1 //===---- NewGVN.cpp - Global Value Numbering Pass --------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 /// \file 10 /// This file implements the new LLVM's Global Value Numbering pass. 11 /// GVN partitions values computed by a function into congruence classes. 12 /// Values ending up in the same congruence class are guaranteed to be the same 13 /// for every execution of the program. In that respect, congruency is a 14 /// compile-time approximation of equivalence of values at runtime. 15 /// The algorithm implemented here uses a sparse formulation and it's based 16 /// on the ideas described in the paper: 17 /// "A Sparse Algorithm for Predicated Global Value Numbering" from 18 /// Karthik Gargi. 19 /// 20 //===----------------------------------------------------------------------===// 21 22 #include "llvm/Transforms/Scalar/NewGVN.h" 23 #include "llvm/ADT/BitVector.h" 24 #include "llvm/ADT/DenseMap.h" 25 #include "llvm/ADT/DenseSet.h" 26 #include "llvm/ADT/DepthFirstIterator.h" 27 #include "llvm/ADT/Hashing.h" 28 #include "llvm/ADT/MapVector.h" 29 #include "llvm/ADT/PostOrderIterator.h" 30 #include "llvm/ADT/STLExtras.h" 31 #include "llvm/ADT/SmallPtrSet.h" 32 #include "llvm/ADT/SmallSet.h" 33 #include "llvm/ADT/SparseBitVector.h" 34 #include "llvm/ADT/Statistic.h" 35 #include "llvm/ADT/TinyPtrVector.h" 36 #include "llvm/Analysis/AliasAnalysis.h" 37 #include "llvm/Analysis/AssumptionCache.h" 38 #include "llvm/Analysis/CFG.h" 39 #include "llvm/Analysis/CFGPrinter.h" 40 #include "llvm/Analysis/ConstantFolding.h" 41 #include "llvm/Analysis/GlobalsModRef.h" 42 #include "llvm/Analysis/InstructionSimplify.h" 43 #include "llvm/Analysis/Loads.h" 44 #include "llvm/Analysis/MemoryBuiltins.h" 45 #include "llvm/Analysis/MemoryDependenceAnalysis.h" 46 #include "llvm/Analysis/MemoryLocation.h" 47 #include "llvm/Analysis/PHITransAddr.h" 48 #include "llvm/Analysis/TargetLibraryInfo.h" 49 #include "llvm/Analysis/ValueTracking.h" 50 #include "llvm/IR/DataLayout.h" 51 #include "llvm/IR/Dominators.h" 52 #include "llvm/IR/GlobalVariable.h" 53 #include "llvm/IR/IRBuilder.h" 54 #include "llvm/IR/IntrinsicInst.h" 55 #include "llvm/IR/LLVMContext.h" 56 #include "llvm/IR/Metadata.h" 57 #include "llvm/IR/PatternMatch.h" 58 #include "llvm/IR/PredIteratorCache.h" 59 #include "llvm/IR/Type.h" 60 #include "llvm/Support/Allocator.h" 61 #include "llvm/Support/CommandLine.h" 62 #include "llvm/Support/Debug.h" 63 #include "llvm/Transforms/Scalar.h" 64 #include "llvm/Transforms/Scalar/GVNExpression.h" 65 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 66 #include "llvm/Transforms/Utils/Local.h" 67 #include "llvm/Transforms/Utils/MemorySSA.h" 68 #include "llvm/Transforms/Utils/SSAUpdater.h" 69 #include <unordered_map> 70 #include <utility> 71 #include <vector> 72 using namespace llvm; 73 using namespace PatternMatch; 74 using namespace llvm::GVNExpression; 75 76 #define DEBUG_TYPE "newgvn" 77 78 STATISTIC(NumGVNInstrDeleted, "Number of instructions deleted"); 79 STATISTIC(NumGVNBlocksDeleted, "Number of blocks deleted"); 80 STATISTIC(NumGVNOpsSimplified, "Number of Expressions simplified"); 81 STATISTIC(NumGVNPhisAllSame, "Number of PHIs whos arguments are all the same"); 82 STATISTIC(NumGVNMaxIterations, 83 "Maximum Number of iterations it took to converge GVN"); 84 STATISTIC(NumGVNLeaderChanges, "Number of leader changes"); 85 STATISTIC(NumGVNSortedLeaderChanges, "Number of sorted leader changes"); 86 STATISTIC(NumGVNAvoidedSortedLeaderChanges, 87 "Number of avoided sorted leader changes"); 88 STATISTIC(NumGVNNotMostDominatingLeader, 89 "Number of times a member dominated it's new classes' leader"); 90 91 //===----------------------------------------------------------------------===// 92 // GVN Pass 93 //===----------------------------------------------------------------------===// 94 95 // Anchor methods. 96 namespace llvm { 97 namespace GVNExpression { 98 Expression::~Expression() = default; 99 BasicExpression::~BasicExpression() = default; 100 CallExpression::~CallExpression() = default; 101 LoadExpression::~LoadExpression() = default; 102 StoreExpression::~StoreExpression() = default; 103 AggregateValueExpression::~AggregateValueExpression() = default; 104 PHIExpression::~PHIExpression() = default; 105 } 106 } 107 108 // Congruence classes represent the set of expressions/instructions 109 // that are all the same *during some scope in the function*. 110 // That is, because of the way we perform equality propagation, and 111 // because of memory value numbering, it is not correct to assume 112 // you can willy-nilly replace any member with any other at any 113 // point in the function. 114 // 115 // For any Value in the Member set, it is valid to replace any dominated member 116 // with that Value. 117 // 118 // Every congruence class has a leader, and the leader is used to 119 // symbolize instructions in a canonical way (IE every operand of an 120 // instruction that is a member of the same congruence class will 121 // always be replaced with leader during symbolization). 122 // To simplify symbolization, we keep the leader as a constant if class can be 123 // proved to be a constant value. 124 // Otherwise, the leader is a randomly chosen member of the value set, it does 125 // not matter which one is chosen. 126 // Each congruence class also has a defining expression, 127 // though the expression may be null. If it exists, it can be used for forward 128 // propagation and reassociation of values. 129 // 130 struct CongruenceClass { 131 using MemberSet = SmallPtrSet<Value *, 4>; 132 unsigned ID; 133 // Representative leader. 134 Value *RepLeader = nullptr; 135 // Defining Expression. 136 const Expression *DefiningExpr = nullptr; 137 // Actual members of this class. 138 MemberSet Members; 139 140 // True if this class has no members left. This is mainly used for assertion 141 // purposes, and for skipping empty classes. 142 bool Dead = false; 143 144 // Number of stores in this congruence class. 145 // This is used so we can detect store equivalence changes properly. 146 int StoreCount = 0; 147 148 // The most dominating leader after our current leader, because the member set 149 // is not sorted and is expensive to keep sorted all the time. 150 std::pair<Value *, unsigned int> NextLeader = {nullptr, ~0U}; 151 152 explicit CongruenceClass(unsigned ID) : ID(ID) {} 153 CongruenceClass(unsigned ID, Value *Leader, const Expression *E) 154 : ID(ID), RepLeader(Leader), DefiningExpr(E) {} 155 }; 156 157 namespace llvm { 158 template <> struct DenseMapInfo<const Expression *> { 159 static const Expression *getEmptyKey() { 160 auto Val = static_cast<uintptr_t>(-1); 161 Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable; 162 return reinterpret_cast<const Expression *>(Val); 163 } 164 static const Expression *getTombstoneKey() { 165 auto Val = static_cast<uintptr_t>(~1U); 166 Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable; 167 return reinterpret_cast<const Expression *>(Val); 168 } 169 static unsigned getHashValue(const Expression *V) { 170 return static_cast<unsigned>(V->getHashValue()); 171 } 172 static bool isEqual(const Expression *LHS, const Expression *RHS) { 173 if (LHS == RHS) 174 return true; 175 if (LHS == getTombstoneKey() || RHS == getTombstoneKey() || 176 LHS == getEmptyKey() || RHS == getEmptyKey()) 177 return false; 178 return *LHS == *RHS; 179 } 180 }; 181 } // end namespace llvm 182 183 class NewGVN : public FunctionPass { 184 DominatorTree *DT; 185 const DataLayout *DL; 186 const TargetLibraryInfo *TLI; 187 AssumptionCache *AC; 188 AliasAnalysis *AA; 189 MemorySSA *MSSA; 190 MemorySSAWalker *MSSAWalker; 191 BumpPtrAllocator ExpressionAllocator; 192 ArrayRecycler<Value *> ArgRecycler; 193 194 // Congruence class info. 195 CongruenceClass *InitialClass; 196 std::vector<CongruenceClass *> CongruenceClasses; 197 unsigned NextCongruenceNum; 198 199 // Value Mappings. 200 DenseMap<Value *, CongruenceClass *> ValueToClass; 201 DenseMap<Value *, const Expression *> ValueToExpression; 202 203 // A table storing which memorydefs/phis represent a memory state provably 204 // equivalent to another memory state. 205 // We could use the congruence class machinery, but the MemoryAccess's are 206 // abstract memory states, so they can only ever be equivalent to each other, 207 // and not to constants, etc. 208 DenseMap<const MemoryAccess *, MemoryAccess *> MemoryAccessEquiv; 209 210 // Expression to class mapping. 211 using ExpressionClassMap = DenseMap<const Expression *, CongruenceClass *>; 212 ExpressionClassMap ExpressionToClass; 213 214 // Which values have changed as a result of leader changes. 215 SmallPtrSet<Value *, 8> LeaderChanges; 216 217 // Reachability info. 218 using BlockEdge = BasicBlockEdge; 219 DenseSet<BlockEdge> ReachableEdges; 220 SmallPtrSet<const BasicBlock *, 8> ReachableBlocks; 221 222 // This is a bitvector because, on larger functions, we may have 223 // thousands of touched instructions at once (entire blocks, 224 // instructions with hundreds of uses, etc). Even with optimization 225 // for when we mark whole blocks as touched, when this was a 226 // SmallPtrSet or DenseSet, for some functions, we spent >20% of all 227 // the time in GVN just managing this list. The bitvector, on the 228 // other hand, efficiently supports test/set/clear of both 229 // individual and ranges, as well as "find next element" This 230 // enables us to use it as a worklist with essentially 0 cost. 231 BitVector TouchedInstructions; 232 233 DenseMap<const BasicBlock *, std::pair<unsigned, unsigned>> BlockInstRange; 234 DenseMap<const DomTreeNode *, std::pair<unsigned, unsigned>> 235 DominatedInstRange; 236 237 #ifndef NDEBUG 238 // Debugging for how many times each block and instruction got processed. 239 DenseMap<const Value *, unsigned> ProcessedCount; 240 #endif 241 242 // DFS info. 243 DenseMap<const BasicBlock *, std::pair<int, int>> DFSDomMap; 244 DenseMap<const Value *, unsigned> InstrDFS; 245 SmallVector<Value *, 32> DFSToInstr; 246 247 // Deletion info. 248 SmallPtrSet<Instruction *, 8> InstructionsToErase; 249 250 public: 251 static char ID; // Pass identification, replacement for typeid. 252 NewGVN() : FunctionPass(ID) { 253 initializeNewGVNPass(*PassRegistry::getPassRegistry()); 254 } 255 256 bool runOnFunction(Function &F) override; 257 bool runGVN(Function &F, DominatorTree *DT, AssumptionCache *AC, 258 TargetLibraryInfo *TLI, AliasAnalysis *AA, MemorySSA *MSSA); 259 260 private: 261 // This transformation requires dominator postdominator info. 262 void getAnalysisUsage(AnalysisUsage &AU) const override { 263 AU.addRequired<AssumptionCacheTracker>(); 264 AU.addRequired<DominatorTreeWrapperPass>(); 265 AU.addRequired<TargetLibraryInfoWrapperPass>(); 266 AU.addRequired<MemorySSAWrapperPass>(); 267 AU.addRequired<AAResultsWrapperPass>(); 268 269 AU.addPreserved<DominatorTreeWrapperPass>(); 270 AU.addPreserved<GlobalsAAWrapperPass>(); 271 } 272 273 // Expression handling. 274 const Expression *createExpression(Instruction *, const BasicBlock *); 275 const Expression *createBinaryExpression(unsigned, Type *, Value *, Value *, 276 const BasicBlock *); 277 PHIExpression *createPHIExpression(Instruction *); 278 const VariableExpression *createVariableExpression(Value *); 279 const ConstantExpression *createConstantExpression(Constant *); 280 const Expression *createVariableOrConstant(Value *V, const BasicBlock *B); 281 const UnknownExpression *createUnknownExpression(Instruction *); 282 const StoreExpression *createStoreExpression(StoreInst *, MemoryAccess *, 283 const BasicBlock *); 284 LoadExpression *createLoadExpression(Type *, Value *, LoadInst *, 285 MemoryAccess *, const BasicBlock *); 286 287 const CallExpression *createCallExpression(CallInst *, MemoryAccess *, 288 const BasicBlock *); 289 const AggregateValueExpression * 290 createAggregateValueExpression(Instruction *, const BasicBlock *); 291 bool setBasicExpressionInfo(Instruction *, BasicExpression *, 292 const BasicBlock *); 293 294 // Congruence class handling. 295 CongruenceClass *createCongruenceClass(Value *Leader, const Expression *E) { 296 auto *result = new CongruenceClass(NextCongruenceNum++, Leader, E); 297 CongruenceClasses.emplace_back(result); 298 return result; 299 } 300 301 CongruenceClass *createSingletonCongruenceClass(Value *Member) { 302 CongruenceClass *CClass = createCongruenceClass(Member, nullptr); 303 CClass->Members.insert(Member); 304 ValueToClass[Member] = CClass; 305 return CClass; 306 } 307 void initializeCongruenceClasses(Function &F); 308 309 // Value number an Instruction or MemoryPhi. 310 void valueNumberMemoryPhi(MemoryPhi *); 311 void valueNumberInstruction(Instruction *); 312 313 // Symbolic evaluation. 314 const Expression *checkSimplificationResults(Expression *, Instruction *, 315 Value *); 316 const Expression *performSymbolicEvaluation(Value *, const BasicBlock *); 317 const Expression *performSymbolicLoadEvaluation(Instruction *, 318 const BasicBlock *); 319 const Expression *performSymbolicStoreEvaluation(Instruction *, 320 const BasicBlock *); 321 const Expression *performSymbolicCallEvaluation(Instruction *, 322 const BasicBlock *); 323 const Expression *performSymbolicPHIEvaluation(Instruction *, 324 const BasicBlock *); 325 bool setMemoryAccessEquivTo(MemoryAccess *From, MemoryAccess *To); 326 const Expression *performSymbolicAggrValueEvaluation(Instruction *, 327 const BasicBlock *); 328 329 // Congruence finding. 330 // Templated to allow them to work both on BB's and BB-edges. 331 template <class T> 332 Value *lookupOperandLeader(Value *, const User *, const T &) const; 333 void performCongruenceFinding(Instruction *, const Expression *); 334 void moveValueToNewCongruenceClass(Instruction *, CongruenceClass *, 335 CongruenceClass *); 336 // Reachability handling. 337 void updateReachableEdge(BasicBlock *, BasicBlock *); 338 void processOutgoingEdges(TerminatorInst *, BasicBlock *); 339 bool isOnlyReachableViaThisEdge(const BasicBlockEdge &) const; 340 Value *findConditionEquivalence(Value *, BasicBlock *) const; 341 MemoryAccess *lookupMemoryAccessEquiv(MemoryAccess *) const; 342 343 // Elimination. 344 struct ValueDFS; 345 void convertDenseToDFSOrdered(CongruenceClass::MemberSet &, 346 SmallVectorImpl<ValueDFS> &); 347 348 bool eliminateInstructions(Function &); 349 void replaceInstruction(Instruction *, Value *); 350 void markInstructionForDeletion(Instruction *); 351 void deleteInstructionsInBlock(BasicBlock *); 352 353 // New instruction creation. 354 void handleNewInstruction(Instruction *){}; 355 356 // Various instruction touch utilities 357 void markUsersTouched(Value *); 358 void markMemoryUsersTouched(MemoryAccess *); 359 void markLeaderChangeTouched(CongruenceClass *CC); 360 361 // Utilities. 362 void cleanupTables(); 363 std::pair<unsigned, unsigned> assignDFSNumbers(BasicBlock *, unsigned); 364 void updateProcessedCount(Value *V); 365 void verifyMemoryCongruency() const; 366 bool singleReachablePHIPath(const MemoryAccess *, const MemoryAccess *) const; 367 }; 368 369 char NewGVN::ID = 0; 370 371 // createGVNPass - The public interface to this file. 372 FunctionPass *llvm::createNewGVNPass() { return new NewGVN(); } 373 374 template <typename T> 375 static bool equalsLoadStoreHelper(const T &LHS, const Expression &RHS) { 376 if ((!isa<LoadExpression>(RHS) && !isa<StoreExpression>(RHS)) || 377 !LHS.BasicExpression::equals(RHS)) { 378 return false; 379 } else if (const auto *L = dyn_cast<LoadExpression>(&RHS)) { 380 if (LHS.getDefiningAccess() != L->getDefiningAccess()) 381 return false; 382 } else if (const auto *S = dyn_cast<StoreExpression>(&RHS)) { 383 if (LHS.getDefiningAccess() != S->getDefiningAccess()) 384 return false; 385 } 386 return true; 387 } 388 389 bool LoadExpression::equals(const Expression &Other) const { 390 return equalsLoadStoreHelper(*this, Other); 391 } 392 393 bool StoreExpression::equals(const Expression &Other) const { 394 return equalsLoadStoreHelper(*this, Other); 395 } 396 397 #ifndef NDEBUG 398 static std::string getBlockName(const BasicBlock *B) { 399 return DOTGraphTraits<const Function *>::getSimpleNodeLabel(B, nullptr); 400 } 401 #endif 402 403 INITIALIZE_PASS_BEGIN(NewGVN, "newgvn", "Global Value Numbering", false, false) 404 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 405 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 406 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 407 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 408 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 409 INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass) 410 INITIALIZE_PASS_END(NewGVN, "newgvn", "Global Value Numbering", false, false) 411 412 PHIExpression *NewGVN::createPHIExpression(Instruction *I) { 413 BasicBlock *PHIBlock = I->getParent(); 414 auto *PN = cast<PHINode>(I); 415 auto *E = 416 new (ExpressionAllocator) PHIExpression(PN->getNumOperands(), PHIBlock); 417 418 E->allocateOperands(ArgRecycler, ExpressionAllocator); 419 E->setType(I->getType()); 420 E->setOpcode(I->getOpcode()); 421 422 auto ReachablePhiArg = [&](const Use &U) { 423 return ReachableBlocks.count(PN->getIncomingBlock(U)); 424 }; 425 426 // Filter out unreachable operands 427 auto Filtered = make_filter_range(PN->operands(), ReachablePhiArg); 428 429 std::transform(Filtered.begin(), Filtered.end(), op_inserter(E), 430 [&](const Use &U) -> Value * { 431 // Don't try to transform self-defined phis. 432 if (U == PN) 433 return PN; 434 const BasicBlockEdge BBE(PN->getIncomingBlock(U), PHIBlock); 435 return lookupOperandLeader(U, I, BBE); 436 }); 437 return E; 438 } 439 440 // Set basic expression info (Arguments, type, opcode) for Expression 441 // E from Instruction I in block B. 442 bool NewGVN::setBasicExpressionInfo(Instruction *I, BasicExpression *E, 443 const BasicBlock *B) { 444 bool AllConstant = true; 445 if (auto *GEP = dyn_cast<GetElementPtrInst>(I)) 446 E->setType(GEP->getSourceElementType()); 447 else 448 E->setType(I->getType()); 449 E->setOpcode(I->getOpcode()); 450 E->allocateOperands(ArgRecycler, ExpressionAllocator); 451 452 // Transform the operand array into an operand leader array, and keep track of 453 // whether all members are constant. 454 std::transform(I->op_begin(), I->op_end(), op_inserter(E), [&](Value *O) { 455 auto Operand = lookupOperandLeader(O, I, B); 456 AllConstant &= isa<Constant>(Operand); 457 return Operand; 458 }); 459 460 return AllConstant; 461 } 462 463 const Expression *NewGVN::createBinaryExpression(unsigned Opcode, Type *T, 464 Value *Arg1, Value *Arg2, 465 const BasicBlock *B) { 466 auto *E = new (ExpressionAllocator) BasicExpression(2); 467 468 E->setType(T); 469 E->setOpcode(Opcode); 470 E->allocateOperands(ArgRecycler, ExpressionAllocator); 471 if (Instruction::isCommutative(Opcode)) { 472 // Ensure that commutative instructions that only differ by a permutation 473 // of their operands get the same value number by sorting the operand value 474 // numbers. Since all commutative instructions have two operands it is more 475 // efficient to sort by hand rather than using, say, std::sort. 476 if (Arg1 > Arg2) 477 std::swap(Arg1, Arg2); 478 } 479 E->op_push_back(lookupOperandLeader(Arg1, nullptr, B)); 480 E->op_push_back(lookupOperandLeader(Arg2, nullptr, B)); 481 482 Value *V = SimplifyBinOp(Opcode, E->getOperand(0), E->getOperand(1), *DL, TLI, 483 DT, AC); 484 if (const Expression *SimplifiedE = checkSimplificationResults(E, nullptr, V)) 485 return SimplifiedE; 486 return E; 487 } 488 489 // Take a Value returned by simplification of Expression E/Instruction 490 // I, and see if it resulted in a simpler expression. If so, return 491 // that expression. 492 // TODO: Once finished, this should not take an Instruction, we only 493 // use it for printing. 494 const Expression *NewGVN::checkSimplificationResults(Expression *E, 495 Instruction *I, Value *V) { 496 if (!V) 497 return nullptr; 498 if (auto *C = dyn_cast<Constant>(V)) { 499 if (I) 500 DEBUG(dbgs() << "Simplified " << *I << " to " 501 << " constant " << *C << "\n"); 502 NumGVNOpsSimplified++; 503 assert(isa<BasicExpression>(E) && 504 "We should always have had a basic expression here"); 505 506 cast<BasicExpression>(E)->deallocateOperands(ArgRecycler); 507 ExpressionAllocator.Deallocate(E); 508 return createConstantExpression(C); 509 } else if (isa<Argument>(V) || isa<GlobalVariable>(V)) { 510 if (I) 511 DEBUG(dbgs() << "Simplified " << *I << " to " 512 << " variable " << *V << "\n"); 513 cast<BasicExpression>(E)->deallocateOperands(ArgRecycler); 514 ExpressionAllocator.Deallocate(E); 515 return createVariableExpression(V); 516 } 517 518 CongruenceClass *CC = ValueToClass.lookup(V); 519 if (CC && CC->DefiningExpr) { 520 if (I) 521 DEBUG(dbgs() << "Simplified " << *I << " to " 522 << " expression " << *V << "\n"); 523 NumGVNOpsSimplified++; 524 assert(isa<BasicExpression>(E) && 525 "We should always have had a basic expression here"); 526 cast<BasicExpression>(E)->deallocateOperands(ArgRecycler); 527 ExpressionAllocator.Deallocate(E); 528 return CC->DefiningExpr; 529 } 530 return nullptr; 531 } 532 533 const Expression *NewGVN::createExpression(Instruction *I, 534 const BasicBlock *B) { 535 536 auto *E = new (ExpressionAllocator) BasicExpression(I->getNumOperands()); 537 538 bool AllConstant = setBasicExpressionInfo(I, E, B); 539 540 if (I->isCommutative()) { 541 // Ensure that commutative instructions that only differ by a permutation 542 // of their operands get the same value number by sorting the operand value 543 // numbers. Since all commutative instructions have two operands it is more 544 // efficient to sort by hand rather than using, say, std::sort. 545 assert(I->getNumOperands() == 2 && "Unsupported commutative instruction!"); 546 if (E->getOperand(0) > E->getOperand(1)) 547 E->swapOperands(0, 1); 548 } 549 550 // Perform simplificaiton 551 // TODO: Right now we only check to see if we get a constant result. 552 // We may get a less than constant, but still better, result for 553 // some operations. 554 // IE 555 // add 0, x -> x 556 // and x, x -> x 557 // We should handle this by simply rewriting the expression. 558 if (auto *CI = dyn_cast<CmpInst>(I)) { 559 // Sort the operand value numbers so x<y and y>x get the same value 560 // number. 561 CmpInst::Predicate Predicate = CI->getPredicate(); 562 if (E->getOperand(0) > E->getOperand(1)) { 563 E->swapOperands(0, 1); 564 Predicate = CmpInst::getSwappedPredicate(Predicate); 565 } 566 E->setOpcode((CI->getOpcode() << 8) | Predicate); 567 // TODO: 25% of our time is spent in SimplifyCmpInst with pointer operands 568 // TODO: Since we noop bitcasts, we may need to check types before 569 // simplifying, so that we don't end up simplifying based on a wrong 570 // type assumption. We should clean this up so we can use constants of the 571 // wrong type 572 573 assert(I->getOperand(0)->getType() == I->getOperand(1)->getType() && 574 "Wrong types on cmp instruction"); 575 if ((E->getOperand(0)->getType() == I->getOperand(0)->getType() && 576 E->getOperand(1)->getType() == I->getOperand(1)->getType())) { 577 Value *V = SimplifyCmpInst(Predicate, E->getOperand(0), E->getOperand(1), 578 *DL, TLI, DT, AC); 579 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 580 return SimplifiedE; 581 } 582 } else if (isa<SelectInst>(I)) { 583 if (isa<Constant>(E->getOperand(0)) || 584 (E->getOperand(1)->getType() == I->getOperand(1)->getType() && 585 E->getOperand(2)->getType() == I->getOperand(2)->getType())) { 586 Value *V = SimplifySelectInst(E->getOperand(0), E->getOperand(1), 587 E->getOperand(2), *DL, TLI, DT, AC); 588 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 589 return SimplifiedE; 590 } 591 } else if (I->isBinaryOp()) { 592 Value *V = SimplifyBinOp(E->getOpcode(), E->getOperand(0), E->getOperand(1), 593 *DL, TLI, DT, AC); 594 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 595 return SimplifiedE; 596 } else if (auto *BI = dyn_cast<BitCastInst>(I)) { 597 Value *V = SimplifyInstruction(BI, *DL, TLI, DT, AC); 598 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 599 return SimplifiedE; 600 } else if (isa<GetElementPtrInst>(I)) { 601 Value *V = SimplifyGEPInst(E->getType(), 602 ArrayRef<Value *>(E->op_begin(), E->op_end()), 603 *DL, TLI, DT, AC); 604 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 605 return SimplifiedE; 606 } else if (AllConstant) { 607 // We don't bother trying to simplify unless all of the operands 608 // were constant. 609 // TODO: There are a lot of Simplify*'s we could call here, if we 610 // wanted to. The original motivating case for this code was a 611 // zext i1 false to i8, which we don't have an interface to 612 // simplify (IE there is no SimplifyZExt). 613 614 SmallVector<Constant *, 8> C; 615 for (Value *Arg : E->operands()) 616 C.emplace_back(cast<Constant>(Arg)); 617 618 if (Value *V = ConstantFoldInstOperands(I, C, *DL, TLI)) 619 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 620 return SimplifiedE; 621 } 622 return E; 623 } 624 625 const AggregateValueExpression * 626 NewGVN::createAggregateValueExpression(Instruction *I, const BasicBlock *B) { 627 if (auto *II = dyn_cast<InsertValueInst>(I)) { 628 auto *E = new (ExpressionAllocator) 629 AggregateValueExpression(I->getNumOperands(), II->getNumIndices()); 630 setBasicExpressionInfo(I, E, B); 631 E->allocateIntOperands(ExpressionAllocator); 632 std::copy(II->idx_begin(), II->idx_end(), int_op_inserter(E)); 633 return E; 634 } else if (auto *EI = dyn_cast<ExtractValueInst>(I)) { 635 auto *E = new (ExpressionAllocator) 636 AggregateValueExpression(I->getNumOperands(), EI->getNumIndices()); 637 setBasicExpressionInfo(EI, E, B); 638 E->allocateIntOperands(ExpressionAllocator); 639 std::copy(EI->idx_begin(), EI->idx_end(), int_op_inserter(E)); 640 return E; 641 } 642 llvm_unreachable("Unhandled type of aggregate value operation"); 643 } 644 645 const VariableExpression *NewGVN::createVariableExpression(Value *V) { 646 auto *E = new (ExpressionAllocator) VariableExpression(V); 647 E->setOpcode(V->getValueID()); 648 return E; 649 } 650 651 const Expression *NewGVN::createVariableOrConstant(Value *V, 652 const BasicBlock *B) { 653 auto Leader = lookupOperandLeader(V, nullptr, B); 654 if (auto *C = dyn_cast<Constant>(Leader)) 655 return createConstantExpression(C); 656 return createVariableExpression(Leader); 657 } 658 659 const ConstantExpression *NewGVN::createConstantExpression(Constant *C) { 660 auto *E = new (ExpressionAllocator) ConstantExpression(C); 661 E->setOpcode(C->getValueID()); 662 return E; 663 } 664 665 const UnknownExpression *NewGVN::createUnknownExpression(Instruction *I) { 666 auto *E = new (ExpressionAllocator) UnknownExpression(I); 667 E->setOpcode(I->getOpcode()); 668 return E; 669 } 670 671 const CallExpression *NewGVN::createCallExpression(CallInst *CI, 672 MemoryAccess *HV, 673 const BasicBlock *B) { 674 // FIXME: Add operand bundles for calls. 675 auto *E = 676 new (ExpressionAllocator) CallExpression(CI->getNumOperands(), CI, HV); 677 setBasicExpressionInfo(CI, E, B); 678 return E; 679 } 680 681 // See if we have a congruence class and leader for this operand, and if so, 682 // return it. Otherwise, return the operand itself. 683 template <class T> 684 Value *NewGVN::lookupOperandLeader(Value *V, const User *U, const T &B) const { 685 CongruenceClass *CC = ValueToClass.lookup(V); 686 if (CC && (CC != InitialClass)) 687 return CC->RepLeader; 688 return V; 689 } 690 691 MemoryAccess *NewGVN::lookupMemoryAccessEquiv(MemoryAccess *MA) const { 692 MemoryAccess *Result = MemoryAccessEquiv.lookup(MA); 693 return Result ? Result : MA; 694 } 695 696 LoadExpression *NewGVN::createLoadExpression(Type *LoadType, Value *PointerOp, 697 LoadInst *LI, MemoryAccess *DA, 698 const BasicBlock *B) { 699 auto *E = new (ExpressionAllocator) LoadExpression(1, LI, DA); 700 E->allocateOperands(ArgRecycler, ExpressionAllocator); 701 E->setType(LoadType); 702 703 // Give store and loads same opcode so they value number together. 704 E->setOpcode(0); 705 E->op_push_back(lookupOperandLeader(PointerOp, LI, B)); 706 if (LI) 707 E->setAlignment(LI->getAlignment()); 708 709 // TODO: Value number heap versions. We may be able to discover 710 // things alias analysis can't on it's own (IE that a store and a 711 // load have the same value, and thus, it isn't clobbering the load). 712 return E; 713 } 714 715 const StoreExpression *NewGVN::createStoreExpression(StoreInst *SI, 716 MemoryAccess *DA, 717 const BasicBlock *B) { 718 auto *E = 719 new (ExpressionAllocator) StoreExpression(SI->getNumOperands(), SI, DA); 720 E->allocateOperands(ArgRecycler, ExpressionAllocator); 721 E->setType(SI->getValueOperand()->getType()); 722 723 // Give store and loads same opcode so they value number together. 724 E->setOpcode(0); 725 E->op_push_back(lookupOperandLeader(SI->getPointerOperand(), SI, B)); 726 727 // TODO: Value number heap versions. We may be able to discover 728 // things alias analysis can't on it's own (IE that a store and a 729 // load have the same value, and thus, it isn't clobbering the load). 730 return E; 731 } 732 733 // Utility function to check whether the congruence class has a member other 734 // than the given instruction. 735 bool hasMemberOtherThanUs(const CongruenceClass *CC, Instruction *I) { 736 // Either it has more than one store, in which case it must contain something 737 // other than us (because it's indexed by value), or if it only has one store 738 // right now, that member should not be us. 739 return CC->StoreCount > 1 || CC->Members.count(I) == 0; 740 } 741 742 const Expression *NewGVN::performSymbolicStoreEvaluation(Instruction *I, 743 const BasicBlock *B) { 744 // Unlike loads, we never try to eliminate stores, so we do not check if they 745 // are simple and avoid value numbering them. 746 auto *SI = cast<StoreInst>(I); 747 MemoryAccess *StoreAccess = MSSA->getMemoryAccess(SI); 748 // See if we are defined by a previous store expression, it already has a 749 // value, and it's the same value as our current store. FIXME: Right now, we 750 // only do this for simple stores, we should expand to cover memcpys, etc. 751 if (SI->isSimple()) { 752 // Get the expression, if any, for the RHS of the MemoryDef. 753 MemoryAccess *StoreRHS = lookupMemoryAccessEquiv( 754 cast<MemoryDef>(StoreAccess)->getDefiningAccess()); 755 const Expression *OldStore = createStoreExpression(SI, StoreRHS, B); 756 CongruenceClass *CC = ExpressionToClass.lookup(OldStore); 757 // Basically, check if the congruence class the store is in is defined by a 758 // store that isn't us, and has the same value. MemorySSA takes care of 759 // ensuring the store has the same memory state as us already. 760 if (CC && CC->DefiningExpr && isa<StoreExpression>(CC->DefiningExpr) && 761 CC->RepLeader == lookupOperandLeader(SI->getValueOperand(), SI, B) && 762 hasMemberOtherThanUs(CC, I)) 763 return createStoreExpression(SI, StoreRHS, B); 764 } 765 766 return createStoreExpression(SI, StoreAccess, B); 767 } 768 769 const Expression *NewGVN::performSymbolicLoadEvaluation(Instruction *I, 770 const BasicBlock *B) { 771 auto *LI = cast<LoadInst>(I); 772 773 // We can eliminate in favor of non-simple loads, but we won't be able to 774 // eliminate the loads themselves. 775 if (!LI->isSimple()) 776 return nullptr; 777 778 Value *LoadAddressLeader = lookupOperandLeader(LI->getPointerOperand(), I, B); 779 // Load of undef is undef. 780 if (isa<UndefValue>(LoadAddressLeader)) 781 return createConstantExpression(UndefValue::get(LI->getType())); 782 783 MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(I); 784 785 if (!MSSA->isLiveOnEntryDef(DefiningAccess)) { 786 if (auto *MD = dyn_cast<MemoryDef>(DefiningAccess)) { 787 Instruction *DefiningInst = MD->getMemoryInst(); 788 // If the defining instruction is not reachable, replace with undef. 789 if (!ReachableBlocks.count(DefiningInst->getParent())) 790 return createConstantExpression(UndefValue::get(LI->getType())); 791 } 792 } 793 794 const Expression *E = 795 createLoadExpression(LI->getType(), LI->getPointerOperand(), LI, 796 lookupMemoryAccessEquiv(DefiningAccess), B); 797 return E; 798 } 799 800 // Evaluate read only and pure calls, and create an expression result. 801 const Expression *NewGVN::performSymbolicCallEvaluation(Instruction *I, 802 const BasicBlock *B) { 803 auto *CI = cast<CallInst>(I); 804 if (AA->doesNotAccessMemory(CI)) 805 return createCallExpression(CI, nullptr, B); 806 if (AA->onlyReadsMemory(CI)) { 807 MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(CI); 808 return createCallExpression(CI, lookupMemoryAccessEquiv(DefiningAccess), B); 809 } 810 return nullptr; 811 } 812 813 // Update the memory access equivalence table to say that From is equal to To, 814 // and return true if this is different from what already existed in the table. 815 bool NewGVN::setMemoryAccessEquivTo(MemoryAccess *From, MemoryAccess *To) { 816 DEBUG(dbgs() << "Setting " << *From << " equivalent to "); 817 if (!To) 818 DEBUG(dbgs() << "itself"); 819 else 820 DEBUG(dbgs() << *To); 821 DEBUG(dbgs() << "\n"); 822 auto LookupResult = MemoryAccessEquiv.find(From); 823 bool Changed = false; 824 // If it's already in the table, see if the value changed. 825 if (LookupResult != MemoryAccessEquiv.end()) { 826 if (To && LookupResult->second != To) { 827 // It wasn't equivalent before, and now it is. 828 LookupResult->second = To; 829 Changed = true; 830 } else if (!To) { 831 // It used to be equivalent to something, and now it's not. 832 MemoryAccessEquiv.erase(LookupResult); 833 Changed = true; 834 } 835 } else { 836 assert(!To && 837 "Memory equivalence should never change from nothing to something"); 838 } 839 840 return Changed; 841 } 842 // Evaluate PHI nodes symbolically, and create an expression result. 843 const Expression *NewGVN::performSymbolicPHIEvaluation(Instruction *I, 844 const BasicBlock *B) { 845 auto *E = cast<PHIExpression>(createPHIExpression(I)); 846 // We match the semantics of SimplifyPhiNode from InstructionSimplify here. 847 848 // See if all arguaments are the same. 849 // We track if any were undef because they need special handling. 850 bool HasUndef = false; 851 auto Filtered = make_filter_range(E->operands(), [&](const Value *Arg) { 852 if (Arg == I) 853 return false; 854 if (isa<UndefValue>(Arg)) { 855 HasUndef = true; 856 return false; 857 } 858 return true; 859 }); 860 // If we are left with no operands, it's undef 861 if (Filtered.begin() == Filtered.end()) { 862 DEBUG(dbgs() << "Simplified PHI node " << *I << " to undef" 863 << "\n"); 864 E->deallocateOperands(ArgRecycler); 865 ExpressionAllocator.Deallocate(E); 866 return createConstantExpression(UndefValue::get(I->getType())); 867 } 868 Value *AllSameValue = *(Filtered.begin()); 869 ++Filtered.begin(); 870 // Can't use std::equal here, sadly, because filter.begin moves. 871 if (llvm::all_of(Filtered, [AllSameValue](const Value *V) { 872 return V == AllSameValue; 873 })) { 874 // In LLVM's non-standard representation of phi nodes, it's possible to have 875 // phi nodes with cycles (IE dependent on other phis that are .... dependent 876 // on the original phi node), especially in weird CFG's where some arguments 877 // are unreachable, or uninitialized along certain paths. This can cause 878 // infinite loops during evaluation. We work around this by not trying to 879 // really evaluate them independently, but instead using a variable 880 // expression to say if one is equivalent to the other. 881 // We also special case undef, so that if we have an undef, we can't use the 882 // common value unless it dominates the phi block. 883 if (HasUndef) { 884 // Only have to check for instructions 885 if (auto *AllSameInst = dyn_cast<Instruction>(AllSameValue)) 886 if (!DT->dominates(AllSameInst, I)) 887 return E; 888 } 889 890 NumGVNPhisAllSame++; 891 DEBUG(dbgs() << "Simplified PHI node " << *I << " to " << *AllSameValue 892 << "\n"); 893 E->deallocateOperands(ArgRecycler); 894 ExpressionAllocator.Deallocate(E); 895 if (auto *C = dyn_cast<Constant>(AllSameValue)) 896 return createConstantExpression(C); 897 return createVariableExpression(AllSameValue); 898 } 899 return E; 900 } 901 902 const Expression * 903 NewGVN::performSymbolicAggrValueEvaluation(Instruction *I, 904 const BasicBlock *B) { 905 if (auto *EI = dyn_cast<ExtractValueInst>(I)) { 906 auto *II = dyn_cast<IntrinsicInst>(EI->getAggregateOperand()); 907 if (II && EI->getNumIndices() == 1 && *EI->idx_begin() == 0) { 908 unsigned Opcode = 0; 909 // EI might be an extract from one of our recognised intrinsics. If it 910 // is we'll synthesize a semantically equivalent expression instead on 911 // an extract value expression. 912 switch (II->getIntrinsicID()) { 913 case Intrinsic::sadd_with_overflow: 914 case Intrinsic::uadd_with_overflow: 915 Opcode = Instruction::Add; 916 break; 917 case Intrinsic::ssub_with_overflow: 918 case Intrinsic::usub_with_overflow: 919 Opcode = Instruction::Sub; 920 break; 921 case Intrinsic::smul_with_overflow: 922 case Intrinsic::umul_with_overflow: 923 Opcode = Instruction::Mul; 924 break; 925 default: 926 break; 927 } 928 929 if (Opcode != 0) { 930 // Intrinsic recognized. Grab its args to finish building the 931 // expression. 932 assert(II->getNumArgOperands() == 2 && 933 "Expect two args for recognised intrinsics."); 934 return createBinaryExpression(Opcode, EI->getType(), 935 II->getArgOperand(0), 936 II->getArgOperand(1), B); 937 } 938 } 939 } 940 941 return createAggregateValueExpression(I, B); 942 } 943 944 // Substitute and symbolize the value before value numbering. 945 const Expression *NewGVN::performSymbolicEvaluation(Value *V, 946 const BasicBlock *B) { 947 const Expression *E = nullptr; 948 if (auto *C = dyn_cast<Constant>(V)) 949 E = createConstantExpression(C); 950 else if (isa<Argument>(V) || isa<GlobalVariable>(V)) { 951 E = createVariableExpression(V); 952 } else { 953 // TODO: memory intrinsics. 954 // TODO: Some day, we should do the forward propagation and reassociation 955 // parts of the algorithm. 956 auto *I = cast<Instruction>(V); 957 switch (I->getOpcode()) { 958 case Instruction::ExtractValue: 959 case Instruction::InsertValue: 960 E = performSymbolicAggrValueEvaluation(I, B); 961 break; 962 case Instruction::PHI: 963 E = performSymbolicPHIEvaluation(I, B); 964 break; 965 case Instruction::Call: 966 E = performSymbolicCallEvaluation(I, B); 967 break; 968 case Instruction::Store: 969 E = performSymbolicStoreEvaluation(I, B); 970 break; 971 case Instruction::Load: 972 E = performSymbolicLoadEvaluation(I, B); 973 break; 974 case Instruction::BitCast: { 975 E = createExpression(I, B); 976 } break; 977 978 case Instruction::Add: 979 case Instruction::FAdd: 980 case Instruction::Sub: 981 case Instruction::FSub: 982 case Instruction::Mul: 983 case Instruction::FMul: 984 case Instruction::UDiv: 985 case Instruction::SDiv: 986 case Instruction::FDiv: 987 case Instruction::URem: 988 case Instruction::SRem: 989 case Instruction::FRem: 990 case Instruction::Shl: 991 case Instruction::LShr: 992 case Instruction::AShr: 993 case Instruction::And: 994 case Instruction::Or: 995 case Instruction::Xor: 996 case Instruction::ICmp: 997 case Instruction::FCmp: 998 case Instruction::Trunc: 999 case Instruction::ZExt: 1000 case Instruction::SExt: 1001 case Instruction::FPToUI: 1002 case Instruction::FPToSI: 1003 case Instruction::UIToFP: 1004 case Instruction::SIToFP: 1005 case Instruction::FPTrunc: 1006 case Instruction::FPExt: 1007 case Instruction::PtrToInt: 1008 case Instruction::IntToPtr: 1009 case Instruction::Select: 1010 case Instruction::ExtractElement: 1011 case Instruction::InsertElement: 1012 case Instruction::ShuffleVector: 1013 case Instruction::GetElementPtr: 1014 E = createExpression(I, B); 1015 break; 1016 default: 1017 return nullptr; 1018 } 1019 } 1020 return E; 1021 } 1022 1023 // There is an edge from 'Src' to 'Dst'. Return true if every path from 1024 // the entry block to 'Dst' passes via this edge. In particular 'Dst' 1025 // must not be reachable via another edge from 'Src'. 1026 bool NewGVN::isOnlyReachableViaThisEdge(const BasicBlockEdge &E) const { 1027 1028 // While in theory it is interesting to consider the case in which Dst has 1029 // more than one predecessor, because Dst might be part of a loop which is 1030 // only reachable from Src, in practice it is pointless since at the time 1031 // GVN runs all such loops have preheaders, which means that Dst will have 1032 // been changed to have only one predecessor, namely Src. 1033 const BasicBlock *Pred = E.getEnd()->getSinglePredecessor(); 1034 const BasicBlock *Src = E.getStart(); 1035 assert((!Pred || Pred == Src) && "No edge between these basic blocks!"); 1036 (void)Src; 1037 return Pred != nullptr; 1038 } 1039 1040 void NewGVN::markUsersTouched(Value *V) { 1041 // Now mark the users as touched. 1042 for (auto *User : V->users()) { 1043 assert(isa<Instruction>(User) && "Use of value not within an instruction?"); 1044 TouchedInstructions.set(InstrDFS[User]); 1045 } 1046 } 1047 1048 void NewGVN::markMemoryUsersTouched(MemoryAccess *MA) { 1049 for (auto U : MA->users()) { 1050 if (auto *MUD = dyn_cast<MemoryUseOrDef>(U)) 1051 TouchedInstructions.set(InstrDFS[MUD->getMemoryInst()]); 1052 else 1053 TouchedInstructions.set(InstrDFS[U]); 1054 } 1055 } 1056 1057 // Touch the instructions that need to be updated after a congruence class has a 1058 // leader change, and mark changed values. 1059 void NewGVN::markLeaderChangeTouched(CongruenceClass *CC) { 1060 for (auto M : CC->Members) { 1061 if (auto *I = dyn_cast<Instruction>(M)) 1062 TouchedInstructions.set(InstrDFS[I]); 1063 LeaderChanges.insert(M); 1064 } 1065 } 1066 1067 // Move a value, currently in OldClass, to be part of NewClass 1068 // Update OldClass for the move (including changing leaders, etc) 1069 void NewGVN::moveValueToNewCongruenceClass(Instruction *I, 1070 CongruenceClass *OldClass, 1071 CongruenceClass *NewClass) { 1072 DEBUG(dbgs() << "New congruence class for " << I << " is " << NewClass->ID 1073 << "\n"); 1074 1075 if (I == OldClass->NextLeader.first) 1076 OldClass->NextLeader = {nullptr, ~0U}; 1077 1078 // It's possible, though unlikely, for us to discover equivalences such 1079 // that the current leader does not dominate the old one. 1080 // This statistic tracks how often this happens. 1081 // We assert on phi nodes when this happens, currently, for debugging, because 1082 // we want to make sure we name phi node cycles properly. 1083 if (isa<Instruction>(NewClass->RepLeader) && NewClass->RepLeader && 1084 I != NewClass->RepLeader && 1085 DT->properlyDominates( 1086 I->getParent(), 1087 cast<Instruction>(NewClass->RepLeader)->getParent())) { 1088 ++NumGVNNotMostDominatingLeader; 1089 assert(!isa<PHINode>(I) && 1090 "New class for instruction should not be dominated by instruction"); 1091 } 1092 1093 if (NewClass->RepLeader != I) { 1094 auto DFSNum = InstrDFS.lookup(I); 1095 if (DFSNum < NewClass->NextLeader.second) 1096 NewClass->NextLeader = {I, DFSNum}; 1097 } 1098 1099 OldClass->Members.erase(I); 1100 NewClass->Members.insert(I); 1101 if (isa<StoreInst>(I)) { 1102 --OldClass->StoreCount; 1103 assert(OldClass->StoreCount >= 0); 1104 ++NewClass->StoreCount; 1105 assert(NewClass->StoreCount > 0); 1106 } 1107 1108 ValueToClass[I] = NewClass; 1109 // See if we destroyed the class or need to swap leaders. 1110 if (OldClass->Members.empty() && OldClass != InitialClass) { 1111 if (OldClass->DefiningExpr) { 1112 OldClass->Dead = true; 1113 DEBUG(dbgs() << "Erasing expression " << OldClass->DefiningExpr 1114 << " from table\n"); 1115 ExpressionToClass.erase(OldClass->DefiningExpr); 1116 } 1117 } else if (OldClass->RepLeader == I) { 1118 // When the leader changes, the value numbering of 1119 // everything may change due to symbolization changes, so we need to 1120 // reprocess. 1121 DEBUG(dbgs() << "Leader change!\n"); 1122 ++NumGVNLeaderChanges; 1123 // We don't need to sort members if there is only 1, and we don't care about 1124 // sorting the initial class because everything either gets out of it or is 1125 // unreachable. 1126 if (OldClass->Members.size() == 1 || OldClass == InitialClass) { 1127 OldClass->RepLeader = *(OldClass->Members.begin()); 1128 } else if (OldClass->NextLeader.first) { 1129 ++NumGVNAvoidedSortedLeaderChanges; 1130 OldClass->RepLeader = OldClass->NextLeader.first; 1131 OldClass->NextLeader = {nullptr, ~0U}; 1132 } else { 1133 ++NumGVNSortedLeaderChanges; 1134 // TODO: If this ends up to slow, we can maintain a dual structure for 1135 // member testing/insertion, or keep things mostly sorted, and sort only 1136 // here, or .... 1137 std::pair<Value *, unsigned> MinDFS = {nullptr, ~0U}; 1138 for (const auto X : OldClass->Members) { 1139 auto DFSNum = InstrDFS.lookup(X); 1140 if (DFSNum < MinDFS.second) 1141 MinDFS = {X, DFSNum}; 1142 } 1143 OldClass->RepLeader = MinDFS.first; 1144 } 1145 markLeaderChangeTouched(OldClass); 1146 } 1147 } 1148 1149 // Perform congruence finding on a given value numbering expression. 1150 void NewGVN::performCongruenceFinding(Instruction *I, const Expression *E) { 1151 ValueToExpression[I] = E; 1152 // This is guaranteed to return something, since it will at least find 1153 // INITIAL. 1154 1155 CongruenceClass *IClass = ValueToClass[I]; 1156 assert(IClass && "Should have found a IClass"); 1157 // Dead classes should have been eliminated from the mapping. 1158 assert(!IClass->Dead && "Found a dead class"); 1159 1160 CongruenceClass *EClass; 1161 if (const auto *VE = dyn_cast<VariableExpression>(E)) { 1162 EClass = ValueToClass[VE->getVariableValue()]; 1163 } else { 1164 auto lookupResult = ExpressionToClass.insert({E, nullptr}); 1165 1166 // If it's not in the value table, create a new congruence class. 1167 if (lookupResult.second) { 1168 CongruenceClass *NewClass = createCongruenceClass(nullptr, E); 1169 auto place = lookupResult.first; 1170 place->second = NewClass; 1171 1172 // Constants and variables should always be made the leader. 1173 if (const auto *CE = dyn_cast<ConstantExpression>(E)) { 1174 NewClass->RepLeader = CE->getConstantValue(); 1175 } else if (const auto *SE = dyn_cast<StoreExpression>(E)) { 1176 StoreInst *SI = SE->getStoreInst(); 1177 NewClass->RepLeader = 1178 lookupOperandLeader(SI->getValueOperand(), SI, SI->getParent()); 1179 } else { 1180 NewClass->RepLeader = I; 1181 } 1182 assert(!isa<VariableExpression>(E) && 1183 "VariableExpression should have been handled already"); 1184 1185 EClass = NewClass; 1186 DEBUG(dbgs() << "Created new congruence class for " << *I 1187 << " using expression " << *E << " at " << NewClass->ID 1188 << " and leader " << *(NewClass->RepLeader) << "\n"); 1189 DEBUG(dbgs() << "Hash value was " << E->getHashValue() << "\n"); 1190 } else { 1191 EClass = lookupResult.first->second; 1192 if (isa<ConstantExpression>(E)) 1193 assert(isa<Constant>(EClass->RepLeader) && 1194 "Any class with a constant expression should have a " 1195 "constant leader"); 1196 1197 assert(EClass && "Somehow don't have an eclass"); 1198 1199 assert(!EClass->Dead && "We accidentally looked up a dead class"); 1200 } 1201 } 1202 bool ClassChanged = IClass != EClass; 1203 bool LeaderChanged = LeaderChanges.erase(I); 1204 if (ClassChanged || LeaderChanged) { 1205 DEBUG(dbgs() << "Found class " << EClass->ID << " for expression " << E 1206 << "\n"); 1207 1208 if (ClassChanged) 1209 moveValueToNewCongruenceClass(I, IClass, EClass); 1210 markUsersTouched(I); 1211 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) { 1212 // If this is a MemoryDef, we need to update the equivalence table. If 1213 // we determined the expression is congruent to a different memory 1214 // state, use that different memory state. If we determined it didn't, 1215 // we update that as well. Right now, we only support store 1216 // expressions. 1217 if (!isa<MemoryUse>(MA) && isa<StoreExpression>(E) && 1218 EClass->Members.size() != 1) { 1219 auto *DefAccess = cast<StoreExpression>(E)->getDefiningAccess(); 1220 setMemoryAccessEquivTo(MA, DefAccess != MA ? DefAccess : nullptr); 1221 } else { 1222 setMemoryAccessEquivTo(MA, nullptr); 1223 } 1224 markMemoryUsersTouched(MA); 1225 } 1226 } else if (auto *SI = dyn_cast<StoreInst>(I)) { 1227 // There is, sadly, one complicating thing for stores. Stores do not 1228 // produce values, only consume them. However, in order to make loads and 1229 // stores value number the same, we ignore the value operand of the store. 1230 // But the value operand will still be the leader of our class, and thus, it 1231 // may change. Because the store is a use, the store will get reprocessed, 1232 // but nothing will change about it, and so nothing above will catch it 1233 // (since the class will not change). In order to make sure everything ends 1234 // up okay, we need to recheck the leader of the class. Since stores of 1235 // different values value number differently due to different memorydefs, we 1236 // are guaranteed the leader is always the same between stores in the same 1237 // class. 1238 DEBUG(dbgs() << "Checking store leader\n"); 1239 auto ProperLeader = 1240 lookupOperandLeader(SI->getValueOperand(), SI, SI->getParent()); 1241 if (EClass->RepLeader != ProperLeader) { 1242 DEBUG(dbgs() << "Store leader changed, fixing\n"); 1243 EClass->RepLeader = ProperLeader; 1244 markLeaderChangeTouched(EClass); 1245 markMemoryUsersTouched(MSSA->getMemoryAccess(SI)); 1246 } 1247 } 1248 } 1249 1250 // Process the fact that Edge (from, to) is reachable, including marking 1251 // any newly reachable blocks and instructions for processing. 1252 void NewGVN::updateReachableEdge(BasicBlock *From, BasicBlock *To) { 1253 // Check if the Edge was reachable before. 1254 if (ReachableEdges.insert({From, To}).second) { 1255 // If this block wasn't reachable before, all instructions are touched. 1256 if (ReachableBlocks.insert(To).second) { 1257 DEBUG(dbgs() << "Block " << getBlockName(To) << " marked reachable\n"); 1258 const auto &InstRange = BlockInstRange.lookup(To); 1259 TouchedInstructions.set(InstRange.first, InstRange.second); 1260 } else { 1261 DEBUG(dbgs() << "Block " << getBlockName(To) 1262 << " was reachable, but new edge {" << getBlockName(From) 1263 << "," << getBlockName(To) << "} to it found\n"); 1264 1265 // We've made an edge reachable to an existing block, which may 1266 // impact predicates. Otherwise, only mark the phi nodes as touched, as 1267 // they are the only thing that depend on new edges. Anything using their 1268 // values will get propagated to if necessary. 1269 if (MemoryAccess *MemPhi = MSSA->getMemoryAccess(To)) 1270 TouchedInstructions.set(InstrDFS[MemPhi]); 1271 1272 auto BI = To->begin(); 1273 while (isa<PHINode>(BI)) { 1274 TouchedInstructions.set(InstrDFS[&*BI]); 1275 ++BI; 1276 } 1277 } 1278 } 1279 } 1280 1281 // Given a predicate condition (from a switch, cmp, or whatever) and a block, 1282 // see if we know some constant value for it already. 1283 Value *NewGVN::findConditionEquivalence(Value *Cond, BasicBlock *B) const { 1284 auto Result = lookupOperandLeader(Cond, nullptr, B); 1285 if (isa<Constant>(Result)) 1286 return Result; 1287 return nullptr; 1288 } 1289 1290 // Process the outgoing edges of a block for reachability. 1291 void NewGVN::processOutgoingEdges(TerminatorInst *TI, BasicBlock *B) { 1292 // Evaluate reachability of terminator instruction. 1293 BranchInst *BR; 1294 if ((BR = dyn_cast<BranchInst>(TI)) && BR->isConditional()) { 1295 Value *Cond = BR->getCondition(); 1296 Value *CondEvaluated = findConditionEquivalence(Cond, B); 1297 if (!CondEvaluated) { 1298 if (auto *I = dyn_cast<Instruction>(Cond)) { 1299 const Expression *E = createExpression(I, B); 1300 if (const auto *CE = dyn_cast<ConstantExpression>(E)) { 1301 CondEvaluated = CE->getConstantValue(); 1302 } 1303 } else if (isa<ConstantInt>(Cond)) { 1304 CondEvaluated = Cond; 1305 } 1306 } 1307 ConstantInt *CI; 1308 BasicBlock *TrueSucc = BR->getSuccessor(0); 1309 BasicBlock *FalseSucc = BR->getSuccessor(1); 1310 if (CondEvaluated && (CI = dyn_cast<ConstantInt>(CondEvaluated))) { 1311 if (CI->isOne()) { 1312 DEBUG(dbgs() << "Condition for Terminator " << *TI 1313 << " evaluated to true\n"); 1314 updateReachableEdge(B, TrueSucc); 1315 } else if (CI->isZero()) { 1316 DEBUG(dbgs() << "Condition for Terminator " << *TI 1317 << " evaluated to false\n"); 1318 updateReachableEdge(B, FalseSucc); 1319 } 1320 } else { 1321 updateReachableEdge(B, TrueSucc); 1322 updateReachableEdge(B, FalseSucc); 1323 } 1324 } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { 1325 // For switches, propagate the case values into the case 1326 // destinations. 1327 1328 // Remember how many outgoing edges there are to every successor. 1329 SmallDenseMap<BasicBlock *, unsigned, 16> SwitchEdges; 1330 1331 Value *SwitchCond = SI->getCondition(); 1332 Value *CondEvaluated = findConditionEquivalence(SwitchCond, B); 1333 // See if we were able to turn this switch statement into a constant. 1334 if (CondEvaluated && isa<ConstantInt>(CondEvaluated)) { 1335 auto *CondVal = cast<ConstantInt>(CondEvaluated); 1336 // We should be able to get case value for this. 1337 auto CaseVal = SI->findCaseValue(CondVal); 1338 if (CaseVal.getCaseSuccessor() == SI->getDefaultDest()) { 1339 // We proved the value is outside of the range of the case. 1340 // We can't do anything other than mark the default dest as reachable, 1341 // and go home. 1342 updateReachableEdge(B, SI->getDefaultDest()); 1343 return; 1344 } 1345 // Now get where it goes and mark it reachable. 1346 BasicBlock *TargetBlock = CaseVal.getCaseSuccessor(); 1347 updateReachableEdge(B, TargetBlock); 1348 } else { 1349 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 1350 BasicBlock *TargetBlock = SI->getSuccessor(i); 1351 ++SwitchEdges[TargetBlock]; 1352 updateReachableEdge(B, TargetBlock); 1353 } 1354 } 1355 } else { 1356 // Otherwise this is either unconditional, or a type we have no 1357 // idea about. Just mark successors as reachable. 1358 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) { 1359 BasicBlock *TargetBlock = TI->getSuccessor(i); 1360 updateReachableEdge(B, TargetBlock); 1361 } 1362 1363 // This also may be a memory defining terminator, in which case, set it 1364 // equivalent to nothing. 1365 if (MemoryAccess *MA = MSSA->getMemoryAccess(TI)) 1366 setMemoryAccessEquivTo(MA, nullptr); 1367 } 1368 } 1369 1370 // The algorithm initially places the values of the routine in the INITIAL 1371 // congruence 1372 // class. The leader of INITIAL is the undetermined value `TOP`. 1373 // When the algorithm has finished, values still in INITIAL are unreachable. 1374 void NewGVN::initializeCongruenceClasses(Function &F) { 1375 // FIXME now i can't remember why this is 2 1376 NextCongruenceNum = 2; 1377 // Initialize all other instructions to be in INITIAL class. 1378 CongruenceClass::MemberSet InitialValues; 1379 InitialClass = createCongruenceClass(nullptr, nullptr); 1380 for (auto &B : F) { 1381 if (auto *MP = MSSA->getMemoryAccess(&B)) 1382 MemoryAccessEquiv.insert({MP, MSSA->getLiveOnEntryDef()}); 1383 1384 for (auto &I : B) { 1385 InitialValues.insert(&I); 1386 ValueToClass[&I] = InitialClass; 1387 // All memory accesses are equivalent to live on entry to start. They must 1388 // be initialized to something so that initial changes are noticed. For 1389 // the maximal answer, we initialize them all to be the same as 1390 // liveOnEntry. Note that to save time, we only initialize the 1391 // MemoryDef's for stores and all MemoryPhis to be equal. Right now, no 1392 // other expression can generate a memory equivalence. If we start 1393 // handling memcpy/etc, we can expand this. 1394 if (isa<StoreInst>(&I)) { 1395 MemoryAccessEquiv.insert( 1396 {MSSA->getMemoryAccess(&I), MSSA->getLiveOnEntryDef()}); 1397 ++InitialClass->StoreCount; 1398 assert(InitialClass->StoreCount > 0); 1399 } 1400 } 1401 } 1402 InitialClass->Members.swap(InitialValues); 1403 1404 // Initialize arguments to be in their own unique congruence classes 1405 for (auto &FA : F.args()) 1406 createSingletonCongruenceClass(&FA); 1407 } 1408 1409 void NewGVN::cleanupTables() { 1410 for (unsigned i = 0, e = CongruenceClasses.size(); i != e; ++i) { 1411 DEBUG(dbgs() << "Congruence class " << CongruenceClasses[i]->ID << " has " 1412 << CongruenceClasses[i]->Members.size() << " members\n"); 1413 // Make sure we delete the congruence class (probably worth switching to 1414 // a unique_ptr at some point. 1415 delete CongruenceClasses[i]; 1416 CongruenceClasses[i] = nullptr; 1417 } 1418 1419 ValueToClass.clear(); 1420 ArgRecycler.clear(ExpressionAllocator); 1421 ExpressionAllocator.Reset(); 1422 CongruenceClasses.clear(); 1423 ExpressionToClass.clear(); 1424 ValueToExpression.clear(); 1425 ReachableBlocks.clear(); 1426 ReachableEdges.clear(); 1427 #ifndef NDEBUG 1428 ProcessedCount.clear(); 1429 #endif 1430 DFSDomMap.clear(); 1431 InstrDFS.clear(); 1432 InstructionsToErase.clear(); 1433 1434 DFSToInstr.clear(); 1435 BlockInstRange.clear(); 1436 TouchedInstructions.clear(); 1437 DominatedInstRange.clear(); 1438 MemoryAccessEquiv.clear(); 1439 } 1440 1441 std::pair<unsigned, unsigned> NewGVN::assignDFSNumbers(BasicBlock *B, 1442 unsigned Start) { 1443 unsigned End = Start; 1444 if (MemoryAccess *MemPhi = MSSA->getMemoryAccess(B)) { 1445 InstrDFS[MemPhi] = End++; 1446 DFSToInstr.emplace_back(MemPhi); 1447 } 1448 1449 for (auto &I : *B) { 1450 InstrDFS[&I] = End++; 1451 DFSToInstr.emplace_back(&I); 1452 } 1453 1454 // All of the range functions taken half-open ranges (open on the end side). 1455 // So we do not subtract one from count, because at this point it is one 1456 // greater than the last instruction. 1457 return std::make_pair(Start, End); 1458 } 1459 1460 void NewGVN::updateProcessedCount(Value *V) { 1461 #ifndef NDEBUG 1462 if (ProcessedCount.count(V) == 0) { 1463 ProcessedCount.insert({V, 1}); 1464 } else { 1465 ProcessedCount[V] += 1; 1466 assert(ProcessedCount[V] < 100 && 1467 "Seem to have processed the same Value a lot"); 1468 } 1469 #endif 1470 } 1471 // Evaluate MemoryPhi nodes symbolically, just like PHI nodes 1472 void NewGVN::valueNumberMemoryPhi(MemoryPhi *MP) { 1473 // If all the arguments are the same, the MemoryPhi has the same value as the 1474 // argument. 1475 // Filter out unreachable blocks from our operands. 1476 auto Filtered = make_filter_range(MP->operands(), [&](const Use &U) { 1477 return ReachableBlocks.count(MP->getIncomingBlock(U)); 1478 }); 1479 1480 assert(Filtered.begin() != Filtered.end() && 1481 "We should not be processing a MemoryPhi in a completely " 1482 "unreachable block"); 1483 1484 // Transform the remaining operands into operand leaders. 1485 // FIXME: mapped_iterator should have a range version. 1486 auto LookupFunc = [&](const Use &U) { 1487 return lookupMemoryAccessEquiv(cast<MemoryAccess>(U)); 1488 }; 1489 auto MappedBegin = map_iterator(Filtered.begin(), LookupFunc); 1490 auto MappedEnd = map_iterator(Filtered.end(), LookupFunc); 1491 1492 // and now check if all the elements are equal. 1493 // Sadly, we can't use std::equals since these are random access iterators. 1494 MemoryAccess *AllSameValue = *MappedBegin; 1495 ++MappedBegin; 1496 bool AllEqual = std::all_of( 1497 MappedBegin, MappedEnd, 1498 [&AllSameValue](const MemoryAccess *V) { return V == AllSameValue; }); 1499 1500 if (AllEqual) 1501 DEBUG(dbgs() << "Memory Phi value numbered to " << *AllSameValue << "\n"); 1502 else 1503 DEBUG(dbgs() << "Memory Phi value numbered to itself\n"); 1504 1505 if (setMemoryAccessEquivTo(MP, AllEqual ? AllSameValue : nullptr)) 1506 markMemoryUsersTouched(MP); 1507 } 1508 1509 // Value number a single instruction, symbolically evaluating, performing 1510 // congruence finding, and updating mappings. 1511 void NewGVN::valueNumberInstruction(Instruction *I) { 1512 DEBUG(dbgs() << "Processing instruction " << *I << "\n"); 1513 if (isInstructionTriviallyDead(I, TLI)) { 1514 DEBUG(dbgs() << "Skipping unused instruction\n"); 1515 markInstructionForDeletion(I); 1516 return; 1517 } 1518 if (!I->isTerminator()) { 1519 const auto *Symbolized = performSymbolicEvaluation(I, I->getParent()); 1520 // If we couldn't come up with a symbolic expression, use the unknown 1521 // expression 1522 if (Symbolized == nullptr) 1523 Symbolized = createUnknownExpression(I); 1524 performCongruenceFinding(I, Symbolized); 1525 } else { 1526 // Handle terminators that return values. All of them produce values we 1527 // don't currently understand. 1528 if (!I->getType()->isVoidTy()) { 1529 auto *Symbolized = createUnknownExpression(I); 1530 performCongruenceFinding(I, Symbolized); 1531 } 1532 processOutgoingEdges(dyn_cast<TerminatorInst>(I), I->getParent()); 1533 } 1534 } 1535 1536 // Check if there is a path, using single or equal argument phi nodes, from 1537 // First to Second. 1538 bool NewGVN::singleReachablePHIPath(const MemoryAccess *First, 1539 const MemoryAccess *Second) const { 1540 if (First == Second) 1541 return true; 1542 1543 if (auto *FirstDef = dyn_cast<MemoryUseOrDef>(First)) { 1544 auto *DefAccess = FirstDef->getDefiningAccess(); 1545 return singleReachablePHIPath(DefAccess, Second); 1546 } else { 1547 auto *MP = cast<MemoryPhi>(First); 1548 auto ReachableOperandPred = [&](const Use &U) { 1549 return ReachableBlocks.count(MP->getIncomingBlock(U)); 1550 }; 1551 auto FilteredPhiArgs = 1552 make_filter_range(MP->operands(), ReachableOperandPred); 1553 SmallVector<const Value *, 32> OperandList; 1554 std::copy(FilteredPhiArgs.begin(), FilteredPhiArgs.end(), 1555 std::back_inserter(OperandList)); 1556 bool Okay = OperandList.size() == 1; 1557 if (!Okay) 1558 Okay = std::equal(OperandList.begin(), OperandList.end(), 1559 OperandList.begin()); 1560 if (Okay) 1561 return singleReachablePHIPath(cast<MemoryAccess>(OperandList[0]), Second); 1562 return false; 1563 } 1564 } 1565 1566 // Verify the that the memory equivalence table makes sense relative to the 1567 // congruence classes. Note that this checking is not perfect, and is currently 1568 // subject to very rare false negatives. It is only useful for testing/debugging. 1569 void NewGVN::verifyMemoryCongruency() const { 1570 // Anything equivalent in the memory access table should be in the same 1571 // congruence class. 1572 1573 // Filter out the unreachable and trivially dead entries, because they may 1574 // never have been updated if the instructions were not processed. 1575 auto ReachableAccessPred = 1576 [&](const std::pair<const MemoryAccess *, MemoryAccess *> Pair) { 1577 bool Result = ReachableBlocks.count(Pair.first->getBlock()); 1578 if (!Result) 1579 return false; 1580 if (auto *MemDef = dyn_cast<MemoryDef>(Pair.first)) 1581 return !isInstructionTriviallyDead(MemDef->getMemoryInst()); 1582 return true; 1583 }; 1584 1585 auto Filtered = make_filter_range(MemoryAccessEquiv, ReachableAccessPred); 1586 for (auto KV : Filtered) { 1587 assert(KV.first != KV.second && 1588 "We added a useless equivalence to the memory equivalence table"); 1589 // Unreachable instructions may not have changed because we never process 1590 // them. 1591 if (!ReachableBlocks.count(KV.first->getBlock())) 1592 continue; 1593 if (auto *FirstMUD = dyn_cast<MemoryUseOrDef>(KV.first)) { 1594 auto *SecondMUD = dyn_cast<MemoryUseOrDef>(KV.second); 1595 if (FirstMUD && SecondMUD) 1596 assert((singleReachablePHIPath(FirstMUD, SecondMUD) || 1597 ValueToClass.lookup(FirstMUD->getMemoryInst()) == 1598 ValueToClass.lookup(SecondMUD->getMemoryInst())) && 1599 "The instructions for these memory operations should have " 1600 "been in the same congruence class or reachable through" 1601 "a single argument phi"); 1602 } else if (auto *FirstMP = dyn_cast<MemoryPhi>(KV.first)) { 1603 1604 // We can only sanely verify that MemoryDefs in the operand list all have 1605 // the same class. 1606 auto ReachableOperandPred = [&](const Use &U) { 1607 return ReachableBlocks.count(FirstMP->getIncomingBlock(U)) && 1608 isa<MemoryDef>(U); 1609 1610 }; 1611 // All arguments should in the same class, ignoring unreachable arguments 1612 auto FilteredPhiArgs = 1613 make_filter_range(FirstMP->operands(), ReachableOperandPred); 1614 SmallVector<const CongruenceClass *, 16> PhiOpClasses; 1615 std::transform(FilteredPhiArgs.begin(), FilteredPhiArgs.end(), 1616 std::back_inserter(PhiOpClasses), [&](const Use &U) { 1617 const MemoryDef *MD = cast<MemoryDef>(U); 1618 return ValueToClass.lookup(MD->getMemoryInst()); 1619 }); 1620 assert(std::equal(PhiOpClasses.begin(), PhiOpClasses.end(), 1621 PhiOpClasses.begin()) && 1622 "All MemoryPhi arguments should be in the same class"); 1623 } 1624 } 1625 } 1626 1627 // This is the main transformation entry point. 1628 bool NewGVN::runGVN(Function &F, DominatorTree *_DT, AssumptionCache *_AC, 1629 TargetLibraryInfo *_TLI, AliasAnalysis *_AA, 1630 MemorySSA *_MSSA) { 1631 bool Changed = false; 1632 DT = _DT; 1633 AC = _AC; 1634 TLI = _TLI; 1635 AA = _AA; 1636 MSSA = _MSSA; 1637 DL = &F.getParent()->getDataLayout(); 1638 MSSAWalker = MSSA->getWalker(); 1639 1640 // Count number of instructions for sizing of hash tables, and come 1641 // up with a global dfs numbering for instructions. 1642 unsigned ICount = 1; 1643 // Add an empty instruction to account for the fact that we start at 1 1644 DFSToInstr.emplace_back(nullptr); 1645 // Note: We want RPO traversal of the blocks, which is not quite the same as 1646 // dominator tree order, particularly with regard whether backedges get 1647 // visited first or second, given a block with multiple successors. 1648 // If we visit in the wrong order, we will end up performing N times as many 1649 // iterations. 1650 // The dominator tree does guarantee that, for a given dom tree node, it's 1651 // parent must occur before it in the RPO ordering. Thus, we only need to sort 1652 // the siblings. 1653 DenseMap<const DomTreeNode *, unsigned> RPOOrdering; 1654 ReversePostOrderTraversal<Function *> RPOT(&F); 1655 unsigned Counter = 0; 1656 for (auto &B : RPOT) { 1657 auto *Node = DT->getNode(B); 1658 assert(Node && "RPO and Dominator tree should have same reachability"); 1659 RPOOrdering[Node] = ++Counter; 1660 } 1661 // Sort dominator tree children arrays into RPO. 1662 for (auto &B : RPOT) { 1663 auto *Node = DT->getNode(B); 1664 if (Node->getChildren().size() > 1) 1665 std::sort(Node->begin(), Node->end(), 1666 [&RPOOrdering](const DomTreeNode *A, const DomTreeNode *B) { 1667 return RPOOrdering[A] < RPOOrdering[B]; 1668 }); 1669 } 1670 1671 // Now a standard depth first ordering of the domtree is equivalent to RPO. 1672 auto DFI = df_begin(DT->getRootNode()); 1673 for (auto DFE = df_end(DT->getRootNode()); DFI != DFE; ++DFI) { 1674 BasicBlock *B = DFI->getBlock(); 1675 const auto &BlockRange = assignDFSNumbers(B, ICount); 1676 BlockInstRange.insert({B, BlockRange}); 1677 ICount += BlockRange.second - BlockRange.first; 1678 } 1679 1680 // Handle forward unreachable blocks and figure out which blocks 1681 // have single preds. 1682 for (auto &B : F) { 1683 // Assign numbers to unreachable blocks. 1684 if (!DFI.nodeVisited(DT->getNode(&B))) { 1685 const auto &BlockRange = assignDFSNumbers(&B, ICount); 1686 BlockInstRange.insert({&B, BlockRange}); 1687 ICount += BlockRange.second - BlockRange.first; 1688 } 1689 } 1690 1691 TouchedInstructions.resize(ICount); 1692 DominatedInstRange.reserve(F.size()); 1693 // Ensure we don't end up resizing the expressionToClass map, as 1694 // that can be quite expensive. At most, we have one expression per 1695 // instruction. 1696 ExpressionToClass.reserve(ICount); 1697 1698 // Initialize the touched instructions to include the entry block. 1699 const auto &InstRange = BlockInstRange.lookup(&F.getEntryBlock()); 1700 TouchedInstructions.set(InstRange.first, InstRange.second); 1701 ReachableBlocks.insert(&F.getEntryBlock()); 1702 1703 initializeCongruenceClasses(F); 1704 1705 unsigned int Iterations = 0; 1706 // We start out in the entry block. 1707 BasicBlock *LastBlock = &F.getEntryBlock(); 1708 while (TouchedInstructions.any()) { 1709 ++Iterations; 1710 // Walk through all the instructions in all the blocks in RPO. 1711 for (int InstrNum = TouchedInstructions.find_first(); InstrNum != -1; 1712 InstrNum = TouchedInstructions.find_next(InstrNum)) { 1713 assert(InstrNum != 0 && "Bit 0 should never be set, something touched an " 1714 "instruction not in the lookup table"); 1715 Value *V = DFSToInstr[InstrNum]; 1716 BasicBlock *CurrBlock = nullptr; 1717 1718 if (auto *I = dyn_cast<Instruction>(V)) 1719 CurrBlock = I->getParent(); 1720 else if (auto *MP = dyn_cast<MemoryPhi>(V)) 1721 CurrBlock = MP->getBlock(); 1722 else 1723 llvm_unreachable("DFSToInstr gave us an unknown type of instruction"); 1724 1725 // If we hit a new block, do reachability processing. 1726 if (CurrBlock != LastBlock) { 1727 LastBlock = CurrBlock; 1728 bool BlockReachable = ReachableBlocks.count(CurrBlock); 1729 const auto &CurrInstRange = BlockInstRange.lookup(CurrBlock); 1730 1731 // If it's not reachable, erase any touched instructions and move on. 1732 if (!BlockReachable) { 1733 TouchedInstructions.reset(CurrInstRange.first, CurrInstRange.second); 1734 DEBUG(dbgs() << "Skipping instructions in block " 1735 << getBlockName(CurrBlock) 1736 << " because it is unreachable\n"); 1737 continue; 1738 } 1739 updateProcessedCount(CurrBlock); 1740 } 1741 1742 if (auto *MP = dyn_cast<MemoryPhi>(V)) { 1743 DEBUG(dbgs() << "Processing MemoryPhi " << *MP << "\n"); 1744 valueNumberMemoryPhi(MP); 1745 } else if (auto *I = dyn_cast<Instruction>(V)) { 1746 valueNumberInstruction(I); 1747 } else { 1748 llvm_unreachable("Should have been a MemoryPhi or Instruction"); 1749 } 1750 updateProcessedCount(V); 1751 // Reset after processing (because we may mark ourselves as touched when 1752 // we propagate equalities). 1753 TouchedInstructions.reset(InstrNum); 1754 } 1755 } 1756 NumGVNMaxIterations = std::max(NumGVNMaxIterations.getValue(), Iterations); 1757 #ifndef NDEBUG 1758 verifyMemoryCongruency(); 1759 #endif 1760 Changed |= eliminateInstructions(F); 1761 1762 // Delete all instructions marked for deletion. 1763 for (Instruction *ToErase : InstructionsToErase) { 1764 if (!ToErase->use_empty()) 1765 ToErase->replaceAllUsesWith(UndefValue::get(ToErase->getType())); 1766 1767 ToErase->eraseFromParent(); 1768 } 1769 1770 // Delete all unreachable blocks. 1771 auto UnreachableBlockPred = [&](const BasicBlock &BB) { 1772 return !ReachableBlocks.count(&BB); 1773 }; 1774 1775 for (auto &BB : make_filter_range(F, UnreachableBlockPred)) { 1776 DEBUG(dbgs() << "We believe block " << getBlockName(&BB) 1777 << " is unreachable\n"); 1778 deleteInstructionsInBlock(&BB); 1779 Changed = true; 1780 } 1781 1782 cleanupTables(); 1783 return Changed; 1784 } 1785 1786 bool NewGVN::runOnFunction(Function &F) { 1787 if (skipFunction(F)) 1788 return false; 1789 return runGVN(F, &getAnalysis<DominatorTreeWrapperPass>().getDomTree(), 1790 &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F), 1791 &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(), 1792 &getAnalysis<AAResultsWrapperPass>().getAAResults(), 1793 &getAnalysis<MemorySSAWrapperPass>().getMSSA()); 1794 } 1795 1796 PreservedAnalyses NewGVNPass::run(Function &F, AnalysisManager<Function> &AM) { 1797 NewGVN Impl; 1798 1799 // Apparently the order in which we get these results matter for 1800 // the old GVN (see Chandler's comment in GVN.cpp). I'll keep 1801 // the same order here, just in case. 1802 auto &AC = AM.getResult<AssumptionAnalysis>(F); 1803 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 1804 auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); 1805 auto &AA = AM.getResult<AAManager>(F); 1806 auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA(); 1807 bool Changed = Impl.runGVN(F, &DT, &AC, &TLI, &AA, &MSSA); 1808 if (!Changed) 1809 return PreservedAnalyses::all(); 1810 PreservedAnalyses PA; 1811 PA.preserve<DominatorTreeAnalysis>(); 1812 PA.preserve<GlobalsAA>(); 1813 return PA; 1814 } 1815 1816 // Return true if V is a value that will always be available (IE can 1817 // be placed anywhere) in the function. We don't do globals here 1818 // because they are often worse to put in place. 1819 // TODO: Separate cost from availability 1820 static bool alwaysAvailable(Value *V) { 1821 return isa<Constant>(V) || isa<Argument>(V); 1822 } 1823 1824 // Get the basic block from an instruction/value. 1825 static BasicBlock *getBlockForValue(Value *V) { 1826 if (auto *I = dyn_cast<Instruction>(V)) 1827 return I->getParent(); 1828 return nullptr; 1829 } 1830 1831 struct NewGVN::ValueDFS { 1832 int DFSIn = 0; 1833 int DFSOut = 0; 1834 int LocalNum = 0; 1835 // Only one of these will be set. 1836 Value *Val = nullptr; 1837 Use *U = nullptr; 1838 1839 bool operator<(const ValueDFS &Other) const { 1840 // It's not enough that any given field be less than - we have sets 1841 // of fields that need to be evaluated together to give a proper ordering. 1842 // For example, if you have; 1843 // DFS (1, 3) 1844 // Val 0 1845 // DFS (1, 2) 1846 // Val 50 1847 // We want the second to be less than the first, but if we just go field 1848 // by field, we will get to Val 0 < Val 50 and say the first is less than 1849 // the second. We only want it to be less than if the DFS orders are equal. 1850 // 1851 // Each LLVM instruction only produces one value, and thus the lowest-level 1852 // differentiator that really matters for the stack (and what we use as as a 1853 // replacement) is the local dfs number. 1854 // Everything else in the structure is instruction level, and only affects 1855 // the order in which we will replace operands of a given instruction. 1856 // 1857 // For a given instruction (IE things with equal dfsin, dfsout, localnum), 1858 // the order of replacement of uses does not matter. 1859 // IE given, 1860 // a = 5 1861 // b = a + a 1862 // When you hit b, you will have two valuedfs with the same dfsin, out, and 1863 // localnum. 1864 // The .val will be the same as well. 1865 // The .u's will be different. 1866 // You will replace both, and it does not matter what order you replace them 1867 // in (IE whether you replace operand 2, then operand 1, or operand 1, then 1868 // operand 2). 1869 // Similarly for the case of same dfsin, dfsout, localnum, but different 1870 // .val's 1871 // a = 5 1872 // b = 6 1873 // c = a + b 1874 // in c, we will a valuedfs for a, and one for b,with everything the same 1875 // but .val and .u. 1876 // It does not matter what order we replace these operands in. 1877 // You will always end up with the same IR, and this is guaranteed. 1878 return std::tie(DFSIn, DFSOut, LocalNum, Val, U) < 1879 std::tie(Other.DFSIn, Other.DFSOut, Other.LocalNum, Other.Val, 1880 Other.U); 1881 } 1882 }; 1883 1884 void NewGVN::convertDenseToDFSOrdered( 1885 CongruenceClass::MemberSet &Dense, 1886 SmallVectorImpl<ValueDFS> &DFSOrderedSet) { 1887 for (auto D : Dense) { 1888 // First add the value. 1889 BasicBlock *BB = getBlockForValue(D); 1890 // Constants are handled prior to ever calling this function, so 1891 // we should only be left with instructions as members. 1892 assert(BB && "Should have figured out a basic block for value"); 1893 ValueDFS VD; 1894 1895 std::pair<int, int> DFSPair = DFSDomMap[BB]; 1896 assert(DFSPair.first != -1 && DFSPair.second != -1 && "Invalid DFS Pair"); 1897 VD.DFSIn = DFSPair.first; 1898 VD.DFSOut = DFSPair.second; 1899 VD.Val = D; 1900 // If it's an instruction, use the real local dfs number. 1901 if (auto *I = dyn_cast<Instruction>(D)) 1902 VD.LocalNum = InstrDFS[I]; 1903 else 1904 llvm_unreachable("Should have been an instruction"); 1905 1906 DFSOrderedSet.emplace_back(VD); 1907 1908 // Now add the users. 1909 for (auto &U : D->uses()) { 1910 if (auto *I = dyn_cast<Instruction>(U.getUser())) { 1911 ValueDFS VD; 1912 // Put the phi node uses in the incoming block. 1913 BasicBlock *IBlock; 1914 if (auto *P = dyn_cast<PHINode>(I)) { 1915 IBlock = P->getIncomingBlock(U); 1916 // Make phi node users appear last in the incoming block 1917 // they are from. 1918 VD.LocalNum = InstrDFS.size() + 1; 1919 } else { 1920 IBlock = I->getParent(); 1921 VD.LocalNum = InstrDFS[I]; 1922 } 1923 std::pair<int, int> DFSPair = DFSDomMap[IBlock]; 1924 VD.DFSIn = DFSPair.first; 1925 VD.DFSOut = DFSPair.second; 1926 VD.U = &U; 1927 DFSOrderedSet.emplace_back(VD); 1928 } 1929 } 1930 } 1931 } 1932 1933 static void patchReplacementInstruction(Instruction *I, Value *Repl) { 1934 // Patch the replacement so that it is not more restrictive than the value 1935 // being replaced. 1936 auto *Op = dyn_cast<BinaryOperator>(I); 1937 auto *ReplOp = dyn_cast<BinaryOperator>(Repl); 1938 1939 if (Op && ReplOp) 1940 ReplOp->andIRFlags(Op); 1941 1942 if (auto *ReplInst = dyn_cast<Instruction>(Repl)) { 1943 // FIXME: If both the original and replacement value are part of the 1944 // same control-flow region (meaning that the execution of one 1945 // guarentees the executation of the other), then we can combine the 1946 // noalias scopes here and do better than the general conservative 1947 // answer used in combineMetadata(). 1948 1949 // In general, GVN unifies expressions over different control-flow 1950 // regions, and so we need a conservative combination of the noalias 1951 // scopes. 1952 unsigned KnownIDs[] = { 1953 LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope, 1954 LLVMContext::MD_noalias, LLVMContext::MD_range, 1955 LLVMContext::MD_fpmath, LLVMContext::MD_invariant_load, 1956 LLVMContext::MD_invariant_group}; 1957 combineMetadata(ReplInst, I, KnownIDs); 1958 } 1959 } 1960 1961 static void patchAndReplaceAllUsesWith(Instruction *I, Value *Repl) { 1962 patchReplacementInstruction(I, Repl); 1963 I->replaceAllUsesWith(Repl); 1964 } 1965 1966 void NewGVN::deleteInstructionsInBlock(BasicBlock *BB) { 1967 DEBUG(dbgs() << " BasicBlock Dead:" << *BB); 1968 ++NumGVNBlocksDeleted; 1969 1970 // Check to see if there are non-terminating instructions to delete. 1971 if (isa<TerminatorInst>(BB->begin())) 1972 return; 1973 1974 // Delete the instructions backwards, as it has a reduced likelihood of having 1975 // to update as many def-use and use-def chains. Start after the terminator. 1976 auto StartPoint = BB->rbegin(); 1977 ++StartPoint; 1978 // Note that we explicitly recalculate BB->rend() on each iteration, 1979 // as it may change when we remove the first instruction. 1980 for (BasicBlock::reverse_iterator I(StartPoint); I != BB->rend();) { 1981 Instruction &Inst = *I++; 1982 if (!Inst.use_empty()) 1983 Inst.replaceAllUsesWith(UndefValue::get(Inst.getType())); 1984 if (isa<LandingPadInst>(Inst)) 1985 continue; 1986 1987 Inst.eraseFromParent(); 1988 ++NumGVNInstrDeleted; 1989 } 1990 } 1991 1992 void NewGVN::markInstructionForDeletion(Instruction *I) { 1993 DEBUG(dbgs() << "Marking " << *I << " for deletion\n"); 1994 InstructionsToErase.insert(I); 1995 } 1996 1997 void NewGVN::replaceInstruction(Instruction *I, Value *V) { 1998 1999 DEBUG(dbgs() << "Replacing " << *I << " with " << *V << "\n"); 2000 patchAndReplaceAllUsesWith(I, V); 2001 // We save the actual erasing to avoid invalidating memory 2002 // dependencies until we are done with everything. 2003 markInstructionForDeletion(I); 2004 } 2005 2006 namespace { 2007 2008 // This is a stack that contains both the value and dfs info of where 2009 // that value is valid. 2010 class ValueDFSStack { 2011 public: 2012 Value *back() const { return ValueStack.back(); } 2013 std::pair<int, int> dfs_back() const { return DFSStack.back(); } 2014 2015 void push_back(Value *V, int DFSIn, int DFSOut) { 2016 ValueStack.emplace_back(V); 2017 DFSStack.emplace_back(DFSIn, DFSOut); 2018 } 2019 bool empty() const { return DFSStack.empty(); } 2020 bool isInScope(int DFSIn, int DFSOut) const { 2021 if (empty()) 2022 return false; 2023 return DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second; 2024 } 2025 2026 void popUntilDFSScope(int DFSIn, int DFSOut) { 2027 2028 // These two should always be in sync at this point. 2029 assert(ValueStack.size() == DFSStack.size() && 2030 "Mismatch between ValueStack and DFSStack"); 2031 while ( 2032 !DFSStack.empty() && 2033 !(DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second)) { 2034 DFSStack.pop_back(); 2035 ValueStack.pop_back(); 2036 } 2037 } 2038 2039 private: 2040 SmallVector<Value *, 8> ValueStack; 2041 SmallVector<std::pair<int, int>, 8> DFSStack; 2042 }; 2043 } 2044 2045 bool NewGVN::eliminateInstructions(Function &F) { 2046 // This is a non-standard eliminator. The normal way to eliminate is 2047 // to walk the dominator tree in order, keeping track of available 2048 // values, and eliminating them. However, this is mildly 2049 // pointless. It requires doing lookups on every instruction, 2050 // regardless of whether we will ever eliminate it. For 2051 // instructions part of most singleton congruence classes, we know we 2052 // will never eliminate them. 2053 2054 // Instead, this eliminator looks at the congruence classes directly, sorts 2055 // them into a DFS ordering of the dominator tree, and then we just 2056 // perform elimination straight on the sets by walking the congruence 2057 // class member uses in order, and eliminate the ones dominated by the 2058 // last member. This is worst case O(E log E) where E = number of 2059 // instructions in a single congruence class. In theory, this is all 2060 // instructions. In practice, it is much faster, as most instructions are 2061 // either in singleton congruence classes or can't possibly be eliminated 2062 // anyway (if there are no overlapping DFS ranges in class). 2063 // When we find something not dominated, it becomes the new leader 2064 // for elimination purposes. 2065 // TODO: If we wanted to be faster, We could remove any members with no 2066 // overlapping ranges while sorting, as we will never eliminate anything 2067 // with those members, as they don't dominate anything else in our set. 2068 2069 bool AnythingReplaced = false; 2070 2071 // Since we are going to walk the domtree anyway, and we can't guarantee the 2072 // DFS numbers are updated, we compute some ourselves. 2073 DT->updateDFSNumbers(); 2074 2075 for (auto &B : F) { 2076 if (!ReachableBlocks.count(&B)) { 2077 for (const auto S : successors(&B)) { 2078 for (auto II = S->begin(); isa<PHINode>(II); ++II) { 2079 auto &Phi = cast<PHINode>(*II); 2080 DEBUG(dbgs() << "Replacing incoming value of " << *II << " for block " 2081 << getBlockName(&B) 2082 << " with undef due to it being unreachable\n"); 2083 for (auto &Operand : Phi.incoming_values()) 2084 if (Phi.getIncomingBlock(Operand) == &B) 2085 Operand.set(UndefValue::get(Phi.getType())); 2086 } 2087 } 2088 } 2089 DomTreeNode *Node = DT->getNode(&B); 2090 if (Node) 2091 DFSDomMap[&B] = {Node->getDFSNumIn(), Node->getDFSNumOut()}; 2092 } 2093 2094 for (CongruenceClass *CC : CongruenceClasses) { 2095 // FIXME: We should eventually be able to replace everything still 2096 // in the initial class with undef, as they should be unreachable. 2097 // Right now, initial still contains some things we skip value 2098 // numbering of (UNREACHABLE's, for example). 2099 if (CC == InitialClass || CC->Dead) 2100 continue; 2101 assert(CC->RepLeader && "We should have had a leader"); 2102 2103 // If this is a leader that is always available, and it's a 2104 // constant or has no equivalences, just replace everything with 2105 // it. We then update the congruence class with whatever members 2106 // are left. 2107 if (alwaysAvailable(CC->RepLeader)) { 2108 SmallPtrSet<Value *, 4> MembersLeft; 2109 for (auto M : CC->Members) { 2110 2111 Value *Member = M; 2112 2113 // Void things have no uses we can replace. 2114 if (Member == CC->RepLeader || Member->getType()->isVoidTy()) { 2115 MembersLeft.insert(Member); 2116 continue; 2117 } 2118 2119 DEBUG(dbgs() << "Found replacement " << *(CC->RepLeader) << " for " 2120 << *Member << "\n"); 2121 // Due to equality propagation, these may not always be 2122 // instructions, they may be real values. We don't really 2123 // care about trying to replace the non-instructions. 2124 if (auto *I = dyn_cast<Instruction>(Member)) { 2125 assert(CC->RepLeader != I && 2126 "About to accidentally remove our leader"); 2127 replaceInstruction(I, CC->RepLeader); 2128 AnythingReplaced = true; 2129 2130 continue; 2131 } else { 2132 MembersLeft.insert(I); 2133 } 2134 } 2135 CC->Members.swap(MembersLeft); 2136 2137 } else { 2138 DEBUG(dbgs() << "Eliminating in congruence class " << CC->ID << "\n"); 2139 // If this is a singleton, we can skip it. 2140 if (CC->Members.size() != 1) { 2141 2142 // This is a stack because equality replacement/etc may place 2143 // constants in the middle of the member list, and we want to use 2144 // those constant values in preference to the current leader, over 2145 // the scope of those constants. 2146 ValueDFSStack EliminationStack; 2147 2148 // Convert the members to DFS ordered sets and then merge them. 2149 SmallVector<ValueDFS, 8> DFSOrderedSet; 2150 convertDenseToDFSOrdered(CC->Members, DFSOrderedSet); 2151 2152 // Sort the whole thing. 2153 std::sort(DFSOrderedSet.begin(), DFSOrderedSet.end()); 2154 2155 for (auto &VD : DFSOrderedSet) { 2156 int MemberDFSIn = VD.DFSIn; 2157 int MemberDFSOut = VD.DFSOut; 2158 Value *Member = VD.Val; 2159 Use *MemberUse = VD.U; 2160 2161 if (Member) { 2162 // We ignore void things because we can't get a value from them. 2163 // FIXME: We could actually use this to kill dead stores that are 2164 // dominated by equivalent earlier stores. 2165 if (Member->getType()->isVoidTy()) 2166 continue; 2167 } 2168 2169 if (EliminationStack.empty()) { 2170 DEBUG(dbgs() << "Elimination Stack is empty\n"); 2171 } else { 2172 DEBUG(dbgs() << "Elimination Stack Top DFS numbers are (" 2173 << EliminationStack.dfs_back().first << "," 2174 << EliminationStack.dfs_back().second << ")\n"); 2175 } 2176 2177 DEBUG(dbgs() << "Current DFS numbers are (" << MemberDFSIn << "," 2178 << MemberDFSOut << ")\n"); 2179 // First, we see if we are out of scope or empty. If so, 2180 // and there equivalences, we try to replace the top of 2181 // stack with equivalences (if it's on the stack, it must 2182 // not have been eliminated yet). 2183 // Then we synchronize to our current scope, by 2184 // popping until we are back within a DFS scope that 2185 // dominates the current member. 2186 // Then, what happens depends on a few factors 2187 // If the stack is now empty, we need to push 2188 // If we have a constant or a local equivalence we want to 2189 // start using, we also push. 2190 // Otherwise, we walk along, processing members who are 2191 // dominated by this scope, and eliminate them. 2192 bool ShouldPush = 2193 Member && (EliminationStack.empty() || isa<Constant>(Member)); 2194 bool OutOfScope = 2195 !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut); 2196 2197 if (OutOfScope || ShouldPush) { 2198 // Sync to our current scope. 2199 EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut); 2200 ShouldPush |= Member && EliminationStack.empty(); 2201 if (ShouldPush) { 2202 EliminationStack.push_back(Member, MemberDFSIn, MemberDFSOut); 2203 } 2204 } 2205 2206 // If we get to this point, and the stack is empty we must have a use 2207 // with nothing we can use to eliminate it, just skip it. 2208 if (EliminationStack.empty()) 2209 continue; 2210 2211 // Skip the Value's, we only want to eliminate on their uses. 2212 if (Member) 2213 continue; 2214 Value *Result = EliminationStack.back(); 2215 2216 // Don't replace our existing users with ourselves. 2217 if (MemberUse->get() == Result) 2218 continue; 2219 2220 DEBUG(dbgs() << "Found replacement " << *Result << " for " 2221 << *MemberUse->get() << " in " << *(MemberUse->getUser()) 2222 << "\n"); 2223 2224 // If we replaced something in an instruction, handle the patching of 2225 // metadata. 2226 if (auto *ReplacedInst = dyn_cast<Instruction>(MemberUse->get())) 2227 patchReplacementInstruction(ReplacedInst, Result); 2228 2229 assert(isa<Instruction>(MemberUse->getUser())); 2230 MemberUse->set(Result); 2231 AnythingReplaced = true; 2232 } 2233 } 2234 } 2235 2236 // Cleanup the congruence class. 2237 SmallPtrSet<Value *, 4> MembersLeft; 2238 for (Value *Member : CC->Members) { 2239 if (Member->getType()->isVoidTy()) { 2240 MembersLeft.insert(Member); 2241 continue; 2242 } 2243 2244 if (auto *MemberInst = dyn_cast<Instruction>(Member)) { 2245 if (isInstructionTriviallyDead(MemberInst)) { 2246 // TODO: Don't mark loads of undefs. 2247 markInstructionForDeletion(MemberInst); 2248 continue; 2249 } 2250 } 2251 MembersLeft.insert(Member); 2252 } 2253 CC->Members.swap(MembersLeft); 2254 } 2255 2256 return AnythingReplaced; 2257 } 2258