1 //===---- NewGVN.cpp - Global Value Numbering Pass --------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 /// \file 10 /// This file implements the new LLVM's Global Value Numbering pass. 11 /// GVN partitions values computed by a function into congruence classes. 12 /// Values ending up in the same congruence class are guaranteed to be the same 13 /// for every execution of the program. In that respect, congruency is a 14 /// compile-time approximation of equivalence of values at runtime. 15 /// The algorithm implemented here uses a sparse formulation and it's based 16 /// on the ideas described in the paper: 17 /// "A Sparse Algorithm for Predicated Global Value Numbering" from 18 /// Karthik Gargi. 19 /// 20 /// A brief overview of the algorithm: The algorithm is essentially the same as 21 /// the standard RPO value numbering algorithm (a good reference is the paper 22 /// "SCC based value numbering" by L. Taylor Simpson) with one major difference: 23 /// The RPO algorithm proceeds, on every iteration, to process every reachable 24 /// block and every instruction in that block. This is because the standard RPO 25 /// algorithm does not track what things have the same value number, it only 26 /// tracks what the value number of a given operation is (the mapping is 27 /// operation -> value number). Thus, when a value number of an operation 28 /// changes, it must reprocess everything to ensure all uses of a value number 29 /// get updated properly. In constrast, the sparse algorithm we use *also* 30 /// tracks what operations have a given value number (IE it also tracks the 31 /// reverse mapping from value number -> operations with that value number), so 32 /// that it only needs to reprocess the instructions that are affected when 33 /// something's value number changes. The vast majority of complexity and code 34 /// in this file is devoted to tracking what value numbers could change for what 35 /// instructions when various things happen. The rest of the algorithm is 36 /// devoted to performing symbolic evaluation, forward propagation, and 37 /// simplification of operations based on the value numbers deduced so far 38 /// 39 /// In order to make the GVN mostly-complete, we use a technique derived from 40 /// "Detection of Redundant Expressions: A Complete and Polynomial-time 41 /// Algorithm in SSA" by R.R. Pai. The source of incompleteness in most SSA 42 /// based GVN algorithms is related to their inability to detect equivalence 43 /// between phi of ops (IE phi(a+b, c+d)) and op of phis (phi(a,c) + phi(b, d)). 44 /// We resolve this issue by generating the equivalent "phi of ops" form for 45 /// each op of phis we see, in a way that only takes polynomial time to resolve. 46 /// 47 /// We also do not perform elimination by using any published algorithm. All 48 /// published algorithms are O(Instructions). Instead, we use a technique that 49 /// is O(number of operations with the same value number), enabling us to skip 50 /// trying to eliminate things that have unique value numbers. 51 //===----------------------------------------------------------------------===// 52 53 #include "llvm/Transforms/Scalar/NewGVN.h" 54 #include "llvm/ADT/BitVector.h" 55 #include "llvm/ADT/DenseMap.h" 56 #include "llvm/ADT/DenseSet.h" 57 #include "llvm/ADT/DepthFirstIterator.h" 58 #include "llvm/ADT/Hashing.h" 59 #include "llvm/ADT/MapVector.h" 60 #include "llvm/ADT/PostOrderIterator.h" 61 #include "llvm/ADT/STLExtras.h" 62 #include "llvm/ADT/SmallPtrSet.h" 63 #include "llvm/ADT/SmallSet.h" 64 #include "llvm/ADT/Statistic.h" 65 #include "llvm/ADT/TinyPtrVector.h" 66 #include "llvm/Analysis/AliasAnalysis.h" 67 #include "llvm/Analysis/AssumptionCache.h" 68 #include "llvm/Analysis/CFG.h" 69 #include "llvm/Analysis/CFGPrinter.h" 70 #include "llvm/Analysis/ConstantFolding.h" 71 #include "llvm/Analysis/GlobalsModRef.h" 72 #include "llvm/Analysis/InstructionSimplify.h" 73 #include "llvm/Analysis/MemoryBuiltins.h" 74 #include "llvm/Analysis/MemoryLocation.h" 75 #include "llvm/Analysis/MemorySSA.h" 76 #include "llvm/Analysis/TargetLibraryInfo.h" 77 #include "llvm/IR/DataLayout.h" 78 #include "llvm/IR/Dominators.h" 79 #include "llvm/IR/GlobalVariable.h" 80 #include "llvm/IR/IRBuilder.h" 81 #include "llvm/IR/IntrinsicInst.h" 82 #include "llvm/IR/LLVMContext.h" 83 #include "llvm/IR/Metadata.h" 84 #include "llvm/IR/PatternMatch.h" 85 #include "llvm/IR/Type.h" 86 #include "llvm/Support/Allocator.h" 87 #include "llvm/Support/CommandLine.h" 88 #include "llvm/Support/Debug.h" 89 #include "llvm/Support/DebugCounter.h" 90 #include "llvm/Transforms/Scalar.h" 91 #include "llvm/Transforms/Scalar/GVNExpression.h" 92 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 93 #include "llvm/Transforms/Utils/Local.h" 94 #include "llvm/Transforms/Utils/PredicateInfo.h" 95 #include "llvm/Transforms/Utils/VNCoercion.h" 96 #include <numeric> 97 #include <unordered_map> 98 #include <utility> 99 #include <vector> 100 using namespace llvm; 101 using namespace PatternMatch; 102 using namespace llvm::GVNExpression; 103 using namespace llvm::VNCoercion; 104 #define DEBUG_TYPE "newgvn" 105 106 STATISTIC(NumGVNInstrDeleted, "Number of instructions deleted"); 107 STATISTIC(NumGVNBlocksDeleted, "Number of blocks deleted"); 108 STATISTIC(NumGVNOpsSimplified, "Number of Expressions simplified"); 109 STATISTIC(NumGVNPhisAllSame, "Number of PHIs whos arguments are all the same"); 110 STATISTIC(NumGVNMaxIterations, 111 "Maximum Number of iterations it took to converge GVN"); 112 STATISTIC(NumGVNLeaderChanges, "Number of leader changes"); 113 STATISTIC(NumGVNSortedLeaderChanges, "Number of sorted leader changes"); 114 STATISTIC(NumGVNAvoidedSortedLeaderChanges, 115 "Number of avoided sorted leader changes"); 116 STATISTIC(NumGVNDeadStores, "Number of redundant/dead stores eliminated"); 117 STATISTIC(NumGVNPHIOfOpsCreated, "Number of PHI of ops created"); 118 STATISTIC(NumGVNPHIOfOpsEliminations, 119 "Number of things eliminated using PHI of ops"); 120 DEBUG_COUNTER(VNCounter, "newgvn-vn", 121 "Controls which instructions are value numbered") 122 DEBUG_COUNTER(PHIOfOpsCounter, "newgvn-phi", 123 "Controls which instructions we create phi of ops for") 124 // Currently store defining access refinement is too slow due to basicaa being 125 // egregiously slow. This flag lets us keep it working while we work on this 126 // issue. 127 static cl::opt<bool> EnableStoreRefinement("enable-store-refinement", 128 cl::init(false), cl::Hidden); 129 130 //===----------------------------------------------------------------------===// 131 // GVN Pass 132 //===----------------------------------------------------------------------===// 133 134 // Anchor methods. 135 namespace llvm { 136 namespace GVNExpression { 137 Expression::~Expression() = default; 138 BasicExpression::~BasicExpression() = default; 139 CallExpression::~CallExpression() = default; 140 LoadExpression::~LoadExpression() = default; 141 StoreExpression::~StoreExpression() = default; 142 AggregateValueExpression::~AggregateValueExpression() = default; 143 PHIExpression::~PHIExpression() = default; 144 } 145 } 146 147 // Tarjan's SCC finding algorithm with Nuutila's improvements 148 // SCCIterator is actually fairly complex for the simple thing we want. 149 // It also wants to hand us SCC's that are unrelated to the phi node we ask 150 // about, and have us process them there or risk redoing work. 151 // Graph traits over a filter iterator also doesn't work that well here. 152 // This SCC finder is specialized to walk use-def chains, and only follows 153 // instructions, 154 // not generic values (arguments, etc). 155 struct TarjanSCC { 156 157 TarjanSCC() : Components(1) {} 158 159 void Start(const Instruction *Start) { 160 if (Root.lookup(Start) == 0) 161 FindSCC(Start); 162 } 163 164 const SmallPtrSetImpl<const Value *> &getComponentFor(const Value *V) const { 165 unsigned ComponentID = ValueToComponent.lookup(V); 166 167 assert(ComponentID > 0 && 168 "Asking for a component for a value we never processed"); 169 return Components[ComponentID]; 170 } 171 172 private: 173 void FindSCC(const Instruction *I) { 174 Root[I] = ++DFSNum; 175 // Store the DFS Number we had before it possibly gets incremented. 176 unsigned int OurDFS = DFSNum; 177 for (auto &Op : I->operands()) { 178 if (auto *InstOp = dyn_cast<Instruction>(Op)) { 179 if (Root.lookup(Op) == 0) 180 FindSCC(InstOp); 181 if (!InComponent.count(Op)) 182 Root[I] = std::min(Root.lookup(I), Root.lookup(Op)); 183 } 184 } 185 // See if we really were the root of a component, by seeing if we still have 186 // our DFSNumber. If we do, we are the root of the component, and we have 187 // completed a component. If we do not, we are not the root of a component, 188 // and belong on the component stack. 189 if (Root.lookup(I) == OurDFS) { 190 unsigned ComponentID = Components.size(); 191 Components.resize(Components.size() + 1); 192 auto &Component = Components.back(); 193 Component.insert(I); 194 DEBUG(dbgs() << "Component root is " << *I << "\n"); 195 InComponent.insert(I); 196 ValueToComponent[I] = ComponentID; 197 // Pop a component off the stack and label it. 198 while (!Stack.empty() && Root.lookup(Stack.back()) >= OurDFS) { 199 auto *Member = Stack.back(); 200 DEBUG(dbgs() << "Component member is " << *Member << "\n"); 201 Component.insert(Member); 202 InComponent.insert(Member); 203 ValueToComponent[Member] = ComponentID; 204 Stack.pop_back(); 205 } 206 } else { 207 // Part of a component, push to stack 208 Stack.push_back(I); 209 } 210 } 211 unsigned int DFSNum = 1; 212 SmallPtrSet<const Value *, 8> InComponent; 213 DenseMap<const Value *, unsigned int> Root; 214 SmallVector<const Value *, 8> Stack; 215 // Store the components as vector of ptr sets, because we need the topo order 216 // of SCC's, but not individual member order 217 SmallVector<SmallPtrSet<const Value *, 8>, 8> Components; 218 DenseMap<const Value *, unsigned> ValueToComponent; 219 }; 220 // Congruence classes represent the set of expressions/instructions 221 // that are all the same *during some scope in the function*. 222 // That is, because of the way we perform equality propagation, and 223 // because of memory value numbering, it is not correct to assume 224 // you can willy-nilly replace any member with any other at any 225 // point in the function. 226 // 227 // For any Value in the Member set, it is valid to replace any dominated member 228 // with that Value. 229 // 230 // Every congruence class has a leader, and the leader is used to symbolize 231 // instructions in a canonical way (IE every operand of an instruction that is a 232 // member of the same congruence class will always be replaced with leader 233 // during symbolization). To simplify symbolization, we keep the leader as a 234 // constant if class can be proved to be a constant value. Otherwise, the 235 // leader is the member of the value set with the smallest DFS number. Each 236 // congruence class also has a defining expression, though the expression may be 237 // null. If it exists, it can be used for forward propagation and reassociation 238 // of values. 239 240 // For memory, we also track a representative MemoryAccess, and a set of memory 241 // members for MemoryPhis (which have no real instructions). Note that for 242 // memory, it seems tempting to try to split the memory members into a 243 // MemoryCongruenceClass or something. Unfortunately, this does not work 244 // easily. The value numbering of a given memory expression depends on the 245 // leader of the memory congruence class, and the leader of memory congruence 246 // class depends on the value numbering of a given memory expression. This 247 // leads to wasted propagation, and in some cases, missed optimization. For 248 // example: If we had value numbered two stores together before, but now do not, 249 // we move them to a new value congruence class. This in turn will move at one 250 // of the memorydefs to a new memory congruence class. Which in turn, affects 251 // the value numbering of the stores we just value numbered (because the memory 252 // congruence class is part of the value number). So while theoretically 253 // possible to split them up, it turns out to be *incredibly* complicated to get 254 // it to work right, because of the interdependency. While structurally 255 // slightly messier, it is algorithmically much simpler and faster to do what we 256 // do here, and track them both at once in the same class. 257 // Note: The default iterators for this class iterate over values 258 class CongruenceClass { 259 public: 260 using MemberType = Value; 261 using MemberSet = SmallPtrSet<MemberType *, 4>; 262 using MemoryMemberType = MemoryPhi; 263 using MemoryMemberSet = SmallPtrSet<const MemoryMemberType *, 2>; 264 265 explicit CongruenceClass(unsigned ID) : ID(ID) {} 266 CongruenceClass(unsigned ID, Value *Leader, const Expression *E) 267 : ID(ID), RepLeader(Leader), DefiningExpr(E) {} 268 unsigned getID() const { return ID; } 269 // True if this class has no members left. This is mainly used for assertion 270 // purposes, and for skipping empty classes. 271 bool isDead() const { 272 // If it's both dead from a value perspective, and dead from a memory 273 // perspective, it's really dead. 274 return empty() && memory_empty(); 275 } 276 // Leader functions 277 Value *getLeader() const { return RepLeader; } 278 void setLeader(Value *Leader) { RepLeader = Leader; } 279 const std::pair<Value *, unsigned int> &getNextLeader() const { 280 return NextLeader; 281 } 282 void resetNextLeader() { NextLeader = {nullptr, ~0}; } 283 284 void addPossibleNextLeader(std::pair<Value *, unsigned int> LeaderPair) { 285 if (LeaderPair.second < NextLeader.second) 286 NextLeader = LeaderPair; 287 } 288 289 Value *getStoredValue() const { return RepStoredValue; } 290 void setStoredValue(Value *Leader) { RepStoredValue = Leader; } 291 const MemoryAccess *getMemoryLeader() const { return RepMemoryAccess; } 292 void setMemoryLeader(const MemoryAccess *Leader) { RepMemoryAccess = Leader; } 293 294 // Forward propagation info 295 const Expression *getDefiningExpr() const { return DefiningExpr; } 296 297 // Value member set 298 bool empty() const { return Members.empty(); } 299 unsigned size() const { return Members.size(); } 300 MemberSet::const_iterator begin() const { return Members.begin(); } 301 MemberSet::const_iterator end() const { return Members.end(); } 302 void insert(MemberType *M) { Members.insert(M); } 303 void erase(MemberType *M) { Members.erase(M); } 304 void swap(MemberSet &Other) { Members.swap(Other); } 305 306 // Memory member set 307 bool memory_empty() const { return MemoryMembers.empty(); } 308 unsigned memory_size() const { return MemoryMembers.size(); } 309 MemoryMemberSet::const_iterator memory_begin() const { 310 return MemoryMembers.begin(); 311 } 312 MemoryMemberSet::const_iterator memory_end() const { 313 return MemoryMembers.end(); 314 } 315 iterator_range<MemoryMemberSet::const_iterator> memory() const { 316 return make_range(memory_begin(), memory_end()); 317 } 318 void memory_insert(const MemoryMemberType *M) { MemoryMembers.insert(M); } 319 void memory_erase(const MemoryMemberType *M) { MemoryMembers.erase(M); } 320 321 // Store count 322 unsigned getStoreCount() const { return StoreCount; } 323 void incStoreCount() { ++StoreCount; } 324 void decStoreCount() { 325 assert(StoreCount != 0 && "Store count went negative"); 326 --StoreCount; 327 } 328 329 // True if this class has no memory members. 330 bool definesNoMemory() const { return StoreCount == 0 && memory_empty(); } 331 332 // Return true if two congruence classes are equivalent to each other. This 333 // means 334 // that every field but the ID number and the dead field are equivalent. 335 bool isEquivalentTo(const CongruenceClass *Other) const { 336 if (!Other) 337 return false; 338 if (this == Other) 339 return true; 340 341 if (std::tie(StoreCount, RepLeader, RepStoredValue, RepMemoryAccess) != 342 std::tie(Other->StoreCount, Other->RepLeader, Other->RepStoredValue, 343 Other->RepMemoryAccess)) 344 return false; 345 if (DefiningExpr != Other->DefiningExpr) 346 if (!DefiningExpr || !Other->DefiningExpr || 347 *DefiningExpr != *Other->DefiningExpr) 348 return false; 349 // We need some ordered set 350 std::set<Value *> AMembers(Members.begin(), Members.end()); 351 std::set<Value *> BMembers(Members.begin(), Members.end()); 352 return AMembers == BMembers; 353 } 354 355 private: 356 unsigned ID; 357 // Representative leader. 358 Value *RepLeader = nullptr; 359 // The most dominating leader after our current leader, because the member set 360 // is not sorted and is expensive to keep sorted all the time. 361 std::pair<Value *, unsigned int> NextLeader = {nullptr, ~0U}; 362 // If this is represented by a store, the value of the store. 363 Value *RepStoredValue = nullptr; 364 // If this class contains MemoryDefs or MemoryPhis, this is the leading memory 365 // access. 366 const MemoryAccess *RepMemoryAccess = nullptr; 367 // Defining Expression. 368 const Expression *DefiningExpr = nullptr; 369 // Actual members of this class. 370 MemberSet Members; 371 // This is the set of MemoryPhis that exist in the class. MemoryDefs and 372 // MemoryUses have real instructions representing them, so we only need to 373 // track MemoryPhis here. 374 MemoryMemberSet MemoryMembers; 375 // Number of stores in this congruence class. 376 // This is used so we can detect store equivalence changes properly. 377 int StoreCount = 0; 378 }; 379 380 namespace llvm { 381 struct ExactEqualsExpression { 382 const Expression &E; 383 explicit ExactEqualsExpression(const Expression &E) : E(E) {} 384 hash_code getComputedHash() const { return E.getComputedHash(); } 385 bool operator==(const Expression &Other) const { 386 return E.exactlyEquals(Other); 387 } 388 }; 389 390 template <> struct DenseMapInfo<const Expression *> { 391 static const Expression *getEmptyKey() { 392 auto Val = static_cast<uintptr_t>(-1); 393 Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable; 394 return reinterpret_cast<const Expression *>(Val); 395 } 396 static const Expression *getTombstoneKey() { 397 auto Val = static_cast<uintptr_t>(~1U); 398 Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable; 399 return reinterpret_cast<const Expression *>(Val); 400 } 401 static unsigned getHashValue(const Expression *E) { 402 return E->getComputedHash(); 403 } 404 static unsigned getHashValue(const ExactEqualsExpression &E) { 405 return E.getComputedHash(); 406 } 407 static bool isEqual(const ExactEqualsExpression &LHS, const Expression *RHS) { 408 if (RHS == getTombstoneKey() || RHS == getEmptyKey()) 409 return false; 410 return LHS == *RHS; 411 } 412 413 static bool isEqual(const Expression *LHS, const Expression *RHS) { 414 if (LHS == RHS) 415 return true; 416 if (LHS == getTombstoneKey() || RHS == getTombstoneKey() || 417 LHS == getEmptyKey() || RHS == getEmptyKey()) 418 return false; 419 // Compare hashes before equality. This is *not* what the hashtable does, 420 // since it is computing it modulo the number of buckets, whereas we are 421 // using the full hash keyspace. Since the hashes are precomputed, this 422 // check is *much* faster than equality. 423 if (LHS->getComputedHash() != RHS->getComputedHash()) 424 return false; 425 return *LHS == *RHS; 426 } 427 }; 428 } // end namespace llvm 429 430 namespace { 431 class NewGVN { 432 Function &F; 433 DominatorTree *DT; 434 const TargetLibraryInfo *TLI; 435 AliasAnalysis *AA; 436 MemorySSA *MSSA; 437 MemorySSAWalker *MSSAWalker; 438 const DataLayout &DL; 439 std::unique_ptr<PredicateInfo> PredInfo; 440 441 // These are the only two things the create* functions should have 442 // side-effects on due to allocating memory. 443 mutable BumpPtrAllocator ExpressionAllocator; 444 mutable ArrayRecycler<Value *> ArgRecycler; 445 mutable TarjanSCC SCCFinder; 446 const SimplifyQuery SQ; 447 448 // Number of function arguments, used by ranking 449 unsigned int NumFuncArgs; 450 451 // RPOOrdering of basic blocks 452 DenseMap<const DomTreeNode *, unsigned> RPOOrdering; 453 454 // Congruence class info. 455 456 // This class is called INITIAL in the paper. It is the class everything 457 // startsout in, and represents any value. Being an optimistic analysis, 458 // anything in the TOP class has the value TOP, which is indeterminate and 459 // equivalent to everything. 460 CongruenceClass *TOPClass; 461 std::vector<CongruenceClass *> CongruenceClasses; 462 unsigned NextCongruenceNum; 463 464 // Value Mappings. 465 DenseMap<Value *, CongruenceClass *> ValueToClass; 466 DenseMap<Value *, const Expression *> ValueToExpression; 467 // Value PHI handling, used to make equivalence between phi(op, op) and 468 // op(phi, phi). 469 // These mappings just store various data that would normally be part of the 470 // IR. 471 DenseSet<const Instruction *> PHINodeUses; 472 // Map a temporary instruction we created to a parent block. 473 DenseMap<const Value *, BasicBlock *> TempToBlock; 474 // Map between the temporary phis we created and the real instructions they 475 // are known equivalent to. 476 DenseMap<const Value *, PHINode *> RealToTemp; 477 // In order to know when we should re-process instructions that have 478 // phi-of-ops, we track the set of expressions that they needed as 479 // leaders. When we discover new leaders for those expressions, we process the 480 // associated phi-of-op instructions again in case they have changed. The 481 // other way they may change is if they had leaders, and those leaders 482 // disappear. However, at the point they have leaders, there are uses of the 483 // relevant operands in the created phi node, and so they will get reprocessed 484 // through the normal user marking we perform. 485 mutable DenseMap<const Value *, SmallPtrSet<Value *, 2>> AdditionalUsers; 486 DenseMap<const Expression *, SmallPtrSet<Instruction *, 2>> 487 ExpressionToPhiOfOps; 488 // Map from basic block to the temporary operations we created 489 DenseMap<const BasicBlock *, SmallVector<PHINode *, 8>> PHIOfOpsPHIs; 490 // Map from temporary operation to MemoryAccess. 491 DenseMap<const Instruction *, MemoryUseOrDef *> TempToMemory; 492 // Set of all temporary instructions we created. 493 DenseSet<Instruction *> AllTempInstructions; 494 495 // Mapping from predicate info we used to the instructions we used it with. 496 // In order to correctly ensure propagation, we must keep track of what 497 // comparisons we used, so that when the values of the comparisons change, we 498 // propagate the information to the places we used the comparison. 499 mutable DenseMap<const Value *, SmallPtrSet<Instruction *, 2>> 500 PredicateToUsers; 501 // the same reasoning as PredicateToUsers. When we skip MemoryAccesses for 502 // stores, we no longer can rely solely on the def-use chains of MemorySSA. 503 mutable DenseMap<const MemoryAccess *, SmallPtrSet<MemoryAccess *, 2>> 504 MemoryToUsers; 505 506 // A table storing which memorydefs/phis represent a memory state provably 507 // equivalent to another memory state. 508 // We could use the congruence class machinery, but the MemoryAccess's are 509 // abstract memory states, so they can only ever be equivalent to each other, 510 // and not to constants, etc. 511 DenseMap<const MemoryAccess *, CongruenceClass *> MemoryAccessToClass; 512 513 // We could, if we wanted, build MemoryPhiExpressions and 514 // MemoryVariableExpressions, etc, and value number them the same way we value 515 // number phi expressions. For the moment, this seems like overkill. They 516 // can only exist in one of three states: they can be TOP (equal to 517 // everything), Equivalent to something else, or unique. Because we do not 518 // create expressions for them, we need to simulate leader change not just 519 // when they change class, but when they change state. Note: We can do the 520 // same thing for phis, and avoid having phi expressions if we wanted, We 521 // should eventually unify in one direction or the other, so this is a little 522 // bit of an experiment in which turns out easier to maintain. 523 enum MemoryPhiState { MPS_Invalid, MPS_TOP, MPS_Equivalent, MPS_Unique }; 524 DenseMap<const MemoryPhi *, MemoryPhiState> MemoryPhiState; 525 526 enum InstCycleState { ICS_Unknown, ICS_CycleFree, ICS_Cycle }; 527 mutable DenseMap<const Instruction *, InstCycleState> InstCycleState; 528 // Expression to class mapping. 529 using ExpressionClassMap = DenseMap<const Expression *, CongruenceClass *>; 530 ExpressionClassMap ExpressionToClass; 531 532 // We have a single expression that represents currently DeadExpressions. 533 // For dead expressions we can prove will stay dead, we mark them with 534 // DFS number zero. However, it's possible in the case of phi nodes 535 // for us to assume/prove all arguments are dead during fixpointing. 536 // We use DeadExpression for that case. 537 DeadExpression *SingletonDeadExpression = nullptr; 538 539 // Which values have changed as a result of leader changes. 540 SmallPtrSet<Value *, 8> LeaderChanges; 541 542 // Reachability info. 543 using BlockEdge = BasicBlockEdge; 544 DenseSet<BlockEdge> ReachableEdges; 545 SmallPtrSet<const BasicBlock *, 8> ReachableBlocks; 546 547 // This is a bitvector because, on larger functions, we may have 548 // thousands of touched instructions at once (entire blocks, 549 // instructions with hundreds of uses, etc). Even with optimization 550 // for when we mark whole blocks as touched, when this was a 551 // SmallPtrSet or DenseSet, for some functions, we spent >20% of all 552 // the time in GVN just managing this list. The bitvector, on the 553 // other hand, efficiently supports test/set/clear of both 554 // individual and ranges, as well as "find next element" This 555 // enables us to use it as a worklist with essentially 0 cost. 556 BitVector TouchedInstructions; 557 558 DenseMap<const BasicBlock *, std::pair<unsigned, unsigned>> BlockInstRange; 559 560 #ifndef NDEBUG 561 // Debugging for how many times each block and instruction got processed. 562 DenseMap<const Value *, unsigned> ProcessedCount; 563 #endif 564 565 // DFS info. 566 // This contains a mapping from Instructions to DFS numbers. 567 // The numbering starts at 1. An instruction with DFS number zero 568 // means that the instruction is dead. 569 DenseMap<const Value *, unsigned> InstrDFS; 570 571 // This contains the mapping DFS numbers to instructions. 572 SmallVector<Value *, 32> DFSToInstr; 573 574 // Deletion info. 575 SmallPtrSet<Instruction *, 8> InstructionsToErase; 576 577 public: 578 NewGVN(Function &F, DominatorTree *DT, AssumptionCache *AC, 579 TargetLibraryInfo *TLI, AliasAnalysis *AA, MemorySSA *MSSA, 580 const DataLayout &DL) 581 : F(F), DT(DT), TLI(TLI), AA(AA), MSSA(MSSA), DL(DL), 582 PredInfo(make_unique<PredicateInfo>(F, *DT, *AC)), SQ(DL, TLI, DT, AC) { 583 } 584 bool runGVN(); 585 586 private: 587 // Expression handling. 588 const Expression *createExpression(Instruction *) const; 589 const Expression *createBinaryExpression(unsigned, Type *, Value *, Value *, 590 Instruction *) const; 591 PHIExpression *createPHIExpression(Instruction *, bool &HasBackEdge, 592 bool &OriginalOpsConstant) const; 593 const DeadExpression *createDeadExpression() const; 594 const VariableExpression *createVariableExpression(Value *) const; 595 const ConstantExpression *createConstantExpression(Constant *) const; 596 const Expression *createVariableOrConstant(Value *V) const; 597 const UnknownExpression *createUnknownExpression(Instruction *) const; 598 const StoreExpression *createStoreExpression(StoreInst *, 599 const MemoryAccess *) const; 600 LoadExpression *createLoadExpression(Type *, Value *, LoadInst *, 601 const MemoryAccess *) const; 602 const CallExpression *createCallExpression(CallInst *, 603 const MemoryAccess *) const; 604 const AggregateValueExpression * 605 createAggregateValueExpression(Instruction *) const; 606 bool setBasicExpressionInfo(Instruction *, BasicExpression *) const; 607 608 // Congruence class handling. 609 CongruenceClass *createCongruenceClass(Value *Leader, const Expression *E) { 610 auto *result = new CongruenceClass(NextCongruenceNum++, Leader, E); 611 CongruenceClasses.emplace_back(result); 612 return result; 613 } 614 615 CongruenceClass *createMemoryClass(MemoryAccess *MA) { 616 auto *CC = createCongruenceClass(nullptr, nullptr); 617 CC->setMemoryLeader(MA); 618 return CC; 619 } 620 CongruenceClass *ensureLeaderOfMemoryClass(MemoryAccess *MA) { 621 auto *CC = getMemoryClass(MA); 622 if (CC->getMemoryLeader() != MA) 623 CC = createMemoryClass(MA); 624 return CC; 625 } 626 627 CongruenceClass *createSingletonCongruenceClass(Value *Member) { 628 CongruenceClass *CClass = createCongruenceClass(Member, nullptr); 629 CClass->insert(Member); 630 ValueToClass[Member] = CClass; 631 return CClass; 632 } 633 void initializeCongruenceClasses(Function &F); 634 const Expression *makePossiblePhiOfOps(Instruction *, 635 SmallPtrSetImpl<Value *> &); 636 void addPhiOfOps(PHINode *Op, BasicBlock *BB, Instruction *ExistingValue); 637 638 // Value number an Instruction or MemoryPhi. 639 void valueNumberMemoryPhi(MemoryPhi *); 640 void valueNumberInstruction(Instruction *); 641 642 // Symbolic evaluation. 643 const Expression *checkSimplificationResults(Expression *, Instruction *, 644 Value *) const; 645 const Expression *performSymbolicEvaluation(Value *, 646 SmallPtrSetImpl<Value *> &) const; 647 const Expression *performSymbolicLoadCoercion(Type *, Value *, LoadInst *, 648 Instruction *, 649 MemoryAccess *) const; 650 const Expression *performSymbolicLoadEvaluation(Instruction *) const; 651 const Expression *performSymbolicStoreEvaluation(Instruction *) const; 652 const Expression *performSymbolicCallEvaluation(Instruction *) const; 653 const Expression *performSymbolicPHIEvaluation(Instruction *) const; 654 const Expression *performSymbolicAggrValueEvaluation(Instruction *) const; 655 const Expression *performSymbolicCmpEvaluation(Instruction *) const; 656 const Expression *performSymbolicPredicateInfoEvaluation(Instruction *) const; 657 658 // Congruence finding. 659 bool someEquivalentDominates(const Instruction *, const Instruction *) const; 660 Value *lookupOperandLeader(Value *) const; 661 void performCongruenceFinding(Instruction *, const Expression *); 662 void moveValueToNewCongruenceClass(Instruction *, const Expression *, 663 CongruenceClass *, CongruenceClass *); 664 void moveMemoryToNewCongruenceClass(Instruction *, MemoryAccess *, 665 CongruenceClass *, CongruenceClass *); 666 Value *getNextValueLeader(CongruenceClass *) const; 667 const MemoryAccess *getNextMemoryLeader(CongruenceClass *) const; 668 bool setMemoryClass(const MemoryAccess *From, CongruenceClass *To); 669 CongruenceClass *getMemoryClass(const MemoryAccess *MA) const; 670 const MemoryAccess *lookupMemoryLeader(const MemoryAccess *) const; 671 bool isMemoryAccessTOP(const MemoryAccess *) const; 672 673 // Ranking 674 unsigned int getRank(const Value *) const; 675 bool shouldSwapOperands(const Value *, const Value *) const; 676 677 // Reachability handling. 678 void updateReachableEdge(BasicBlock *, BasicBlock *); 679 void processOutgoingEdges(TerminatorInst *, BasicBlock *); 680 Value *findConditionEquivalence(Value *) const; 681 682 // Elimination. 683 struct ValueDFS; 684 void convertClassToDFSOrdered(const CongruenceClass &, 685 SmallVectorImpl<ValueDFS> &, 686 DenseMap<const Value *, unsigned int> &, 687 SmallPtrSetImpl<Instruction *> &) const; 688 void convertClassToLoadsAndStores(const CongruenceClass &, 689 SmallVectorImpl<ValueDFS> &) const; 690 691 bool eliminateInstructions(Function &); 692 void replaceInstruction(Instruction *, Value *); 693 void markInstructionForDeletion(Instruction *); 694 void deleteInstructionsInBlock(BasicBlock *); 695 Value *findPhiOfOpsLeader(const Expression *E, const BasicBlock *BB) const; 696 697 // New instruction creation. 698 void handleNewInstruction(Instruction *){}; 699 700 // Various instruction touch utilities 701 template <typename Map, typename KeyType, typename Func> 702 void for_each_found(Map &, const KeyType &, Func); 703 template <typename Map, typename KeyType> 704 void touchAndErase(Map &, const KeyType &); 705 void markUsersTouched(Value *); 706 void markMemoryUsersTouched(const MemoryAccess *); 707 void markMemoryDefTouched(const MemoryAccess *); 708 void markPredicateUsersTouched(Instruction *); 709 void markValueLeaderChangeTouched(CongruenceClass *CC); 710 void markMemoryLeaderChangeTouched(CongruenceClass *CC); 711 void markPhiOfOpsChanged(const Expression *E); 712 void addPredicateUsers(const PredicateBase *, Instruction *) const; 713 void addMemoryUsers(const MemoryAccess *To, MemoryAccess *U) const; 714 void addAdditionalUsers(Value *To, Value *User) const; 715 716 // Main loop of value numbering 717 void iterateTouchedInstructions(); 718 719 // Utilities. 720 void cleanupTables(); 721 std::pair<unsigned, unsigned> assignDFSNumbers(BasicBlock *, unsigned); 722 void updateProcessedCount(const Value *V); 723 void verifyMemoryCongruency() const; 724 void verifyIterationSettled(Function &F); 725 void verifyStoreExpressions() const; 726 bool singleReachablePHIPath(SmallPtrSet<const MemoryAccess *, 8> &, 727 const MemoryAccess *, const MemoryAccess *) const; 728 BasicBlock *getBlockForValue(Value *V) const; 729 void deleteExpression(const Expression *E) const; 730 MemoryUseOrDef *getMemoryAccess(const Instruction *) const; 731 MemoryAccess *getDefiningAccess(const MemoryAccess *) const; 732 MemoryPhi *getMemoryAccess(const BasicBlock *) const; 733 template <class T, class Range> T *getMinDFSOfRange(const Range &) const; 734 unsigned InstrToDFSNum(const Value *V) const { 735 assert(isa<Instruction>(V) && "This should not be used for MemoryAccesses"); 736 return InstrDFS.lookup(V); 737 } 738 739 unsigned InstrToDFSNum(const MemoryAccess *MA) const { 740 return MemoryToDFSNum(MA); 741 } 742 Value *InstrFromDFSNum(unsigned DFSNum) { return DFSToInstr[DFSNum]; } 743 // Given a MemoryAccess, return the relevant instruction DFS number. Note: 744 // This deliberately takes a value so it can be used with Use's, which will 745 // auto-convert to Value's but not to MemoryAccess's. 746 unsigned MemoryToDFSNum(const Value *MA) const { 747 assert(isa<MemoryAccess>(MA) && 748 "This should not be used with instructions"); 749 return isa<MemoryUseOrDef>(MA) 750 ? InstrToDFSNum(cast<MemoryUseOrDef>(MA)->getMemoryInst()) 751 : InstrDFS.lookup(MA); 752 } 753 bool isCycleFree(const Instruction *) const; 754 bool isBackedge(BasicBlock *From, BasicBlock *To) const; 755 // Debug counter info. When verifying, we have to reset the value numbering 756 // debug counter to the same state it started in to get the same results. 757 std::pair<int, int> StartingVNCounter; 758 }; 759 } // end anonymous namespace 760 761 template <typename T> 762 static bool equalsLoadStoreHelper(const T &LHS, const Expression &RHS) { 763 if (!isa<LoadExpression>(RHS) && !isa<StoreExpression>(RHS)) 764 return false; 765 return LHS.MemoryExpression::equals(RHS); 766 } 767 768 bool LoadExpression::equals(const Expression &Other) const { 769 return equalsLoadStoreHelper(*this, Other); 770 } 771 772 bool StoreExpression::equals(const Expression &Other) const { 773 if (!equalsLoadStoreHelper(*this, Other)) 774 return false; 775 // Make sure that store vs store includes the value operand. 776 if (const auto *S = dyn_cast<StoreExpression>(&Other)) 777 if (getStoredValue() != S->getStoredValue()) 778 return false; 779 return true; 780 } 781 782 // Determine if the edge From->To is a backedge 783 bool NewGVN::isBackedge(BasicBlock *From, BasicBlock *To) const { 784 if (From == To) 785 return true; 786 auto *FromDTN = DT->getNode(From); 787 auto *ToDTN = DT->getNode(To); 788 return RPOOrdering.lookup(FromDTN) >= RPOOrdering.lookup(ToDTN); 789 } 790 791 #ifndef NDEBUG 792 static std::string getBlockName(const BasicBlock *B) { 793 return DOTGraphTraits<const Function *>::getSimpleNodeLabel(B, nullptr); 794 } 795 #endif 796 797 // Get a MemoryAccess for an instruction, fake or real. 798 MemoryUseOrDef *NewGVN::getMemoryAccess(const Instruction *I) const { 799 auto *Result = MSSA->getMemoryAccess(I); 800 return Result ? Result : TempToMemory.lookup(I); 801 } 802 803 // Get a MemoryPhi for a basic block. These are all real. 804 MemoryPhi *NewGVN::getMemoryAccess(const BasicBlock *BB) const { 805 return MSSA->getMemoryAccess(BB); 806 } 807 808 // Get the basic block from an instruction/memory value. 809 BasicBlock *NewGVN::getBlockForValue(Value *V) const { 810 if (auto *I = dyn_cast<Instruction>(V)) { 811 auto *Parent = I->getParent(); 812 if (Parent) 813 return Parent; 814 Parent = TempToBlock.lookup(V); 815 assert(Parent && "Every fake instruction should have a block"); 816 return Parent; 817 } 818 819 auto *MP = dyn_cast<MemoryPhi>(V); 820 assert(MP && "Should have been an instruction or a MemoryPhi"); 821 return MP->getBlock(); 822 } 823 824 // Delete a definitely dead expression, so it can be reused by the expression 825 // allocator. Some of these are not in creation functions, so we have to accept 826 // const versions. 827 void NewGVN::deleteExpression(const Expression *E) const { 828 assert(isa<BasicExpression>(E)); 829 auto *BE = cast<BasicExpression>(E); 830 const_cast<BasicExpression *>(BE)->deallocateOperands(ArgRecycler); 831 ExpressionAllocator.Deallocate(E); 832 } 833 PHIExpression *NewGVN::createPHIExpression(Instruction *I, bool &HasBackedge, 834 bool &OriginalOpsConstant) const { 835 BasicBlock *PHIBlock = getBlockForValue(I); 836 auto *PN = cast<PHINode>(I); 837 auto *E = 838 new (ExpressionAllocator) PHIExpression(PN->getNumOperands(), PHIBlock); 839 840 E->allocateOperands(ArgRecycler, ExpressionAllocator); 841 E->setType(I->getType()); 842 E->setOpcode(I->getOpcode()); 843 844 // NewGVN assumes the operands of a PHI node are in a consistent order across 845 // PHIs. LLVM doesn't seem to always guarantee this. While we need to fix 846 // this in LLVM at some point we don't want GVN to find wrong congruences. 847 // Therefore, here we sort uses in predecessor order. 848 // We're sorting the values by pointer. In theory this might be cause of 849 // non-determinism, but here we don't rely on the ordering for anything 850 // significant, e.g. we don't create new instructions based on it so we're 851 // fine. 852 SmallVector<const Use *, 4> PHIOperands; 853 for (const Use &U : PN->operands()) 854 PHIOperands.push_back(&U); 855 std::sort(PHIOperands.begin(), PHIOperands.end(), 856 [&](const Use *U1, const Use *U2) { 857 return PN->getIncomingBlock(*U1) < PN->getIncomingBlock(*U2); 858 }); 859 860 // Filter out unreachable phi operands. 861 auto Filtered = make_filter_range(PHIOperands, [&](const Use *U) { 862 if (*U == PN) 863 return false; 864 if (!ReachableEdges.count({PN->getIncomingBlock(*U), PHIBlock})) 865 return false; 866 // Things in TOPClass are equivalent to everything. 867 if (ValueToClass.lookup(*U) == TOPClass) 868 return false; 869 return lookupOperandLeader(*U) != PN; 870 }); 871 std::transform(Filtered.begin(), Filtered.end(), op_inserter(E), 872 [&](const Use *U) -> Value * { 873 auto *BB = PN->getIncomingBlock(*U); 874 HasBackedge = HasBackedge || isBackedge(BB, PHIBlock); 875 OriginalOpsConstant = 876 OriginalOpsConstant && isa<Constant>(*U); 877 return lookupOperandLeader(*U); 878 }); 879 return E; 880 } 881 882 // Set basic expression info (Arguments, type, opcode) for Expression 883 // E from Instruction I in block B. 884 bool NewGVN::setBasicExpressionInfo(Instruction *I, BasicExpression *E) const { 885 bool AllConstant = true; 886 if (auto *GEP = dyn_cast<GetElementPtrInst>(I)) 887 E->setType(GEP->getSourceElementType()); 888 else 889 E->setType(I->getType()); 890 E->setOpcode(I->getOpcode()); 891 E->allocateOperands(ArgRecycler, ExpressionAllocator); 892 893 // Transform the operand array into an operand leader array, and keep track of 894 // whether all members are constant. 895 std::transform(I->op_begin(), I->op_end(), op_inserter(E), [&](Value *O) { 896 auto Operand = lookupOperandLeader(O); 897 AllConstant = AllConstant && isa<Constant>(Operand); 898 return Operand; 899 }); 900 901 return AllConstant; 902 } 903 904 const Expression *NewGVN::createBinaryExpression(unsigned Opcode, Type *T, 905 Value *Arg1, Value *Arg2, 906 Instruction *I) const { 907 auto *E = new (ExpressionAllocator) BasicExpression(2); 908 909 E->setType(T); 910 E->setOpcode(Opcode); 911 E->allocateOperands(ArgRecycler, ExpressionAllocator); 912 if (Instruction::isCommutative(Opcode)) { 913 // Ensure that commutative instructions that only differ by a permutation 914 // of their operands get the same value number by sorting the operand value 915 // numbers. Since all commutative instructions have two operands it is more 916 // efficient to sort by hand rather than using, say, std::sort. 917 if (shouldSwapOperands(Arg1, Arg2)) 918 std::swap(Arg1, Arg2); 919 } 920 E->op_push_back(lookupOperandLeader(Arg1)); 921 E->op_push_back(lookupOperandLeader(Arg2)); 922 923 Value *V = SimplifyBinOp(Opcode, E->getOperand(0), E->getOperand(1), SQ); 924 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 925 return SimplifiedE; 926 return E; 927 } 928 929 // Take a Value returned by simplification of Expression E/Instruction 930 // I, and see if it resulted in a simpler expression. If so, return 931 // that expression. 932 // TODO: Once finished, this should not take an Instruction, we only 933 // use it for printing. 934 const Expression *NewGVN::checkSimplificationResults(Expression *E, 935 Instruction *I, 936 Value *V) const { 937 if (!V) 938 return nullptr; 939 if (auto *C = dyn_cast<Constant>(V)) { 940 if (I) 941 DEBUG(dbgs() << "Simplified " << *I << " to " 942 << " constant " << *C << "\n"); 943 NumGVNOpsSimplified++; 944 assert(isa<BasicExpression>(E) && 945 "We should always have had a basic expression here"); 946 deleteExpression(E); 947 return createConstantExpression(C); 948 } else if (isa<Argument>(V) || isa<GlobalVariable>(V)) { 949 if (I) 950 DEBUG(dbgs() << "Simplified " << *I << " to " 951 << " variable " << *V << "\n"); 952 deleteExpression(E); 953 return createVariableExpression(V); 954 } 955 956 CongruenceClass *CC = ValueToClass.lookup(V); 957 if (CC && CC->getDefiningExpr()) { 958 // If we simplified to something else, we need to communicate 959 // that we're users of the value we simplified to. 960 if (I != V) { 961 // Don't add temporary instructions to the user lists. 962 if (!AllTempInstructions.count(I)) 963 addAdditionalUsers(V, I); 964 } 965 966 if (I) 967 DEBUG(dbgs() << "Simplified " << *I << " to " 968 << " expression " << *CC->getDefiningExpr() << "\n"); 969 NumGVNOpsSimplified++; 970 deleteExpression(E); 971 return CC->getDefiningExpr(); 972 } 973 return nullptr; 974 } 975 976 const Expression *NewGVN::createExpression(Instruction *I) const { 977 auto *E = new (ExpressionAllocator) BasicExpression(I->getNumOperands()); 978 979 bool AllConstant = setBasicExpressionInfo(I, E); 980 981 if (I->isCommutative()) { 982 // Ensure that commutative instructions that only differ by a permutation 983 // of their operands get the same value number by sorting the operand value 984 // numbers. Since all commutative instructions have two operands it is more 985 // efficient to sort by hand rather than using, say, std::sort. 986 assert(I->getNumOperands() == 2 && "Unsupported commutative instruction!"); 987 if (shouldSwapOperands(E->getOperand(0), E->getOperand(1))) 988 E->swapOperands(0, 1); 989 } 990 991 // Perform simplificaiton 992 // TODO: Right now we only check to see if we get a constant result. 993 // We may get a less than constant, but still better, result for 994 // some operations. 995 // IE 996 // add 0, x -> x 997 // and x, x -> x 998 // We should handle this by simply rewriting the expression. 999 if (auto *CI = dyn_cast<CmpInst>(I)) { 1000 // Sort the operand value numbers so x<y and y>x get the same value 1001 // number. 1002 CmpInst::Predicate Predicate = CI->getPredicate(); 1003 if (shouldSwapOperands(E->getOperand(0), E->getOperand(1))) { 1004 E->swapOperands(0, 1); 1005 Predicate = CmpInst::getSwappedPredicate(Predicate); 1006 } 1007 E->setOpcode((CI->getOpcode() << 8) | Predicate); 1008 // TODO: 25% of our time is spent in SimplifyCmpInst with pointer operands 1009 assert(I->getOperand(0)->getType() == I->getOperand(1)->getType() && 1010 "Wrong types on cmp instruction"); 1011 assert((E->getOperand(0)->getType() == I->getOperand(0)->getType() && 1012 E->getOperand(1)->getType() == I->getOperand(1)->getType())); 1013 Value *V = 1014 SimplifyCmpInst(Predicate, E->getOperand(0), E->getOperand(1), SQ); 1015 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 1016 return SimplifiedE; 1017 } else if (isa<SelectInst>(I)) { 1018 if (isa<Constant>(E->getOperand(0)) || 1019 E->getOperand(0) == E->getOperand(1)) { 1020 assert(E->getOperand(1)->getType() == I->getOperand(1)->getType() && 1021 E->getOperand(2)->getType() == I->getOperand(2)->getType()); 1022 Value *V = SimplifySelectInst(E->getOperand(0), E->getOperand(1), 1023 E->getOperand(2), SQ); 1024 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 1025 return SimplifiedE; 1026 } 1027 } else if (I->isBinaryOp()) { 1028 Value *V = 1029 SimplifyBinOp(E->getOpcode(), E->getOperand(0), E->getOperand(1), SQ); 1030 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 1031 return SimplifiedE; 1032 } else if (auto *BI = dyn_cast<BitCastInst>(I)) { 1033 Value *V = 1034 SimplifyCastInst(BI->getOpcode(), BI->getOperand(0), BI->getType(), SQ); 1035 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 1036 return SimplifiedE; 1037 } else if (isa<GetElementPtrInst>(I)) { 1038 Value *V = SimplifyGEPInst( 1039 E->getType(), ArrayRef<Value *>(E->op_begin(), E->op_end()), SQ); 1040 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 1041 return SimplifiedE; 1042 } else if (AllConstant) { 1043 // We don't bother trying to simplify unless all of the operands 1044 // were constant. 1045 // TODO: There are a lot of Simplify*'s we could call here, if we 1046 // wanted to. The original motivating case for this code was a 1047 // zext i1 false to i8, which we don't have an interface to 1048 // simplify (IE there is no SimplifyZExt). 1049 1050 SmallVector<Constant *, 8> C; 1051 for (Value *Arg : E->operands()) 1052 C.emplace_back(cast<Constant>(Arg)); 1053 1054 if (Value *V = ConstantFoldInstOperands(I, C, DL, TLI)) 1055 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 1056 return SimplifiedE; 1057 } 1058 return E; 1059 } 1060 1061 const AggregateValueExpression * 1062 NewGVN::createAggregateValueExpression(Instruction *I) const { 1063 if (auto *II = dyn_cast<InsertValueInst>(I)) { 1064 auto *E = new (ExpressionAllocator) 1065 AggregateValueExpression(I->getNumOperands(), II->getNumIndices()); 1066 setBasicExpressionInfo(I, E); 1067 E->allocateIntOperands(ExpressionAllocator); 1068 std::copy(II->idx_begin(), II->idx_end(), int_op_inserter(E)); 1069 return E; 1070 } else if (auto *EI = dyn_cast<ExtractValueInst>(I)) { 1071 auto *E = new (ExpressionAllocator) 1072 AggregateValueExpression(I->getNumOperands(), EI->getNumIndices()); 1073 setBasicExpressionInfo(EI, E); 1074 E->allocateIntOperands(ExpressionAllocator); 1075 std::copy(EI->idx_begin(), EI->idx_end(), int_op_inserter(E)); 1076 return E; 1077 } 1078 llvm_unreachable("Unhandled type of aggregate value operation"); 1079 } 1080 1081 const DeadExpression *NewGVN::createDeadExpression() const { 1082 // DeadExpression has no arguments and all DeadExpression's are the same, 1083 // so we only need one of them. 1084 return SingletonDeadExpression; 1085 } 1086 1087 const VariableExpression *NewGVN::createVariableExpression(Value *V) const { 1088 auto *E = new (ExpressionAllocator) VariableExpression(V); 1089 E->setOpcode(V->getValueID()); 1090 return E; 1091 } 1092 1093 const Expression *NewGVN::createVariableOrConstant(Value *V) const { 1094 if (auto *C = dyn_cast<Constant>(V)) 1095 return createConstantExpression(C); 1096 return createVariableExpression(V); 1097 } 1098 1099 const ConstantExpression *NewGVN::createConstantExpression(Constant *C) const { 1100 auto *E = new (ExpressionAllocator) ConstantExpression(C); 1101 E->setOpcode(C->getValueID()); 1102 return E; 1103 } 1104 1105 const UnknownExpression *NewGVN::createUnknownExpression(Instruction *I) const { 1106 auto *E = new (ExpressionAllocator) UnknownExpression(I); 1107 E->setOpcode(I->getOpcode()); 1108 return E; 1109 } 1110 1111 const CallExpression * 1112 NewGVN::createCallExpression(CallInst *CI, const MemoryAccess *MA) const { 1113 // FIXME: Add operand bundles for calls. 1114 auto *E = 1115 new (ExpressionAllocator) CallExpression(CI->getNumOperands(), CI, MA); 1116 setBasicExpressionInfo(CI, E); 1117 return E; 1118 } 1119 1120 // Return true if some equivalent of instruction Inst dominates instruction U. 1121 bool NewGVN::someEquivalentDominates(const Instruction *Inst, 1122 const Instruction *U) const { 1123 auto *CC = ValueToClass.lookup(Inst); 1124 // This must be an instruction because we are only called from phi nodes 1125 // in the case that the value it needs to check against is an instruction. 1126 1127 // The most likely candiates for dominance are the leader and the next leader. 1128 // The leader or nextleader will dominate in all cases where there is an 1129 // equivalent that is higher up in the dom tree. 1130 // We can't *only* check them, however, because the 1131 // dominator tree could have an infinite number of non-dominating siblings 1132 // with instructions that are in the right congruence class. 1133 // A 1134 // B C D E F G 1135 // | 1136 // H 1137 // Instruction U could be in H, with equivalents in every other sibling. 1138 // Depending on the rpo order picked, the leader could be the equivalent in 1139 // any of these siblings. 1140 if (!CC) 1141 return false; 1142 if (DT->dominates(cast<Instruction>(CC->getLeader()), U)) 1143 return true; 1144 if (CC->getNextLeader().first && 1145 DT->dominates(cast<Instruction>(CC->getNextLeader().first), U)) 1146 return true; 1147 return llvm::any_of(*CC, [&](const Value *Member) { 1148 return Member != CC->getLeader() && 1149 DT->dominates(cast<Instruction>(Member), U); 1150 }); 1151 } 1152 1153 // See if we have a congruence class and leader for this operand, and if so, 1154 // return it. Otherwise, return the operand itself. 1155 Value *NewGVN::lookupOperandLeader(Value *V) const { 1156 CongruenceClass *CC = ValueToClass.lookup(V); 1157 if (CC) { 1158 // Everything in TOP is represented by undef, as it can be any value. 1159 // We do have to make sure we get the type right though, so we can't set the 1160 // RepLeader to undef. 1161 if (CC == TOPClass) 1162 return UndefValue::get(V->getType()); 1163 return CC->getStoredValue() ? CC->getStoredValue() : CC->getLeader(); 1164 } 1165 1166 return V; 1167 } 1168 1169 const MemoryAccess *NewGVN::lookupMemoryLeader(const MemoryAccess *MA) const { 1170 auto *CC = getMemoryClass(MA); 1171 assert(CC->getMemoryLeader() && 1172 "Every MemoryAccess should be mapped to a congruence class with a " 1173 "representative memory access"); 1174 return CC->getMemoryLeader(); 1175 } 1176 1177 // Return true if the MemoryAccess is really equivalent to everything. This is 1178 // equivalent to the lattice value "TOP" in most lattices. This is the initial 1179 // state of all MemoryAccesses. 1180 bool NewGVN::isMemoryAccessTOP(const MemoryAccess *MA) const { 1181 return getMemoryClass(MA) == TOPClass; 1182 } 1183 1184 LoadExpression *NewGVN::createLoadExpression(Type *LoadType, Value *PointerOp, 1185 LoadInst *LI, 1186 const MemoryAccess *MA) const { 1187 auto *E = 1188 new (ExpressionAllocator) LoadExpression(1, LI, lookupMemoryLeader(MA)); 1189 E->allocateOperands(ArgRecycler, ExpressionAllocator); 1190 E->setType(LoadType); 1191 1192 // Give store and loads same opcode so they value number together. 1193 E->setOpcode(0); 1194 E->op_push_back(PointerOp); 1195 if (LI) 1196 E->setAlignment(LI->getAlignment()); 1197 1198 // TODO: Value number heap versions. We may be able to discover 1199 // things alias analysis can't on it's own (IE that a store and a 1200 // load have the same value, and thus, it isn't clobbering the load). 1201 return E; 1202 } 1203 1204 const StoreExpression * 1205 NewGVN::createStoreExpression(StoreInst *SI, const MemoryAccess *MA) const { 1206 auto *StoredValueLeader = lookupOperandLeader(SI->getValueOperand()); 1207 auto *E = new (ExpressionAllocator) 1208 StoreExpression(SI->getNumOperands(), SI, StoredValueLeader, MA); 1209 E->allocateOperands(ArgRecycler, ExpressionAllocator); 1210 E->setType(SI->getValueOperand()->getType()); 1211 1212 // Give store and loads same opcode so they value number together. 1213 E->setOpcode(0); 1214 E->op_push_back(lookupOperandLeader(SI->getPointerOperand())); 1215 1216 // TODO: Value number heap versions. We may be able to discover 1217 // things alias analysis can't on it's own (IE that a store and a 1218 // load have the same value, and thus, it isn't clobbering the load). 1219 return E; 1220 } 1221 1222 const Expression *NewGVN::performSymbolicStoreEvaluation(Instruction *I) const { 1223 // Unlike loads, we never try to eliminate stores, so we do not check if they 1224 // are simple and avoid value numbering them. 1225 auto *SI = cast<StoreInst>(I); 1226 auto *StoreAccess = getMemoryAccess(SI); 1227 // Get the expression, if any, for the RHS of the MemoryDef. 1228 const MemoryAccess *StoreRHS = StoreAccess->getDefiningAccess(); 1229 if (EnableStoreRefinement) 1230 StoreRHS = MSSAWalker->getClobberingMemoryAccess(StoreAccess); 1231 // If we bypassed the use-def chains, make sure we add a use. 1232 if (StoreRHS != StoreAccess->getDefiningAccess()) 1233 addMemoryUsers(StoreRHS, StoreAccess); 1234 StoreRHS = lookupMemoryLeader(StoreRHS); 1235 // If we are defined by ourselves, use the live on entry def. 1236 if (StoreRHS == StoreAccess) 1237 StoreRHS = MSSA->getLiveOnEntryDef(); 1238 1239 if (SI->isSimple()) { 1240 // See if we are defined by a previous store expression, it already has a 1241 // value, and it's the same value as our current store. FIXME: Right now, we 1242 // only do this for simple stores, we should expand to cover memcpys, etc. 1243 const auto *LastStore = createStoreExpression(SI, StoreRHS); 1244 const auto *LastCC = ExpressionToClass.lookup(LastStore); 1245 // We really want to check whether the expression we matched was a store. No 1246 // easy way to do that. However, we can check that the class we found has a 1247 // store, which, assuming the value numbering state is not corrupt, is 1248 // sufficient, because we must also be equivalent to that store's expression 1249 // for it to be in the same class as the load. 1250 if (LastCC && LastCC->getStoredValue() == LastStore->getStoredValue()) 1251 return LastStore; 1252 // Also check if our value operand is defined by a load of the same memory 1253 // location, and the memory state is the same as it was then (otherwise, it 1254 // could have been overwritten later. See test32 in 1255 // transforms/DeadStoreElimination/simple.ll). 1256 if (auto *LI = dyn_cast<LoadInst>(LastStore->getStoredValue())) 1257 if ((lookupOperandLeader(LI->getPointerOperand()) == 1258 LastStore->getOperand(0)) && 1259 (lookupMemoryLeader(getMemoryAccess(LI)->getDefiningAccess()) == 1260 StoreRHS)) 1261 return LastStore; 1262 deleteExpression(LastStore); 1263 } 1264 1265 // If the store is not equivalent to anything, value number it as a store that 1266 // produces a unique memory state (instead of using it's MemoryUse, we use 1267 // it's MemoryDef). 1268 return createStoreExpression(SI, StoreAccess); 1269 } 1270 1271 // See if we can extract the value of a loaded pointer from a load, a store, or 1272 // a memory instruction. 1273 const Expression * 1274 NewGVN::performSymbolicLoadCoercion(Type *LoadType, Value *LoadPtr, 1275 LoadInst *LI, Instruction *DepInst, 1276 MemoryAccess *DefiningAccess) const { 1277 assert((!LI || LI->isSimple()) && "Not a simple load"); 1278 if (auto *DepSI = dyn_cast<StoreInst>(DepInst)) { 1279 // Can't forward from non-atomic to atomic without violating memory model. 1280 // Also don't need to coerce if they are the same type, we will just 1281 // propogate.. 1282 if (LI->isAtomic() > DepSI->isAtomic() || 1283 LoadType == DepSI->getValueOperand()->getType()) 1284 return nullptr; 1285 int Offset = analyzeLoadFromClobberingStore(LoadType, LoadPtr, DepSI, DL); 1286 if (Offset >= 0) { 1287 if (auto *C = dyn_cast<Constant>( 1288 lookupOperandLeader(DepSI->getValueOperand()))) { 1289 DEBUG(dbgs() << "Coercing load from store " << *DepSI << " to constant " 1290 << *C << "\n"); 1291 return createConstantExpression( 1292 getConstantStoreValueForLoad(C, Offset, LoadType, DL)); 1293 } 1294 } 1295 1296 } else if (LoadInst *DepLI = dyn_cast<LoadInst>(DepInst)) { 1297 // Can't forward from non-atomic to atomic without violating memory model. 1298 if (LI->isAtomic() > DepLI->isAtomic()) 1299 return nullptr; 1300 int Offset = analyzeLoadFromClobberingLoad(LoadType, LoadPtr, DepLI, DL); 1301 if (Offset >= 0) { 1302 // We can coerce a constant load into a load 1303 if (auto *C = dyn_cast<Constant>(lookupOperandLeader(DepLI))) 1304 if (auto *PossibleConstant = 1305 getConstantLoadValueForLoad(C, Offset, LoadType, DL)) { 1306 DEBUG(dbgs() << "Coercing load from load " << *LI << " to constant " 1307 << *PossibleConstant << "\n"); 1308 return createConstantExpression(PossibleConstant); 1309 } 1310 } 1311 1312 } else if (MemIntrinsic *DepMI = dyn_cast<MemIntrinsic>(DepInst)) { 1313 int Offset = analyzeLoadFromClobberingMemInst(LoadType, LoadPtr, DepMI, DL); 1314 if (Offset >= 0) { 1315 if (auto *PossibleConstant = 1316 getConstantMemInstValueForLoad(DepMI, Offset, LoadType, DL)) { 1317 DEBUG(dbgs() << "Coercing load from meminst " << *DepMI 1318 << " to constant " << *PossibleConstant << "\n"); 1319 return createConstantExpression(PossibleConstant); 1320 } 1321 } 1322 } 1323 1324 // All of the below are only true if the loaded pointer is produced 1325 // by the dependent instruction. 1326 if (LoadPtr != lookupOperandLeader(DepInst) && 1327 !AA->isMustAlias(LoadPtr, DepInst)) 1328 return nullptr; 1329 // If this load really doesn't depend on anything, then we must be loading an 1330 // undef value. This can happen when loading for a fresh allocation with no 1331 // intervening stores, for example. Note that this is only true in the case 1332 // that the result of the allocation is pointer equal to the load ptr. 1333 if (isa<AllocaInst>(DepInst) || isMallocLikeFn(DepInst, TLI)) { 1334 return createConstantExpression(UndefValue::get(LoadType)); 1335 } 1336 // If this load occurs either right after a lifetime begin, 1337 // then the loaded value is undefined. 1338 else if (auto *II = dyn_cast<IntrinsicInst>(DepInst)) { 1339 if (II->getIntrinsicID() == Intrinsic::lifetime_start) 1340 return createConstantExpression(UndefValue::get(LoadType)); 1341 } 1342 // If this load follows a calloc (which zero initializes memory), 1343 // then the loaded value is zero 1344 else if (isCallocLikeFn(DepInst, TLI)) { 1345 return createConstantExpression(Constant::getNullValue(LoadType)); 1346 } 1347 1348 return nullptr; 1349 } 1350 1351 const Expression *NewGVN::performSymbolicLoadEvaluation(Instruction *I) const { 1352 auto *LI = cast<LoadInst>(I); 1353 1354 // We can eliminate in favor of non-simple loads, but we won't be able to 1355 // eliminate the loads themselves. 1356 if (!LI->isSimple()) 1357 return nullptr; 1358 1359 Value *LoadAddressLeader = lookupOperandLeader(LI->getPointerOperand()); 1360 // Load of undef is undef. 1361 if (isa<UndefValue>(LoadAddressLeader)) 1362 return createConstantExpression(UndefValue::get(LI->getType())); 1363 MemoryAccess *OriginalAccess = getMemoryAccess(I); 1364 MemoryAccess *DefiningAccess = 1365 MSSAWalker->getClobberingMemoryAccess(OriginalAccess); 1366 1367 if (!MSSA->isLiveOnEntryDef(DefiningAccess)) { 1368 if (auto *MD = dyn_cast<MemoryDef>(DefiningAccess)) { 1369 Instruction *DefiningInst = MD->getMemoryInst(); 1370 // If the defining instruction is not reachable, replace with undef. 1371 if (!ReachableBlocks.count(DefiningInst->getParent())) 1372 return createConstantExpression(UndefValue::get(LI->getType())); 1373 // This will handle stores and memory insts. We only do if it the 1374 // defining access has a different type, or it is a pointer produced by 1375 // certain memory operations that cause the memory to have a fixed value 1376 // (IE things like calloc). 1377 if (const auto *CoercionResult = 1378 performSymbolicLoadCoercion(LI->getType(), LoadAddressLeader, LI, 1379 DefiningInst, DefiningAccess)) 1380 return CoercionResult; 1381 } 1382 } 1383 1384 const Expression *E = createLoadExpression(LI->getType(), LoadAddressLeader, 1385 LI, DefiningAccess); 1386 return E; 1387 } 1388 1389 const Expression * 1390 NewGVN::performSymbolicPredicateInfoEvaluation(Instruction *I) const { 1391 auto *PI = PredInfo->getPredicateInfoFor(I); 1392 if (!PI) 1393 return nullptr; 1394 1395 DEBUG(dbgs() << "Found predicate info from instruction !\n"); 1396 1397 auto *PWC = dyn_cast<PredicateWithCondition>(PI); 1398 if (!PWC) 1399 return nullptr; 1400 1401 auto *CopyOf = I->getOperand(0); 1402 auto *Cond = PWC->Condition; 1403 1404 // If this a copy of the condition, it must be either true or false depending 1405 // on the predicate info type and edge 1406 if (CopyOf == Cond) { 1407 // We should not need to add predicate users because the predicate info is 1408 // already a use of this operand. 1409 if (isa<PredicateAssume>(PI)) 1410 return createConstantExpression(ConstantInt::getTrue(Cond->getType())); 1411 if (auto *PBranch = dyn_cast<PredicateBranch>(PI)) { 1412 if (PBranch->TrueEdge) 1413 return createConstantExpression(ConstantInt::getTrue(Cond->getType())); 1414 return createConstantExpression(ConstantInt::getFalse(Cond->getType())); 1415 } 1416 if (auto *PSwitch = dyn_cast<PredicateSwitch>(PI)) 1417 return createConstantExpression(cast<Constant>(PSwitch->CaseValue)); 1418 } 1419 1420 // Not a copy of the condition, so see what the predicates tell us about this 1421 // value. First, though, we check to make sure the value is actually a copy 1422 // of one of the condition operands. It's possible, in certain cases, for it 1423 // to be a copy of a predicateinfo copy. In particular, if two branch 1424 // operations use the same condition, and one branch dominates the other, we 1425 // will end up with a copy of a copy. This is currently a small deficiency in 1426 // predicateinfo. What will end up happening here is that we will value 1427 // number both copies the same anyway. 1428 1429 // Everything below relies on the condition being a comparison. 1430 auto *Cmp = dyn_cast<CmpInst>(Cond); 1431 if (!Cmp) 1432 return nullptr; 1433 1434 if (CopyOf != Cmp->getOperand(0) && CopyOf != Cmp->getOperand(1)) { 1435 DEBUG(dbgs() << "Copy is not of any condition operands!\n"); 1436 return nullptr; 1437 } 1438 Value *FirstOp = lookupOperandLeader(Cmp->getOperand(0)); 1439 Value *SecondOp = lookupOperandLeader(Cmp->getOperand(1)); 1440 bool SwappedOps = false; 1441 // Sort the ops 1442 if (shouldSwapOperands(FirstOp, SecondOp)) { 1443 std::swap(FirstOp, SecondOp); 1444 SwappedOps = true; 1445 } 1446 CmpInst::Predicate Predicate = 1447 SwappedOps ? Cmp->getSwappedPredicate() : Cmp->getPredicate(); 1448 1449 if (isa<PredicateAssume>(PI)) { 1450 // If the comparison is true when the operands are equal, then we know the 1451 // operands are equal, because assumes must always be true. 1452 if (CmpInst::isTrueWhenEqual(Predicate)) { 1453 addPredicateUsers(PI, I); 1454 addAdditionalUsers(Cmp->getOperand(0), I); 1455 return createVariableOrConstant(FirstOp); 1456 } 1457 } 1458 if (const auto *PBranch = dyn_cast<PredicateBranch>(PI)) { 1459 // If we are *not* a copy of the comparison, we may equal to the other 1460 // operand when the predicate implies something about equality of 1461 // operations. In particular, if the comparison is true/false when the 1462 // operands are equal, and we are on the right edge, we know this operation 1463 // is equal to something. 1464 if ((PBranch->TrueEdge && Predicate == CmpInst::ICMP_EQ) || 1465 (!PBranch->TrueEdge && Predicate == CmpInst::ICMP_NE)) { 1466 addPredicateUsers(PI, I); 1467 addAdditionalUsers(Cmp->getOperand(0), I); 1468 return createVariableOrConstant(FirstOp); 1469 } 1470 // Handle the special case of floating point. 1471 if (((PBranch->TrueEdge && Predicate == CmpInst::FCMP_OEQ) || 1472 (!PBranch->TrueEdge && Predicate == CmpInst::FCMP_UNE)) && 1473 isa<ConstantFP>(FirstOp) && !cast<ConstantFP>(FirstOp)->isZero()) { 1474 addPredicateUsers(PI, I); 1475 addAdditionalUsers(Cmp->getOperand(0), I); 1476 return createConstantExpression(cast<Constant>(FirstOp)); 1477 } 1478 } 1479 return nullptr; 1480 } 1481 1482 // Evaluate read only and pure calls, and create an expression result. 1483 const Expression *NewGVN::performSymbolicCallEvaluation(Instruction *I) const { 1484 auto *CI = cast<CallInst>(I); 1485 if (auto *II = dyn_cast<IntrinsicInst>(I)) { 1486 // Instrinsics with the returned attribute are copies of arguments. 1487 if (auto *ReturnedValue = II->getReturnedArgOperand()) { 1488 if (II->getIntrinsicID() == Intrinsic::ssa_copy) 1489 if (const auto *Result = performSymbolicPredicateInfoEvaluation(I)) 1490 return Result; 1491 return createVariableOrConstant(ReturnedValue); 1492 } 1493 } 1494 if (AA->doesNotAccessMemory(CI)) { 1495 return createCallExpression(CI, TOPClass->getMemoryLeader()); 1496 } else if (AA->onlyReadsMemory(CI)) { 1497 MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(CI); 1498 return createCallExpression(CI, DefiningAccess); 1499 } 1500 return nullptr; 1501 } 1502 1503 // Retrieve the memory class for a given MemoryAccess. 1504 CongruenceClass *NewGVN::getMemoryClass(const MemoryAccess *MA) const { 1505 1506 auto *Result = MemoryAccessToClass.lookup(MA); 1507 assert(Result && "Should have found memory class"); 1508 return Result; 1509 } 1510 1511 // Update the MemoryAccess equivalence table to say that From is equal to To, 1512 // and return true if this is different from what already existed in the table. 1513 bool NewGVN::setMemoryClass(const MemoryAccess *From, 1514 CongruenceClass *NewClass) { 1515 assert(NewClass && 1516 "Every MemoryAccess should be getting mapped to a non-null class"); 1517 DEBUG(dbgs() << "Setting " << *From); 1518 DEBUG(dbgs() << " equivalent to congruence class "); 1519 DEBUG(dbgs() << NewClass->getID() << " with current MemoryAccess leader "); 1520 DEBUG(dbgs() << *NewClass->getMemoryLeader() << "\n"); 1521 1522 auto LookupResult = MemoryAccessToClass.find(From); 1523 bool Changed = false; 1524 // If it's already in the table, see if the value changed. 1525 if (LookupResult != MemoryAccessToClass.end()) { 1526 auto *OldClass = LookupResult->second; 1527 if (OldClass != NewClass) { 1528 // If this is a phi, we have to handle memory member updates. 1529 if (auto *MP = dyn_cast<MemoryPhi>(From)) { 1530 OldClass->memory_erase(MP); 1531 NewClass->memory_insert(MP); 1532 // This may have killed the class if it had no non-memory members 1533 if (OldClass->getMemoryLeader() == From) { 1534 if (OldClass->definesNoMemory()) { 1535 OldClass->setMemoryLeader(nullptr); 1536 } else { 1537 OldClass->setMemoryLeader(getNextMemoryLeader(OldClass)); 1538 DEBUG(dbgs() << "Memory class leader change for class " 1539 << OldClass->getID() << " to " 1540 << *OldClass->getMemoryLeader() 1541 << " due to removal of a memory member " << *From 1542 << "\n"); 1543 markMemoryLeaderChangeTouched(OldClass); 1544 } 1545 } 1546 } 1547 // It wasn't equivalent before, and now it is. 1548 LookupResult->second = NewClass; 1549 Changed = true; 1550 } 1551 } 1552 1553 return Changed; 1554 } 1555 1556 // Determine if a instruction is cycle-free. That means the values in the 1557 // instruction don't depend on any expressions that can change value as a result 1558 // of the instruction. For example, a non-cycle free instruction would be v = 1559 // phi(0, v+1). 1560 bool NewGVN::isCycleFree(const Instruction *I) const { 1561 // In order to compute cycle-freeness, we do SCC finding on the instruction, 1562 // and see what kind of SCC it ends up in. If it is a singleton, it is 1563 // cycle-free. If it is not in a singleton, it is only cycle free if the 1564 // other members are all phi nodes (as they do not compute anything, they are 1565 // copies). 1566 auto ICS = InstCycleState.lookup(I); 1567 if (ICS == ICS_Unknown) { 1568 SCCFinder.Start(I); 1569 auto &SCC = SCCFinder.getComponentFor(I); 1570 // It's cycle free if it's size 1 or or the SCC is *only* phi nodes. 1571 if (SCC.size() == 1) 1572 InstCycleState.insert({I, ICS_CycleFree}); 1573 else { 1574 bool AllPhis = 1575 llvm::all_of(SCC, [](const Value *V) { return isa<PHINode>(V); }); 1576 ICS = AllPhis ? ICS_CycleFree : ICS_Cycle; 1577 for (auto *Member : SCC) 1578 if (auto *MemberPhi = dyn_cast<PHINode>(Member)) 1579 InstCycleState.insert({MemberPhi, ICS}); 1580 } 1581 } 1582 if (ICS == ICS_Cycle) 1583 return false; 1584 return true; 1585 } 1586 1587 // Evaluate PHI nodes symbolically, and create an expression result. 1588 const Expression *NewGVN::performSymbolicPHIEvaluation(Instruction *I) const { 1589 // True if one of the incoming phi edges is a backedge. 1590 bool HasBackedge = false; 1591 // All constant tracks the state of whether all the *original* phi operands 1592 // This is really shorthand for "this phi cannot cycle due to forward 1593 // change in value of the phi is guaranteed not to later change the value of 1594 // the phi. IE it can't be v = phi(undef, v+1) 1595 bool AllConstant = true; 1596 auto *E = 1597 cast<PHIExpression>(createPHIExpression(I, HasBackedge, AllConstant)); 1598 // We match the semantics of SimplifyPhiNode from InstructionSimplify here. 1599 // See if all arguments are the same. 1600 // We track if any were undef because they need special handling. 1601 bool HasUndef = false; 1602 auto Filtered = make_filter_range(E->operands(), [&](Value *Arg) { 1603 if (isa<UndefValue>(Arg)) { 1604 HasUndef = true; 1605 return false; 1606 } 1607 return true; 1608 }); 1609 // If we are left with no operands, it's dead. 1610 if (Filtered.begin() == Filtered.end()) { 1611 // If it has undef at this point, it means there are no-non-undef arguments, 1612 // and thus, the value of the phi node must be undef. 1613 if (HasUndef) { 1614 DEBUG(dbgs() << "PHI Node " << *I 1615 << " has no non-undef arguments, valuing it as undef\n"); 1616 return createConstantExpression(UndefValue::get(I->getType())); 1617 } 1618 1619 DEBUG(dbgs() << "No arguments of PHI node " << *I << " are live\n"); 1620 deleteExpression(E); 1621 return createDeadExpression(); 1622 } 1623 unsigned NumOps = 0; 1624 Value *AllSameValue = *(Filtered.begin()); 1625 ++Filtered.begin(); 1626 // Can't use std::equal here, sadly, because filter.begin moves. 1627 if (llvm::all_of(Filtered, [&](Value *Arg) { 1628 ++NumOps; 1629 return Arg == AllSameValue; 1630 })) { 1631 // In LLVM's non-standard representation of phi nodes, it's possible to have 1632 // phi nodes with cycles (IE dependent on other phis that are .... dependent 1633 // on the original phi node), especially in weird CFG's where some arguments 1634 // are unreachable, or uninitialized along certain paths. This can cause 1635 // infinite loops during evaluation. We work around this by not trying to 1636 // really evaluate them independently, but instead using a variable 1637 // expression to say if one is equivalent to the other. 1638 // We also special case undef, so that if we have an undef, we can't use the 1639 // common value unless it dominates the phi block. 1640 if (HasUndef) { 1641 // If we have undef and at least one other value, this is really a 1642 // multivalued phi, and we need to know if it's cycle free in order to 1643 // evaluate whether we can ignore the undef. The other parts of this are 1644 // just shortcuts. If there is no backedge, or all operands are 1645 // constants, or all operands are ignored but the undef, it also must be 1646 // cycle free. 1647 if (!AllConstant && HasBackedge && NumOps > 0 && 1648 !isa<UndefValue>(AllSameValue) && !isCycleFree(I)) 1649 return E; 1650 1651 // Only have to check for instructions 1652 if (auto *AllSameInst = dyn_cast<Instruction>(AllSameValue)) 1653 if (!someEquivalentDominates(AllSameInst, I)) 1654 return E; 1655 } 1656 // Can't simplify to something that comes later in the iteration. 1657 // Otherwise, when and if it changes congruence class, we will never catch 1658 // up. We will always be a class behind it. 1659 if (isa<Instruction>(AllSameValue) && 1660 InstrToDFSNum(AllSameValue) > InstrToDFSNum(I)) 1661 return E; 1662 NumGVNPhisAllSame++; 1663 DEBUG(dbgs() << "Simplified PHI node " << *I << " to " << *AllSameValue 1664 << "\n"); 1665 deleteExpression(E); 1666 return createVariableOrConstant(AllSameValue); 1667 } 1668 return E; 1669 } 1670 1671 const Expression * 1672 NewGVN::performSymbolicAggrValueEvaluation(Instruction *I) const { 1673 if (auto *EI = dyn_cast<ExtractValueInst>(I)) { 1674 auto *II = dyn_cast<IntrinsicInst>(EI->getAggregateOperand()); 1675 if (II && EI->getNumIndices() == 1 && *EI->idx_begin() == 0) { 1676 unsigned Opcode = 0; 1677 // EI might be an extract from one of our recognised intrinsics. If it 1678 // is we'll synthesize a semantically equivalent expression instead on 1679 // an extract value expression. 1680 switch (II->getIntrinsicID()) { 1681 case Intrinsic::sadd_with_overflow: 1682 case Intrinsic::uadd_with_overflow: 1683 Opcode = Instruction::Add; 1684 break; 1685 case Intrinsic::ssub_with_overflow: 1686 case Intrinsic::usub_with_overflow: 1687 Opcode = Instruction::Sub; 1688 break; 1689 case Intrinsic::smul_with_overflow: 1690 case Intrinsic::umul_with_overflow: 1691 Opcode = Instruction::Mul; 1692 break; 1693 default: 1694 break; 1695 } 1696 1697 if (Opcode != 0) { 1698 // Intrinsic recognized. Grab its args to finish building the 1699 // expression. 1700 assert(II->getNumArgOperands() == 2 && 1701 "Expect two args for recognised intrinsics."); 1702 return createBinaryExpression(Opcode, EI->getType(), 1703 II->getArgOperand(0), 1704 II->getArgOperand(1), I); 1705 } 1706 } 1707 } 1708 1709 return createAggregateValueExpression(I); 1710 } 1711 const Expression *NewGVN::performSymbolicCmpEvaluation(Instruction *I) const { 1712 auto *CI = dyn_cast<CmpInst>(I); 1713 // See if our operands are equal to those of a previous predicate, and if so, 1714 // if it implies true or false. 1715 auto Op0 = lookupOperandLeader(CI->getOperand(0)); 1716 auto Op1 = lookupOperandLeader(CI->getOperand(1)); 1717 auto OurPredicate = CI->getPredicate(); 1718 if (shouldSwapOperands(Op0, Op1)) { 1719 std::swap(Op0, Op1); 1720 OurPredicate = CI->getSwappedPredicate(); 1721 } 1722 1723 // Avoid processing the same info twice 1724 const PredicateBase *LastPredInfo = nullptr; 1725 // See if we know something about the comparison itself, like it is the target 1726 // of an assume. 1727 auto *CmpPI = PredInfo->getPredicateInfoFor(I); 1728 if (dyn_cast_or_null<PredicateAssume>(CmpPI)) 1729 return createConstantExpression(ConstantInt::getTrue(CI->getType())); 1730 1731 if (Op0 == Op1) { 1732 // This condition does not depend on predicates, no need to add users 1733 if (CI->isTrueWhenEqual()) 1734 return createConstantExpression(ConstantInt::getTrue(CI->getType())); 1735 else if (CI->isFalseWhenEqual()) 1736 return createConstantExpression(ConstantInt::getFalse(CI->getType())); 1737 } 1738 1739 // NOTE: Because we are comparing both operands here and below, and using 1740 // previous comparisons, we rely on fact that predicateinfo knows to mark 1741 // comparisons that use renamed operands as users of the earlier comparisons. 1742 // It is *not* enough to just mark predicateinfo renamed operands as users of 1743 // the earlier comparisons, because the *other* operand may have changed in a 1744 // previous iteration. 1745 // Example: 1746 // icmp slt %a, %b 1747 // %b.0 = ssa.copy(%b) 1748 // false branch: 1749 // icmp slt %c, %b.0 1750 1751 // %c and %a may start out equal, and thus, the code below will say the second 1752 // %icmp is false. c may become equal to something else, and in that case the 1753 // %second icmp *must* be reexamined, but would not if only the renamed 1754 // %operands are considered users of the icmp. 1755 1756 // *Currently* we only check one level of comparisons back, and only mark one 1757 // level back as touched when changes appen . If you modify this code to look 1758 // back farther through comparisons, you *must* mark the appropriate 1759 // comparisons as users in PredicateInfo.cpp, or you will cause bugs. See if 1760 // we know something just from the operands themselves 1761 1762 // See if our operands have predicate info, so that we may be able to derive 1763 // something from a previous comparison. 1764 for (const auto &Op : CI->operands()) { 1765 auto *PI = PredInfo->getPredicateInfoFor(Op); 1766 if (const auto *PBranch = dyn_cast_or_null<PredicateBranch>(PI)) { 1767 if (PI == LastPredInfo) 1768 continue; 1769 LastPredInfo = PI; 1770 1771 // TODO: Along the false edge, we may know more things too, like icmp of 1772 // same operands is false. 1773 // TODO: We only handle actual comparison conditions below, not and/or. 1774 auto *BranchCond = dyn_cast<CmpInst>(PBranch->Condition); 1775 if (!BranchCond) 1776 continue; 1777 auto *BranchOp0 = lookupOperandLeader(BranchCond->getOperand(0)); 1778 auto *BranchOp1 = lookupOperandLeader(BranchCond->getOperand(1)); 1779 auto BranchPredicate = BranchCond->getPredicate(); 1780 if (shouldSwapOperands(BranchOp0, BranchOp1)) { 1781 std::swap(BranchOp0, BranchOp1); 1782 BranchPredicate = BranchCond->getSwappedPredicate(); 1783 } 1784 if (BranchOp0 == Op0 && BranchOp1 == Op1) { 1785 if (PBranch->TrueEdge) { 1786 // If we know the previous predicate is true and we are in the true 1787 // edge then we may be implied true or false. 1788 if (CmpInst::isImpliedTrueByMatchingCmp(BranchPredicate, 1789 OurPredicate)) { 1790 addPredicateUsers(PI, I); 1791 return createConstantExpression( 1792 ConstantInt::getTrue(CI->getType())); 1793 } 1794 1795 if (CmpInst::isImpliedFalseByMatchingCmp(BranchPredicate, 1796 OurPredicate)) { 1797 addPredicateUsers(PI, I); 1798 return createConstantExpression( 1799 ConstantInt::getFalse(CI->getType())); 1800 } 1801 1802 } else { 1803 // Just handle the ne and eq cases, where if we have the same 1804 // operands, we may know something. 1805 if (BranchPredicate == OurPredicate) { 1806 addPredicateUsers(PI, I); 1807 // Same predicate, same ops,we know it was false, so this is false. 1808 return createConstantExpression( 1809 ConstantInt::getFalse(CI->getType())); 1810 } else if (BranchPredicate == 1811 CmpInst::getInversePredicate(OurPredicate)) { 1812 addPredicateUsers(PI, I); 1813 // Inverse predicate, we know the other was false, so this is true. 1814 return createConstantExpression( 1815 ConstantInt::getTrue(CI->getType())); 1816 } 1817 } 1818 } 1819 } 1820 } 1821 // Create expression will take care of simplifyCmpInst 1822 return createExpression(I); 1823 } 1824 1825 // Return true if V is a value that will always be available (IE can 1826 // be placed anywhere) in the function. We don't do globals here 1827 // because they are often worse to put in place. 1828 // TODO: Separate cost from availability 1829 static bool alwaysAvailable(Value *V) { 1830 return isa<Constant>(V) || isa<Argument>(V); 1831 } 1832 1833 // Substitute and symbolize the value before value numbering. 1834 const Expression * 1835 NewGVN::performSymbolicEvaluation(Value *V, 1836 SmallPtrSetImpl<Value *> &Visited) const { 1837 const Expression *E = nullptr; 1838 if (auto *C = dyn_cast<Constant>(V)) 1839 E = createConstantExpression(C); 1840 else if (isa<Argument>(V) || isa<GlobalVariable>(V)) { 1841 E = createVariableExpression(V); 1842 } else { 1843 // TODO: memory intrinsics. 1844 // TODO: Some day, we should do the forward propagation and reassociation 1845 // parts of the algorithm. 1846 auto *I = cast<Instruction>(V); 1847 switch (I->getOpcode()) { 1848 case Instruction::ExtractValue: 1849 case Instruction::InsertValue: 1850 E = performSymbolicAggrValueEvaluation(I); 1851 break; 1852 case Instruction::PHI: 1853 E = performSymbolicPHIEvaluation(I); 1854 break; 1855 case Instruction::Call: 1856 E = performSymbolicCallEvaluation(I); 1857 break; 1858 case Instruction::Store: 1859 E = performSymbolicStoreEvaluation(I); 1860 break; 1861 case Instruction::Load: 1862 E = performSymbolicLoadEvaluation(I); 1863 break; 1864 case Instruction::BitCast: { 1865 E = createExpression(I); 1866 } break; 1867 case Instruction::ICmp: 1868 case Instruction::FCmp: { 1869 E = performSymbolicCmpEvaluation(I); 1870 } break; 1871 case Instruction::Add: 1872 case Instruction::FAdd: 1873 case Instruction::Sub: 1874 case Instruction::FSub: 1875 case Instruction::Mul: 1876 case Instruction::FMul: 1877 case Instruction::UDiv: 1878 case Instruction::SDiv: 1879 case Instruction::FDiv: 1880 case Instruction::URem: 1881 case Instruction::SRem: 1882 case Instruction::FRem: 1883 case Instruction::Shl: 1884 case Instruction::LShr: 1885 case Instruction::AShr: 1886 case Instruction::And: 1887 case Instruction::Or: 1888 case Instruction::Xor: 1889 case Instruction::Trunc: 1890 case Instruction::ZExt: 1891 case Instruction::SExt: 1892 case Instruction::FPToUI: 1893 case Instruction::FPToSI: 1894 case Instruction::UIToFP: 1895 case Instruction::SIToFP: 1896 case Instruction::FPTrunc: 1897 case Instruction::FPExt: 1898 case Instruction::PtrToInt: 1899 case Instruction::IntToPtr: 1900 case Instruction::Select: 1901 case Instruction::ExtractElement: 1902 case Instruction::InsertElement: 1903 case Instruction::ShuffleVector: 1904 case Instruction::GetElementPtr: 1905 E = createExpression(I); 1906 break; 1907 default: 1908 return nullptr; 1909 } 1910 } 1911 return E; 1912 } 1913 1914 // Look up a container in a map, and then call a function for each thing in the 1915 // found container. 1916 template <typename Map, typename KeyType, typename Func> 1917 void NewGVN::for_each_found(Map &M, const KeyType &Key, Func F) { 1918 const auto Result = M.find_as(Key); 1919 if (Result != M.end()) 1920 for (typename Map::mapped_type::value_type Mapped : Result->second) 1921 F(Mapped); 1922 } 1923 1924 // Look up a container of values/instructions in a map, and touch all the 1925 // instructions in the container. Then erase value from the map. 1926 template <typename Map, typename KeyType> 1927 void NewGVN::touchAndErase(Map &M, const KeyType &Key) { 1928 const auto Result = M.find_as(Key); 1929 if (Result != M.end()) { 1930 for (const typename Map::mapped_type::value_type Mapped : Result->second) 1931 TouchedInstructions.set(InstrToDFSNum(Mapped)); 1932 M.erase(Result); 1933 } 1934 } 1935 1936 void NewGVN::addAdditionalUsers(Value *To, Value *User) const { 1937 assert(User && To != User); 1938 if (isa<Instruction>(To)) 1939 AdditionalUsers[To].insert(User); 1940 } 1941 1942 void NewGVN::markUsersTouched(Value *V) { 1943 // Now mark the users as touched. 1944 for (auto *User : V->users()) { 1945 assert(isa<Instruction>(User) && "Use of value not within an instruction?"); 1946 TouchedInstructions.set(InstrToDFSNum(User)); 1947 } 1948 touchAndErase(AdditionalUsers, V); 1949 } 1950 1951 void NewGVN::addMemoryUsers(const MemoryAccess *To, MemoryAccess *U) const { 1952 DEBUG(dbgs() << "Adding memory user " << *U << " to " << *To << "\n"); 1953 MemoryToUsers[To].insert(U); 1954 } 1955 1956 void NewGVN::markMemoryDefTouched(const MemoryAccess *MA) { 1957 TouchedInstructions.set(MemoryToDFSNum(MA)); 1958 } 1959 1960 void NewGVN::markMemoryUsersTouched(const MemoryAccess *MA) { 1961 if (isa<MemoryUse>(MA)) 1962 return; 1963 for (auto U : MA->users()) 1964 TouchedInstructions.set(MemoryToDFSNum(U)); 1965 touchAndErase(MemoryToUsers, MA); 1966 } 1967 1968 // Add I to the set of users of a given predicate. 1969 void NewGVN::addPredicateUsers(const PredicateBase *PB, Instruction *I) const { 1970 // Don't add temporary instructions to the user lists. 1971 if (AllTempInstructions.count(I)) 1972 return; 1973 1974 if (auto *PBranch = dyn_cast<PredicateBranch>(PB)) 1975 PredicateToUsers[PBranch->Condition].insert(I); 1976 else if (auto *PAssume = dyn_cast<PredicateBranch>(PB)) 1977 PredicateToUsers[PAssume->Condition].insert(I); 1978 } 1979 1980 // Touch all the predicates that depend on this instruction. 1981 void NewGVN::markPredicateUsersTouched(Instruction *I) { 1982 touchAndErase(PredicateToUsers, I); 1983 } 1984 1985 // Mark users affected by a memory leader change. 1986 void NewGVN::markMemoryLeaderChangeTouched(CongruenceClass *CC) { 1987 for (auto M : CC->memory()) 1988 markMemoryDefTouched(M); 1989 } 1990 1991 // Touch the instructions that need to be updated after a congruence class has a 1992 // leader change, and mark changed values. 1993 void NewGVN::markValueLeaderChangeTouched(CongruenceClass *CC) { 1994 for (auto M : *CC) { 1995 if (auto *I = dyn_cast<Instruction>(M)) 1996 TouchedInstructions.set(InstrToDFSNum(I)); 1997 LeaderChanges.insert(M); 1998 } 1999 } 2000 2001 // Give a range of things that have instruction DFS numbers, this will return 2002 // the member of the range with the smallest dfs number. 2003 template <class T, class Range> 2004 T *NewGVN::getMinDFSOfRange(const Range &R) const { 2005 std::pair<T *, unsigned> MinDFS = {nullptr, ~0U}; 2006 for (const auto X : R) { 2007 auto DFSNum = InstrToDFSNum(X); 2008 if (DFSNum < MinDFS.second) 2009 MinDFS = {X, DFSNum}; 2010 } 2011 return MinDFS.first; 2012 } 2013 2014 // This function returns the MemoryAccess that should be the next leader of 2015 // congruence class CC, under the assumption that the current leader is going to 2016 // disappear. 2017 const MemoryAccess *NewGVN::getNextMemoryLeader(CongruenceClass *CC) const { 2018 // TODO: If this ends up to slow, we can maintain a next memory leader like we 2019 // do for regular leaders. 2020 // Make sure there will be a leader to find 2021 assert(!CC->definesNoMemory() && "Can't get next leader if there is none"); 2022 if (CC->getStoreCount() > 0) { 2023 if (auto *NL = dyn_cast_or_null<StoreInst>(CC->getNextLeader().first)) 2024 return getMemoryAccess(NL); 2025 // Find the store with the minimum DFS number. 2026 auto *V = getMinDFSOfRange<Value>(make_filter_range( 2027 *CC, [&](const Value *V) { return isa<StoreInst>(V); })); 2028 return getMemoryAccess(cast<StoreInst>(V)); 2029 } 2030 assert(CC->getStoreCount() == 0); 2031 2032 // Given our assertion, hitting this part must mean 2033 // !OldClass->memory_empty() 2034 if (CC->memory_size() == 1) 2035 return *CC->memory_begin(); 2036 return getMinDFSOfRange<const MemoryPhi>(CC->memory()); 2037 } 2038 2039 // This function returns the next value leader of a congruence class, under the 2040 // assumption that the current leader is going away. This should end up being 2041 // the next most dominating member. 2042 Value *NewGVN::getNextValueLeader(CongruenceClass *CC) const { 2043 // We don't need to sort members if there is only 1, and we don't care about 2044 // sorting the TOP class because everything either gets out of it or is 2045 // unreachable. 2046 2047 if (CC->size() == 1 || CC == TOPClass) { 2048 return *(CC->begin()); 2049 } else if (CC->getNextLeader().first) { 2050 ++NumGVNAvoidedSortedLeaderChanges; 2051 return CC->getNextLeader().first; 2052 } else { 2053 ++NumGVNSortedLeaderChanges; 2054 // NOTE: If this ends up to slow, we can maintain a dual structure for 2055 // member testing/insertion, or keep things mostly sorted, and sort only 2056 // here, or use SparseBitVector or .... 2057 return getMinDFSOfRange<Value>(*CC); 2058 } 2059 } 2060 2061 // Move a MemoryAccess, currently in OldClass, to NewClass, including updates to 2062 // the memory members, etc for the move. 2063 // 2064 // The invariants of this function are: 2065 // 2066 // - I must be moving to NewClass from OldClass 2067 // - The StoreCount of OldClass and NewClass is expected to have been updated 2068 // for I already if it is is a store. 2069 // - The OldClass memory leader has not been updated yet if I was the leader. 2070 void NewGVN::moveMemoryToNewCongruenceClass(Instruction *I, 2071 MemoryAccess *InstMA, 2072 CongruenceClass *OldClass, 2073 CongruenceClass *NewClass) { 2074 // If the leader is I, and we had a represenative MemoryAccess, it should 2075 // be the MemoryAccess of OldClass. 2076 assert((!InstMA || !OldClass->getMemoryLeader() || 2077 OldClass->getLeader() != I || 2078 MemoryAccessToClass.lookup(OldClass->getMemoryLeader()) == 2079 MemoryAccessToClass.lookup(InstMA)) && 2080 "Representative MemoryAccess mismatch"); 2081 // First, see what happens to the new class 2082 if (!NewClass->getMemoryLeader()) { 2083 // Should be a new class, or a store becoming a leader of a new class. 2084 assert(NewClass->size() == 1 || 2085 (isa<StoreInst>(I) && NewClass->getStoreCount() == 1)); 2086 NewClass->setMemoryLeader(InstMA); 2087 // Mark it touched if we didn't just create a singleton 2088 DEBUG(dbgs() << "Memory class leader change for class " << NewClass->getID() 2089 << " due to new memory instruction becoming leader\n"); 2090 markMemoryLeaderChangeTouched(NewClass); 2091 } 2092 setMemoryClass(InstMA, NewClass); 2093 // Now, fixup the old class if necessary 2094 if (OldClass->getMemoryLeader() == InstMA) { 2095 if (!OldClass->definesNoMemory()) { 2096 OldClass->setMemoryLeader(getNextMemoryLeader(OldClass)); 2097 DEBUG(dbgs() << "Memory class leader change for class " 2098 << OldClass->getID() << " to " 2099 << *OldClass->getMemoryLeader() 2100 << " due to removal of old leader " << *InstMA << "\n"); 2101 markMemoryLeaderChangeTouched(OldClass); 2102 } else 2103 OldClass->setMemoryLeader(nullptr); 2104 } 2105 } 2106 2107 // Move a value, currently in OldClass, to be part of NewClass 2108 // Update OldClass and NewClass for the move (including changing leaders, etc). 2109 void NewGVN::moveValueToNewCongruenceClass(Instruction *I, const Expression *E, 2110 CongruenceClass *OldClass, 2111 CongruenceClass *NewClass) { 2112 if (I == OldClass->getNextLeader().first) 2113 OldClass->resetNextLeader(); 2114 2115 OldClass->erase(I); 2116 NewClass->insert(I); 2117 2118 if (NewClass->getLeader() != I) 2119 NewClass->addPossibleNextLeader({I, InstrToDFSNum(I)}); 2120 // Handle our special casing of stores. 2121 if (auto *SI = dyn_cast<StoreInst>(I)) { 2122 OldClass->decStoreCount(); 2123 // Okay, so when do we want to make a store a leader of a class? 2124 // If we have a store defined by an earlier load, we want the earlier load 2125 // to lead the class. 2126 // If we have a store defined by something else, we want the store to lead 2127 // the class so everything else gets the "something else" as a value. 2128 // If we have a store as the single member of the class, we want the store 2129 // as the leader 2130 if (NewClass->getStoreCount() == 0 && !NewClass->getStoredValue()) { 2131 // If it's a store expression we are using, it means we are not equivalent 2132 // to something earlier. 2133 if (auto *SE = dyn_cast<StoreExpression>(E)) { 2134 NewClass->setStoredValue(SE->getStoredValue()); 2135 markValueLeaderChangeTouched(NewClass); 2136 // Shift the new class leader to be the store 2137 DEBUG(dbgs() << "Changing leader of congruence class " 2138 << NewClass->getID() << " from " << *NewClass->getLeader() 2139 << " to " << *SI << " because store joined class\n"); 2140 // If we changed the leader, we have to mark it changed because we don't 2141 // know what it will do to symbolic evaluation. 2142 NewClass->setLeader(SI); 2143 } 2144 // We rely on the code below handling the MemoryAccess change. 2145 } 2146 NewClass->incStoreCount(); 2147 } 2148 // True if there is no memory instructions left in a class that had memory 2149 // instructions before. 2150 2151 // If it's not a memory use, set the MemoryAccess equivalence 2152 auto *InstMA = dyn_cast_or_null<MemoryDef>(getMemoryAccess(I)); 2153 if (InstMA) 2154 moveMemoryToNewCongruenceClass(I, InstMA, OldClass, NewClass); 2155 ValueToClass[I] = NewClass; 2156 // See if we destroyed the class or need to swap leaders. 2157 if (OldClass->empty() && OldClass != TOPClass) { 2158 if (OldClass->getDefiningExpr()) { 2159 DEBUG(dbgs() << "Erasing expression " << *OldClass->getDefiningExpr() 2160 << " from table\n"); 2161 // We erase it as an exact expression to make sure we don't just erase an 2162 // equivalent one. 2163 auto Iter = ExpressionToClass.find_as( 2164 ExactEqualsExpression(*OldClass->getDefiningExpr())); 2165 if (Iter != ExpressionToClass.end()) 2166 ExpressionToClass.erase(Iter); 2167 #ifdef EXPENSIVE_CHECKS 2168 assert( 2169 (*OldClass->getDefiningExpr() != *E || ExpressionToClass.lookup(E)) && 2170 "We erased the expression we just inserted, which should not happen"); 2171 #endif 2172 } 2173 } else if (OldClass->getLeader() == I) { 2174 // When the leader changes, the value numbering of 2175 // everything may change due to symbolization changes, so we need to 2176 // reprocess. 2177 DEBUG(dbgs() << "Value class leader change for class " << OldClass->getID() 2178 << "\n"); 2179 ++NumGVNLeaderChanges; 2180 // Destroy the stored value if there are no more stores to represent it. 2181 // Note that this is basically clean up for the expression removal that 2182 // happens below. If we remove stores from a class, we may leave it as a 2183 // class of equivalent memory phis. 2184 if (OldClass->getStoreCount() == 0) { 2185 if (OldClass->getStoredValue()) 2186 OldClass->setStoredValue(nullptr); 2187 } 2188 OldClass->setLeader(getNextValueLeader(OldClass)); 2189 OldClass->resetNextLeader(); 2190 markValueLeaderChangeTouched(OldClass); 2191 } 2192 } 2193 2194 // For a given expression, mark the phi of ops instructions that could have 2195 // changed as a result. 2196 void NewGVN::markPhiOfOpsChanged(const Expression *E) { 2197 touchAndErase(ExpressionToPhiOfOps, ExactEqualsExpression(*E)); 2198 } 2199 2200 // Perform congruence finding on a given value numbering expression. 2201 void NewGVN::performCongruenceFinding(Instruction *I, const Expression *E) { 2202 // This is guaranteed to return something, since it will at least find 2203 // TOP. 2204 2205 CongruenceClass *IClass = ValueToClass.lookup(I); 2206 assert(IClass && "Should have found a IClass"); 2207 // Dead classes should have been eliminated from the mapping. 2208 assert(!IClass->isDead() && "Found a dead class"); 2209 2210 CongruenceClass *EClass = nullptr; 2211 if (const auto *VE = dyn_cast<VariableExpression>(E)) { 2212 EClass = ValueToClass.lookup(VE->getVariableValue()); 2213 } else if (isa<DeadExpression>(E)) { 2214 EClass = TOPClass; 2215 } 2216 if (!EClass) { 2217 auto lookupResult = ExpressionToClass.insert({E, nullptr}); 2218 2219 // If it's not in the value table, create a new congruence class. 2220 if (lookupResult.second) { 2221 CongruenceClass *NewClass = createCongruenceClass(nullptr, E); 2222 auto place = lookupResult.first; 2223 place->second = NewClass; 2224 2225 // Constants and variables should always be made the leader. 2226 if (const auto *CE = dyn_cast<ConstantExpression>(E)) { 2227 NewClass->setLeader(CE->getConstantValue()); 2228 } else if (const auto *SE = dyn_cast<StoreExpression>(E)) { 2229 StoreInst *SI = SE->getStoreInst(); 2230 NewClass->setLeader(SI); 2231 NewClass->setStoredValue(SE->getStoredValue()); 2232 // The RepMemoryAccess field will be filled in properly by the 2233 // moveValueToNewCongruenceClass call. 2234 } else { 2235 NewClass->setLeader(I); 2236 } 2237 assert(!isa<VariableExpression>(E) && 2238 "VariableExpression should have been handled already"); 2239 2240 EClass = NewClass; 2241 DEBUG(dbgs() << "Created new congruence class for " << *I 2242 << " using expression " << *E << " at " << NewClass->getID() 2243 << " and leader " << *(NewClass->getLeader())); 2244 if (NewClass->getStoredValue()) 2245 DEBUG(dbgs() << " and stored value " << *(NewClass->getStoredValue())); 2246 DEBUG(dbgs() << "\n"); 2247 } else { 2248 EClass = lookupResult.first->second; 2249 if (isa<ConstantExpression>(E)) 2250 assert((isa<Constant>(EClass->getLeader()) || 2251 (EClass->getStoredValue() && 2252 isa<Constant>(EClass->getStoredValue()))) && 2253 "Any class with a constant expression should have a " 2254 "constant leader"); 2255 2256 assert(EClass && "Somehow don't have an eclass"); 2257 2258 assert(!EClass->isDead() && "We accidentally looked up a dead class"); 2259 } 2260 } 2261 bool ClassChanged = IClass != EClass; 2262 bool LeaderChanged = LeaderChanges.erase(I); 2263 if (ClassChanged || LeaderChanged) { 2264 DEBUG(dbgs() << "New class " << EClass->getID() << " for expression " << *E 2265 << "\n"); 2266 if (ClassChanged) { 2267 moveValueToNewCongruenceClass(I, E, IClass, EClass); 2268 markPhiOfOpsChanged(E); 2269 } 2270 2271 markUsersTouched(I); 2272 if (MemoryAccess *MA = getMemoryAccess(I)) 2273 markMemoryUsersTouched(MA); 2274 if (auto *CI = dyn_cast<CmpInst>(I)) 2275 markPredicateUsersTouched(CI); 2276 } 2277 // If we changed the class of the store, we want to ensure nothing finds the 2278 // old store expression. In particular, loads do not compare against stored 2279 // value, so they will find old store expressions (and associated class 2280 // mappings) if we leave them in the table. 2281 if (ClassChanged && isa<StoreInst>(I)) { 2282 auto *OldE = ValueToExpression.lookup(I); 2283 // It could just be that the old class died. We don't want to erase it if we 2284 // just moved classes. 2285 if (OldE && isa<StoreExpression>(OldE) && *E != *OldE) { 2286 // Erase this as an exact expression to ensure we don't erase expressions 2287 // equivalent to it. 2288 auto Iter = ExpressionToClass.find_as(ExactEqualsExpression(*OldE)); 2289 if (Iter != ExpressionToClass.end()) 2290 ExpressionToClass.erase(Iter); 2291 } 2292 } 2293 ValueToExpression[I] = E; 2294 } 2295 2296 // Process the fact that Edge (from, to) is reachable, including marking 2297 // any newly reachable blocks and instructions for processing. 2298 void NewGVN::updateReachableEdge(BasicBlock *From, BasicBlock *To) { 2299 // Check if the Edge was reachable before. 2300 if (ReachableEdges.insert({From, To}).second) { 2301 // If this block wasn't reachable before, all instructions are touched. 2302 if (ReachableBlocks.insert(To).second) { 2303 DEBUG(dbgs() << "Block " << getBlockName(To) << " marked reachable\n"); 2304 const auto &InstRange = BlockInstRange.lookup(To); 2305 TouchedInstructions.set(InstRange.first, InstRange.second); 2306 } else { 2307 DEBUG(dbgs() << "Block " << getBlockName(To) 2308 << " was reachable, but new edge {" << getBlockName(From) 2309 << "," << getBlockName(To) << "} to it found\n"); 2310 2311 // We've made an edge reachable to an existing block, which may 2312 // impact predicates. Otherwise, only mark the phi nodes as touched, as 2313 // they are the only thing that depend on new edges. Anything using their 2314 // values will get propagated to if necessary. 2315 if (MemoryAccess *MemPhi = getMemoryAccess(To)) 2316 TouchedInstructions.set(InstrToDFSNum(MemPhi)); 2317 2318 auto BI = To->begin(); 2319 while (isa<PHINode>(BI)) { 2320 TouchedInstructions.set(InstrToDFSNum(&*BI)); 2321 ++BI; 2322 } 2323 for_each_found(PHIOfOpsPHIs, To, [&](const PHINode *I) { 2324 TouchedInstructions.set(InstrToDFSNum(I)); 2325 }); 2326 } 2327 } 2328 } 2329 2330 // Given a predicate condition (from a switch, cmp, or whatever) and a block, 2331 // see if we know some constant value for it already. 2332 Value *NewGVN::findConditionEquivalence(Value *Cond) const { 2333 auto Result = lookupOperandLeader(Cond); 2334 return isa<Constant>(Result) ? Result : nullptr; 2335 } 2336 2337 // Process the outgoing edges of a block for reachability. 2338 void NewGVN::processOutgoingEdges(TerminatorInst *TI, BasicBlock *B) { 2339 // Evaluate reachability of terminator instruction. 2340 BranchInst *BR; 2341 if ((BR = dyn_cast<BranchInst>(TI)) && BR->isConditional()) { 2342 Value *Cond = BR->getCondition(); 2343 Value *CondEvaluated = findConditionEquivalence(Cond); 2344 if (!CondEvaluated) { 2345 if (auto *I = dyn_cast<Instruction>(Cond)) { 2346 const Expression *E = createExpression(I); 2347 if (const auto *CE = dyn_cast<ConstantExpression>(E)) { 2348 CondEvaluated = CE->getConstantValue(); 2349 } 2350 } else if (isa<ConstantInt>(Cond)) { 2351 CondEvaluated = Cond; 2352 } 2353 } 2354 ConstantInt *CI; 2355 BasicBlock *TrueSucc = BR->getSuccessor(0); 2356 BasicBlock *FalseSucc = BR->getSuccessor(1); 2357 if (CondEvaluated && (CI = dyn_cast<ConstantInt>(CondEvaluated))) { 2358 if (CI->isOne()) { 2359 DEBUG(dbgs() << "Condition for Terminator " << *TI 2360 << " evaluated to true\n"); 2361 updateReachableEdge(B, TrueSucc); 2362 } else if (CI->isZero()) { 2363 DEBUG(dbgs() << "Condition for Terminator " << *TI 2364 << " evaluated to false\n"); 2365 updateReachableEdge(B, FalseSucc); 2366 } 2367 } else { 2368 updateReachableEdge(B, TrueSucc); 2369 updateReachableEdge(B, FalseSucc); 2370 } 2371 } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { 2372 // For switches, propagate the case values into the case 2373 // destinations. 2374 2375 // Remember how many outgoing edges there are to every successor. 2376 SmallDenseMap<BasicBlock *, unsigned, 16> SwitchEdges; 2377 2378 Value *SwitchCond = SI->getCondition(); 2379 Value *CondEvaluated = findConditionEquivalence(SwitchCond); 2380 // See if we were able to turn this switch statement into a constant. 2381 if (CondEvaluated && isa<ConstantInt>(CondEvaluated)) { 2382 auto *CondVal = cast<ConstantInt>(CondEvaluated); 2383 // We should be able to get case value for this. 2384 auto Case = *SI->findCaseValue(CondVal); 2385 if (Case.getCaseSuccessor() == SI->getDefaultDest()) { 2386 // We proved the value is outside of the range of the case. 2387 // We can't do anything other than mark the default dest as reachable, 2388 // and go home. 2389 updateReachableEdge(B, SI->getDefaultDest()); 2390 return; 2391 } 2392 // Now get where it goes and mark it reachable. 2393 BasicBlock *TargetBlock = Case.getCaseSuccessor(); 2394 updateReachableEdge(B, TargetBlock); 2395 } else { 2396 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 2397 BasicBlock *TargetBlock = SI->getSuccessor(i); 2398 ++SwitchEdges[TargetBlock]; 2399 updateReachableEdge(B, TargetBlock); 2400 } 2401 } 2402 } else { 2403 // Otherwise this is either unconditional, or a type we have no 2404 // idea about. Just mark successors as reachable. 2405 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) { 2406 BasicBlock *TargetBlock = TI->getSuccessor(i); 2407 updateReachableEdge(B, TargetBlock); 2408 } 2409 2410 // This also may be a memory defining terminator, in which case, set it 2411 // equivalent only to itself. 2412 // 2413 auto *MA = getMemoryAccess(TI); 2414 if (MA && !isa<MemoryUse>(MA)) { 2415 auto *CC = ensureLeaderOfMemoryClass(MA); 2416 if (setMemoryClass(MA, CC)) 2417 markMemoryUsersTouched(MA); 2418 } 2419 } 2420 } 2421 2422 void NewGVN::addPhiOfOps(PHINode *Op, BasicBlock *BB, 2423 Instruction *ExistingValue) { 2424 InstrDFS[Op] = InstrToDFSNum(ExistingValue); 2425 AllTempInstructions.insert(Op); 2426 PHIOfOpsPHIs[BB].push_back(Op); 2427 TempToBlock[Op] = BB; 2428 RealToTemp[ExistingValue] = Op; 2429 } 2430 2431 static bool okayForPHIOfOps(const Instruction *I) { 2432 return isa<BinaryOperator>(I) || isa<SelectInst>(I) || isa<CmpInst>(I) || 2433 isa<LoadInst>(I); 2434 } 2435 2436 // When we see an instruction that is an op of phis, generate the equivalent phi 2437 // of ops form. 2438 const Expression * 2439 NewGVN::makePossiblePhiOfOps(Instruction *I, 2440 SmallPtrSetImpl<Value *> &Visited) { 2441 if (!okayForPHIOfOps(I)) 2442 return nullptr; 2443 2444 if (!Visited.insert(I).second) 2445 return nullptr; 2446 // For now, we require the instruction be cycle free because we don't 2447 // *always* create a phi of ops for instructions that could be done as phi 2448 // of ops, we only do it if we think it is useful. If we did do it all the 2449 // time, we could remove the cycle free check. 2450 if (!isCycleFree(I)) 2451 return nullptr; 2452 2453 unsigned IDFSNum = InstrToDFSNum(I); 2454 SmallPtrSet<const Value *, 8> ProcessedPHIs; 2455 // TODO: We don't do phi translation on memory accesses because it's 2456 // complicated. For a load, we'd need to be able to simulate a new memoryuse, 2457 // which we don't have a good way of doing ATM. 2458 auto *MemAccess = getMemoryAccess(I); 2459 // If the memory operation is defined by a memory operation this block that 2460 // isn't a MemoryPhi, transforming the pointer backwards through a scalar phi 2461 // can't help, as it would still be killed by that memory operation. 2462 if (MemAccess && !isa<MemoryPhi>(MemAccess->getDefiningAccess()) && 2463 MemAccess->getDefiningAccess()->getBlock() == I->getParent()) 2464 return nullptr; 2465 2466 // Convert op of phis to phi of ops 2467 for (auto &Op : I->operands()) { 2468 // TODO: We can't handle expressions that must be recursively translated 2469 // IE 2470 // a = phi (b, c) 2471 // f = use a 2472 // g = f + phi of something 2473 // To properly make a phi of ops for g, we'd have to properly translate and 2474 // use the instruction for f. We should add this by splitting out the 2475 // instruction creation we do below. 2476 if (isa<Instruction>(Op) && PHINodeUses.count(cast<Instruction>(Op))) 2477 return nullptr; 2478 if (!isa<PHINode>(Op)) 2479 continue; 2480 auto *OpPHI = cast<PHINode>(Op); 2481 // No point in doing this for one-operand phis. 2482 if (OpPHI->getNumOperands() == 1) 2483 continue; 2484 if (!DebugCounter::shouldExecute(PHIOfOpsCounter)) 2485 return nullptr; 2486 SmallVector<std::pair<Value *, BasicBlock *>, 4> Ops; 2487 auto *PHIBlock = getBlockForValue(OpPHI); 2488 for (auto PredBB : OpPHI->blocks()) { 2489 Value *FoundVal = nullptr; 2490 // We could just skip unreachable edges entirely but it's tricky to do 2491 // with rewriting existing phi nodes. 2492 if (ReachableEdges.count({PredBB, PHIBlock})) { 2493 // Clone the instruction, create an expression from it, and see if we 2494 // have a leader. 2495 Instruction *ValueOp = I->clone(); 2496 if (MemAccess) 2497 TempToMemory.insert({ValueOp, MemAccess}); 2498 2499 for (auto &Op : ValueOp->operands()) { 2500 Op = Op->DoPHITranslation(PHIBlock, PredBB); 2501 // When this operand changes, it could change whether there is a 2502 // leader for us or not. 2503 addAdditionalUsers(Op, I); 2504 } 2505 // Make sure it's marked as a temporary instruction. 2506 AllTempInstructions.insert(ValueOp); 2507 // and make sure anything that tries to add it's DFS number is 2508 // redirected to the instruction we are making a phi of ops 2509 // for. 2510 InstrDFS.insert({ValueOp, IDFSNum}); 2511 const Expression *E = performSymbolicEvaluation(ValueOp, Visited); 2512 InstrDFS.erase(ValueOp); 2513 AllTempInstructions.erase(ValueOp); 2514 ValueOp->deleteValue(); 2515 if (MemAccess) 2516 TempToMemory.erase(ValueOp); 2517 if (!E) 2518 return nullptr; 2519 FoundVal = findPhiOfOpsLeader(E, PredBB); 2520 if (!FoundVal) { 2521 ExpressionToPhiOfOps[E].insert(I); 2522 return nullptr; 2523 } 2524 if (auto *SI = dyn_cast<StoreInst>(FoundVal)) 2525 FoundVal = SI->getValueOperand(); 2526 } else { 2527 DEBUG(dbgs() << "Skipping phi of ops operand for incoming block " 2528 << getBlockName(PredBB) 2529 << " because the block is unreachable\n"); 2530 FoundVal = UndefValue::get(I->getType()); 2531 } 2532 2533 Ops.push_back({FoundVal, PredBB}); 2534 DEBUG(dbgs() << "Found phi of ops operand " << *FoundVal << " in " 2535 << getBlockName(PredBB) << "\n"); 2536 } 2537 auto *ValuePHI = RealToTemp.lookup(I); 2538 bool NewPHI = false; 2539 if (!ValuePHI) { 2540 ValuePHI = PHINode::Create(I->getType(), OpPHI->getNumOperands()); 2541 addPhiOfOps(ValuePHI, PHIBlock, I); 2542 NewPHI = true; 2543 NumGVNPHIOfOpsCreated++; 2544 } 2545 if (NewPHI) { 2546 for (auto PHIOp : Ops) 2547 ValuePHI->addIncoming(PHIOp.first, PHIOp.second); 2548 } else { 2549 unsigned int i = 0; 2550 for (auto PHIOp : Ops) { 2551 ValuePHI->setIncomingValue(i, PHIOp.first); 2552 ValuePHI->setIncomingBlock(i, PHIOp.second); 2553 ++i; 2554 } 2555 } 2556 2557 DEBUG(dbgs() << "Created phi of ops " << *ValuePHI << " for " << *I 2558 << "\n"); 2559 return performSymbolicEvaluation(ValuePHI, Visited); 2560 } 2561 return nullptr; 2562 } 2563 2564 // The algorithm initially places the values of the routine in the TOP 2565 // congruence class. The leader of TOP is the undetermined value `undef`. 2566 // When the algorithm has finished, values still in TOP are unreachable. 2567 void NewGVN::initializeCongruenceClasses(Function &F) { 2568 NextCongruenceNum = 0; 2569 2570 // Note that even though we use the live on entry def as a representative 2571 // MemoryAccess, it is *not* the same as the actual live on entry def. We 2572 // have no real equivalemnt to undef for MemoryAccesses, and so we really 2573 // should be checking whether the MemoryAccess is top if we want to know if it 2574 // is equivalent to everything. Otherwise, what this really signifies is that 2575 // the access "it reaches all the way back to the beginning of the function" 2576 2577 // Initialize all other instructions to be in TOP class. 2578 TOPClass = createCongruenceClass(nullptr, nullptr); 2579 TOPClass->setMemoryLeader(MSSA->getLiveOnEntryDef()); 2580 // The live on entry def gets put into it's own class 2581 MemoryAccessToClass[MSSA->getLiveOnEntryDef()] = 2582 createMemoryClass(MSSA->getLiveOnEntryDef()); 2583 2584 for (auto DTN : nodes(DT)) { 2585 BasicBlock *BB = DTN->getBlock(); 2586 // All MemoryAccesses are equivalent to live on entry to start. They must 2587 // be initialized to something so that initial changes are noticed. For 2588 // the maximal answer, we initialize them all to be the same as 2589 // liveOnEntry. 2590 auto *MemoryBlockDefs = MSSA->getBlockDefs(BB); 2591 if (MemoryBlockDefs) 2592 for (const auto &Def : *MemoryBlockDefs) { 2593 MemoryAccessToClass[&Def] = TOPClass; 2594 auto *MD = dyn_cast<MemoryDef>(&Def); 2595 // Insert the memory phis into the member list. 2596 if (!MD) { 2597 const MemoryPhi *MP = cast<MemoryPhi>(&Def); 2598 TOPClass->memory_insert(MP); 2599 MemoryPhiState.insert({MP, MPS_TOP}); 2600 } 2601 2602 if (MD && isa<StoreInst>(MD->getMemoryInst())) 2603 TOPClass->incStoreCount(); 2604 } 2605 for (auto &I : *BB) { 2606 // TODO: Move to helper 2607 if (isa<PHINode>(&I)) 2608 for (auto *U : I.users()) 2609 if (auto *UInst = dyn_cast<Instruction>(U)) 2610 if (InstrToDFSNum(UInst) != 0 && okayForPHIOfOps(UInst)) 2611 PHINodeUses.insert(UInst); 2612 // Don't insert void terminators into the class. We don't value number 2613 // them, and they just end up sitting in TOP. 2614 if (isa<TerminatorInst>(I) && I.getType()->isVoidTy()) 2615 continue; 2616 TOPClass->insert(&I); 2617 ValueToClass[&I] = TOPClass; 2618 } 2619 } 2620 2621 // Initialize arguments to be in their own unique congruence classes 2622 for (auto &FA : F.args()) 2623 createSingletonCongruenceClass(&FA); 2624 } 2625 2626 void NewGVN::cleanupTables() { 2627 for (unsigned i = 0, e = CongruenceClasses.size(); i != e; ++i) { 2628 DEBUG(dbgs() << "Congruence class " << CongruenceClasses[i]->getID() 2629 << " has " << CongruenceClasses[i]->size() << " members\n"); 2630 // Make sure we delete the congruence class (probably worth switching to 2631 // a unique_ptr at some point. 2632 delete CongruenceClasses[i]; 2633 CongruenceClasses[i] = nullptr; 2634 } 2635 2636 // Destroy the value expressions 2637 SmallVector<Instruction *, 8> TempInst(AllTempInstructions.begin(), 2638 AllTempInstructions.end()); 2639 AllTempInstructions.clear(); 2640 2641 // We have to drop all references for everything first, so there are no uses 2642 // left as we delete them. 2643 for (auto *I : TempInst) { 2644 I->dropAllReferences(); 2645 } 2646 2647 while (!TempInst.empty()) { 2648 auto *I = TempInst.back(); 2649 TempInst.pop_back(); 2650 I->deleteValue(); 2651 } 2652 2653 ValueToClass.clear(); 2654 ArgRecycler.clear(ExpressionAllocator); 2655 ExpressionAllocator.Reset(); 2656 CongruenceClasses.clear(); 2657 ExpressionToClass.clear(); 2658 ValueToExpression.clear(); 2659 RealToTemp.clear(); 2660 AdditionalUsers.clear(); 2661 ExpressionToPhiOfOps.clear(); 2662 TempToBlock.clear(); 2663 TempToMemory.clear(); 2664 PHIOfOpsPHIs.clear(); 2665 ReachableBlocks.clear(); 2666 ReachableEdges.clear(); 2667 #ifndef NDEBUG 2668 ProcessedCount.clear(); 2669 #endif 2670 InstrDFS.clear(); 2671 InstructionsToErase.clear(); 2672 DFSToInstr.clear(); 2673 BlockInstRange.clear(); 2674 TouchedInstructions.clear(); 2675 MemoryAccessToClass.clear(); 2676 PredicateToUsers.clear(); 2677 MemoryToUsers.clear(); 2678 } 2679 2680 // Assign local DFS number mapping to instructions, and leave space for Value 2681 // PHI's. 2682 std::pair<unsigned, unsigned> NewGVN::assignDFSNumbers(BasicBlock *B, 2683 unsigned Start) { 2684 unsigned End = Start; 2685 if (MemoryAccess *MemPhi = getMemoryAccess(B)) { 2686 InstrDFS[MemPhi] = End++; 2687 DFSToInstr.emplace_back(MemPhi); 2688 } 2689 2690 // Then the real block goes next. 2691 for (auto &I : *B) { 2692 // There's no need to call isInstructionTriviallyDead more than once on 2693 // an instruction. Therefore, once we know that an instruction is dead 2694 // we change its DFS number so that it doesn't get value numbered. 2695 if (isInstructionTriviallyDead(&I, TLI)) { 2696 InstrDFS[&I] = 0; 2697 DEBUG(dbgs() << "Skipping trivially dead instruction " << I << "\n"); 2698 markInstructionForDeletion(&I); 2699 continue; 2700 } 2701 InstrDFS[&I] = End++; 2702 DFSToInstr.emplace_back(&I); 2703 } 2704 2705 // All of the range functions taken half-open ranges (open on the end side). 2706 // So we do not subtract one from count, because at this point it is one 2707 // greater than the last instruction. 2708 return std::make_pair(Start, End); 2709 } 2710 2711 void NewGVN::updateProcessedCount(const Value *V) { 2712 #ifndef NDEBUG 2713 if (ProcessedCount.count(V) == 0) { 2714 ProcessedCount.insert({V, 1}); 2715 } else { 2716 ++ProcessedCount[V]; 2717 assert(ProcessedCount[V] < 100 && 2718 "Seem to have processed the same Value a lot"); 2719 } 2720 #endif 2721 } 2722 // Evaluate MemoryPhi nodes symbolically, just like PHI nodes 2723 void NewGVN::valueNumberMemoryPhi(MemoryPhi *MP) { 2724 // If all the arguments are the same, the MemoryPhi has the same value as the 2725 // argument. Filter out unreachable blocks and self phis from our operands. 2726 // TODO: We could do cycle-checking on the memory phis to allow valueizing for 2727 // self-phi checking. 2728 const BasicBlock *PHIBlock = MP->getBlock(); 2729 auto Filtered = make_filter_range(MP->operands(), [&](const Use &U) { 2730 return cast<MemoryAccess>(U) != MP && 2731 !isMemoryAccessTOP(cast<MemoryAccess>(U)) && 2732 ReachableEdges.count({MP->getIncomingBlock(U), PHIBlock}); 2733 }); 2734 // If all that is left is nothing, our memoryphi is undef. We keep it as 2735 // InitialClass. Note: The only case this should happen is if we have at 2736 // least one self-argument. 2737 if (Filtered.begin() == Filtered.end()) { 2738 if (setMemoryClass(MP, TOPClass)) 2739 markMemoryUsersTouched(MP); 2740 return; 2741 } 2742 2743 // Transform the remaining operands into operand leaders. 2744 // FIXME: mapped_iterator should have a range version. 2745 auto LookupFunc = [&](const Use &U) { 2746 return lookupMemoryLeader(cast<MemoryAccess>(U)); 2747 }; 2748 auto MappedBegin = map_iterator(Filtered.begin(), LookupFunc); 2749 auto MappedEnd = map_iterator(Filtered.end(), LookupFunc); 2750 2751 // and now check if all the elements are equal. 2752 // Sadly, we can't use std::equals since these are random access iterators. 2753 const auto *AllSameValue = *MappedBegin; 2754 ++MappedBegin; 2755 bool AllEqual = std::all_of( 2756 MappedBegin, MappedEnd, 2757 [&AllSameValue](const MemoryAccess *V) { return V == AllSameValue; }); 2758 2759 if (AllEqual) 2760 DEBUG(dbgs() << "Memory Phi value numbered to " << *AllSameValue << "\n"); 2761 else 2762 DEBUG(dbgs() << "Memory Phi value numbered to itself\n"); 2763 // If it's equal to something, it's in that class. Otherwise, it has to be in 2764 // a class where it is the leader (other things may be equivalent to it, but 2765 // it needs to start off in its own class, which means it must have been the 2766 // leader, and it can't have stopped being the leader because it was never 2767 // removed). 2768 CongruenceClass *CC = 2769 AllEqual ? getMemoryClass(AllSameValue) : ensureLeaderOfMemoryClass(MP); 2770 auto OldState = MemoryPhiState.lookup(MP); 2771 assert(OldState != MPS_Invalid && "Invalid memory phi state"); 2772 auto NewState = AllEqual ? MPS_Equivalent : MPS_Unique; 2773 MemoryPhiState[MP] = NewState; 2774 if (setMemoryClass(MP, CC) || OldState != NewState) 2775 markMemoryUsersTouched(MP); 2776 } 2777 2778 // Value number a single instruction, symbolically evaluating, performing 2779 // congruence finding, and updating mappings. 2780 void NewGVN::valueNumberInstruction(Instruction *I) { 2781 DEBUG(dbgs() << "Processing instruction " << *I << "\n"); 2782 if (!I->isTerminator()) { 2783 const Expression *Symbolized = nullptr; 2784 SmallPtrSet<Value *, 2> Visited; 2785 if (DebugCounter::shouldExecute(VNCounter)) { 2786 Symbolized = performSymbolicEvaluation(I, Visited); 2787 // Make a phi of ops if necessary 2788 if (Symbolized && !isa<ConstantExpression>(Symbolized) && 2789 !isa<VariableExpression>(Symbolized) && PHINodeUses.count(I)) { 2790 auto *PHIE = makePossiblePhiOfOps(I, Visited); 2791 if (PHIE) 2792 Symbolized = PHIE; 2793 } 2794 2795 } else { 2796 // Mark the instruction as unused so we don't value number it again. 2797 InstrDFS[I] = 0; 2798 } 2799 // If we couldn't come up with a symbolic expression, use the unknown 2800 // expression 2801 if (Symbolized == nullptr) 2802 Symbolized = createUnknownExpression(I); 2803 performCongruenceFinding(I, Symbolized); 2804 } else { 2805 // Handle terminators that return values. All of them produce values we 2806 // don't currently understand. We don't place non-value producing 2807 // terminators in a class. 2808 if (!I->getType()->isVoidTy()) { 2809 auto *Symbolized = createUnknownExpression(I); 2810 performCongruenceFinding(I, Symbolized); 2811 } 2812 processOutgoingEdges(dyn_cast<TerminatorInst>(I), I->getParent()); 2813 } 2814 } 2815 2816 // Check if there is a path, using single or equal argument phi nodes, from 2817 // First to Second. 2818 bool NewGVN::singleReachablePHIPath( 2819 SmallPtrSet<const MemoryAccess *, 8> &Visited, const MemoryAccess *First, 2820 const MemoryAccess *Second) const { 2821 if (First == Second) 2822 return true; 2823 if (MSSA->isLiveOnEntryDef(First)) 2824 return false; 2825 2826 // This is not perfect, but as we're just verifying here, we can live with 2827 // the loss of precision. The real solution would be that of doing strongly 2828 // connected component finding in this routine, and it's probably not worth 2829 // the complexity for the time being. So, we just keep a set of visited 2830 // MemoryAccess and return true when we hit a cycle. 2831 if (Visited.count(First)) 2832 return true; 2833 Visited.insert(First); 2834 2835 const auto *EndDef = First; 2836 for (auto *ChainDef : optimized_def_chain(First)) { 2837 if (ChainDef == Second) 2838 return true; 2839 if (MSSA->isLiveOnEntryDef(ChainDef)) 2840 return false; 2841 EndDef = ChainDef; 2842 } 2843 auto *MP = cast<MemoryPhi>(EndDef); 2844 auto ReachableOperandPred = [&](const Use &U) { 2845 return ReachableEdges.count({MP->getIncomingBlock(U), MP->getBlock()}); 2846 }; 2847 auto FilteredPhiArgs = 2848 make_filter_range(MP->operands(), ReachableOperandPred); 2849 SmallVector<const Value *, 32> OperandList; 2850 std::copy(FilteredPhiArgs.begin(), FilteredPhiArgs.end(), 2851 std::back_inserter(OperandList)); 2852 bool Okay = OperandList.size() == 1; 2853 if (!Okay) 2854 Okay = 2855 std::equal(OperandList.begin(), OperandList.end(), OperandList.begin()); 2856 if (Okay) 2857 return singleReachablePHIPath(Visited, cast<MemoryAccess>(OperandList[0]), 2858 Second); 2859 return false; 2860 } 2861 2862 // Verify the that the memory equivalence table makes sense relative to the 2863 // congruence classes. Note that this checking is not perfect, and is currently 2864 // subject to very rare false negatives. It is only useful for 2865 // testing/debugging. 2866 void NewGVN::verifyMemoryCongruency() const { 2867 #ifndef NDEBUG 2868 // Verify that the memory table equivalence and memory member set match 2869 for (const auto *CC : CongruenceClasses) { 2870 if (CC == TOPClass || CC->isDead()) 2871 continue; 2872 if (CC->getStoreCount() != 0) { 2873 assert((CC->getStoredValue() || !isa<StoreInst>(CC->getLeader())) && 2874 "Any class with a store as a leader should have a " 2875 "representative stored value"); 2876 assert(CC->getMemoryLeader() && 2877 "Any congruence class with a store should have a " 2878 "representative access"); 2879 } 2880 2881 if (CC->getMemoryLeader()) 2882 assert(MemoryAccessToClass.lookup(CC->getMemoryLeader()) == CC && 2883 "Representative MemoryAccess does not appear to be reverse " 2884 "mapped properly"); 2885 for (auto M : CC->memory()) 2886 assert(MemoryAccessToClass.lookup(M) == CC && 2887 "Memory member does not appear to be reverse mapped properly"); 2888 } 2889 2890 // Anything equivalent in the MemoryAccess table should be in the same 2891 // congruence class. 2892 2893 // Filter out the unreachable and trivially dead entries, because they may 2894 // never have been updated if the instructions were not processed. 2895 auto ReachableAccessPred = 2896 [&](const std::pair<const MemoryAccess *, CongruenceClass *> Pair) { 2897 bool Result = ReachableBlocks.count(Pair.first->getBlock()); 2898 if (!Result || MSSA->isLiveOnEntryDef(Pair.first) || 2899 MemoryToDFSNum(Pair.first) == 0) 2900 return false; 2901 if (auto *MemDef = dyn_cast<MemoryDef>(Pair.first)) 2902 return !isInstructionTriviallyDead(MemDef->getMemoryInst()); 2903 2904 // We could have phi nodes which operands are all trivially dead, 2905 // so we don't process them. 2906 if (auto *MemPHI = dyn_cast<MemoryPhi>(Pair.first)) { 2907 for (auto &U : MemPHI->incoming_values()) { 2908 if (Instruction *I = dyn_cast<Instruction>(U.get())) { 2909 if (!isInstructionTriviallyDead(I)) 2910 return true; 2911 } 2912 } 2913 return false; 2914 } 2915 2916 return true; 2917 }; 2918 2919 auto Filtered = make_filter_range(MemoryAccessToClass, ReachableAccessPred); 2920 for (auto KV : Filtered) { 2921 if (auto *FirstMUD = dyn_cast<MemoryUseOrDef>(KV.first)) { 2922 auto *SecondMUD = dyn_cast<MemoryUseOrDef>(KV.second->getMemoryLeader()); 2923 if (FirstMUD && SecondMUD) { 2924 SmallPtrSet<const MemoryAccess *, 8> VisitedMAS; 2925 assert((singleReachablePHIPath(VisitedMAS, FirstMUD, SecondMUD) || 2926 ValueToClass.lookup(FirstMUD->getMemoryInst()) == 2927 ValueToClass.lookup(SecondMUD->getMemoryInst())) && 2928 "The instructions for these memory operations should have " 2929 "been in the same congruence class or reachable through" 2930 "a single argument phi"); 2931 } 2932 } else if (auto *FirstMP = dyn_cast<MemoryPhi>(KV.first)) { 2933 // We can only sanely verify that MemoryDefs in the operand list all have 2934 // the same class. 2935 auto ReachableOperandPred = [&](const Use &U) { 2936 return ReachableEdges.count( 2937 {FirstMP->getIncomingBlock(U), FirstMP->getBlock()}) && 2938 isa<MemoryDef>(U); 2939 2940 }; 2941 // All arguments should in the same class, ignoring unreachable arguments 2942 auto FilteredPhiArgs = 2943 make_filter_range(FirstMP->operands(), ReachableOperandPred); 2944 SmallVector<const CongruenceClass *, 16> PhiOpClasses; 2945 std::transform(FilteredPhiArgs.begin(), FilteredPhiArgs.end(), 2946 std::back_inserter(PhiOpClasses), [&](const Use &U) { 2947 const MemoryDef *MD = cast<MemoryDef>(U); 2948 return ValueToClass.lookup(MD->getMemoryInst()); 2949 }); 2950 assert(std::equal(PhiOpClasses.begin(), PhiOpClasses.end(), 2951 PhiOpClasses.begin()) && 2952 "All MemoryPhi arguments should be in the same class"); 2953 } 2954 } 2955 #endif 2956 } 2957 2958 // Verify that the sparse propagation we did actually found the maximal fixpoint 2959 // We do this by storing the value to class mapping, touching all instructions, 2960 // and redoing the iteration to see if anything changed. 2961 void NewGVN::verifyIterationSettled(Function &F) { 2962 #ifndef NDEBUG 2963 DEBUG(dbgs() << "Beginning iteration verification\n"); 2964 if (DebugCounter::isCounterSet(VNCounter)) 2965 DebugCounter::setCounterValue(VNCounter, StartingVNCounter); 2966 2967 // Note that we have to store the actual classes, as we may change existing 2968 // classes during iteration. This is because our memory iteration propagation 2969 // is not perfect, and so may waste a little work. But it should generate 2970 // exactly the same congruence classes we have now, with different IDs. 2971 std::map<const Value *, CongruenceClass> BeforeIteration; 2972 2973 for (auto &KV : ValueToClass) { 2974 if (auto *I = dyn_cast<Instruction>(KV.first)) 2975 // Skip unused/dead instructions. 2976 if (InstrToDFSNum(I) == 0) 2977 continue; 2978 BeforeIteration.insert({KV.first, *KV.second}); 2979 } 2980 2981 TouchedInstructions.set(); 2982 TouchedInstructions.reset(0); 2983 iterateTouchedInstructions(); 2984 DenseSet<std::pair<const CongruenceClass *, const CongruenceClass *>> 2985 EqualClasses; 2986 for (const auto &KV : ValueToClass) { 2987 if (auto *I = dyn_cast<Instruction>(KV.first)) 2988 // Skip unused/dead instructions. 2989 if (InstrToDFSNum(I) == 0) 2990 continue; 2991 // We could sink these uses, but i think this adds a bit of clarity here as 2992 // to what we are comparing. 2993 auto *BeforeCC = &BeforeIteration.find(KV.first)->second; 2994 auto *AfterCC = KV.second; 2995 // Note that the classes can't change at this point, so we memoize the set 2996 // that are equal. 2997 if (!EqualClasses.count({BeforeCC, AfterCC})) { 2998 assert(BeforeCC->isEquivalentTo(AfterCC) && 2999 "Value number changed after main loop completed!"); 3000 EqualClasses.insert({BeforeCC, AfterCC}); 3001 } 3002 } 3003 #endif 3004 } 3005 3006 // Verify that for each store expression in the expression to class mapping, 3007 // only the latest appears, and multiple ones do not appear. 3008 // Because loads do not use the stored value when doing equality with stores, 3009 // if we don't erase the old store expressions from the table, a load can find 3010 // a no-longer valid StoreExpression. 3011 void NewGVN::verifyStoreExpressions() const { 3012 #ifndef NDEBUG 3013 // This is the only use of this, and it's not worth defining a complicated 3014 // densemapinfo hash/equality function for it. 3015 std::set< 3016 std::pair<const Value *, 3017 std::tuple<const Value *, const CongruenceClass *, Value *>>> 3018 StoreExpressionSet; 3019 for (const auto &KV : ExpressionToClass) { 3020 if (auto *SE = dyn_cast<StoreExpression>(KV.first)) { 3021 // Make sure a version that will conflict with loads is not already there 3022 auto Res = StoreExpressionSet.insert( 3023 {SE->getOperand(0), std::make_tuple(SE->getMemoryLeader(), KV.second, 3024 SE->getStoredValue())}); 3025 bool Okay = Res.second; 3026 // It's okay to have the same expression already in there if it is 3027 // identical in nature. 3028 // This can happen when the leader of the stored value changes over time. 3029 if (!Okay) 3030 Okay = (std::get<1>(Res.first->second) == KV.second) && 3031 (lookupOperandLeader(std::get<2>(Res.first->second)) == 3032 lookupOperandLeader(SE->getStoredValue())); 3033 assert(Okay && "Stored expression conflict exists in expression table"); 3034 auto *ValueExpr = ValueToExpression.lookup(SE->getStoreInst()); 3035 assert(ValueExpr && ValueExpr->equals(*SE) && 3036 "StoreExpression in ExpressionToClass is not latest " 3037 "StoreExpression for value"); 3038 } 3039 } 3040 #endif 3041 } 3042 3043 // This is the main value numbering loop, it iterates over the initial touched 3044 // instruction set, propagating value numbers, marking things touched, etc, 3045 // until the set of touched instructions is completely empty. 3046 void NewGVN::iterateTouchedInstructions() { 3047 unsigned int Iterations = 0; 3048 // Figure out where touchedinstructions starts 3049 int FirstInstr = TouchedInstructions.find_first(); 3050 // Nothing set, nothing to iterate, just return. 3051 if (FirstInstr == -1) 3052 return; 3053 const BasicBlock *LastBlock = getBlockForValue(InstrFromDFSNum(FirstInstr)); 3054 while (TouchedInstructions.any()) { 3055 ++Iterations; 3056 // Walk through all the instructions in all the blocks in RPO. 3057 // TODO: As we hit a new block, we should push and pop equalities into a 3058 // table lookupOperandLeader can use, to catch things PredicateInfo 3059 // might miss, like edge-only equivalences. 3060 for (unsigned InstrNum : TouchedInstructions.set_bits()) { 3061 3062 // This instruction was found to be dead. We don't bother looking 3063 // at it again. 3064 if (InstrNum == 0) { 3065 TouchedInstructions.reset(InstrNum); 3066 continue; 3067 } 3068 3069 Value *V = InstrFromDFSNum(InstrNum); 3070 const BasicBlock *CurrBlock = getBlockForValue(V); 3071 3072 // If we hit a new block, do reachability processing. 3073 if (CurrBlock != LastBlock) { 3074 LastBlock = CurrBlock; 3075 bool BlockReachable = ReachableBlocks.count(CurrBlock); 3076 const auto &CurrInstRange = BlockInstRange.lookup(CurrBlock); 3077 3078 // If it's not reachable, erase any touched instructions and move on. 3079 if (!BlockReachable) { 3080 TouchedInstructions.reset(CurrInstRange.first, CurrInstRange.second); 3081 DEBUG(dbgs() << "Skipping instructions in block " 3082 << getBlockName(CurrBlock) 3083 << " because it is unreachable\n"); 3084 continue; 3085 } 3086 updateProcessedCount(CurrBlock); 3087 } 3088 // Reset after processing (because we may mark ourselves as touched when 3089 // we propagate equalities). 3090 TouchedInstructions.reset(InstrNum); 3091 3092 if (auto *MP = dyn_cast<MemoryPhi>(V)) { 3093 DEBUG(dbgs() << "Processing MemoryPhi " << *MP << "\n"); 3094 valueNumberMemoryPhi(MP); 3095 } else if (auto *I = dyn_cast<Instruction>(V)) { 3096 valueNumberInstruction(I); 3097 } else { 3098 llvm_unreachable("Should have been a MemoryPhi or Instruction"); 3099 } 3100 updateProcessedCount(V); 3101 } 3102 } 3103 NumGVNMaxIterations = std::max(NumGVNMaxIterations.getValue(), Iterations); 3104 } 3105 3106 // This is the main transformation entry point. 3107 bool NewGVN::runGVN() { 3108 if (DebugCounter::isCounterSet(VNCounter)) 3109 StartingVNCounter = DebugCounter::getCounterValue(VNCounter); 3110 bool Changed = false; 3111 NumFuncArgs = F.arg_size(); 3112 MSSAWalker = MSSA->getWalker(); 3113 SingletonDeadExpression = new (ExpressionAllocator) DeadExpression(); 3114 3115 // Count number of instructions for sizing of hash tables, and come 3116 // up with a global dfs numbering for instructions. 3117 unsigned ICount = 1; 3118 // Add an empty instruction to account for the fact that we start at 1 3119 DFSToInstr.emplace_back(nullptr); 3120 // Note: We want ideal RPO traversal of the blocks, which is not quite the 3121 // same as dominator tree order, particularly with regard whether backedges 3122 // get visited first or second, given a block with multiple successors. 3123 // If we visit in the wrong order, we will end up performing N times as many 3124 // iterations. 3125 // The dominator tree does guarantee that, for a given dom tree node, it's 3126 // parent must occur before it in the RPO ordering. Thus, we only need to sort 3127 // the siblings. 3128 ReversePostOrderTraversal<Function *> RPOT(&F); 3129 unsigned Counter = 0; 3130 for (auto &B : RPOT) { 3131 auto *Node = DT->getNode(B); 3132 assert(Node && "RPO and Dominator tree should have same reachability"); 3133 RPOOrdering[Node] = ++Counter; 3134 } 3135 // Sort dominator tree children arrays into RPO. 3136 for (auto &B : RPOT) { 3137 auto *Node = DT->getNode(B); 3138 if (Node->getChildren().size() > 1) 3139 std::sort(Node->begin(), Node->end(), 3140 [&](const DomTreeNode *A, const DomTreeNode *B) { 3141 return RPOOrdering[A] < RPOOrdering[B]; 3142 }); 3143 } 3144 3145 // Now a standard depth first ordering of the domtree is equivalent to RPO. 3146 for (auto DTN : depth_first(DT->getRootNode())) { 3147 BasicBlock *B = DTN->getBlock(); 3148 const auto &BlockRange = assignDFSNumbers(B, ICount); 3149 BlockInstRange.insert({B, BlockRange}); 3150 ICount += BlockRange.second - BlockRange.first; 3151 } 3152 initializeCongruenceClasses(F); 3153 3154 TouchedInstructions.resize(ICount); 3155 // Ensure we don't end up resizing the expressionToClass map, as 3156 // that can be quite expensive. At most, we have one expression per 3157 // instruction. 3158 ExpressionToClass.reserve(ICount); 3159 3160 // Initialize the touched instructions to include the entry block. 3161 const auto &InstRange = BlockInstRange.lookup(&F.getEntryBlock()); 3162 TouchedInstructions.set(InstRange.first, InstRange.second); 3163 DEBUG(dbgs() << "Block " << getBlockName(&F.getEntryBlock()) 3164 << " marked reachable\n"); 3165 ReachableBlocks.insert(&F.getEntryBlock()); 3166 3167 iterateTouchedInstructions(); 3168 verifyMemoryCongruency(); 3169 verifyIterationSettled(F); 3170 verifyStoreExpressions(); 3171 3172 Changed |= eliminateInstructions(F); 3173 3174 // Delete all instructions marked for deletion. 3175 for (Instruction *ToErase : InstructionsToErase) { 3176 if (!ToErase->use_empty()) 3177 ToErase->replaceAllUsesWith(UndefValue::get(ToErase->getType())); 3178 3179 if (ToErase->getParent()) 3180 ToErase->eraseFromParent(); 3181 } 3182 3183 // Delete all unreachable blocks. 3184 auto UnreachableBlockPred = [&](const BasicBlock &BB) { 3185 return !ReachableBlocks.count(&BB); 3186 }; 3187 3188 for (auto &BB : make_filter_range(F, UnreachableBlockPred)) { 3189 DEBUG(dbgs() << "We believe block " << getBlockName(&BB) 3190 << " is unreachable\n"); 3191 deleteInstructionsInBlock(&BB); 3192 Changed = true; 3193 } 3194 3195 cleanupTables(); 3196 return Changed; 3197 } 3198 3199 struct NewGVN::ValueDFS { 3200 int DFSIn = 0; 3201 int DFSOut = 0; 3202 int LocalNum = 0; 3203 // Only one of Def and U will be set. 3204 // The bool in the Def tells us whether the Def is the stored value of a 3205 // store. 3206 PointerIntPair<Value *, 1, bool> Def; 3207 Use *U = nullptr; 3208 bool operator<(const ValueDFS &Other) const { 3209 // It's not enough that any given field be less than - we have sets 3210 // of fields that need to be evaluated together to give a proper ordering. 3211 // For example, if you have; 3212 // DFS (1, 3) 3213 // Val 0 3214 // DFS (1, 2) 3215 // Val 50 3216 // We want the second to be less than the first, but if we just go field 3217 // by field, we will get to Val 0 < Val 50 and say the first is less than 3218 // the second. We only want it to be less than if the DFS orders are equal. 3219 // 3220 // Each LLVM instruction only produces one value, and thus the lowest-level 3221 // differentiator that really matters for the stack (and what we use as as a 3222 // replacement) is the local dfs number. 3223 // Everything else in the structure is instruction level, and only affects 3224 // the order in which we will replace operands of a given instruction. 3225 // 3226 // For a given instruction (IE things with equal dfsin, dfsout, localnum), 3227 // the order of replacement of uses does not matter. 3228 // IE given, 3229 // a = 5 3230 // b = a + a 3231 // When you hit b, you will have two valuedfs with the same dfsin, out, and 3232 // localnum. 3233 // The .val will be the same as well. 3234 // The .u's will be different. 3235 // You will replace both, and it does not matter what order you replace them 3236 // in (IE whether you replace operand 2, then operand 1, or operand 1, then 3237 // operand 2). 3238 // Similarly for the case of same dfsin, dfsout, localnum, but different 3239 // .val's 3240 // a = 5 3241 // b = 6 3242 // c = a + b 3243 // in c, we will a valuedfs for a, and one for b,with everything the same 3244 // but .val and .u. 3245 // It does not matter what order we replace these operands in. 3246 // You will always end up with the same IR, and this is guaranteed. 3247 return std::tie(DFSIn, DFSOut, LocalNum, Def, U) < 3248 std::tie(Other.DFSIn, Other.DFSOut, Other.LocalNum, Other.Def, 3249 Other.U); 3250 } 3251 }; 3252 3253 // This function converts the set of members for a congruence class from values, 3254 // to sets of defs and uses with associated DFS info. The total number of 3255 // reachable uses for each value is stored in UseCount, and instructions that 3256 // seem 3257 // dead (have no non-dead uses) are stored in ProbablyDead. 3258 void NewGVN::convertClassToDFSOrdered( 3259 const CongruenceClass &Dense, SmallVectorImpl<ValueDFS> &DFSOrderedSet, 3260 DenseMap<const Value *, unsigned int> &UseCounts, 3261 SmallPtrSetImpl<Instruction *> &ProbablyDead) const { 3262 for (auto D : Dense) { 3263 // First add the value. 3264 BasicBlock *BB = getBlockForValue(D); 3265 // Constants are handled prior to ever calling this function, so 3266 // we should only be left with instructions as members. 3267 assert(BB && "Should have figured out a basic block for value"); 3268 ValueDFS VDDef; 3269 DomTreeNode *DomNode = DT->getNode(BB); 3270 VDDef.DFSIn = DomNode->getDFSNumIn(); 3271 VDDef.DFSOut = DomNode->getDFSNumOut(); 3272 // If it's a store, use the leader of the value operand, if it's always 3273 // available, or the value operand. TODO: We could do dominance checks to 3274 // find a dominating leader, but not worth it ATM. 3275 if (auto *SI = dyn_cast<StoreInst>(D)) { 3276 auto Leader = lookupOperandLeader(SI->getValueOperand()); 3277 if (alwaysAvailable(Leader)) { 3278 VDDef.Def.setPointer(Leader); 3279 } else { 3280 VDDef.Def.setPointer(SI->getValueOperand()); 3281 VDDef.Def.setInt(true); 3282 } 3283 } else { 3284 VDDef.Def.setPointer(D); 3285 } 3286 assert(isa<Instruction>(D) && 3287 "The dense set member should always be an instruction"); 3288 Instruction *Def = cast<Instruction>(D); 3289 VDDef.LocalNum = InstrToDFSNum(D); 3290 DFSOrderedSet.push_back(VDDef); 3291 // If there is a phi node equivalent, add it 3292 if (auto *PN = RealToTemp.lookup(Def)) { 3293 auto *PHIE = 3294 dyn_cast_or_null<PHIExpression>(ValueToExpression.lookup(Def)); 3295 if (PHIE) { 3296 VDDef.Def.setInt(false); 3297 VDDef.Def.setPointer(PN); 3298 VDDef.LocalNum = 0; 3299 DFSOrderedSet.push_back(VDDef); 3300 } 3301 } 3302 3303 unsigned int UseCount = 0; 3304 // Now add the uses. 3305 for (auto &U : Def->uses()) { 3306 if (auto *I = dyn_cast<Instruction>(U.getUser())) { 3307 // Don't try to replace into dead uses 3308 if (InstructionsToErase.count(I)) 3309 continue; 3310 ValueDFS VDUse; 3311 // Put the phi node uses in the incoming block. 3312 BasicBlock *IBlock; 3313 if (auto *P = dyn_cast<PHINode>(I)) { 3314 IBlock = P->getIncomingBlock(U); 3315 // Make phi node users appear last in the incoming block 3316 // they are from. 3317 VDUse.LocalNum = InstrDFS.size() + 1; 3318 } else { 3319 IBlock = getBlockForValue(I); 3320 VDUse.LocalNum = InstrToDFSNum(I); 3321 } 3322 3323 // Skip uses in unreachable blocks, as we're going 3324 // to delete them. 3325 if (ReachableBlocks.count(IBlock) == 0) 3326 continue; 3327 3328 DomTreeNode *DomNode = DT->getNode(IBlock); 3329 VDUse.DFSIn = DomNode->getDFSNumIn(); 3330 VDUse.DFSOut = DomNode->getDFSNumOut(); 3331 VDUse.U = &U; 3332 ++UseCount; 3333 DFSOrderedSet.emplace_back(VDUse); 3334 } 3335 } 3336 3337 // If there are no uses, it's probably dead (but it may have side-effects, 3338 // so not definitely dead. Otherwise, store the number of uses so we can 3339 // track if it becomes dead later). 3340 if (UseCount == 0) 3341 ProbablyDead.insert(Def); 3342 else 3343 UseCounts[Def] = UseCount; 3344 } 3345 } 3346 3347 // This function converts the set of members for a congruence class from values, 3348 // to the set of defs for loads and stores, with associated DFS info. 3349 void NewGVN::convertClassToLoadsAndStores( 3350 const CongruenceClass &Dense, 3351 SmallVectorImpl<ValueDFS> &LoadsAndStores) const { 3352 for (auto D : Dense) { 3353 if (!isa<LoadInst>(D) && !isa<StoreInst>(D)) 3354 continue; 3355 3356 BasicBlock *BB = getBlockForValue(D); 3357 ValueDFS VD; 3358 DomTreeNode *DomNode = DT->getNode(BB); 3359 VD.DFSIn = DomNode->getDFSNumIn(); 3360 VD.DFSOut = DomNode->getDFSNumOut(); 3361 VD.Def.setPointer(D); 3362 3363 // If it's an instruction, use the real local dfs number. 3364 if (auto *I = dyn_cast<Instruction>(D)) 3365 VD.LocalNum = InstrToDFSNum(I); 3366 else 3367 llvm_unreachable("Should have been an instruction"); 3368 3369 LoadsAndStores.emplace_back(VD); 3370 } 3371 } 3372 3373 static void patchReplacementInstruction(Instruction *I, Value *Repl) { 3374 auto *ReplInst = dyn_cast<Instruction>(Repl); 3375 if (!ReplInst) 3376 return; 3377 3378 // Patch the replacement so that it is not more restrictive than the value 3379 // being replaced. 3380 // Note that if 'I' is a load being replaced by some operation, 3381 // for example, by an arithmetic operation, then andIRFlags() 3382 // would just erase all math flags from the original arithmetic 3383 // operation, which is clearly not wanted and not needed. 3384 if (!isa<LoadInst>(I)) 3385 ReplInst->andIRFlags(I); 3386 3387 // FIXME: If both the original and replacement value are part of the 3388 // same control-flow region (meaning that the execution of one 3389 // guarantees the execution of the other), then we can combine the 3390 // noalias scopes here and do better than the general conservative 3391 // answer used in combineMetadata(). 3392 3393 // In general, GVN unifies expressions over different control-flow 3394 // regions, and so we need a conservative combination of the noalias 3395 // scopes. 3396 static const unsigned KnownIDs[] = { 3397 LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope, 3398 LLVMContext::MD_noalias, LLVMContext::MD_range, 3399 LLVMContext::MD_fpmath, LLVMContext::MD_invariant_load, 3400 LLVMContext::MD_invariant_group}; 3401 combineMetadata(ReplInst, I, KnownIDs); 3402 } 3403 3404 static void patchAndReplaceAllUsesWith(Instruction *I, Value *Repl) { 3405 patchReplacementInstruction(I, Repl); 3406 I->replaceAllUsesWith(Repl); 3407 } 3408 3409 void NewGVN::deleteInstructionsInBlock(BasicBlock *BB) { 3410 DEBUG(dbgs() << " BasicBlock Dead:" << *BB); 3411 ++NumGVNBlocksDeleted; 3412 3413 // Delete the instructions backwards, as it has a reduced likelihood of having 3414 // to update as many def-use and use-def chains. Start after the terminator. 3415 auto StartPoint = BB->rbegin(); 3416 ++StartPoint; 3417 // Note that we explicitly recalculate BB->rend() on each iteration, 3418 // as it may change when we remove the first instruction. 3419 for (BasicBlock::reverse_iterator I(StartPoint); I != BB->rend();) { 3420 Instruction &Inst = *I++; 3421 if (!Inst.use_empty()) 3422 Inst.replaceAllUsesWith(UndefValue::get(Inst.getType())); 3423 if (isa<LandingPadInst>(Inst)) 3424 continue; 3425 3426 Inst.eraseFromParent(); 3427 ++NumGVNInstrDeleted; 3428 } 3429 // Now insert something that simplifycfg will turn into an unreachable. 3430 Type *Int8Ty = Type::getInt8Ty(BB->getContext()); 3431 new StoreInst(UndefValue::get(Int8Ty), 3432 Constant::getNullValue(Int8Ty->getPointerTo()), 3433 BB->getTerminator()); 3434 } 3435 3436 void NewGVN::markInstructionForDeletion(Instruction *I) { 3437 DEBUG(dbgs() << "Marking " << *I << " for deletion\n"); 3438 InstructionsToErase.insert(I); 3439 } 3440 3441 void NewGVN::replaceInstruction(Instruction *I, Value *V) { 3442 3443 DEBUG(dbgs() << "Replacing " << *I << " with " << *V << "\n"); 3444 patchAndReplaceAllUsesWith(I, V); 3445 // We save the actual erasing to avoid invalidating memory 3446 // dependencies until we are done with everything. 3447 markInstructionForDeletion(I); 3448 } 3449 3450 namespace { 3451 3452 // This is a stack that contains both the value and dfs info of where 3453 // that value is valid. 3454 class ValueDFSStack { 3455 public: 3456 Value *back() const { return ValueStack.back(); } 3457 std::pair<int, int> dfs_back() const { return DFSStack.back(); } 3458 3459 void push_back(Value *V, int DFSIn, int DFSOut) { 3460 ValueStack.emplace_back(V); 3461 DFSStack.emplace_back(DFSIn, DFSOut); 3462 } 3463 bool empty() const { return DFSStack.empty(); } 3464 bool isInScope(int DFSIn, int DFSOut) const { 3465 if (empty()) 3466 return false; 3467 return DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second; 3468 } 3469 3470 void popUntilDFSScope(int DFSIn, int DFSOut) { 3471 3472 // These two should always be in sync at this point. 3473 assert(ValueStack.size() == DFSStack.size() && 3474 "Mismatch between ValueStack and DFSStack"); 3475 while ( 3476 !DFSStack.empty() && 3477 !(DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second)) { 3478 DFSStack.pop_back(); 3479 ValueStack.pop_back(); 3480 } 3481 } 3482 3483 private: 3484 SmallVector<Value *, 8> ValueStack; 3485 SmallVector<std::pair<int, int>, 8> DFSStack; 3486 }; 3487 } 3488 3489 // Given a value and a basic block we are trying to see if it is available in, 3490 // see if the value has a leader available in that block. 3491 Value *NewGVN::findPhiOfOpsLeader(const Expression *E, 3492 const BasicBlock *BB) const { 3493 // It would already be constant if we could make it constant 3494 if (auto *CE = dyn_cast<ConstantExpression>(E)) 3495 return CE->getConstantValue(); 3496 if (auto *VE = dyn_cast<VariableExpression>(E)) 3497 return VE->getVariableValue(); 3498 3499 auto *CC = ExpressionToClass.lookup(E); 3500 if (!CC) 3501 return nullptr; 3502 if (alwaysAvailable(CC->getLeader())) 3503 return CC->getLeader(); 3504 3505 for (auto Member : *CC) { 3506 auto *MemberInst = dyn_cast<Instruction>(Member); 3507 // Anything that isn't an instruction is always available. 3508 if (!MemberInst) 3509 return Member; 3510 // If we are looking for something in the same block as the member, it must 3511 // be a leader because this function is looking for operands for a phi node. 3512 if (MemberInst->getParent() == BB || 3513 DT->dominates(MemberInst->getParent(), BB)) { 3514 return Member; 3515 } 3516 } 3517 return nullptr; 3518 } 3519 3520 bool NewGVN::eliminateInstructions(Function &F) { 3521 // This is a non-standard eliminator. The normal way to eliminate is 3522 // to walk the dominator tree in order, keeping track of available 3523 // values, and eliminating them. However, this is mildly 3524 // pointless. It requires doing lookups on every instruction, 3525 // regardless of whether we will ever eliminate it. For 3526 // instructions part of most singleton congruence classes, we know we 3527 // will never eliminate them. 3528 3529 // Instead, this eliminator looks at the congruence classes directly, sorts 3530 // them into a DFS ordering of the dominator tree, and then we just 3531 // perform elimination straight on the sets by walking the congruence 3532 // class member uses in order, and eliminate the ones dominated by the 3533 // last member. This is worst case O(E log E) where E = number of 3534 // instructions in a single congruence class. In theory, this is all 3535 // instructions. In practice, it is much faster, as most instructions are 3536 // either in singleton congruence classes or can't possibly be eliminated 3537 // anyway (if there are no overlapping DFS ranges in class). 3538 // When we find something not dominated, it becomes the new leader 3539 // for elimination purposes. 3540 // TODO: If we wanted to be faster, We could remove any members with no 3541 // overlapping ranges while sorting, as we will never eliminate anything 3542 // with those members, as they don't dominate anything else in our set. 3543 3544 bool AnythingReplaced = false; 3545 3546 // Since we are going to walk the domtree anyway, and we can't guarantee the 3547 // DFS numbers are updated, we compute some ourselves. 3548 DT->updateDFSNumbers(); 3549 3550 // Go through all of our phi nodes, and kill the arguments associated with 3551 // unreachable edges. 3552 auto ReplaceUnreachablePHIArgs = [&](PHINode &PHI, BasicBlock *BB) { 3553 for (auto &Operand : PHI.incoming_values()) 3554 if (!ReachableEdges.count({PHI.getIncomingBlock(Operand), BB})) { 3555 DEBUG(dbgs() << "Replacing incoming value of " << PHI << " for block " 3556 << getBlockName(PHI.getIncomingBlock(Operand)) 3557 << " with undef due to it being unreachable\n"); 3558 Operand.set(UndefValue::get(PHI.getType())); 3559 } 3560 }; 3561 SmallPtrSet<BasicBlock *, 8> BlocksWithPhis; 3562 for (auto &B : F) 3563 if ((!B.empty() && isa<PHINode>(*B.begin())) || 3564 (PHIOfOpsPHIs.find(&B) != PHIOfOpsPHIs.end())) 3565 BlocksWithPhis.insert(&B); 3566 DenseMap<const BasicBlock *, unsigned> ReachablePredCount; 3567 for (auto KV : ReachableEdges) 3568 ReachablePredCount[KV.getEnd()]++; 3569 for (auto *BB : BlocksWithPhis) 3570 // TODO: It would be faster to use getNumIncomingBlocks() on a phi node in 3571 // the block and subtract the pred count, but it's more complicated. 3572 if (ReachablePredCount.lookup(BB) != 3573 unsigned(std::distance(pred_begin(BB), pred_end(BB)))) { 3574 for (auto II = BB->begin(); isa<PHINode>(II); ++II) { 3575 auto &PHI = cast<PHINode>(*II); 3576 ReplaceUnreachablePHIArgs(PHI, BB); 3577 } 3578 for_each_found(PHIOfOpsPHIs, BB, [&](PHINode *PHI) { 3579 ReplaceUnreachablePHIArgs(*PHI, BB); 3580 }); 3581 } 3582 3583 // Map to store the use counts 3584 DenseMap<const Value *, unsigned int> UseCounts; 3585 for (auto *CC : reverse(CongruenceClasses)) { 3586 DEBUG(dbgs() << "Eliminating in congruence class " << CC->getID() << "\n"); 3587 // Track the equivalent store info so we can decide whether to try 3588 // dead store elimination. 3589 SmallVector<ValueDFS, 8> PossibleDeadStores; 3590 SmallPtrSet<Instruction *, 8> ProbablyDead; 3591 if (CC->isDead() || CC->empty()) 3592 continue; 3593 // Everything still in the TOP class is unreachable or dead. 3594 if (CC == TOPClass) { 3595 for (auto M : *CC) { 3596 auto *VTE = ValueToExpression.lookup(M); 3597 if (VTE && isa<DeadExpression>(VTE)) 3598 markInstructionForDeletion(cast<Instruction>(M)); 3599 assert((!ReachableBlocks.count(cast<Instruction>(M)->getParent()) || 3600 InstructionsToErase.count(cast<Instruction>(M))) && 3601 "Everything in TOP should be unreachable or dead at this " 3602 "point"); 3603 } 3604 continue; 3605 } 3606 3607 assert(CC->getLeader() && "We should have had a leader"); 3608 // If this is a leader that is always available, and it's a 3609 // constant or has no equivalences, just replace everything with 3610 // it. We then update the congruence class with whatever members 3611 // are left. 3612 Value *Leader = 3613 CC->getStoredValue() ? CC->getStoredValue() : CC->getLeader(); 3614 if (alwaysAvailable(Leader)) { 3615 CongruenceClass::MemberSet MembersLeft; 3616 for (auto M : *CC) { 3617 Value *Member = M; 3618 // Void things have no uses we can replace. 3619 if (Member == Leader || !isa<Instruction>(Member) || 3620 Member->getType()->isVoidTy()) { 3621 MembersLeft.insert(Member); 3622 continue; 3623 } 3624 DEBUG(dbgs() << "Found replacement " << *(Leader) << " for " << *Member 3625 << "\n"); 3626 auto *I = cast<Instruction>(Member); 3627 assert(Leader != I && "About to accidentally remove our leader"); 3628 replaceInstruction(I, Leader); 3629 AnythingReplaced = true; 3630 } 3631 CC->swap(MembersLeft); 3632 } else { 3633 // If this is a singleton, we can skip it. 3634 if (CC->size() != 1 || RealToTemp.lookup(Leader)) { 3635 // This is a stack because equality replacement/etc may place 3636 // constants in the middle of the member list, and we want to use 3637 // those constant values in preference to the current leader, over 3638 // the scope of those constants. 3639 ValueDFSStack EliminationStack; 3640 3641 // Convert the members to DFS ordered sets and then merge them. 3642 SmallVector<ValueDFS, 8> DFSOrderedSet; 3643 convertClassToDFSOrdered(*CC, DFSOrderedSet, UseCounts, ProbablyDead); 3644 3645 // Sort the whole thing. 3646 std::sort(DFSOrderedSet.begin(), DFSOrderedSet.end()); 3647 for (auto &VD : DFSOrderedSet) { 3648 int MemberDFSIn = VD.DFSIn; 3649 int MemberDFSOut = VD.DFSOut; 3650 Value *Def = VD.Def.getPointer(); 3651 bool FromStore = VD.Def.getInt(); 3652 Use *U = VD.U; 3653 // We ignore void things because we can't get a value from them. 3654 if (Def && Def->getType()->isVoidTy()) 3655 continue; 3656 auto *DefInst = dyn_cast_or_null<Instruction>(Def); 3657 if (DefInst && AllTempInstructions.count(DefInst)) { 3658 auto *PN = cast<PHINode>(DefInst); 3659 3660 // If this is a value phi and that's the expression we used, insert 3661 // it into the program 3662 // remove from temp instruction list. 3663 AllTempInstructions.erase(PN); 3664 auto *DefBlock = getBlockForValue(Def); 3665 DEBUG(dbgs() << "Inserting fully real phi of ops" << *Def 3666 << " into block " 3667 << getBlockName(getBlockForValue(Def)) << "\n"); 3668 PN->insertBefore(&DefBlock->front()); 3669 Def = PN; 3670 NumGVNPHIOfOpsEliminations++; 3671 } 3672 3673 if (EliminationStack.empty()) { 3674 DEBUG(dbgs() << "Elimination Stack is empty\n"); 3675 } else { 3676 DEBUG(dbgs() << "Elimination Stack Top DFS numbers are (" 3677 << EliminationStack.dfs_back().first << "," 3678 << EliminationStack.dfs_back().second << ")\n"); 3679 } 3680 3681 DEBUG(dbgs() << "Current DFS numbers are (" << MemberDFSIn << "," 3682 << MemberDFSOut << ")\n"); 3683 // First, we see if we are out of scope or empty. If so, 3684 // and there equivalences, we try to replace the top of 3685 // stack with equivalences (if it's on the stack, it must 3686 // not have been eliminated yet). 3687 // Then we synchronize to our current scope, by 3688 // popping until we are back within a DFS scope that 3689 // dominates the current member. 3690 // Then, what happens depends on a few factors 3691 // If the stack is now empty, we need to push 3692 // If we have a constant or a local equivalence we want to 3693 // start using, we also push. 3694 // Otherwise, we walk along, processing members who are 3695 // dominated by this scope, and eliminate them. 3696 bool ShouldPush = Def && EliminationStack.empty(); 3697 bool OutOfScope = 3698 !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut); 3699 3700 if (OutOfScope || ShouldPush) { 3701 // Sync to our current scope. 3702 EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut); 3703 bool ShouldPush = Def && EliminationStack.empty(); 3704 if (ShouldPush) { 3705 EliminationStack.push_back(Def, MemberDFSIn, MemberDFSOut); 3706 } 3707 } 3708 3709 // Skip the Def's, we only want to eliminate on their uses. But mark 3710 // dominated defs as dead. 3711 if (Def) { 3712 // For anything in this case, what and how we value number 3713 // guarantees that any side-effets that would have occurred (ie 3714 // throwing, etc) can be proven to either still occur (because it's 3715 // dominated by something that has the same side-effects), or never 3716 // occur. Otherwise, we would not have been able to prove it value 3717 // equivalent to something else. For these things, we can just mark 3718 // it all dead. Note that this is different from the "ProbablyDead" 3719 // set, which may not be dominated by anything, and thus, are only 3720 // easy to prove dead if they are also side-effect free. Note that 3721 // because stores are put in terms of the stored value, we skip 3722 // stored values here. If the stored value is really dead, it will 3723 // still be marked for deletion when we process it in its own class. 3724 if (!EliminationStack.empty() && Def != EliminationStack.back() && 3725 isa<Instruction>(Def) && !FromStore) 3726 markInstructionForDeletion(cast<Instruction>(Def)); 3727 continue; 3728 } 3729 // At this point, we know it is a Use we are trying to possibly 3730 // replace. 3731 3732 assert(isa<Instruction>(U->get()) && 3733 "Current def should have been an instruction"); 3734 assert(isa<Instruction>(U->getUser()) && 3735 "Current user should have been an instruction"); 3736 3737 // If the thing we are replacing into is already marked to be dead, 3738 // this use is dead. Note that this is true regardless of whether 3739 // we have anything dominating the use or not. We do this here 3740 // because we are already walking all the uses anyway. 3741 Instruction *InstUse = cast<Instruction>(U->getUser()); 3742 if (InstructionsToErase.count(InstUse)) { 3743 auto &UseCount = UseCounts[U->get()]; 3744 if (--UseCount == 0) { 3745 ProbablyDead.insert(cast<Instruction>(U->get())); 3746 } 3747 } 3748 3749 // If we get to this point, and the stack is empty we must have a use 3750 // with nothing we can use to eliminate this use, so just skip it. 3751 if (EliminationStack.empty()) 3752 continue; 3753 3754 Value *DominatingLeader = EliminationStack.back(); 3755 3756 auto *II = dyn_cast<IntrinsicInst>(DominatingLeader); 3757 if (II && II->getIntrinsicID() == Intrinsic::ssa_copy) 3758 DominatingLeader = II->getOperand(0); 3759 3760 // Don't replace our existing users with ourselves. 3761 if (U->get() == DominatingLeader) 3762 continue; 3763 DEBUG(dbgs() << "Found replacement " << *DominatingLeader << " for " 3764 << *U->get() << " in " << *(U->getUser()) << "\n"); 3765 3766 // If we replaced something in an instruction, handle the patching of 3767 // metadata. Skip this if we are replacing predicateinfo with its 3768 // original operand, as we already know we can just drop it. 3769 auto *ReplacedInst = cast<Instruction>(U->get()); 3770 auto *PI = PredInfo->getPredicateInfoFor(ReplacedInst); 3771 if (!PI || DominatingLeader != PI->OriginalOp) 3772 patchReplacementInstruction(ReplacedInst, DominatingLeader); 3773 U->set(DominatingLeader); 3774 // This is now a use of the dominating leader, which means if the 3775 // dominating leader was dead, it's now live! 3776 auto &LeaderUseCount = UseCounts[DominatingLeader]; 3777 // It's about to be alive again. 3778 if (LeaderUseCount == 0 && isa<Instruction>(DominatingLeader)) 3779 ProbablyDead.erase(cast<Instruction>(DominatingLeader)); 3780 if (LeaderUseCount == 0 && II) 3781 ProbablyDead.insert(II); 3782 ++LeaderUseCount; 3783 AnythingReplaced = true; 3784 } 3785 } 3786 } 3787 3788 // At this point, anything still in the ProbablyDead set is actually dead if 3789 // would be trivially dead. 3790 for (auto *I : ProbablyDead) 3791 if (wouldInstructionBeTriviallyDead(I)) 3792 markInstructionForDeletion(I); 3793 3794 // Cleanup the congruence class. 3795 CongruenceClass::MemberSet MembersLeft; 3796 for (auto *Member : *CC) 3797 if (!isa<Instruction>(Member) || 3798 !InstructionsToErase.count(cast<Instruction>(Member))) 3799 MembersLeft.insert(Member); 3800 CC->swap(MembersLeft); 3801 3802 // If we have possible dead stores to look at, try to eliminate them. 3803 if (CC->getStoreCount() > 0) { 3804 convertClassToLoadsAndStores(*CC, PossibleDeadStores); 3805 std::sort(PossibleDeadStores.begin(), PossibleDeadStores.end()); 3806 ValueDFSStack EliminationStack; 3807 for (auto &VD : PossibleDeadStores) { 3808 int MemberDFSIn = VD.DFSIn; 3809 int MemberDFSOut = VD.DFSOut; 3810 Instruction *Member = cast<Instruction>(VD.Def.getPointer()); 3811 if (EliminationStack.empty() || 3812 !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut)) { 3813 // Sync to our current scope. 3814 EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut); 3815 if (EliminationStack.empty()) { 3816 EliminationStack.push_back(Member, MemberDFSIn, MemberDFSOut); 3817 continue; 3818 } 3819 } 3820 // We already did load elimination, so nothing to do here. 3821 if (isa<LoadInst>(Member)) 3822 continue; 3823 assert(!EliminationStack.empty()); 3824 Instruction *Leader = cast<Instruction>(EliminationStack.back()); 3825 (void)Leader; 3826 assert(DT->dominates(Leader->getParent(), Member->getParent())); 3827 // Member is dominater by Leader, and thus dead 3828 DEBUG(dbgs() << "Marking dead store " << *Member 3829 << " that is dominated by " << *Leader << "\n"); 3830 markInstructionForDeletion(Member); 3831 CC->erase(Member); 3832 ++NumGVNDeadStores; 3833 } 3834 } 3835 } 3836 return AnythingReplaced; 3837 } 3838 3839 // This function provides global ranking of operations so that we can place them 3840 // in a canonical order. Note that rank alone is not necessarily enough for a 3841 // complete ordering, as constants all have the same rank. However, generally, 3842 // we will simplify an operation with all constants so that it doesn't matter 3843 // what order they appear in. 3844 unsigned int NewGVN::getRank(const Value *V) const { 3845 // Prefer constants to undef to anything else 3846 // Undef is a constant, have to check it first. 3847 // Prefer smaller constants to constantexprs 3848 if (isa<ConstantExpr>(V)) 3849 return 2; 3850 if (isa<UndefValue>(V)) 3851 return 1; 3852 if (isa<Constant>(V)) 3853 return 0; 3854 else if (auto *A = dyn_cast<Argument>(V)) 3855 return 3 + A->getArgNo(); 3856 3857 // Need to shift the instruction DFS by number of arguments + 3 to account for 3858 // the constant and argument ranking above. 3859 unsigned Result = InstrToDFSNum(V); 3860 if (Result > 0) 3861 return 4 + NumFuncArgs + Result; 3862 // Unreachable or something else, just return a really large number. 3863 return ~0; 3864 } 3865 3866 // This is a function that says whether two commutative operations should 3867 // have their order swapped when canonicalizing. 3868 bool NewGVN::shouldSwapOperands(const Value *A, const Value *B) const { 3869 // Because we only care about a total ordering, and don't rewrite expressions 3870 // in this order, we order by rank, which will give a strict weak ordering to 3871 // everything but constants, and then we order by pointer address. 3872 return std::make_pair(getRank(A), A) > std::make_pair(getRank(B), B); 3873 } 3874 3875 namespace { 3876 class NewGVNLegacyPass : public FunctionPass { 3877 public: 3878 static char ID; // Pass identification, replacement for typeid. 3879 NewGVNLegacyPass() : FunctionPass(ID) { 3880 initializeNewGVNLegacyPassPass(*PassRegistry::getPassRegistry()); 3881 } 3882 bool runOnFunction(Function &F) override; 3883 3884 private: 3885 void getAnalysisUsage(AnalysisUsage &AU) const override { 3886 AU.addRequired<AssumptionCacheTracker>(); 3887 AU.addRequired<DominatorTreeWrapperPass>(); 3888 AU.addRequired<TargetLibraryInfoWrapperPass>(); 3889 AU.addRequired<MemorySSAWrapperPass>(); 3890 AU.addRequired<AAResultsWrapperPass>(); 3891 AU.addPreserved<DominatorTreeWrapperPass>(); 3892 AU.addPreserved<GlobalsAAWrapperPass>(); 3893 } 3894 }; 3895 } // namespace 3896 3897 bool NewGVNLegacyPass::runOnFunction(Function &F) { 3898 if (skipFunction(F)) 3899 return false; 3900 return NewGVN(F, &getAnalysis<DominatorTreeWrapperPass>().getDomTree(), 3901 &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F), 3902 &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(), 3903 &getAnalysis<AAResultsWrapperPass>().getAAResults(), 3904 &getAnalysis<MemorySSAWrapperPass>().getMSSA(), 3905 F.getParent()->getDataLayout()) 3906 .runGVN(); 3907 } 3908 3909 INITIALIZE_PASS_BEGIN(NewGVNLegacyPass, "newgvn", "Global Value Numbering", 3910 false, false) 3911 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 3912 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 3913 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 3914 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 3915 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 3916 INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass) 3917 INITIALIZE_PASS_END(NewGVNLegacyPass, "newgvn", "Global Value Numbering", false, 3918 false) 3919 3920 char NewGVNLegacyPass::ID = 0; 3921 3922 // createGVNPass - The public interface to this file. 3923 FunctionPass *llvm::createNewGVNPass() { return new NewGVNLegacyPass(); } 3924 3925 PreservedAnalyses NewGVNPass::run(Function &F, AnalysisManager<Function> &AM) { 3926 // Apparently the order in which we get these results matter for 3927 // the old GVN (see Chandler's comment in GVN.cpp). I'll keep 3928 // the same order here, just in case. 3929 auto &AC = AM.getResult<AssumptionAnalysis>(F); 3930 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 3931 auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); 3932 auto &AA = AM.getResult<AAManager>(F); 3933 auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA(); 3934 bool Changed = 3935 NewGVN(F, &DT, &AC, &TLI, &AA, &MSSA, F.getParent()->getDataLayout()) 3936 .runGVN(); 3937 if (!Changed) 3938 return PreservedAnalyses::all(); 3939 PreservedAnalyses PA; 3940 PA.preserve<DominatorTreeAnalysis>(); 3941 PA.preserve<GlobalsAA>(); 3942 return PA; 3943 } 3944