1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the operating system DynamicLibrary concept. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Support/DynamicLibrary.h" 15 #include "llvm-c/Support.h" 16 #include "llvm/ADT/DenseSet.h" 17 #include "llvm/ADT/StringMap.h" 18 #include "llvm/Config/config.h" 19 #include "llvm/Support/ManagedStatic.h" 20 #include "llvm/Support/Mutex.h" 21 #include <cstdio> 22 #include <cstring> 23 #include <vector> 24 25 using namespace llvm; 26 using namespace llvm::sys; 27 28 // All methods for HandleSet should be used holding SymbolsMutex. 29 class DynamicLibrary::HandleSet { 30 typedef std::vector<void *> HandleList; 31 HandleList Handles; 32 void *Process; 33 34 public: 35 static void *DLOpen(const char *Filename, std::string *Err); 36 static void DLClose(void *Handle); 37 static void *DLSym(void *Handle, const char *Symbol); 38 39 HandleSet() : Process(nullptr) {} 40 ~HandleSet(); 41 42 HandleList::iterator Find(void *Handle) { 43 return std::find(Handles.begin(), Handles.end(), Handle); 44 } 45 46 bool Contains(void *Handle) { 47 return Handle == Process || Find(Handle) != Handles.end(); 48 } 49 50 bool AddLibrary(void *Handle, bool IsProcess = false, bool CanClose = true) { 51 #ifdef LLVM_ON_WIN32 52 assert((Handle == this ? IsProcess : !IsProcess) && "Bad Handle."); 53 #endif 54 55 if (LLVM_LIKELY(!IsProcess)) { 56 if (Find(Handle) != Handles.end()) { 57 if (CanClose) 58 DLClose(Handle); 59 return false; 60 } 61 Handles.push_back(Handle); 62 } else { 63 #ifndef LLVM_ON_WIN32 64 if (Process) { 65 if (CanClose) 66 DLClose(Process); 67 if (Process == Handle) 68 return false; 69 } 70 #endif 71 Process = Handle; 72 } 73 return true; 74 } 75 76 void *Lookup(const char *Symbol) { 77 // Process handle gets first try. 78 if (Process) { 79 if (void *Ptr = DLSym(Process, Symbol)) 80 return Ptr; 81 #ifndef NDEBUG 82 for (void *Handle : Handles) 83 assert(!DLSym(Handle, Symbol) && "Symbol exists in non process handle"); 84 #endif 85 } else { 86 // Iterate in reverse, so newer libraries/symbols override older. 87 for (auto &&I = Handles.rbegin(), E = Handles.rend(); I != E; ++I) { 88 if (void *Ptr = DLSym(*I, Symbol)) 89 return Ptr; 90 } 91 } 92 return nullptr; 93 } 94 }; 95 96 namespace { 97 // Collection of symbol name/value pairs to be searched prior to any libraries. 98 static llvm::ManagedStatic<llvm::StringMap<void *>> ExplicitSymbols; 99 // Collection of known library handles. 100 static llvm::ManagedStatic<DynamicLibrary::HandleSet> OpenedHandles; 101 // Lock for ExplicitSymbols and OpenedHandles. 102 static llvm::ManagedStatic<llvm::sys::SmartMutex<true>> SymbolsMutex; 103 } 104 105 #ifdef LLVM_ON_WIN32 106 107 #include "Windows/DynamicLibrary.inc" 108 109 #else 110 111 #include "Unix/DynamicLibrary.inc" 112 113 #endif 114 115 char DynamicLibrary::Invalid; 116 117 namespace llvm { 118 void *SearchForAddressOfSpecialSymbol(const char *SymbolName) { 119 return DoSearch(SymbolName); // DynamicLibrary.inc 120 } 121 } 122 123 void DynamicLibrary::AddSymbol(StringRef SymbolName, void *SymbolValue) { 124 SmartScopedLock<true> Lock(*SymbolsMutex); 125 (*ExplicitSymbols)[SymbolName] = SymbolValue; 126 } 127 128 DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *FileName, 129 std::string *Err) { 130 // Force OpenedHandles to be added into the ManagedStatic list before any 131 // ManagedStatic can be added from static constructors in HandleSet::DLOpen. 132 HandleSet& HS = *OpenedHandles; 133 134 void *Handle = HandleSet::DLOpen(FileName, Err); 135 if (Handle != &Invalid) { 136 SmartScopedLock<true> Lock(*SymbolsMutex); 137 HS.AddLibrary(Handle, /*IsProcess*/ FileName == nullptr); 138 } 139 140 return DynamicLibrary(Handle); 141 } 142 143 DynamicLibrary DynamicLibrary::addPermanentLibrary(void *Handle, 144 std::string *Err) { 145 SmartScopedLock<true> Lock(*SymbolsMutex); 146 // If we've already loaded this library, tell the caller. 147 if (!OpenedHandles->AddLibrary(Handle, /*IsProcess*/false, /*CanClose*/false)) 148 *Err = "Library already loaded"; 149 150 return DynamicLibrary(Handle); 151 } 152 153 void *DynamicLibrary::getAddressOfSymbol(const char *SymbolName) { 154 if (!isValid()) 155 return nullptr; 156 return HandleSet::DLSym(Data, SymbolName); 157 } 158 159 void *DynamicLibrary::SearchForAddressOfSymbol(const char *SymbolName) { 160 { 161 SmartScopedLock<true> Lock(*SymbolsMutex); 162 163 // First check symbols added via AddSymbol(). 164 if (ExplicitSymbols.isConstructed()) { 165 StringMap<void *>::iterator i = ExplicitSymbols->find(SymbolName); 166 167 if (i != ExplicitSymbols->end()) 168 return i->second; 169 } 170 171 // Now search the libraries. 172 if (OpenedHandles.isConstructed()) { 173 if (void *Ptr = OpenedHandles->Lookup(SymbolName)) 174 return Ptr; 175 } 176 } 177 178 return llvm::SearchForAddressOfSpecialSymbol(SymbolName); 179 } 180 181 //===----------------------------------------------------------------------===// 182 // C API. 183 //===----------------------------------------------------------------------===// 184 185 LLVMBool LLVMLoadLibraryPermanently(const char *Filename) { 186 return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename); 187 } 188 189 void *LLVMSearchForAddressOfSymbol(const char *symbolName) { 190 return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName); 191 } 192 193 void LLVMAddSymbol(const char *symbolName, void *symbolValue) { 194 return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue); 195 } 196