1 //===---- NewGVN.cpp - Global Value Numbering Pass --------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 /// \file
10 /// This file implements the new LLVM's Global Value Numbering pass.
11 /// GVN partitions values computed by a function into congruence classes.
12 /// Values ending up in the same congruence class are guaranteed to be the same
13 /// for every execution of the program. In that respect, congruency is a
14 /// compile-time approximation of equivalence of values at runtime.
15 /// The algorithm implemented here uses a sparse formulation and it's based
16 /// on the ideas described in the paper:
17 /// "A Sparse Algorithm for Predicated Global Value Numbering" from
18 /// Karthik Gargi.
19 ///
20 /// A brief overview of the algorithm: The algorithm is essentially the same as
21 /// the standard RPO value numbering algorithm (a good reference is the paper
22 /// "SCC based value numbering" by L. Taylor Simpson) with one major difference:
23 /// The RPO algorithm proceeds, on every iteration, to process every reachable
24 /// block and every instruction in that block.  This is because the standard RPO
25 /// algorithm does not track what things have the same value number, it only
26 /// tracks what the value number of a given operation is (the mapping is
27 /// operation -> value number).  Thus, when a value number of an operation
28 /// changes, it must reprocess everything to ensure all uses of a value number
29 /// get updated properly.  In constrast, the sparse algorithm we use *also*
30 /// tracks what operations have a given value number (IE it also tracks the
31 /// reverse mapping from value number -> operations with that value number), so
32 /// that it only needs to reprocess the instructions that are affected when
33 /// something's value number changes.  The vast majority of complexity and code
34 /// in this file is devoted to tracking what value numbers could change for what
35 /// instructions when various things happen.  The rest of the algorithm is
36 /// devoted to performing symbolic evaluation, forward propagation, and
37 /// simplification of operations based on the value numbers deduced so far
38 ///
39 /// In order to make the GVN mostly-complete, we use a technique derived from
40 /// "Detection of Redundant Expressions: A Complete and Polynomial-time
41 /// Algorithm in SSA" by R.R. Pai.  The source of incompleteness in most SSA
42 /// based GVN algorithms is related to their inability to detect equivalence
43 /// between phi of ops (IE phi(a+b, c+d)) and op of phis (phi(a,c) + phi(b, d)).
44 /// We resolve this issue by generating the equivalent "phi of ops" form for
45 /// each op of phis we see, in a way that only takes polynomial time to resolve.
46 ///
47 /// We also do not perform elimination by using any published algorithm.  All
48 /// published algorithms are O(Instructions). Instead, we use a technique that
49 /// is O(number of operations with the same value number), enabling us to skip
50 /// trying to eliminate things that have unique value numbers.
51 //===----------------------------------------------------------------------===//
52 
53 #include "llvm/Transforms/Scalar/NewGVN.h"
54 #include "llvm/ADT/BitVector.h"
55 #include "llvm/ADT/DenseMap.h"
56 #include "llvm/ADT/DenseSet.h"
57 #include "llvm/ADT/DepthFirstIterator.h"
58 #include "llvm/ADT/Hashing.h"
59 #include "llvm/ADT/MapVector.h"
60 #include "llvm/ADT/PostOrderIterator.h"
61 #include "llvm/ADT/STLExtras.h"
62 #include "llvm/ADT/SmallPtrSet.h"
63 #include "llvm/ADT/SmallSet.h"
64 #include "llvm/ADT/Statistic.h"
65 #include "llvm/ADT/TinyPtrVector.h"
66 #include "llvm/Analysis/AliasAnalysis.h"
67 #include "llvm/Analysis/AssumptionCache.h"
68 #include "llvm/Analysis/CFG.h"
69 #include "llvm/Analysis/CFGPrinter.h"
70 #include "llvm/Analysis/ConstantFolding.h"
71 #include "llvm/Analysis/GlobalsModRef.h"
72 #include "llvm/Analysis/InstructionSimplify.h"
73 #include "llvm/Analysis/MemoryBuiltins.h"
74 #include "llvm/Analysis/MemoryLocation.h"
75 #include "llvm/Analysis/MemorySSA.h"
76 #include "llvm/Analysis/TargetLibraryInfo.h"
77 #include "llvm/IR/DataLayout.h"
78 #include "llvm/IR/Dominators.h"
79 #include "llvm/IR/GlobalVariable.h"
80 #include "llvm/IR/IRBuilder.h"
81 #include "llvm/IR/IntrinsicInst.h"
82 #include "llvm/IR/LLVMContext.h"
83 #include "llvm/IR/Metadata.h"
84 #include "llvm/IR/PatternMatch.h"
85 #include "llvm/IR/Type.h"
86 #include "llvm/Support/Allocator.h"
87 #include "llvm/Support/CommandLine.h"
88 #include "llvm/Support/Debug.h"
89 #include "llvm/Support/DebugCounter.h"
90 #include "llvm/Transforms/Scalar.h"
91 #include "llvm/Transforms/Scalar/GVNExpression.h"
92 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
93 #include "llvm/Transforms/Utils/Local.h"
94 #include "llvm/Transforms/Utils/PredicateInfo.h"
95 #include "llvm/Transforms/Utils/VNCoercion.h"
96 #include <numeric>
97 #include <unordered_map>
98 #include <utility>
99 #include <vector>
100 using namespace llvm;
101 using namespace PatternMatch;
102 using namespace llvm::GVNExpression;
103 using namespace llvm::VNCoercion;
104 #define DEBUG_TYPE "newgvn"
105 
106 STATISTIC(NumGVNInstrDeleted, "Number of instructions deleted");
107 STATISTIC(NumGVNBlocksDeleted, "Number of blocks deleted");
108 STATISTIC(NumGVNOpsSimplified, "Number of Expressions simplified");
109 STATISTIC(NumGVNPhisAllSame, "Number of PHIs whos arguments are all the same");
110 STATISTIC(NumGVNMaxIterations,
111           "Maximum Number of iterations it took to converge GVN");
112 STATISTIC(NumGVNLeaderChanges, "Number of leader changes");
113 STATISTIC(NumGVNSortedLeaderChanges, "Number of sorted leader changes");
114 STATISTIC(NumGVNAvoidedSortedLeaderChanges,
115           "Number of avoided sorted leader changes");
116 STATISTIC(NumGVNDeadStores, "Number of redundant/dead stores eliminated");
117 STATISTIC(NumGVNPHIOfOpsCreated, "Number of PHI of ops created");
118 STATISTIC(NumGVNPHIOfOpsEliminations,
119           "Number of things eliminated using PHI of ops");
120 DEBUG_COUNTER(VNCounter, "newgvn-vn",
121               "Controls which instructions are value numbered")
122 DEBUG_COUNTER(PHIOfOpsCounter, "newgvn-phi",
123               "Controls which instructions we create phi of ops for")
124 // Currently store defining access refinement is too slow due to basicaa being
125 // egregiously slow.  This flag lets us keep it working while we work on this
126 // issue.
127 static cl::opt<bool> EnableStoreRefinement("enable-store-refinement",
128                                            cl::init(false), cl::Hidden);
129 
130 //===----------------------------------------------------------------------===//
131 //                                GVN Pass
132 //===----------------------------------------------------------------------===//
133 
134 // Anchor methods.
135 namespace llvm {
136 namespace GVNExpression {
137 Expression::~Expression() = default;
138 BasicExpression::~BasicExpression() = default;
139 CallExpression::~CallExpression() = default;
140 LoadExpression::~LoadExpression() = default;
141 StoreExpression::~StoreExpression() = default;
142 AggregateValueExpression::~AggregateValueExpression() = default;
143 PHIExpression::~PHIExpression() = default;
144 }
145 }
146 
147 // Tarjan's SCC finding algorithm with Nuutila's improvements
148 // SCCIterator is actually fairly complex for the simple thing we want.
149 // It also wants to hand us SCC's that are unrelated to the phi node we ask
150 // about, and have us process them there or risk redoing work.
151 // Graph traits over a filter iterator also doesn't work that well here.
152 // This SCC finder is specialized to walk use-def chains, and only follows
153 // instructions,
154 // not generic values (arguments, etc).
155 struct TarjanSCC {
156 
157   TarjanSCC() : Components(1) {}
158 
159   void Start(const Instruction *Start) {
160     if (Root.lookup(Start) == 0)
161       FindSCC(Start);
162   }
163 
164   const SmallPtrSetImpl<const Value *> &getComponentFor(const Value *V) const {
165     unsigned ComponentID = ValueToComponent.lookup(V);
166 
167     assert(ComponentID > 0 &&
168            "Asking for a component for a value we never processed");
169     return Components[ComponentID];
170   }
171 
172 private:
173   void FindSCC(const Instruction *I) {
174     Root[I] = ++DFSNum;
175     // Store the DFS Number we had before it possibly gets incremented.
176     unsigned int OurDFS = DFSNum;
177     for (auto &Op : I->operands()) {
178       if (auto *InstOp = dyn_cast<Instruction>(Op)) {
179         if (Root.lookup(Op) == 0)
180           FindSCC(InstOp);
181         if (!InComponent.count(Op))
182           Root[I] = std::min(Root.lookup(I), Root.lookup(Op));
183       }
184     }
185     // See if we really were the root of a component, by seeing if we still have
186     // our DFSNumber.  If we do, we are the root of the component, and we have
187     // completed a component. If we do not, we are not the root of a component,
188     // and belong on the component stack.
189     if (Root.lookup(I) == OurDFS) {
190       unsigned ComponentID = Components.size();
191       Components.resize(Components.size() + 1);
192       auto &Component = Components.back();
193       Component.insert(I);
194       DEBUG(dbgs() << "Component root is " << *I << "\n");
195       InComponent.insert(I);
196       ValueToComponent[I] = ComponentID;
197       // Pop a component off the stack and label it.
198       while (!Stack.empty() && Root.lookup(Stack.back()) >= OurDFS) {
199         auto *Member = Stack.back();
200         DEBUG(dbgs() << "Component member is " << *Member << "\n");
201         Component.insert(Member);
202         InComponent.insert(Member);
203         ValueToComponent[Member] = ComponentID;
204         Stack.pop_back();
205       }
206     } else {
207       // Part of a component, push to stack
208       Stack.push_back(I);
209     }
210   }
211   unsigned int DFSNum = 1;
212   SmallPtrSet<const Value *, 8> InComponent;
213   DenseMap<const Value *, unsigned int> Root;
214   SmallVector<const Value *, 8> Stack;
215   // Store the components as vector of ptr sets, because we need the topo order
216   // of SCC's, but not individual member order
217   SmallVector<SmallPtrSet<const Value *, 8>, 8> Components;
218   DenseMap<const Value *, unsigned> ValueToComponent;
219 };
220 // Congruence classes represent the set of expressions/instructions
221 // that are all the same *during some scope in the function*.
222 // That is, because of the way we perform equality propagation, and
223 // because of memory value numbering, it is not correct to assume
224 // you can willy-nilly replace any member with any other at any
225 // point in the function.
226 //
227 // For any Value in the Member set, it is valid to replace any dominated member
228 // with that Value.
229 //
230 // Every congruence class has a leader, and the leader is used to symbolize
231 // instructions in a canonical way (IE every operand of an instruction that is a
232 // member of the same congruence class will always be replaced with leader
233 // during symbolization).  To simplify symbolization, we keep the leader as a
234 // constant if class can be proved to be a constant value.  Otherwise, the
235 // leader is the member of the value set with the smallest DFS number.  Each
236 // congruence class also has a defining expression, though the expression may be
237 // null.  If it exists, it can be used for forward propagation and reassociation
238 // of values.
239 
240 // For memory, we also track a representative MemoryAccess, and a set of memory
241 // members for MemoryPhis (which have no real instructions). Note that for
242 // memory, it seems tempting to try to split the memory members into a
243 // MemoryCongruenceClass or something.  Unfortunately, this does not work
244 // easily.  The value numbering of a given memory expression depends on the
245 // leader of the memory congruence class, and the leader of memory congruence
246 // class depends on the value numbering of a given memory expression.  This
247 // leads to wasted propagation, and in some cases, missed optimization.  For
248 // example: If we had value numbered two stores together before, but now do not,
249 // we move them to a new value congruence class.  This in turn will move at one
250 // of the memorydefs to a new memory congruence class.  Which in turn, affects
251 // the value numbering of the stores we just value numbered (because the memory
252 // congruence class is part of the value number).  So while theoretically
253 // possible to split them up, it turns out to be *incredibly* complicated to get
254 // it to work right, because of the interdependency.  While structurally
255 // slightly messier, it is algorithmically much simpler and faster to do what we
256 // do here, and track them both at once in the same class.
257 // Note: The default iterators for this class iterate over values
258 class CongruenceClass {
259 public:
260   using MemberType = Value;
261   using MemberSet = SmallPtrSet<MemberType *, 4>;
262   using MemoryMemberType = MemoryPhi;
263   using MemoryMemberSet = SmallPtrSet<const MemoryMemberType *, 2>;
264 
265   explicit CongruenceClass(unsigned ID) : ID(ID) {}
266   CongruenceClass(unsigned ID, Value *Leader, const Expression *E)
267       : ID(ID), RepLeader(Leader), DefiningExpr(E) {}
268   unsigned getID() const { return ID; }
269   // True if this class has no members left.  This is mainly used for assertion
270   // purposes, and for skipping empty classes.
271   bool isDead() const {
272     // If it's both dead from a value perspective, and dead from a memory
273     // perspective, it's really dead.
274     return empty() && memory_empty();
275   }
276   // Leader functions
277   Value *getLeader() const { return RepLeader; }
278   void setLeader(Value *Leader) { RepLeader = Leader; }
279   const std::pair<Value *, unsigned int> &getNextLeader() const {
280     return NextLeader;
281   }
282   void resetNextLeader() { NextLeader = {nullptr, ~0}; }
283 
284   void addPossibleNextLeader(std::pair<Value *, unsigned int> LeaderPair) {
285     if (LeaderPair.second < NextLeader.second)
286       NextLeader = LeaderPair;
287   }
288 
289   Value *getStoredValue() const { return RepStoredValue; }
290   void setStoredValue(Value *Leader) { RepStoredValue = Leader; }
291   const MemoryAccess *getMemoryLeader() const { return RepMemoryAccess; }
292   void setMemoryLeader(const MemoryAccess *Leader) { RepMemoryAccess = Leader; }
293 
294   // Forward propagation info
295   const Expression *getDefiningExpr() const { return DefiningExpr; }
296 
297   // Value member set
298   bool empty() const { return Members.empty(); }
299   unsigned size() const { return Members.size(); }
300   MemberSet::const_iterator begin() const { return Members.begin(); }
301   MemberSet::const_iterator end() const { return Members.end(); }
302   void insert(MemberType *M) { Members.insert(M); }
303   void erase(MemberType *M) { Members.erase(M); }
304   void swap(MemberSet &Other) { Members.swap(Other); }
305 
306   // Memory member set
307   bool memory_empty() const { return MemoryMembers.empty(); }
308   unsigned memory_size() const { return MemoryMembers.size(); }
309   MemoryMemberSet::const_iterator memory_begin() const {
310     return MemoryMembers.begin();
311   }
312   MemoryMemberSet::const_iterator memory_end() const {
313     return MemoryMembers.end();
314   }
315   iterator_range<MemoryMemberSet::const_iterator> memory() const {
316     return make_range(memory_begin(), memory_end());
317   }
318   void memory_insert(const MemoryMemberType *M) { MemoryMembers.insert(M); }
319   void memory_erase(const MemoryMemberType *M) { MemoryMembers.erase(M); }
320 
321   // Store count
322   unsigned getStoreCount() const { return StoreCount; }
323   void incStoreCount() { ++StoreCount; }
324   void decStoreCount() {
325     assert(StoreCount != 0 && "Store count went negative");
326     --StoreCount;
327   }
328 
329   // True if this class has no memory members.
330   bool definesNoMemory() const { return StoreCount == 0 && memory_empty(); }
331 
332   // Return true if two congruence classes are equivalent to each other.  This
333   // means
334   // that every field but the ID number and the dead field are equivalent.
335   bool isEquivalentTo(const CongruenceClass *Other) const {
336     if (!Other)
337       return false;
338     if (this == Other)
339       return true;
340 
341     if (std::tie(StoreCount, RepLeader, RepStoredValue, RepMemoryAccess) !=
342         std::tie(Other->StoreCount, Other->RepLeader, Other->RepStoredValue,
343                  Other->RepMemoryAccess))
344       return false;
345     if (DefiningExpr != Other->DefiningExpr)
346       if (!DefiningExpr || !Other->DefiningExpr ||
347           *DefiningExpr != *Other->DefiningExpr)
348         return false;
349     // We need some ordered set
350     std::set<Value *> AMembers(Members.begin(), Members.end());
351     std::set<Value *> BMembers(Members.begin(), Members.end());
352     return AMembers == BMembers;
353   }
354 
355 private:
356   unsigned ID;
357   // Representative leader.
358   Value *RepLeader = nullptr;
359   // The most dominating leader after our current leader, because the member set
360   // is not sorted and is expensive to keep sorted all the time.
361   std::pair<Value *, unsigned int> NextLeader = {nullptr, ~0U};
362   // If this is represented by a store, the value of the store.
363   Value *RepStoredValue = nullptr;
364   // If this class contains MemoryDefs or MemoryPhis, this is the leading memory
365   // access.
366   const MemoryAccess *RepMemoryAccess = nullptr;
367   // Defining Expression.
368   const Expression *DefiningExpr = nullptr;
369   // Actual members of this class.
370   MemberSet Members;
371   // This is the set of MemoryPhis that exist in the class. MemoryDefs and
372   // MemoryUses have real instructions representing them, so we only need to
373   // track MemoryPhis here.
374   MemoryMemberSet MemoryMembers;
375   // Number of stores in this congruence class.
376   // This is used so we can detect store equivalence changes properly.
377   int StoreCount = 0;
378 };
379 
380 namespace llvm {
381 struct ExactEqualsExpression {
382   const Expression &E;
383   explicit ExactEqualsExpression(const Expression &E) : E(E) {}
384   hash_code getComputedHash() const { return E.getComputedHash(); }
385   bool operator==(const Expression &Other) const {
386     return E.exactlyEquals(Other);
387   }
388 };
389 
390 template <> struct DenseMapInfo<const Expression *> {
391   static const Expression *getEmptyKey() {
392     auto Val = static_cast<uintptr_t>(-1);
393     Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable;
394     return reinterpret_cast<const Expression *>(Val);
395   }
396   static const Expression *getTombstoneKey() {
397     auto Val = static_cast<uintptr_t>(~1U);
398     Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable;
399     return reinterpret_cast<const Expression *>(Val);
400   }
401   static unsigned getHashValue(const Expression *E) {
402     return E->getComputedHash();
403   }
404   static unsigned getHashValue(const ExactEqualsExpression &E) {
405     return E.getComputedHash();
406   }
407   static bool isEqual(const ExactEqualsExpression &LHS, const Expression *RHS) {
408     if (RHS == getTombstoneKey() || RHS == getEmptyKey())
409       return false;
410     return LHS == *RHS;
411   }
412 
413   static bool isEqual(const Expression *LHS, const Expression *RHS) {
414     if (LHS == RHS)
415       return true;
416     if (LHS == getTombstoneKey() || RHS == getTombstoneKey() ||
417         LHS == getEmptyKey() || RHS == getEmptyKey())
418       return false;
419     // Compare hashes before equality.  This is *not* what the hashtable does,
420     // since it is computing it modulo the number of buckets, whereas we are
421     // using the full hash keyspace.  Since the hashes are precomputed, this
422     // check is *much* faster than equality.
423     if (LHS->getComputedHash() != RHS->getComputedHash())
424       return false;
425     return *LHS == *RHS;
426   }
427 };
428 } // end namespace llvm
429 
430 namespace {
431 class NewGVN {
432   Function &F;
433   DominatorTree *DT;
434   const TargetLibraryInfo *TLI;
435   AliasAnalysis *AA;
436   MemorySSA *MSSA;
437   MemorySSAWalker *MSSAWalker;
438   const DataLayout &DL;
439   std::unique_ptr<PredicateInfo> PredInfo;
440 
441   // These are the only two things the create* functions should have
442   // side-effects on due to allocating memory.
443   mutable BumpPtrAllocator ExpressionAllocator;
444   mutable ArrayRecycler<Value *> ArgRecycler;
445   mutable TarjanSCC SCCFinder;
446   const SimplifyQuery SQ;
447 
448   // Number of function arguments, used by ranking
449   unsigned int NumFuncArgs;
450 
451   // RPOOrdering of basic blocks
452   DenseMap<const DomTreeNode *, unsigned> RPOOrdering;
453 
454   // Congruence class info.
455 
456   // This class is called INITIAL in the paper. It is the class everything
457   // startsout in, and represents any value. Being an optimistic analysis,
458   // anything in the TOP class has the value TOP, which is indeterminate and
459   // equivalent to everything.
460   CongruenceClass *TOPClass;
461   std::vector<CongruenceClass *> CongruenceClasses;
462   unsigned NextCongruenceNum;
463 
464   // Value Mappings.
465   DenseMap<Value *, CongruenceClass *> ValueToClass;
466   DenseMap<Value *, const Expression *> ValueToExpression;
467   // Value PHI handling, used to make equivalence between phi(op, op) and
468   // op(phi, phi).
469   // These mappings just store various data that would normally be part of the
470   // IR.
471   DenseSet<const Instruction *> PHINodeUses;
472   // Map a temporary instruction we created to a parent block.
473   DenseMap<const Value *, BasicBlock *> TempToBlock;
474   // Map between the temporary phis we created and the real instructions they
475   // are known equivalent to.
476   DenseMap<const Value *, PHINode *> RealToTemp;
477   // In order to know when we should re-process instructions that have
478   // phi-of-ops, we track the set of expressions that they needed as
479   // leaders. When we discover new leaders for those expressions, we process the
480   // associated phi-of-op instructions again in case they have changed.  The
481   // other way they may change is if they had leaders, and those leaders
482   // disappear.  However, at the point they have leaders, there are uses of the
483   // relevant operands in the created phi node, and so they will get reprocessed
484   // through the normal user marking we perform.
485   mutable DenseMap<const Value *, SmallPtrSet<Value *, 2>> AdditionalUsers;
486   DenseMap<const Expression *, SmallPtrSet<Instruction *, 2>>
487       ExpressionToPhiOfOps;
488   // Map from basic block to the temporary operations we created
489   DenseMap<const BasicBlock *, SmallVector<PHINode *, 8>> PHIOfOpsPHIs;
490   // Map from temporary operation to MemoryAccess.
491   DenseMap<const Instruction *, MemoryUseOrDef *> TempToMemory;
492   // Set of all temporary instructions we created.
493   DenseSet<Instruction *> AllTempInstructions;
494 
495   // Mapping from predicate info we used to the instructions we used it with.
496   // In order to correctly ensure propagation, we must keep track of what
497   // comparisons we used, so that when the values of the comparisons change, we
498   // propagate the information to the places we used the comparison.
499   mutable DenseMap<const Value *, SmallPtrSet<Instruction *, 2>>
500       PredicateToUsers;
501   // the same reasoning as PredicateToUsers.  When we skip MemoryAccesses for
502   // stores, we no longer can rely solely on the def-use chains of MemorySSA.
503   mutable DenseMap<const MemoryAccess *, SmallPtrSet<MemoryAccess *, 2>>
504       MemoryToUsers;
505 
506   // A table storing which memorydefs/phis represent a memory state provably
507   // equivalent to another memory state.
508   // We could use the congruence class machinery, but the MemoryAccess's are
509   // abstract memory states, so they can only ever be equivalent to each other,
510   // and not to constants, etc.
511   DenseMap<const MemoryAccess *, CongruenceClass *> MemoryAccessToClass;
512 
513   // We could, if we wanted, build MemoryPhiExpressions and
514   // MemoryVariableExpressions, etc, and value number them the same way we value
515   // number phi expressions.  For the moment, this seems like overkill.  They
516   // can only exist in one of three states: they can be TOP (equal to
517   // everything), Equivalent to something else, or unique.  Because we do not
518   // create expressions for them, we need to simulate leader change not just
519   // when they change class, but when they change state.  Note: We can do the
520   // same thing for phis, and avoid having phi expressions if we wanted, We
521   // should eventually unify in one direction or the other, so this is a little
522   // bit of an experiment in which turns out easier to maintain.
523   enum MemoryPhiState { MPS_Invalid, MPS_TOP, MPS_Equivalent, MPS_Unique };
524   DenseMap<const MemoryPhi *, MemoryPhiState> MemoryPhiState;
525 
526   enum InstCycleState { ICS_Unknown, ICS_CycleFree, ICS_Cycle };
527   mutable DenseMap<const Instruction *, InstCycleState> InstCycleState;
528   // Expression to class mapping.
529   using ExpressionClassMap = DenseMap<const Expression *, CongruenceClass *>;
530   ExpressionClassMap ExpressionToClass;
531 
532   // We have a single expression that represents currently DeadExpressions.
533   // For dead expressions we can prove will stay dead, we mark them with
534   // DFS number zero.  However, it's possible in the case of phi nodes
535   // for us to assume/prove all arguments are dead during fixpointing.
536   // We use DeadExpression for that case.
537   DeadExpression *SingletonDeadExpression = nullptr;
538 
539   // Which values have changed as a result of leader changes.
540   SmallPtrSet<Value *, 8> LeaderChanges;
541 
542   // Reachability info.
543   using BlockEdge = BasicBlockEdge;
544   DenseSet<BlockEdge> ReachableEdges;
545   SmallPtrSet<const BasicBlock *, 8> ReachableBlocks;
546 
547   // This is a bitvector because, on larger functions, we may have
548   // thousands of touched instructions at once (entire blocks,
549   // instructions with hundreds of uses, etc).  Even with optimization
550   // for when we mark whole blocks as touched, when this was a
551   // SmallPtrSet or DenseSet, for some functions, we spent >20% of all
552   // the time in GVN just managing this list.  The bitvector, on the
553   // other hand, efficiently supports test/set/clear of both
554   // individual and ranges, as well as "find next element" This
555   // enables us to use it as a worklist with essentially 0 cost.
556   BitVector TouchedInstructions;
557 
558   DenseMap<const BasicBlock *, std::pair<unsigned, unsigned>> BlockInstRange;
559 
560 #ifndef NDEBUG
561   // Debugging for how many times each block and instruction got processed.
562   DenseMap<const Value *, unsigned> ProcessedCount;
563 #endif
564 
565   // DFS info.
566   // This contains a mapping from Instructions to DFS numbers.
567   // The numbering starts at 1. An instruction with DFS number zero
568   // means that the instruction is dead.
569   DenseMap<const Value *, unsigned> InstrDFS;
570 
571   // This contains the mapping DFS numbers to instructions.
572   SmallVector<Value *, 32> DFSToInstr;
573 
574   // Deletion info.
575   SmallPtrSet<Instruction *, 8> InstructionsToErase;
576 
577 public:
578   NewGVN(Function &F, DominatorTree *DT, AssumptionCache *AC,
579          TargetLibraryInfo *TLI, AliasAnalysis *AA, MemorySSA *MSSA,
580          const DataLayout &DL)
581       : F(F), DT(DT), TLI(TLI), AA(AA), MSSA(MSSA), DL(DL),
582         PredInfo(make_unique<PredicateInfo>(F, *DT, *AC)), SQ(DL, TLI, DT, AC) {
583   }
584   bool runGVN();
585 
586 private:
587   // Expression handling.
588   const Expression *createExpression(Instruction *) const;
589   const Expression *createBinaryExpression(unsigned, Type *, Value *, Value *,
590                                            Instruction *) const;
591   PHIExpression *createPHIExpression(Instruction *, bool &HasBackEdge,
592                                      bool &OriginalOpsConstant) const;
593   const DeadExpression *createDeadExpression() const;
594   const VariableExpression *createVariableExpression(Value *) const;
595   const ConstantExpression *createConstantExpression(Constant *) const;
596   const Expression *createVariableOrConstant(Value *V) const;
597   const UnknownExpression *createUnknownExpression(Instruction *) const;
598   const StoreExpression *createStoreExpression(StoreInst *,
599                                                const MemoryAccess *) const;
600   LoadExpression *createLoadExpression(Type *, Value *, LoadInst *,
601                                        const MemoryAccess *) const;
602   const CallExpression *createCallExpression(CallInst *,
603                                              const MemoryAccess *) const;
604   const AggregateValueExpression *
605   createAggregateValueExpression(Instruction *) const;
606   bool setBasicExpressionInfo(Instruction *, BasicExpression *) const;
607 
608   // Congruence class handling.
609   CongruenceClass *createCongruenceClass(Value *Leader, const Expression *E) {
610     auto *result = new CongruenceClass(NextCongruenceNum++, Leader, E);
611     CongruenceClasses.emplace_back(result);
612     return result;
613   }
614 
615   CongruenceClass *createMemoryClass(MemoryAccess *MA) {
616     auto *CC = createCongruenceClass(nullptr, nullptr);
617     CC->setMemoryLeader(MA);
618     return CC;
619   }
620   CongruenceClass *ensureLeaderOfMemoryClass(MemoryAccess *MA) {
621     auto *CC = getMemoryClass(MA);
622     if (CC->getMemoryLeader() != MA)
623       CC = createMemoryClass(MA);
624     return CC;
625   }
626 
627   CongruenceClass *createSingletonCongruenceClass(Value *Member) {
628     CongruenceClass *CClass = createCongruenceClass(Member, nullptr);
629     CClass->insert(Member);
630     ValueToClass[Member] = CClass;
631     return CClass;
632   }
633   void initializeCongruenceClasses(Function &F);
634   const Expression *makePossiblePhiOfOps(Instruction *,
635                                          SmallPtrSetImpl<Value *> &);
636   void addPhiOfOps(PHINode *Op, BasicBlock *BB, Instruction *ExistingValue);
637 
638   // Value number an Instruction or MemoryPhi.
639   void valueNumberMemoryPhi(MemoryPhi *);
640   void valueNumberInstruction(Instruction *);
641 
642   // Symbolic evaluation.
643   const Expression *checkSimplificationResults(Expression *, Instruction *,
644                                                Value *) const;
645   const Expression *performSymbolicEvaluation(Value *,
646                                               SmallPtrSetImpl<Value *> &) const;
647   const Expression *performSymbolicLoadCoercion(Type *, Value *, LoadInst *,
648                                                 Instruction *,
649                                                 MemoryAccess *) const;
650   const Expression *performSymbolicLoadEvaluation(Instruction *) const;
651   const Expression *performSymbolicStoreEvaluation(Instruction *) const;
652   const Expression *performSymbolicCallEvaluation(Instruction *) const;
653   const Expression *performSymbolicPHIEvaluation(Instruction *) const;
654   const Expression *performSymbolicAggrValueEvaluation(Instruction *) const;
655   const Expression *performSymbolicCmpEvaluation(Instruction *) const;
656   const Expression *performSymbolicPredicateInfoEvaluation(Instruction *) const;
657 
658   // Congruence finding.
659   bool someEquivalentDominates(const Instruction *, const Instruction *) const;
660   Value *lookupOperandLeader(Value *) const;
661   void performCongruenceFinding(Instruction *, const Expression *);
662   void moveValueToNewCongruenceClass(Instruction *, const Expression *,
663                                      CongruenceClass *, CongruenceClass *);
664   void moveMemoryToNewCongruenceClass(Instruction *, MemoryAccess *,
665                                       CongruenceClass *, CongruenceClass *);
666   Value *getNextValueLeader(CongruenceClass *) const;
667   const MemoryAccess *getNextMemoryLeader(CongruenceClass *) const;
668   bool setMemoryClass(const MemoryAccess *From, CongruenceClass *To);
669   CongruenceClass *getMemoryClass(const MemoryAccess *MA) const;
670   const MemoryAccess *lookupMemoryLeader(const MemoryAccess *) const;
671   bool isMemoryAccessTOP(const MemoryAccess *) const;
672 
673   // Ranking
674   unsigned int getRank(const Value *) const;
675   bool shouldSwapOperands(const Value *, const Value *) const;
676 
677   // Reachability handling.
678   void updateReachableEdge(BasicBlock *, BasicBlock *);
679   void processOutgoingEdges(TerminatorInst *, BasicBlock *);
680   Value *findConditionEquivalence(Value *) const;
681 
682   // Elimination.
683   struct ValueDFS;
684   void convertClassToDFSOrdered(const CongruenceClass &,
685                                 SmallVectorImpl<ValueDFS> &,
686                                 DenseMap<const Value *, unsigned int> &,
687                                 SmallPtrSetImpl<Instruction *> &) const;
688   void convertClassToLoadsAndStores(const CongruenceClass &,
689                                     SmallVectorImpl<ValueDFS> &) const;
690 
691   bool eliminateInstructions(Function &);
692   void replaceInstruction(Instruction *, Value *);
693   void markInstructionForDeletion(Instruction *);
694   void deleteInstructionsInBlock(BasicBlock *);
695   Value *findPhiOfOpsLeader(const Expression *E, const BasicBlock *BB) const;
696 
697   // New instruction creation.
698   void handleNewInstruction(Instruction *){};
699 
700   // Various instruction touch utilities
701   template <typename Map, typename KeyType, typename Func>
702   void for_each_found(Map &, const KeyType &, Func);
703   template <typename Map, typename KeyType>
704   void touchAndErase(Map &, const KeyType &);
705   void markUsersTouched(Value *);
706   void markMemoryUsersTouched(const MemoryAccess *);
707   void markMemoryDefTouched(const MemoryAccess *);
708   void markPredicateUsersTouched(Instruction *);
709   void markValueLeaderChangeTouched(CongruenceClass *CC);
710   void markMemoryLeaderChangeTouched(CongruenceClass *CC);
711   void markPhiOfOpsChanged(const Expression *E);
712   void addPredicateUsers(const PredicateBase *, Instruction *) const;
713   void addMemoryUsers(const MemoryAccess *To, MemoryAccess *U) const;
714   void addAdditionalUsers(Value *To, Value *User) const;
715 
716   // Main loop of value numbering
717   void iterateTouchedInstructions();
718 
719   // Utilities.
720   void cleanupTables();
721   std::pair<unsigned, unsigned> assignDFSNumbers(BasicBlock *, unsigned);
722   void updateProcessedCount(const Value *V);
723   void verifyMemoryCongruency() const;
724   void verifyIterationSettled(Function &F);
725   void verifyStoreExpressions() const;
726   bool singleReachablePHIPath(SmallPtrSet<const MemoryAccess *, 8> &,
727                               const MemoryAccess *, const MemoryAccess *) const;
728   BasicBlock *getBlockForValue(Value *V) const;
729   void deleteExpression(const Expression *E) const;
730   MemoryUseOrDef *getMemoryAccess(const Instruction *) const;
731   MemoryAccess *getDefiningAccess(const MemoryAccess *) const;
732   MemoryPhi *getMemoryAccess(const BasicBlock *) const;
733   template <class T, class Range> T *getMinDFSOfRange(const Range &) const;
734   unsigned InstrToDFSNum(const Value *V) const {
735     assert(isa<Instruction>(V) && "This should not be used for MemoryAccesses");
736     return InstrDFS.lookup(V);
737   }
738 
739   unsigned InstrToDFSNum(const MemoryAccess *MA) const {
740     return MemoryToDFSNum(MA);
741   }
742   Value *InstrFromDFSNum(unsigned DFSNum) { return DFSToInstr[DFSNum]; }
743   // Given a MemoryAccess, return the relevant instruction DFS number.  Note:
744   // This deliberately takes a value so it can be used with Use's, which will
745   // auto-convert to Value's but not to MemoryAccess's.
746   unsigned MemoryToDFSNum(const Value *MA) const {
747     assert(isa<MemoryAccess>(MA) &&
748            "This should not be used with instructions");
749     return isa<MemoryUseOrDef>(MA)
750                ? InstrToDFSNum(cast<MemoryUseOrDef>(MA)->getMemoryInst())
751                : InstrDFS.lookup(MA);
752   }
753   bool isCycleFree(const Instruction *) const;
754   bool isBackedge(BasicBlock *From, BasicBlock *To) const;
755   // Debug counter info.  When verifying, we have to reset the value numbering
756   // debug counter to the same state it started in to get the same results.
757   std::pair<int, int> StartingVNCounter;
758 };
759 } // end anonymous namespace
760 
761 template <typename T>
762 static bool equalsLoadStoreHelper(const T &LHS, const Expression &RHS) {
763   if (!isa<LoadExpression>(RHS) && !isa<StoreExpression>(RHS))
764     return false;
765   return LHS.MemoryExpression::equals(RHS);
766 }
767 
768 bool LoadExpression::equals(const Expression &Other) const {
769   return equalsLoadStoreHelper(*this, Other);
770 }
771 
772 bool StoreExpression::equals(const Expression &Other) const {
773   if (!equalsLoadStoreHelper(*this, Other))
774     return false;
775   // Make sure that store vs store includes the value operand.
776   if (const auto *S = dyn_cast<StoreExpression>(&Other))
777     if (getStoredValue() != S->getStoredValue())
778       return false;
779   return true;
780 }
781 
782 // Determine if the edge From->To is a backedge
783 bool NewGVN::isBackedge(BasicBlock *From, BasicBlock *To) const {
784   if (From == To)
785     return true;
786   auto *FromDTN = DT->getNode(From);
787   auto *ToDTN = DT->getNode(To);
788   return RPOOrdering.lookup(FromDTN) >= RPOOrdering.lookup(ToDTN);
789 }
790 
791 #ifndef NDEBUG
792 static std::string getBlockName(const BasicBlock *B) {
793   return DOTGraphTraits<const Function *>::getSimpleNodeLabel(B, nullptr);
794 }
795 #endif
796 
797 // Get a MemoryAccess for an instruction, fake or real.
798 MemoryUseOrDef *NewGVN::getMemoryAccess(const Instruction *I) const {
799   auto *Result = MSSA->getMemoryAccess(I);
800   return Result ? Result : TempToMemory.lookup(I);
801 }
802 
803 // Get a MemoryPhi for a basic block. These are all real.
804 MemoryPhi *NewGVN::getMemoryAccess(const BasicBlock *BB) const {
805   return MSSA->getMemoryAccess(BB);
806 }
807 
808 // Get the basic block from an instruction/memory value.
809 BasicBlock *NewGVN::getBlockForValue(Value *V) const {
810   if (auto *I = dyn_cast<Instruction>(V)) {
811     auto *Parent = I->getParent();
812     if (Parent)
813       return Parent;
814     Parent = TempToBlock.lookup(V);
815     assert(Parent && "Every fake instruction should have a block");
816     return Parent;
817   }
818 
819   auto *MP = dyn_cast<MemoryPhi>(V);
820   assert(MP && "Should have been an instruction or a MemoryPhi");
821   return MP->getBlock();
822 }
823 
824 // Delete a definitely dead expression, so it can be reused by the expression
825 // allocator.  Some of these are not in creation functions, so we have to accept
826 // const versions.
827 void NewGVN::deleteExpression(const Expression *E) const {
828   assert(isa<BasicExpression>(E));
829   auto *BE = cast<BasicExpression>(E);
830   const_cast<BasicExpression *>(BE)->deallocateOperands(ArgRecycler);
831   ExpressionAllocator.Deallocate(E);
832 }
833 PHIExpression *NewGVN::createPHIExpression(Instruction *I, bool &HasBackedge,
834                                            bool &OriginalOpsConstant) const {
835   BasicBlock *PHIBlock = getBlockForValue(I);
836   auto *PN = cast<PHINode>(I);
837   auto *E =
838       new (ExpressionAllocator) PHIExpression(PN->getNumOperands(), PHIBlock);
839 
840   E->allocateOperands(ArgRecycler, ExpressionAllocator);
841   E->setType(I->getType());
842   E->setOpcode(I->getOpcode());
843 
844   // NewGVN assumes the operands of a PHI node are in a consistent order across
845   // PHIs. LLVM doesn't seem to always guarantee this. While we need to fix
846   // this in LLVM at some point we don't want GVN to find wrong congruences.
847   // Therefore, here we sort uses in predecessor order.
848   // We're sorting the values by pointer. In theory this might be cause of
849   // non-determinism, but here we don't rely on the ordering for anything
850   // significant, e.g. we don't create new instructions based on it so we're
851   // fine.
852   SmallVector<const Use *, 4> PHIOperands;
853   for (const Use &U : PN->operands())
854     PHIOperands.push_back(&U);
855   std::sort(PHIOperands.begin(), PHIOperands.end(),
856             [&](const Use *U1, const Use *U2) {
857               return PN->getIncomingBlock(*U1) < PN->getIncomingBlock(*U2);
858             });
859 
860   // Filter out unreachable phi operands.
861   auto Filtered = make_filter_range(PHIOperands, [&](const Use *U) {
862     if (*U == PN)
863       return false;
864     if (!ReachableEdges.count({PN->getIncomingBlock(*U), PHIBlock}))
865       return false;
866     // Things in TOPClass are equivalent to everything.
867     if (ValueToClass.lookup(*U) == TOPClass)
868       return false;
869     return lookupOperandLeader(*U) != PN;
870   });
871   std::transform(Filtered.begin(), Filtered.end(), op_inserter(E),
872                  [&](const Use *U) -> Value * {
873                    auto *BB = PN->getIncomingBlock(*U);
874                    HasBackedge = HasBackedge || isBackedge(BB, PHIBlock);
875                    OriginalOpsConstant =
876                        OriginalOpsConstant && isa<Constant>(*U);
877                    return lookupOperandLeader(*U);
878                  });
879   return E;
880 }
881 
882 // Set basic expression info (Arguments, type, opcode) for Expression
883 // E from Instruction I in block B.
884 bool NewGVN::setBasicExpressionInfo(Instruction *I, BasicExpression *E) const {
885   bool AllConstant = true;
886   if (auto *GEP = dyn_cast<GetElementPtrInst>(I))
887     E->setType(GEP->getSourceElementType());
888   else
889     E->setType(I->getType());
890   E->setOpcode(I->getOpcode());
891   E->allocateOperands(ArgRecycler, ExpressionAllocator);
892 
893   // Transform the operand array into an operand leader array, and keep track of
894   // whether all members are constant.
895   std::transform(I->op_begin(), I->op_end(), op_inserter(E), [&](Value *O) {
896     auto Operand = lookupOperandLeader(O);
897     AllConstant = AllConstant && isa<Constant>(Operand);
898     return Operand;
899   });
900 
901   return AllConstant;
902 }
903 
904 const Expression *NewGVN::createBinaryExpression(unsigned Opcode, Type *T,
905                                                  Value *Arg1, Value *Arg2,
906                                                  Instruction *I) const {
907   auto *E = new (ExpressionAllocator) BasicExpression(2);
908 
909   E->setType(T);
910   E->setOpcode(Opcode);
911   E->allocateOperands(ArgRecycler, ExpressionAllocator);
912   if (Instruction::isCommutative(Opcode)) {
913     // Ensure that commutative instructions that only differ by a permutation
914     // of their operands get the same value number by sorting the operand value
915     // numbers.  Since all commutative instructions have two operands it is more
916     // efficient to sort by hand rather than using, say, std::sort.
917     if (shouldSwapOperands(Arg1, Arg2))
918       std::swap(Arg1, Arg2);
919   }
920   E->op_push_back(lookupOperandLeader(Arg1));
921   E->op_push_back(lookupOperandLeader(Arg2));
922 
923   Value *V = SimplifyBinOp(Opcode, E->getOperand(0), E->getOperand(1), SQ);
924   if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
925     return SimplifiedE;
926   return E;
927 }
928 
929 // Take a Value returned by simplification of Expression E/Instruction
930 // I, and see if it resulted in a simpler expression. If so, return
931 // that expression.
932 // TODO: Once finished, this should not take an Instruction, we only
933 // use it for printing.
934 const Expression *NewGVN::checkSimplificationResults(Expression *E,
935                                                      Instruction *I,
936                                                      Value *V) const {
937   if (!V)
938     return nullptr;
939   if (auto *C = dyn_cast<Constant>(V)) {
940     if (I)
941       DEBUG(dbgs() << "Simplified " << *I << " to "
942                    << " constant " << *C << "\n");
943     NumGVNOpsSimplified++;
944     assert(isa<BasicExpression>(E) &&
945            "We should always have had a basic expression here");
946     deleteExpression(E);
947     return createConstantExpression(C);
948   } else if (isa<Argument>(V) || isa<GlobalVariable>(V)) {
949     if (I)
950       DEBUG(dbgs() << "Simplified " << *I << " to "
951                    << " variable " << *V << "\n");
952     deleteExpression(E);
953     return createVariableExpression(V);
954   }
955 
956   CongruenceClass *CC = ValueToClass.lookup(V);
957   if (CC && CC->getDefiningExpr()) {
958     // If we simplified to something else, we need to communicate
959     // that we're users of the value we simplified to.
960     if (I != V) {
961       // Don't add temporary instructions to the user lists.
962       if (!AllTempInstructions.count(I))
963         addAdditionalUsers(V, I);
964     }
965 
966     if (I)
967       DEBUG(dbgs() << "Simplified " << *I << " to "
968                    << " expression " << *CC->getDefiningExpr() << "\n");
969     NumGVNOpsSimplified++;
970     deleteExpression(E);
971     return CC->getDefiningExpr();
972   }
973   return nullptr;
974 }
975 
976 const Expression *NewGVN::createExpression(Instruction *I) const {
977   auto *E = new (ExpressionAllocator) BasicExpression(I->getNumOperands());
978 
979   bool AllConstant = setBasicExpressionInfo(I, E);
980 
981   if (I->isCommutative()) {
982     // Ensure that commutative instructions that only differ by a permutation
983     // of their operands get the same value number by sorting the operand value
984     // numbers.  Since all commutative instructions have two operands it is more
985     // efficient to sort by hand rather than using, say, std::sort.
986     assert(I->getNumOperands() == 2 && "Unsupported commutative instruction!");
987     if (shouldSwapOperands(E->getOperand(0), E->getOperand(1)))
988       E->swapOperands(0, 1);
989   }
990 
991   // Perform simplificaiton
992   // TODO: Right now we only check to see if we get a constant result.
993   // We may get a less than constant, but still better, result for
994   // some operations.
995   // IE
996   //  add 0, x -> x
997   //  and x, x -> x
998   // We should handle this by simply rewriting the expression.
999   if (auto *CI = dyn_cast<CmpInst>(I)) {
1000     // Sort the operand value numbers so x<y and y>x get the same value
1001     // number.
1002     CmpInst::Predicate Predicate = CI->getPredicate();
1003     if (shouldSwapOperands(E->getOperand(0), E->getOperand(1))) {
1004       E->swapOperands(0, 1);
1005       Predicate = CmpInst::getSwappedPredicate(Predicate);
1006     }
1007     E->setOpcode((CI->getOpcode() << 8) | Predicate);
1008     // TODO: 25% of our time is spent in SimplifyCmpInst with pointer operands
1009     assert(I->getOperand(0)->getType() == I->getOperand(1)->getType() &&
1010            "Wrong types on cmp instruction");
1011     assert((E->getOperand(0)->getType() == I->getOperand(0)->getType() &&
1012             E->getOperand(1)->getType() == I->getOperand(1)->getType()));
1013     Value *V =
1014         SimplifyCmpInst(Predicate, E->getOperand(0), E->getOperand(1), SQ);
1015     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1016       return SimplifiedE;
1017   } else if (isa<SelectInst>(I)) {
1018     if (isa<Constant>(E->getOperand(0)) ||
1019         E->getOperand(0) == E->getOperand(1)) {
1020       assert(E->getOperand(1)->getType() == I->getOperand(1)->getType() &&
1021              E->getOperand(2)->getType() == I->getOperand(2)->getType());
1022       Value *V = SimplifySelectInst(E->getOperand(0), E->getOperand(1),
1023                                     E->getOperand(2), SQ);
1024       if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1025         return SimplifiedE;
1026     }
1027   } else if (I->isBinaryOp()) {
1028     Value *V =
1029         SimplifyBinOp(E->getOpcode(), E->getOperand(0), E->getOperand(1), SQ);
1030     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1031       return SimplifiedE;
1032   } else if (auto *BI = dyn_cast<BitCastInst>(I)) {
1033     Value *V =
1034         SimplifyCastInst(BI->getOpcode(), BI->getOperand(0), BI->getType(), SQ);
1035     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1036       return SimplifiedE;
1037   } else if (isa<GetElementPtrInst>(I)) {
1038     Value *V = SimplifyGEPInst(
1039         E->getType(), ArrayRef<Value *>(E->op_begin(), E->op_end()), SQ);
1040     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1041       return SimplifiedE;
1042   } else if (AllConstant) {
1043     // We don't bother trying to simplify unless all of the operands
1044     // were constant.
1045     // TODO: There are a lot of Simplify*'s we could call here, if we
1046     // wanted to.  The original motivating case for this code was a
1047     // zext i1 false to i8, which we don't have an interface to
1048     // simplify (IE there is no SimplifyZExt).
1049 
1050     SmallVector<Constant *, 8> C;
1051     for (Value *Arg : E->operands())
1052       C.emplace_back(cast<Constant>(Arg));
1053 
1054     if (Value *V = ConstantFoldInstOperands(I, C, DL, TLI))
1055       if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1056         return SimplifiedE;
1057   }
1058   return E;
1059 }
1060 
1061 const AggregateValueExpression *
1062 NewGVN::createAggregateValueExpression(Instruction *I) const {
1063   if (auto *II = dyn_cast<InsertValueInst>(I)) {
1064     auto *E = new (ExpressionAllocator)
1065         AggregateValueExpression(I->getNumOperands(), II->getNumIndices());
1066     setBasicExpressionInfo(I, E);
1067     E->allocateIntOperands(ExpressionAllocator);
1068     std::copy(II->idx_begin(), II->idx_end(), int_op_inserter(E));
1069     return E;
1070   } else if (auto *EI = dyn_cast<ExtractValueInst>(I)) {
1071     auto *E = new (ExpressionAllocator)
1072         AggregateValueExpression(I->getNumOperands(), EI->getNumIndices());
1073     setBasicExpressionInfo(EI, E);
1074     E->allocateIntOperands(ExpressionAllocator);
1075     std::copy(EI->idx_begin(), EI->idx_end(), int_op_inserter(E));
1076     return E;
1077   }
1078   llvm_unreachable("Unhandled type of aggregate value operation");
1079 }
1080 
1081 const DeadExpression *NewGVN::createDeadExpression() const {
1082   // DeadExpression has no arguments and all DeadExpression's are the same,
1083   // so we only need one of them.
1084   return SingletonDeadExpression;
1085 }
1086 
1087 const VariableExpression *NewGVN::createVariableExpression(Value *V) const {
1088   auto *E = new (ExpressionAllocator) VariableExpression(V);
1089   E->setOpcode(V->getValueID());
1090   return E;
1091 }
1092 
1093 const Expression *NewGVN::createVariableOrConstant(Value *V) const {
1094   if (auto *C = dyn_cast<Constant>(V))
1095     return createConstantExpression(C);
1096   return createVariableExpression(V);
1097 }
1098 
1099 const ConstantExpression *NewGVN::createConstantExpression(Constant *C) const {
1100   auto *E = new (ExpressionAllocator) ConstantExpression(C);
1101   E->setOpcode(C->getValueID());
1102   return E;
1103 }
1104 
1105 const UnknownExpression *NewGVN::createUnknownExpression(Instruction *I) const {
1106   auto *E = new (ExpressionAllocator) UnknownExpression(I);
1107   E->setOpcode(I->getOpcode());
1108   return E;
1109 }
1110 
1111 const CallExpression *
1112 NewGVN::createCallExpression(CallInst *CI, const MemoryAccess *MA) const {
1113   // FIXME: Add operand bundles for calls.
1114   auto *E =
1115       new (ExpressionAllocator) CallExpression(CI->getNumOperands(), CI, MA);
1116   setBasicExpressionInfo(CI, E);
1117   return E;
1118 }
1119 
1120 // Return true if some equivalent of instruction Inst dominates instruction U.
1121 bool NewGVN::someEquivalentDominates(const Instruction *Inst,
1122                                      const Instruction *U) const {
1123   auto *CC = ValueToClass.lookup(Inst);
1124   // This must be an instruction because we are only called from phi nodes
1125   // in the case that the value it needs to check against is an instruction.
1126 
1127   // The most likely candiates for dominance are the leader and the next leader.
1128   // The leader or nextleader will dominate in all cases where there is an
1129   // equivalent that is higher up in the dom tree.
1130   // We can't *only* check them, however, because the
1131   // dominator tree could have an infinite number of non-dominating siblings
1132   // with instructions that are in the right congruence class.
1133   //       A
1134   // B C D E F G
1135   // |
1136   // H
1137   // Instruction U could be in H,  with equivalents in every other sibling.
1138   // Depending on the rpo order picked, the leader could be the equivalent in
1139   // any of these siblings.
1140   if (!CC)
1141     return false;
1142   if (DT->dominates(cast<Instruction>(CC->getLeader()), U))
1143     return true;
1144   if (CC->getNextLeader().first &&
1145       DT->dominates(cast<Instruction>(CC->getNextLeader().first), U))
1146     return true;
1147   return llvm::any_of(*CC, [&](const Value *Member) {
1148     return Member != CC->getLeader() &&
1149            DT->dominates(cast<Instruction>(Member), U);
1150   });
1151 }
1152 
1153 // See if we have a congruence class and leader for this operand, and if so,
1154 // return it. Otherwise, return the operand itself.
1155 Value *NewGVN::lookupOperandLeader(Value *V) const {
1156   CongruenceClass *CC = ValueToClass.lookup(V);
1157   if (CC) {
1158     // Everything in TOP is represented by undef, as it can be any value.
1159     // We do have to make sure we get the type right though, so we can't set the
1160     // RepLeader to undef.
1161     if (CC == TOPClass)
1162       return UndefValue::get(V->getType());
1163     return CC->getStoredValue() ? CC->getStoredValue() : CC->getLeader();
1164   }
1165 
1166   return V;
1167 }
1168 
1169 const MemoryAccess *NewGVN::lookupMemoryLeader(const MemoryAccess *MA) const {
1170   auto *CC = getMemoryClass(MA);
1171   assert(CC->getMemoryLeader() &&
1172          "Every MemoryAccess should be mapped to a congruence class with a "
1173          "representative memory access");
1174   return CC->getMemoryLeader();
1175 }
1176 
1177 // Return true if the MemoryAccess is really equivalent to everything. This is
1178 // equivalent to the lattice value "TOP" in most lattices.  This is the initial
1179 // state of all MemoryAccesses.
1180 bool NewGVN::isMemoryAccessTOP(const MemoryAccess *MA) const {
1181   return getMemoryClass(MA) == TOPClass;
1182 }
1183 
1184 LoadExpression *NewGVN::createLoadExpression(Type *LoadType, Value *PointerOp,
1185                                              LoadInst *LI,
1186                                              const MemoryAccess *MA) const {
1187   auto *E =
1188       new (ExpressionAllocator) LoadExpression(1, LI, lookupMemoryLeader(MA));
1189   E->allocateOperands(ArgRecycler, ExpressionAllocator);
1190   E->setType(LoadType);
1191 
1192   // Give store and loads same opcode so they value number together.
1193   E->setOpcode(0);
1194   E->op_push_back(PointerOp);
1195   if (LI)
1196     E->setAlignment(LI->getAlignment());
1197 
1198   // TODO: Value number heap versions. We may be able to discover
1199   // things alias analysis can't on it's own (IE that a store and a
1200   // load have the same value, and thus, it isn't clobbering the load).
1201   return E;
1202 }
1203 
1204 const StoreExpression *
1205 NewGVN::createStoreExpression(StoreInst *SI, const MemoryAccess *MA) const {
1206   auto *StoredValueLeader = lookupOperandLeader(SI->getValueOperand());
1207   auto *E = new (ExpressionAllocator)
1208       StoreExpression(SI->getNumOperands(), SI, StoredValueLeader, MA);
1209   E->allocateOperands(ArgRecycler, ExpressionAllocator);
1210   E->setType(SI->getValueOperand()->getType());
1211 
1212   // Give store and loads same opcode so they value number together.
1213   E->setOpcode(0);
1214   E->op_push_back(lookupOperandLeader(SI->getPointerOperand()));
1215 
1216   // TODO: Value number heap versions. We may be able to discover
1217   // things alias analysis can't on it's own (IE that a store and a
1218   // load have the same value, and thus, it isn't clobbering the load).
1219   return E;
1220 }
1221 
1222 const Expression *NewGVN::performSymbolicStoreEvaluation(Instruction *I) const {
1223   // Unlike loads, we never try to eliminate stores, so we do not check if they
1224   // are simple and avoid value numbering them.
1225   auto *SI = cast<StoreInst>(I);
1226   auto *StoreAccess = getMemoryAccess(SI);
1227   // Get the expression, if any, for the RHS of the MemoryDef.
1228   const MemoryAccess *StoreRHS = StoreAccess->getDefiningAccess();
1229   if (EnableStoreRefinement)
1230     StoreRHS = MSSAWalker->getClobberingMemoryAccess(StoreAccess);
1231   // If we bypassed the use-def chains, make sure we add a use.
1232   if (StoreRHS != StoreAccess->getDefiningAccess())
1233     addMemoryUsers(StoreRHS, StoreAccess);
1234   StoreRHS = lookupMemoryLeader(StoreRHS);
1235   // If we are defined by ourselves, use the live on entry def.
1236   if (StoreRHS == StoreAccess)
1237     StoreRHS = MSSA->getLiveOnEntryDef();
1238 
1239   if (SI->isSimple()) {
1240     // See if we are defined by a previous store expression, it already has a
1241     // value, and it's the same value as our current store. FIXME: Right now, we
1242     // only do this for simple stores, we should expand to cover memcpys, etc.
1243     const auto *LastStore = createStoreExpression(SI, StoreRHS);
1244     const auto *LastCC = ExpressionToClass.lookup(LastStore);
1245     // We really want to check whether the expression we matched was a store. No
1246     // easy way to do that. However, we can check that the class we found has a
1247     // store, which, assuming the value numbering state is not corrupt, is
1248     // sufficient, because we must also be equivalent to that store's expression
1249     // for it to be in the same class as the load.
1250     if (LastCC && LastCC->getStoredValue() == LastStore->getStoredValue())
1251       return LastStore;
1252     // Also check if our value operand is defined by a load of the same memory
1253     // location, and the memory state is the same as it was then (otherwise, it
1254     // could have been overwritten later. See test32 in
1255     // transforms/DeadStoreElimination/simple.ll).
1256     if (auto *LI = dyn_cast<LoadInst>(LastStore->getStoredValue()))
1257       if ((lookupOperandLeader(LI->getPointerOperand()) ==
1258            LastStore->getOperand(0)) &&
1259           (lookupMemoryLeader(getMemoryAccess(LI)->getDefiningAccess()) ==
1260            StoreRHS))
1261         return LastStore;
1262     deleteExpression(LastStore);
1263   }
1264 
1265   // If the store is not equivalent to anything, value number it as a store that
1266   // produces a unique memory state (instead of using it's MemoryUse, we use
1267   // it's MemoryDef).
1268   return createStoreExpression(SI, StoreAccess);
1269 }
1270 
1271 // See if we can extract the value of a loaded pointer from a load, a store, or
1272 // a memory instruction.
1273 const Expression *
1274 NewGVN::performSymbolicLoadCoercion(Type *LoadType, Value *LoadPtr,
1275                                     LoadInst *LI, Instruction *DepInst,
1276                                     MemoryAccess *DefiningAccess) const {
1277   assert((!LI || LI->isSimple()) && "Not a simple load");
1278   if (auto *DepSI = dyn_cast<StoreInst>(DepInst)) {
1279     // Can't forward from non-atomic to atomic without violating memory model.
1280     // Also don't need to coerce if they are the same type, we will just
1281     // propogate..
1282     if (LI->isAtomic() > DepSI->isAtomic() ||
1283         LoadType == DepSI->getValueOperand()->getType())
1284       return nullptr;
1285     int Offset = analyzeLoadFromClobberingStore(LoadType, LoadPtr, DepSI, DL);
1286     if (Offset >= 0) {
1287       if (auto *C = dyn_cast<Constant>(
1288               lookupOperandLeader(DepSI->getValueOperand()))) {
1289         DEBUG(dbgs() << "Coercing load from store " << *DepSI << " to constant "
1290                      << *C << "\n");
1291         return createConstantExpression(
1292             getConstantStoreValueForLoad(C, Offset, LoadType, DL));
1293       }
1294     }
1295 
1296   } else if (LoadInst *DepLI = dyn_cast<LoadInst>(DepInst)) {
1297     // Can't forward from non-atomic to atomic without violating memory model.
1298     if (LI->isAtomic() > DepLI->isAtomic())
1299       return nullptr;
1300     int Offset = analyzeLoadFromClobberingLoad(LoadType, LoadPtr, DepLI, DL);
1301     if (Offset >= 0) {
1302       // We can coerce a constant load into a load
1303       if (auto *C = dyn_cast<Constant>(lookupOperandLeader(DepLI)))
1304         if (auto *PossibleConstant =
1305                 getConstantLoadValueForLoad(C, Offset, LoadType, DL)) {
1306           DEBUG(dbgs() << "Coercing load from load " << *LI << " to constant "
1307                        << *PossibleConstant << "\n");
1308           return createConstantExpression(PossibleConstant);
1309         }
1310     }
1311 
1312   } else if (MemIntrinsic *DepMI = dyn_cast<MemIntrinsic>(DepInst)) {
1313     int Offset = analyzeLoadFromClobberingMemInst(LoadType, LoadPtr, DepMI, DL);
1314     if (Offset >= 0) {
1315       if (auto *PossibleConstant =
1316               getConstantMemInstValueForLoad(DepMI, Offset, LoadType, DL)) {
1317         DEBUG(dbgs() << "Coercing load from meminst " << *DepMI
1318                      << " to constant " << *PossibleConstant << "\n");
1319         return createConstantExpression(PossibleConstant);
1320       }
1321     }
1322   }
1323 
1324   // All of the below are only true if the loaded pointer is produced
1325   // by the dependent instruction.
1326   if (LoadPtr != lookupOperandLeader(DepInst) &&
1327       !AA->isMustAlias(LoadPtr, DepInst))
1328     return nullptr;
1329   // If this load really doesn't depend on anything, then we must be loading an
1330   // undef value.  This can happen when loading for a fresh allocation with no
1331   // intervening stores, for example.  Note that this is only true in the case
1332   // that the result of the allocation is pointer equal to the load ptr.
1333   if (isa<AllocaInst>(DepInst) || isMallocLikeFn(DepInst, TLI)) {
1334     return createConstantExpression(UndefValue::get(LoadType));
1335   }
1336   // If this load occurs either right after a lifetime begin,
1337   // then the loaded value is undefined.
1338   else if (auto *II = dyn_cast<IntrinsicInst>(DepInst)) {
1339     if (II->getIntrinsicID() == Intrinsic::lifetime_start)
1340       return createConstantExpression(UndefValue::get(LoadType));
1341   }
1342   // If this load follows a calloc (which zero initializes memory),
1343   // then the loaded value is zero
1344   else if (isCallocLikeFn(DepInst, TLI)) {
1345     return createConstantExpression(Constant::getNullValue(LoadType));
1346   }
1347 
1348   return nullptr;
1349 }
1350 
1351 const Expression *NewGVN::performSymbolicLoadEvaluation(Instruction *I) const {
1352   auto *LI = cast<LoadInst>(I);
1353 
1354   // We can eliminate in favor of non-simple loads, but we won't be able to
1355   // eliminate the loads themselves.
1356   if (!LI->isSimple())
1357     return nullptr;
1358 
1359   Value *LoadAddressLeader = lookupOperandLeader(LI->getPointerOperand());
1360   // Load of undef is undef.
1361   if (isa<UndefValue>(LoadAddressLeader))
1362     return createConstantExpression(UndefValue::get(LI->getType()));
1363   MemoryAccess *OriginalAccess = getMemoryAccess(I);
1364   MemoryAccess *DefiningAccess =
1365       MSSAWalker->getClobberingMemoryAccess(OriginalAccess);
1366 
1367   if (!MSSA->isLiveOnEntryDef(DefiningAccess)) {
1368     if (auto *MD = dyn_cast<MemoryDef>(DefiningAccess)) {
1369       Instruction *DefiningInst = MD->getMemoryInst();
1370       // If the defining instruction is not reachable, replace with undef.
1371       if (!ReachableBlocks.count(DefiningInst->getParent()))
1372         return createConstantExpression(UndefValue::get(LI->getType()));
1373       // This will handle stores and memory insts.  We only do if it the
1374       // defining access has a different type, or it is a pointer produced by
1375       // certain memory operations that cause the memory to have a fixed value
1376       // (IE things like calloc).
1377       if (const auto *CoercionResult =
1378               performSymbolicLoadCoercion(LI->getType(), LoadAddressLeader, LI,
1379                                           DefiningInst, DefiningAccess))
1380         return CoercionResult;
1381     }
1382   }
1383 
1384   const Expression *E = createLoadExpression(LI->getType(), LoadAddressLeader,
1385                                              LI, DefiningAccess);
1386   return E;
1387 }
1388 
1389 const Expression *
1390 NewGVN::performSymbolicPredicateInfoEvaluation(Instruction *I) const {
1391   auto *PI = PredInfo->getPredicateInfoFor(I);
1392   if (!PI)
1393     return nullptr;
1394 
1395   DEBUG(dbgs() << "Found predicate info from instruction !\n");
1396 
1397   auto *PWC = dyn_cast<PredicateWithCondition>(PI);
1398   if (!PWC)
1399     return nullptr;
1400 
1401   auto *CopyOf = I->getOperand(0);
1402   auto *Cond = PWC->Condition;
1403 
1404   // If this a copy of the condition, it must be either true or false depending
1405   // on the predicate info type and edge
1406   if (CopyOf == Cond) {
1407     // We should not need to add predicate users because the predicate info is
1408     // already a use of this operand.
1409     if (isa<PredicateAssume>(PI))
1410       return createConstantExpression(ConstantInt::getTrue(Cond->getType()));
1411     if (auto *PBranch = dyn_cast<PredicateBranch>(PI)) {
1412       if (PBranch->TrueEdge)
1413         return createConstantExpression(ConstantInt::getTrue(Cond->getType()));
1414       return createConstantExpression(ConstantInt::getFalse(Cond->getType()));
1415     }
1416     if (auto *PSwitch = dyn_cast<PredicateSwitch>(PI))
1417       return createConstantExpression(cast<Constant>(PSwitch->CaseValue));
1418   }
1419 
1420   // Not a copy of the condition, so see what the predicates tell us about this
1421   // value.  First, though, we check to make sure the value is actually a copy
1422   // of one of the condition operands. It's possible, in certain cases, for it
1423   // to be a copy of a predicateinfo copy. In particular, if two branch
1424   // operations use the same condition, and one branch dominates the other, we
1425   // will end up with a copy of a copy.  This is currently a small deficiency in
1426   // predicateinfo.  What will end up happening here is that we will value
1427   // number both copies the same anyway.
1428 
1429   // Everything below relies on the condition being a comparison.
1430   auto *Cmp = dyn_cast<CmpInst>(Cond);
1431   if (!Cmp)
1432     return nullptr;
1433 
1434   if (CopyOf != Cmp->getOperand(0) && CopyOf != Cmp->getOperand(1)) {
1435     DEBUG(dbgs() << "Copy is not of any condition operands!\n");
1436     return nullptr;
1437   }
1438   Value *FirstOp = lookupOperandLeader(Cmp->getOperand(0));
1439   Value *SecondOp = lookupOperandLeader(Cmp->getOperand(1));
1440   bool SwappedOps = false;
1441   // Sort the ops
1442   if (shouldSwapOperands(FirstOp, SecondOp)) {
1443     std::swap(FirstOp, SecondOp);
1444     SwappedOps = true;
1445   }
1446   CmpInst::Predicate Predicate =
1447       SwappedOps ? Cmp->getSwappedPredicate() : Cmp->getPredicate();
1448 
1449   if (isa<PredicateAssume>(PI)) {
1450     // If the comparison is true when the operands are equal, then we know the
1451     // operands are equal, because assumes must always be true.
1452     if (CmpInst::isTrueWhenEqual(Predicate)) {
1453       addPredicateUsers(PI, I);
1454       addAdditionalUsers(Cmp->getOperand(0), I);
1455       return createVariableOrConstant(FirstOp);
1456     }
1457   }
1458   if (const auto *PBranch = dyn_cast<PredicateBranch>(PI)) {
1459     // If we are *not* a copy of the comparison, we may equal to the other
1460     // operand when the predicate implies something about equality of
1461     // operations.  In particular, if the comparison is true/false when the
1462     // operands are equal, and we are on the right edge, we know this operation
1463     // is equal to something.
1464     if ((PBranch->TrueEdge && Predicate == CmpInst::ICMP_EQ) ||
1465         (!PBranch->TrueEdge && Predicate == CmpInst::ICMP_NE)) {
1466       addPredicateUsers(PI, I);
1467       addAdditionalUsers(Cmp->getOperand(0), I);
1468       return createVariableOrConstant(FirstOp);
1469     }
1470     // Handle the special case of floating point.
1471     if (((PBranch->TrueEdge && Predicate == CmpInst::FCMP_OEQ) ||
1472          (!PBranch->TrueEdge && Predicate == CmpInst::FCMP_UNE)) &&
1473         isa<ConstantFP>(FirstOp) && !cast<ConstantFP>(FirstOp)->isZero()) {
1474       addPredicateUsers(PI, I);
1475       addAdditionalUsers(Cmp->getOperand(0), I);
1476       return createConstantExpression(cast<Constant>(FirstOp));
1477     }
1478   }
1479   return nullptr;
1480 }
1481 
1482 // Evaluate read only and pure calls, and create an expression result.
1483 const Expression *NewGVN::performSymbolicCallEvaluation(Instruction *I) const {
1484   auto *CI = cast<CallInst>(I);
1485   if (auto *II = dyn_cast<IntrinsicInst>(I)) {
1486     // Instrinsics with the returned attribute are copies of arguments.
1487     if (auto *ReturnedValue = II->getReturnedArgOperand()) {
1488       if (II->getIntrinsicID() == Intrinsic::ssa_copy)
1489         if (const auto *Result = performSymbolicPredicateInfoEvaluation(I))
1490           return Result;
1491       return createVariableOrConstant(ReturnedValue);
1492     }
1493   }
1494   if (AA->doesNotAccessMemory(CI)) {
1495     return createCallExpression(CI, TOPClass->getMemoryLeader());
1496   } else if (AA->onlyReadsMemory(CI)) {
1497     MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(CI);
1498     return createCallExpression(CI, DefiningAccess);
1499   }
1500   return nullptr;
1501 }
1502 
1503 // Retrieve the memory class for a given MemoryAccess.
1504 CongruenceClass *NewGVN::getMemoryClass(const MemoryAccess *MA) const {
1505 
1506   auto *Result = MemoryAccessToClass.lookup(MA);
1507   assert(Result && "Should have found memory class");
1508   return Result;
1509 }
1510 
1511 // Update the MemoryAccess equivalence table to say that From is equal to To,
1512 // and return true if this is different from what already existed in the table.
1513 bool NewGVN::setMemoryClass(const MemoryAccess *From,
1514                             CongruenceClass *NewClass) {
1515   assert(NewClass &&
1516          "Every MemoryAccess should be getting mapped to a non-null class");
1517   DEBUG(dbgs() << "Setting " << *From);
1518   DEBUG(dbgs() << " equivalent to congruence class ");
1519   DEBUG(dbgs() << NewClass->getID() << " with current MemoryAccess leader ");
1520   DEBUG(dbgs() << *NewClass->getMemoryLeader() << "\n");
1521 
1522   auto LookupResult = MemoryAccessToClass.find(From);
1523   bool Changed = false;
1524   // If it's already in the table, see if the value changed.
1525   if (LookupResult != MemoryAccessToClass.end()) {
1526     auto *OldClass = LookupResult->second;
1527     if (OldClass != NewClass) {
1528       // If this is a phi, we have to handle memory member updates.
1529       if (auto *MP = dyn_cast<MemoryPhi>(From)) {
1530         OldClass->memory_erase(MP);
1531         NewClass->memory_insert(MP);
1532         // This may have killed the class if it had no non-memory members
1533         if (OldClass->getMemoryLeader() == From) {
1534           if (OldClass->definesNoMemory()) {
1535             OldClass->setMemoryLeader(nullptr);
1536           } else {
1537             OldClass->setMemoryLeader(getNextMemoryLeader(OldClass));
1538             DEBUG(dbgs() << "Memory class leader change for class "
1539                          << OldClass->getID() << " to "
1540                          << *OldClass->getMemoryLeader()
1541                          << " due to removal of a memory member " << *From
1542                          << "\n");
1543             markMemoryLeaderChangeTouched(OldClass);
1544           }
1545         }
1546       }
1547       // It wasn't equivalent before, and now it is.
1548       LookupResult->second = NewClass;
1549       Changed = true;
1550     }
1551   }
1552 
1553   return Changed;
1554 }
1555 
1556 // Determine if a instruction is cycle-free.  That means the values in the
1557 // instruction don't depend on any expressions that can change value as a result
1558 // of the instruction.  For example, a non-cycle free instruction would be v =
1559 // phi(0, v+1).
1560 bool NewGVN::isCycleFree(const Instruction *I) const {
1561   // In order to compute cycle-freeness, we do SCC finding on the instruction,
1562   // and see what kind of SCC it ends up in.  If it is a singleton, it is
1563   // cycle-free.  If it is not in a singleton, it is only cycle free if the
1564   // other members are all phi nodes (as they do not compute anything, they are
1565   // copies).
1566   auto ICS = InstCycleState.lookup(I);
1567   if (ICS == ICS_Unknown) {
1568     SCCFinder.Start(I);
1569     auto &SCC = SCCFinder.getComponentFor(I);
1570     // It's cycle free if it's size 1 or or the SCC is *only* phi nodes.
1571     if (SCC.size() == 1)
1572       InstCycleState.insert({I, ICS_CycleFree});
1573     else {
1574       bool AllPhis =
1575           llvm::all_of(SCC, [](const Value *V) { return isa<PHINode>(V); });
1576       ICS = AllPhis ? ICS_CycleFree : ICS_Cycle;
1577       for (auto *Member : SCC)
1578         if (auto *MemberPhi = dyn_cast<PHINode>(Member))
1579           InstCycleState.insert({MemberPhi, ICS});
1580     }
1581   }
1582   if (ICS == ICS_Cycle)
1583     return false;
1584   return true;
1585 }
1586 
1587 // Evaluate PHI nodes symbolically, and create an expression result.
1588 const Expression *NewGVN::performSymbolicPHIEvaluation(Instruction *I) const {
1589   // True if one of the incoming phi edges is a backedge.
1590   bool HasBackedge = false;
1591   // All constant tracks the state of whether all the *original* phi operands
1592   // This is really shorthand for "this phi cannot cycle due to forward
1593   // change in value of the phi is guaranteed not to later change the value of
1594   // the phi. IE it can't be v = phi(undef, v+1)
1595   bool AllConstant = true;
1596   auto *E =
1597       cast<PHIExpression>(createPHIExpression(I, HasBackedge, AllConstant));
1598   // We match the semantics of SimplifyPhiNode from InstructionSimplify here.
1599   // See if all arguments are the same.
1600   // We track if any were undef because they need special handling.
1601   bool HasUndef = false;
1602   auto Filtered = make_filter_range(E->operands(), [&](Value *Arg) {
1603     if (isa<UndefValue>(Arg)) {
1604       HasUndef = true;
1605       return false;
1606     }
1607     return true;
1608   });
1609   // If we are left with no operands, it's dead.
1610   if (Filtered.begin() == Filtered.end()) {
1611     // If it has undef at this point, it means there are no-non-undef arguments,
1612     // and thus, the value of the phi node must be undef.
1613     if (HasUndef) {
1614       DEBUG(dbgs() << "PHI Node " << *I
1615                    << " has no non-undef arguments, valuing it as undef\n");
1616       return createConstantExpression(UndefValue::get(I->getType()));
1617     }
1618 
1619     DEBUG(dbgs() << "No arguments of PHI node " << *I << " are live\n");
1620     deleteExpression(E);
1621     return createDeadExpression();
1622   }
1623   unsigned NumOps = 0;
1624   Value *AllSameValue = *(Filtered.begin());
1625   ++Filtered.begin();
1626   // Can't use std::equal here, sadly, because filter.begin moves.
1627   if (llvm::all_of(Filtered, [&](Value *Arg) {
1628         ++NumOps;
1629         return Arg == AllSameValue;
1630       })) {
1631     // In LLVM's non-standard representation of phi nodes, it's possible to have
1632     // phi nodes with cycles (IE dependent on other phis that are .... dependent
1633     // on the original phi node), especially in weird CFG's where some arguments
1634     // are unreachable, or uninitialized along certain paths.  This can cause
1635     // infinite loops during evaluation. We work around this by not trying to
1636     // really evaluate them independently, but instead using a variable
1637     // expression to say if one is equivalent to the other.
1638     // We also special case undef, so that if we have an undef, we can't use the
1639     // common value unless it dominates the phi block.
1640     if (HasUndef) {
1641       // If we have undef and at least one other value, this is really a
1642       // multivalued phi, and we need to know if it's cycle free in order to
1643       // evaluate whether we can ignore the undef.  The other parts of this are
1644       // just shortcuts.  If there is no backedge, or all operands are
1645       // constants, or all operands are ignored but the undef, it also must be
1646       // cycle free.
1647       if (!AllConstant && HasBackedge && NumOps > 0 &&
1648           !isa<UndefValue>(AllSameValue) && !isCycleFree(I))
1649         return E;
1650 
1651       // Only have to check for instructions
1652       if (auto *AllSameInst = dyn_cast<Instruction>(AllSameValue))
1653         if (!someEquivalentDominates(AllSameInst, I))
1654           return E;
1655     }
1656     // Can't simplify to something that comes later in the iteration.
1657     // Otherwise, when and if it changes congruence class, we will never catch
1658     // up. We will always be a class behind it.
1659     if (isa<Instruction>(AllSameValue) &&
1660         InstrToDFSNum(AllSameValue) > InstrToDFSNum(I))
1661       return E;
1662     NumGVNPhisAllSame++;
1663     DEBUG(dbgs() << "Simplified PHI node " << *I << " to " << *AllSameValue
1664                  << "\n");
1665     deleteExpression(E);
1666     return createVariableOrConstant(AllSameValue);
1667   }
1668   return E;
1669 }
1670 
1671 const Expression *
1672 NewGVN::performSymbolicAggrValueEvaluation(Instruction *I) const {
1673   if (auto *EI = dyn_cast<ExtractValueInst>(I)) {
1674     auto *II = dyn_cast<IntrinsicInst>(EI->getAggregateOperand());
1675     if (II && EI->getNumIndices() == 1 && *EI->idx_begin() == 0) {
1676       unsigned Opcode = 0;
1677       // EI might be an extract from one of our recognised intrinsics. If it
1678       // is we'll synthesize a semantically equivalent expression instead on
1679       // an extract value expression.
1680       switch (II->getIntrinsicID()) {
1681       case Intrinsic::sadd_with_overflow:
1682       case Intrinsic::uadd_with_overflow:
1683         Opcode = Instruction::Add;
1684         break;
1685       case Intrinsic::ssub_with_overflow:
1686       case Intrinsic::usub_with_overflow:
1687         Opcode = Instruction::Sub;
1688         break;
1689       case Intrinsic::smul_with_overflow:
1690       case Intrinsic::umul_with_overflow:
1691         Opcode = Instruction::Mul;
1692         break;
1693       default:
1694         break;
1695       }
1696 
1697       if (Opcode != 0) {
1698         // Intrinsic recognized. Grab its args to finish building the
1699         // expression.
1700         assert(II->getNumArgOperands() == 2 &&
1701                "Expect two args for recognised intrinsics.");
1702         return createBinaryExpression(Opcode, EI->getType(),
1703                                       II->getArgOperand(0),
1704                                       II->getArgOperand(1), I);
1705       }
1706     }
1707   }
1708 
1709   return createAggregateValueExpression(I);
1710 }
1711 const Expression *NewGVN::performSymbolicCmpEvaluation(Instruction *I) const {
1712   auto *CI = dyn_cast<CmpInst>(I);
1713   // See if our operands are equal to those of a previous predicate, and if so,
1714   // if it implies true or false.
1715   auto Op0 = lookupOperandLeader(CI->getOperand(0));
1716   auto Op1 = lookupOperandLeader(CI->getOperand(1));
1717   auto OurPredicate = CI->getPredicate();
1718   if (shouldSwapOperands(Op0, Op1)) {
1719     std::swap(Op0, Op1);
1720     OurPredicate = CI->getSwappedPredicate();
1721   }
1722 
1723   // Avoid processing the same info twice
1724   const PredicateBase *LastPredInfo = nullptr;
1725   // See if we know something about the comparison itself, like it is the target
1726   // of an assume.
1727   auto *CmpPI = PredInfo->getPredicateInfoFor(I);
1728   if (dyn_cast_or_null<PredicateAssume>(CmpPI))
1729     return createConstantExpression(ConstantInt::getTrue(CI->getType()));
1730 
1731   if (Op0 == Op1) {
1732     // This condition does not depend on predicates, no need to add users
1733     if (CI->isTrueWhenEqual())
1734       return createConstantExpression(ConstantInt::getTrue(CI->getType()));
1735     else if (CI->isFalseWhenEqual())
1736       return createConstantExpression(ConstantInt::getFalse(CI->getType()));
1737   }
1738 
1739   // NOTE: Because we are comparing both operands here and below, and using
1740   // previous comparisons, we rely on fact that predicateinfo knows to mark
1741   // comparisons that use renamed operands as users of the earlier comparisons.
1742   // It is *not* enough to just mark predicateinfo renamed operands as users of
1743   // the earlier comparisons, because the *other* operand may have changed in a
1744   // previous iteration.
1745   // Example:
1746   // icmp slt %a, %b
1747   // %b.0 = ssa.copy(%b)
1748   // false branch:
1749   // icmp slt %c, %b.0
1750 
1751   // %c and %a may start out equal, and thus, the code below will say the second
1752   // %icmp is false.  c may become equal to something else, and in that case the
1753   // %second icmp *must* be reexamined, but would not if only the renamed
1754   // %operands are considered users of the icmp.
1755 
1756   // *Currently* we only check one level of comparisons back, and only mark one
1757   // level back as touched when changes appen .  If you modify this code to look
1758   // back farther through comparisons, you *must* mark the appropriate
1759   // comparisons as users in PredicateInfo.cpp, or you will cause bugs.  See if
1760   // we know something just from the operands themselves
1761 
1762   // See if our operands have predicate info, so that we may be able to derive
1763   // something from a previous comparison.
1764   for (const auto &Op : CI->operands()) {
1765     auto *PI = PredInfo->getPredicateInfoFor(Op);
1766     if (const auto *PBranch = dyn_cast_or_null<PredicateBranch>(PI)) {
1767       if (PI == LastPredInfo)
1768         continue;
1769       LastPredInfo = PI;
1770 
1771       // TODO: Along the false edge, we may know more things too, like icmp of
1772       // same operands is false.
1773       // TODO: We only handle actual comparison conditions below, not and/or.
1774       auto *BranchCond = dyn_cast<CmpInst>(PBranch->Condition);
1775       if (!BranchCond)
1776         continue;
1777       auto *BranchOp0 = lookupOperandLeader(BranchCond->getOperand(0));
1778       auto *BranchOp1 = lookupOperandLeader(BranchCond->getOperand(1));
1779       auto BranchPredicate = BranchCond->getPredicate();
1780       if (shouldSwapOperands(BranchOp0, BranchOp1)) {
1781         std::swap(BranchOp0, BranchOp1);
1782         BranchPredicate = BranchCond->getSwappedPredicate();
1783       }
1784       if (BranchOp0 == Op0 && BranchOp1 == Op1) {
1785         if (PBranch->TrueEdge) {
1786           // If we know the previous predicate is true and we are in the true
1787           // edge then we may be implied true or false.
1788           if (CmpInst::isImpliedTrueByMatchingCmp(BranchPredicate,
1789                                                   OurPredicate)) {
1790             addPredicateUsers(PI, I);
1791             return createConstantExpression(
1792                 ConstantInt::getTrue(CI->getType()));
1793           }
1794 
1795           if (CmpInst::isImpliedFalseByMatchingCmp(BranchPredicate,
1796                                                    OurPredicate)) {
1797             addPredicateUsers(PI, I);
1798             return createConstantExpression(
1799                 ConstantInt::getFalse(CI->getType()));
1800           }
1801 
1802         } else {
1803           // Just handle the ne and eq cases, where if we have the same
1804           // operands, we may know something.
1805           if (BranchPredicate == OurPredicate) {
1806             addPredicateUsers(PI, I);
1807             // Same predicate, same ops,we know it was false, so this is false.
1808             return createConstantExpression(
1809                 ConstantInt::getFalse(CI->getType()));
1810           } else if (BranchPredicate ==
1811                      CmpInst::getInversePredicate(OurPredicate)) {
1812             addPredicateUsers(PI, I);
1813             // Inverse predicate, we know the other was false, so this is true.
1814             return createConstantExpression(
1815                 ConstantInt::getTrue(CI->getType()));
1816           }
1817         }
1818       }
1819     }
1820   }
1821   // Create expression will take care of simplifyCmpInst
1822   return createExpression(I);
1823 }
1824 
1825 // Return true if V is a value that will always be available (IE can
1826 // be placed anywhere) in the function.  We don't do globals here
1827 // because they are often worse to put in place.
1828 // TODO: Separate cost from availability
1829 static bool alwaysAvailable(Value *V) {
1830   return isa<Constant>(V) || isa<Argument>(V);
1831 }
1832 
1833 // Substitute and symbolize the value before value numbering.
1834 const Expression *
1835 NewGVN::performSymbolicEvaluation(Value *V,
1836                                   SmallPtrSetImpl<Value *> &Visited) const {
1837   const Expression *E = nullptr;
1838   if (auto *C = dyn_cast<Constant>(V))
1839     E = createConstantExpression(C);
1840   else if (isa<Argument>(V) || isa<GlobalVariable>(V)) {
1841     E = createVariableExpression(V);
1842   } else {
1843     // TODO: memory intrinsics.
1844     // TODO: Some day, we should do the forward propagation and reassociation
1845     // parts of the algorithm.
1846     auto *I = cast<Instruction>(V);
1847     switch (I->getOpcode()) {
1848     case Instruction::ExtractValue:
1849     case Instruction::InsertValue:
1850       E = performSymbolicAggrValueEvaluation(I);
1851       break;
1852     case Instruction::PHI:
1853       E = performSymbolicPHIEvaluation(I);
1854       break;
1855     case Instruction::Call:
1856       E = performSymbolicCallEvaluation(I);
1857       break;
1858     case Instruction::Store:
1859       E = performSymbolicStoreEvaluation(I);
1860       break;
1861     case Instruction::Load:
1862       E = performSymbolicLoadEvaluation(I);
1863       break;
1864     case Instruction::BitCast: {
1865       E = createExpression(I);
1866     } break;
1867     case Instruction::ICmp:
1868     case Instruction::FCmp: {
1869       E = performSymbolicCmpEvaluation(I);
1870     } break;
1871     case Instruction::Add:
1872     case Instruction::FAdd:
1873     case Instruction::Sub:
1874     case Instruction::FSub:
1875     case Instruction::Mul:
1876     case Instruction::FMul:
1877     case Instruction::UDiv:
1878     case Instruction::SDiv:
1879     case Instruction::FDiv:
1880     case Instruction::URem:
1881     case Instruction::SRem:
1882     case Instruction::FRem:
1883     case Instruction::Shl:
1884     case Instruction::LShr:
1885     case Instruction::AShr:
1886     case Instruction::And:
1887     case Instruction::Or:
1888     case Instruction::Xor:
1889     case Instruction::Trunc:
1890     case Instruction::ZExt:
1891     case Instruction::SExt:
1892     case Instruction::FPToUI:
1893     case Instruction::FPToSI:
1894     case Instruction::UIToFP:
1895     case Instruction::SIToFP:
1896     case Instruction::FPTrunc:
1897     case Instruction::FPExt:
1898     case Instruction::PtrToInt:
1899     case Instruction::IntToPtr:
1900     case Instruction::Select:
1901     case Instruction::ExtractElement:
1902     case Instruction::InsertElement:
1903     case Instruction::ShuffleVector:
1904     case Instruction::GetElementPtr:
1905       E = createExpression(I);
1906       break;
1907     default:
1908       return nullptr;
1909     }
1910   }
1911   return E;
1912 }
1913 
1914 // Look up a container in a map, and then call a function for each thing in the
1915 // found container.
1916 template <typename Map, typename KeyType, typename Func>
1917 void NewGVN::for_each_found(Map &M, const KeyType &Key, Func F) {
1918   const auto Result = M.find_as(Key);
1919   if (Result != M.end())
1920     for (typename Map::mapped_type::value_type Mapped : Result->second)
1921       F(Mapped);
1922 }
1923 
1924 // Look up a container of values/instructions in a map, and touch all the
1925 // instructions in the container.  Then erase value from the map.
1926 template <typename Map, typename KeyType>
1927 void NewGVN::touchAndErase(Map &M, const KeyType &Key) {
1928   const auto Result = M.find_as(Key);
1929   if (Result != M.end()) {
1930     for (const typename Map::mapped_type::value_type Mapped : Result->second)
1931       TouchedInstructions.set(InstrToDFSNum(Mapped));
1932     M.erase(Result);
1933   }
1934 }
1935 
1936 void NewGVN::addAdditionalUsers(Value *To, Value *User) const {
1937   assert(User && To != User);
1938   if (isa<Instruction>(To))
1939     AdditionalUsers[To].insert(User);
1940 }
1941 
1942 void NewGVN::markUsersTouched(Value *V) {
1943   // Now mark the users as touched.
1944   for (auto *User : V->users()) {
1945     assert(isa<Instruction>(User) && "Use of value not within an instruction?");
1946     TouchedInstructions.set(InstrToDFSNum(User));
1947   }
1948   touchAndErase(AdditionalUsers, V);
1949 }
1950 
1951 void NewGVN::addMemoryUsers(const MemoryAccess *To, MemoryAccess *U) const {
1952   DEBUG(dbgs() << "Adding memory user " << *U << " to " << *To << "\n");
1953   MemoryToUsers[To].insert(U);
1954 }
1955 
1956 void NewGVN::markMemoryDefTouched(const MemoryAccess *MA) {
1957   TouchedInstructions.set(MemoryToDFSNum(MA));
1958 }
1959 
1960 void NewGVN::markMemoryUsersTouched(const MemoryAccess *MA) {
1961   if (isa<MemoryUse>(MA))
1962     return;
1963   for (auto U : MA->users())
1964     TouchedInstructions.set(MemoryToDFSNum(U));
1965   touchAndErase(MemoryToUsers, MA);
1966 }
1967 
1968 // Add I to the set of users of a given predicate.
1969 void NewGVN::addPredicateUsers(const PredicateBase *PB, Instruction *I) const {
1970   // Don't add temporary instructions to the user lists.
1971   if (AllTempInstructions.count(I))
1972     return;
1973 
1974   if (auto *PBranch = dyn_cast<PredicateBranch>(PB))
1975     PredicateToUsers[PBranch->Condition].insert(I);
1976   else if (auto *PAssume = dyn_cast<PredicateBranch>(PB))
1977     PredicateToUsers[PAssume->Condition].insert(I);
1978 }
1979 
1980 // Touch all the predicates that depend on this instruction.
1981 void NewGVN::markPredicateUsersTouched(Instruction *I) {
1982   touchAndErase(PredicateToUsers, I);
1983 }
1984 
1985 // Mark users affected by a memory leader change.
1986 void NewGVN::markMemoryLeaderChangeTouched(CongruenceClass *CC) {
1987   for (auto M : CC->memory())
1988     markMemoryDefTouched(M);
1989 }
1990 
1991 // Touch the instructions that need to be updated after a congruence class has a
1992 // leader change, and mark changed values.
1993 void NewGVN::markValueLeaderChangeTouched(CongruenceClass *CC) {
1994   for (auto M : *CC) {
1995     if (auto *I = dyn_cast<Instruction>(M))
1996       TouchedInstructions.set(InstrToDFSNum(I));
1997     LeaderChanges.insert(M);
1998   }
1999 }
2000 
2001 // Give a range of things that have instruction DFS numbers, this will return
2002 // the member of the range with the smallest dfs number.
2003 template <class T, class Range>
2004 T *NewGVN::getMinDFSOfRange(const Range &R) const {
2005   std::pair<T *, unsigned> MinDFS = {nullptr, ~0U};
2006   for (const auto X : R) {
2007     auto DFSNum = InstrToDFSNum(X);
2008     if (DFSNum < MinDFS.second)
2009       MinDFS = {X, DFSNum};
2010   }
2011   return MinDFS.first;
2012 }
2013 
2014 // This function returns the MemoryAccess that should be the next leader of
2015 // congruence class CC, under the assumption that the current leader is going to
2016 // disappear.
2017 const MemoryAccess *NewGVN::getNextMemoryLeader(CongruenceClass *CC) const {
2018   // TODO: If this ends up to slow, we can maintain a next memory leader like we
2019   // do for regular leaders.
2020   // Make sure there will be a leader to find
2021   assert(!CC->definesNoMemory() && "Can't get next leader if there is none");
2022   if (CC->getStoreCount() > 0) {
2023     if (auto *NL = dyn_cast_or_null<StoreInst>(CC->getNextLeader().first))
2024       return getMemoryAccess(NL);
2025     // Find the store with the minimum DFS number.
2026     auto *V = getMinDFSOfRange<Value>(make_filter_range(
2027         *CC, [&](const Value *V) { return isa<StoreInst>(V); }));
2028     return getMemoryAccess(cast<StoreInst>(V));
2029   }
2030   assert(CC->getStoreCount() == 0);
2031 
2032   // Given our assertion, hitting this part must mean
2033   // !OldClass->memory_empty()
2034   if (CC->memory_size() == 1)
2035     return *CC->memory_begin();
2036   return getMinDFSOfRange<const MemoryPhi>(CC->memory());
2037 }
2038 
2039 // This function returns the next value leader of a congruence class, under the
2040 // assumption that the current leader is going away.  This should end up being
2041 // the next most dominating member.
2042 Value *NewGVN::getNextValueLeader(CongruenceClass *CC) const {
2043   // We don't need to sort members if there is only 1, and we don't care about
2044   // sorting the TOP class because everything either gets out of it or is
2045   // unreachable.
2046 
2047   if (CC->size() == 1 || CC == TOPClass) {
2048     return *(CC->begin());
2049   } else if (CC->getNextLeader().first) {
2050     ++NumGVNAvoidedSortedLeaderChanges;
2051     return CC->getNextLeader().first;
2052   } else {
2053     ++NumGVNSortedLeaderChanges;
2054     // NOTE: If this ends up to slow, we can maintain a dual structure for
2055     // member testing/insertion, or keep things mostly sorted, and sort only
2056     // here, or use SparseBitVector or ....
2057     return getMinDFSOfRange<Value>(*CC);
2058   }
2059 }
2060 
2061 // Move a MemoryAccess, currently in OldClass, to NewClass, including updates to
2062 // the memory members, etc for the move.
2063 //
2064 // The invariants of this function are:
2065 //
2066 // - I must be moving to NewClass from OldClass
2067 // - The StoreCount of OldClass and NewClass is expected to have been updated
2068 //   for I already if it is is a store.
2069 // - The OldClass memory leader has not been updated yet if I was the leader.
2070 void NewGVN::moveMemoryToNewCongruenceClass(Instruction *I,
2071                                             MemoryAccess *InstMA,
2072                                             CongruenceClass *OldClass,
2073                                             CongruenceClass *NewClass) {
2074   // If the leader is I, and we had a represenative MemoryAccess, it should
2075   // be the MemoryAccess of OldClass.
2076   assert((!InstMA || !OldClass->getMemoryLeader() ||
2077           OldClass->getLeader() != I ||
2078           MemoryAccessToClass.lookup(OldClass->getMemoryLeader()) ==
2079               MemoryAccessToClass.lookup(InstMA)) &&
2080          "Representative MemoryAccess mismatch");
2081   // First, see what happens to the new class
2082   if (!NewClass->getMemoryLeader()) {
2083     // Should be a new class, or a store becoming a leader of a new class.
2084     assert(NewClass->size() == 1 ||
2085            (isa<StoreInst>(I) && NewClass->getStoreCount() == 1));
2086     NewClass->setMemoryLeader(InstMA);
2087     // Mark it touched if we didn't just create a singleton
2088     DEBUG(dbgs() << "Memory class leader change for class " << NewClass->getID()
2089                  << " due to new memory instruction becoming leader\n");
2090     markMemoryLeaderChangeTouched(NewClass);
2091   }
2092   setMemoryClass(InstMA, NewClass);
2093   // Now, fixup the old class if necessary
2094   if (OldClass->getMemoryLeader() == InstMA) {
2095     if (!OldClass->definesNoMemory()) {
2096       OldClass->setMemoryLeader(getNextMemoryLeader(OldClass));
2097       DEBUG(dbgs() << "Memory class leader change for class "
2098                    << OldClass->getID() << " to "
2099                    << *OldClass->getMemoryLeader()
2100                    << " due to removal of old leader " << *InstMA << "\n");
2101       markMemoryLeaderChangeTouched(OldClass);
2102     } else
2103       OldClass->setMemoryLeader(nullptr);
2104   }
2105 }
2106 
2107 // Move a value, currently in OldClass, to be part of NewClass
2108 // Update OldClass and NewClass for the move (including changing leaders, etc).
2109 void NewGVN::moveValueToNewCongruenceClass(Instruction *I, const Expression *E,
2110                                            CongruenceClass *OldClass,
2111                                            CongruenceClass *NewClass) {
2112   if (I == OldClass->getNextLeader().first)
2113     OldClass->resetNextLeader();
2114 
2115   OldClass->erase(I);
2116   NewClass->insert(I);
2117 
2118   if (NewClass->getLeader() != I)
2119     NewClass->addPossibleNextLeader({I, InstrToDFSNum(I)});
2120   // Handle our special casing of stores.
2121   if (auto *SI = dyn_cast<StoreInst>(I)) {
2122     OldClass->decStoreCount();
2123     // Okay, so when do we want to make a store a leader of a class?
2124     // If we have a store defined by an earlier load, we want the earlier load
2125     // to lead the class.
2126     // If we have a store defined by something else, we want the store to lead
2127     // the class so everything else gets the "something else" as a value.
2128     // If we have a store as the single member of the class, we want the store
2129     // as the leader
2130     if (NewClass->getStoreCount() == 0 && !NewClass->getStoredValue()) {
2131       // If it's a store expression we are using, it means we are not equivalent
2132       // to something earlier.
2133       if (auto *SE = dyn_cast<StoreExpression>(E)) {
2134         NewClass->setStoredValue(SE->getStoredValue());
2135         markValueLeaderChangeTouched(NewClass);
2136         // Shift the new class leader to be the store
2137         DEBUG(dbgs() << "Changing leader of congruence class "
2138                      << NewClass->getID() << " from " << *NewClass->getLeader()
2139                      << " to  " << *SI << " because store joined class\n");
2140         // If we changed the leader, we have to mark it changed because we don't
2141         // know what it will do to symbolic evaluation.
2142         NewClass->setLeader(SI);
2143       }
2144       // We rely on the code below handling the MemoryAccess change.
2145     }
2146     NewClass->incStoreCount();
2147   }
2148   // True if there is no memory instructions left in a class that had memory
2149   // instructions before.
2150 
2151   // If it's not a memory use, set the MemoryAccess equivalence
2152   auto *InstMA = dyn_cast_or_null<MemoryDef>(getMemoryAccess(I));
2153   if (InstMA)
2154     moveMemoryToNewCongruenceClass(I, InstMA, OldClass, NewClass);
2155   ValueToClass[I] = NewClass;
2156   // See if we destroyed the class or need to swap leaders.
2157   if (OldClass->empty() && OldClass != TOPClass) {
2158     if (OldClass->getDefiningExpr()) {
2159       DEBUG(dbgs() << "Erasing expression " << *OldClass->getDefiningExpr()
2160                    << " from table\n");
2161       // We erase it as an exact expression to make sure we don't just erase an
2162       // equivalent one.
2163       auto Iter = ExpressionToClass.find_as(
2164           ExactEqualsExpression(*OldClass->getDefiningExpr()));
2165       if (Iter != ExpressionToClass.end())
2166         ExpressionToClass.erase(Iter);
2167 #ifdef EXPENSIVE_CHECKS
2168       assert(
2169           (*OldClass->getDefiningExpr() != *E || ExpressionToClass.lookup(E)) &&
2170           "We erased the expression we just inserted, which should not happen");
2171 #endif
2172     }
2173   } else if (OldClass->getLeader() == I) {
2174     // When the leader changes, the value numbering of
2175     // everything may change due to symbolization changes, so we need to
2176     // reprocess.
2177     DEBUG(dbgs() << "Value class leader change for class " << OldClass->getID()
2178                  << "\n");
2179     ++NumGVNLeaderChanges;
2180     // Destroy the stored value if there are no more stores to represent it.
2181     // Note that this is basically clean up for the expression removal that
2182     // happens below.  If we remove stores from a class, we may leave it as a
2183     // class of equivalent memory phis.
2184     if (OldClass->getStoreCount() == 0) {
2185       if (OldClass->getStoredValue())
2186         OldClass->setStoredValue(nullptr);
2187     }
2188     OldClass->setLeader(getNextValueLeader(OldClass));
2189     OldClass->resetNextLeader();
2190     markValueLeaderChangeTouched(OldClass);
2191   }
2192 }
2193 
2194 // For a given expression, mark the phi of ops instructions that could have
2195 // changed as a result.
2196 void NewGVN::markPhiOfOpsChanged(const Expression *E) {
2197   touchAndErase(ExpressionToPhiOfOps, ExactEqualsExpression(*E));
2198 }
2199 
2200 // Perform congruence finding on a given value numbering expression.
2201 void NewGVN::performCongruenceFinding(Instruction *I, const Expression *E) {
2202   // This is guaranteed to return something, since it will at least find
2203   // TOP.
2204 
2205   CongruenceClass *IClass = ValueToClass.lookup(I);
2206   assert(IClass && "Should have found a IClass");
2207   // Dead classes should have been eliminated from the mapping.
2208   assert(!IClass->isDead() && "Found a dead class");
2209 
2210   CongruenceClass *EClass = nullptr;
2211   if (const auto *VE = dyn_cast<VariableExpression>(E)) {
2212     EClass = ValueToClass.lookup(VE->getVariableValue());
2213   } else if (isa<DeadExpression>(E)) {
2214     EClass = TOPClass;
2215   }
2216   if (!EClass) {
2217     auto lookupResult = ExpressionToClass.insert({E, nullptr});
2218 
2219     // If it's not in the value table, create a new congruence class.
2220     if (lookupResult.second) {
2221       CongruenceClass *NewClass = createCongruenceClass(nullptr, E);
2222       auto place = lookupResult.first;
2223       place->second = NewClass;
2224 
2225       // Constants and variables should always be made the leader.
2226       if (const auto *CE = dyn_cast<ConstantExpression>(E)) {
2227         NewClass->setLeader(CE->getConstantValue());
2228       } else if (const auto *SE = dyn_cast<StoreExpression>(E)) {
2229         StoreInst *SI = SE->getStoreInst();
2230         NewClass->setLeader(SI);
2231         NewClass->setStoredValue(SE->getStoredValue());
2232         // The RepMemoryAccess field will be filled in properly by the
2233         // moveValueToNewCongruenceClass call.
2234       } else {
2235         NewClass->setLeader(I);
2236       }
2237       assert(!isa<VariableExpression>(E) &&
2238              "VariableExpression should have been handled already");
2239 
2240       EClass = NewClass;
2241       DEBUG(dbgs() << "Created new congruence class for " << *I
2242                    << " using expression " << *E << " at " << NewClass->getID()
2243                    << " and leader " << *(NewClass->getLeader()));
2244       if (NewClass->getStoredValue())
2245         DEBUG(dbgs() << " and stored value " << *(NewClass->getStoredValue()));
2246       DEBUG(dbgs() << "\n");
2247     } else {
2248       EClass = lookupResult.first->second;
2249       if (isa<ConstantExpression>(E))
2250         assert((isa<Constant>(EClass->getLeader()) ||
2251                 (EClass->getStoredValue() &&
2252                  isa<Constant>(EClass->getStoredValue()))) &&
2253                "Any class with a constant expression should have a "
2254                "constant leader");
2255 
2256       assert(EClass && "Somehow don't have an eclass");
2257 
2258       assert(!EClass->isDead() && "We accidentally looked up a dead class");
2259     }
2260   }
2261   bool ClassChanged = IClass != EClass;
2262   bool LeaderChanged = LeaderChanges.erase(I);
2263   if (ClassChanged || LeaderChanged) {
2264     DEBUG(dbgs() << "New class " << EClass->getID() << " for expression " << *E
2265                  << "\n");
2266     if (ClassChanged) {
2267       moveValueToNewCongruenceClass(I, E, IClass, EClass);
2268       markPhiOfOpsChanged(E);
2269     }
2270 
2271     markUsersTouched(I);
2272     if (MemoryAccess *MA = getMemoryAccess(I))
2273       markMemoryUsersTouched(MA);
2274     if (auto *CI = dyn_cast<CmpInst>(I))
2275       markPredicateUsersTouched(CI);
2276   }
2277   // If we changed the class of the store, we want to ensure nothing finds the
2278   // old store expression.  In particular, loads do not compare against stored
2279   // value, so they will find old store expressions (and associated class
2280   // mappings) if we leave them in the table.
2281   if (ClassChanged && isa<StoreInst>(I)) {
2282     auto *OldE = ValueToExpression.lookup(I);
2283     // It could just be that the old class died. We don't want to erase it if we
2284     // just moved classes.
2285     if (OldE && isa<StoreExpression>(OldE) && *E != *OldE) {
2286       // Erase this as an exact expression to ensure we don't erase expressions
2287       // equivalent to it.
2288       auto Iter = ExpressionToClass.find_as(ExactEqualsExpression(*OldE));
2289       if (Iter != ExpressionToClass.end())
2290         ExpressionToClass.erase(Iter);
2291     }
2292   }
2293   ValueToExpression[I] = E;
2294 }
2295 
2296 // Process the fact that Edge (from, to) is reachable, including marking
2297 // any newly reachable blocks and instructions for processing.
2298 void NewGVN::updateReachableEdge(BasicBlock *From, BasicBlock *To) {
2299   // Check if the Edge was reachable before.
2300   if (ReachableEdges.insert({From, To}).second) {
2301     // If this block wasn't reachable before, all instructions are touched.
2302     if (ReachableBlocks.insert(To).second) {
2303       DEBUG(dbgs() << "Block " << getBlockName(To) << " marked reachable\n");
2304       const auto &InstRange = BlockInstRange.lookup(To);
2305       TouchedInstructions.set(InstRange.first, InstRange.second);
2306     } else {
2307       DEBUG(dbgs() << "Block " << getBlockName(To)
2308                    << " was reachable, but new edge {" << getBlockName(From)
2309                    << "," << getBlockName(To) << "} to it found\n");
2310 
2311       // We've made an edge reachable to an existing block, which may
2312       // impact predicates. Otherwise, only mark the phi nodes as touched, as
2313       // they are the only thing that depend on new edges. Anything using their
2314       // values will get propagated to if necessary.
2315       if (MemoryAccess *MemPhi = getMemoryAccess(To))
2316         TouchedInstructions.set(InstrToDFSNum(MemPhi));
2317 
2318       auto BI = To->begin();
2319       while (isa<PHINode>(BI)) {
2320         TouchedInstructions.set(InstrToDFSNum(&*BI));
2321         ++BI;
2322       }
2323       for_each_found(PHIOfOpsPHIs, To, [&](const PHINode *I) {
2324         TouchedInstructions.set(InstrToDFSNum(I));
2325       });
2326     }
2327   }
2328 }
2329 
2330 // Given a predicate condition (from a switch, cmp, or whatever) and a block,
2331 // see if we know some constant value for it already.
2332 Value *NewGVN::findConditionEquivalence(Value *Cond) const {
2333   auto Result = lookupOperandLeader(Cond);
2334   return isa<Constant>(Result) ? Result : nullptr;
2335 }
2336 
2337 // Process the outgoing edges of a block for reachability.
2338 void NewGVN::processOutgoingEdges(TerminatorInst *TI, BasicBlock *B) {
2339   // Evaluate reachability of terminator instruction.
2340   BranchInst *BR;
2341   if ((BR = dyn_cast<BranchInst>(TI)) && BR->isConditional()) {
2342     Value *Cond = BR->getCondition();
2343     Value *CondEvaluated = findConditionEquivalence(Cond);
2344     if (!CondEvaluated) {
2345       if (auto *I = dyn_cast<Instruction>(Cond)) {
2346         const Expression *E = createExpression(I);
2347         if (const auto *CE = dyn_cast<ConstantExpression>(E)) {
2348           CondEvaluated = CE->getConstantValue();
2349         }
2350       } else if (isa<ConstantInt>(Cond)) {
2351         CondEvaluated = Cond;
2352       }
2353     }
2354     ConstantInt *CI;
2355     BasicBlock *TrueSucc = BR->getSuccessor(0);
2356     BasicBlock *FalseSucc = BR->getSuccessor(1);
2357     if (CondEvaluated && (CI = dyn_cast<ConstantInt>(CondEvaluated))) {
2358       if (CI->isOne()) {
2359         DEBUG(dbgs() << "Condition for Terminator " << *TI
2360                      << " evaluated to true\n");
2361         updateReachableEdge(B, TrueSucc);
2362       } else if (CI->isZero()) {
2363         DEBUG(dbgs() << "Condition for Terminator " << *TI
2364                      << " evaluated to false\n");
2365         updateReachableEdge(B, FalseSucc);
2366       }
2367     } else {
2368       updateReachableEdge(B, TrueSucc);
2369       updateReachableEdge(B, FalseSucc);
2370     }
2371   } else if (auto *SI = dyn_cast<SwitchInst>(TI)) {
2372     // For switches, propagate the case values into the case
2373     // destinations.
2374 
2375     // Remember how many outgoing edges there are to every successor.
2376     SmallDenseMap<BasicBlock *, unsigned, 16> SwitchEdges;
2377 
2378     Value *SwitchCond = SI->getCondition();
2379     Value *CondEvaluated = findConditionEquivalence(SwitchCond);
2380     // See if we were able to turn this switch statement into a constant.
2381     if (CondEvaluated && isa<ConstantInt>(CondEvaluated)) {
2382       auto *CondVal = cast<ConstantInt>(CondEvaluated);
2383       // We should be able to get case value for this.
2384       auto Case = *SI->findCaseValue(CondVal);
2385       if (Case.getCaseSuccessor() == SI->getDefaultDest()) {
2386         // We proved the value is outside of the range of the case.
2387         // We can't do anything other than mark the default dest as reachable,
2388         // and go home.
2389         updateReachableEdge(B, SI->getDefaultDest());
2390         return;
2391       }
2392       // Now get where it goes and mark it reachable.
2393       BasicBlock *TargetBlock = Case.getCaseSuccessor();
2394       updateReachableEdge(B, TargetBlock);
2395     } else {
2396       for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
2397         BasicBlock *TargetBlock = SI->getSuccessor(i);
2398         ++SwitchEdges[TargetBlock];
2399         updateReachableEdge(B, TargetBlock);
2400       }
2401     }
2402   } else {
2403     // Otherwise this is either unconditional, or a type we have no
2404     // idea about. Just mark successors as reachable.
2405     for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
2406       BasicBlock *TargetBlock = TI->getSuccessor(i);
2407       updateReachableEdge(B, TargetBlock);
2408     }
2409 
2410     // This also may be a memory defining terminator, in which case, set it
2411     // equivalent only to itself.
2412     //
2413     auto *MA = getMemoryAccess(TI);
2414     if (MA && !isa<MemoryUse>(MA)) {
2415       auto *CC = ensureLeaderOfMemoryClass(MA);
2416       if (setMemoryClass(MA, CC))
2417         markMemoryUsersTouched(MA);
2418     }
2419   }
2420 }
2421 
2422 void NewGVN::addPhiOfOps(PHINode *Op, BasicBlock *BB,
2423                          Instruction *ExistingValue) {
2424   InstrDFS[Op] = InstrToDFSNum(ExistingValue);
2425   AllTempInstructions.insert(Op);
2426   PHIOfOpsPHIs[BB].push_back(Op);
2427   TempToBlock[Op] = BB;
2428   RealToTemp[ExistingValue] = Op;
2429 }
2430 
2431 static bool okayForPHIOfOps(const Instruction *I) {
2432   return isa<BinaryOperator>(I) || isa<SelectInst>(I) || isa<CmpInst>(I) ||
2433          isa<LoadInst>(I);
2434 }
2435 
2436 // When we see an instruction that is an op of phis, generate the equivalent phi
2437 // of ops form.
2438 const Expression *
2439 NewGVN::makePossiblePhiOfOps(Instruction *I,
2440                              SmallPtrSetImpl<Value *> &Visited) {
2441   if (!okayForPHIOfOps(I))
2442     return nullptr;
2443 
2444   if (!Visited.insert(I).second)
2445     return nullptr;
2446   // For now, we require the instruction be cycle free because we don't
2447   // *always* create a phi of ops for instructions that could be done as phi
2448   // of ops, we only do it if we think it is useful.  If we did do it all the
2449   // time, we could remove the cycle free check.
2450   if (!isCycleFree(I))
2451     return nullptr;
2452 
2453   unsigned IDFSNum = InstrToDFSNum(I);
2454   SmallPtrSet<const Value *, 8> ProcessedPHIs;
2455   // TODO: We don't do phi translation on memory accesses because it's
2456   // complicated. For a load, we'd need to be able to simulate a new memoryuse,
2457   // which we don't have a good way of doing ATM.
2458   auto *MemAccess = getMemoryAccess(I);
2459   // If the memory operation is defined by a memory operation this block that
2460   // isn't a MemoryPhi, transforming the pointer backwards through a scalar phi
2461   // can't help, as it would still be killed by that memory operation.
2462   if (MemAccess && !isa<MemoryPhi>(MemAccess->getDefiningAccess()) &&
2463       MemAccess->getDefiningAccess()->getBlock() == I->getParent())
2464     return nullptr;
2465 
2466   // Convert op of phis to phi of ops
2467   for (auto &Op : I->operands()) {
2468     // TODO: We can't handle expressions that must be recursively translated
2469     // IE
2470     // a = phi (b, c)
2471     // f = use a
2472     // g = f + phi of something
2473     // To properly make a phi of ops for g, we'd have to properly translate and
2474     // use the instruction for f.  We should add this by splitting out the
2475     // instruction creation we do below.
2476     if (isa<Instruction>(Op) && PHINodeUses.count(cast<Instruction>(Op)))
2477       return nullptr;
2478     if (!isa<PHINode>(Op))
2479       continue;
2480     auto *OpPHI = cast<PHINode>(Op);
2481     // No point in doing this for one-operand phis.
2482     if (OpPHI->getNumOperands() == 1)
2483       continue;
2484     if (!DebugCounter::shouldExecute(PHIOfOpsCounter))
2485       return nullptr;
2486     SmallVector<std::pair<Value *, BasicBlock *>, 4> Ops;
2487     auto *PHIBlock = getBlockForValue(OpPHI);
2488     for (auto PredBB : OpPHI->blocks()) {
2489       Value *FoundVal = nullptr;
2490       // We could just skip unreachable edges entirely but it's tricky to do
2491       // with rewriting existing phi nodes.
2492       if (ReachableEdges.count({PredBB, PHIBlock})) {
2493         // Clone the instruction, create an expression from it, and see if we
2494         // have a leader.
2495         Instruction *ValueOp = I->clone();
2496         if (MemAccess)
2497           TempToMemory.insert({ValueOp, MemAccess});
2498 
2499         for (auto &Op : ValueOp->operands()) {
2500           Op = Op->DoPHITranslation(PHIBlock, PredBB);
2501           // When this operand changes, it could change whether there is a
2502           // leader for us or not.
2503           addAdditionalUsers(Op, I);
2504         }
2505         // Make sure it's marked as a temporary instruction.
2506         AllTempInstructions.insert(ValueOp);
2507         // and make sure anything that tries to add it's DFS number is
2508         // redirected to the instruction we are making a phi of ops
2509         // for.
2510         InstrDFS.insert({ValueOp, IDFSNum});
2511         const Expression *E = performSymbolicEvaluation(ValueOp, Visited);
2512         InstrDFS.erase(ValueOp);
2513         AllTempInstructions.erase(ValueOp);
2514         ValueOp->deleteValue();
2515         if (MemAccess)
2516           TempToMemory.erase(ValueOp);
2517         if (!E)
2518           return nullptr;
2519         FoundVal = findPhiOfOpsLeader(E, PredBB);
2520         if (!FoundVal) {
2521           ExpressionToPhiOfOps[E].insert(I);
2522           return nullptr;
2523         }
2524         if (auto *SI = dyn_cast<StoreInst>(FoundVal))
2525           FoundVal = SI->getValueOperand();
2526       } else {
2527         DEBUG(dbgs() << "Skipping phi of ops operand for incoming block "
2528                      << getBlockName(PredBB)
2529                      << " because the block is unreachable\n");
2530         FoundVal = UndefValue::get(I->getType());
2531       }
2532 
2533       Ops.push_back({FoundVal, PredBB});
2534       DEBUG(dbgs() << "Found phi of ops operand " << *FoundVal << " in "
2535                    << getBlockName(PredBB) << "\n");
2536     }
2537     auto *ValuePHI = RealToTemp.lookup(I);
2538     bool NewPHI = false;
2539     if (!ValuePHI) {
2540       ValuePHI = PHINode::Create(I->getType(), OpPHI->getNumOperands());
2541       addPhiOfOps(ValuePHI, PHIBlock, I);
2542       NewPHI = true;
2543       NumGVNPHIOfOpsCreated++;
2544     }
2545     if (NewPHI) {
2546       for (auto PHIOp : Ops)
2547         ValuePHI->addIncoming(PHIOp.first, PHIOp.second);
2548     } else {
2549       unsigned int i = 0;
2550       for (auto PHIOp : Ops) {
2551         ValuePHI->setIncomingValue(i, PHIOp.first);
2552         ValuePHI->setIncomingBlock(i, PHIOp.second);
2553         ++i;
2554       }
2555     }
2556 
2557     DEBUG(dbgs() << "Created phi of ops " << *ValuePHI << " for " << *I
2558                  << "\n");
2559     return performSymbolicEvaluation(ValuePHI, Visited);
2560   }
2561   return nullptr;
2562 }
2563 
2564 // The algorithm initially places the values of the routine in the TOP
2565 // congruence class. The leader of TOP is the undetermined value `undef`.
2566 // When the algorithm has finished, values still in TOP are unreachable.
2567 void NewGVN::initializeCongruenceClasses(Function &F) {
2568   NextCongruenceNum = 0;
2569 
2570   // Note that even though we use the live on entry def as a representative
2571   // MemoryAccess, it is *not* the same as the actual live on entry def. We
2572   // have no real equivalemnt to undef for MemoryAccesses, and so we really
2573   // should be checking whether the MemoryAccess is top if we want to know if it
2574   // is equivalent to everything.  Otherwise, what this really signifies is that
2575   // the access "it reaches all the way back to the beginning of the function"
2576 
2577   // Initialize all other instructions to be in TOP class.
2578   TOPClass = createCongruenceClass(nullptr, nullptr);
2579   TOPClass->setMemoryLeader(MSSA->getLiveOnEntryDef());
2580   //  The live on entry def gets put into it's own class
2581   MemoryAccessToClass[MSSA->getLiveOnEntryDef()] =
2582       createMemoryClass(MSSA->getLiveOnEntryDef());
2583 
2584   for (auto DTN : nodes(DT)) {
2585     BasicBlock *BB = DTN->getBlock();
2586     // All MemoryAccesses are equivalent to live on entry to start. They must
2587     // be initialized to something so that initial changes are noticed. For
2588     // the maximal answer, we initialize them all to be the same as
2589     // liveOnEntry.
2590     auto *MemoryBlockDefs = MSSA->getBlockDefs(BB);
2591     if (MemoryBlockDefs)
2592       for (const auto &Def : *MemoryBlockDefs) {
2593         MemoryAccessToClass[&Def] = TOPClass;
2594         auto *MD = dyn_cast<MemoryDef>(&Def);
2595         // Insert the memory phis into the member list.
2596         if (!MD) {
2597           const MemoryPhi *MP = cast<MemoryPhi>(&Def);
2598           TOPClass->memory_insert(MP);
2599           MemoryPhiState.insert({MP, MPS_TOP});
2600         }
2601 
2602         if (MD && isa<StoreInst>(MD->getMemoryInst()))
2603           TOPClass->incStoreCount();
2604       }
2605     for (auto &I : *BB) {
2606       // TODO: Move to helper
2607       if (isa<PHINode>(&I))
2608         for (auto *U : I.users())
2609           if (auto *UInst = dyn_cast<Instruction>(U))
2610             if (InstrToDFSNum(UInst) != 0 && okayForPHIOfOps(UInst))
2611               PHINodeUses.insert(UInst);
2612       // Don't insert void terminators into the class. We don't value number
2613       // them, and they just end up sitting in TOP.
2614       if (isa<TerminatorInst>(I) && I.getType()->isVoidTy())
2615         continue;
2616       TOPClass->insert(&I);
2617       ValueToClass[&I] = TOPClass;
2618     }
2619   }
2620 
2621   // Initialize arguments to be in their own unique congruence classes
2622   for (auto &FA : F.args())
2623     createSingletonCongruenceClass(&FA);
2624 }
2625 
2626 void NewGVN::cleanupTables() {
2627   for (unsigned i = 0, e = CongruenceClasses.size(); i != e; ++i) {
2628     DEBUG(dbgs() << "Congruence class " << CongruenceClasses[i]->getID()
2629                  << " has " << CongruenceClasses[i]->size() << " members\n");
2630     // Make sure we delete the congruence class (probably worth switching to
2631     // a unique_ptr at some point.
2632     delete CongruenceClasses[i];
2633     CongruenceClasses[i] = nullptr;
2634   }
2635 
2636   // Destroy the value expressions
2637   SmallVector<Instruction *, 8> TempInst(AllTempInstructions.begin(),
2638                                          AllTempInstructions.end());
2639   AllTempInstructions.clear();
2640 
2641   // We have to drop all references for everything first, so there are no uses
2642   // left as we delete them.
2643   for (auto *I : TempInst) {
2644     I->dropAllReferences();
2645   }
2646 
2647   while (!TempInst.empty()) {
2648     auto *I = TempInst.back();
2649     TempInst.pop_back();
2650     I->deleteValue();
2651   }
2652 
2653   ValueToClass.clear();
2654   ArgRecycler.clear(ExpressionAllocator);
2655   ExpressionAllocator.Reset();
2656   CongruenceClasses.clear();
2657   ExpressionToClass.clear();
2658   ValueToExpression.clear();
2659   RealToTemp.clear();
2660   AdditionalUsers.clear();
2661   ExpressionToPhiOfOps.clear();
2662   TempToBlock.clear();
2663   TempToMemory.clear();
2664   PHIOfOpsPHIs.clear();
2665   ReachableBlocks.clear();
2666   ReachableEdges.clear();
2667 #ifndef NDEBUG
2668   ProcessedCount.clear();
2669 #endif
2670   InstrDFS.clear();
2671   InstructionsToErase.clear();
2672   DFSToInstr.clear();
2673   BlockInstRange.clear();
2674   TouchedInstructions.clear();
2675   MemoryAccessToClass.clear();
2676   PredicateToUsers.clear();
2677   MemoryToUsers.clear();
2678 }
2679 
2680 // Assign local DFS number mapping to instructions, and leave space for Value
2681 // PHI's.
2682 std::pair<unsigned, unsigned> NewGVN::assignDFSNumbers(BasicBlock *B,
2683                                                        unsigned Start) {
2684   unsigned End = Start;
2685   if (MemoryAccess *MemPhi = getMemoryAccess(B)) {
2686     InstrDFS[MemPhi] = End++;
2687     DFSToInstr.emplace_back(MemPhi);
2688   }
2689 
2690   // Then the real block goes next.
2691   for (auto &I : *B) {
2692     // There's no need to call isInstructionTriviallyDead more than once on
2693     // an instruction. Therefore, once we know that an instruction is dead
2694     // we change its DFS number so that it doesn't get value numbered.
2695     if (isInstructionTriviallyDead(&I, TLI)) {
2696       InstrDFS[&I] = 0;
2697       DEBUG(dbgs() << "Skipping trivially dead instruction " << I << "\n");
2698       markInstructionForDeletion(&I);
2699       continue;
2700     }
2701     InstrDFS[&I] = End++;
2702     DFSToInstr.emplace_back(&I);
2703   }
2704 
2705   // All of the range functions taken half-open ranges (open on the end side).
2706   // So we do not subtract one from count, because at this point it is one
2707   // greater than the last instruction.
2708   return std::make_pair(Start, End);
2709 }
2710 
2711 void NewGVN::updateProcessedCount(const Value *V) {
2712 #ifndef NDEBUG
2713   if (ProcessedCount.count(V) == 0) {
2714     ProcessedCount.insert({V, 1});
2715   } else {
2716     ++ProcessedCount[V];
2717     assert(ProcessedCount[V] < 100 &&
2718            "Seem to have processed the same Value a lot");
2719   }
2720 #endif
2721 }
2722 // Evaluate MemoryPhi nodes symbolically, just like PHI nodes
2723 void NewGVN::valueNumberMemoryPhi(MemoryPhi *MP) {
2724   // If all the arguments are the same, the MemoryPhi has the same value as the
2725   // argument.  Filter out unreachable blocks and self phis from our operands.
2726   // TODO: We could do cycle-checking on the memory phis to allow valueizing for
2727   // self-phi checking.
2728   const BasicBlock *PHIBlock = MP->getBlock();
2729   auto Filtered = make_filter_range(MP->operands(), [&](const Use &U) {
2730     return cast<MemoryAccess>(U) != MP &&
2731            !isMemoryAccessTOP(cast<MemoryAccess>(U)) &&
2732            ReachableEdges.count({MP->getIncomingBlock(U), PHIBlock});
2733   });
2734   // If all that is left is nothing, our memoryphi is undef. We keep it as
2735   // InitialClass.  Note: The only case this should happen is if we have at
2736   // least one self-argument.
2737   if (Filtered.begin() == Filtered.end()) {
2738     if (setMemoryClass(MP, TOPClass))
2739       markMemoryUsersTouched(MP);
2740     return;
2741   }
2742 
2743   // Transform the remaining operands into operand leaders.
2744   // FIXME: mapped_iterator should have a range version.
2745   auto LookupFunc = [&](const Use &U) {
2746     return lookupMemoryLeader(cast<MemoryAccess>(U));
2747   };
2748   auto MappedBegin = map_iterator(Filtered.begin(), LookupFunc);
2749   auto MappedEnd = map_iterator(Filtered.end(), LookupFunc);
2750 
2751   // and now check if all the elements are equal.
2752   // Sadly, we can't use std::equals since these are random access iterators.
2753   const auto *AllSameValue = *MappedBegin;
2754   ++MappedBegin;
2755   bool AllEqual = std::all_of(
2756       MappedBegin, MappedEnd,
2757       [&AllSameValue](const MemoryAccess *V) { return V == AllSameValue; });
2758 
2759   if (AllEqual)
2760     DEBUG(dbgs() << "Memory Phi value numbered to " << *AllSameValue << "\n");
2761   else
2762     DEBUG(dbgs() << "Memory Phi value numbered to itself\n");
2763   // If it's equal to something, it's in that class. Otherwise, it has to be in
2764   // a class where it is the leader (other things may be equivalent to it, but
2765   // it needs to start off in its own class, which means it must have been the
2766   // leader, and it can't have stopped being the leader because it was never
2767   // removed).
2768   CongruenceClass *CC =
2769       AllEqual ? getMemoryClass(AllSameValue) : ensureLeaderOfMemoryClass(MP);
2770   auto OldState = MemoryPhiState.lookup(MP);
2771   assert(OldState != MPS_Invalid && "Invalid memory phi state");
2772   auto NewState = AllEqual ? MPS_Equivalent : MPS_Unique;
2773   MemoryPhiState[MP] = NewState;
2774   if (setMemoryClass(MP, CC) || OldState != NewState)
2775     markMemoryUsersTouched(MP);
2776 }
2777 
2778 // Value number a single instruction, symbolically evaluating, performing
2779 // congruence finding, and updating mappings.
2780 void NewGVN::valueNumberInstruction(Instruction *I) {
2781   DEBUG(dbgs() << "Processing instruction " << *I << "\n");
2782   if (!I->isTerminator()) {
2783     const Expression *Symbolized = nullptr;
2784     SmallPtrSet<Value *, 2> Visited;
2785     if (DebugCounter::shouldExecute(VNCounter)) {
2786       Symbolized = performSymbolicEvaluation(I, Visited);
2787       // Make a phi of ops if necessary
2788       if (Symbolized && !isa<ConstantExpression>(Symbolized) &&
2789           !isa<VariableExpression>(Symbolized) && PHINodeUses.count(I)) {
2790         auto *PHIE = makePossiblePhiOfOps(I, Visited);
2791         if (PHIE)
2792           Symbolized = PHIE;
2793       }
2794 
2795     } else {
2796       // Mark the instruction as unused so we don't value number it again.
2797       InstrDFS[I] = 0;
2798     }
2799     // If we couldn't come up with a symbolic expression, use the unknown
2800     // expression
2801     if (Symbolized == nullptr)
2802       Symbolized = createUnknownExpression(I);
2803     performCongruenceFinding(I, Symbolized);
2804   } else {
2805     // Handle terminators that return values. All of them produce values we
2806     // don't currently understand.  We don't place non-value producing
2807     // terminators in a class.
2808     if (!I->getType()->isVoidTy()) {
2809       auto *Symbolized = createUnknownExpression(I);
2810       performCongruenceFinding(I, Symbolized);
2811     }
2812     processOutgoingEdges(dyn_cast<TerminatorInst>(I), I->getParent());
2813   }
2814 }
2815 
2816 // Check if there is a path, using single or equal argument phi nodes, from
2817 // First to Second.
2818 bool NewGVN::singleReachablePHIPath(
2819     SmallPtrSet<const MemoryAccess *, 8> &Visited, const MemoryAccess *First,
2820     const MemoryAccess *Second) const {
2821   if (First == Second)
2822     return true;
2823   if (MSSA->isLiveOnEntryDef(First))
2824     return false;
2825 
2826   // This is not perfect, but as we're just verifying here, we can live with
2827   // the loss of precision. The real solution would be that of doing strongly
2828   // connected component finding in this routine, and it's probably not worth
2829   // the complexity for the time being. So, we just keep a set of visited
2830   // MemoryAccess and return true when we hit a cycle.
2831   if (Visited.count(First))
2832     return true;
2833   Visited.insert(First);
2834 
2835   const auto *EndDef = First;
2836   for (auto *ChainDef : optimized_def_chain(First)) {
2837     if (ChainDef == Second)
2838       return true;
2839     if (MSSA->isLiveOnEntryDef(ChainDef))
2840       return false;
2841     EndDef = ChainDef;
2842   }
2843   auto *MP = cast<MemoryPhi>(EndDef);
2844   auto ReachableOperandPred = [&](const Use &U) {
2845     return ReachableEdges.count({MP->getIncomingBlock(U), MP->getBlock()});
2846   };
2847   auto FilteredPhiArgs =
2848       make_filter_range(MP->operands(), ReachableOperandPred);
2849   SmallVector<const Value *, 32> OperandList;
2850   std::copy(FilteredPhiArgs.begin(), FilteredPhiArgs.end(),
2851             std::back_inserter(OperandList));
2852   bool Okay = OperandList.size() == 1;
2853   if (!Okay)
2854     Okay =
2855         std::equal(OperandList.begin(), OperandList.end(), OperandList.begin());
2856   if (Okay)
2857     return singleReachablePHIPath(Visited, cast<MemoryAccess>(OperandList[0]),
2858                                   Second);
2859   return false;
2860 }
2861 
2862 // Verify the that the memory equivalence table makes sense relative to the
2863 // congruence classes.  Note that this checking is not perfect, and is currently
2864 // subject to very rare false negatives. It is only useful for
2865 // testing/debugging.
2866 void NewGVN::verifyMemoryCongruency() const {
2867 #ifndef NDEBUG
2868   // Verify that the memory table equivalence and memory member set match
2869   for (const auto *CC : CongruenceClasses) {
2870     if (CC == TOPClass || CC->isDead())
2871       continue;
2872     if (CC->getStoreCount() != 0) {
2873       assert((CC->getStoredValue() || !isa<StoreInst>(CC->getLeader())) &&
2874              "Any class with a store as a leader should have a "
2875              "representative stored value");
2876       assert(CC->getMemoryLeader() &&
2877              "Any congruence class with a store should have a "
2878              "representative access");
2879     }
2880 
2881     if (CC->getMemoryLeader())
2882       assert(MemoryAccessToClass.lookup(CC->getMemoryLeader()) == CC &&
2883              "Representative MemoryAccess does not appear to be reverse "
2884              "mapped properly");
2885     for (auto M : CC->memory())
2886       assert(MemoryAccessToClass.lookup(M) == CC &&
2887              "Memory member does not appear to be reverse mapped properly");
2888   }
2889 
2890   // Anything equivalent in the MemoryAccess table should be in the same
2891   // congruence class.
2892 
2893   // Filter out the unreachable and trivially dead entries, because they may
2894   // never have been updated if the instructions were not processed.
2895   auto ReachableAccessPred =
2896       [&](const std::pair<const MemoryAccess *, CongruenceClass *> Pair) {
2897         bool Result = ReachableBlocks.count(Pair.first->getBlock());
2898         if (!Result || MSSA->isLiveOnEntryDef(Pair.first) ||
2899             MemoryToDFSNum(Pair.first) == 0)
2900           return false;
2901         if (auto *MemDef = dyn_cast<MemoryDef>(Pair.first))
2902           return !isInstructionTriviallyDead(MemDef->getMemoryInst());
2903 
2904         // We could have phi nodes which operands are all trivially dead,
2905         // so we don't process them.
2906         if (auto *MemPHI = dyn_cast<MemoryPhi>(Pair.first)) {
2907           for (auto &U : MemPHI->incoming_values()) {
2908             if (Instruction *I = dyn_cast<Instruction>(U.get())) {
2909               if (!isInstructionTriviallyDead(I))
2910                 return true;
2911             }
2912           }
2913           return false;
2914         }
2915 
2916         return true;
2917       };
2918 
2919   auto Filtered = make_filter_range(MemoryAccessToClass, ReachableAccessPred);
2920   for (auto KV : Filtered) {
2921     if (auto *FirstMUD = dyn_cast<MemoryUseOrDef>(KV.first)) {
2922       auto *SecondMUD = dyn_cast<MemoryUseOrDef>(KV.second->getMemoryLeader());
2923       if (FirstMUD && SecondMUD) {
2924         SmallPtrSet<const MemoryAccess *, 8> VisitedMAS;
2925         assert((singleReachablePHIPath(VisitedMAS, FirstMUD, SecondMUD) ||
2926                 ValueToClass.lookup(FirstMUD->getMemoryInst()) ==
2927                     ValueToClass.lookup(SecondMUD->getMemoryInst())) &&
2928                "The instructions for these memory operations should have "
2929                "been in the same congruence class or reachable through"
2930                "a single argument phi");
2931       }
2932     } else if (auto *FirstMP = dyn_cast<MemoryPhi>(KV.first)) {
2933       // We can only sanely verify that MemoryDefs in the operand list all have
2934       // the same class.
2935       auto ReachableOperandPred = [&](const Use &U) {
2936         return ReachableEdges.count(
2937                    {FirstMP->getIncomingBlock(U), FirstMP->getBlock()}) &&
2938                isa<MemoryDef>(U);
2939 
2940       };
2941       // All arguments should in the same class, ignoring unreachable arguments
2942       auto FilteredPhiArgs =
2943           make_filter_range(FirstMP->operands(), ReachableOperandPred);
2944       SmallVector<const CongruenceClass *, 16> PhiOpClasses;
2945       std::transform(FilteredPhiArgs.begin(), FilteredPhiArgs.end(),
2946                      std::back_inserter(PhiOpClasses), [&](const Use &U) {
2947                        const MemoryDef *MD = cast<MemoryDef>(U);
2948                        return ValueToClass.lookup(MD->getMemoryInst());
2949                      });
2950       assert(std::equal(PhiOpClasses.begin(), PhiOpClasses.end(),
2951                         PhiOpClasses.begin()) &&
2952              "All MemoryPhi arguments should be in the same class");
2953     }
2954   }
2955 #endif
2956 }
2957 
2958 // Verify that the sparse propagation we did actually found the maximal fixpoint
2959 // We do this by storing the value to class mapping, touching all instructions,
2960 // and redoing the iteration to see if anything changed.
2961 void NewGVN::verifyIterationSettled(Function &F) {
2962 #ifndef NDEBUG
2963   DEBUG(dbgs() << "Beginning iteration verification\n");
2964   if (DebugCounter::isCounterSet(VNCounter))
2965     DebugCounter::setCounterValue(VNCounter, StartingVNCounter);
2966 
2967   // Note that we have to store the actual classes, as we may change existing
2968   // classes during iteration.  This is because our memory iteration propagation
2969   // is not perfect, and so may waste a little work.  But it should generate
2970   // exactly the same congruence classes we have now, with different IDs.
2971   std::map<const Value *, CongruenceClass> BeforeIteration;
2972 
2973   for (auto &KV : ValueToClass) {
2974     if (auto *I = dyn_cast<Instruction>(KV.first))
2975       // Skip unused/dead instructions.
2976       if (InstrToDFSNum(I) == 0)
2977         continue;
2978     BeforeIteration.insert({KV.first, *KV.second});
2979   }
2980 
2981   TouchedInstructions.set();
2982   TouchedInstructions.reset(0);
2983   iterateTouchedInstructions();
2984   DenseSet<std::pair<const CongruenceClass *, const CongruenceClass *>>
2985       EqualClasses;
2986   for (const auto &KV : ValueToClass) {
2987     if (auto *I = dyn_cast<Instruction>(KV.first))
2988       // Skip unused/dead instructions.
2989       if (InstrToDFSNum(I) == 0)
2990         continue;
2991     // We could sink these uses, but i think this adds a bit of clarity here as
2992     // to what we are comparing.
2993     auto *BeforeCC = &BeforeIteration.find(KV.first)->second;
2994     auto *AfterCC = KV.second;
2995     // Note that the classes can't change at this point, so we memoize the set
2996     // that are equal.
2997     if (!EqualClasses.count({BeforeCC, AfterCC})) {
2998       assert(BeforeCC->isEquivalentTo(AfterCC) &&
2999              "Value number changed after main loop completed!");
3000       EqualClasses.insert({BeforeCC, AfterCC});
3001     }
3002   }
3003 #endif
3004 }
3005 
3006 // Verify that for each store expression in the expression to class mapping,
3007 // only the latest appears, and multiple ones do not appear.
3008 // Because loads do not use the stored value when doing equality with stores,
3009 // if we don't erase the old store expressions from the table, a load can find
3010 // a no-longer valid StoreExpression.
3011 void NewGVN::verifyStoreExpressions() const {
3012 #ifndef NDEBUG
3013   // This is the only use of this, and it's not worth defining a complicated
3014   // densemapinfo hash/equality function for it.
3015   std::set<
3016       std::pair<const Value *,
3017                 std::tuple<const Value *, const CongruenceClass *, Value *>>>
3018       StoreExpressionSet;
3019   for (const auto &KV : ExpressionToClass) {
3020     if (auto *SE = dyn_cast<StoreExpression>(KV.first)) {
3021       // Make sure a version that will conflict with loads is not already there
3022       auto Res = StoreExpressionSet.insert(
3023           {SE->getOperand(0), std::make_tuple(SE->getMemoryLeader(), KV.second,
3024                                               SE->getStoredValue())});
3025       bool Okay = Res.second;
3026       // It's okay to have the same expression already in there if it is
3027       // identical in nature.
3028       // This can happen when the leader of the stored value changes over time.
3029       if (!Okay)
3030         Okay = (std::get<1>(Res.first->second) == KV.second) &&
3031                (lookupOperandLeader(std::get<2>(Res.first->second)) ==
3032                 lookupOperandLeader(SE->getStoredValue()));
3033       assert(Okay && "Stored expression conflict exists in expression table");
3034       auto *ValueExpr = ValueToExpression.lookup(SE->getStoreInst());
3035       assert(ValueExpr && ValueExpr->equals(*SE) &&
3036              "StoreExpression in ExpressionToClass is not latest "
3037              "StoreExpression for value");
3038     }
3039   }
3040 #endif
3041 }
3042 
3043 // This is the main value numbering loop, it iterates over the initial touched
3044 // instruction set, propagating value numbers, marking things touched, etc,
3045 // until the set of touched instructions is completely empty.
3046 void NewGVN::iterateTouchedInstructions() {
3047   unsigned int Iterations = 0;
3048   // Figure out where touchedinstructions starts
3049   int FirstInstr = TouchedInstructions.find_first();
3050   // Nothing set, nothing to iterate, just return.
3051   if (FirstInstr == -1)
3052     return;
3053   const BasicBlock *LastBlock = getBlockForValue(InstrFromDFSNum(FirstInstr));
3054   while (TouchedInstructions.any()) {
3055     ++Iterations;
3056     // Walk through all the instructions in all the blocks in RPO.
3057     // TODO: As we hit a new block, we should push and pop equalities into a
3058     // table lookupOperandLeader can use, to catch things PredicateInfo
3059     // might miss, like edge-only equivalences.
3060     for (unsigned InstrNum : TouchedInstructions.set_bits()) {
3061 
3062       // This instruction was found to be dead. We don't bother looking
3063       // at it again.
3064       if (InstrNum == 0) {
3065         TouchedInstructions.reset(InstrNum);
3066         continue;
3067       }
3068 
3069       Value *V = InstrFromDFSNum(InstrNum);
3070       const BasicBlock *CurrBlock = getBlockForValue(V);
3071 
3072       // If we hit a new block, do reachability processing.
3073       if (CurrBlock != LastBlock) {
3074         LastBlock = CurrBlock;
3075         bool BlockReachable = ReachableBlocks.count(CurrBlock);
3076         const auto &CurrInstRange = BlockInstRange.lookup(CurrBlock);
3077 
3078         // If it's not reachable, erase any touched instructions and move on.
3079         if (!BlockReachable) {
3080           TouchedInstructions.reset(CurrInstRange.first, CurrInstRange.second);
3081           DEBUG(dbgs() << "Skipping instructions in block "
3082                        << getBlockName(CurrBlock)
3083                        << " because it is unreachable\n");
3084           continue;
3085         }
3086         updateProcessedCount(CurrBlock);
3087       }
3088       // Reset after processing (because we may mark ourselves as touched when
3089       // we propagate equalities).
3090       TouchedInstructions.reset(InstrNum);
3091 
3092       if (auto *MP = dyn_cast<MemoryPhi>(V)) {
3093         DEBUG(dbgs() << "Processing MemoryPhi " << *MP << "\n");
3094         valueNumberMemoryPhi(MP);
3095       } else if (auto *I = dyn_cast<Instruction>(V)) {
3096         valueNumberInstruction(I);
3097       } else {
3098         llvm_unreachable("Should have been a MemoryPhi or Instruction");
3099       }
3100       updateProcessedCount(V);
3101     }
3102   }
3103   NumGVNMaxIterations = std::max(NumGVNMaxIterations.getValue(), Iterations);
3104 }
3105 
3106 // This is the main transformation entry point.
3107 bool NewGVN::runGVN() {
3108   if (DebugCounter::isCounterSet(VNCounter))
3109     StartingVNCounter = DebugCounter::getCounterValue(VNCounter);
3110   bool Changed = false;
3111   NumFuncArgs = F.arg_size();
3112   MSSAWalker = MSSA->getWalker();
3113   SingletonDeadExpression = new (ExpressionAllocator) DeadExpression();
3114 
3115   // Count number of instructions for sizing of hash tables, and come
3116   // up with a global dfs numbering for instructions.
3117   unsigned ICount = 1;
3118   // Add an empty instruction to account for the fact that we start at 1
3119   DFSToInstr.emplace_back(nullptr);
3120   // Note: We want ideal RPO traversal of the blocks, which is not quite the
3121   // same as dominator tree order, particularly with regard whether backedges
3122   // get visited first or second, given a block with multiple successors.
3123   // If we visit in the wrong order, we will end up performing N times as many
3124   // iterations.
3125   // The dominator tree does guarantee that, for a given dom tree node, it's
3126   // parent must occur before it in the RPO ordering. Thus, we only need to sort
3127   // the siblings.
3128   ReversePostOrderTraversal<Function *> RPOT(&F);
3129   unsigned Counter = 0;
3130   for (auto &B : RPOT) {
3131     auto *Node = DT->getNode(B);
3132     assert(Node && "RPO and Dominator tree should have same reachability");
3133     RPOOrdering[Node] = ++Counter;
3134   }
3135   // Sort dominator tree children arrays into RPO.
3136   for (auto &B : RPOT) {
3137     auto *Node = DT->getNode(B);
3138     if (Node->getChildren().size() > 1)
3139       std::sort(Node->begin(), Node->end(),
3140                 [&](const DomTreeNode *A, const DomTreeNode *B) {
3141                   return RPOOrdering[A] < RPOOrdering[B];
3142                 });
3143   }
3144 
3145   // Now a standard depth first ordering of the domtree is equivalent to RPO.
3146   for (auto DTN : depth_first(DT->getRootNode())) {
3147     BasicBlock *B = DTN->getBlock();
3148     const auto &BlockRange = assignDFSNumbers(B, ICount);
3149     BlockInstRange.insert({B, BlockRange});
3150     ICount += BlockRange.second - BlockRange.first;
3151   }
3152   initializeCongruenceClasses(F);
3153 
3154   TouchedInstructions.resize(ICount);
3155   // Ensure we don't end up resizing the expressionToClass map, as
3156   // that can be quite expensive. At most, we have one expression per
3157   // instruction.
3158   ExpressionToClass.reserve(ICount);
3159 
3160   // Initialize the touched instructions to include the entry block.
3161   const auto &InstRange = BlockInstRange.lookup(&F.getEntryBlock());
3162   TouchedInstructions.set(InstRange.first, InstRange.second);
3163   DEBUG(dbgs() << "Block " << getBlockName(&F.getEntryBlock())
3164                << " marked reachable\n");
3165   ReachableBlocks.insert(&F.getEntryBlock());
3166 
3167   iterateTouchedInstructions();
3168   verifyMemoryCongruency();
3169   verifyIterationSettled(F);
3170   verifyStoreExpressions();
3171 
3172   Changed |= eliminateInstructions(F);
3173 
3174   // Delete all instructions marked for deletion.
3175   for (Instruction *ToErase : InstructionsToErase) {
3176     if (!ToErase->use_empty())
3177       ToErase->replaceAllUsesWith(UndefValue::get(ToErase->getType()));
3178 
3179     if (ToErase->getParent())
3180       ToErase->eraseFromParent();
3181   }
3182 
3183   // Delete all unreachable blocks.
3184   auto UnreachableBlockPred = [&](const BasicBlock &BB) {
3185     return !ReachableBlocks.count(&BB);
3186   };
3187 
3188   for (auto &BB : make_filter_range(F, UnreachableBlockPred)) {
3189     DEBUG(dbgs() << "We believe block " << getBlockName(&BB)
3190                  << " is unreachable\n");
3191     deleteInstructionsInBlock(&BB);
3192     Changed = true;
3193   }
3194 
3195   cleanupTables();
3196   return Changed;
3197 }
3198 
3199 struct NewGVN::ValueDFS {
3200   int DFSIn = 0;
3201   int DFSOut = 0;
3202   int LocalNum = 0;
3203   // Only one of Def and U will be set.
3204   // The bool in the Def tells us whether the Def is the stored value of a
3205   // store.
3206   PointerIntPair<Value *, 1, bool> Def;
3207   Use *U = nullptr;
3208   bool operator<(const ValueDFS &Other) const {
3209     // It's not enough that any given field be less than - we have sets
3210     // of fields that need to be evaluated together to give a proper ordering.
3211     // For example, if you have;
3212     // DFS (1, 3)
3213     // Val 0
3214     // DFS (1, 2)
3215     // Val 50
3216     // We want the second to be less than the first, but if we just go field
3217     // by field, we will get to Val 0 < Val 50 and say the first is less than
3218     // the second. We only want it to be less than if the DFS orders are equal.
3219     //
3220     // Each LLVM instruction only produces one value, and thus the lowest-level
3221     // differentiator that really matters for the stack (and what we use as as a
3222     // replacement) is the local dfs number.
3223     // Everything else in the structure is instruction level, and only affects
3224     // the order in which we will replace operands of a given instruction.
3225     //
3226     // For a given instruction (IE things with equal dfsin, dfsout, localnum),
3227     // the order of replacement of uses does not matter.
3228     // IE given,
3229     //  a = 5
3230     //  b = a + a
3231     // When you hit b, you will have two valuedfs with the same dfsin, out, and
3232     // localnum.
3233     // The .val will be the same as well.
3234     // The .u's will be different.
3235     // You will replace both, and it does not matter what order you replace them
3236     // in (IE whether you replace operand 2, then operand 1, or operand 1, then
3237     // operand 2).
3238     // Similarly for the case of same dfsin, dfsout, localnum, but different
3239     // .val's
3240     //  a = 5
3241     //  b  = 6
3242     //  c = a + b
3243     // in c, we will a valuedfs for a, and one for b,with everything the same
3244     // but .val  and .u.
3245     // It does not matter what order we replace these operands in.
3246     // You will always end up with the same IR, and this is guaranteed.
3247     return std::tie(DFSIn, DFSOut, LocalNum, Def, U) <
3248            std::tie(Other.DFSIn, Other.DFSOut, Other.LocalNum, Other.Def,
3249                     Other.U);
3250   }
3251 };
3252 
3253 // This function converts the set of members for a congruence class from values,
3254 // to sets of defs and uses with associated DFS info.  The total number of
3255 // reachable uses for each value is stored in UseCount, and instructions that
3256 // seem
3257 // dead (have no non-dead uses) are stored in ProbablyDead.
3258 void NewGVN::convertClassToDFSOrdered(
3259     const CongruenceClass &Dense, SmallVectorImpl<ValueDFS> &DFSOrderedSet,
3260     DenseMap<const Value *, unsigned int> &UseCounts,
3261     SmallPtrSetImpl<Instruction *> &ProbablyDead) const {
3262   for (auto D : Dense) {
3263     // First add the value.
3264     BasicBlock *BB = getBlockForValue(D);
3265     // Constants are handled prior to ever calling this function, so
3266     // we should only be left with instructions as members.
3267     assert(BB && "Should have figured out a basic block for value");
3268     ValueDFS VDDef;
3269     DomTreeNode *DomNode = DT->getNode(BB);
3270     VDDef.DFSIn = DomNode->getDFSNumIn();
3271     VDDef.DFSOut = DomNode->getDFSNumOut();
3272     // If it's a store, use the leader of the value operand, if it's always
3273     // available, or the value operand.  TODO: We could do dominance checks to
3274     // find a dominating leader, but not worth it ATM.
3275     if (auto *SI = dyn_cast<StoreInst>(D)) {
3276       auto Leader = lookupOperandLeader(SI->getValueOperand());
3277       if (alwaysAvailable(Leader)) {
3278         VDDef.Def.setPointer(Leader);
3279       } else {
3280         VDDef.Def.setPointer(SI->getValueOperand());
3281         VDDef.Def.setInt(true);
3282       }
3283     } else {
3284       VDDef.Def.setPointer(D);
3285     }
3286     assert(isa<Instruction>(D) &&
3287            "The dense set member should always be an instruction");
3288     Instruction *Def = cast<Instruction>(D);
3289     VDDef.LocalNum = InstrToDFSNum(D);
3290     DFSOrderedSet.push_back(VDDef);
3291     // If there is a phi node equivalent, add it
3292     if (auto *PN = RealToTemp.lookup(Def)) {
3293       auto *PHIE =
3294           dyn_cast_or_null<PHIExpression>(ValueToExpression.lookup(Def));
3295       if (PHIE) {
3296         VDDef.Def.setInt(false);
3297         VDDef.Def.setPointer(PN);
3298         VDDef.LocalNum = 0;
3299         DFSOrderedSet.push_back(VDDef);
3300       }
3301     }
3302 
3303     unsigned int UseCount = 0;
3304     // Now add the uses.
3305     for (auto &U : Def->uses()) {
3306       if (auto *I = dyn_cast<Instruction>(U.getUser())) {
3307         // Don't try to replace into dead uses
3308         if (InstructionsToErase.count(I))
3309           continue;
3310         ValueDFS VDUse;
3311         // Put the phi node uses in the incoming block.
3312         BasicBlock *IBlock;
3313         if (auto *P = dyn_cast<PHINode>(I)) {
3314           IBlock = P->getIncomingBlock(U);
3315           // Make phi node users appear last in the incoming block
3316           // they are from.
3317           VDUse.LocalNum = InstrDFS.size() + 1;
3318         } else {
3319           IBlock = getBlockForValue(I);
3320           VDUse.LocalNum = InstrToDFSNum(I);
3321         }
3322 
3323         // Skip uses in unreachable blocks, as we're going
3324         // to delete them.
3325         if (ReachableBlocks.count(IBlock) == 0)
3326           continue;
3327 
3328         DomTreeNode *DomNode = DT->getNode(IBlock);
3329         VDUse.DFSIn = DomNode->getDFSNumIn();
3330         VDUse.DFSOut = DomNode->getDFSNumOut();
3331         VDUse.U = &U;
3332         ++UseCount;
3333         DFSOrderedSet.emplace_back(VDUse);
3334       }
3335     }
3336 
3337     // If there are no uses, it's probably dead (but it may have side-effects,
3338     // so not definitely dead. Otherwise, store the number of uses so we can
3339     // track if it becomes dead later).
3340     if (UseCount == 0)
3341       ProbablyDead.insert(Def);
3342     else
3343       UseCounts[Def] = UseCount;
3344   }
3345 }
3346 
3347 // This function converts the set of members for a congruence class from values,
3348 // to the set of defs for loads and stores, with associated DFS info.
3349 void NewGVN::convertClassToLoadsAndStores(
3350     const CongruenceClass &Dense,
3351     SmallVectorImpl<ValueDFS> &LoadsAndStores) const {
3352   for (auto D : Dense) {
3353     if (!isa<LoadInst>(D) && !isa<StoreInst>(D))
3354       continue;
3355 
3356     BasicBlock *BB = getBlockForValue(D);
3357     ValueDFS VD;
3358     DomTreeNode *DomNode = DT->getNode(BB);
3359     VD.DFSIn = DomNode->getDFSNumIn();
3360     VD.DFSOut = DomNode->getDFSNumOut();
3361     VD.Def.setPointer(D);
3362 
3363     // If it's an instruction, use the real local dfs number.
3364     if (auto *I = dyn_cast<Instruction>(D))
3365       VD.LocalNum = InstrToDFSNum(I);
3366     else
3367       llvm_unreachable("Should have been an instruction");
3368 
3369     LoadsAndStores.emplace_back(VD);
3370   }
3371 }
3372 
3373 static void patchReplacementInstruction(Instruction *I, Value *Repl) {
3374   auto *ReplInst = dyn_cast<Instruction>(Repl);
3375   if (!ReplInst)
3376     return;
3377 
3378   // Patch the replacement so that it is not more restrictive than the value
3379   // being replaced.
3380   // Note that if 'I' is a load being replaced by some operation,
3381   // for example, by an arithmetic operation, then andIRFlags()
3382   // would just erase all math flags from the original arithmetic
3383   // operation, which is clearly not wanted and not needed.
3384   if (!isa<LoadInst>(I))
3385     ReplInst->andIRFlags(I);
3386 
3387   // FIXME: If both the original and replacement value are part of the
3388   // same control-flow region (meaning that the execution of one
3389   // guarantees the execution of the other), then we can combine the
3390   // noalias scopes here and do better than the general conservative
3391   // answer used in combineMetadata().
3392 
3393   // In general, GVN unifies expressions over different control-flow
3394   // regions, and so we need a conservative combination of the noalias
3395   // scopes.
3396   static const unsigned KnownIDs[] = {
3397       LLVMContext::MD_tbaa,           LLVMContext::MD_alias_scope,
3398       LLVMContext::MD_noalias,        LLVMContext::MD_range,
3399       LLVMContext::MD_fpmath,         LLVMContext::MD_invariant_load,
3400       LLVMContext::MD_invariant_group};
3401   combineMetadata(ReplInst, I, KnownIDs);
3402 }
3403 
3404 static void patchAndReplaceAllUsesWith(Instruction *I, Value *Repl) {
3405   patchReplacementInstruction(I, Repl);
3406   I->replaceAllUsesWith(Repl);
3407 }
3408 
3409 void NewGVN::deleteInstructionsInBlock(BasicBlock *BB) {
3410   DEBUG(dbgs() << "  BasicBlock Dead:" << *BB);
3411   ++NumGVNBlocksDeleted;
3412 
3413   // Delete the instructions backwards, as it has a reduced likelihood of having
3414   // to update as many def-use and use-def chains. Start after the terminator.
3415   auto StartPoint = BB->rbegin();
3416   ++StartPoint;
3417   // Note that we explicitly recalculate BB->rend() on each iteration,
3418   // as it may change when we remove the first instruction.
3419   for (BasicBlock::reverse_iterator I(StartPoint); I != BB->rend();) {
3420     Instruction &Inst = *I++;
3421     if (!Inst.use_empty())
3422       Inst.replaceAllUsesWith(UndefValue::get(Inst.getType()));
3423     if (isa<LandingPadInst>(Inst))
3424       continue;
3425 
3426     Inst.eraseFromParent();
3427     ++NumGVNInstrDeleted;
3428   }
3429   // Now insert something that simplifycfg will turn into an unreachable.
3430   Type *Int8Ty = Type::getInt8Ty(BB->getContext());
3431   new StoreInst(UndefValue::get(Int8Ty),
3432                 Constant::getNullValue(Int8Ty->getPointerTo()),
3433                 BB->getTerminator());
3434 }
3435 
3436 void NewGVN::markInstructionForDeletion(Instruction *I) {
3437   DEBUG(dbgs() << "Marking " << *I << " for deletion\n");
3438   InstructionsToErase.insert(I);
3439 }
3440 
3441 void NewGVN::replaceInstruction(Instruction *I, Value *V) {
3442 
3443   DEBUG(dbgs() << "Replacing " << *I << " with " << *V << "\n");
3444   patchAndReplaceAllUsesWith(I, V);
3445   // We save the actual erasing to avoid invalidating memory
3446   // dependencies until we are done with everything.
3447   markInstructionForDeletion(I);
3448 }
3449 
3450 namespace {
3451 
3452 // This is a stack that contains both the value and dfs info of where
3453 // that value is valid.
3454 class ValueDFSStack {
3455 public:
3456   Value *back() const { return ValueStack.back(); }
3457   std::pair<int, int> dfs_back() const { return DFSStack.back(); }
3458 
3459   void push_back(Value *V, int DFSIn, int DFSOut) {
3460     ValueStack.emplace_back(V);
3461     DFSStack.emplace_back(DFSIn, DFSOut);
3462   }
3463   bool empty() const { return DFSStack.empty(); }
3464   bool isInScope(int DFSIn, int DFSOut) const {
3465     if (empty())
3466       return false;
3467     return DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second;
3468   }
3469 
3470   void popUntilDFSScope(int DFSIn, int DFSOut) {
3471 
3472     // These two should always be in sync at this point.
3473     assert(ValueStack.size() == DFSStack.size() &&
3474            "Mismatch between ValueStack and DFSStack");
3475     while (
3476         !DFSStack.empty() &&
3477         !(DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second)) {
3478       DFSStack.pop_back();
3479       ValueStack.pop_back();
3480     }
3481   }
3482 
3483 private:
3484   SmallVector<Value *, 8> ValueStack;
3485   SmallVector<std::pair<int, int>, 8> DFSStack;
3486 };
3487 }
3488 
3489 // Given a value and a basic block we are trying to see if it is available in,
3490 // see if the value has a leader available in that block.
3491 Value *NewGVN::findPhiOfOpsLeader(const Expression *E,
3492                                   const BasicBlock *BB) const {
3493   // It would already be constant if we could make it constant
3494   if (auto *CE = dyn_cast<ConstantExpression>(E))
3495     return CE->getConstantValue();
3496   if (auto *VE = dyn_cast<VariableExpression>(E))
3497     return VE->getVariableValue();
3498 
3499   auto *CC = ExpressionToClass.lookup(E);
3500   if (!CC)
3501     return nullptr;
3502   if (alwaysAvailable(CC->getLeader()))
3503     return CC->getLeader();
3504 
3505   for (auto Member : *CC) {
3506     auto *MemberInst = dyn_cast<Instruction>(Member);
3507     // Anything that isn't an instruction is always available.
3508     if (!MemberInst)
3509       return Member;
3510     // If we are looking for something in the same block as the member, it must
3511     // be a leader because this function is looking for operands for a phi node.
3512     if (MemberInst->getParent() == BB ||
3513         DT->dominates(MemberInst->getParent(), BB)) {
3514       return Member;
3515     }
3516   }
3517   return nullptr;
3518 }
3519 
3520 bool NewGVN::eliminateInstructions(Function &F) {
3521   // This is a non-standard eliminator. The normal way to eliminate is
3522   // to walk the dominator tree in order, keeping track of available
3523   // values, and eliminating them.  However, this is mildly
3524   // pointless. It requires doing lookups on every instruction,
3525   // regardless of whether we will ever eliminate it.  For
3526   // instructions part of most singleton congruence classes, we know we
3527   // will never eliminate them.
3528 
3529   // Instead, this eliminator looks at the congruence classes directly, sorts
3530   // them into a DFS ordering of the dominator tree, and then we just
3531   // perform elimination straight on the sets by walking the congruence
3532   // class member uses in order, and eliminate the ones dominated by the
3533   // last member.   This is worst case O(E log E) where E = number of
3534   // instructions in a single congruence class.  In theory, this is all
3535   // instructions.   In practice, it is much faster, as most instructions are
3536   // either in singleton congruence classes or can't possibly be eliminated
3537   // anyway (if there are no overlapping DFS ranges in class).
3538   // When we find something not dominated, it becomes the new leader
3539   // for elimination purposes.
3540   // TODO: If we wanted to be faster, We could remove any members with no
3541   // overlapping ranges while sorting, as we will never eliminate anything
3542   // with those members, as they don't dominate anything else in our set.
3543 
3544   bool AnythingReplaced = false;
3545 
3546   // Since we are going to walk the domtree anyway, and we can't guarantee the
3547   // DFS numbers are updated, we compute some ourselves.
3548   DT->updateDFSNumbers();
3549 
3550   // Go through all of our phi nodes, and kill the arguments associated with
3551   // unreachable edges.
3552   auto ReplaceUnreachablePHIArgs = [&](PHINode &PHI, BasicBlock *BB) {
3553     for (auto &Operand : PHI.incoming_values())
3554       if (!ReachableEdges.count({PHI.getIncomingBlock(Operand), BB})) {
3555         DEBUG(dbgs() << "Replacing incoming value of " << PHI << " for block "
3556                      << getBlockName(PHI.getIncomingBlock(Operand))
3557                      << " with undef due to it being unreachable\n");
3558         Operand.set(UndefValue::get(PHI.getType()));
3559       }
3560   };
3561   SmallPtrSet<BasicBlock *, 8> BlocksWithPhis;
3562   for (auto &B : F)
3563     if ((!B.empty() && isa<PHINode>(*B.begin())) ||
3564         (PHIOfOpsPHIs.find(&B) != PHIOfOpsPHIs.end()))
3565       BlocksWithPhis.insert(&B);
3566   DenseMap<const BasicBlock *, unsigned> ReachablePredCount;
3567   for (auto KV : ReachableEdges)
3568     ReachablePredCount[KV.getEnd()]++;
3569   for (auto *BB : BlocksWithPhis)
3570     // TODO: It would be faster to use getNumIncomingBlocks() on a phi node in
3571     // the block and subtract the pred count, but it's more complicated.
3572     if (ReachablePredCount.lookup(BB) !=
3573         unsigned(std::distance(pred_begin(BB), pred_end(BB)))) {
3574       for (auto II = BB->begin(); isa<PHINode>(II); ++II) {
3575         auto &PHI = cast<PHINode>(*II);
3576         ReplaceUnreachablePHIArgs(PHI, BB);
3577       }
3578       for_each_found(PHIOfOpsPHIs, BB, [&](PHINode *PHI) {
3579         ReplaceUnreachablePHIArgs(*PHI, BB);
3580       });
3581     }
3582 
3583   // Map to store the use counts
3584   DenseMap<const Value *, unsigned int> UseCounts;
3585   for (auto *CC : reverse(CongruenceClasses)) {
3586     DEBUG(dbgs() << "Eliminating in congruence class " << CC->getID() << "\n");
3587     // Track the equivalent store info so we can decide whether to try
3588     // dead store elimination.
3589     SmallVector<ValueDFS, 8> PossibleDeadStores;
3590     SmallPtrSet<Instruction *, 8> ProbablyDead;
3591     if (CC->isDead() || CC->empty())
3592       continue;
3593     // Everything still in the TOP class is unreachable or dead.
3594     if (CC == TOPClass) {
3595       for (auto M : *CC) {
3596         auto *VTE = ValueToExpression.lookup(M);
3597         if (VTE && isa<DeadExpression>(VTE))
3598           markInstructionForDeletion(cast<Instruction>(M));
3599         assert((!ReachableBlocks.count(cast<Instruction>(M)->getParent()) ||
3600                 InstructionsToErase.count(cast<Instruction>(M))) &&
3601                "Everything in TOP should be unreachable or dead at this "
3602                "point");
3603       }
3604       continue;
3605     }
3606 
3607     assert(CC->getLeader() && "We should have had a leader");
3608     // If this is a leader that is always available, and it's a
3609     // constant or has no equivalences, just replace everything with
3610     // it. We then update the congruence class with whatever members
3611     // are left.
3612     Value *Leader =
3613         CC->getStoredValue() ? CC->getStoredValue() : CC->getLeader();
3614     if (alwaysAvailable(Leader)) {
3615       CongruenceClass::MemberSet MembersLeft;
3616       for (auto M : *CC) {
3617         Value *Member = M;
3618         // Void things have no uses we can replace.
3619         if (Member == Leader || !isa<Instruction>(Member) ||
3620             Member->getType()->isVoidTy()) {
3621           MembersLeft.insert(Member);
3622           continue;
3623         }
3624         DEBUG(dbgs() << "Found replacement " << *(Leader) << " for " << *Member
3625                      << "\n");
3626         auto *I = cast<Instruction>(Member);
3627         assert(Leader != I && "About to accidentally remove our leader");
3628         replaceInstruction(I, Leader);
3629         AnythingReplaced = true;
3630       }
3631       CC->swap(MembersLeft);
3632     } else {
3633       // If this is a singleton, we can skip it.
3634       if (CC->size() != 1 || RealToTemp.lookup(Leader)) {
3635         // This is a stack because equality replacement/etc may place
3636         // constants in the middle of the member list, and we want to use
3637         // those constant values in preference to the current leader, over
3638         // the scope of those constants.
3639         ValueDFSStack EliminationStack;
3640 
3641         // Convert the members to DFS ordered sets and then merge them.
3642         SmallVector<ValueDFS, 8> DFSOrderedSet;
3643         convertClassToDFSOrdered(*CC, DFSOrderedSet, UseCounts, ProbablyDead);
3644 
3645         // Sort the whole thing.
3646         std::sort(DFSOrderedSet.begin(), DFSOrderedSet.end());
3647         for (auto &VD : DFSOrderedSet) {
3648           int MemberDFSIn = VD.DFSIn;
3649           int MemberDFSOut = VD.DFSOut;
3650           Value *Def = VD.Def.getPointer();
3651           bool FromStore = VD.Def.getInt();
3652           Use *U = VD.U;
3653           // We ignore void things because we can't get a value from them.
3654           if (Def && Def->getType()->isVoidTy())
3655             continue;
3656           auto *DefInst = dyn_cast_or_null<Instruction>(Def);
3657           if (DefInst && AllTempInstructions.count(DefInst)) {
3658             auto *PN = cast<PHINode>(DefInst);
3659 
3660             // If this is a value phi and that's the expression we used, insert
3661             // it into the program
3662             // remove from temp instruction list.
3663             AllTempInstructions.erase(PN);
3664             auto *DefBlock = getBlockForValue(Def);
3665             DEBUG(dbgs() << "Inserting fully real phi of ops" << *Def
3666                          << " into block "
3667                          << getBlockName(getBlockForValue(Def)) << "\n");
3668             PN->insertBefore(&DefBlock->front());
3669             Def = PN;
3670             NumGVNPHIOfOpsEliminations++;
3671           }
3672 
3673           if (EliminationStack.empty()) {
3674             DEBUG(dbgs() << "Elimination Stack is empty\n");
3675           } else {
3676             DEBUG(dbgs() << "Elimination Stack Top DFS numbers are ("
3677                          << EliminationStack.dfs_back().first << ","
3678                          << EliminationStack.dfs_back().second << ")\n");
3679           }
3680 
3681           DEBUG(dbgs() << "Current DFS numbers are (" << MemberDFSIn << ","
3682                        << MemberDFSOut << ")\n");
3683           // First, we see if we are out of scope or empty.  If so,
3684           // and there equivalences, we try to replace the top of
3685           // stack with equivalences (if it's on the stack, it must
3686           // not have been eliminated yet).
3687           // Then we synchronize to our current scope, by
3688           // popping until we are back within a DFS scope that
3689           // dominates the current member.
3690           // Then, what happens depends on a few factors
3691           // If the stack is now empty, we need to push
3692           // If we have a constant or a local equivalence we want to
3693           // start using, we also push.
3694           // Otherwise, we walk along, processing members who are
3695           // dominated by this scope, and eliminate them.
3696           bool ShouldPush = Def && EliminationStack.empty();
3697           bool OutOfScope =
3698               !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut);
3699 
3700           if (OutOfScope || ShouldPush) {
3701             // Sync to our current scope.
3702             EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut);
3703             bool ShouldPush = Def && EliminationStack.empty();
3704             if (ShouldPush) {
3705               EliminationStack.push_back(Def, MemberDFSIn, MemberDFSOut);
3706             }
3707           }
3708 
3709           // Skip the Def's, we only want to eliminate on their uses.  But mark
3710           // dominated defs as dead.
3711           if (Def) {
3712             // For anything in this case, what and how we value number
3713             // guarantees that any side-effets that would have occurred (ie
3714             // throwing, etc) can be proven to either still occur (because it's
3715             // dominated by something that has the same side-effects), or never
3716             // occur.  Otherwise, we would not have been able to prove it value
3717             // equivalent to something else. For these things, we can just mark
3718             // it all dead.  Note that this is different from the "ProbablyDead"
3719             // set, which may not be dominated by anything, and thus, are only
3720             // easy to prove dead if they are also side-effect free. Note that
3721             // because stores are put in terms of the stored value, we skip
3722             // stored values here. If the stored value is really dead, it will
3723             // still be marked for deletion when we process it in its own class.
3724             if (!EliminationStack.empty() && Def != EliminationStack.back() &&
3725                 isa<Instruction>(Def) && !FromStore)
3726               markInstructionForDeletion(cast<Instruction>(Def));
3727             continue;
3728           }
3729           // At this point, we know it is a Use we are trying to possibly
3730           // replace.
3731 
3732           assert(isa<Instruction>(U->get()) &&
3733                  "Current def should have been an instruction");
3734           assert(isa<Instruction>(U->getUser()) &&
3735                  "Current user should have been an instruction");
3736 
3737           // If the thing we are replacing into is already marked to be dead,
3738           // this use is dead.  Note that this is true regardless of whether
3739           // we have anything dominating the use or not.  We do this here
3740           // because we are already walking all the uses anyway.
3741           Instruction *InstUse = cast<Instruction>(U->getUser());
3742           if (InstructionsToErase.count(InstUse)) {
3743             auto &UseCount = UseCounts[U->get()];
3744             if (--UseCount == 0) {
3745               ProbablyDead.insert(cast<Instruction>(U->get()));
3746             }
3747           }
3748 
3749           // If we get to this point, and the stack is empty we must have a use
3750           // with nothing we can use to eliminate this use, so just skip it.
3751           if (EliminationStack.empty())
3752             continue;
3753 
3754           Value *DominatingLeader = EliminationStack.back();
3755 
3756           auto *II = dyn_cast<IntrinsicInst>(DominatingLeader);
3757           if (II && II->getIntrinsicID() == Intrinsic::ssa_copy)
3758             DominatingLeader = II->getOperand(0);
3759 
3760           // Don't replace our existing users with ourselves.
3761           if (U->get() == DominatingLeader)
3762             continue;
3763           DEBUG(dbgs() << "Found replacement " << *DominatingLeader << " for "
3764                        << *U->get() << " in " << *(U->getUser()) << "\n");
3765 
3766           // If we replaced something in an instruction, handle the patching of
3767           // metadata.  Skip this if we are replacing predicateinfo with its
3768           // original operand, as we already know we can just drop it.
3769           auto *ReplacedInst = cast<Instruction>(U->get());
3770           auto *PI = PredInfo->getPredicateInfoFor(ReplacedInst);
3771           if (!PI || DominatingLeader != PI->OriginalOp)
3772             patchReplacementInstruction(ReplacedInst, DominatingLeader);
3773           U->set(DominatingLeader);
3774           // This is now a use of the dominating leader, which means if the
3775           // dominating leader was dead, it's now live!
3776           auto &LeaderUseCount = UseCounts[DominatingLeader];
3777           // It's about to be alive again.
3778           if (LeaderUseCount == 0 && isa<Instruction>(DominatingLeader))
3779             ProbablyDead.erase(cast<Instruction>(DominatingLeader));
3780           if (LeaderUseCount == 0 && II)
3781             ProbablyDead.insert(II);
3782           ++LeaderUseCount;
3783           AnythingReplaced = true;
3784         }
3785       }
3786     }
3787 
3788     // At this point, anything still in the ProbablyDead set is actually dead if
3789     // would be trivially dead.
3790     for (auto *I : ProbablyDead)
3791       if (wouldInstructionBeTriviallyDead(I))
3792         markInstructionForDeletion(I);
3793 
3794     // Cleanup the congruence class.
3795     CongruenceClass::MemberSet MembersLeft;
3796     for (auto *Member : *CC)
3797       if (!isa<Instruction>(Member) ||
3798           !InstructionsToErase.count(cast<Instruction>(Member)))
3799         MembersLeft.insert(Member);
3800     CC->swap(MembersLeft);
3801 
3802     // If we have possible dead stores to look at, try to eliminate them.
3803     if (CC->getStoreCount() > 0) {
3804       convertClassToLoadsAndStores(*CC, PossibleDeadStores);
3805       std::sort(PossibleDeadStores.begin(), PossibleDeadStores.end());
3806       ValueDFSStack EliminationStack;
3807       for (auto &VD : PossibleDeadStores) {
3808         int MemberDFSIn = VD.DFSIn;
3809         int MemberDFSOut = VD.DFSOut;
3810         Instruction *Member = cast<Instruction>(VD.Def.getPointer());
3811         if (EliminationStack.empty() ||
3812             !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut)) {
3813           // Sync to our current scope.
3814           EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut);
3815           if (EliminationStack.empty()) {
3816             EliminationStack.push_back(Member, MemberDFSIn, MemberDFSOut);
3817             continue;
3818           }
3819         }
3820         // We already did load elimination, so nothing to do here.
3821         if (isa<LoadInst>(Member))
3822           continue;
3823         assert(!EliminationStack.empty());
3824         Instruction *Leader = cast<Instruction>(EliminationStack.back());
3825         (void)Leader;
3826         assert(DT->dominates(Leader->getParent(), Member->getParent()));
3827         // Member is dominater by Leader, and thus dead
3828         DEBUG(dbgs() << "Marking dead store " << *Member
3829                      << " that is dominated by " << *Leader << "\n");
3830         markInstructionForDeletion(Member);
3831         CC->erase(Member);
3832         ++NumGVNDeadStores;
3833       }
3834     }
3835   }
3836   return AnythingReplaced;
3837 }
3838 
3839 // This function provides global ranking of operations so that we can place them
3840 // in a canonical order.  Note that rank alone is not necessarily enough for a
3841 // complete ordering, as constants all have the same rank.  However, generally,
3842 // we will simplify an operation with all constants so that it doesn't matter
3843 // what order they appear in.
3844 unsigned int NewGVN::getRank(const Value *V) const {
3845   // Prefer constants to undef to anything else
3846   // Undef is a constant, have to check it first.
3847   // Prefer smaller constants to constantexprs
3848   if (isa<ConstantExpr>(V))
3849     return 2;
3850   if (isa<UndefValue>(V))
3851     return 1;
3852   if (isa<Constant>(V))
3853     return 0;
3854   else if (auto *A = dyn_cast<Argument>(V))
3855     return 3 + A->getArgNo();
3856 
3857   // Need to shift the instruction DFS by number of arguments + 3 to account for
3858   // the constant and argument ranking above.
3859   unsigned Result = InstrToDFSNum(V);
3860   if (Result > 0)
3861     return 4 + NumFuncArgs + Result;
3862   // Unreachable or something else, just return a really large number.
3863   return ~0;
3864 }
3865 
3866 // This is a function that says whether two commutative operations should
3867 // have their order swapped when canonicalizing.
3868 bool NewGVN::shouldSwapOperands(const Value *A, const Value *B) const {
3869   // Because we only care about a total ordering, and don't rewrite expressions
3870   // in this order, we order by rank, which will give a strict weak ordering to
3871   // everything but constants, and then we order by pointer address.
3872   return std::make_pair(getRank(A), A) > std::make_pair(getRank(B), B);
3873 }
3874 
3875 namespace {
3876 class NewGVNLegacyPass : public FunctionPass {
3877 public:
3878   static char ID; // Pass identification, replacement for typeid.
3879   NewGVNLegacyPass() : FunctionPass(ID) {
3880     initializeNewGVNLegacyPassPass(*PassRegistry::getPassRegistry());
3881   }
3882   bool runOnFunction(Function &F) override;
3883 
3884 private:
3885   void getAnalysisUsage(AnalysisUsage &AU) const override {
3886     AU.addRequired<AssumptionCacheTracker>();
3887     AU.addRequired<DominatorTreeWrapperPass>();
3888     AU.addRequired<TargetLibraryInfoWrapperPass>();
3889     AU.addRequired<MemorySSAWrapperPass>();
3890     AU.addRequired<AAResultsWrapperPass>();
3891     AU.addPreserved<DominatorTreeWrapperPass>();
3892     AU.addPreserved<GlobalsAAWrapperPass>();
3893   }
3894 };
3895 } // namespace
3896 
3897 bool NewGVNLegacyPass::runOnFunction(Function &F) {
3898   if (skipFunction(F))
3899     return false;
3900   return NewGVN(F, &getAnalysis<DominatorTreeWrapperPass>().getDomTree(),
3901                 &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F),
3902                 &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(),
3903                 &getAnalysis<AAResultsWrapperPass>().getAAResults(),
3904                 &getAnalysis<MemorySSAWrapperPass>().getMSSA(),
3905                 F.getParent()->getDataLayout())
3906       .runGVN();
3907 }
3908 
3909 INITIALIZE_PASS_BEGIN(NewGVNLegacyPass, "newgvn", "Global Value Numbering",
3910                       false, false)
3911 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
3912 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
3913 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
3914 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
3915 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
3916 INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass)
3917 INITIALIZE_PASS_END(NewGVNLegacyPass, "newgvn", "Global Value Numbering", false,
3918                     false)
3919 
3920 char NewGVNLegacyPass::ID = 0;
3921 
3922 // createGVNPass - The public interface to this file.
3923 FunctionPass *llvm::createNewGVNPass() { return new NewGVNLegacyPass(); }
3924 
3925 PreservedAnalyses NewGVNPass::run(Function &F, AnalysisManager<Function> &AM) {
3926   // Apparently the order in which we get these results matter for
3927   // the old GVN (see Chandler's comment in GVN.cpp). I'll keep
3928   // the same order here, just in case.
3929   auto &AC = AM.getResult<AssumptionAnalysis>(F);
3930   auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
3931   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
3932   auto &AA = AM.getResult<AAManager>(F);
3933   auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA();
3934   bool Changed =
3935       NewGVN(F, &DT, &AC, &TLI, &AA, &MSSA, F.getParent()->getDataLayout())
3936           .runGVN();
3937   if (!Changed)
3938     return PreservedAnalyses::all();
3939   PreservedAnalyses PA;
3940   PA.preserve<DominatorTreeAnalysis>();
3941   PA.preserve<GlobalsAA>();
3942   return PA;
3943 }
3944