1566 // The debug location for the "common" instruction is the merged locations 1567 // of all the commoned instructions. We start with the original location 1568 // of the "common" instruction and iteratively merge each location in the 1569 // loop below. 1570 // This is an N-way merge, which will be inefficient if I0 is a CallInst. 1571 // However, as N-way merge for CallInst is rare, so we use simplified API 1572 // instead of using complex API for N-way merge. 1573 I0->applyMergedLocation(I0->getDebugLoc(), I->getDebugLoc()); 1574 combineMetadataForCSE(I0, I); 1575 I0->andIRFlags(I); 1576 } 1577 1578 if (!isa<StoreInst>(I0)) { 1579 // canSinkLastInstruction checked that all instructions were used by 1580 // one and only one PHI node. Find that now, RAUW it to our common 1581 // instruction and nuke it. 1582 assert(I0->hasOneUse()); 1583 auto *PN = cast<PHINode>(*I0->user_begin()); 1584 PN->replaceAllUsesWith(I0); 1585 PN->eraseFromParent(); 1586 } 1587 1588 // Finally nuke all instructions apart from the common instruction. 1589 for (auto *I : Insts) 1590 if (I != I0) 1591 I->eraseFromParent(); 1592 1593 return true; 1594 } 1595 1596 namespace { 1597 1598 // LockstepReverseIterator - Iterates through instructions 1599 // in a set of blocks in reverse order from the first non-terminator. 1600 // For example (assume all blocks have size n): 1601 // LockstepReverseIterator I([B1, B2, B3]); 1602 // *I-- = [B1[n], B2[n], B3[n]]; 1603 // *I-- = [B1[n-1], B2[n-1], B3[n-1]]; 1604 // *I-- = [B1[n-2], B2[n-2], B3[n-2]]; 1605 // ... 1606 class LockstepReverseIterator { 1607 ArrayRef<BasicBlock*> Blocks; 1608 SmallVector<Instruction*,4> Insts; 1609 bool Fail; 1610 1611 public: 1612 LockstepReverseIterator(ArrayRef<BasicBlock*> Blocks) : Blocks(Blocks) { 1613 reset(); 1614 } 1615 1616 void reset() { 1617 Fail = false; 1618 Insts.clear(); 1619 for (auto *BB : Blocks) { 1620 Instruction *Inst = BB->getTerminator(); 1621 for (Inst = Inst->getPrevNode(); Inst && isa<DbgInfoIntrinsic>(Inst);) 1622 Inst = Inst->getPrevNode(); 1623 if (!Inst) { 1624 // Block wasn't big enough. 1625 Fail = true; 1626 return; 1627 } 1628 Insts.push_back(Inst); 1629 } 1630 } 1631 1632 bool isValid() const { 1633 return !Fail; 1634 } 1635 1636 void operator--() { 1637 if (Fail) 1638 return; 1639 for (auto *&Inst : Insts) { 1640 for (Inst = Inst->getPrevNode(); Inst && isa<DbgInfoIntrinsic>(Inst);) 1641 Inst = Inst->getPrevNode(); 1642 // Already at beginning of block. 1643 if (!Inst) { 1644 Fail = true; 1645 return; 1646 } 1647 } 1648 } 1649 1650 ArrayRef<Instruction*> operator * () const { 1651 return Insts; 1652 } 1653 }; 1654 1655 } // end anonymous namespace 1656 1657 /// Check whether BB's predecessors end with unconditional branches. If it is 1658 /// true, sink any common code from the predecessors to BB. 1659 /// We also allow one predecessor to end with conditional branch (but no more 1660 /// than one). 1661 static bool SinkCommonCodeFromPredecessors(BasicBlock *BB) { 1662 // We support two situations: 1663 // (1) all incoming arcs are unconditional 1664 // (2) one incoming arc is conditional 1665 // 1666 // (2) is very common in switch defaults and 1667 // else-if patterns; 1668 // 1669 // if (a) f(1); 1670 // else if (b) f(2); 1671 // 1672 // produces: 1673 // 1674 // [if] 1675 // / \ 1676 // [f(1)] [if] 1677 // | | \ 1678 // | | | 1679 // | [f(2)]| 1680 // \ | / 1681 // [ end ] 1682 // 1683 // [end] has two unconditional predecessor arcs and one conditional. The 1684 // conditional refers to the implicit empty 'else' arc. This conditional 1685 // arc can also be caused by an empty default block in a switch. 1686 // 1687 // In this case, we attempt to sink code from all *unconditional* arcs. 1688 // If we can sink instructions from these arcs (determined during the scan 1689 // phase below) we insert a common successor for all unconditional arcs and 1690 // connect that to [end], to enable sinking: 1691 // 1692 // [if] 1693 // / \ 1694 // [x(1)] [if] 1695 // | | \ 1696 // | | \ 1697 // | [x(2)] | 1698 // \ / | 1699 // [sink.split] | 1700 // \ / 1701 // [ end ] 1702 // 1703 SmallVector<BasicBlock*,4> UnconditionalPreds; 1704 Instruction *Cond = nullptr; 1705 for (auto *B : predecessors(BB)) { 1706 auto *T = B->getTerminator(); 1707 if (isa<BranchInst>(T) && cast<BranchInst>(T)->isUnconditional()) 1708 UnconditionalPreds.push_back(B); 1709 else if ((isa<BranchInst>(T) || isa<SwitchInst>(T)) && !Cond) 1710 Cond = T; 1711 else 1712 return false; 1713 } 1714 if (UnconditionalPreds.size() < 2) 1715 return false; 1716 1717 bool Changed = false; 1718 // We take a two-step approach to tail sinking. First we scan from the end of 1719 // each block upwards in lockstep. If the n'th instruction from the end of each 1720 // block can be sunk, those instructions are added to ValuesToSink and we 1721 // carry on. If we can sink an instruction but need to PHI-merge some operands 1722 // (because they're not identical in each instruction) we add these to 1723 // PHIOperands. 1724 unsigned ScanIdx = 0; 1725 SmallPtrSet<Value*,4> InstructionsToSink; 1726 DenseMap<Instruction*, SmallVector<Value*,4>> PHIOperands; 1727 LockstepReverseIterator LRI(UnconditionalPreds); 1728 while (LRI.isValid() && 1729 canSinkInstructions(*LRI, PHIOperands)) { 1730 DEBUG(dbgs() << "SINK: instruction can be sunk: " << *(*LRI)[0] << "\n"); 1731 InstructionsToSink.insert((*LRI).begin(), (*LRI).end()); 1732 ++ScanIdx; 1733 --LRI; 1734 } 1735 1736 auto ProfitableToSinkInstruction = [&](LockstepReverseIterator &LRI) { 1737 unsigned NumPHIdValues = 0; 1738 for (auto *I : *LRI) 1739 for (auto *V : PHIOperands[I]) 1740 if (InstructionsToSink.count(V) == 0) 1741 ++NumPHIdValues; 1742 DEBUG(dbgs() << "SINK: #phid values: " << NumPHIdValues << "\n"); 1743 unsigned NumPHIInsts = NumPHIdValues / UnconditionalPreds.size(); 1744 if ((NumPHIdValues % UnconditionalPreds.size()) != 0) 1745 NumPHIInsts++; 1746 1747 return NumPHIInsts <= 1; 1748 }; 1749 1750 if (ScanIdx > 0 && Cond) { 1751 // Check if we would actually sink anything first! This mutates the CFG and 1752 // adds an extra block. The goal in doing this is to allow instructions that 1753 // couldn't be sunk before to be sunk - obviously, speculatable instructions 1754 // (such as trunc, add) can be sunk and predicated already. So we check that 1755 // we're going to sink at least one non-speculatable instruction. 1756 LRI.reset(); 1757 unsigned Idx = 0; 1758 bool Profitable = false; 1759 while (ProfitableToSinkInstruction(LRI) && Idx < ScanIdx) { 1760 if (!isSafeToSpeculativelyExecute((*LRI)[0])) { 1761 Profitable = true; 1762 break; 1763 } 1764 --LRI; 1765 ++Idx; 1766 } 1767 if (!Profitable) 1768 return false; 1769 1770 DEBUG(dbgs() << "SINK: Splitting edge\n"); 1771 // We have a conditional edge and we're going to sink some instructions. 1772 // Insert a new block postdominating all blocks we're going to sink from. 1773 if (!SplitBlockPredecessors(BB, UnconditionalPreds, ".sink.split")) 1774 // Edges couldn't be split. 1775 return false; 1776 Changed = true; 1777 } 1778 1779 // Now that we've analyzed all potential sinking candidates, perform the 1780 // actual sink. We iteratively sink the last non-terminator of the source 1781 // blocks into their common successor unless doing so would require too 1782 // many PHI instructions to be generated (currently only one PHI is allowed 1783 // per sunk instruction). 1784 // 1785 // We can use InstructionsToSink to discount values needing PHI-merging that will 1786 // actually be sunk in a later iteration. This allows us to be more 1787 // aggressive in what we sink. This does allow a false positive where we 1788 // sink presuming a later value will also be sunk, but stop half way through 1789 // and never actually sink it which means we produce more PHIs than intended. 1790 // This is unlikely in practice though. 1791 for (unsigned SinkIdx = 0; SinkIdx != ScanIdx; ++SinkIdx) { 1792 DEBUG(dbgs() << "SINK: Sink: " 1793 << *UnconditionalPreds[0]->getTerminator()->getPrevNode() 1794 << "\n"); 1795 1796 // Because we've sunk every instruction in turn, the current instruction to 1797 // sink is always at index 0. 1798 LRI.reset(); 1799 if (!ProfitableToSinkInstruction(LRI)) { 1800 // Too many PHIs would be created. 1801 DEBUG(dbgs() << "SINK: stopping here, too many PHIs would be created!\n"); 1802 break; 1803 } 1804 1805 if (!sinkLastInstruction(UnconditionalPreds)) 1806 return Changed; 1807 NumSinkCommons++; 1808 Changed = true; 1809 } 1810 return Changed; 1811 } 1812 1813 /// \brief Determine if we can hoist sink a sole store instruction out of a 1814 /// conditional block. 1815 /// 1816 /// We are looking for code like the following: 1817 /// BrBB: 1818 /// store i32 %add, i32* %arrayidx2 1819 /// ... // No other stores or function calls (we could be calling a memory 1820 /// ... // function). 1821 /// %cmp = icmp ult %x, %y 1822 /// br i1 %cmp, label %EndBB, label %ThenBB 1823 /// ThenBB: 1824 /// store i32 %add5, i32* %arrayidx2 1825 /// br label EndBB 1826 /// EndBB: 1827 /// ... 1828 /// We are going to transform this into: 1829 /// BrBB: 1830 /// store i32 %add, i32* %arrayidx2 1831 /// ... // 1832 /// %cmp = icmp ult %x, %y 1833 /// %add.add5 = select i1 %cmp, i32 %add, %add5 1834 /// store i32 %add.add5, i32* %arrayidx2 1835 /// ... 1836 /// 1837 /// \return The pointer to the value of the previous store if the store can be 1838 /// hoisted into the predecessor block. 0 otherwise. 1839 static Value *isSafeToSpeculateStore(Instruction *I, BasicBlock *BrBB, 1840 BasicBlock *StoreBB, BasicBlock *EndBB) { 1841 StoreInst *StoreToHoist = dyn_cast<StoreInst>(I); 1842 if (!StoreToHoist) 1843 return nullptr; 1844 1845 // Volatile or atomic. 1846 if (!StoreToHoist->isSimple()) 1847 return nullptr; 1848 1849 Value *StorePtr = StoreToHoist->getPointerOperand(); 1850 1851 // Look for a store to the same pointer in BrBB. 1852 unsigned MaxNumInstToLookAt = 9; 1853 for (Instruction &CurI : reverse(*BrBB)) { 1854 if (!MaxNumInstToLookAt) 1855 break; 1856 // Skip debug info. 1857 if (isa<DbgInfoIntrinsic>(CurI)) 1858 continue; 1859 --MaxNumInstToLookAt; 1860 1861 // Could be calling an instruction that affects memory like free(). 1862 if (CurI.mayHaveSideEffects() && !isa<StoreInst>(CurI)) 1863 return nullptr; 1864 1865 if (auto *SI = dyn_cast<StoreInst>(&CurI)) { 1866 // Found the previous store make sure it stores to the same location. 1867 if (SI->getPointerOperand() == StorePtr) 1868 // Found the previous store, return its value operand. 1869 return SI->getValueOperand(); 1870 return nullptr; // Unknown store. 1871 } 1872 } 1873 1874 return nullptr; 1875 } 1876 1877 /// \brief Speculate a conditional basic block flattening the CFG. 1878 /// 1879 /// Note that this is a very risky transform currently. Speculating 1880 /// instructions like this is most often not desirable. Instead, there is an MI 1881 /// pass which can do it with full awareness of the resource constraints. 1882 /// However, some cases are "obvious" and we should do directly. An example of 1883 /// this is speculating a single, reasonably cheap instruction. 1884 /// 1885 /// There is only one distinct advantage to flattening the CFG at the IR level: 1886 /// it makes very common but simplistic optimizations such as are common in 1887 /// instcombine and the DAG combiner more powerful by removing CFG edges and 1888 /// modeling their effects with easier to reason about SSA value graphs. 1889 /// 1890 /// 1891 /// An illustration of this transform is turning this IR: 1892 /// \code 1893 /// BB: 1894 /// %cmp = icmp ult %x, %y 1895 /// br i1 %cmp, label %EndBB, label %ThenBB 1896 /// ThenBB: 1897 /// %sub = sub %x, %y 1898 /// br label BB2 1899 /// EndBB: 1900 /// %phi = phi [ %sub, %ThenBB ], [ 0, %EndBB ] 1901 /// ... 1902 /// \endcode 1903 /// 1904 /// Into this IR: 1905 /// \code 1906 /// BB: 1907 /// %cmp = icmp ult %x, %y 1908 /// %sub = sub %x, %y 1909 /// %cond = select i1 %cmp, 0, %sub 1910 /// ... 1911 /// \endcode 1912 /// 1913 /// \returns true if the conditional block is removed. 1914 static bool SpeculativelyExecuteBB(BranchInst *BI, BasicBlock *ThenBB, 1915 const TargetTransformInfo &TTI) { 1916 // Be conservative for now. FP select instruction can often be expensive. 1917 Value *BrCond = BI->getCondition(); 1918 if (isa<FCmpInst>(BrCond)) 1919 return false; 1920 1921 BasicBlock *BB = BI->getParent(); 1922 BasicBlock *EndBB = ThenBB->getTerminator()->getSuccessor(0); 1923 1924 // If ThenBB is actually on the false edge of the conditional branch, remember 1925 // to swap the select operands later. 1926 bool Invert = false; 1927 if (ThenBB != BI->getSuccessor(0)) { 1928 assert(ThenBB == BI->getSuccessor(1) && "No edge from 'if' block?"); 1929 Invert = true; 1930 } 1931 assert(EndBB == BI->getSuccessor(!Invert) && "No edge from to end block"); 1932 1933 // Keep a count of how many times instructions are used within CondBB when 1934 // they are candidates for sinking into CondBB. Specifically: 1935 // - They are defined in BB, and 1936 // - They have no side effects, and 1937 // - All of their uses are in CondBB. 1938 SmallDenseMap<Instruction *, unsigned, 4> SinkCandidateUseCounts; 1939 1940 SmallVector<Instruction *, 4> SpeculatedDbgIntrinsics; 1941 1942 unsigned SpeculationCost = 0; 1943 Value *SpeculatedStoreValue = nullptr; 1944 StoreInst *SpeculatedStore = nullptr; 1945 for (BasicBlock::iterator BBI = ThenBB->begin(), 1946 BBE = std::prev(ThenBB->end()); 1947 BBI != BBE; ++BBI) { 1948 Instruction *I = &*BBI; 1949 // Skip debug info. 1950 if (isa<DbgInfoIntrinsic>(I)) { 1951 SpeculatedDbgIntrinsics.push_back(I); 1952 continue; 1953 } 1954 1955 // Only speculatively execute a single instruction (not counting the 1956 // terminator) for now. 1957 ++SpeculationCost; 1958 if (SpeculationCost > 1) 1959 return false; 1960 1961 // Don't hoist the instruction if it's unsafe or expensive. 1962 if (!isSafeToSpeculativelyExecute(I) && 1963 !(HoistCondStores && (SpeculatedStoreValue = isSafeToSpeculateStore( 1964 I, BB, ThenBB, EndBB)))) 1965 return false; 1966 if (!SpeculatedStoreValue && 1967 ComputeSpeculationCost(I, TTI) > 1968 PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic) 1969 return false; 1970 1971 // Store the store speculation candidate. 1972 if (SpeculatedStoreValue) 1973 SpeculatedStore = cast<StoreInst>(I); 1974 1975 // Do not hoist the instruction if any of its operands are defined but not 1976 // used in BB. The transformation will prevent the operand from 1977 // being sunk into the use block. 1978 for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) { 1979 Instruction *OpI = dyn_cast<Instruction>(*i); 1980 if (!OpI || OpI->getParent() != BB || OpI->mayHaveSideEffects()) 1981 continue; // Not a candidate for sinking. 1982 1983 ++SinkCandidateUseCounts[OpI]; 1984 } 1985 } 1986 1987 // Consider any sink candidates which are only used in CondBB as costs for 1988 // speculation. Note, while we iterate over a DenseMap here, we are summing 1989 // and so iteration order isn't significant. 1990 for (SmallDenseMap<Instruction *, unsigned, 4>::iterator 1991 I = SinkCandidateUseCounts.begin(), 1992 E = SinkCandidateUseCounts.end(); 1993 I != E; ++I) 1994 if (I->first->getNumUses() == I->second) { 1995 ++SpeculationCost; 1996 if (SpeculationCost > 1) 1997 return false; 1998 } 1999 2000 // Check that the PHI nodes can be converted to selects. 2001 bool HaveRewritablePHIs = false; 2002 for (BasicBlock::iterator I = EndBB->begin(); 2003 PHINode *PN = dyn_cast<PHINode>(I); ++I) { 2004 Value *OrigV = PN->getIncomingValueForBlock(BB); 2005 Value *ThenV = PN->getIncomingValueForBlock(ThenBB); 2006 2007 // FIXME: Try to remove some of the duplication with HoistThenElseCodeToIf. 2008 // Skip PHIs which are trivial. 2009 if (ThenV == OrigV) 2010 continue; 2011 2012 // Don't convert to selects if we could remove undefined behavior instead. 2013 if (passingValueIsAlwaysUndefined(OrigV, PN) || 2014 passingValueIsAlwaysUndefined(ThenV, PN)) 2015 return false; 2016 2017 HaveRewritablePHIs = true; 2018 ConstantExpr *OrigCE = dyn_cast<ConstantExpr>(OrigV); 2019 ConstantExpr *ThenCE = dyn_cast<ConstantExpr>(ThenV); 2020 if (!OrigCE && !ThenCE) 2021 continue; // Known safe and cheap. 2022 2023 if ((ThenCE && !isSafeToSpeculativelyExecute(ThenCE)) || 2024 (OrigCE && !isSafeToSpeculativelyExecute(OrigCE))) 2025 return false; 2026 unsigned OrigCost = OrigCE ? ComputeSpeculationCost(OrigCE, TTI) : 0; 2027 unsigned ThenCost = ThenCE ? ComputeSpeculationCost(ThenCE, TTI) : 0; 2028 unsigned MaxCost = 2029 2 * PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; 2030 if (OrigCost + ThenCost > MaxCost) 2031 return false; 2032 2033 // Account for the cost of an unfolded ConstantExpr which could end up 2034 // getting expanded into Instructions. 2035 // FIXME: This doesn't account for how many operations are combined in the 2036 // constant expression. 2037 ++SpeculationCost; 2038 if (SpeculationCost > 1) 2039 return false; 2040 } 2041 2042 // If there are no PHIs to process, bail early. This helps ensure idempotence 2043 // as well. 2044 if (!HaveRewritablePHIs && !(HoistCondStores && SpeculatedStoreValue)) 2045 return false; 2046 2047 // If we get here, we can hoist the instruction and if-convert. 2048 DEBUG(dbgs() << "SPECULATIVELY EXECUTING BB" << *ThenBB << "\n";); 2049 2050 // Insert a select of the value of the speculated store. 2051 if (SpeculatedStoreValue) { 2052 IRBuilder<NoFolder> Builder(BI); 2053 Value *TrueV = SpeculatedStore->getValueOperand(); 2054 Value *FalseV = SpeculatedStoreValue; 2055 if (Invert) 2056 std::swap(TrueV, FalseV); 2057 Value *S = Builder.CreateSelect( 2058 BrCond, TrueV, FalseV, "spec.store.select", BI); 2059 SpeculatedStore->setOperand(0, S); 2060 SpeculatedStore->applyMergedLocation(BI->getDebugLoc(), 2061 SpeculatedStore->getDebugLoc()); 2062 } 2063 2064 // Metadata can be dependent on the condition we are hoisting above. 2065 // Conservatively strip all metadata on the instruction. 2066 for (auto &I : *ThenBB) 2067 I.dropUnknownNonDebugMetadata(); 2068 2069 // Hoist the instructions. 2070 BB->getInstList().splice(BI->getIterator(), ThenBB->getInstList(), 2071 ThenBB->begin(), std::prev(ThenBB->end())); 2072 2073 // Insert selects and rewrite the PHI operands. 2074 IRBuilder<NoFolder> Builder(BI); 2075 for (BasicBlock::iterator I = EndBB->begin(); 2076 PHINode *PN = dyn_cast<PHINode>(I); ++I) { 2077 unsigned OrigI = PN->getBasicBlockIndex(BB); 2078 unsigned ThenI = PN->getBasicBlockIndex(ThenBB); 2079 Value *OrigV = PN->getIncomingValue(OrigI); 2080 Value *ThenV = PN->getIncomingValue(ThenI); 2081 2082 // Skip PHIs which are trivial. 2083 if (OrigV == ThenV) 2084 continue; 2085 2086 // Create a select whose true value is the speculatively executed value and 2087 // false value is the preexisting value. Swap them if the branch 2088 // destinations were inverted. 2089 Value *TrueV = ThenV, *FalseV = OrigV; 2090 if (Invert) 2091 std::swap(TrueV, FalseV); 2092 Value *V = Builder.CreateSelect( 2093 BrCond, TrueV, FalseV, "spec.select", BI); 2094 PN->setIncomingValue(OrigI, V); 2095 PN->setIncomingValue(ThenI, V); 2096 } 2097 2098 // Remove speculated dbg intrinsics. 2099 // FIXME: Is it possible to do this in a more elegant way? Moving/merging the 2100 // dbg value for the different flows and inserting it after the select. 2101 for (Instruction *I : SpeculatedDbgIntrinsics) 2102 I->eraseFromParent(); 2103 2104 ++NumSpeculations; 2105 return true; 2106 } 2107 2108 /// Return true if we can thread a branch across this block. 2109 static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { 2110 BranchInst *BI = cast<BranchInst>(BB->getTerminator()); 2111 unsigned Size = 0; 2112 2113 for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { 2114 if (isa<DbgInfoIntrinsic>(BBI)) 2115 continue; 2116 if (Size > 10) 2117 return false; // Don't clone large BB's. 2118 ++Size; 2119 2120 // We can only support instructions that do not define values that are 2121 // live outside of the current basic block. 2122 for (User *U : BBI->users()) { 2123 Instruction *UI = cast<Instruction>(U); 2124 if (UI->getParent() != BB || isa<PHINode>(UI)) 2125 return false; 2126 } 2127 2128 // Looks ok, continue checking. 2129 } 2130 2131 return true; 2132 } 2133 2134 /// If we have a conditional branch on a PHI node value that is defined in the 2135 /// same block as the branch and if any PHI entries are constants, thread edges 2136 /// corresponding to that entry to be branches to their ultimate destination. 2137 static bool FoldCondBranchOnPHI(BranchInst *BI, const DataLayout &DL, 2138 AssumptionCache *AC) { 2139 BasicBlock *BB = BI->getParent(); 2140 PHINode *PN = dyn_cast<PHINode>(BI->getCondition()); 2141 // NOTE: we currently cannot transform this case if the PHI node is used 2142 // outside of the block. 2143 if (!PN || PN->getParent() != BB || !PN->hasOneUse()) 2144 return false; 2145 2146 // Degenerate case of a single entry PHI. 2147 if (PN->getNumIncomingValues() == 1) { 2148 FoldSingleEntryPHINodes(PN->getParent()); 2149 return true; 2150 } 2151 2152 // Now we know that this block has multiple preds and two succs. 2153 if (!BlockIsSimpleEnoughToThreadThrough(BB)) 2154 return false; 2155 2156 // Can't fold blocks that contain noduplicate or convergent calls. 2157 if (any_of(*BB, [](const Instruction &I) { 2158 const CallInst *CI = dyn_cast<CallInst>(&I); 2159 return CI && (CI->cannotDuplicate() || CI->isConvergent()); 2160 })) 2161 return false; 2162 2163 // Okay, this is a simple enough basic block. See if any phi values are 2164 // constants. 2165 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 2166 ConstantInt *CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i)); 2167 if (!CB || !CB->getType()->isIntegerTy(1)) 2168 continue; 2169 2170 // Okay, we now know that all edges from PredBB should be revectored to 2171 // branch to RealDest. 2172 BasicBlock *PredBB = PN->getIncomingBlock(i); 2173 BasicBlock *RealDest = BI->getSuccessor(!CB->getZExtValue()); 2174 2175 if (RealDest == BB) 2176 continue; // Skip self loops. 2177 // Skip if the predecessor's terminator is an indirect branch. 2178 if (isa<IndirectBrInst>(PredBB->getTerminator())) 2179 continue; 2180 2181 // The dest block might have PHI nodes, other predecessors and other 2182 // difficult cases. Instead of being smart about this, just insert a new 2183 // block that jumps to the destination block, effectively splitting 2184 // the edge we are about to create. 2185 BasicBlock *EdgeBB = 2186 BasicBlock::Create(BB->getContext(), RealDest->getName() + ".critedge", 2187 RealDest->getParent(), RealDest); 2188 BranchInst::Create(RealDest, EdgeBB); 2189 2190 // Update PHI nodes. 2191 AddPredecessorToBlock(RealDest, EdgeBB, BB); 2192 2193 // BB may have instructions that are being threaded over. Clone these 2194 // instructions into EdgeBB. We know that there will be no uses of the 2195 // cloned instructions outside of EdgeBB. 2196 BasicBlock::iterator InsertPt = EdgeBB->begin(); 2197 DenseMap<Value *, Value *> TranslateMap; // Track translated values. 2198 for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { 2199 if (PHINode *PN = dyn_cast<PHINode>(BBI)) { 2200 TranslateMap[PN] = PN->getIncomingValueForBlock(PredBB); 2201 continue; 2202 } 2203 // Clone the instruction. 2204 Instruction *N = BBI->clone(); 2205 if (BBI->hasName()) 2206 N->setName(BBI->getName() + ".c"); 2207 2208 // Update operands due to translation. 2209 for (User::op_iterator i = N->op_begin(), e = N->op_end(); i != e; ++i) { 2210 DenseMap<Value *, Value *>::iterator PI = TranslateMap.find(*i); 2211 if (PI != TranslateMap.end()) 2212 *i = PI->second; 2213 } 2214 2215 // Check for trivial simplification. 2216 if (Value *V = SimplifyInstruction(N, {DL, nullptr, nullptr, AC})) { 2217 if (!BBI->use_empty()) 2218 TranslateMap[&*BBI] = V; 2219 if (!N->mayHaveSideEffects()) { 2220 N->deleteValue(); // Instruction folded away, don't need actual inst 2221 N = nullptr; 2222 } 2223 } else { 2224 if (!BBI->use_empty()) 2225 TranslateMap[&*BBI] = N; 2226 } 2227 // Insert the new instruction into its new home. 2228 if (N) 2229 EdgeBB->getInstList().insert(InsertPt, N); 2230 2231 // Register the new instruction with the assumption cache if necessary. 2232 if (auto *II = dyn_cast_or_null<IntrinsicInst>(N)) 2233 if (II->getIntrinsicID() == Intrinsic::assume) 2234 AC->registerAssumption(II); 2235 } 2236 2237 // Loop over all of the edges from PredBB to BB, changing them to branch 2238 // to EdgeBB instead. 2239 TerminatorInst *PredBBTI = PredBB->getTerminator(); 2240 for (unsigned i = 0, e = PredBBTI->getNumSuccessors(); i != e; ++i) 2241 if (PredBBTI->getSuccessor(i) == BB) { 2242 BB->removePredecessor(PredBB); 2243 PredBBTI->setSuccessor(i, EdgeBB); 2244 } 2245 2246 // Recurse, simplifying any other constants. 2247 return FoldCondBranchOnPHI(BI, DL, AC) | true; 2248 } 2249 2250 return false; 2251 } 2252 2253 /// Given a BB that starts with the specified two-entry PHI node, 2254 /// see if we can eliminate it. 2255 static bool FoldTwoEntryPHINode(PHINode *PN, const TargetTransformInfo &TTI, 2256 const DataLayout &DL) { 2257 // Ok, this is a two entry PHI node. Check to see if this is a simple "if 2258 // statement", which has a very simple dominance structure. Basically, we 2259 // are trying to find the condition that is being branched on, which 2260 // subsequently causes this merge to happen. We really want control 2261 // dependence information for this check, but simplifycfg can't keep it up 2262 // to date, and this catches most of the cases we care about anyway. 2263 BasicBlock *BB = PN->getParent(); 2264 BasicBlock *IfTrue, *IfFalse; 2265 Value *IfCond = GetIfCondition(BB, IfTrue, IfFalse); 2266 if (!IfCond || 2267 // Don't bother if the branch will be constant folded trivially. 2268 isa<ConstantInt>(IfCond)) 2269 return false; 2270 2271 // Okay, we found that we can merge this two-entry phi node into a select. 2272 // Doing so would require us to fold *all* two entry phi nodes in this block. 2273 // At some point this becomes non-profitable (particularly if the target 2274 // doesn't support cmov's). Only do this transformation if there are two or 2275 // fewer PHI nodes in this block. 2276 unsigned NumPhis = 0; 2277 for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++NumPhis, ++I) 2278 if (NumPhis > 2) 2279 return false; 2280 2281 // Loop over the PHI's seeing if we can promote them all to select 2282 // instructions. While we are at it, keep track of the instructions 2283 // that need to be moved to the dominating block. 2284 SmallPtrSet<Instruction *, 4> AggressiveInsts; 2285 unsigned MaxCostVal0 = PHINodeFoldingThreshold, 2286 MaxCostVal1 = PHINodeFoldingThreshold; 2287 MaxCostVal0 *= TargetTransformInfo::TCC_Basic; 2288 MaxCostVal1 *= TargetTransformInfo::TCC_Basic; 2289 2290 for (BasicBlock::iterator II = BB->begin(); isa<PHINode>(II);) { 2291 PHINode *PN = cast<PHINode>(II++); 2292 if (Value *V = SimplifyInstruction(PN, {DL, PN})) { 2293 PN->replaceAllUsesWith(V); 2294 PN->eraseFromParent(); 2295 continue; 2296 } 2297 2298 if (!DominatesMergePoint(PN->getIncomingValue(0), BB, &AggressiveInsts, 2299 MaxCostVal0, TTI) || 2300 !DominatesMergePoint(PN->getIncomingValue(1), BB, &AggressiveInsts, 2301 MaxCostVal1, TTI)) 2302 return false; 2303 } 2304 2305 // If we folded the first phi, PN dangles at this point. Refresh it. If 2306 // we ran out of PHIs then we simplified them all. 2307 PN = dyn_cast<PHINode>(BB->begin()); 2308 if (!PN) 2309 return true; 2310 2311 // Don't fold i1 branches on PHIs which contain binary operators. These can 2312 // often be turned into switches and other things. 2313 if (PN->getType()->isIntegerTy(1) && 2314 (isa<BinaryOperator>(PN->getIncomingValue(0)) || 2315 isa<BinaryOperator>(PN->getIncomingValue(1)) || 2316 isa<BinaryOperator>(IfCond))) 2317 return false; 2318 2319 // If all PHI nodes are promotable, check to make sure that all instructions 2320 // in the predecessor blocks can be promoted as well. If not, we won't be able 2321 // to get rid of the control flow, so it's not worth promoting to select 2322 // instructions. 2323 BasicBlock *DomBlock = nullptr; 2324 BasicBlock *IfBlock1 = PN->getIncomingBlock(0); 2325 BasicBlock *IfBlock2 = PN->getIncomingBlock(1); 2326 if (cast<BranchInst>(IfBlock1->getTerminator())->isConditional()) { 2327 IfBlock1 = nullptr; 2328 } else { 2329 DomBlock = *pred_begin(IfBlock1); 2330 for (BasicBlock::iterator I = IfBlock1->begin(); !isa<TerminatorInst>(I); 2331 ++I) 2332 if (!AggressiveInsts.count(&*I) && !isa<DbgInfoIntrinsic>(I)) { 2333 // This is not an aggressive instruction that we can promote. 2334 // Because of this, we won't be able to get rid of the control flow, so 2335 // the xform is not worth it. 2336 return false; 2337 } 2338 } 2339 2340 if (cast<BranchInst>(IfBlock2->getTerminator())->isConditional()) { 2341 IfBlock2 = nullptr; 2342 } else { 2343 DomBlock = *pred_begin(IfBlock2); 2344 for (BasicBlock::iterator I = IfBlock2->begin(); !isa<TerminatorInst>(I); 2345 ++I) 2346 if (!AggressiveInsts.count(&*I) && !isa<DbgInfoIntrinsic>(I)) { 2347 // This is not an aggressive instruction that we can promote. 2348 // Because of this, we won't be able to get rid of the control flow, so 2349 // the xform is not worth it. 2350 return false; 2351 } 2352 } 2353 2354 DEBUG(dbgs() << "FOUND IF CONDITION! " << *IfCond << " T: " 2355 << IfTrue->getName() << " F: " << IfFalse->getName() << "\n"); 2356 2357 // If we can still promote the PHI nodes after this gauntlet of tests, 2358 // do all of the PHI's now. 2359 Instruction *InsertPt = DomBlock->getTerminator(); 2360 IRBuilder<NoFolder> Builder(InsertPt); 2361 2362 // Move all 'aggressive' instructions, which are defined in the 2363 // conditional parts of the if's up to the dominating block. 2364 if (IfBlock1) { 2365 for (auto &I : *IfBlock1) 2366 I.dropUnknownNonDebugMetadata(); 2367 DomBlock->getInstList().splice(InsertPt->getIterator(), 2368 IfBlock1->getInstList(), IfBlock1->begin(), 2369 IfBlock1->getTerminator()->getIterator()); 2370 } 2371 if (IfBlock2) { 2372 for (auto &I : *IfBlock2) 2373 I.dropUnknownNonDebugMetadata(); 2374 DomBlock->getInstList().splice(InsertPt->getIterator(), 2375 IfBlock2->getInstList(), IfBlock2->begin(), 2376 IfBlock2->getTerminator()->getIterator()); 2377 } 2378 2379 while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) { 2380 // Change the PHI node into a select instruction. 2381 Value *TrueVal = PN->getIncomingValue(PN->getIncomingBlock(0) == IfFalse); 2382 Value *FalseVal = PN->getIncomingValue(PN->getIncomingBlock(0) == IfTrue); 2383 2384 Value *Sel = Builder.CreateSelect(IfCond, TrueVal, FalseVal, "", InsertPt); 2385 PN->replaceAllUsesWith(Sel); 2386 Sel->takeName(PN); 2387 PN->eraseFromParent(); 2388 } 2389 2390 // At this point, IfBlock1 and IfBlock2 are both empty, so our if statement 2391 // has been flattened. Change DomBlock to jump directly to our new block to 2392 // avoid other simplifycfg's kicking in on the diamond. 2393 TerminatorInst *OldTI = DomBlock->getTerminator(); 2394 Builder.SetInsertPoint(OldTI); 2395 Builder.CreateBr(BB); 2396 OldTI->eraseFromParent(); 2397 return true; 2398 } 2399 2400 /// If we found a conditional branch that goes to two returning blocks, 2401 /// try to merge them together into one return, 2402 /// introducing a select if the return values disagree. 2403 static bool SimplifyCondBranchToTwoReturns(BranchInst *BI, 2404 IRBuilder<> &Builder) { 2405 assert(BI->isConditional() && "Must be a conditional branch"); 2406 BasicBlock *TrueSucc = BI->getSuccessor(0); 2407 BasicBlock *FalseSucc = BI->getSuccessor(1); 2408 ReturnInst *TrueRet = cast<ReturnInst>(TrueSucc->getTerminator()); 2409 ReturnInst *FalseRet = cast<ReturnInst>(FalseSucc->getTerminator()); 2410 2411 // Check to ensure both blocks are empty (just a return) or optionally empty 2412 // with PHI nodes. If there are other instructions, merging would cause extra 2413 // computation on one path or the other. 2414 if (!TrueSucc->getFirstNonPHIOrDbg()->isTerminator()) 2415 return false; 2416 if (!FalseSucc->getFirstNonPHIOrDbg()->isTerminator()) 2417 return false; 2418 2419 Builder.SetInsertPoint(BI); 2420 // Okay, we found a branch that is going to two return nodes. If 2421 // there is no return value for this function, just change the 2422 // branch into a return. 2423 if (FalseRet->getNumOperands() == 0) { 2424 TrueSucc->removePredecessor(BI->getParent()); 2425 FalseSucc->removePredecessor(BI->getParent()); 2426 Builder.CreateRetVoid(); 2427 EraseTerminatorInstAndDCECond(BI); 2428 return true; 2429 } 2430 2431 // Otherwise, figure out what the true and false return values are 2432 // so we can insert a new select instruction. 2433 Value *TrueValue = TrueRet->getReturnValue(); 2434 Value *FalseValue = FalseRet->getReturnValue(); 2435 2436 // Unwrap any PHI nodes in the return blocks. 2437 if (PHINode *TVPN = dyn_cast_or_null<PHINode>(TrueValue)) 2438 if (TVPN->getParent() == TrueSucc) 2439 TrueValue = TVPN->getIncomingValueForBlock(BI->getParent()); 2440 if (PHINode *FVPN = dyn_cast_or_null<PHINode>(FalseValue)) 2441 if (FVPN->getParent() == FalseSucc) 2442 FalseValue = FVPN->getIncomingValueForBlock(BI->getParent()); 2443 2444 // In order for this transformation to be safe, we must be able to 2445 // unconditionally execute both operands to the return. This is 2446 // normally the case, but we could have a potentially-trapping 2447 // constant expression that prevents this transformation from being 2448 // safe. 2449 if (ConstantExpr *TCV = dyn_cast_or_null<ConstantExpr>(TrueValue)) 2450 if (TCV->canTrap()) 2451 return false; 2452 if (ConstantExpr *FCV = dyn_cast_or_null<ConstantExpr>(FalseValue)) 2453 if (FCV->canTrap()) 2454 return false; 2455 2456 // Okay, we collected all the mapped values and checked them for sanity, and 2457 // defined to really do this transformation. First, update the CFG. 2458 TrueSucc->removePredecessor(BI->getParent()); 2459 FalseSucc->removePredecessor(BI->getParent()); 2460 2461 // Insert select instructions where needed. 2462 Value *BrCond = BI->getCondition(); 2463 if (TrueValue) { 2464 // Insert a select if the results differ. 2465 if (TrueValue == FalseValue || isa<UndefValue>(FalseValue)) { 2466 } else if (isa<UndefValue>(TrueValue)) { 2467 TrueValue = FalseValue; 2468 } else { 2469 TrueValue = 2470 Builder.CreateSelect(BrCond, TrueValue, FalseValue, "retval", BI); 2471 } 2472 } 2473 2474 Value *RI = 2475 !TrueValue ? Builder.CreateRetVoid() : Builder.CreateRet(TrueValue); 2476 2477 (void)RI; 2478 2479 DEBUG(dbgs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:" 2480 << "\n " << *BI << "NewRet = " << *RI 2481 << "TRUEBLOCK: " << *TrueSucc << "FALSEBLOCK: " << *FalseSucc); 2482 2483 EraseTerminatorInstAndDCECond(BI); 2484 2485 return true; 2486 } 2487 2488 /// Return true if the given instruction is available 2489 /// in its predecessor block. If yes, the instruction will be removed. 2490 static bool checkCSEInPredecessor(Instruction *Inst, BasicBlock *PB) { 2491 if (!isa<BinaryOperator>(Inst) && !isa<CmpInst>(Inst)) 2492 return false; 2493 for (Instruction &I : *PB) { 2494 Instruction *PBI = &I; 2495 // Check whether Inst and PBI generate the same value. 2496 if (Inst->isIdenticalTo(PBI)) { 2497 Inst->replaceAllUsesWith(PBI); 2498 Inst->eraseFromParent(); 2499 return true; 2500 } 2501 } 2502 return false; 2503 } 2504 2505 /// Return true if either PBI or BI has branch weight available, and store 2506 /// the weights in {Pred|Succ}{True|False}Weight. If one of PBI and BI does 2507 /// not have branch weight, use 1:1 as its weight. 2508 static bool extractPredSuccWeights(BranchInst *PBI, BranchInst *BI, 2509 uint64_t &PredTrueWeight, 2510 uint64_t &PredFalseWeight, 2511 uint64_t &SuccTrueWeight, 2512 uint64_t &SuccFalseWeight) { 2513 bool PredHasWeights = 2514 PBI->extractProfMetadata(PredTrueWeight, PredFalseWeight); 2515 bool SuccHasWeights = 2516 BI->extractProfMetadata(SuccTrueWeight, SuccFalseWeight); 2517 if (PredHasWeights || SuccHasWeights) { 2518 if (!PredHasWeights) 2519 PredTrueWeight = PredFalseWeight = 1; 2520 if (!SuccHasWeights) 2521 SuccTrueWeight = SuccFalseWeight = 1; 2522 return true; 2523 } else { 2524 return false; 2525 } 2526 } 2527 2528 /// If this basic block is simple enough, and if a predecessor branches to us 2529 /// and one of our successors, fold the block into the predecessor and use 2530 /// logical operations to pick the right destination. 2531 bool llvm::FoldBranchToCommonDest(BranchInst *BI, unsigned BonusInstThreshold) { 2532 BasicBlock *BB = BI->getParent(); 2533 2534 Instruction *Cond = nullptr; 2535 if (BI->isConditional()) 2536 Cond = dyn_cast<Instruction>(BI->getCondition()); 2537 else { 2538 // For unconditional branch, check for a simple CFG pattern, where 2539 // BB has a single predecessor and BB's successor is also its predecessor's 2540 // successor. If such pattern exists, check for CSE between BB and its 2541 // predecessor. 2542 if (BasicBlock *PB = BB->getSinglePredecessor()) 2543 if (BranchInst *PBI = dyn_cast<BranchInst>(PB->getTerminator())) 2544 if (PBI->isConditional() && 2545 (BI->getSuccessor(0) == PBI->getSuccessor(0) || 2546 BI->getSuccessor(0) == PBI->getSuccessor(1))) { 2547 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) { 2548 Instruction *Curr = &*I++; 2549 if (isa<CmpInst>(Curr)) { 2550 Cond = Curr; 2551 break; 2552 } 2553 // Quit if we can't remove this instruction. 2554 if (!checkCSEInPredecessor(Curr, PB)) 2555 return false; 2556 } 2557 } 2558 2559 if (!Cond) 2560 return false; 2561 } 2562 2563 if (!Cond || (!isa<CmpInst>(Cond) && !isa<BinaryOperator>(Cond)) || 2564 Cond->getParent() != BB || !Cond->hasOneUse()) 2565 return false; 2566 2567 // Make sure the instruction after the condition is the cond branch. 2568 BasicBlock::iterator CondIt = ++Cond->getIterator(); 2569 2570 // Ignore dbg intrinsics. 2571 while (isa<DbgInfoIntrinsic>(CondIt)) 2572 ++CondIt; 2573 2574 if (&*CondIt != BI) 2575 return false; 2576 2577 // Only allow this transformation if computing the condition doesn't involve 2578 // too many instructions and these involved instructions can be executed 2579 // unconditionally. We denote all involved instructions except the condition 2580 // as "bonus instructions", and only allow this transformation when the 2581 // number of the bonus instructions does not exceed a certain threshold. 2582 unsigned NumBonusInsts = 0; 2583 for (auto I = BB->begin(); Cond != &*I; ++I) { 2584 // Ignore dbg intrinsics. 2585 if (isa<DbgInfoIntrinsic>(I)) 2586 continue; 2587 if (!I->hasOneUse() || !isSafeToSpeculativelyExecute(&*I)) 2588 return false; 2589 // I has only one use and can be executed unconditionally. 2590 Instruction *User = dyn_cast<Instruction>(I->user_back()); 2591 if (User == nullptr || User->getParent() != BB) 2592 return false; 2593 // I is used in the same BB. Since BI uses Cond and doesn't have more slots 2594 // to use any other instruction, User must be an instruction between next(I) 2595 // and Cond. 2596 ++NumBonusInsts; 2597 // Early exits once we reach the limit. 2598 if (NumBonusInsts > BonusInstThreshold) 2599 return false; 2600 } 2601 2602 // Cond is known to be a compare or binary operator. Check to make sure that 2603 // neither operand is a potentially-trapping constant expression. 2604 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Cond->getOperand(0))) 2605 if (CE->canTrap()) 2606 return false; 2607 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Cond->getOperand(1))) 2608 if (CE->canTrap()) 2609 return false; 2610 2611 // Finally, don't infinitely unroll conditional loops. 2612 BasicBlock *TrueDest = BI->getSuccessor(0); 2613 BasicBlock *FalseDest = (BI->isConditional()) ? BI->getSuccessor(1) : nullptr; 2614 if (TrueDest == BB || FalseDest == BB) 2615 return false; 2616 2617 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 2618 BasicBlock *PredBlock = *PI; 2619 BranchInst *PBI = dyn_cast<BranchInst>(PredBlock->getTerminator()); 2620 2621 // Check that we have two conditional branches. If there is a PHI node in 2622 // the common successor, verify that the same value flows in from both 2623 // blocks. 2624 SmallVector<PHINode *, 4> PHIs; 2625 if (!PBI || PBI->isUnconditional() || 2626 (BI->isConditional() && !SafeToMergeTerminators(BI, PBI)) || 2627 (!BI->isConditional() && 2628 !isProfitableToFoldUnconditional(BI, PBI, Cond, PHIs))) 2629 continue; 2630 2631 // Determine if the two branches share a common destination. 2632 Instruction::BinaryOps Opc = Instruction::BinaryOpsEnd; 2633 bool InvertPredCond = false; 2634 2635 if (BI->isConditional()) { 2636 if (PBI->getSuccessor(0) == TrueDest) { 2637 Opc = Instruction::Or; 2638 } else if (PBI->getSuccessor(1) == FalseDest) { 2639 Opc = Instruction::And; 2640 } else if (PBI->getSuccessor(0) == FalseDest) { 2641 Opc = Instruction::And; 2642 InvertPredCond = true; 2643 } else if (PBI->getSuccessor(1) == TrueDest) { 2644 Opc = Instruction::Or; 2645 InvertPredCond = true; 2646 } else { 2647 continue; 2648 } 2649 } else { 2650 if (PBI->getSuccessor(0) != TrueDest && PBI->getSuccessor(1) != TrueDest) 2651 continue; 2652 } 2653 2654 DEBUG(dbgs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB); 2655 IRBuilder<> Builder(PBI); 2656 2657 // If we need to invert the condition in the pred block to match, do so now. 2658 if (InvertPredCond) { 2659 Value *NewCond = PBI->getCondition(); 2660 2661 if (NewCond->hasOneUse() && isa<CmpInst>(NewCond)) { 2662 CmpInst *CI = cast<CmpInst>(NewCond); 2663 CI->setPredicate(CI->getInversePredicate()); 2664 } else { 2665 NewCond = 2666 Builder.CreateNot(NewCond, PBI->getCondition()->getName() + ".not"); 2667 } 2668 2669 PBI->setCondition(NewCond); 2670 PBI->swapSuccessors(); 2671 } 2672 2673 // If we have bonus instructions, clone them into the predecessor block. 2674 // Note that there may be multiple predecessor blocks, so we cannot move 2675 // bonus instructions to a predecessor block. 2676 ValueToValueMapTy VMap; // maps original values to cloned values 2677 // We already make sure Cond is the last instruction before BI. Therefore, 2678 // all instructions before Cond other than DbgInfoIntrinsic are bonus 2679 // instructions. 2680 for (auto BonusInst = BB->begin(); Cond != &*BonusInst; ++BonusInst) { 2681 if (isa<DbgInfoIntrinsic>(BonusInst)) 2682 continue; 2683 Instruction *NewBonusInst = BonusInst->clone(); 2684 RemapInstruction(NewBonusInst, VMap, 2685 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 2686 VMap[&*BonusInst] = NewBonusInst; 2687 2688 // If we moved a load, we cannot any longer claim any knowledge about 2689 // its potential value. The previous information might have been valid 2690 // only given the branch precondition. 2691 // For an analogous reason, we must also drop all the metadata whose 2692 // semantics we don't understand. 2693 NewBonusInst->dropUnknownNonDebugMetadata(); 2694 2695 PredBlock->getInstList().insert(PBI->getIterator(), NewBonusInst); 2696 NewBonusInst->takeName(&*BonusInst); 2697 BonusInst->setName(BonusInst->getName() + ".old"); 2698 } 2699 2700 // Clone Cond into the predecessor basic block, and or/and the 2701 // two conditions together. 2702 Instruction *New = Cond->clone(); 2703 RemapInstruction(New, VMap, 2704 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 2705 PredBlock->getInstList().insert(PBI->getIterator(), New); 2706 New->takeName(Cond); 2707 Cond->setName(New->getName() + ".old"); 2708 2709 if (BI->isConditional()) { 2710 Instruction *NewCond = cast<Instruction>( 2711 Builder.CreateBinOp(Opc, PBI->getCondition(), New, "or.cond")); 2712 PBI->setCondition(NewCond); 2713 2714 uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; 2715 bool HasWeights = 2716 extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, 2717 SuccTrueWeight, SuccFalseWeight); 2718 SmallVector<uint64_t, 8> NewWeights; 2719 2720 if (PBI->getSuccessor(0) == BB) { 2721 if (HasWeights) { 2722 // PBI: br i1 %x, BB, FalseDest 2723 // BI: br i1 %y, TrueDest, FalseDest 2724 // TrueWeight is TrueWeight for PBI * TrueWeight for BI. 2725 NewWeights.push_back(PredTrueWeight * SuccTrueWeight); 2726 // FalseWeight is FalseWeight for PBI * TotalWeight for BI + 2727 // TrueWeight for PBI * FalseWeight for BI. 2728 // We assume that total weights of a BranchInst can fit into 32 bits. 2729 // Therefore, we will not have overflow using 64-bit arithmetic. 2730 NewWeights.push_back(PredFalseWeight * 2731 (SuccFalseWeight + SuccTrueWeight) + 2732 PredTrueWeight * SuccFalseWeight); 2733 } 2734 AddPredecessorToBlock(TrueDest, PredBlock, BB); 2735 PBI->setSuccessor(0, TrueDest); 2736 } 2737 if (PBI->getSuccessor(1) == BB) { 2738 if (HasWeights) { 2739 // PBI: br i1 %x, TrueDest, BB 2740 // BI: br i1 %y, TrueDest, FalseDest 2741 // TrueWeight is TrueWeight for PBI * TotalWeight for BI + 2742 // FalseWeight for PBI * TrueWeight for BI. 2743 NewWeights.push_back(PredTrueWeight * 2744 (SuccFalseWeight + SuccTrueWeight) + 2745 PredFalseWeight * SuccTrueWeight); 2746 // FalseWeight is FalseWeight for PBI * FalseWeight for BI. 2747 NewWeights.push_back(PredFalseWeight * SuccFalseWeight); 2748 } 2749 AddPredecessorToBlock(FalseDest, PredBlock, BB); 2750 PBI->setSuccessor(1, FalseDest); 2751 } 2752 if (NewWeights.size() == 2) { 2753 // Halve the weights if any of them cannot fit in an uint32_t 2754 FitWeights(NewWeights); 2755 2756 SmallVector<uint32_t, 8> MDWeights(NewWeights.begin(), 2757 NewWeights.end()); 2758 setBranchWeights(PBI, MDWeights[0], MDWeights[1]); 2759 } else 2760 PBI->setMetadata(LLVMContext::MD_prof, nullptr); 2761 } else { 2762 // Update PHI nodes in the common successors. 2763 for (unsigned i = 0, e = PHIs.size(); i != e; ++i) { 2764 ConstantInt *PBI_C = cast<ConstantInt>( 2765 PHIs[i]->getIncomingValueForBlock(PBI->getParent())); 2766 assert(PBI_C->getType()->isIntegerTy(1)); 2767 Instruction *MergedCond = nullptr; 2768 if (PBI->getSuccessor(0) == TrueDest) { 2769 // Create (PBI_Cond and PBI_C) or (!PBI_Cond and BI_Value) 2770 // PBI_C is true: PBI_Cond or (!PBI_Cond and BI_Value) 2771 // is false: !PBI_Cond and BI_Value 2772 Instruction *NotCond = cast<Instruction>( 2773 Builder.CreateNot(PBI->getCondition(), "not.cond")); 2774 MergedCond = cast<Instruction>( 2775 Builder.CreateBinOp(Instruction::And, NotCond, New, "and.cond")); 2776 if (PBI_C->isOne()) 2777 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2778 Instruction::Or, PBI->getCondition(), MergedCond, "or.cond")); 2779 } else { 2780 // Create (PBI_Cond and BI_Value) or (!PBI_Cond and PBI_C) 2781 // PBI_C is true: (PBI_Cond and BI_Value) or (!PBI_Cond) 2782 // is false: PBI_Cond and BI_Value 2783 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2784 Instruction::And, PBI->getCondition(), New, "and.cond")); 2785 if (PBI_C->isOne()) { 2786 Instruction *NotCond = cast<Instruction>( 2787 Builder.CreateNot(PBI->getCondition(), "not.cond")); 2788 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2789 Instruction::Or, NotCond, MergedCond, "or.cond")); 2790 } 2791 } 2792 // Update PHI Node. 2793 PHIs[i]->setIncomingValue(PHIs[i]->getBasicBlockIndex(PBI->getParent()), 2794 MergedCond); 2795 } 2796 // Change PBI from Conditional to Unconditional. 2797 BranchInst *New_PBI = BranchInst::Create(TrueDest, PBI); 2798 EraseTerminatorInstAndDCECond(PBI); 2799 PBI = New_PBI; 2800 } 2801 2802 // If BI was a loop latch, it may have had associated loop metadata. 2803 // We need to copy it to the new latch, that is, PBI. 2804 if (MDNode *LoopMD = BI->getMetadata(LLVMContext::MD_loop)) 2805 PBI->setMetadata(LLVMContext::MD_loop, LoopMD); 2806 2807 // TODO: If BB is reachable from all paths through PredBlock, then we 2808 // could replace PBI's branch probabilities with BI's. 2809 2810 // Copy any debug value intrinsics into the end of PredBlock. 2811 for (Instruction &I : *BB) 2812 if (isa<DbgInfoIntrinsic>(I)) 2813 I.clone()->insertBefore(PBI); 2814 2815 return true; 2816 } 2817 return false; 2818 } 2819 2820 // If there is only one store in BB1 and BB2, return it, otherwise return 2821 // nullptr. 2822 static StoreInst *findUniqueStoreInBlocks(BasicBlock *BB1, BasicBlock *BB2) { 2823 StoreInst *S = nullptr; 2824 for (auto *BB : {BB1, BB2}) { 2825 if (!BB) 2826 continue; 2827 for (auto &I : *BB) 2828 if (auto *SI = dyn_cast<StoreInst>(&I)) { 2829 if (S) 2830 // Multiple stores seen. 2831 return nullptr; 2832 else 2833 S = SI; 2834 } 2835 } 2836 return S; 2837 } 2838 2839 static Value *ensureValueAvailableInSuccessor(Value *V, BasicBlock *BB, 2840 Value *AlternativeV = nullptr) { 2841 // PHI is going to be a PHI node that allows the value V that is defined in 2842 // BB to be referenced in BB's only successor. 2843 // 2844 // If AlternativeV is nullptr, the only value we care about in PHI is V. It 2845 // doesn't matter to us what the other operand is (it'll never get used). We 2846 // could just create a new PHI with an undef incoming value, but that could 2847 // increase register pressure if EarlyCSE/InstCombine can't fold it with some 2848 // other PHI. So here we directly look for some PHI in BB's successor with V 2849 // as an incoming operand. If we find one, we use it, else we create a new 2850 // one. 2851 // 2852 // If AlternativeV is not nullptr, we care about both incoming values in PHI. 2853 // PHI must be exactly: phi <ty> [ %BB, %V ], [ %OtherBB, %AlternativeV] 2854 // where OtherBB is the single other predecessor of BB's only successor. 2855 PHINode *PHI = nullptr; 2856 BasicBlock *Succ = BB->getSingleSuccessor(); 2857 2858 for (auto I = Succ->begin(); isa<PHINode>(I); ++I) 2859 if (cast<PHINode>(I)->getIncomingValueForBlock(BB) == V) { 2860 PHI = cast<PHINode>(I); 2861 if (!AlternativeV) 2862 break; 2863 2864 assert(std::distance(pred_begin(Succ), pred_end(Succ)) == 2); 2865 auto PredI = pred_begin(Succ); 2866 BasicBlock *OtherPredBB = *PredI == BB ? *++PredI : *PredI; 2867 if (PHI->getIncomingValueForBlock(OtherPredBB) == AlternativeV) 2868 break; 2869 PHI = nullptr; 2870 } 2871 if (PHI) 2872 return PHI; 2873 2874 // If V is not an instruction defined in BB, just return it. 2875 if (!AlternativeV && 2876 (!isa<Instruction>(V) || cast<Instruction>(V)->getParent() != BB)) 2877 return V; 2878 2879 PHI = PHINode::Create(V->getType(), 2, "simplifycfg.merge", &Succ->front()); 2880 PHI->addIncoming(V, BB); 2881 for (BasicBlock *PredBB : predecessors(Succ)) 2882 if (PredBB != BB) 2883 PHI->addIncoming( 2884 AlternativeV ? AlternativeV : UndefValue::get(V->getType()), PredBB); 2885 return PHI; 2886 } 2887 2888 static bool mergeConditionalStoreToAddress(BasicBlock *PTB, BasicBlock *PFB, 2889 BasicBlock *QTB, BasicBlock *QFB, 2890 BasicBlock *PostBB, Value *Address, 2891 bool InvertPCond, bool InvertQCond, 2892 const DataLayout &DL) { 2893 auto IsaBitcastOfPointerType = [](const Instruction &I) { 2894 return Operator::getOpcode(&I) == Instruction::BitCast && 2895 I.getType()->isPointerTy(); 2896 }; 2897 2898 // If we're not in aggressive mode, we only optimize if we have some 2899 // confidence that by optimizing we'll allow P and/or Q to be if-converted. 2900 auto IsWorthwhile = [&](BasicBlock *BB) { 2901 if (!BB) 2902 return true; 2903 // Heuristic: if the block can be if-converted/phi-folded and the 2904 // instructions inside are all cheap (arithmetic/GEPs), it's worthwhile to 2905 // thread this store. 2906 unsigned N = 0; 2907 for (auto &I : *BB) { 2908 // Cheap instructions viable for folding. 2909 if (isa<BinaryOperator>(I) || isa<GetElementPtrInst>(I) || 2910 isa<StoreInst>(I)) 2911 ++N; 2912 // Free instructions. 2913 else if (isa<TerminatorInst>(I) || isa<DbgInfoIntrinsic>(I) || 2914 IsaBitcastOfPointerType(I)) 2915 continue; 2916 else 2917 return false; 2918 } 2919 // The store we want to merge is counted in N, so add 1 to make sure 2920 // we're counting the instructions that would be left. 2921 return N <= (PHINodeFoldingThreshold + 1); 2922 }; 2923 2924 if (!MergeCondStoresAggressively && 2925 (!IsWorthwhile(PTB) || !IsWorthwhile(PFB) || !IsWorthwhile(QTB) || 2926 !IsWorthwhile(QFB))) 2927 return false; 2928 2929 // For every pointer, there must be exactly two stores, one coming from 2930 // PTB or PFB, and the other from QTB or QFB. We don't support more than one 2931 // store (to any address) in PTB,PFB or QTB,QFB. 2932 // FIXME: We could relax this restriction with a bit more work and performance 2933 // testing. 2934 StoreInst *PStore = findUniqueStoreInBlocks(PTB, PFB); 2935 StoreInst *QStore = findUniqueStoreInBlocks(QTB, QFB); 2936 if (!PStore || !QStore) 2937 return false; 2938 2939 // Now check the stores are compatible. 2940 if (!QStore->isUnordered() || !PStore->isUnordered()) 2941 return false; 2942 2943 // Check that sinking the store won't cause program behavior changes. Sinking 2944 // the store out of the Q blocks won't change any behavior as we're sinking 2945 // from a block to its unconditional successor. But we're moving a store from 2946 // the P blocks down through the middle block (QBI) and past both QFB and QTB. 2947 // So we need to check that there are no aliasing loads or stores in 2948 // QBI, QTB and QFB. We also need to check there are no conflicting memory 2949 // operations between PStore and the end of its parent block. 2950 // 2951 // The ideal way to do this is to query AliasAnalysis, but we don't 2952 // preserve AA currently so that is dangerous. Be super safe and just 2953 // check there are no other memory operations at all. 2954 for (auto &I : *QFB->getSinglePredecessor()) 2955 if (I.mayReadOrWriteMemory()) 2956 return false; 2957 for (auto &I : *QFB) 2958 if (&I != QStore && I.mayReadOrWriteMemory()) 2959 return false; 2960 if (QTB) 2961 for (auto &I : *QTB) 2962 if (&I != QStore && I.mayReadOrWriteMemory()) 2963 return false; 2964 for (auto I = BasicBlock::iterator(PStore), E = PStore->getParent()->end(); 2965 I != E; ++I) 2966 if (&*I != PStore && I->mayReadOrWriteMemory()) 2967 return false; 2968 2969 // OK, we're going to sink the stores to PostBB. The store has to be 2970 // conditional though, so first create the predicate. 2971 Value *PCond = cast<BranchInst>(PFB->getSinglePredecessor()->getTerminator()) 2972 ->getCondition(); 2973 Value *QCond = cast<BranchInst>(QFB->getSinglePredecessor()->getTerminator()) 2974 ->getCondition(); 2975 2976 Value *PPHI = ensureValueAvailableInSuccessor(PStore->getValueOperand(), 2977 PStore->getParent()); 2978 Value *QPHI = ensureValueAvailableInSuccessor(QStore->getValueOperand(), 2979 QStore->getParent(), PPHI); 2980 2981 IRBuilder<> QB(&*PostBB->getFirstInsertionPt()); 2982 2983 Value *PPred = PStore->getParent() == PTB ? PCond : QB.CreateNot(PCond); 2984 Value *QPred = QStore->getParent() == QTB ? QCond : QB.CreateNot(QCond); 2985 2986 if (InvertPCond) 2987 PPred = QB.CreateNot(PPred); 2988 if (InvertQCond) 2989 QPred = QB.CreateNot(QPred); 2990 Value *CombinedPred = QB.CreateOr(PPred, QPred); 2991 2992 auto *T = 2993 SplitBlockAndInsertIfThen(CombinedPred, &*QB.GetInsertPoint(), false); 2994 QB.SetInsertPoint(T); 2995 StoreInst *SI = cast<StoreInst>(QB.CreateStore(QPHI, Address)); 2996 AAMDNodes AAMD; 2997 PStore->getAAMetadata(AAMD, /*Merge=*/false); 2998 PStore->getAAMetadata(AAMD, /*Merge=*/true); 2999 SI->setAAMetadata(AAMD); 3000 unsigned PAlignment = PStore->getAlignment(); 3001 unsigned QAlignment = QStore->getAlignment(); 3002 unsigned TypeAlignment = 3003 DL.getABITypeAlignment(SI->getValueOperand()->getType()); 3004 unsigned MinAlignment; 3005 unsigned MaxAlignment; 3006 std::tie(MinAlignment, MaxAlignment) = std::minmax(PAlignment, QAlignment); 3007 // Choose the minimum alignment. If we could prove both stores execute, we 3008 // could use biggest one. In this case, though, we only know that one of the 3009 // stores executes. And we don't know it's safe to take the alignment from a 3010 // store that doesn't execute. 3011 if (MinAlignment != 0) { 3012 // Choose the minimum of all non-zero alignments. 3013 SI->setAlignment(MinAlignment); 3014 } else if (MaxAlignment != 0) { 3015 // Choose the minimal alignment between the non-zero alignment and the ABI 3016 // default alignment for the type of the stored value. 3017 SI->setAlignment(std::min(MaxAlignment, TypeAlignment)); 3018 } else { 3019 // If both alignments are zero, use ABI default alignment for the type of 3020 // the stored value. 3021 SI->setAlignment(TypeAlignment); 3022 } 3023 3024 QStore->eraseFromParent(); 3025 PStore->eraseFromParent(); 3026 3027 return true; 3028 } 3029 3030 static bool mergeConditionalStores(BranchInst *PBI, BranchInst *QBI, 3031 const DataLayout &DL) { 3032 // The intention here is to find diamonds or triangles (see below) where each 3033 // conditional block contains a store to the same address. Both of these 3034 // stores are conditional, so they can't be unconditionally sunk. But it may 3035 // be profitable to speculatively sink the stores into one merged store at the 3036 // end, and predicate the merged store on the union of the two conditions of 3037 // PBI and QBI. 3038 // 3039 // This can reduce the number of stores executed if both of the conditions are 3040 // true, and can allow the blocks to become small enough to be if-converted. 3041 // This optimization will also chain, so that ladders of test-and-set 3042 // sequences can be if-converted away. 3043 // 3044 // We only deal with simple diamonds or triangles: 3045 // 3046 // PBI or PBI or a combination of the two 3047 // / \ | \ 3048 // PTB PFB | PFB 3049 // \ / | / 3050 // QBI QBI 3051 // / \ | \ 3052 // QTB QFB | QFB 3053 // \ / | / 3054 // PostBB PostBB 3055 // 3056 // We model triangles as a type of diamond with a nullptr "true" block. 3057 // Triangles are canonicalized so that the fallthrough edge is represented by 3058 // a true condition, as in the diagram above. 3059 BasicBlock *PTB = PBI->getSuccessor(0); 3060 BasicBlock *PFB = PBI->getSuccessor(1); 3061 BasicBlock *QTB = QBI->getSuccessor(0); 3062 BasicBlock *QFB = QBI->getSuccessor(1); 3063 BasicBlock *PostBB = QFB->getSingleSuccessor(); 3064 3065 // Make sure we have a good guess for PostBB. If QTB's only successor is 3066 // QFB, then QFB is a better PostBB. 3067 if (QTB->getSingleSuccessor() == QFB) 3068 PostBB = QFB; 3069 3070 // If we couldn't find a good PostBB, stop. 3071 if (!PostBB) 3072 return false; 3073 3074 bool InvertPCond = false, InvertQCond = false; 3075 // Canonicalize fallthroughs to the true branches. 3076 if (PFB == QBI->getParent()) { 3077 std::swap(PFB, PTB); 3078 InvertPCond = true; 3079 } 3080 if (QFB == PostBB) { 3081 std::swap(QFB, QTB); 3082 InvertQCond = true; 3083 } 3084 3085 // From this point on we can assume PTB or QTB may be fallthroughs but PFB 3086 // and QFB may not. Model fallthroughs as a nullptr block. 3087 if (PTB == QBI->getParent()) 3088 PTB = nullptr; 3089 if (QTB == PostBB) 3090 QTB = nullptr; 3091 3092 // Legality bailouts. We must have at least the non-fallthrough blocks and 3093 // the post-dominating block, and the non-fallthroughs must only have one 3094 // predecessor. 3095 auto HasOnePredAndOneSucc = [](BasicBlock *BB, BasicBlock *P, BasicBlock *S) { 3096 return BB->getSinglePredecessor() == P && BB->getSingleSuccessor() == S; 3097 }; 3098 if (!HasOnePredAndOneSucc(PFB, PBI->getParent(), QBI->getParent()) || 3099 !HasOnePredAndOneSucc(QFB, QBI->getParent(), PostBB)) 3100 return false; 3101 if ((PTB && !HasOnePredAndOneSucc(PTB, PBI->getParent(), QBI->getParent())) || 3102 (QTB && !HasOnePredAndOneSucc(QTB, QBI->getParent(), PostBB))) 3103 return false; 3104 if (!PostBB->hasNUses(2) || !QBI->getParent()->hasNUses(2)) 3105 return false; 3106 3107 // OK, this is a sequence of two diamonds or triangles. 3108 // Check if there are stores in PTB or PFB that are repeated in QTB or QFB. 3109 SmallPtrSet<Value *, 4> PStoreAddresses, QStoreAddresses; 3110 for (auto *BB : {PTB, PFB}) { 3111 if (!BB) 3112 continue; 3113 for (auto &I : *BB) 3114 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 3115 PStoreAddresses.insert(SI->getPointerOperand()); 3116 } 3117 for (auto *BB : {QTB, QFB}) { 3118 if (!BB) 3119 continue; 3120 for (auto &I : *BB) 3121 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 3122 QStoreAddresses.insert(SI->getPointerOperand()); 3123 } 3124 3125 set_intersect(PStoreAddresses, QStoreAddresses); 3126 // set_intersect mutates PStoreAddresses in place. Rename it here to make it 3127 // clear what it contains. 3128 auto &CommonAddresses = PStoreAddresses; 3129 3130 bool Changed = false; 3131 for (auto *Address : CommonAddresses) 3132 Changed |= mergeConditionalStoreToAddress( 3133 PTB, PFB, QTB, QFB, PostBB, Address, InvertPCond, InvertQCond, DL); 3134 return Changed; 3135 } 3136 3137 /// If we have a conditional branch as a predecessor of another block, 3138 /// this function tries to simplify it. We know 3139 /// that PBI and BI are both conditional branches, and BI is in one of the 3140 /// successor blocks of PBI - PBI branches to BI. 3141 static bool SimplifyCondBranchToCondBranch(BranchInst *PBI, BranchInst *BI, 3142 const DataLayout &DL) { 3143 assert(PBI->isConditional() && BI->isConditional()); 3144 BasicBlock *BB = BI->getParent(); 3145 3146 // If this block ends with a branch instruction, and if there is a 3147 // predecessor that ends on a branch of the same condition, make 3148 // this conditional branch redundant. 3149 if (PBI->getCondition() == BI->getCondition() && 3150 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 3151 // Okay, the outcome of this conditional branch is statically 3152 // knowable. If this block had a single pred, handle specially. 3153 if (BB->getSinglePredecessor()) { 3154 // Turn this into a branch on constant. 3155 bool CondIsTrue = PBI->getSuccessor(0) == BB; 3156 BI->setCondition( 3157 ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue)); 3158 return true; // Nuke the branch on constant. 3159 } 3160 3161 // Otherwise, if there are multiple predecessors, insert a PHI that merges 3162 // in the constant and simplify the block result. Subsequent passes of 3163 // simplifycfg will thread the block. 3164 if (BlockIsSimpleEnoughToThreadThrough(BB)) { 3165 pred_iterator PB = pred_begin(BB), PE = pred_end(BB); 3166 PHINode *NewPN = PHINode::Create( 3167 Type::getInt1Ty(BB->getContext()), std::distance(PB, PE), 3168 BI->getCondition()->getName() + ".pr", &BB->front()); 3169 // Okay, we're going to insert the PHI node. Since PBI is not the only 3170 // predecessor, compute the PHI'd conditional value for all of the preds. 3171 // Any predecessor where the condition is not computable we keep symbolic. 3172 for (pred_iterator PI = PB; PI != PE; ++PI) { 3173 BasicBlock *P = *PI; 3174 if ((PBI = dyn_cast<BranchInst>(P->getTerminator())) && PBI != BI && 3175 PBI->isConditional() && PBI->getCondition() == BI->getCondition() && 3176 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 3177 bool CondIsTrue = PBI->getSuccessor(0) == BB; 3178 NewPN->addIncoming( 3179 ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue), 3180 P); 3181 } else { 3182 NewPN->addIncoming(BI->getCondition(), P); 3183 } 3184 } 3185 3186 BI->setCondition(NewPN); 3187 return true; 3188 } 3189 } 3190 3191 if (auto *CE = dyn_cast<ConstantExpr>(BI->getCondition())) 3192 if (CE->canTrap()) 3193 return false; 3194 3195 // If both branches are conditional and both contain stores to the same 3196 // address, remove the stores from the conditionals and create a conditional 3197 // merged store at the end. 3198 if (MergeCondStores && mergeConditionalStores(PBI, BI, DL)) 3199 return true; 3200 3201 // If this is a conditional branch in an empty block, and if any 3202 // predecessors are a conditional branch to one of our destinations, 3203 // fold the conditions into logical ops and one cond br. 3204 BasicBlock::iterator BBI = BB->begin(); 3205 // Ignore dbg intrinsics. 3206 while (isa<DbgInfoIntrinsic>(BBI)) 3207 ++BBI; 3208 if (&*BBI != BI) 3209 return false; 3210 3211 int PBIOp, BIOp; 3212 if (PBI->getSuccessor(0) == BI->getSuccessor(0)) { 3213 PBIOp = 0; 3214 BIOp = 0; 3215 } else if (PBI->getSuccessor(0) == BI->getSuccessor(1)) { 3216 PBIOp = 0; 3217 BIOp = 1; 3218 } else if (PBI->getSuccessor(1) == BI->getSuccessor(0)) { 3219 PBIOp = 1; 3220 BIOp = 0; 3221 } else if (PBI->getSuccessor(1) == BI->getSuccessor(1)) { 3222 PBIOp = 1; 3223 BIOp = 1; 3224 } else { 3225 return false; 3226 } 3227 3228 // Check to make sure that the other destination of this branch 3229 // isn't BB itself. If so, this is an infinite loop that will 3230 // keep getting unwound. 3231 if (PBI->getSuccessor(PBIOp) == BB) 3232 return false; 3233 3234 // Do not perform this transformation if it would require 3235 // insertion of a large number of select instructions. For targets 3236 // without predication/cmovs, this is a big pessimization. 3237 3238 // Also do not perform this transformation if any phi node in the common 3239 // destination block can trap when reached by BB or PBB (PR17073). In that 3240 // case, it would be unsafe to hoist the operation into a select instruction. 3241 3242 BasicBlock *CommonDest = PBI->getSuccessor(PBIOp); 3243 unsigned NumPhis = 0; 3244 for (BasicBlock::iterator II = CommonDest->begin(); isa<PHINode>(II); 3245 ++II, ++NumPhis) { 3246 if (NumPhis > 2) // Disable this xform. 3247 return false; 3248 3249 PHINode *PN = cast<PHINode>(II); 3250 Value *BIV = PN->getIncomingValueForBlock(BB); 3251 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(BIV)) 3252 if (CE->canTrap()) 3253 return false; 3254 3255 unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent()); 3256 Value *PBIV = PN->getIncomingValue(PBBIdx); 3257 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(PBIV)) 3258 if (CE->canTrap()) 3259 return false; 3260 } 3261 3262 // Finally, if everything is ok, fold the branches to logical ops. 3263 BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1); 3264 3265 DEBUG(dbgs() << "FOLDING BRs:" << *PBI->getParent() 3266 << "AND: " << *BI->getParent()); 3267 3268 // If OtherDest *is* BB, then BB is a basic block with a single conditional 3269 // branch in it, where one edge (OtherDest) goes back to itself but the other 3270 // exits. We don't *know* that the program avoids the infinite loop 3271 // (even though that seems likely). If we do this xform naively, we'll end up 3272 // recursively unpeeling the loop. Since we know that (after the xform is 3273 // done) that the block *is* infinite if reached, we just make it an obviously 3274 // infinite loop with no cond branch. 3275 if (OtherDest == BB) { 3276 // Insert it at the end of the function, because it's either code, 3277 // or it won't matter if it's hot. :) 3278 BasicBlock *InfLoopBlock = 3279 BasicBlock::Create(BB->getContext(), "infloop", BB->getParent()); 3280 BranchInst::Create(InfLoopBlock, InfLoopBlock); 3281 OtherDest = InfLoopBlock; 3282 } 3283 3284 DEBUG(dbgs() << *PBI->getParent()->getParent()); 3285 3286 // BI may have other predecessors. Because of this, we leave 3287 // it alone, but modify PBI. 3288 3289 // Make sure we get to CommonDest on True&True directions. 3290 Value *PBICond = PBI->getCondition(); 3291 IRBuilder<NoFolder> Builder(PBI); 3292 if (PBIOp) 3293 PBICond = Builder.CreateNot(PBICond, PBICond->getName() + ".not"); 3294 3295 Value *BICond = BI->getCondition(); 3296 if (BIOp) 3297 BICond = Builder.CreateNot(BICond, BICond->getName() + ".not"); 3298 3299 // Merge the conditions. 3300 Value *Cond = Builder.CreateOr(PBICond, BICond, "brmerge"); 3301 3302 // Modify PBI to branch on the new condition to the new dests. 3303 PBI->setCondition(Cond); 3304 PBI->setSuccessor(0, CommonDest); 3305 PBI->setSuccessor(1, OtherDest); 3306 3307 // Update branch weight for PBI. 3308 uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; 3309 uint64_t PredCommon, PredOther, SuccCommon, SuccOther; 3310 bool HasWeights = 3311 extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, 3312 SuccTrueWeight, SuccFalseWeight); 3313 if (HasWeights) { 3314 PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; 3315 PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; 3316 SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; 3317 SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; 3318 // The weight to CommonDest should be PredCommon * SuccTotal + 3319 // PredOther * SuccCommon. 3320 // The weight to OtherDest should be PredOther * SuccOther. 3321 uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther) + 3322 PredOther * SuccCommon, 3323 PredOther * SuccOther}; 3324 // Halve the weights if any of them cannot fit in an uint32_t 3325 FitWeights(NewWeights); 3326 3327 setBranchWeights(PBI, NewWeights[0], NewWeights[1]); 3328 } 3329 3330 // OtherDest may have phi nodes. If so, add an entry from PBI's 3331 // block that are identical to the entries for BI's block. 3332 AddPredecessorToBlock(OtherDest, PBI->getParent(), BB); 3333 3334 // We know that the CommonDest already had an edge from PBI to 3335 // it. If it has PHIs though, the PHIs may have different 3336 // entries for BB and PBI's BB. If so, insert a select to make 3337 // them agree. 3338 PHINode *PN; 3339 for (BasicBlock::iterator II = CommonDest->begin(); 3340 (PN = dyn_cast<PHINode>(II)); ++II) { 3341 Value *BIV = PN->getIncomingValueForBlock(BB); 3342 unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent()); 3343 Value *PBIV = PN->getIncomingValue(PBBIdx); 3344 if (BIV != PBIV) { 3345 // Insert a select in PBI to pick the right value. 3346 SelectInst *NV = cast<SelectInst>( 3347 Builder.CreateSelect(PBICond, PBIV, BIV, PBIV->getName() + ".mux")); 3348 PN->setIncomingValue(PBBIdx, NV); 3349 // Although the select has the same condition as PBI, the original branch 3350 // weights for PBI do not apply to the new select because the select's 3351 // 'logical' edges are incoming edges of the phi that is eliminated, not 3352 // the outgoing edges of PBI. 3353 if (HasWeights) { 3354 uint64_t PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; 3355 uint64_t PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; 3356 uint64_t SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; 3357 uint64_t SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; 3358 // The weight to PredCommonDest should be PredCommon * SuccTotal. 3359 // The weight to PredOtherDest should be PredOther * SuccCommon. 3360 uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther), 3361 PredOther * SuccCommon}; 3362 3363 FitWeights(NewWeights); 3364 3365 setBranchWeights(NV, NewWeights[0], NewWeights[1]); 3366 } 3367 } 3368 } 3369 3370 DEBUG(dbgs() << "INTO: " << *PBI->getParent()); 3371 DEBUG(dbgs() << *PBI->getParent()->getParent()); 3372 3373 // This basic block is probably dead. We know it has at least 3374 // one fewer predecessor. 3375 return true; 3376 } 3377 3378 // Simplifies a terminator by replacing it with a branch to TrueBB if Cond is 3379 // true or to FalseBB if Cond is false. 3380 // Takes care of updating the successors and removing the old terminator. 3381 // Also makes sure not to introduce new successors by assuming that edges to 3382 // non-successor TrueBBs and FalseBBs aren't reachable. 3383 static bool SimplifyTerminatorOnSelect(TerminatorInst *OldTerm, Value *Cond, 3384 BasicBlock *TrueBB, BasicBlock *FalseBB, 3385 uint32_t TrueWeight, 3386 uint32_t FalseWeight) { 3387 // Remove any superfluous successor edges from the CFG. 3388 // First, figure out which successors to preserve. 3389 // If TrueBB and FalseBB are equal, only try to preserve one copy of that 3390 // successor. 3391 BasicBlock *KeepEdge1 = TrueBB; 3392 BasicBlock *KeepEdge2 = TrueBB != FalseBB ? FalseBB : nullptr; 3393 3394 // Then remove the rest. 3395 for (BasicBlock *Succ : OldTerm->successors()) { 3396 // Make sure only to keep exactly one copy of each edge. 3397 if (Succ == KeepEdge1) 3398 KeepEdge1 = nullptr; 3399 else if (Succ == KeepEdge2) 3400 KeepEdge2 = nullptr; 3401 else 3402 Succ->removePredecessor(OldTerm->getParent(), 3403 /*DontDeleteUselessPHIs=*/true); 3404 } 3405 3406 IRBuilder<> Builder(OldTerm); 3407 Builder.SetCurrentDebugLocation(OldTerm->getDebugLoc()); 3408 3409 // Insert an appropriate new terminator. 3410 if (!KeepEdge1 && !KeepEdge2) { 3411 if (TrueBB == FalseBB) 3412 // We were only looking for one successor, and it was present. 3413 // Create an unconditional branch to it. 3414 Builder.CreateBr(TrueBB); 3415 else { 3416 // We found both of the successors we were looking for. 3417 // Create a conditional branch sharing the condition of the select. 3418 BranchInst *NewBI = Builder.CreateCondBr(Cond, TrueBB, FalseBB); 3419 if (TrueWeight != FalseWeight) 3420 setBranchWeights(NewBI, TrueWeight, FalseWeight); 3421 } 3422 } else if (KeepEdge1 && (KeepEdge2 || TrueBB == FalseBB)) { 3423 // Neither of the selected blocks were successors, so this 3424 // terminator must be unreachable. 3425 new UnreachableInst(OldTerm->getContext(), OldTerm); 3426 } else { 3427 // One of the selected values was a successor, but the other wasn't. 3428 // Insert an unconditional branch to the one that was found; 3429 // the edge to the one that wasn't must be unreachable. 3430 if (!KeepEdge1) 3431 // Only TrueBB was found. 3432 Builder.CreateBr(TrueBB); 3433 else 3434 // Only FalseBB was found. 3435 Builder.CreateBr(FalseBB); 3436 } 3437 3438 EraseTerminatorInstAndDCECond(OldTerm); 3439 return true; 3440 } 3441 3442 // Replaces 3443 // (switch (select cond, X, Y)) on constant X, Y 3444 // with a branch - conditional if X and Y lead to distinct BBs, 3445 // unconditional otherwise. 3446 static bool SimplifySwitchOnSelect(SwitchInst *SI, SelectInst *Select) { 3447 // Check for constant integer values in the select. 3448 ConstantInt *TrueVal = dyn_cast<ConstantInt>(Select->getTrueValue()); 3449 ConstantInt *FalseVal = dyn_cast<ConstantInt>(Select->getFalseValue()); 3450 if (!TrueVal || !FalseVal) 3451 return false; 3452 3453 // Find the relevant condition and destinations. 3454 Value *Condition = Select->getCondition(); 3455 BasicBlock *TrueBB = SI->findCaseValue(TrueVal)->getCaseSuccessor(); 3456 BasicBlock *FalseBB = SI->findCaseValue(FalseVal)->getCaseSuccessor(); 3457 3458 // Get weight for TrueBB and FalseBB. 3459 uint32_t TrueWeight = 0, FalseWeight = 0; 3460 SmallVector<uint64_t, 8> Weights; 3461 bool HasWeights = HasBranchWeights(SI); 3462 if (HasWeights) { 3463 GetBranchWeights(SI, Weights); 3464 if (Weights.size() == 1 + SI->getNumCases()) { 3465 TrueWeight = 3466 (uint32_t)Weights[SI->findCaseValue(TrueVal)->getSuccessorIndex()]; 3467 FalseWeight = 3468 (uint32_t)Weights[SI->findCaseValue(FalseVal)->getSuccessorIndex()]; 3469 } 3470 } 3471 3472 // Perform the actual simplification. 3473 return SimplifyTerminatorOnSelect(SI, Condition, TrueBB, FalseBB, TrueWeight, 3474 FalseWeight); 3475 } 3476 3477 // Replaces 3478 // (indirectbr (select cond, blockaddress(@fn, BlockA), 3479 // blockaddress(@fn, BlockB))) 3480 // with 3481 // (br cond, BlockA, BlockB). 3482 static bool SimplifyIndirectBrOnSelect(IndirectBrInst *IBI, SelectInst *SI) { 3483 // Check that both operands of the select are block addresses. 3484 BlockAddress *TBA = dyn_cast<BlockAddress>(SI->getTrueValue()); 3485 BlockAddress *FBA = dyn_cast<BlockAddress>(SI->getFalseValue()); 3486 if (!TBA || !FBA) 3487 return false; 3488 3489 // Extract the actual blocks. 3490 BasicBlock *TrueBB = TBA->getBasicBlock(); 3491 BasicBlock *FalseBB = FBA->getBasicBlock(); 3492 3493 // Perform the actual simplification. 3494 return SimplifyTerminatorOnSelect(IBI, SI->getCondition(), TrueBB, FalseBB, 0, 3495 0); 3496 } 3497 3498 /// This is called when we find an icmp instruction 3499 /// (a seteq/setne with a constant) as the only instruction in a 3500 /// block that ends with an uncond branch. We are looking for a very specific 3501 /// pattern that occurs when "A == 1 || A == 2 || A == 3" gets simplified. In 3502 /// this case, we merge the first two "or's of icmp" into a switch, but then the 3503 /// default value goes to an uncond block with a seteq in it, we get something 3504 /// like: 3505 /// 3506 /// switch i8 %A, label %DEFAULT [ i8 1, label %end i8 2, label %end ] 3507 /// DEFAULT: 3508 /// %tmp = icmp eq i8 %A, 92 3509 /// br label %end 3510 /// end: 3511 /// ... = phi i1 [ true, %entry ], [ %tmp, %DEFAULT ], [ true, %entry ] 3512 /// 3513 /// We prefer to split the edge to 'end' so that there is a true/false entry to 3514 /// the PHI, merging the third icmp into the switch. 3515 static bool tryToSimplifyUncondBranchWithICmpInIt( 3516 ICmpInst *ICI, IRBuilder<> &Builder, const DataLayout &DL, 3517 const TargetTransformInfo &TTI, const SimplifyCFGOptions &Options) { 3518 BasicBlock *BB = ICI->getParent(); 3519 3520 // If the block has any PHIs in it or the icmp has multiple uses, it is too 3521 // complex. 3522 if (isa<PHINode>(BB->begin()) || !ICI->hasOneUse()) 3523 return false; 3524 3525 Value *V = ICI->getOperand(0); 3526 ConstantInt *Cst = cast<ConstantInt>(ICI->getOperand(1)); 3527 3528 // The pattern we're looking for is where our only predecessor is a switch on 3529 // 'V' and this block is the default case for the switch. In this case we can 3530 // fold the compared value into the switch to simplify things. 3531 BasicBlock *Pred = BB->getSinglePredecessor(); 3532 if (!Pred || !isa<SwitchInst>(Pred->getTerminator())) 3533 return false; 3534 3535 SwitchInst *SI = cast<SwitchInst>(Pred->getTerminator()); 3536 if (SI->getCondition() != V) 3537 return false; 3538 3539 // If BB is reachable on a non-default case, then we simply know the value of 3540 // V in this block. Substitute it and constant fold the icmp instruction 3541 // away. 3542 if (SI->getDefaultDest() != BB) { 3543 ConstantInt *VVal = SI->findCaseDest(BB); 3544 assert(VVal && "Should have a unique destination value"); 3545 ICI->setOperand(0, VVal); 3546 3547 if (Value *V = SimplifyInstruction(ICI, {DL, ICI})) { 3548 ICI->replaceAllUsesWith(V); 3549 ICI->eraseFromParent(); 3550 } 3551 // BB is now empty, so it is likely to simplify away. 3552 return simplifyCFG(BB, TTI, Options) | true; 3553 } 3554 3555 // Ok, the block is reachable from the default dest. If the constant we're 3556 // comparing exists in one of the other edges, then we can constant fold ICI 3557 // and zap it. 3558 if (SI->findCaseValue(Cst) != SI->case_default()) { 3559 Value *V; 3560 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 3561 V = ConstantInt::getFalse(BB->getContext()); 3562 else 3563 V = ConstantInt::getTrue(BB->getContext()); 3564 3565 ICI->replaceAllUsesWith(V); 3566 ICI->eraseFromParent(); 3567 // BB is now empty, so it is likely to simplify away. 3568 return simplifyCFG(BB, TTI, Options) | true; 3569 } 3570 3571 // The use of the icmp has to be in the 'end' block, by the only PHI node in 3572 // the block. 3573 BasicBlock *SuccBlock = BB->getTerminator()->getSuccessor(0); 3574 PHINode *PHIUse = dyn_cast<PHINode>(ICI->user_back()); 3575 if (PHIUse == nullptr || PHIUse != &SuccBlock->front() || 3576 isa<PHINode>(++BasicBlock::iterator(PHIUse))) 3577 return false; 3578 3579 // If the icmp is a SETEQ, then the default dest gets false, the new edge gets 3580 // true in the PHI. 3581 Constant *DefaultCst = ConstantInt::getTrue(BB->getContext()); 3582 Constant *NewCst = ConstantInt::getFalse(BB->getContext()); 3583 3584 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 3585 std::swap(DefaultCst, NewCst); 3586 3587 // Replace ICI (which is used by the PHI for the default value) with true or 3588 // false depending on if it is EQ or NE. 3589 ICI->replaceAllUsesWith(DefaultCst); 3590 ICI->eraseFromParent(); 3591 3592 // Okay, the switch goes to this block on a default value. Add an edge from 3593 // the switch to the merge point on the compared value. 3594 BasicBlock *NewBB = 3595 BasicBlock::Create(BB->getContext(), "switch.edge", BB->getParent(), BB); 3596 SmallVector<uint64_t, 8> Weights; 3597 bool HasWeights = HasBranchWeights(SI); 3598 if (HasWeights) { 3599 GetBranchWeights(SI, Weights); 3600 if (Weights.size() == 1 + SI->getNumCases()) { 3601 // Split weight for default case to case for "Cst". 3602 Weights[0] = (Weights[0] + 1) >> 1; 3603 Weights.push_back(Weights[0]); 3604 3605 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 3606 setBranchWeights(SI, MDWeights); 3607 } 3608 } 3609 SI->addCase(Cst, NewBB); 3610 3611 // NewBB branches to the phi block, add the uncond branch and the phi entry. 3612 Builder.SetInsertPoint(NewBB); 3613 Builder.SetCurrentDebugLocation(SI->getDebugLoc()); 3614 Builder.CreateBr(SuccBlock); 3615 PHIUse->addIncoming(NewCst, NewBB); 3616 return true; 3617 } 3618 3619 /// The specified branch is a conditional branch. 3620 /// Check to see if it is branching on an or/and chain of icmp instructions, and 3621 /// fold it into a switch instruction if so. 3622 static bool SimplifyBranchOnICmpChain(BranchInst *BI, IRBuilder<> &Builder, 3623 const DataLayout &DL) { 3624 Instruction *Cond = dyn_cast<Instruction>(BI->getCondition()); 3625 if (!Cond) 3626 return false; 3627 3628 // Change br (X == 0 | X == 1), T, F into a switch instruction. 3629 // If this is a bunch of seteq's or'd together, or if it's a bunch of 3630 // 'setne's and'ed together, collect them. 3631 3632 // Try to gather values from a chain of and/or to be turned into a switch 3633 ConstantComparesGatherer ConstantCompare(Cond, DL); 3634 // Unpack the result 3635 SmallVectorImpl<ConstantInt *> &Values = ConstantCompare.Vals; 3636 Value *CompVal = ConstantCompare.CompValue; 3637 unsigned UsedICmps = ConstantCompare.UsedICmps; 3638 Value *ExtraCase = ConstantCompare.Extra; 3639 3640 // If we didn't have a multiply compared value, fail. 3641 if (!CompVal) 3642 return false; 3643 3644 // Avoid turning single icmps into a switch. 3645 if (UsedICmps <= 1) 3646 return false; 3647 3648 bool TrueWhenEqual = (Cond->getOpcode() == Instruction::Or); 3649 3650 // There might be duplicate constants in the list, which the switch 3651 // instruction can't handle, remove them now. 3652 array_pod_sort(Values.begin(), Values.end(), ConstantIntSortPredicate); 3653 Values.erase(std::unique(Values.begin(), Values.end()), Values.end()); 3654 3655 // If Extra was used, we require at least two switch values to do the 3656 // transformation. A switch with one value is just a conditional branch. 3657 if (ExtraCase && Values.size() < 2) 3658 return false; 3659 3660 // TODO: Preserve branch weight metadata, similarly to how 3661 // FoldValueComparisonIntoPredecessors preserves it. 3662 3663 // Figure out which block is which destination. 3664 BasicBlock *DefaultBB = BI->getSuccessor(1); 3665 BasicBlock *EdgeBB = BI->getSuccessor(0); 3666 if (!TrueWhenEqual) 3667 std::swap(DefaultBB, EdgeBB); 3668 3669 BasicBlock *BB = BI->getParent(); 3670 3671 DEBUG(dbgs() << "Converting 'icmp' chain with " << Values.size() 3672 << " cases into SWITCH. BB is:\n" 3673 << *BB); 3674 3675 // If there are any extra values that couldn't be folded into the switch 3676 // then we evaluate them with an explicit branch first. Split the block 3677 // right before the condbr to handle it. 3678 if (ExtraCase) { 3679 BasicBlock *NewBB = 3680 BB->splitBasicBlock(BI->getIterator(), "switch.early.test"); 3681 // Remove the uncond branch added to the old block. 3682 TerminatorInst *OldTI = BB->getTerminator(); 3683 Builder.SetInsertPoint(OldTI); 3684 3685 if (TrueWhenEqual) 3686 Builder.CreateCondBr(ExtraCase, EdgeBB, NewBB); 3687 else 3688 Builder.CreateCondBr(ExtraCase, NewBB, EdgeBB); 3689 3690 OldTI->eraseFromParent(); 3691 3692 // If there are PHI nodes in EdgeBB, then we need to add a new entry to them 3693 // for the edge we just added. 3694 AddPredecessorToBlock(EdgeBB, BB, NewBB); 3695 3696 DEBUG(dbgs() << " ** 'icmp' chain unhandled condition: " << *ExtraCase 3697 << "\nEXTRABB = " << *BB); 3698 BB = NewBB; 3699 } 3700 3701 Builder.SetInsertPoint(BI); 3702 // Convert pointer to int before we switch. 3703 if (CompVal->getType()->isPointerTy()) { 3704 CompVal = Builder.CreatePtrToInt( 3705 CompVal, DL.getIntPtrType(CompVal->getType()), "magicptr"); 3706 } 3707 3708 // Create the new switch instruction now. 3709 SwitchInst *New = Builder.CreateSwitch(CompVal, DefaultBB, Values.size()); 3710 3711 // Add all of the 'cases' to the switch instruction. 3712 for (unsigned i = 0, e = Values.size(); i != e; ++i) 3713 New->addCase(Values[i], EdgeBB); 3714 3715 // We added edges from PI to the EdgeBB. As such, if there were any 3716 // PHI nodes in EdgeBB, they need entries to be added corresponding to 3717 // the number of edges added. 3718 for (BasicBlock::iterator BBI = EdgeBB->begin(); isa<PHINode>(BBI); ++BBI) { 3719 PHINode *PN = cast<PHINode>(BBI); 3720 Value *InVal = PN->getIncomingValueForBlock(BB); 3721 for (unsigned i = 0, e = Values.size() - 1; i != e; ++i) 3722 PN->addIncoming(InVal, BB); 3723 } 3724 3725 // Erase the old branch instruction. 3726 EraseTerminatorInstAndDCECond(BI); 3727 3728 DEBUG(dbgs() << " ** 'icmp' chain result is:\n" << *BB << '\n'); 3729 return true; 3730 } 3731 3732 bool SimplifyCFGOpt::SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder) { 3733 if (isa<PHINode>(RI->getValue())) 3734 return SimplifyCommonResume(RI); 3735 else if (isa<LandingPadInst>(RI->getParent()->getFirstNonPHI()) && 3736 RI->getValue() == RI->getParent()->getFirstNonPHI()) 3737 // The resume must unwind the exception that caused control to branch here. 3738 return SimplifySingleResume(RI); 3739 3740 return false; 3741 } 3742 3743 // Simplify resume that is shared by several landing pads (phi of landing pad). 3744 bool SimplifyCFGOpt::SimplifyCommonResume(ResumeInst *RI) { 3745 BasicBlock *BB = RI->getParent(); 3746 3747 // Check that there are no other instructions except for debug intrinsics 3748 // between the phi of landing pads (RI->getValue()) and resume instruction. 3749 BasicBlock::iterator I = cast<Instruction>(RI->getValue())->getIterator(), 3750 E = RI->getIterator(); 3751 while (++I != E) 3752 if (!isa<DbgInfoIntrinsic>(I)) 3753 return false; 3754 3755 SmallSetVector<BasicBlock *, 4> TrivialUnwindBlocks; 3756 auto *PhiLPInst = cast<PHINode>(RI->getValue()); 3757 3758 // Check incoming blocks to see if any of them are trivial. 3759 for (unsigned Idx = 0, End = PhiLPInst->getNumIncomingValues(); Idx != End; 3760 Idx++) { 3761 auto *IncomingBB = PhiLPInst->getIncomingBlock(Idx); 3762 auto *IncomingValue = PhiLPInst->getIncomingValue(Idx); 3763 3764 // If the block has other successors, we can not delete it because 3765 // it has other dependents. 3766 if (IncomingBB->getUniqueSuccessor() != BB) 3767 continue; 3768 3769 auto *LandingPad = dyn_cast<LandingPadInst>(IncomingBB->getFirstNonPHI()); 3770 // Not the landing pad that caused the control to branch here. 3771 if (IncomingValue != LandingPad) 3772 continue; 3773 3774 bool isTrivial = true; 3775 3776 I = IncomingBB->getFirstNonPHI()->getIterator(); 3777 E = IncomingBB->getTerminator()->getIterator(); 3778 while (++I != E) 3779 if (!isa<DbgInfoIntrinsic>(I)) { 3780 isTrivial = false; 3781 break; 3782 } 3783 3784 if (isTrivial) 3785 TrivialUnwindBlocks.insert(IncomingBB); 3786 } 3787 3788 // If no trivial unwind blocks, don't do any simplifications. 3789 if (TrivialUnwindBlocks.empty()) 3790 return false; 3791 3792 // Turn all invokes that unwind here into calls. 3793 for (auto *TrivialBB : TrivialUnwindBlocks) { 3794 // Blocks that will be simplified should be removed from the phi node. 3795 // Note there could be multiple edges to the resume block, and we need 3796 // to remove them all. 3797 while (PhiLPInst->getBasicBlockIndex(TrivialBB) != -1) 3798 BB->removePredecessor(TrivialBB, true); 3799 3800 for (pred_iterator PI = pred_begin(TrivialBB), PE = pred_end(TrivialBB); 3801 PI != PE;) { 3802 BasicBlock *Pred = *PI++; 3803 removeUnwindEdge(Pred); 3804 } 3805 3806 // In each SimplifyCFG run, only the current processed block can be erased. 3807 // Otherwise, it will break the iteration of SimplifyCFG pass. So instead 3808 // of erasing TrivialBB, we only remove the branch to the common resume 3809 // block so that we can later erase the resume block since it has no 3810 // predecessors. 3811 TrivialBB->getTerminator()->eraseFromParent(); 3812 new UnreachableInst(RI->getContext(), TrivialBB); 3813 } 3814 3815 // Delete the resume block if all its predecessors have been removed. 3816 if (pred_empty(BB)) 3817 BB->eraseFromParent(); 3818 3819 return !TrivialUnwindBlocks.empty(); 3820 } 3821 3822 // Simplify resume that is only used by a single (non-phi) landing pad. 3823 bool SimplifyCFGOpt::SimplifySingleResume(ResumeInst *RI) { 3824 BasicBlock *BB = RI->getParent(); 3825 LandingPadInst *LPInst = dyn_cast<LandingPadInst>(BB->getFirstNonPHI()); 3826 assert(RI->getValue() == LPInst && 3827 "Resume must unwind the exception that caused control to here"); 3828 3829 // Check that there are no other instructions except for debug intrinsics. 3830 BasicBlock::iterator I = LPInst->getIterator(), E = RI->getIterator(); 3831 while (++I != E) 3832 if (!isa<DbgInfoIntrinsic>(I)) 3833 return false; 3834 3835 // Turn all invokes that unwind here into calls and delete the basic block. 3836 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { 3837 BasicBlock *Pred = *PI++; 3838 removeUnwindEdge(Pred); 3839 } 3840 3841 // The landingpad is now unreachable. Zap it. 3842 BB->eraseFromParent(); 3843 if (LoopHeaders) 3844 LoopHeaders->erase(BB); 3845 return true; 3846 } 3847 3848 static bool removeEmptyCleanup(CleanupReturnInst *RI) { 3849 // If this is a trivial cleanup pad that executes no instructions, it can be 3850 // eliminated. If the cleanup pad continues to the caller, any predecessor 3851 // that is an EH pad will be updated to continue to the caller and any 3852 // predecessor that terminates with an invoke instruction will have its invoke 3853 // instruction converted to a call instruction. If the cleanup pad being 3854 // simplified does not continue to the caller, each predecessor will be 3855 // updated to continue to the unwind destination of the cleanup pad being 3856 // simplified. 3857 BasicBlock *BB = RI->getParent(); 3858 CleanupPadInst *CPInst = RI->getCleanupPad(); 3859 if (CPInst->getParent() != BB) 3860 // This isn't an empty cleanup. 3861 return false; 3862 3863 // We cannot kill the pad if it has multiple uses. This typically arises 3864 // from unreachable basic blocks. 3865 if (!CPInst->hasOneUse()) 3866 return false; 3867 3868 // Check that there are no other instructions except for benign intrinsics. 3869 BasicBlock::iterator I = CPInst->getIterator(), E = RI->getIterator(); 3870 while (++I != E) { 3871 auto *II = dyn_cast<IntrinsicInst>(I); 3872 if (!II) 3873 return false; 3874 3875 Intrinsic::ID IntrinsicID = II->getIntrinsicID(); 3876 switch (IntrinsicID) { 3877 case Intrinsic::dbg_declare: 3878 case Intrinsic::dbg_value: 3879 case Intrinsic::lifetime_end: 3880 break; 3881 default: 3882 return false; 3883 } 3884 } 3885 3886 // If the cleanup return we are simplifying unwinds to the caller, this will 3887 // set UnwindDest to nullptr. 3888 BasicBlock *UnwindDest = RI->getUnwindDest(); 3889 Instruction *DestEHPad = UnwindDest ? UnwindDest->getFirstNonPHI() : nullptr; 3890 3891 // We're about to remove BB from the control flow. Before we do, sink any 3892 // PHINodes into the unwind destination. Doing this before changing the 3893 // control flow avoids some potentially slow checks, since we can currently 3894 // be certain that UnwindDest and BB have no common predecessors (since they 3895 // are both EH pads). 3896 if (UnwindDest) { 3897 // First, go through the PHI nodes in UnwindDest and update any nodes that 3898 // reference the block we are removing 3899 for (BasicBlock::iterator I = UnwindDest->begin(), 3900 IE = DestEHPad->getIterator(); 3901 I != IE; ++I) { 3902 PHINode *DestPN = cast<PHINode>(I); 3903 3904 int Idx = DestPN->getBasicBlockIndex(BB); 3905 // Since BB unwinds to UnwindDest, it has to be in the PHI node. 3906 assert(Idx != -1); 3907 // This PHI node has an incoming value that corresponds to a control 3908 // path through the cleanup pad we are removing. If the incoming 3909 // value is in the cleanup pad, it must be a PHINode (because we 3910 // verified above that the block is otherwise empty). Otherwise, the 3911 // value is either a constant or a value that dominates the cleanup 3912 // pad being removed. 3913 // 3914 // Because BB and UnwindDest are both EH pads, all of their 3915 // predecessors must unwind to these blocks, and since no instruction 3916 // can have multiple unwind destinations, there will be no overlap in 3917 // incoming blocks between SrcPN and DestPN. 3918 Value *SrcVal = DestPN->getIncomingValue(Idx); 3919 PHINode *SrcPN = dyn_cast<PHINode>(SrcVal); 3920 3921 // Remove the entry for the block we are deleting. 3922 DestPN->removeIncomingValue(Idx, false); 3923 3924 if (SrcPN && SrcPN->getParent() == BB) { 3925 // If the incoming value was a PHI node in the cleanup pad we are 3926 // removing, we need to merge that PHI node's incoming values into 3927 // DestPN. 3928 for (unsigned SrcIdx = 0, SrcE = SrcPN->getNumIncomingValues(); 3929 SrcIdx != SrcE; ++SrcIdx) { 3930 DestPN->addIncoming(SrcPN->getIncomingValue(SrcIdx), 3931 SrcPN->getIncomingBlock(SrcIdx)); 3932 } 3933 } else { 3934 // Otherwise, the incoming value came from above BB and 3935 // so we can just reuse it. We must associate all of BB's 3936 // predecessors with this value. 3937 for (auto *pred : predecessors(BB)) { 3938 DestPN->addIncoming(SrcVal, pred); 3939 } 3940 } 3941 } 3942 3943 // Sink any remaining PHI nodes directly into UnwindDest. 3944 Instruction *InsertPt = DestEHPad; 3945 for (BasicBlock::iterator I = BB->begin(), 3946 IE = BB->getFirstNonPHI()->getIterator(); 3947 I != IE;) { 3948 // The iterator must be incremented here because the instructions are 3949 // being moved to another block. 3950 PHINode *PN = cast<PHINode>(I++); 3951 if (PN->use_empty()) 3952 // If the PHI node has no uses, just leave it. It will be erased 3953 // when we erase BB below. 3954 continue; 3955 3956 // Otherwise, sink this PHI node into UnwindDest. 3957 // Any predecessors to UnwindDest which are not already represented 3958 // must be back edges which inherit the value from the path through 3959 // BB. In this case, the PHI value must reference itself. 3960 for (auto *pred : predecessors(UnwindDest)) 3961 if (pred != BB) 3962 PN->addIncoming(PN, pred); 3963 PN->moveBefore(InsertPt); 3964 } 3965 } 3966 3967 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { 3968 // The iterator must be updated here because we are removing this pred. 3969 BasicBlock *PredBB = *PI++; 3970 if (UnwindDest == nullptr) { 3971 removeUnwindEdge(PredBB); 3972 } else { 3973 TerminatorInst *TI = PredBB->getTerminator(); 3974 TI->replaceUsesOfWith(BB, UnwindDest); 3975 } 3976 } 3977 3978 // The cleanup pad is now unreachable. Zap it. 3979 BB->eraseFromParent(); 3980 return true; 3981 } 3982 3983 // Try to merge two cleanuppads together. 3984 static bool mergeCleanupPad(CleanupReturnInst *RI) { 3985 // Skip any cleanuprets which unwind to caller, there is nothing to merge 3986 // with. 3987 BasicBlock *UnwindDest = RI->getUnwindDest(); 3988 if (!UnwindDest) 3989 return false; 3990 3991 // This cleanupret isn't the only predecessor of this cleanuppad, it wouldn't 3992 // be safe to merge without code duplication. 3993 if (UnwindDest->getSinglePredecessor() != RI->getParent()) 3994 return false; 3995 3996 // Verify that our cleanuppad's unwind destination is another cleanuppad. 3997 auto *SuccessorCleanupPad = dyn_cast<CleanupPadInst>(&UnwindDest->front()); 3998 if (!SuccessorCleanupPad) 3999 return false; 4000 4001 CleanupPadInst *PredecessorCleanupPad = RI->getCleanupPad(); 4002 // Replace any uses of the successor cleanupad with the predecessor pad 4003 // The only cleanuppad uses should be this cleanupret, it's cleanupret and 4004 // funclet bundle operands. 4005 SuccessorCleanupPad->replaceAllUsesWith(PredecessorCleanupPad); 4006 // Remove the old cleanuppad. 4007 SuccessorCleanupPad->eraseFromParent(); 4008 // Now, we simply replace the cleanupret with a branch to the unwind 4009 // destination. 4010 BranchInst::Create(UnwindDest, RI->getParent()); 4011 RI->eraseFromParent(); 4012 4013 return true; 4014 } 4015 4016 bool SimplifyCFGOpt::SimplifyCleanupReturn(CleanupReturnInst *RI) { 4017 // It is possible to transiantly have an undef cleanuppad operand because we 4018 // have deleted some, but not all, dead blocks. 4019 // Eventually, this block will be deleted. 4020 if (isa<UndefValue>(RI->getOperand(0))) 4021 return false; 4022 4023 if (mergeCleanupPad(RI)) 4024 return true; 4025 4026 if (removeEmptyCleanup(RI)) 4027 return true; 4028 4029 return false; 4030 } 4031 4032 bool SimplifyCFGOpt::SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder) { 4033 BasicBlock *BB = RI->getParent(); 4034 if (!BB->getFirstNonPHIOrDbg()->isTerminator()) 4035 return false; 4036 4037 // Find predecessors that end with branches. 4038 SmallVector<BasicBlock *, 8> UncondBranchPreds; 4039 SmallVector<BranchInst *, 8> CondBranchPreds; 4040 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 4041 BasicBlock *P = *PI; 4042 TerminatorInst *PTI = P->getTerminator(); 4043 if (BranchInst *BI = dyn_cast<BranchInst>(PTI)) { 4044 if (BI->isUnconditional()) 4045 UncondBranchPreds.push_back(P); 4046 else 4047 CondBranchPreds.push_back(BI); 4048 } 4049 } 4050 4051 // If we found some, do the transformation! 4052 if (!UncondBranchPreds.empty() && DupRet) { 4053 while (!UncondBranchPreds.empty()) { 4054 BasicBlock *Pred = UncondBranchPreds.pop_back_val(); 4055 DEBUG(dbgs() << "FOLDING: " << *BB 4056 << "INTO UNCOND BRANCH PRED: " << *Pred); 4057 (void)FoldReturnIntoUncondBranch(RI, BB, Pred); 4058 } 4059 4060 // If we eliminated all predecessors of the block, delete the block now. 4061 if (pred_empty(BB)) { 4062 // We know there are no successors, so just nuke the block. 4063 BB->eraseFromParent(); 4064 if (LoopHeaders) 4065 LoopHeaders->erase(BB); 4066 } 4067 4068 return true; 4069 } 4070 4071 // Check out all of the conditional branches going to this return 4072 // instruction. If any of them just select between returns, change the 4073 // branch itself into a select/return pair. 4074 while (!CondBranchPreds.empty()) { 4075 BranchInst *BI = CondBranchPreds.pop_back_val(); 4076 4077 // Check to see if the non-BB successor is also a return block. 4078 if (isa<ReturnInst>(BI->getSuccessor(0)->getTerminator()) && 4079 isa<ReturnInst>(BI->getSuccessor(1)->getTerminator()) && 4080 SimplifyCondBranchToTwoReturns(BI, Builder)) 4081 return true; 4082 } 4083 return false; 4084 } 4085 4086 bool SimplifyCFGOpt::SimplifyUnreachable(UnreachableInst *UI) { 4087 BasicBlock *BB = UI->getParent(); 4088 4089 bool Changed = false; 4090 4091 // If there are any instructions immediately before the unreachable that can 4092 // be removed, do so. 4093 while (UI->getIterator() != BB->begin()) { 4094 BasicBlock::iterator BBI = UI->getIterator(); 4095 --BBI; 4096 // Do not delete instructions that can have side effects which might cause 4097 // the unreachable to not be reachable; specifically, calls and volatile 4098 // operations may have this effect. 4099 if (isa<CallInst>(BBI) && !isa<DbgInfoIntrinsic>(BBI)) 4100 break; 4101 4102 if (BBI->mayHaveSideEffects()) { 4103 if (auto *SI = dyn_cast<StoreInst>(BBI)) { 4104 if (SI->isVolatile()) 4105 break; 4106 } else if (auto *LI = dyn_cast<LoadInst>(BBI)) { 4107 if (LI->isVolatile()) 4108 break; 4109 } else if (auto *RMWI = dyn_cast<AtomicRMWInst>(BBI)) { 4110 if (RMWI->isVolatile()) 4111 break; 4112 } else if (auto *CXI = dyn_cast<AtomicCmpXchgInst>(BBI)) { 4113 if (CXI->isVolatile()) 4114 break; 4115 } else if (isa<CatchPadInst>(BBI)) { 4116 // A catchpad may invoke exception object constructors and such, which 4117 // in some languages can be arbitrary code, so be conservative by 4118 // default. 4119 // For CoreCLR, it just involves a type test, so can be removed. 4120 if (classifyEHPersonality(BB->getParent()->getPersonalityFn()) != 4121 EHPersonality::CoreCLR) 4122 break; 4123 } else if (!isa<FenceInst>(BBI) && !isa<VAArgInst>(BBI) && 4124 !isa<LandingPadInst>(BBI)) { 4125 break; 4126 } 4127 // Note that deleting LandingPad's here is in fact okay, although it 4128 // involves a bit of subtle reasoning. If this inst is a LandingPad, 4129 // all the predecessors of this block will be the unwind edges of Invokes, 4130 // and we can therefore guarantee this block will be erased. 4131 } 4132 4133 // Delete this instruction (any uses are guaranteed to be dead) 4134 if (!BBI->use_empty()) 4135 BBI->replaceAllUsesWith(UndefValue::get(BBI->getType())); 4136 BBI->eraseFromParent(); 4137 Changed = true; 4138 } 4139 4140 // If the unreachable instruction is the first in the block, take a gander 4141 // at all of the predecessors of this instruction, and simplify them. 4142 if (&BB->front() != UI) 4143 return Changed; 4144 4145 SmallVector<BasicBlock *, 8> Preds(pred_begin(BB), pred_end(BB)); 4146 for (unsigned i = 0, e = Preds.size(); i != e; ++i) { 4147 TerminatorInst *TI = Preds[i]->getTerminator(); 4148 IRBuilder<> Builder(TI); 4149 if (auto *BI = dyn_cast<BranchInst>(TI)) { 4150 if (BI->isUnconditional()) { 4151 if (BI->getSuccessor(0) == BB) { 4152 new UnreachableInst(TI->getContext(), TI); 4153 TI->eraseFromParent(); 4154 Changed = true; 4155 } 4156 } else { 4157 if (BI->getSuccessor(0) == BB) { 4158 Builder.CreateBr(BI->getSuccessor(1)); 4159 EraseTerminatorInstAndDCECond(BI); 4160 } else if (BI->getSuccessor(1) == BB) { 4161 Builder.CreateBr(BI->getSuccessor(0)); 4162 EraseTerminatorInstAndDCECond(BI); 4163 Changed = true; 4164 } 4165 } 4166 } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { 4167 for (auto i = SI->case_begin(), e = SI->case_end(); i != e;) { 4168 if (i->getCaseSuccessor() != BB) { 4169 ++i; 4170 continue; 4171 } 4172 BB->removePredecessor(SI->getParent()); 4173 i = SI->removeCase(i); 4174 e = SI->case_end(); 4175 Changed = true; 4176 } 4177 } else if (auto *II = dyn_cast<InvokeInst>(TI)) { 4178 if (II->getUnwindDest() == BB) { 4179 removeUnwindEdge(TI->getParent()); 4180 Changed = true; 4181 } 4182 } else if (auto *CSI = dyn_cast<CatchSwitchInst>(TI)) { 4183 if (CSI->getUnwindDest() == BB) { 4184 removeUnwindEdge(TI->getParent()); 4185 Changed = true; 4186 continue; 4187 } 4188 4189 for (CatchSwitchInst::handler_iterator I = CSI->handler_begin(), 4190 E = CSI->handler_end(); 4191 I != E; ++I) { 4192 if (*I == BB) { 4193 CSI->removeHandler(I); 4194 --I; 4195 --E; 4196 Changed = true; 4197 } 4198 } 4199 if (CSI->getNumHandlers() == 0) { 4200 BasicBlock *CatchSwitchBB = CSI->getParent(); 4201 if (CSI->hasUnwindDest()) { 4202 // Redirect preds to the unwind dest 4203 CatchSwitchBB->replaceAllUsesWith(CSI->getUnwindDest()); 4204 } else { 4205 // Rewrite all preds to unwind to caller (or from invoke to call). 4206 SmallVector<BasicBlock *, 8> EHPreds(predecessors(CatchSwitchBB)); 4207 for (BasicBlock *EHPred : EHPreds) 4208 removeUnwindEdge(EHPred); 4209 } 4210 // The catchswitch is no longer reachable. 4211 new UnreachableInst(CSI->getContext(), CSI); 4212 CSI->eraseFromParent(); 4213 Changed = true; 4214 } 4215 } else if (isa<CleanupReturnInst>(TI)) { 4216 new UnreachableInst(TI->getContext(), TI); 4217 TI->eraseFromParent(); 4218 Changed = true; 4219 } 4220 } 4221 4222 // If this block is now dead, remove it. 4223 if (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) { 4224 // We know there are no successors, so just nuke the block. 4225 BB->eraseFromParent(); 4226 if (LoopHeaders) 4227 LoopHeaders->erase(BB); 4228 return true; 4229 } 4230 4231 return Changed; 4232 } 4233 4234 static bool CasesAreContiguous(SmallVectorImpl<ConstantInt *> &Cases) { 4235 assert(Cases.size() >= 1); 4236 4237 array_pod_sort(Cases.begin(), Cases.end(), ConstantIntSortPredicate); 4238 for (size_t I = 1, E = Cases.size(); I != E; ++I) { 4239 if (Cases[I - 1]->getValue() != Cases[I]->getValue() + 1) 4240 return false; 4241 } 4242 return true; 4243 } 4244 4245 /// Turn a switch with two reachable destinations into an integer range 4246 /// comparison and branch. 4247 static bool TurnSwitchRangeIntoICmp(SwitchInst *SI, IRBuilder<> &Builder) { 4248 assert(SI->getNumCases() > 1 && "Degenerate switch?"); 4249 4250 bool HasDefault = 4251 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 4252 4253 // Partition the cases into two sets with different destinations. 4254 BasicBlock *DestA = HasDefault ? SI->getDefaultDest() : nullptr; 4255 BasicBlock *DestB = nullptr; 4256 SmallVector<ConstantInt *, 16> CasesA; 4257 SmallVector<ConstantInt *, 16> CasesB; 4258 4259 for (auto Case : SI->cases()) { 4260 BasicBlock *Dest = Case.getCaseSuccessor(); 4261 if (!DestA) 4262 DestA = Dest; 4263 if (Dest == DestA) { 4264 CasesA.push_back(Case.getCaseValue()); 4265 continue; 4266 } 4267 if (!DestB) 4268 DestB = Dest; 4269 if (Dest == DestB) { 4270 CasesB.push_back(Case.getCaseValue()); 4271 continue; 4272 } 4273 return false; // More than two destinations. 4274 } 4275 4276 assert(DestA && DestB && 4277 "Single-destination switch should have been folded."); 4278 assert(DestA != DestB); 4279 assert(DestB != SI->getDefaultDest()); 4280 assert(!CasesB.empty() && "There must be non-default cases."); 4281 assert(!CasesA.empty() || HasDefault); 4282 4283 // Figure out if one of the sets of cases form a contiguous range. 4284 SmallVectorImpl<ConstantInt *> *ContiguousCases = nullptr; 4285 BasicBlock *ContiguousDest = nullptr; 4286 BasicBlock *OtherDest = nullptr; 4287 if (!CasesA.empty() && CasesAreContiguous(CasesA)) { 4288 ContiguousCases = &CasesA; 4289 ContiguousDest = DestA; 4290 OtherDest = DestB; 4291 } else if (CasesAreContiguous(CasesB)) { 4292 ContiguousCases = &CasesB; 4293 ContiguousDest = DestB; 4294 OtherDest = DestA; 4295 } else 4296 return false; 4297 4298 // Start building the compare and branch. 4299 4300 Constant *Offset = ConstantExpr::getNeg(ContiguousCases->back()); 4301 Constant *NumCases = 4302 ConstantInt::get(Offset->getType(), ContiguousCases->size()); 4303 4304 Value *Sub = SI->getCondition(); 4305 if (!Offset->isNullValue()) 4306 Sub = Builder.CreateAdd(Sub, Offset, Sub->getName() + ".off"); 4307 4308 Value *Cmp; 4309 // If NumCases overflowed, then all possible values jump to the successor. 4310 if (NumCases->isNullValue() && !ContiguousCases->empty()) 4311 Cmp = ConstantInt::getTrue(SI->getContext()); 4312 else 4313 Cmp = Builder.CreateICmpULT(Sub, NumCases, "switch"); 4314 BranchInst *NewBI = Builder.CreateCondBr(Cmp, ContiguousDest, OtherDest); 4315 4316 // Update weight for the newly-created conditional branch. 4317 if (HasBranchWeights(SI)) { 4318 SmallVector<uint64_t, 8> Weights; 4319 GetBranchWeights(SI, Weights); 4320 if (Weights.size() == 1 + SI->getNumCases()) { 4321 uint64_t TrueWeight = 0; 4322 uint64_t FalseWeight = 0; 4323 for (size_t I = 0, E = Weights.size(); I != E; ++I) { 4324 if (SI->getSuccessor(I) == ContiguousDest) 4325 TrueWeight += Weights[I]; 4326 else 4327 FalseWeight += Weights[I]; 4328 } 4329 while (TrueWeight > UINT32_MAX || FalseWeight > UINT32_MAX) { 4330 TrueWeight /= 2; 4331 FalseWeight /= 2; 4332 } 4333 setBranchWeights(NewBI, TrueWeight, FalseWeight); 4334 } 4335 } 4336 4337 // Prune obsolete incoming values off the successors' PHI nodes. 4338 for (auto BBI = ContiguousDest->begin(); isa<PHINode>(BBI); ++BBI) { 4339 unsigned PreviousEdges = ContiguousCases->size(); 4340 if (ContiguousDest == SI->getDefaultDest()) 4341 ++PreviousEdges; 4342 for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) 4343 cast<PHINode>(BBI)->removeIncomingValue(SI->getParent()); 4344 } 4345 for (auto BBI = OtherDest->begin(); isa<PHINode>(BBI); ++BBI) { 4346 unsigned PreviousEdges = SI->getNumCases() - ContiguousCases->size(); 4347 if (OtherDest == SI->getDefaultDest()) 4348 ++PreviousEdges; 4349 for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) 4350 cast<PHINode>(BBI)->removeIncomingValue(SI->getParent()); 4351 } 4352 4353 // Drop the switch. 4354 SI->eraseFromParent(); 4355 4356 return true; 4357 } 4358 4359 /// Compute masked bits for the condition of a switch 4360 /// and use it to remove dead cases. 4361 static bool eliminateDeadSwitchCases(SwitchInst *SI, AssumptionCache *AC, 4362 const DataLayout &DL) { 4363 Value *Cond = SI->getCondition(); 4364 unsigned Bits = Cond->getType()->getIntegerBitWidth(); 4365 KnownBits Known = computeKnownBits(Cond, DL, 0, AC, SI); 4366 4367 // We can also eliminate cases by determining that their values are outside of 4368 // the limited range of the condition based on how many significant (non-sign) 4369 // bits are in the condition value. 4370 unsigned ExtraSignBits = ComputeNumSignBits(Cond, DL, 0, AC, SI) - 1; 4371 unsigned MaxSignificantBitsInCond = Bits - ExtraSignBits; 4372 4373 // Gather dead cases. 4374 SmallVector<ConstantInt *, 8> DeadCases; 4375 for (auto &Case : SI->cases()) { 4376 const APInt &CaseVal = Case.getCaseValue()->getValue(); 4377 if (Known.Zero.intersects(CaseVal) || !Known.One.isSubsetOf(CaseVal) || 4378 (CaseVal.getMinSignedBits() > MaxSignificantBitsInCond)) { 4379 DeadCases.push_back(Case.getCaseValue()); 4380 DEBUG(dbgs() << "SimplifyCFG: switch case " << CaseVal << " is dead.\n"); 4381 } 4382 } 4383 4384 // If we can prove that the cases must cover all possible values, the 4385 // default destination becomes dead and we can remove it. If we know some 4386 // of the bits in the value, we can use that to more precisely compute the 4387 // number of possible unique case values. 4388 bool HasDefault = 4389 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 4390 const unsigned NumUnknownBits = 4391 Bits - (Known.Zero | Known.One).countPopulation(); 4392 assert(NumUnknownBits <= Bits); 4393 if (HasDefault && DeadCases.empty() && 4394 NumUnknownBits < 64 /* avoid overflow */ && 4395 SI->getNumCases() == (1ULL << NumUnknownBits)) { 4396 DEBUG(dbgs() << "SimplifyCFG: switch default is dead.\n"); 4397 BasicBlock *NewDefault = 4398 SplitBlockPredecessors(SI->getDefaultDest(), SI->getParent(), ""); 4399 SI->setDefaultDest(&*NewDefault); 4400 SplitBlock(&*NewDefault, &NewDefault->front()); 4401 auto *OldTI = NewDefault->getTerminator(); 4402 new UnreachableInst(SI->getContext(), OldTI); 4403 EraseTerminatorInstAndDCECond(OldTI); 4404 return true; 4405 } 4406 4407 SmallVector<uint64_t, 8> Weights; 4408 bool HasWeight = HasBranchWeights(SI); 4409 if (HasWeight) { 4410 GetBranchWeights(SI, Weights); 4411 HasWeight = (Weights.size() == 1 + SI->getNumCases()); 4412 } 4413 4414 // Remove dead cases from the switch. 4415 for (ConstantInt *DeadCase : DeadCases) { 4416 SwitchInst::CaseIt CaseI = SI->findCaseValue(DeadCase); 4417 assert(CaseI != SI->case_default() && 4418 "Case was not found. Probably mistake in DeadCases forming."); 4419 if (HasWeight) { 4420 std::swap(Weights[CaseI->getCaseIndex() + 1], Weights.back()); 4421 Weights.pop_back(); 4422 } 4423 4424 // Prune unused values from PHI nodes. 4425 CaseI->getCaseSuccessor()->removePredecessor(SI->getParent()); 4426 SI->removeCase(CaseI); 4427 } 4428 if (HasWeight && Weights.size() >= 2) { 4429 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 4430 setBranchWeights(SI, MDWeights); 4431 } 4432 4433 return !DeadCases.empty(); 4434 } 4435 4436 /// If BB would be eligible for simplification by 4437 /// TryToSimplifyUncondBranchFromEmptyBlock (i.e. it is empty and terminated 4438 /// by an unconditional branch), look at the phi node for BB in the successor 4439 /// block and see if the incoming value is equal to CaseValue. If so, return 4440 /// the phi node, and set PhiIndex to BB's index in the phi node. 4441 static PHINode *FindPHIForConditionForwarding(ConstantInt *CaseValue, 4442 BasicBlock *BB, int *PhiIndex) { 4443 if (BB->getFirstNonPHIOrDbg() != BB->getTerminator()) 4444 return nullptr; // BB must be empty to be a candidate for simplification. 4445 if (!BB->getSinglePredecessor()) 4446 return nullptr; // BB must be dominated by the switch. 4447 4448 BranchInst *Branch = dyn_cast<BranchInst>(BB->getTerminator()); 4449 if (!Branch || !Branch->isUnconditional()) 4450 return nullptr; // Terminator must be unconditional branch. 4451 4452 BasicBlock *Succ = Branch->getSuccessor(0); 4453 4454 BasicBlock::iterator I = Succ->begin(); 4455 while (PHINode *PHI = dyn_cast<PHINode>(I++)) { 4456 int Idx = PHI->getBasicBlockIndex(BB); 4457 assert(Idx >= 0 && "PHI has no entry for predecessor?"); 4458 4459 Value *InValue = PHI->getIncomingValue(Idx); 4460 if (InValue != CaseValue) 4461 continue; 4462 4463 *PhiIndex = Idx; 4464 return PHI; 4465 } 4466 4467 return nullptr; 4468 } 4469 4470 /// Try to forward the condition of a switch instruction to a phi node 4471 /// dominated by the switch, if that would mean that some of the destination 4472 /// blocks of the switch can be folded away. Return true if a change is made. 4473 static bool ForwardSwitchConditionToPHI(SwitchInst *SI) { 4474 using ForwardingNodesMap = DenseMap<PHINode *, SmallVector<int, 4>>; 4475 4476 ForwardingNodesMap ForwardingNodes; 4477 BasicBlock *SwitchBlock = SI->getParent(); 4478 bool Changed = false; 4479 for (auto &Case : SI->cases()) { 4480 ConstantInt *CaseValue = Case.getCaseValue(); 4481 BasicBlock *CaseDest = Case.getCaseSuccessor(); 4482 4483 // Replace phi operands in successor blocks that are using the constant case 4484 // value rather than the switch condition variable: 4485 // switchbb: 4486 // switch i32 %x, label %default [ 4487 // i32 17, label %succ 4488 // ... 4489 // succ: 4490 // %r = phi i32 ... [ 17, %switchbb ] ... 4491 // --> 4492 // %r = phi i32 ... [ %x, %switchbb ] ... 4493 4494 for (Instruction &InstInCaseDest : *CaseDest) { 4495 auto *Phi = dyn_cast<PHINode>(&InstInCaseDest); 4496 if (!Phi) break; 4497 4498 // This only works if there is exactly 1 incoming edge from the switch to 4499 // a phi. If there is >1, that means multiple cases of the switch map to 1 4500 // value in the phi, and that phi value is not the switch condition. Thus, 4501 // this transform would not make sense (the phi would be invalid because 4502 // a phi can't have different incoming values from the same block). 4503 int SwitchBBIdx = Phi->getBasicBlockIndex(SwitchBlock); 4504 if (Phi->getIncomingValue(SwitchBBIdx) == CaseValue && 4505 count(Phi->blocks(), SwitchBlock) == 1) { 4506 Phi->setIncomingValue(SwitchBBIdx, SI->getCondition()); 4507 Changed = true; 4508 } 4509 } 4510 4511 // Collect phi nodes that are indirectly using this switch's case constants. 4512 int PhiIdx; 4513 if (auto *Phi = FindPHIForConditionForwarding(CaseValue, CaseDest, &PhiIdx)) 4514 ForwardingNodes[Phi].push_back(PhiIdx); 4515 } 4516 4517 for (auto &ForwardingNode : ForwardingNodes) { 4518 PHINode *Phi = ForwardingNode.first; 4519 SmallVectorImpl<int> &Indexes = ForwardingNode.second; 4520 if (Indexes.size() < 2) 4521 continue; 4522 4523 for (int Index : Indexes) 4524 Phi->setIncomingValue(Index, SI->getCondition()); 4525 Changed = true; 4526 } 4527 4528 return Changed; 4529 } 4530 4531 /// Return true if the backend will be able to handle 4532 /// initializing an array of constants like C. 4533 static bool ValidLookupTableConstant(Constant *C, const TargetTransformInfo &TTI) { 4534 if (C->isThreadDependent()) 4535 return false; 4536 if (C->isDLLImportDependent()) 4537 return false; 4538 4539 if (!isa<ConstantFP>(C) && !isa<ConstantInt>(C) && 4540 !isa<ConstantPointerNull>(C) && !isa<GlobalValue>(C) && 4541 !isa<UndefValue>(C) && !isa<ConstantExpr>(C)) 4542 return false; 4543 4544 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) { 4545 if (!CE->isGEPWithNoNotionalOverIndexing()) 4546 return false; 4547 if (!ValidLookupTableConstant(CE->getOperand(0), TTI)) 4548 return false; 4549 } 4550 4551 if (!TTI.shouldBuildLookupTablesForConstant(C)) 4552 return false; 4553 4554 return true; 4555 } 4556 4557 /// If V is a Constant, return it. Otherwise, try to look up 4558 /// its constant value in ConstantPool, returning 0 if it's not there. 4559 static Constant * 4560 LookupConstant(Value *V, 4561 const SmallDenseMap<Value *, Constant *> &ConstantPool) { 4562 if (Constant *C = dyn_cast<Constant>(V)) 4563 return C; 4564 return ConstantPool.lookup(V); 4565 } 4566 4567 /// Try to fold instruction I into a constant. This works for 4568 /// simple instructions such as binary operations where both operands are 4569 /// constant or can be replaced by constants from the ConstantPool. Returns the 4570 /// resulting constant on success, 0 otherwise. 4571 static Constant * 4572 ConstantFold(Instruction *I, const DataLayout &DL, 4573 const SmallDenseMap<Value *, Constant *> &ConstantPool) { 4574 if (SelectInst *Select = dyn_cast<SelectInst>(I)) { 4575 Constant *A = LookupConstant(Select->getCondition(), ConstantPool); 4576 if (!A) 4577 return nullptr; 4578 if (A->isAllOnesValue()) 4579 return LookupConstant(Select->getTrueValue(), ConstantPool); 4580 if (A->isNullValue()) 4581 return LookupConstant(Select->getFalseValue(), ConstantPool); 4582 return nullptr; 4583 } 4584 4585 SmallVector<Constant *, 4> COps; 4586 for (unsigned N = 0, E = I->getNumOperands(); N != E; ++N) { 4587 if (Constant *A = LookupConstant(I->getOperand(N), ConstantPool)) 4588 COps.push_back(A); 4589 else 4590 return nullptr; 4591 } 4592 4593 if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { 4594 return ConstantFoldCompareInstOperands(Cmp->getPredicate(), COps[0], 4595 COps[1], DL); 4596 } 4597 4598 return ConstantFoldInstOperands(I, COps, DL); 4599 } 4600 4601 /// Try to determine the resulting constant values in phi nodes 4602 /// at the common destination basic block, *CommonDest, for one of the case 4603 /// destionations CaseDest corresponding to value CaseVal (0 for the default 4604 /// case), of a switch instruction SI. 4605 static bool 4606 GetCaseResults(SwitchInst *SI, ConstantInt *CaseVal, BasicBlock *CaseDest, 4607 BasicBlock **CommonDest, 4608 SmallVectorImpl<std::pair<PHINode *, Constant *>> &Res, 4609 const DataLayout &DL, const TargetTransformInfo &TTI) { 4610 // The block from which we enter the common destination. 4611 BasicBlock *Pred = SI->getParent(); 4612 4613 // If CaseDest is empty except for some side-effect free instructions through 4614 // which we can constant-propagate the CaseVal, continue to its successor. 4615 SmallDenseMap<Value *, Constant *> ConstantPool; 4616 ConstantPool.insert(std::make_pair(SI->getCondition(), CaseVal)); 4617 for (BasicBlock::iterator I = CaseDest->begin(), E = CaseDest->end(); I != E; 4618 ++I) { 4619 if (TerminatorInst *T = dyn_cast<TerminatorInst>(I)) { 4620 // If the terminator is a simple branch, continue to the next block. 4621 if (T->getNumSuccessors() != 1 || T->isExceptional()) 4622 return false; 4623 Pred = CaseDest; 4624 CaseDest = T->getSuccessor(0); 4625 } else if (isa<DbgInfoIntrinsic>(I)) { 4626 // Skip debug intrinsic. 4627 continue; 4628 } else if (Constant *C = ConstantFold(&*I, DL, ConstantPool)) { 4629 // Instruction is side-effect free and constant. 4630 4631 // If the instruction has uses outside this block or a phi node slot for 4632 // the block, it is not safe to bypass the instruction since it would then 4633 // no longer dominate all its uses. 4634 for (auto &Use : I->uses()) { 4635 User *User = Use.getUser(); 4636 if (Instruction *I = dyn_cast<Instruction>(User)) 4637 if (I->getParent() == CaseDest) 4638 continue; 4639 if (PHINode *Phi = dyn_cast<PHINode>(User)) 4640 if (Phi->getIncomingBlock(Use) == CaseDest) 4641 continue; 4642 return false; 4643 } 4644 4645 ConstantPool.insert(std::make_pair(&*I, C)); 4646 } else { 4647 break; 4648 } 4649 } 4650 4651 // If we did not have a CommonDest before, use the current one. 4652 if (!*CommonDest) 4653 *CommonDest = CaseDest; 4654 // If the destination isn't the common one, abort. 4655 if (CaseDest != *CommonDest) 4656 return false; 4657 4658 // Get the values for this case from phi nodes in the destination block. 4659 BasicBlock::iterator I = (*CommonDest)->begin(); 4660 while (PHINode *PHI = dyn_cast<PHINode>(I++)) { 4661 int Idx = PHI->getBasicBlockIndex(Pred); 4662 if (Idx == -1) 4663 continue; 4664 4665 Constant *ConstVal = 4666 LookupConstant(PHI->getIncomingValue(Idx), ConstantPool); 4667 if (!ConstVal) 4668 return false; 4669 4670 // Be conservative about which kinds of constants we support. 4671 if (!ValidLookupTableConstant(ConstVal, TTI)) 4672 return false; 4673 4674 Res.push_back(std::make_pair(PHI, ConstVal)); 4675 } 4676 4677 return Res.size() > 0; 4678 } 4679 4680 // Helper function used to add CaseVal to the list of cases that generate 4681 // Result. 4682 static void MapCaseToResult(ConstantInt *CaseVal, 4683 SwitchCaseResultVectorTy &UniqueResults, 4684 Constant *Result) { 4685 for (auto &I : UniqueResults) { 4686 if (I.first == Result) { 4687 I.second.push_back(CaseVal); 4688 return; 4689 } 4690 } 4691 UniqueResults.push_back( 4692 std::make_pair(Result, SmallVector<ConstantInt *, 4>(1, CaseVal))); 4693 } 4694 4695 // Helper function that initializes a map containing 4696 // results for the PHI node of the common destination block for a switch 4697 // instruction. Returns false if multiple PHI nodes have been found or if 4698 // there is not a common destination block for the switch. 4699 static bool InitializeUniqueCases(SwitchInst *SI, PHINode *&PHI, 4700 BasicBlock *&CommonDest, 4701 SwitchCaseResultVectorTy &UniqueResults, 4702 Constant *&DefaultResult, 4703 const DataLayout &DL, 4704 const TargetTransformInfo &TTI) { 4705 for (auto &I : SI->cases()) { 4706 ConstantInt *CaseVal = I.getCaseValue(); 4707 4708 // Resulting value at phi nodes for this case value. 4709 SwitchCaseResultsTy Results; 4710 if (!GetCaseResults(SI, CaseVal, I.getCaseSuccessor(), &CommonDest, Results, 4711 DL, TTI)) 4712 return false; 4713 4714 // Only one value per case is permitted 4715 if (Results.size() > 1) 4716 return false; 4717 MapCaseToResult(CaseVal, UniqueResults, Results.begin()->second); 4718 4719 // Check the PHI consistency. 4720 if (!PHI) 4721 PHI = Results[0].first; 4722 else if (PHI != Results[0].first) 4723 return false; 4724 } 4725 // Find the default result value. 4726 SmallVector<std::pair<PHINode *, Constant *>, 1> DefaultResults; 4727 BasicBlock *DefaultDest = SI->getDefaultDest(); 4728 GetCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, DefaultResults, 4729 DL, TTI); 4730 // If the default value is not found abort unless the default destination 4731 // is unreachable. 4732 DefaultResult = 4733 DefaultResults.size() == 1 ? DefaultResults.begin()->second : nullptr; 4734 if ((!DefaultResult && 4735 !isa<UnreachableInst>(DefaultDest->getFirstNonPHIOrDbg()))) 4736 return false; 4737 4738 return true; 4739 } 4740 4741 // Helper function that checks if it is possible to transform a switch with only 4742 // two cases (or two cases + default) that produces a result into a select. 4743 // Example: 4744 // switch (a) { 4745 // case 10: %0 = icmp eq i32 %a, 10 4746 // return 10; %1 = select i1 %0, i32 10, i32 4 4747 // case 20: ----> %2 = icmp eq i32 %a, 20 4748 // return 2; %3 = select i1 %2, i32 2, i32 %1 4749 // default: 4750 // return 4; 4751 // } 4752 static Value *ConvertTwoCaseSwitch(const SwitchCaseResultVectorTy &ResultVector, 4753 Constant *DefaultResult, Value *Condition, 4754 IRBuilder<> &Builder) { 4755 assert(ResultVector.size() == 2 && 4756 "We should have exactly two unique results at this point"); 4757 // If we are selecting between only two cases transform into a simple 4758 // select or a two-way select if default is possible. 4759 if (ResultVector[0].second.size() == 1 && 4760 ResultVector[1].second.size() == 1) { 4761 ConstantInt *const FirstCase = ResultVector[0].second[0]; 4762 ConstantInt *const SecondCase = ResultVector[1].second[0]; 4763 4764 bool DefaultCanTrigger = DefaultResult; 4765 Value *SelectValue = ResultVector[1].first; 4766 if (DefaultCanTrigger) { 4767 Value *const ValueCompare = 4768 Builder.CreateICmpEQ(Condition, SecondCase, "switch.selectcmp"); 4769 SelectValue = Builder.CreateSelect(ValueCompare, ResultVector[1].first, 4770 DefaultResult, "switch.select"); 4771 } 4772 Value *const ValueCompare = 4773 Builder.CreateICmpEQ(Condition, FirstCase, "switch.selectcmp"); 4774 return Builder.CreateSelect(ValueCompare, ResultVector[0].first, 4775 SelectValue, "switch.select"); 4776 } 4777 4778 return nullptr; 4779 } 4780 4781 // Helper function to cleanup a switch instruction that has been converted into 4782 // a select, fixing up PHI nodes and basic blocks. 4783 static void RemoveSwitchAfterSelectConversion(SwitchInst *SI, PHINode *PHI, 4784 Value *SelectValue, 4785 IRBuilder<> &Builder) { 4786 BasicBlock *SelectBB = SI->getParent(); 4787 while (PHI->getBasicBlockIndex(SelectBB) >= 0) 4788 PHI->removeIncomingValue(SelectBB); 4789 PHI->addIncoming(SelectValue, SelectBB); 4790 4791 Builder.CreateBr(PHI->getParent()); 4792 4793 // Remove the switch. 4794 for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { 4795 BasicBlock *Succ = SI->getSuccessor(i); 4796 4797 if (Succ == PHI->getParent()) 4798 continue; 4799 Succ->removePredecessor(SelectBB); 4800 } 4801 SI->eraseFromParent(); 4802 } 4803 4804 /// If the switch is only used to initialize one or more 4805 /// phi nodes in a common successor block with only two different 4806 /// constant values, replace the switch with select. 4807 static bool switchToSelect(SwitchInst *SI, IRBuilder<> &Builder, 4808 const DataLayout &DL, 4809 const TargetTransformInfo &TTI) { 4810 Value *const Cond = SI->getCondition(); 4811 PHINode *PHI = nullptr; 4812 BasicBlock *CommonDest = nullptr; 4813 Constant *DefaultResult; 4814 SwitchCaseResultVectorTy UniqueResults; 4815 // Collect all the cases that will deliver the same value from the switch. 4816 if (!InitializeUniqueCases(SI, PHI, CommonDest, UniqueResults, DefaultResult, 4817 DL, TTI)) 4818 return false; 4819 // Selects choose between maximum two values. 4820 if (UniqueResults.size() != 2) 4821 return false; 4822 assert(PHI != nullptr && "PHI for value select not found"); 4823 4824 Builder.SetInsertPoint(SI); 4825 Value *SelectValue = 4826 ConvertTwoCaseSwitch(UniqueResults, DefaultResult, Cond, Builder); 4827 if (SelectValue) { 4828 RemoveSwitchAfterSelectConversion(SI, PHI, SelectValue, Builder); 4829 return true; 4830 } 4831 // The switch couldn't be converted into a select. 4832 return false; 4833 } 4834 4835 namespace { 4836 4837 /// This class represents a lookup table that can be used to replace a switch. 4838 class SwitchLookupTable { 4839 public: 4840 /// Create a lookup table to use as a switch replacement with the contents 4841 /// of Values, using DefaultValue to fill any holes in the table. 4842 SwitchLookupTable( 4843 Module &M, uint64_t TableSize, ConstantInt *Offset, 4844 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, 4845 Constant *DefaultValue, const DataLayout &DL, const StringRef &FuncName); 4846 4847 /// Build instructions with Builder to retrieve the value at 4848 /// the position given by Index in the lookup table. 4849 Value *BuildLookup(Value *Index, IRBuilder<> &Builder); 4850 4851 /// Return true if a table with TableSize elements of 4852 /// type ElementType would fit in a target-legal register. 4853 static bool WouldFitInRegister(const DataLayout &DL, uint64_t TableSize, 4854 Type *ElementType); 4855 4856 private: 4857 // Depending on the contents of the table, it can be represented in 4858 // different ways. 4859 enum { 4860 // For tables where each element contains the same value, we just have to 4861 // store that single value and return it for each lookup. 4862 SingleValueKind, 4863 4864 // For tables where there is a linear relationship between table index 4865 // and values. We calculate the result with a simple multiplication 4866 // and addition instead of a table lookup. 4867 LinearMapKind, 4868 4869 // For small tables with integer elements, we can pack them into a bitmap 4870 // that fits into a target-legal register. Values are retrieved by 4871 // shift and mask operations. 4872 BitMapKind, 4873 4874 // The table is stored as an array of values. Values are retrieved by load 4875 // instructions from the table. 4876 ArrayKind 4877 } Kind; 4878 4879 // For SingleValueKind, this is the single value. 4880 Constant *SingleValue = nullptr; 4881 4882 // For BitMapKind, this is the bitmap. 4883 ConstantInt *BitMap = nullptr; 4884 IntegerType *BitMapElementTy = nullptr; 4885 4886 // For LinearMapKind, these are the constants used to derive the value. 4887 ConstantInt *LinearOffset = nullptr; 4888 ConstantInt *LinearMultiplier = nullptr; 4889 4890 // For ArrayKind, this is the array. 4891 GlobalVariable *Array = nullptr; 4892 }; 4893 4894 } // end anonymous namespace 4895 4896 SwitchLookupTable::SwitchLookupTable( 4897 Module &M, uint64_t TableSize, ConstantInt *Offset, 4898 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, 4899 Constant *DefaultValue, const DataLayout &DL, const StringRef &FuncName) { 4900 assert(Values.size() && "Can't build lookup table without values!"); 4901 assert(TableSize >= Values.size() && "Can't fit values in table!"); 4902 4903 // If all values in the table are equal, this is that value. 4904 SingleValue = Values.begin()->second; 4905 4906 Type *ValueType = Values.begin()->second->getType(); 4907 4908 // Build up the table contents. 4909 SmallVector<Constant *, 64> TableContents(TableSize); 4910 for (size_t I = 0, E = Values.size(); I != E; ++I) { 4911 ConstantInt *CaseVal = Values[I].first; 4912 Constant *CaseRes = Values[I].second; 4913 assert(CaseRes->getType() == ValueType); 4914 4915 uint64_t Idx = (CaseVal->getValue() - Offset->getValue()).getLimitedValue(); 4916 TableContents[Idx] = CaseRes; 4917 4918 if (CaseRes != SingleValue) 4919 SingleValue = nullptr; 4920 } 4921 4922 // Fill in any holes in the table with the default result. 4923 if (Values.size() < TableSize) { 4924 assert(DefaultValue && 4925 "Need a default value to fill the lookup table holes."); 4926 assert(DefaultValue->getType() == ValueType); 4927 for (uint64_t I = 0; I < TableSize; ++I) { 4928 if (!TableContents[I]) 4929 TableContents[I] = DefaultValue; 4930 } 4931 4932 if (DefaultValue != SingleValue) 4933 SingleValue = nullptr; 4934 } 4935 4936 // If each element in the table contains the same value, we only need to store 4937 // that single value. 4938 if (SingleValue) { 4939 Kind = SingleValueKind; 4940 return; 4941 } 4942 4943 // Check if we can derive the value with a linear transformation from the 4944 // table index. 4945 if (isa<IntegerType>(ValueType)) { 4946 bool LinearMappingPossible = true; 4947 APInt PrevVal; 4948 APInt DistToPrev; 4949 assert(TableSize >= 2 && "Should be a SingleValue table."); 4950 // Check if there is the same distance between two consecutive values. 4951 for (uint64_t I = 0; I < TableSize; ++I) { 4952 ConstantInt *ConstVal = dyn_cast<ConstantInt>(TableContents[I]); 4953 if (!ConstVal) { 4954 // This is an undef. We could deal with it, but undefs in lookup tables 4955 // are very seldom. It's probably not worth the additional complexity. 4956 LinearMappingPossible = false; 4957 break; 4958 } 4959 const APInt &Val = ConstVal->getValue(); 4960 if (I != 0) { 4961 APInt Dist = Val - PrevVal; 4962 if (I == 1) { 4963 DistToPrev = Dist; 4964 } else if (Dist != DistToPrev) { 4965 LinearMappingPossible = false; 4966 break; 4967 } 4968 } 4969 PrevVal = Val; 4970 } 4971 if (LinearMappingPossible) { 4972 LinearOffset = cast<ConstantInt>(TableContents[0]); 4973 LinearMultiplier = ConstantInt::get(M.getContext(), DistToPrev); 4974 Kind = LinearMapKind; 4975 ++NumLinearMaps; 4976 return; 4977 } 4978 } 4979 4980 // If the type is integer and the table fits in a register, build a bitmap. 4981 if (WouldFitInRegister(DL, TableSize, ValueType)) { 4982 IntegerType *IT = cast<IntegerType>(ValueType); 4983 APInt TableInt(TableSize * IT->getBitWidth(), 0); 4984 for (uint64_t I = TableSize; I > 0; --I) { 4985 TableInt <<= IT->getBitWidth(); 4986 // Insert values into the bitmap. Undef values are set to zero. 4987 if (!isa<UndefValue>(TableContents[I - 1])) { 4988 ConstantInt *Val = cast<ConstantInt>(TableContents[I - 1]); 4989 TableInt |= Val->getValue().zext(TableInt.getBitWidth()); 4990 } 4991 } 4992 BitMap = ConstantInt::get(M.getContext(), TableInt); 4993 BitMapElementTy = IT; 4994 Kind = BitMapKind; 4995 ++NumBitMaps; 4996 return; 4997 } 4998 4999 // Store the table in an array. 5000 ArrayType *ArrayTy = ArrayType::get(ValueType, TableSize); 5001 Constant *Initializer = ConstantArray::get(ArrayTy, TableContents); 5002 5003 Array = new GlobalVariable(M, ArrayTy, /*constant=*/true, 5004 GlobalVariable::PrivateLinkage, Initializer, 5005 "switch.table." + FuncName); 5006 Array->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); 5007 Kind = ArrayKind; 5008 } 5009 5010 Value *SwitchLookupTable::BuildLookup(Value *Index, IRBuilder<> &Builder) { 5011 switch (Kind) { 5012 case SingleValueKind: 5013 return SingleValue; 5014 case LinearMapKind: { 5015 // Derive the result value from the input value. 5016 Value *Result = Builder.CreateIntCast(Index, LinearMultiplier->getType(), 5017 false, "switch.idx.cast"); 5018 if (!LinearMultiplier->isOne()) 5019 Result = Builder.CreateMul(Result, LinearMultiplier, "switch.idx.mult"); 5020 if (!LinearOffset->isZero()) 5021 Result = Builder.CreateAdd(Result, LinearOffset, "switch.offset"); 5022 return Result; 5023 } 5024 case BitMapKind: { 5025 // Type of the bitmap (e.g. i59). 5026 IntegerType *MapTy = BitMap->getType(); 5027 5028 // Cast Index to the same type as the bitmap. 5029 // Note: The Index is <= the number of elements in the table, so 5030 // truncating it to the width of the bitmask is safe. 5031 Value *ShiftAmt = Builder.CreateZExtOrTrunc(Index, MapTy, "switch.cast"); 5032 5033 // Multiply the shift amount by the element width. 5034 ShiftAmt = Builder.CreateMul( 5035 ShiftAmt, ConstantInt::get(MapTy, BitMapElementTy->getBitWidth()), 5036 "switch.shiftamt"); 5037 5038 // Shift down. 5039 Value *DownShifted = 5040 Builder.CreateLShr(BitMap, ShiftAmt, "switch.downshift"); 5041 // Mask off. 5042 return Builder.CreateTrunc(DownShifted, BitMapElementTy, "switch.masked"); 5043 } 5044 case ArrayKind: { 5045 // Make sure the table index will not overflow when treated as signed. 5046 IntegerType *IT = cast<IntegerType>(Index->getType()); 5047 uint64_t TableSize = 5048 Array->getInitializer()->getType()->getArrayNumElements(); 5049 if (TableSize > (1ULL << (IT->getBitWidth() - 1))) 5050 Index = Builder.CreateZExt( 5051 Index, IntegerType::get(IT->getContext(), IT->getBitWidth() + 1), 5052 "switch.tableidx.zext"); 5053 5054 Value *GEPIndices[] = {Builder.getInt32(0), Index}; 5055 Value *GEP = Builder.CreateInBoundsGEP(Array->getValueType(), Array, 5056 GEPIndices, "switch.gep"); 5057 return Builder.CreateLoad(GEP, "switch.load"); 5058 } 5059 } 5060 llvm_unreachable("Unknown lookup table kind!"); 5061 } 5062 5063 bool SwitchLookupTable::WouldFitInRegister(const DataLayout &DL, 5064 uint64_t TableSize, 5065 Type *ElementType) { 5066 auto *IT = dyn_cast<IntegerType>(ElementType); 5067 if (!IT) 5068 return false; 5069 // FIXME: If the type is wider than it needs to be, e.g. i8 but all values 5070 // are <= 15, we could try to narrow the type. 5071 5072 // Avoid overflow, fitsInLegalInteger uses unsigned int for the width. 5073 if (TableSize >= UINT_MAX / IT->getBitWidth()) 5074 return false; 5075 return DL.fitsInLegalInteger(TableSize * IT->getBitWidth()); 5076 } 5077 5078 /// Determine whether a lookup table should be built for this switch, based on 5079 /// the number of cases, size of the table, and the types of the results. 5080 static bool 5081 ShouldBuildLookupTable(SwitchInst *SI, uint64_t TableSize, 5082 const TargetTransformInfo &TTI, const DataLayout &DL, 5083 const SmallDenseMap<PHINode *, Type *> &ResultTypes) { 5084 if (SI->getNumCases() > TableSize || TableSize >= UINT64_MAX / 10) 5085 return false; // TableSize overflowed, or mul below might overflow. 5086 5087 bool AllTablesFitInRegister = true; 5088 bool HasIllegalType = false; 5089 for (const auto &I : ResultTypes) { 5090 Type *Ty = I.second; 5091 5092 // Saturate this flag to true. 5093 HasIllegalType = HasIllegalType || !TTI.isTypeLegal(Ty); 5094 5095 // Saturate this flag to false. 5096 AllTablesFitInRegister = 5097 AllTablesFitInRegister && 5098 SwitchLookupTable::WouldFitInRegister(DL, TableSize, Ty); 5099 5100 // If both flags saturate, we're done. NOTE: This *only* works with 5101 // saturating flags, and all flags have to saturate first due to the 5102 // non-deterministic behavior of iterating over a dense map. 5103 if (HasIllegalType && !AllTablesFitInRegister) 5104 break; 5105 } 5106 5107 // If each table would fit in a register, we should build it anyway. 5108 if (AllTablesFitInRegister) 5109 return true; 5110 5111 // Don't build a table that doesn't fit in-register if it has illegal types. 5112 if (HasIllegalType) 5113 return false; 5114 5115 // The table density should be at least 40%. This is the same criterion as for 5116 // jump tables, see SelectionDAGBuilder::handleJTSwitchCase. 5117 // FIXME: Find the best cut-off. 5118 return SI->getNumCases() * 10 >= TableSize * 4; 5119 } 5120 5121 /// Try to reuse the switch table index compare. Following pattern: 5122 /// \code 5123 /// if (idx < tablesize) 5124 /// r = table[idx]; // table does not contain default_value 5125 /// else 5126 /// r = default_value; 5127 /// if (r != default_value) 5128 /// ... 5129 /// \endcode 5130 /// Is optimized to: 5131 /// \code 5132 /// cond = idx < tablesize; 5133 /// if (cond) 5134 /// r = table[idx]; 5135 /// else 5136 /// r = default_value; 5137 /// if (cond) 5138 /// ... 5139 /// \endcode 5140 /// Jump threading will then eliminate the second if(cond). 5141 static void reuseTableCompare( 5142 User *PhiUser, BasicBlock *PhiBlock, BranchInst *RangeCheckBranch, 5143 Constant *DefaultValue, 5144 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values) { 5145 ICmpInst *CmpInst = dyn_cast<ICmpInst>(PhiUser); 5146 if (!CmpInst) 5147 return; 5148 5149 // We require that the compare is in the same block as the phi so that jump 5150 // threading can do its work afterwards. 5151 if (CmpInst->getParent() != PhiBlock) 5152 return; 5153 5154 Constant *CmpOp1 = dyn_cast<Constant>(CmpInst->getOperand(1)); 5155 if (!CmpOp1) 5156 return; 5157 5158 Value *RangeCmp = RangeCheckBranch->getCondition(); 5159 Constant *TrueConst = ConstantInt::getTrue(RangeCmp->getType()); 5160 Constant *FalseConst = ConstantInt::getFalse(RangeCmp->getType()); 5161 5162 // Check if the compare with the default value is constant true or false. 5163 Constant *DefaultConst = ConstantExpr::getICmp(CmpInst->getPredicate(), 5164 DefaultValue, CmpOp1, true); 5165 if (DefaultConst != TrueConst && DefaultConst != FalseConst) 5166 return; 5167 5168 // Check if the compare with the case values is distinct from the default 5169 // compare result. 5170 for (auto ValuePair : Values) { 5171 Constant *CaseConst = ConstantExpr::getICmp(CmpInst->getPredicate(), 5172 ValuePair.second, CmpOp1, true); 5173 if (!CaseConst || CaseConst == DefaultConst || isa<UndefValue>(CaseConst)) 5174 return; 5175 assert((CaseConst == TrueConst || CaseConst == FalseConst) && 5176 "Expect true or false as compare result."); 5177 } 5178 5179 // Check if the branch instruction dominates the phi node. It's a simple 5180 // dominance check, but sufficient for our needs. 5181 // Although this check is invariant in the calling loops, it's better to do it 5182 // at this late stage. Practically we do it at most once for a switch. 5183 BasicBlock *BranchBlock = RangeCheckBranch->getParent(); 5184 for (auto PI = pred_begin(PhiBlock), E = pred_end(PhiBlock); PI != E; ++PI) { 5185 BasicBlock *Pred = *PI; 5186 if (Pred != BranchBlock && Pred->getUniquePredecessor() != BranchBlock) 5187 return; 5188 } 5189 5190 if (DefaultConst == FalseConst) { 5191 // The compare yields the same result. We can replace it. 5192 CmpInst->replaceAllUsesWith(RangeCmp); 5193 ++NumTableCmpReuses; 5194 } else { 5195 // The compare yields the same result, just inverted. We can replace it. 5196 Value *InvertedTableCmp = BinaryOperator::CreateXor( 5197 RangeCmp, ConstantInt::get(RangeCmp->getType(), 1), "inverted.cmp", 5198 RangeCheckBranch); 5199 CmpInst->replaceAllUsesWith(InvertedTableCmp); 5200 ++NumTableCmpReuses; 5201 } 5202 } 5203 5204 /// If the switch is only used to initialize one or more phi nodes in a common 5205 /// successor block with different constant values, replace the switch with 5206 /// lookup tables. 5207 static bool SwitchToLookupTable(SwitchInst *SI, IRBuilder<> &Builder, 5208 const DataLayout &DL, 5209 const TargetTransformInfo &TTI) { 5210 assert(SI->getNumCases() > 1 && "Degenerate switch?"); 5211 5212 Function *Fn = SI->getParent()->getParent(); 5213 // Only build lookup table when we have a target that supports it or the 5214 // attribute is not set. 5215 if (!TTI.shouldBuildLookupTables() || 5216 (Fn->getFnAttribute("no-jump-tables").getValueAsString() == "true")) 5217 return false; 5218 5219 // FIXME: If the switch is too sparse for a lookup table, perhaps we could 5220 // split off a dense part and build a lookup table for that. 5221 5222 // FIXME: This creates arrays of GEPs to constant strings, which means each 5223 // GEP needs a runtime relocation in PIC code. We should just build one big 5224 // string and lookup indices into that. 5225 5226 // Ignore switches with less than three cases. Lookup tables will not make 5227 // them faster, so we don't analyze them. 5228 if (SI->getNumCases() < 3) 5229 return false; 5230 5231 // Figure out the corresponding result for each case value and phi node in the 5232 // common destination, as well as the min and max case values. 5233 assert(SI->case_begin() != SI->case_end()); 5234 SwitchInst::CaseIt CI = SI->case_begin(); 5235 ConstantInt *MinCaseVal = CI->getCaseValue(); 5236 ConstantInt *MaxCaseVal = CI->getCaseValue(); 5237 5238 BasicBlock *CommonDest = nullptr; 5239 5240 using ResultListTy = SmallVector<std::pair<ConstantInt *, Constant *>, 4>; 5241 SmallDenseMap<PHINode *, ResultListTy> ResultLists; 5242 5243 SmallDenseMap<PHINode *, Constant *> DefaultResults; 5244 SmallDenseMap<PHINode *, Type *> ResultTypes; 5245 SmallVector<PHINode *, 4> PHIs; 5246 5247 for (SwitchInst::CaseIt E = SI->case_end(); CI != E; ++CI) { 5248 ConstantInt *CaseVal = CI->getCaseValue(); 5249 if (CaseVal->getValue().slt(MinCaseVal->getValue())) 5250 MinCaseVal = CaseVal; 5251 if (CaseVal->getValue().sgt(MaxCaseVal->getValue())) 5252 MaxCaseVal = CaseVal; 5253 5254 // Resulting value at phi nodes for this case value. 5255 using ResultsTy = SmallVector<std::pair<PHINode *, Constant *>, 4>; 5256 ResultsTy Results; 5257 if (!GetCaseResults(SI, CaseVal, CI->getCaseSuccessor(), &CommonDest, 5258 Results, DL, TTI)) 5259 return false; 5260 5261 // Append the result from this case to the list for each phi. 5262 for (const auto &I : Results) { 5263 PHINode *PHI = I.first; 5264 Constant *Value = I.second; 5265 if (!ResultLists.count(PHI)) 5266 PHIs.push_back(PHI); 5267 ResultLists[PHI].push_back(std::make_pair(CaseVal, Value)); 5268 } 5269 } 5270 5271 // Keep track of the result types. 5272 for (PHINode *PHI : PHIs) { 5273 ResultTypes[PHI] = ResultLists[PHI][0].second->getType(); 5274 } 5275 5276 uint64_t NumResults = ResultLists[PHIs[0]].size(); 5277 APInt RangeSpread = MaxCaseVal->getValue() - MinCaseVal->getValue(); 5278 uint64_t TableSize = RangeSpread.getLimitedValue() + 1; 5279 bool TableHasHoles = (NumResults < TableSize); 5280 5281 // If the table has holes, we need a constant result for the default case 5282 // or a bitmask that fits in a register. 5283 SmallVector<std::pair<PHINode *, Constant *>, 4> DefaultResultsList; 5284 bool HasDefaultResults = 5285 GetCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, 5286 DefaultResultsList, DL, TTI); 5287 5288 bool NeedMask = (TableHasHoles && !HasDefaultResults); 5289 if (NeedMask) { 5290 // As an extra penalty for the validity test we require more cases. 5291 if (SI->getNumCases() < 4) // FIXME: Find best threshold value (benchmark). 5292 return false; 5293 if (!DL.fitsInLegalInteger(TableSize)) 5294 return false; 5295 } 5296 5297 for (const auto &I : DefaultResultsList) { 5298 PHINode *PHI = I.first; 5299 Constant *Result = I.second; 5300 DefaultResults[PHI] = Result; 5301 } 5302 5303 if (!ShouldBuildLookupTable(SI, TableSize, TTI, DL, ResultTypes)) 5304 return false; 5305 5306 // Create the BB that does the lookups. 5307 Module &Mod = *CommonDest->getParent()->getParent(); 5308 BasicBlock *LookupBB = BasicBlock::Create( 5309 Mod.getContext(), "switch.lookup", CommonDest->getParent(), CommonDest); 5310 5311 // Compute the table index value. 5312 Builder.SetInsertPoint(SI); 5313 Value *TableIndex; 5314 if (MinCaseVal->isNullValue()) 5315 TableIndex = SI->getCondition(); 5316 else 5317 TableIndex = Builder.CreateSub(SI->getCondition(), MinCaseVal, 5318 "switch.tableidx"); 5319 5320 // Compute the maximum table size representable by the integer type we are 5321 // switching upon. 5322 unsigned CaseSize = MinCaseVal->getType()->getPrimitiveSizeInBits(); 5323 uint64_t MaxTableSize = CaseSize > 63 ? UINT64_MAX : 1ULL << CaseSize; 5324 assert(MaxTableSize >= TableSize && 5325 "It is impossible for a switch to have more entries than the max " 5326 "representable value of its input integer type's size."); 5327 5328 // If the default destination is unreachable, or if the lookup table covers 5329 // all values of the conditional variable, branch directly to the lookup table 5330 // BB. Otherwise, check that the condition is within the case range. 5331 const bool DefaultIsReachable = 5332 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 5333 const bool GeneratingCoveredLookupTable = (MaxTableSize == TableSize); 5334 BranchInst *RangeCheckBranch = nullptr; 5335 5336 if (!DefaultIsReachable || GeneratingCoveredLookupTable) { 5337 Builder.CreateBr(LookupBB); 5338 // Note: We call removeProdecessor later since we need to be able to get the 5339 // PHI value for the default case in case we're using a bit mask. 5340 } else { 5341 Value *Cmp = Builder.CreateICmpULT( 5342 TableIndex, ConstantInt::get(MinCaseVal->getType(), TableSize)); 5343 RangeCheckBranch = 5344 Builder.CreateCondBr(Cmp, LookupBB, SI->getDefaultDest()); 5345 } 5346 5347 // Populate the BB that does the lookups. 5348 Builder.SetInsertPoint(LookupBB); 5349 5350 if (NeedMask) { 5351 // Before doing the lookup, we do the hole check. The LookupBB is therefore 5352 // re-purposed to do the hole check, and we create a new LookupBB. 5353 BasicBlock *MaskBB = LookupBB; 5354 MaskBB->setName("switch.hole_check"); 5355 LookupBB = BasicBlock::Create(Mod.getContext(), "switch.lookup", 5356 CommonDest->getParent(), CommonDest); 5357 5358 // Make the mask's bitwidth at least 8-bit and a power-of-2 to avoid 5359 // unnecessary illegal types. 5360 uint64_t TableSizePowOf2 = NextPowerOf2(std::max(7ULL, TableSize - 1ULL)); 5361 APInt MaskInt(TableSizePowOf2, 0); 5362 APInt One(TableSizePowOf2, 1); 5363 // Build bitmask; fill in a 1 bit for every case. 5364 const ResultListTy &ResultList = ResultLists[PHIs[0]]; 5365 for (size_t I = 0, E = ResultList.size(); I != E; ++I) { 5366 uint64_t Idx = (ResultList[I].first->getValue() - MinCaseVal->getValue()) 5367 .getLimitedValue(); 5368 MaskInt |= One << Idx; 5369 } 5370 ConstantInt *TableMask = ConstantInt::get(Mod.getContext(), MaskInt); 5371 5372 // Get the TableIndex'th bit of the bitmask. 5373 // If this bit is 0 (meaning hole) jump to the default destination, 5374 // else continue with table lookup. 5375 IntegerType *MapTy = TableMask->getType(); 5376 Value *MaskIndex = 5377 Builder.CreateZExtOrTrunc(TableIndex, MapTy, "switch.maskindex"); 5378 Value *Shifted = Builder.CreateLShr(TableMask, MaskIndex, "switch.shifted"); 5379 Value *LoBit = Builder.CreateTrunc( 5380 Shifted, Type::getInt1Ty(Mod.getContext()), "switch.lobit"); 5381 Builder.CreateCondBr(LoBit, LookupBB, SI->getDefaultDest()); 5382 5383 Builder.SetInsertPoint(LookupBB); 5384 AddPredecessorToBlock(SI->getDefaultDest(), MaskBB, SI->getParent()); 5385 } 5386 5387 if (!DefaultIsReachable || GeneratingCoveredLookupTable) { 5388 // We cached PHINodes in PHIs. To avoid accessing deleted PHINodes later, 5389 // do not delete PHINodes here. 5390 SI->getDefaultDest()->removePredecessor(SI->getParent(), 5391 /*DontDeleteUselessPHIs=*/true); 5392 } 5393 5394 bool ReturnedEarly = false; 5395 for (size_t I = 0, E = PHIs.size(); I != E; ++I) { 5396 PHINode *PHI = PHIs[I]; 5397 const ResultListTy &ResultList = ResultLists[PHI]; 5398 5399 // If using a bitmask, use any value to fill the lookup table holes. 5400 Constant *DV = NeedMask ? ResultLists[PHI][0].second : DefaultResults[PHI]; 5401 StringRef FuncName = Fn->getName(); 5402 SwitchLookupTable Table(Mod, TableSize, MinCaseVal, ResultList, DV, DL, 5403 FuncName); 5404 5405 Value *Result = Table.BuildLookup(TableIndex, Builder); 5406 5407 // If the result is used to return immediately from the function, we want to 5408 // do that right here. 5409 if (PHI->hasOneUse() && isa<ReturnInst>(*PHI->user_begin()) && 5410 PHI->user_back() == CommonDest->getFirstNonPHIOrDbg()) { 5411 Builder.CreateRet(Result); 5412 ReturnedEarly = true; 5413 break; 5414 } 5415 5416 // Do a small peephole optimization: re-use the switch table compare if 5417 // possible. 5418 if (!TableHasHoles && HasDefaultResults && RangeCheckBranch) { 5419 BasicBlock *PhiBlock = PHI->getParent(); 5420 // Search for compare instructions which use the phi. 5421 for (auto *User : PHI->users()) { 5422 reuseTableCompare(User, PhiBlock, RangeCheckBranch, DV, ResultList); 5423 } 5424 } 5425 5426 PHI->addIncoming(Result, LookupBB); 5427 } 5428 5429 if (!ReturnedEarly) 5430 Builder.CreateBr(CommonDest); 5431 5432 // Remove the switch. 5433 for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { 5434 BasicBlock *Succ = SI->getSuccessor(i); 5435 5436 if (Succ == SI->getDefaultDest()) 5437 continue; 5438 Succ->removePredecessor(SI->getParent()); 5439 } 5440 SI->eraseFromParent(); 5441 5442 ++NumLookupTables; 5443 if (NeedMask) 5444 ++NumLookupTablesHoles; 5445 return true; 5446 } 5447 5448 static bool isSwitchDense(ArrayRef<int64_t> Values) { 5449 // See also SelectionDAGBuilder::isDense(), which this function was based on. 5450 uint64_t Diff = (uint64_t)Values.back() - (uint64_t)Values.front(); 5451 uint64_t Range = Diff + 1; 5452 uint64_t NumCases = Values.size(); 5453 // 40% is the default density for building a jump table in optsize/minsize mode. 5454 uint64_t MinDensity = 40; 5455 5456 return NumCases * 100 >= Range * MinDensity; 5457 } 5458 5459 /// Try to transform a switch that has "holes" in it to a contiguous sequence 5460 /// of cases. 5461 /// 5462 /// A switch such as: switch(i) {case 5: case 9: case 13: case 17:} can be 5463 /// range-reduced to: switch ((i-5) / 4) {case 0: case 1: case 2: case 3:}. 5464 /// 5465 /// This converts a sparse switch into a dense switch which allows better 5466 /// lowering and could also allow transforming into a lookup table. 5467 static bool ReduceSwitchRange(SwitchInst *SI, IRBuilder<> &Builder, 5468 const DataLayout &DL, 5469 const TargetTransformInfo &TTI) { 5470 auto *CondTy = cast<IntegerType>(SI->getCondition()->getType()); 5471 if (CondTy->getIntegerBitWidth() > 64 || 5472 !DL.fitsInLegalInteger(CondTy->getIntegerBitWidth())) 5473 return false; 5474 // Only bother with this optimization if there are more than 3 switch cases; 5475 // SDAG will only bother creating jump tables for 4 or more cases. 5476 if (SI->getNumCases() < 4) 5477 return false; 5478 5479 // This transform is agnostic to the signedness of the input or case values. We 5480 // can treat the case values as signed or unsigned. We can optimize more common 5481 // cases such as a sequence crossing zero {-4,0,4,8} if we interpret case values 5482 // as signed. 5483 SmallVector<int64_t,4> Values; 5484 for (auto &C : SI->cases()) 5485 Values.push_back(C.getCaseValue()->getValue().getSExtValue()); 5486 std::sort(Values.begin(), Values.end()); 5487 5488 // If the switch is already dense, there's nothing useful to do here. 5489 if (isSwitchDense(Values)) 5490 return false; 5491 5492 // First, transform the values such that they start at zero and ascend. 5493 int64_t Base = Values[0]; 5494 for (auto &V : Values) 5495 V -= (uint64_t)(Base); 5496 5497 // Now we have signed numbers that have been shifted so that, given enough 5498 // precision, there are no negative values. Since the rest of the transform 5499 // is bitwise only, we switch now to an unsigned representation. 5500 uint64_t GCD = 0; 5501 for (auto &V : Values) 5502 GCD = GreatestCommonDivisor64(GCD, (uint64_t)V); 5503 5504 // This transform can be done speculatively because it is so cheap - it results 5505 // in a single rotate operation being inserted. This can only happen if the 5506 // factor extracted is a power of 2. 5507 // FIXME: If the GCD is an odd number we can multiply by the multiplicative 5508 // inverse of GCD and then perform this transform. 5509 // FIXME: It's possible that optimizing a switch on powers of two might also 5510 // be beneficial - flag values are often powers of two and we could use a CLZ 5511 // as the key function. 5512 if (GCD <= 1 || !isPowerOf2_64(GCD)) 5513 // No common divisor found or too expensive to compute key function. 5514 return false; 5515 5516 unsigned Shift = Log2_64(GCD); 5517 for (auto &V : Values) 5518 V = (int64_t)((uint64_t)V >> Shift); 5519 5520 if (!isSwitchDense(Values)) 5521 // Transform didn't create a dense switch. 5522 return false; 5523 5524 // The obvious transform is to shift the switch condition right and emit a 5525 // check that the condition actually cleanly divided by GCD, i.e. 5526 // C & (1 << Shift - 1) == 0 5527 // inserting a new CFG edge to handle the case where it didn't divide cleanly. 5528 // 5529 // A cheaper way of doing this is a simple ROTR(C, Shift). This performs the 5530 // shift and puts the shifted-off bits in the uppermost bits. If any of these 5531 // are nonzero then the switch condition will be very large and will hit the 5532 // default case. 5533 5534 auto *Ty = cast<IntegerType>(SI->getCondition()->getType()); 5535 Builder.SetInsertPoint(SI); 5536 auto *ShiftC = ConstantInt::get(Ty, Shift); 5537 auto *Sub = Builder.CreateSub(SI->getCondition(), ConstantInt::get(Ty, Base)); 5538 auto *LShr = Builder.CreateLShr(Sub, ShiftC); 5539 auto *Shl = Builder.CreateShl(Sub, Ty->getBitWidth() - Shift); 5540 auto *Rot = Builder.CreateOr(LShr, Shl); 5541 SI->replaceUsesOfWith(SI->getCondition(), Rot); 5542 5543 for (auto Case : SI->cases()) { 5544 auto *Orig = Case.getCaseValue(); 5545 auto Sub = Orig->getValue() - APInt(Ty->getBitWidth(), Base); 5546 Case.setValue( 5547 cast<ConstantInt>(ConstantInt::get(Ty, Sub.lshr(ShiftC->getValue())))); 5548 } 5549 return true; 5550 } 5551 5552 bool SimplifyCFGOpt::SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder) { 5553 BasicBlock *BB = SI->getParent(); 5554 5555 if (isValueEqualityComparison(SI)) { 5556 // If we only have one predecessor, and if it is a branch on this value, 5557 // see if that predecessor totally determines the outcome of this switch. 5558 if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) 5559 if (SimplifyEqualityComparisonWithOnlyPredecessor(SI, OnlyPred, Builder)) 5560 return simplifyCFG(BB, TTI, Options) | true; 5561 5562 Value *Cond = SI->getCondition(); 5563 if (SelectInst *Select = dyn_cast<SelectInst>(Cond)) 5564 if (SimplifySwitchOnSelect(SI, Select)) 5565 return simplifyCFG(BB, TTI, Options) | true; 5566 5567 // If the block only contains the switch, see if we can fold the block 5568 // away into any preds. 5569 BasicBlock::iterator BBI = BB->begin(); 5570 // Ignore dbg intrinsics. 5571 while (isa<DbgInfoIntrinsic>(BBI)) 5572 ++BBI; 5573 if (SI == &*BBI) 5574 if (FoldValueComparisonIntoPredecessors(SI, Builder)) 5575 return simplifyCFG(BB, TTI, Options) | true; 5576 } 5577 5578 // Try to transform the switch into an icmp and a branch. 5579 if (TurnSwitchRangeIntoICmp(SI, Builder)) 5580 return simplifyCFG(BB, TTI, Options) | true; 5581 5582 // Remove unreachable cases. 5583 if (eliminateDeadSwitchCases(SI, Options.AC, DL)) 5584 return simplifyCFG(BB, TTI, Options) | true; 5585 5586 if (switchToSelect(SI, Builder, DL, TTI)) 5587 return simplifyCFG(BB, TTI, Options) | true; 5588 5589 if (Options.ForwardSwitchCondToPhi && ForwardSwitchConditionToPHI(SI)) 5590 return simplifyCFG(BB, TTI, Options) | true; 5591 5592 // The conversion from switch to lookup tables results in difficult-to-analyze 5593 // code and makes pruning branches much harder. This is a problem if the 5594 // switch expression itself can still be restricted as a result of inlining or 5595 // CVP. Therefore, only apply this transformation during late stages of the 5596 // optimisation pipeline. 5597 if (Options.ConvertSwitchToLookupTable && 5598 SwitchToLookupTable(SI, Builder, DL, TTI)) 5599 return simplifyCFG(BB, TTI, Options) | true; 5600 5601 if (ReduceSwitchRange(SI, Builder, DL, TTI)) 5602 return simplifyCFG(BB, TTI, Options) | true; 5603 5604 return false; 5605 } 5606 5607 bool SimplifyCFGOpt::SimplifyIndirectBr(IndirectBrInst *IBI) { 5608 BasicBlock *BB = IBI->getParent(); 5609 bool Changed = false; 5610 5611 // Eliminate redundant destinations. 5612 SmallPtrSet<Value *, 8> Succs; 5613 for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) { 5614 BasicBlock *Dest = IBI->getDestination(i); 5615 if (!Dest->hasAddressTaken() || !Succs.insert(Dest).second) { 5616 Dest->removePredecessor(BB); 5617 IBI->removeDestination(i); 5618 --i; 5619 --e; 5620 Changed = true; 5621 } 5622 } 5623 5624 if (IBI->getNumDestinations() == 0) { 5625 // If the indirectbr has no successors, change it to unreachable. 5626 new UnreachableInst(IBI->getContext(), IBI); 5627 EraseTerminatorInstAndDCECond(IBI); 5628 return true; 5629 } 5630 5631 if (IBI->getNumDestinations() == 1) { 5632 // If the indirectbr has one successor, change it to a direct branch. 5633 BranchInst::Create(IBI->getDestination(0), IBI); 5634 EraseTerminatorInstAndDCECond(IBI); 5635 return true; 5636 } 5637 5638 if (SelectInst *SI = dyn_cast<SelectInst>(IBI->getAddress())) { 5639 if (SimplifyIndirectBrOnSelect(IBI, SI)) 5640 return simplifyCFG(BB, TTI, Options) | true; 5641 } 5642 return Changed; 5643 } 5644 5645 /// Given an block with only a single landing pad and a unconditional branch 5646 /// try to find another basic block which this one can be merged with. This 5647 /// handles cases where we have multiple invokes with unique landing pads, but 5648 /// a shared handler. 5649 /// 5650 /// We specifically choose to not worry about merging non-empty blocks 5651 /// here. That is a PRE/scheduling problem and is best solved elsewhere. In 5652 /// practice, the optimizer produces empty landing pad blocks quite frequently 5653 /// when dealing with exception dense code. (see: instcombine, gvn, if-else 5654 /// sinking in this file) 5655 /// 5656 /// This is primarily a code size optimization. We need to avoid performing 5657 /// any transform which might inhibit optimization (such as our ability to 5658 /// specialize a particular handler via tail commoning). We do this by not 5659 /// merging any blocks which require us to introduce a phi. Since the same 5660 /// values are flowing through both blocks, we don't loose any ability to 5661 /// specialize. If anything, we make such specialization more likely. 5662 /// 5663 /// TODO - This transformation could remove entries from a phi in the target 5664 /// block when the inputs in the phi are the same for the two blocks being 5665 /// merged. In some cases, this could result in removal of the PHI entirely. 5666 static bool TryToMergeLandingPad(LandingPadInst *LPad, BranchInst *BI, 5667 BasicBlock *BB) { 5668 auto Succ = BB->getUniqueSuccessor(); 5669 assert(Succ); 5670 // If there's a phi in the successor block, we'd likely have to introduce 5671 // a phi into the merged landing pad block. 5672 if (isa<PHINode>(*Succ->begin())) 5673 return false; 5674 5675 for (BasicBlock *OtherPred : predecessors(Succ)) { 5676 if (BB == OtherPred) 5677 continue; 5678 BasicBlock::iterator I = OtherPred->begin(); 5679 LandingPadInst *LPad2 = dyn_cast<LandingPadInst>(I); 5680 if (!LPad2 || !LPad2->isIdenticalTo(LPad)) 5681 continue; 5682 for (++I; isa<DbgInfoIntrinsic>(I); ++I) 5683 ; 5684 BranchInst *BI2 = dyn_cast<BranchInst>(I); 5685 if (!BI2 || !BI2->isIdenticalTo(BI)) 5686 continue; 5687 5688 // We've found an identical block. Update our predecessors to take that 5689 // path instead and make ourselves dead. 5690 SmallSet<BasicBlock *, 16> Preds; 5691 Preds.insert(pred_begin(BB), pred_end(BB)); 5692 for (BasicBlock *Pred : Preds) { 5693 InvokeInst *II = cast<InvokeInst>(Pred->getTerminator()); 5694 assert(II->getNormalDest() != BB && II->getUnwindDest() == BB && 5695 "unexpected successor"); 5696 II->setUnwindDest(OtherPred); 5697 } 5698 5699 // The debug info in OtherPred doesn't cover the merged control flow that 5700 // used to go through BB. We need to delete it or update it. 5701 for (auto I = OtherPred->begin(), E = OtherPred->end(); I != E;) { 5702 Instruction &Inst = *I; 5703 I++; 5704 if (isa<DbgInfoIntrinsic>(Inst)) 5705 Inst.eraseFromParent(); 5706 } 5707 5708 SmallSet<BasicBlock *, 16> Succs; 5709 Succs.insert(succ_begin(BB), succ_end(BB)); 5710 for (BasicBlock *Succ : Succs) { 5711 Succ->removePredecessor(BB); 5712 } 5713 5714 IRBuilder<> Builder(BI); 5715 Builder.CreateUnreachable(); 5716 BI->eraseFromParent(); 5717 return true; 5718 } 5719 return false; 5720 } 5721 5722 bool SimplifyCFGOpt::SimplifyUncondBranch(BranchInst *BI, 5723 IRBuilder<> &Builder) { 5724 BasicBlock *BB = BI->getParent(); 5725 BasicBlock *Succ = BI->getSuccessor(0); 5726 5727 // If the Terminator is the only non-phi instruction, simplify the block. 5728 // If LoopHeader is provided, check if the block or its successor is a loop 5729 // header. (This is for early invocations before loop simplify and 5730 // vectorization to keep canonical loop forms for nested loops. These blocks 5731 // can be eliminated when the pass is invoked later in the back-end.) 5732 bool NeedCanonicalLoop = 5733 Options.NeedCanonicalLoop && 5734 (LoopHeaders && (LoopHeaders->count(BB) || LoopHeaders->count(Succ))); 5735 BasicBlock::iterator I = BB->getFirstNonPHIOrDbg()->getIterator(); 5736 if (I->isTerminator() && BB != &BB->getParent()->getEntryBlock() && 5737 !NeedCanonicalLoop && TryToSimplifyUncondBranchFromEmptyBlock(BB)) 5738 return true; 5739 5740 // If the only instruction in the block is a seteq/setne comparison against a 5741 // constant, try to simplify the block. 5742 if (ICmpInst *ICI = dyn_cast<ICmpInst>(I)) 5743 if (ICI->isEquality() && isa<ConstantInt>(ICI->getOperand(1))) { 5744 for (++I; isa<DbgInfoIntrinsic>(I); ++I) 5745 ; 5746 if (I->isTerminator() && 5747 tryToSimplifyUncondBranchWithICmpInIt(ICI, Builder, DL, TTI, Options)) 5748 return true; 5749 } 5750 5751 // See if we can merge an empty landing pad block with another which is 5752 // equivalent. 5753 if (LandingPadInst *LPad = dyn_cast<LandingPadInst>(I)) { 5754 for (++I; isa<DbgInfoIntrinsic>(I); ++I) 5755 ; 5756 if (I->isTerminator() && TryToMergeLandingPad(LPad, BI, BB)) 5757 return true; 5758 } 5759 5760 // If this basic block is ONLY a compare and a branch, and if a predecessor 5761 // branches to us and our successor, fold the comparison into the 5762 // predecessor and use logical operations to update the incoming value 5763 // for PHI nodes in common successor. 5764 if (FoldBranchToCommonDest(BI, Options.BonusInstThreshold)) 5765 return simplifyCFG(BB, TTI, Options) | true; 5766 return false; 5767 } 5768 5769 static BasicBlock *allPredecessorsComeFromSameSource(BasicBlock *BB) { 5770 BasicBlock *PredPred = nullptr; 5771 for (auto *P : predecessors(BB)) { 5772 BasicBlock *PPred = P->getSinglePredecessor(); 5773 if (!PPred || (PredPred && PredPred != PPred)) 5774 return nullptr; 5775 PredPred = PPred; 5776 } 5777 return PredPred; 5778 } 5779 5780 bool SimplifyCFGOpt::SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder) { 5781 BasicBlock *BB = BI->getParent(); 5782 5783 // Conditional branch 5784 if (isValueEqualityComparison(BI)) { 5785 // If we only have one predecessor, and if it is a branch on this value, 5786 // see if that predecessor totally determines the outcome of this 5787 // switch. 5788 if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) 5789 if (SimplifyEqualityComparisonWithOnlyPredecessor(BI, OnlyPred, Builder)) 5790 return simplifyCFG(BB, TTI, Options) | true; 5791 5792 // This block must be empty, except for the setcond inst, if it exists. 5793 // Ignore dbg intrinsics. 5794 BasicBlock::iterator I = BB->begin(); 5795 // Ignore dbg intrinsics. 5796 while (isa<DbgInfoIntrinsic>(I)) 5797 ++I; 5798 if (&*I == BI) { 5799 if (FoldValueComparisonIntoPredecessors(BI, Builder)) 5800 return simplifyCFG(BB, TTI, Options) | true; 5801 } else if (&*I == cast<Instruction>(BI->getCondition())) { 5802 ++I; 5803 // Ignore dbg intrinsics. 5804 while (isa<DbgInfoIntrinsic>(I)) 5805 ++I; 5806 if (&*I == BI && FoldValueComparisonIntoPredecessors(BI, Builder)) 5807 return simplifyCFG(BB, TTI, Options) | true; 5808 } 5809 } 5810 5811 // Try to turn "br (X == 0 | X == 1), T, F" into a switch instruction. 5812 if (SimplifyBranchOnICmpChain(BI, Builder, DL)) 5813 return true; 5814 5815 // If this basic block has a single dominating predecessor block and the 5816 // dominating block's condition implies BI's condition, we know the direction 5817 // of the BI branch. 5818 if (BasicBlock *Dom = BB->getSinglePredecessor()) { 5819 auto *PBI = dyn_cast_or_null<BranchInst>(Dom->getTerminator()); 5820 if (PBI && PBI->isConditional() && 5821 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 5822 assert(PBI->getSuccessor(0) == BB || PBI->getSuccessor(1) == BB); 5823 bool CondIsTrue = PBI->getSuccessor(0) == BB; 5824 Optional<bool> Implication = isImpliedCondition( 5825 PBI->getCondition(), BI->getCondition(), DL, CondIsTrue); 5826 if (Implication) { 5827 // Turn this into a branch on constant. 5828 auto *OldCond = BI->getCondition(); 5829 ConstantInt *CI = *Implication 5830 ? ConstantInt::getTrue(BB->getContext()) 5831 : ConstantInt::getFalse(BB->getContext()); 5832 BI->setCondition(CI); 5833 RecursivelyDeleteTriviallyDeadInstructions(OldCond); 5834 return simplifyCFG(BB, TTI, Options) | true; 5835 } 5836 } 5837 } 5838 5839 // If this basic block is ONLY a compare and a branch, and if a predecessor 5840 // branches to us and one of our successors, fold the comparison into the 5841 // predecessor and use logical operations to pick the right destination. 5842 if (FoldBranchToCommonDest(BI, Options.BonusInstThreshold)) 5843 return simplifyCFG(BB, TTI, Options) | true; 5844 5845 // We have a conditional branch to two blocks that are only reachable 5846 // from BI. We know that the condbr dominates the two blocks, so see if 5847 // there is any identical code in the "then" and "else" blocks. If so, we 5848 // can hoist it up to the branching block. 5849 if (BI->getSuccessor(0)->getSinglePredecessor()) { 5850 if (BI->getSuccessor(1)->getSinglePredecessor()) { 5851 if (HoistThenElseCodeToIf(BI, TTI)) 5852 return simplifyCFG(BB, TTI, Options) | true; 5853 } else { 5854 // If Successor #1 has multiple preds, we may be able to conditionally 5855 // execute Successor #0 if it branches to Successor #1. 5856 TerminatorInst *Succ0TI = BI->getSuccessor(0)->getTerminator(); 5857 if (Succ0TI->getNumSuccessors() == 1 && 5858 Succ0TI->getSuccessor(0) == BI->getSuccessor(1)) 5859 if (SpeculativelyExecuteBB(BI, BI->getSuccessor(0), TTI)) 5860 return simplifyCFG(BB, TTI, Options) | true; 5861 } 5862 } else if (BI->getSuccessor(1)->getSinglePredecessor()) { 5863 // If Successor #0 has multiple preds, we may be able to conditionally 5864 // execute Successor #1 if it branches to Successor #0. 5865 TerminatorInst *Succ1TI = BI->getSuccessor(1)->getTerminator(); 5866 if (Succ1TI->getNumSuccessors() == 1 && 5867 Succ1TI->getSuccessor(0) == BI->getSuccessor(0)) 5868 if (SpeculativelyExecuteBB(BI, BI->getSuccessor(1), TTI)) 5869 return simplifyCFG(BB, TTI, Options) | true; 5870 } 5871 5872 // If this is a branch on a phi node in the current block, thread control 5873 // through this block if any PHI node entries are constants. 5874 if (PHINode *PN = dyn_cast<PHINode>(BI->getCondition())) 5875 if (PN->getParent() == BI->getParent()) 5876 if (FoldCondBranchOnPHI(BI, DL, Options.AC)) 5877 return simplifyCFG(BB, TTI, Options) | true; 5878 5879 // Scan predecessor blocks for conditional branches. 5880 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) 5881 if (BranchInst *PBI = dyn_cast<BranchInst>((*PI)->getTerminator())) 5882 if (PBI != BI && PBI->isConditional()) 5883 if (SimplifyCondBranchToCondBranch(PBI, BI, DL)) 5884 return simplifyCFG(BB, TTI, Options) | true; 5885 5886 // Look for diamond patterns. 5887 if (MergeCondStores) 5888 if (BasicBlock *PrevBB = allPredecessorsComeFromSameSource(BB)) 5889 if (BranchInst *PBI = dyn_cast<BranchInst>(PrevBB->getTerminator())) 5890 if (PBI != BI && PBI->isConditional()) 5891 if (mergeConditionalStores(PBI, BI, DL)) 5892 return simplifyCFG(BB, TTI, Options) | true; 5893 5894 return false; 5895 } 5896 5897 /// Check if passing a value to an instruction will cause undefined behavior. 5898 static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I) { 5899 Constant *C = dyn_cast<Constant>(V); 5900 if (!C) 5901 return false; 5902 5903 if (I->use_empty()) 5904 return false; 5905 5906 if (C->isNullValue() || isa<UndefValue>(C)) { 5907 // Only look at the first use, avoid hurting compile time with long uselists 5908 User *Use = *I->user_begin(); 5909 5910 // Now make sure that there are no instructions in between that can alter 5911 // control flow (eg. calls) 5912 for (BasicBlock::iterator 5913 i = ++BasicBlock::iterator(I), 5914 UI = BasicBlock::iterator(dyn_cast<Instruction>(Use)); 5915 i != UI; ++i) 5916 if (i == I->getParent()->end() || i->mayHaveSideEffects()) 5917 return false; 5918 5919 // Look through GEPs. A load from a GEP derived from NULL is still undefined 5920 if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Use)) 5921 if (GEP->getPointerOperand() == I) 5922 return passingValueIsAlwaysUndefined(V, GEP); 5923 5924 // Look through bitcasts. 5925 if (BitCastInst *BC = dyn_cast<BitCastInst>(Use)) 5926 return passingValueIsAlwaysUndefined(V, BC); 5927 5928 // Load from null is undefined. 5929 if (LoadInst *LI = dyn_cast<LoadInst>(Use)) 5930 if (!LI->isVolatile()) 5931 return LI->getPointerAddressSpace() == 0; 5932 5933 // Store to null is undefined. 5934 if (StoreInst *SI = dyn_cast<StoreInst>(Use)) 5935 if (!SI->isVolatile()) 5936 return SI->getPointerAddressSpace() == 0 && 5937 SI->getPointerOperand() == I; 5938 5939 // A call to null is undefined. 5940 if (auto CS = CallSite(Use)) 5941 return CS.getCalledValue() == I; 5942 } 5943 return false; 5944 } 5945 5946 /// If BB has an incoming value that will always trigger undefined behavior 5947 /// (eg. null pointer dereference), remove the branch leading here. 5948 static bool removeUndefIntroducingPredecessor(BasicBlock *BB) { 5949 for (BasicBlock::iterator i = BB->begin(); 5950 PHINode *PHI = dyn_cast<PHINode>(i); ++i) 5951 for (unsigned i = 0, e = PHI->getNumIncomingValues(); i != e; ++i) 5952 if (passingValueIsAlwaysUndefined(PHI->getIncomingValue(i), PHI)) { 5953 TerminatorInst *T = PHI->getIncomingBlock(i)->getTerminator(); 5954 IRBuilder<> Builder(T); 5955 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 5956 BB->removePredecessor(PHI->getIncomingBlock(i)); 5957 // Turn uncoditional branches into unreachables and remove the dead 5958 // destination from conditional branches. 5959 if (BI->isUnconditional()) 5960 Builder.CreateUnreachable(); 5961 else 5962 Builder.CreateBr(BI->getSuccessor(0) == BB ? BI->getSuccessor(1) 5963 : BI->getSuccessor(0)); 5964 BI->eraseFromParent(); 5965 return true; 5966 } 5967 // TODO: SwitchInst. 5968 } 5969 5970 return false; 5971 } 5972 5973 bool SimplifyCFGOpt::run(BasicBlock *BB) { 5974 bool Changed = false; 5975 5976 assert(BB && BB->getParent() && "Block not embedded in function!"); 5977 assert(BB->getTerminator() && "Degenerate basic block encountered!"); 5978 5979 // Remove basic blocks that have no predecessors (except the entry block)... 5980 // or that just have themself as a predecessor. These are unreachable. 5981 if ((pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) || 5982 BB->getSinglePredecessor() == BB) { 5983 DEBUG(dbgs() << "Removing BB: \n" << *BB); 5984 DeleteDeadBlock(BB); 5985 return true; 5986 } 5987 5988 // Check to see if we can constant propagate this terminator instruction 5989 // away... 5990 Changed |= ConstantFoldTerminator(BB, true); 5991 5992 // Check for and eliminate duplicate PHI nodes in this block. 5993 Changed |= EliminateDuplicatePHINodes(BB); 5994 5995 // Check for and remove branches that will always cause undefined behavior. 5996 Changed |= removeUndefIntroducingPredecessor(BB); 5997 5998 // Merge basic blocks into their predecessor if there is only one distinct 5999 // pred, and if there is only one distinct successor of the predecessor, and 6000 // if there are no PHI nodes. 6001 if (MergeBlockIntoPredecessor(BB)) 6002 return true; 6003 6004 if (SinkCommon && Options.SinkCommonInsts) 6005 Changed |= SinkCommonCodeFromPredecessors(BB); 6006 6007 IRBuilder<> Builder(BB); 6008 6009 // If there is a trivial two-entry PHI node in this basic block, and we can 6010 // eliminate it, do so now. 6011 if (auto *PN = dyn_cast<PHINode>(BB->begin())) 6012 if (PN->getNumIncomingValues() == 2) 6013 Changed |= FoldTwoEntryPHINode(PN, TTI, DL); 6014 6015 Builder.SetInsertPoint(BB->getTerminator()); 6016 if (auto *BI = dyn_cast<BranchInst>(BB->getTerminator())) { 6017 if (BI->isUnconditional()) { 6018 if (SimplifyUncondBranch(BI, Builder)) 6019 return true; 6020 } else { 6021 if (SimplifyCondBranch(BI, Builder)) 6022 return true; 6023 } 6024 } else if (auto *RI = dyn_cast<ReturnInst>(BB->getTerminator())) { 6025 if (SimplifyReturn(RI, Builder)) 6026 return true; 6027 } else if (auto *RI = dyn_cast<ResumeInst>(BB->getTerminator())) { 6028 if (SimplifyResume(RI, Builder)) 6029 return true; 6030 } else if (auto *RI = dyn_cast<CleanupReturnInst>(BB->getTerminator())) { 6031 if (SimplifyCleanupReturn(RI)) 6032 return true; 6033 } else if (auto *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { 6034 if (SimplifySwitch(SI, Builder)) 6035 return true; 6036 } else if (auto *UI = dyn_cast<UnreachableInst>(BB->getTerminator())) { 6037 if (SimplifyUnreachable(UI)) 6038 return true; 6039 } else if (auto *IBI = dyn_cast<IndirectBrInst>(BB->getTerminator())) { 6040 if (SimplifyIndirectBr(IBI)) 6041 return true; 6042 } 6043 6044 return Changed; 6045 } 6046 6047 bool llvm::simplifyCFG(BasicBlock *BB, const TargetTransformInfo &TTI, 6048 const SimplifyCFGOptions &Options, 6049 SmallPtrSetImpl<BasicBlock *> *LoopHeaders) { 6050 return SimplifyCFGOpt(TTI, BB->getModule()->getDataLayout(), LoopHeaders, 6051 Options) 6052 .run(BB); 6053 } 6054