1 //===-- WinEHPrepare - Prepare exception handling for code generation ---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass lowers LLVM IR exception handling into something closer to what the 11 // backend wants for functions using a personality function from a runtime 12 // provided by MSVC. Functions with other personality functions are left alone 13 // and may be prepared by other passes. In particular, all supported MSVC 14 // personality functions require cleanup code to be outlined, and the C++ 15 // personality requires catch handler code to be outlined. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/ADT/MapVector.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/SetVector.h" 24 #include "llvm/ADT/Triple.h" 25 #include "llvm/ADT/TinyPtrVector.h" 26 #include "llvm/Analysis/LibCallSemantics.h" 27 #include "llvm/CodeGen/WinEHFuncInfo.h" 28 #include "llvm/IR/Dominators.h" 29 #include "llvm/IR/Function.h" 30 #include "llvm/IR/IRBuilder.h" 31 #include "llvm/IR/Instructions.h" 32 #include "llvm/IR/IntrinsicInst.h" 33 #include "llvm/IR/Module.h" 34 #include "llvm/IR/PatternMatch.h" 35 #include "llvm/Pass.h" 36 #include "llvm/Support/Debug.h" 37 #include "llvm/Support/raw_ostream.h" 38 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 39 #include "llvm/Transforms/Utils/Cloning.h" 40 #include "llvm/Transforms/Utils/Local.h" 41 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 42 #include <memory> 43 44 using namespace llvm; 45 using namespace llvm::PatternMatch; 46 47 #define DEBUG_TYPE "winehprepare" 48 49 namespace { 50 51 // This map is used to model frame variable usage during outlining, to 52 // construct a structure type to hold the frame variables in a frame 53 // allocation block, and to remap the frame variable allocas (including 54 // spill locations as needed) to GEPs that get the variable from the 55 // frame allocation structure. 56 typedef MapVector<Value *, TinyPtrVector<AllocaInst *>> FrameVarInfoMap; 57 58 // TinyPtrVector cannot hold nullptr, so we need our own sentinel that isn't 59 // quite null. 60 AllocaInst *getCatchObjectSentinel() { 61 return static_cast<AllocaInst *>(nullptr) + 1; 62 } 63 64 typedef SmallSet<BasicBlock *, 4> VisitedBlockSet; 65 66 class LandingPadActions; 67 class LandingPadMap; 68 69 typedef DenseMap<const BasicBlock *, CatchHandler *> CatchHandlerMapTy; 70 typedef DenseMap<const BasicBlock *, CleanupHandler *> CleanupHandlerMapTy; 71 72 class WinEHPrepare : public FunctionPass { 73 public: 74 static char ID; // Pass identification, replacement for typeid. 75 WinEHPrepare(const TargetMachine *TM = nullptr) 76 : FunctionPass(ID) { 77 if (TM) 78 TheTriple = Triple(TM->getTargetTriple()); 79 } 80 81 bool runOnFunction(Function &Fn) override; 82 83 bool doFinalization(Module &M) override; 84 85 void getAnalysisUsage(AnalysisUsage &AU) const override; 86 87 const char *getPassName() const override { 88 return "Windows exception handling preparation"; 89 } 90 91 private: 92 bool prepareExceptionHandlers(Function &F, 93 SmallVectorImpl<LandingPadInst *> &LPads); 94 void identifyEHBlocks(Function &F, SmallVectorImpl<LandingPadInst *> &LPads); 95 void promoteLandingPadValues(LandingPadInst *LPad); 96 void demoteValuesLiveAcrossHandlers(Function &F, 97 SmallVectorImpl<LandingPadInst *> &LPads); 98 void findSEHEHReturnPoints(Function &F, 99 SetVector<BasicBlock *> &EHReturnBlocks); 100 void findCXXEHReturnPoints(Function &F, 101 SetVector<BasicBlock *> &EHReturnBlocks); 102 void getPossibleReturnTargets(Function *ParentF, Function *HandlerF, 103 SetVector<BasicBlock*> &Targets); 104 void completeNestedLandingPad(Function *ParentFn, 105 LandingPadInst *OutlinedLPad, 106 const LandingPadInst *OriginalLPad, 107 FrameVarInfoMap &VarInfo); 108 Function *createHandlerFunc(Type *RetTy, const Twine &Name, Module *M, 109 Value *&ParentFP); 110 bool outlineHandler(ActionHandler *Action, Function *SrcFn, 111 LandingPadInst *LPad, BasicBlock *StartBB, 112 FrameVarInfoMap &VarInfo); 113 void addStubInvokeToHandlerIfNeeded(Function *Handler, Value *PersonalityFn); 114 115 void mapLandingPadBlocks(LandingPadInst *LPad, LandingPadActions &Actions); 116 CatchHandler *findCatchHandler(BasicBlock *BB, BasicBlock *&NextBB, 117 VisitedBlockSet &VisitedBlocks); 118 void findCleanupHandlers(LandingPadActions &Actions, BasicBlock *StartBB, 119 BasicBlock *EndBB); 120 121 void processSEHCatchHandler(CatchHandler *Handler, BasicBlock *StartBB); 122 123 Triple TheTriple; 124 125 // All fields are reset by runOnFunction. 126 DominatorTree *DT = nullptr; 127 EHPersonality Personality = EHPersonality::Unknown; 128 CatchHandlerMapTy CatchHandlerMap; 129 CleanupHandlerMapTy CleanupHandlerMap; 130 DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps; 131 SmallPtrSet<BasicBlock *, 4> NormalBlocks; 132 SmallPtrSet<BasicBlock *, 4> EHBlocks; 133 SetVector<BasicBlock *> EHReturnBlocks; 134 135 // This maps landing pad instructions found in outlined handlers to 136 // the landing pad instruction in the parent function from which they 137 // were cloned. The cloned/nested landing pad is used as the key 138 // because the landing pad may be cloned into multiple handlers. 139 // This map will be used to add the llvm.eh.actions call to the nested 140 // landing pads after all handlers have been outlined. 141 DenseMap<LandingPadInst *, const LandingPadInst *> NestedLPtoOriginalLP; 142 143 // This maps blocks in the parent function which are destinations of 144 // catch handlers to cloned blocks in (other) outlined handlers. This 145 // handles the case where a nested landing pads has a catch handler that 146 // returns to a handler function rather than the parent function. 147 // The original block is used as the key here because there should only 148 // ever be one handler function from which the cloned block is not pruned. 149 // The original block will be pruned from the parent function after all 150 // handlers have been outlined. This map will be used to adjust the 151 // return instructions of handlers which return to the block that was 152 // outlined into a handler. This is done after all handlers have been 153 // outlined but before the outlined code is pruned from the parent function. 154 DenseMap<const BasicBlock *, BasicBlock *> LPadTargetBlocks; 155 156 // Map from outlined handler to call to llvm.frameaddress(1). Only used for 157 // 32-bit EH. 158 DenseMap<Function *, Value *> HandlerToParentFP; 159 160 AllocaInst *SEHExceptionCodeSlot = nullptr; 161 }; 162 163 class WinEHFrameVariableMaterializer : public ValueMaterializer { 164 public: 165 WinEHFrameVariableMaterializer(Function *OutlinedFn, Value *ParentFP, 166 FrameVarInfoMap &FrameVarInfo); 167 ~WinEHFrameVariableMaterializer() override {} 168 169 Value *materializeValueFor(Value *V) override; 170 171 void escapeCatchObject(Value *V); 172 173 private: 174 FrameVarInfoMap &FrameVarInfo; 175 IRBuilder<> Builder; 176 }; 177 178 class LandingPadMap { 179 public: 180 LandingPadMap() : OriginLPad(nullptr) {} 181 void mapLandingPad(const LandingPadInst *LPad); 182 183 bool isInitialized() { return OriginLPad != nullptr; } 184 185 bool isOriginLandingPadBlock(const BasicBlock *BB) const; 186 bool isLandingPadSpecificInst(const Instruction *Inst) const; 187 188 void remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 189 Value *SelectorValue) const; 190 191 private: 192 const LandingPadInst *OriginLPad; 193 // We will normally only see one of each of these instructions, but 194 // if more than one occurs for some reason we can handle that. 195 TinyPtrVector<const ExtractValueInst *> ExtractedEHPtrs; 196 TinyPtrVector<const ExtractValueInst *> ExtractedSelectors; 197 }; 198 199 class WinEHCloningDirectorBase : public CloningDirector { 200 public: 201 WinEHCloningDirectorBase(Function *HandlerFn, Value *ParentFP, 202 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 203 : Materializer(HandlerFn, ParentFP, VarInfo), 204 SelectorIDType(Type::getInt32Ty(HandlerFn->getContext())), 205 Int8PtrType(Type::getInt8PtrTy(HandlerFn->getContext())), 206 LPadMap(LPadMap), ParentFP(ParentFP) {} 207 208 CloningAction handleInstruction(ValueToValueMapTy &VMap, 209 const Instruction *Inst, 210 BasicBlock *NewBB) override; 211 212 virtual CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 213 const Instruction *Inst, 214 BasicBlock *NewBB) = 0; 215 virtual CloningAction handleEndCatch(ValueToValueMapTy &VMap, 216 const Instruction *Inst, 217 BasicBlock *NewBB) = 0; 218 virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 219 const Instruction *Inst, 220 BasicBlock *NewBB) = 0; 221 virtual CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 222 const IndirectBrInst *IBr, 223 BasicBlock *NewBB) = 0; 224 virtual CloningAction handleInvoke(ValueToValueMapTy &VMap, 225 const InvokeInst *Invoke, 226 BasicBlock *NewBB) = 0; 227 virtual CloningAction handleResume(ValueToValueMapTy &VMap, 228 const ResumeInst *Resume, 229 BasicBlock *NewBB) = 0; 230 virtual CloningAction handleCompare(ValueToValueMapTy &VMap, 231 const CmpInst *Compare, 232 BasicBlock *NewBB) = 0; 233 virtual CloningAction handleLandingPad(ValueToValueMapTy &VMap, 234 const LandingPadInst *LPad, 235 BasicBlock *NewBB) = 0; 236 237 ValueMaterializer *getValueMaterializer() override { return &Materializer; } 238 239 protected: 240 WinEHFrameVariableMaterializer Materializer; 241 Type *SelectorIDType; 242 Type *Int8PtrType; 243 LandingPadMap &LPadMap; 244 245 /// The value representing the parent frame pointer. 246 Value *ParentFP; 247 }; 248 249 class WinEHCatchDirector : public WinEHCloningDirectorBase { 250 public: 251 WinEHCatchDirector( 252 Function *CatchFn, Value *ParentFP, Value *Selector, 253 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap, 254 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads, 255 DominatorTree *DT, SmallPtrSetImpl<BasicBlock *> &EHBlocks) 256 : WinEHCloningDirectorBase(CatchFn, ParentFP, VarInfo, LPadMap), 257 CurrentSelector(Selector->stripPointerCasts()), 258 ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads), 259 DT(DT), EHBlocks(EHBlocks) {} 260 261 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 262 const Instruction *Inst, 263 BasicBlock *NewBB) override; 264 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 265 BasicBlock *NewBB) override; 266 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 267 const Instruction *Inst, 268 BasicBlock *NewBB) override; 269 CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 270 const IndirectBrInst *IBr, 271 BasicBlock *NewBB) override; 272 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 273 BasicBlock *NewBB) override; 274 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 275 BasicBlock *NewBB) override; 276 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 277 BasicBlock *NewBB) override; 278 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 279 const LandingPadInst *LPad, 280 BasicBlock *NewBB) override; 281 282 Value *getExceptionVar() { return ExceptionObjectVar; } 283 TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; } 284 285 private: 286 Value *CurrentSelector; 287 288 Value *ExceptionObjectVar; 289 TinyPtrVector<BasicBlock *> ReturnTargets; 290 291 // This will be a reference to the field of the same name in the WinEHPrepare 292 // object which instantiates this WinEHCatchDirector object. 293 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPtoOriginalLP; 294 DominatorTree *DT; 295 SmallPtrSetImpl<BasicBlock *> &EHBlocks; 296 }; 297 298 class WinEHCleanupDirector : public WinEHCloningDirectorBase { 299 public: 300 WinEHCleanupDirector(Function *CleanupFn, Value *ParentFP, 301 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 302 : WinEHCloningDirectorBase(CleanupFn, ParentFP, VarInfo, 303 LPadMap) {} 304 305 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 306 const Instruction *Inst, 307 BasicBlock *NewBB) override; 308 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 309 BasicBlock *NewBB) override; 310 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 311 const Instruction *Inst, 312 BasicBlock *NewBB) override; 313 CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 314 const IndirectBrInst *IBr, 315 BasicBlock *NewBB) override; 316 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 317 BasicBlock *NewBB) override; 318 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 319 BasicBlock *NewBB) override; 320 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 321 BasicBlock *NewBB) override; 322 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 323 const LandingPadInst *LPad, 324 BasicBlock *NewBB) override; 325 }; 326 327 class LandingPadActions { 328 public: 329 LandingPadActions() : HasCleanupHandlers(false) {} 330 331 void insertCatchHandler(CatchHandler *Action) { Actions.push_back(Action); } 332 void insertCleanupHandler(CleanupHandler *Action) { 333 Actions.push_back(Action); 334 HasCleanupHandlers = true; 335 } 336 337 bool includesCleanup() const { return HasCleanupHandlers; } 338 339 SmallVectorImpl<ActionHandler *> &actions() { return Actions; } 340 SmallVectorImpl<ActionHandler *>::iterator begin() { return Actions.begin(); } 341 SmallVectorImpl<ActionHandler *>::iterator end() { return Actions.end(); } 342 343 private: 344 // Note that this class does not own the ActionHandler objects in this vector. 345 // The ActionHandlers are owned by the CatchHandlerMap and CleanupHandlerMap 346 // in the WinEHPrepare class. 347 SmallVector<ActionHandler *, 4> Actions; 348 bool HasCleanupHandlers; 349 }; 350 351 } // end anonymous namespace 352 353 char WinEHPrepare::ID = 0; 354 INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions", 355 false, false) 356 357 FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) { 358 return new WinEHPrepare(TM); 359 } 360 361 bool WinEHPrepare::runOnFunction(Function &Fn) { 362 // No need to prepare outlined handlers. 363 if (Fn.hasFnAttribute("wineh-parent")) 364 return false; 365 366 SmallVector<LandingPadInst *, 4> LPads; 367 SmallVector<ResumeInst *, 4> Resumes; 368 for (BasicBlock &BB : Fn) { 369 if (auto *LP = BB.getLandingPadInst()) 370 LPads.push_back(LP); 371 if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator())) 372 Resumes.push_back(Resume); 373 } 374 375 // No need to prepare functions that lack landing pads. 376 if (LPads.empty()) 377 return false; 378 379 // Classify the personality to see what kind of preparation we need. 380 Personality = classifyEHPersonality(LPads.back()->getPersonalityFn()); 381 382 // Do nothing if this is not an MSVC personality. 383 if (!isMSVCEHPersonality(Personality)) 384 return false; 385 386 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 387 388 // If there were any landing pads, prepareExceptionHandlers will make changes. 389 prepareExceptionHandlers(Fn, LPads); 390 return true; 391 } 392 393 bool WinEHPrepare::doFinalization(Module &M) { return false; } 394 395 void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const { 396 AU.addRequired<DominatorTreeWrapperPass>(); 397 } 398 399 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 400 Constant *&Selector, BasicBlock *&NextBB); 401 402 // Finds blocks reachable from the starting set Worklist. Does not follow unwind 403 // edges or blocks listed in StopPoints. 404 static void findReachableBlocks(SmallPtrSetImpl<BasicBlock *> &ReachableBBs, 405 SetVector<BasicBlock *> &Worklist, 406 const SetVector<BasicBlock *> *StopPoints) { 407 while (!Worklist.empty()) { 408 BasicBlock *BB = Worklist.pop_back_val(); 409 410 // Don't cross blocks that we should stop at. 411 if (StopPoints && StopPoints->count(BB)) 412 continue; 413 414 if (!ReachableBBs.insert(BB).second) 415 continue; // Already visited. 416 417 // Don't follow unwind edges of invokes. 418 if (auto *II = dyn_cast<InvokeInst>(BB->getTerminator())) { 419 Worklist.insert(II->getNormalDest()); 420 continue; 421 } 422 423 // Otherwise, follow all successors. 424 Worklist.insert(succ_begin(BB), succ_end(BB)); 425 } 426 } 427 428 // Attempt to find an instruction where a block can be split before 429 // a call to llvm.eh.begincatch and its operands. If the block 430 // begins with the begincatch call or one of its adjacent operands 431 // the block will not be split. 432 static Instruction *findBeginCatchSplitPoint(BasicBlock *BB, 433 IntrinsicInst *II) { 434 // If the begincatch call is already the first instruction in the block, 435 // don't split. 436 Instruction *FirstNonPHI = BB->getFirstNonPHI(); 437 if (II == FirstNonPHI) 438 return nullptr; 439 440 // If either operand is in the same basic block as the instruction and 441 // isn't used by another instruction before the begincatch call, include it 442 // in the split block. 443 auto *Op0 = dyn_cast<Instruction>(II->getOperand(0)); 444 auto *Op1 = dyn_cast<Instruction>(II->getOperand(1)); 445 446 Instruction *I = II->getPrevNode(); 447 Instruction *LastI = II; 448 449 while (I == Op0 || I == Op1) { 450 // If the block begins with one of the operands and there are no other 451 // instructions between the operand and the begincatch call, don't split. 452 if (I == FirstNonPHI) 453 return nullptr; 454 455 LastI = I; 456 I = I->getPrevNode(); 457 } 458 459 // If there is at least one instruction in the block before the begincatch 460 // call and its operands, split the block at either the begincatch or 461 // its operand. 462 return LastI; 463 } 464 465 /// Find all points where exceptional control rejoins normal control flow via 466 /// llvm.eh.endcatch. Add them to the normal bb reachability worklist. 467 void WinEHPrepare::findCXXEHReturnPoints( 468 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 469 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 470 BasicBlock *BB = BBI; 471 for (Instruction &I : *BB) { 472 if (match(&I, m_Intrinsic<Intrinsic::eh_begincatch>())) { 473 Instruction *SplitPt = 474 findBeginCatchSplitPoint(BB, cast<IntrinsicInst>(&I)); 475 if (SplitPt) { 476 // Split the block before the llvm.eh.begincatch call to allow 477 // cleanup and catch code to be distinguished later. 478 // Do not update BBI because we still need to process the 479 // portion of the block that we are splitting off. 480 SplitBlock(BB, SplitPt, DT); 481 break; 482 } 483 } 484 if (match(&I, m_Intrinsic<Intrinsic::eh_endcatch>())) { 485 // Split the block after the call to llvm.eh.endcatch if there is 486 // anything other than an unconditional branch, or if the successor 487 // starts with a phi. 488 auto *Br = dyn_cast<BranchInst>(I.getNextNode()); 489 if (!Br || !Br->isUnconditional() || 490 isa<PHINode>(Br->getSuccessor(0)->begin())) { 491 DEBUG(dbgs() << "splitting block " << BB->getName() 492 << " with llvm.eh.endcatch\n"); 493 BBI = SplitBlock(BB, I.getNextNode(), DT); 494 } 495 // The next BB is normal control flow. 496 EHReturnBlocks.insert(BB->getTerminator()->getSuccessor(0)); 497 break; 498 } 499 } 500 } 501 } 502 503 static bool isCatchAllLandingPad(const BasicBlock *BB) { 504 const LandingPadInst *LP = BB->getLandingPadInst(); 505 if (!LP) 506 return false; 507 unsigned N = LP->getNumClauses(); 508 return (N > 0 && LP->isCatch(N - 1) && 509 isa<ConstantPointerNull>(LP->getClause(N - 1))); 510 } 511 512 /// Find all points where exceptions control rejoins normal control flow via 513 /// selector dispatch. 514 void WinEHPrepare::findSEHEHReturnPoints( 515 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 516 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 517 BasicBlock *BB = BBI; 518 // If the landingpad is a catch-all, treat the whole lpad as if it is 519 // reachable from normal control flow. 520 // FIXME: This is imprecise. We need a better way of identifying where a 521 // catch-all starts and cleanups stop. As far as LLVM is concerned, there 522 // is no difference. 523 if (isCatchAllLandingPad(BB)) { 524 EHReturnBlocks.insert(BB); 525 continue; 526 } 527 528 BasicBlock *CatchHandler; 529 BasicBlock *NextBB; 530 Constant *Selector; 531 if (isSelectorDispatch(BB, CatchHandler, Selector, NextBB)) { 532 // Split the edge if there is a phi node. Returning from EH to a phi node 533 // is just as impossible as having a phi after an indirectbr. 534 if (isa<PHINode>(CatchHandler->begin())) { 535 DEBUG(dbgs() << "splitting EH return edge from " << BB->getName() 536 << " to " << CatchHandler->getName() << '\n'); 537 BBI = CatchHandler = SplitCriticalEdge( 538 BB, std::find(succ_begin(BB), succ_end(BB), CatchHandler)); 539 } 540 EHReturnBlocks.insert(CatchHandler); 541 } 542 } 543 } 544 545 void WinEHPrepare::identifyEHBlocks(Function &F, 546 SmallVectorImpl<LandingPadInst *> &LPads) { 547 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 548 << F.getName() << '\n'); 549 550 // Build a set of all non-exceptional blocks and exceptional blocks. 551 // - Non-exceptional blocks are blocks reachable from the entry block while 552 // not following invoke unwind edges. 553 // - Exceptional blocks are blocks reachable from landingpads. Analysis does 554 // not follow llvm.eh.endcatch blocks, which mark a transition from 555 // exceptional to normal control. 556 557 if (Personality == EHPersonality::MSVC_CXX) 558 findCXXEHReturnPoints(F, EHReturnBlocks); 559 else 560 findSEHEHReturnPoints(F, EHReturnBlocks); 561 562 DEBUG({ 563 dbgs() << "identified the following blocks as EH return points:\n"; 564 for (BasicBlock *BB : EHReturnBlocks) 565 dbgs() << " " << BB->getName() << '\n'; 566 }); 567 568 // Join points should not have phis at this point, unless they are a 569 // landingpad, in which case we will demote their phis later. 570 #ifndef NDEBUG 571 for (BasicBlock *BB : EHReturnBlocks) 572 assert((BB->isLandingPad() || !isa<PHINode>(BB->begin())) && 573 "non-lpad EH return block has phi"); 574 #endif 575 576 // Normal blocks are the blocks reachable from the entry block and all EH 577 // return points. 578 SetVector<BasicBlock *> Worklist; 579 Worklist = EHReturnBlocks; 580 Worklist.insert(&F.getEntryBlock()); 581 findReachableBlocks(NormalBlocks, Worklist, nullptr); 582 DEBUG({ 583 dbgs() << "marked the following blocks as normal:\n"; 584 for (BasicBlock *BB : NormalBlocks) 585 dbgs() << " " << BB->getName() << '\n'; 586 }); 587 588 // Exceptional blocks are the blocks reachable from landingpads that don't 589 // cross EH return points. 590 Worklist.clear(); 591 for (auto *LPI : LPads) 592 Worklist.insert(LPI->getParent()); 593 findReachableBlocks(EHBlocks, Worklist, &EHReturnBlocks); 594 DEBUG({ 595 dbgs() << "marked the following blocks as exceptional:\n"; 596 for (BasicBlock *BB : EHBlocks) 597 dbgs() << " " << BB->getName() << '\n'; 598 }); 599 600 } 601 602 /// Ensure that all values live into and out of exception handlers are stored 603 /// in memory. 604 /// FIXME: This falls down when values are defined in one handler and live into 605 /// another handler. For example, a cleanup defines a value used only by a 606 /// catch handler. 607 void WinEHPrepare::demoteValuesLiveAcrossHandlers( 608 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 609 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 610 << F.getName() << '\n'); 611 612 // identifyEHBlocks() should have been called before this function. 613 assert(!NormalBlocks.empty()); 614 615 SetVector<Argument *> ArgsToDemote; 616 SetVector<Instruction *> InstrsToDemote; 617 for (BasicBlock &BB : F) { 618 bool IsNormalBB = NormalBlocks.count(&BB); 619 bool IsEHBB = EHBlocks.count(&BB); 620 if (!IsNormalBB && !IsEHBB) 621 continue; // Blocks that are neither normal nor EH are unreachable. 622 for (Instruction &I : BB) { 623 for (Value *Op : I.operands()) { 624 // Don't demote static allocas, constants, and labels. 625 if (isa<Constant>(Op) || isa<BasicBlock>(Op) || isa<InlineAsm>(Op)) 626 continue; 627 auto *AI = dyn_cast<AllocaInst>(Op); 628 if (AI && AI->isStaticAlloca()) 629 continue; 630 631 if (auto *Arg = dyn_cast<Argument>(Op)) { 632 if (IsEHBB) { 633 DEBUG(dbgs() << "Demoting argument " << *Arg 634 << " used by EH instr: " << I << "\n"); 635 ArgsToDemote.insert(Arg); 636 } 637 continue; 638 } 639 640 auto *OpI = cast<Instruction>(Op); 641 BasicBlock *OpBB = OpI->getParent(); 642 // If a value is produced and consumed in the same BB, we don't need to 643 // demote it. 644 if (OpBB == &BB) 645 continue; 646 bool IsOpNormalBB = NormalBlocks.count(OpBB); 647 bool IsOpEHBB = EHBlocks.count(OpBB); 648 if (IsNormalBB != IsOpNormalBB || IsEHBB != IsOpEHBB) { 649 DEBUG({ 650 dbgs() << "Demoting instruction live in-out from EH:\n"; 651 dbgs() << "Instr: " << *OpI << '\n'; 652 dbgs() << "User: " << I << '\n'; 653 }); 654 InstrsToDemote.insert(OpI); 655 } 656 } 657 } 658 } 659 660 // Demote values live into and out of handlers. 661 // FIXME: This demotion is inefficient. We should insert spills at the point 662 // of definition, insert one reload in each handler that uses the value, and 663 // insert reloads in the BB used to rejoin normal control flow. 664 Instruction *AllocaInsertPt = F.getEntryBlock().getFirstInsertionPt(); 665 for (Instruction *I : InstrsToDemote) 666 DemoteRegToStack(*I, false, AllocaInsertPt); 667 668 // Demote arguments separately, and only for uses in EH blocks. 669 for (Argument *Arg : ArgsToDemote) { 670 auto *Slot = new AllocaInst(Arg->getType(), nullptr, 671 Arg->getName() + ".reg2mem", AllocaInsertPt); 672 SmallVector<User *, 4> Users(Arg->user_begin(), Arg->user_end()); 673 for (User *U : Users) { 674 auto *I = dyn_cast<Instruction>(U); 675 if (I && EHBlocks.count(I->getParent())) { 676 auto *Reload = new LoadInst(Slot, Arg->getName() + ".reload", false, I); 677 U->replaceUsesOfWith(Arg, Reload); 678 } 679 } 680 new StoreInst(Arg, Slot, AllocaInsertPt); 681 } 682 683 // Demote landingpad phis, as the landingpad will be removed from the machine 684 // CFG. 685 for (LandingPadInst *LPI : LPads) { 686 BasicBlock *BB = LPI->getParent(); 687 while (auto *Phi = dyn_cast<PHINode>(BB->begin())) 688 DemotePHIToStack(Phi, AllocaInsertPt); 689 } 690 691 DEBUG(dbgs() << "Demoted " << InstrsToDemote.size() << " instructions and " 692 << ArgsToDemote.size() << " arguments for WinEHPrepare\n\n"); 693 } 694 695 bool WinEHPrepare::prepareExceptionHandlers( 696 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 697 // Don't run on functions that are already prepared. 698 for (LandingPadInst *LPad : LPads) { 699 BasicBlock *LPadBB = LPad->getParent(); 700 for (Instruction &Inst : *LPadBB) 701 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) 702 return false; 703 } 704 705 identifyEHBlocks(F, LPads); 706 demoteValuesLiveAcrossHandlers(F, LPads); 707 708 // These containers are used to re-map frame variables that are used in 709 // outlined catch and cleanup handlers. They will be populated as the 710 // handlers are outlined. 711 FrameVarInfoMap FrameVarInfo; 712 713 bool HandlersOutlined = false; 714 715 Module *M = F.getParent(); 716 LLVMContext &Context = M->getContext(); 717 718 // Create a new function to receive the handler contents. 719 PointerType *Int8PtrType = Type::getInt8PtrTy(Context); 720 Type *Int32Type = Type::getInt32Ty(Context); 721 Function *ActionIntrin = Intrinsic::getDeclaration(M, Intrinsic::eh_actions); 722 723 if (isAsynchronousEHPersonality(Personality)) { 724 // FIXME: Switch the ehptr type to i32 and then switch this. 725 SEHExceptionCodeSlot = 726 new AllocaInst(Int8PtrType, nullptr, "seh_exception_code", 727 F.getEntryBlock().getFirstInsertionPt()); 728 } 729 730 // In order to handle the case where one outlined catch handler returns 731 // to a block within another outlined catch handler that would otherwise 732 // be unreachable, we need to outline the nested landing pad before we 733 // outline the landing pad which encloses it. 734 if (!isAsynchronousEHPersonality(Personality)) 735 std::sort(LPads.begin(), LPads.end(), 736 [this](LandingPadInst *const &L, LandingPadInst *const &R) { 737 return DT->properlyDominates(R->getParent(), L->getParent()); 738 }); 739 740 // This container stores the llvm.eh.recover and IndirectBr instructions 741 // that make up the body of each landing pad after it has been outlined. 742 // We need to defer the population of the target list for the indirectbr 743 // until all landing pads have been outlined so that we can handle the 744 // case of blocks in the target that are reached only from nested 745 // landing pads. 746 SmallVector<std::pair<CallInst*, IndirectBrInst *>, 4> LPadImpls; 747 748 for (LandingPadInst *LPad : LPads) { 749 // Look for evidence that this landingpad has already been processed. 750 bool LPadHasActionList = false; 751 BasicBlock *LPadBB = LPad->getParent(); 752 for (Instruction &Inst : *LPadBB) { 753 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) { 754 LPadHasActionList = true; 755 break; 756 } 757 } 758 759 // If we've already outlined the handlers for this landingpad, 760 // there's nothing more to do here. 761 if (LPadHasActionList) 762 continue; 763 764 // If either of the values in the aggregate returned by the landing pad is 765 // extracted and stored to memory, promote the stored value to a register. 766 promoteLandingPadValues(LPad); 767 768 LandingPadActions Actions; 769 mapLandingPadBlocks(LPad, Actions); 770 771 HandlersOutlined |= !Actions.actions().empty(); 772 for (ActionHandler *Action : Actions) { 773 if (Action->hasBeenProcessed()) 774 continue; 775 BasicBlock *StartBB = Action->getStartBlock(); 776 777 // SEH doesn't do any outlining for catches. Instead, pass the handler 778 // basic block addr to llvm.eh.actions and list the block as a return 779 // target. 780 if (isAsynchronousEHPersonality(Personality)) { 781 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 782 processSEHCatchHandler(CatchAction, StartBB); 783 continue; 784 } 785 } 786 787 outlineHandler(Action, &F, LPad, StartBB, FrameVarInfo); 788 } 789 790 // Split the block after the landingpad instruction so that it is just a 791 // call to llvm.eh.actions followed by indirectbr. 792 assert(!isa<PHINode>(LPadBB->begin()) && "lpad phi not removed"); 793 SplitBlock(LPadBB, LPad->getNextNode(), DT); 794 // Erase the branch inserted by the split so we can insert indirectbr. 795 LPadBB->getTerminator()->eraseFromParent(); 796 797 // Replace all extracted values with undef and ultimately replace the 798 // landingpad with undef. 799 SmallVector<Instruction *, 4> SEHCodeUses; 800 SmallVector<Instruction *, 4> EHUndefs; 801 for (User *U : LPad->users()) { 802 auto *E = dyn_cast<ExtractValueInst>(U); 803 if (!E) 804 continue; 805 assert(E->getNumIndices() == 1 && 806 "Unexpected operation: extracting both landing pad values"); 807 unsigned Idx = *E->idx_begin(); 808 assert((Idx == 0 || Idx == 1) && "unexpected index"); 809 if (Idx == 0 && isAsynchronousEHPersonality(Personality)) 810 SEHCodeUses.push_back(E); 811 else 812 EHUndefs.push_back(E); 813 } 814 for (Instruction *E : EHUndefs) { 815 E->replaceAllUsesWith(UndefValue::get(E->getType())); 816 E->eraseFromParent(); 817 } 818 LPad->replaceAllUsesWith(UndefValue::get(LPad->getType())); 819 820 // Rewrite uses of the exception pointer to loads of an alloca. 821 for (Instruction *E : SEHCodeUses) { 822 SmallVector<Use *, 4> Uses; 823 for (Use &U : E->uses()) 824 Uses.push_back(&U); 825 for (Use *U : Uses) { 826 auto *I = cast<Instruction>(U->getUser()); 827 if (isa<ResumeInst>(I)) 828 continue; 829 LoadInst *LI; 830 if (auto *Phi = dyn_cast<PHINode>(I)) 831 LI = new LoadInst(SEHExceptionCodeSlot, "sehcode", false, 832 Phi->getIncomingBlock(*U)); 833 else 834 LI = new LoadInst(SEHExceptionCodeSlot, "sehcode", false, I); 835 U->set(LI); 836 } 837 E->replaceAllUsesWith(UndefValue::get(E->getType())); 838 E->eraseFromParent(); 839 } 840 841 // Add a call to describe the actions for this landing pad. 842 std::vector<Value *> ActionArgs; 843 for (ActionHandler *Action : Actions) { 844 // Action codes from docs are: 0 cleanup, 1 catch. 845 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 846 ActionArgs.push_back(ConstantInt::get(Int32Type, 1)); 847 ActionArgs.push_back(CatchAction->getSelector()); 848 // Find the frame escape index of the exception object alloca in the 849 // parent. 850 int FrameEscapeIdx = -1; 851 Value *EHObj = const_cast<Value *>(CatchAction->getExceptionVar()); 852 if (EHObj && !isa<ConstantPointerNull>(EHObj)) { 853 auto I = FrameVarInfo.find(EHObj); 854 assert(I != FrameVarInfo.end() && 855 "failed to map llvm.eh.begincatch var"); 856 FrameEscapeIdx = std::distance(FrameVarInfo.begin(), I); 857 } 858 ActionArgs.push_back(ConstantInt::get(Int32Type, FrameEscapeIdx)); 859 } else { 860 ActionArgs.push_back(ConstantInt::get(Int32Type, 0)); 861 } 862 ActionArgs.push_back(Action->getHandlerBlockOrFunc()); 863 } 864 CallInst *Recover = 865 CallInst::Create(ActionIntrin, ActionArgs, "recover", LPadBB); 866 867 SetVector<BasicBlock *> ReturnTargets; 868 for (ActionHandler *Action : Actions) { 869 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 870 const auto &CatchTargets = CatchAction->getReturnTargets(); 871 ReturnTargets.insert(CatchTargets.begin(), CatchTargets.end()); 872 } 873 } 874 IndirectBrInst *Branch = 875 IndirectBrInst::Create(Recover, ReturnTargets.size(), LPadBB); 876 for (BasicBlock *Target : ReturnTargets) 877 Branch->addDestination(Target); 878 879 if (!isAsynchronousEHPersonality(Personality)) { 880 // C++ EH must repopulate the targets later to handle the case of 881 // targets that are reached indirectly through nested landing pads. 882 LPadImpls.push_back(std::make_pair(Recover, Branch)); 883 } 884 885 } // End for each landingpad 886 887 // If nothing got outlined, there is no more processing to be done. 888 if (!HandlersOutlined) 889 return false; 890 891 // Replace any nested landing pad stubs with the correct action handler. 892 // This must be done before we remove unreachable blocks because it 893 // cleans up references to outlined blocks that will be deleted. 894 for (auto &LPadPair : NestedLPtoOriginalLP) 895 completeNestedLandingPad(&F, LPadPair.first, LPadPair.second, FrameVarInfo); 896 NestedLPtoOriginalLP.clear(); 897 898 // Update the indirectbr instructions' target lists if necessary. 899 SetVector<BasicBlock*> CheckedTargets; 900 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 901 for (auto &LPadImplPair : LPadImpls) { 902 IntrinsicInst *Recover = cast<IntrinsicInst>(LPadImplPair.first); 903 IndirectBrInst *Branch = LPadImplPair.second; 904 905 // Get a list of handlers called by 906 parseEHActions(Recover, ActionList); 907 908 // Add an indirect branch listing possible successors of the catch handlers. 909 SetVector<BasicBlock *> ReturnTargets; 910 for (const auto &Action : ActionList) { 911 if (auto *CA = dyn_cast<CatchHandler>(Action.get())) { 912 Function *Handler = cast<Function>(CA->getHandlerBlockOrFunc()); 913 getPossibleReturnTargets(&F, Handler, ReturnTargets); 914 } 915 } 916 ActionList.clear(); 917 // Clear any targets we already knew about. 918 for (unsigned int I = 0, E = Branch->getNumDestinations(); I < E; ++I) { 919 BasicBlock *KnownTarget = Branch->getDestination(I); 920 if (ReturnTargets.count(KnownTarget)) 921 ReturnTargets.remove(KnownTarget); 922 } 923 for (BasicBlock *Target : ReturnTargets) { 924 Branch->addDestination(Target); 925 // The target may be a block that we excepted to get pruned. 926 // If it is, it may contain a call to llvm.eh.endcatch. 927 if (CheckedTargets.insert(Target)) { 928 // Earlier preparations guarantee that all calls to llvm.eh.endcatch 929 // will be followed by an unconditional branch. 930 auto *Br = dyn_cast<BranchInst>(Target->getTerminator()); 931 if (Br && Br->isUnconditional() && 932 Br != Target->getFirstNonPHIOrDbgOrLifetime()) { 933 Instruction *Prev = Br->getPrevNode(); 934 if (match(cast<Value>(Prev), m_Intrinsic<Intrinsic::eh_endcatch>())) 935 Prev->eraseFromParent(); 936 } 937 } 938 } 939 } 940 LPadImpls.clear(); 941 942 F.addFnAttr("wineh-parent", F.getName()); 943 944 // Delete any blocks that were only used by handlers that were outlined above. 945 removeUnreachableBlocks(F); 946 947 BasicBlock *Entry = &F.getEntryBlock(); 948 IRBuilder<> Builder(F.getParent()->getContext()); 949 Builder.SetInsertPoint(Entry->getFirstInsertionPt()); 950 951 Function *FrameEscapeFn = 952 Intrinsic::getDeclaration(M, Intrinsic::frameescape); 953 Function *RecoverFrameFn = 954 Intrinsic::getDeclaration(M, Intrinsic::framerecover); 955 SmallVector<Value *, 8> AllocasToEscape; 956 957 // Scan the entry block for an existing call to llvm.frameescape. We need to 958 // keep escaping those objects. 959 for (Instruction &I : F.front()) { 960 auto *II = dyn_cast<IntrinsicInst>(&I); 961 if (II && II->getIntrinsicID() == Intrinsic::frameescape) { 962 auto Args = II->arg_operands(); 963 AllocasToEscape.append(Args.begin(), Args.end()); 964 II->eraseFromParent(); 965 break; 966 } 967 } 968 969 // Finally, replace all of the temporary allocas for frame variables used in 970 // the outlined handlers with calls to llvm.framerecover. 971 for (auto &VarInfoEntry : FrameVarInfo) { 972 Value *ParentVal = VarInfoEntry.first; 973 TinyPtrVector<AllocaInst *> &Allocas = VarInfoEntry.second; 974 AllocaInst *ParentAlloca = cast<AllocaInst>(ParentVal); 975 976 // FIXME: We should try to sink unescaped allocas from the parent frame into 977 // the child frame. If the alloca is escaped, we have to use the lifetime 978 // markers to ensure that the alloca is only live within the child frame. 979 980 // Add this alloca to the list of things to escape. 981 AllocasToEscape.push_back(ParentAlloca); 982 983 // Next replace all outlined allocas that are mapped to it. 984 for (AllocaInst *TempAlloca : Allocas) { 985 if (TempAlloca == getCatchObjectSentinel()) 986 continue; // Skip catch parameter sentinels. 987 Function *HandlerFn = TempAlloca->getParent()->getParent(); 988 llvm::Value *FP = HandlerToParentFP[HandlerFn]; 989 assert(FP); 990 991 // FIXME: Sink this framerecover into the blocks where it is used. 992 Builder.SetInsertPoint(TempAlloca); 993 Builder.SetCurrentDebugLocation(TempAlloca->getDebugLoc()); 994 Value *RecoverArgs[] = { 995 Builder.CreateBitCast(&F, Int8PtrType, ""), FP, 996 llvm::ConstantInt::get(Int32Type, AllocasToEscape.size() - 1)}; 997 Instruction *RecoveredAlloca = 998 Builder.CreateCall(RecoverFrameFn, RecoverArgs); 999 1000 // Add a pointer bitcast if the alloca wasn't an i8. 1001 if (RecoveredAlloca->getType() != TempAlloca->getType()) { 1002 RecoveredAlloca->setName(Twine(TempAlloca->getName()) + ".i8"); 1003 RecoveredAlloca = cast<Instruction>( 1004 Builder.CreateBitCast(RecoveredAlloca, TempAlloca->getType())); 1005 } 1006 TempAlloca->replaceAllUsesWith(RecoveredAlloca); 1007 TempAlloca->removeFromParent(); 1008 RecoveredAlloca->takeName(TempAlloca); 1009 delete TempAlloca; 1010 } 1011 } // End for each FrameVarInfo entry. 1012 1013 // Insert 'call void (...)* @llvm.frameescape(...)' at the end of the entry 1014 // block. 1015 Builder.SetInsertPoint(&F.getEntryBlock().back()); 1016 Builder.CreateCall(FrameEscapeFn, AllocasToEscape); 1017 1018 if (SEHExceptionCodeSlot) { 1019 if (SEHExceptionCodeSlot->hasNUses(0)) 1020 SEHExceptionCodeSlot->eraseFromParent(); 1021 else if (isAllocaPromotable(SEHExceptionCodeSlot)) 1022 PromoteMemToReg(SEHExceptionCodeSlot, *DT); 1023 } 1024 1025 // Clean up the handler action maps we created for this function 1026 DeleteContainerSeconds(CatchHandlerMap); 1027 CatchHandlerMap.clear(); 1028 DeleteContainerSeconds(CleanupHandlerMap); 1029 CleanupHandlerMap.clear(); 1030 HandlerToParentFP.clear(); 1031 DT = nullptr; 1032 SEHExceptionCodeSlot = nullptr; 1033 EHBlocks.clear(); 1034 NormalBlocks.clear(); 1035 EHReturnBlocks.clear(); 1036 1037 return HandlersOutlined; 1038 } 1039 1040 void WinEHPrepare::promoteLandingPadValues(LandingPadInst *LPad) { 1041 // If the return values of the landing pad instruction are extracted and 1042 // stored to memory, we want to promote the store locations to reg values. 1043 SmallVector<AllocaInst *, 2> EHAllocas; 1044 1045 // The landingpad instruction returns an aggregate value. Typically, its 1046 // value will be passed to a pair of extract value instructions and the 1047 // results of those extracts are often passed to store instructions. 1048 // In unoptimized code the stored value will often be loaded and then stored 1049 // again. 1050 for (auto *U : LPad->users()) { 1051 ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1052 if (!Extract) 1053 continue; 1054 1055 for (auto *EU : Extract->users()) { 1056 if (auto *Store = dyn_cast<StoreInst>(EU)) { 1057 auto *AV = cast<AllocaInst>(Store->getPointerOperand()); 1058 EHAllocas.push_back(AV); 1059 } 1060 } 1061 } 1062 1063 // We can't do this without a dominator tree. 1064 assert(DT); 1065 1066 if (!EHAllocas.empty()) { 1067 PromoteMemToReg(EHAllocas, *DT); 1068 EHAllocas.clear(); 1069 } 1070 1071 // After promotion, some extracts may be trivially dead. Remove them. 1072 SmallVector<Value *, 4> Users(LPad->user_begin(), LPad->user_end()); 1073 for (auto *U : Users) 1074 RecursivelyDeleteTriviallyDeadInstructions(U); 1075 } 1076 1077 void WinEHPrepare::getPossibleReturnTargets(Function *ParentF, 1078 Function *HandlerF, 1079 SetVector<BasicBlock*> &Targets) { 1080 for (BasicBlock &BB : *HandlerF) { 1081 // If the handler contains landing pads, check for any 1082 // handlers that may return directly to a block in the 1083 // parent function. 1084 if (auto *LPI = BB.getLandingPadInst()) { 1085 IntrinsicInst *Recover = cast<IntrinsicInst>(LPI->getNextNode()); 1086 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1087 parseEHActions(Recover, ActionList); 1088 for (const auto &Action : ActionList) { 1089 if (auto *CH = dyn_cast<CatchHandler>(Action.get())) { 1090 Function *NestedF = cast<Function>(CH->getHandlerBlockOrFunc()); 1091 getPossibleReturnTargets(ParentF, NestedF, Targets); 1092 } 1093 } 1094 } 1095 1096 auto *Ret = dyn_cast<ReturnInst>(BB.getTerminator()); 1097 if (!Ret) 1098 continue; 1099 1100 // Handler functions must always return a block address. 1101 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1102 1103 // If this is the handler for a nested landing pad, the 1104 // return address may have been remapped to a block in the 1105 // parent handler. We're not interested in those. 1106 if (BA->getFunction() != ParentF) 1107 continue; 1108 1109 Targets.insert(BA->getBasicBlock()); 1110 } 1111 } 1112 1113 void WinEHPrepare::completeNestedLandingPad(Function *ParentFn, 1114 LandingPadInst *OutlinedLPad, 1115 const LandingPadInst *OriginalLPad, 1116 FrameVarInfoMap &FrameVarInfo) { 1117 // Get the nested block and erase the unreachable instruction that was 1118 // temporarily inserted as its terminator. 1119 LLVMContext &Context = ParentFn->getContext(); 1120 BasicBlock *OutlinedBB = OutlinedLPad->getParent(); 1121 // If the nested landing pad was outlined before the landing pad that enclosed 1122 // it, it will already be in outlined form. In that case, we just need to see 1123 // if the returns and the enclosing branch instruction need to be updated. 1124 IndirectBrInst *Branch = 1125 dyn_cast<IndirectBrInst>(OutlinedBB->getTerminator()); 1126 if (!Branch) { 1127 // If the landing pad wasn't in outlined form, it should be a stub with 1128 // an unreachable terminator. 1129 assert(isa<UnreachableInst>(OutlinedBB->getTerminator())); 1130 OutlinedBB->getTerminator()->eraseFromParent(); 1131 // That should leave OutlinedLPad as the last instruction in its block. 1132 assert(&OutlinedBB->back() == OutlinedLPad); 1133 } 1134 1135 // The original landing pad will have already had its action intrinsic 1136 // built by the outlining loop. We need to clone that into the outlined 1137 // location. It may also be necessary to add references to the exception 1138 // variables to the outlined handler in which this landing pad is nested 1139 // and remap return instructions in the nested handlers that should return 1140 // to an address in the outlined handler. 1141 Function *OutlinedHandlerFn = OutlinedBB->getParent(); 1142 BasicBlock::const_iterator II = OriginalLPad; 1143 ++II; 1144 // The instruction after the landing pad should now be a call to eh.actions. 1145 const Instruction *Recover = II; 1146 assert(match(Recover, m_Intrinsic<Intrinsic::eh_actions>())); 1147 const IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover); 1148 1149 // Remap the return target in the nested handler. 1150 SmallVector<BlockAddress *, 4> ActionTargets; 1151 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1152 parseEHActions(EHActions, ActionList); 1153 for (const auto &Action : ActionList) { 1154 auto *Catch = dyn_cast<CatchHandler>(Action.get()); 1155 if (!Catch) 1156 continue; 1157 // The dyn_cast to function here selects C++ catch handlers and skips 1158 // SEH catch handlers. 1159 auto *Handler = dyn_cast<Function>(Catch->getHandlerBlockOrFunc()); 1160 if (!Handler) 1161 continue; 1162 // Visit all the return instructions, looking for places that return 1163 // to a location within OutlinedHandlerFn. 1164 for (BasicBlock &NestedHandlerBB : *Handler) { 1165 auto *Ret = dyn_cast<ReturnInst>(NestedHandlerBB.getTerminator()); 1166 if (!Ret) 1167 continue; 1168 1169 // Handler functions must always return a block address. 1170 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1171 // The original target will have been in the main parent function, 1172 // but if it is the address of a block that has been outlined, it 1173 // should be a block that was outlined into OutlinedHandlerFn. 1174 assert(BA->getFunction() == ParentFn); 1175 1176 // Ignore targets that aren't part of an outlined handler function. 1177 if (!LPadTargetBlocks.count(BA->getBasicBlock())) 1178 continue; 1179 1180 // If the return value is the address ofF a block that we 1181 // previously outlined into the parent handler function, replace 1182 // the return instruction and add the mapped target to the list 1183 // of possible return addresses. 1184 BasicBlock *MappedBB = LPadTargetBlocks[BA->getBasicBlock()]; 1185 assert(MappedBB->getParent() == OutlinedHandlerFn); 1186 BlockAddress *NewBA = BlockAddress::get(OutlinedHandlerFn, MappedBB); 1187 Ret->eraseFromParent(); 1188 ReturnInst::Create(Context, NewBA, &NestedHandlerBB); 1189 ActionTargets.push_back(NewBA); 1190 } 1191 } 1192 ActionList.clear(); 1193 1194 if (Branch) { 1195 // If the landing pad was already in outlined form, just update its targets. 1196 for (unsigned int I = Branch->getNumDestinations(); I > 0; --I) 1197 Branch->removeDestination(I); 1198 // Add the previously collected action targets. 1199 for (auto *Target : ActionTargets) 1200 Branch->addDestination(Target->getBasicBlock()); 1201 } else { 1202 // If the landing pad was previously stubbed out, fill in its outlined form. 1203 IntrinsicInst *NewEHActions = cast<IntrinsicInst>(EHActions->clone()); 1204 OutlinedBB->getInstList().push_back(NewEHActions); 1205 1206 // Insert an indirect branch into the outlined landing pad BB. 1207 IndirectBrInst *IBr = IndirectBrInst::Create(NewEHActions, 0, OutlinedBB); 1208 // Add the previously collected action targets. 1209 for (auto *Target : ActionTargets) 1210 IBr->addDestination(Target->getBasicBlock()); 1211 } 1212 } 1213 1214 // This function examines a block to determine whether the block ends with a 1215 // conditional branch to a catch handler based on a selector comparison. 1216 // This function is used both by the WinEHPrepare::findSelectorComparison() and 1217 // WinEHCleanupDirector::handleTypeIdFor(). 1218 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 1219 Constant *&Selector, BasicBlock *&NextBB) { 1220 ICmpInst::Predicate Pred; 1221 BasicBlock *TBB, *FBB; 1222 Value *LHS, *RHS; 1223 1224 if (!match(BB->getTerminator(), 1225 m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)), TBB, FBB))) 1226 return false; 1227 1228 if (!match(LHS, 1229 m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector))) && 1230 !match(RHS, m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector)))) 1231 return false; 1232 1233 if (Pred == CmpInst::ICMP_EQ) { 1234 CatchHandler = TBB; 1235 NextBB = FBB; 1236 return true; 1237 } 1238 1239 if (Pred == CmpInst::ICMP_NE) { 1240 CatchHandler = FBB; 1241 NextBB = TBB; 1242 return true; 1243 } 1244 1245 return false; 1246 } 1247 1248 static bool isCatchBlock(BasicBlock *BB) { 1249 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 1250 II != IE; ++II) { 1251 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_begincatch>())) 1252 return true; 1253 } 1254 return false; 1255 } 1256 1257 static BasicBlock *createStubLandingPad(Function *Handler, 1258 Value *PersonalityFn) { 1259 // FIXME: Finish this! 1260 LLVMContext &Context = Handler->getContext(); 1261 BasicBlock *StubBB = BasicBlock::Create(Context, "stub"); 1262 Handler->getBasicBlockList().push_back(StubBB); 1263 IRBuilder<> Builder(StubBB); 1264 LandingPadInst *LPad = Builder.CreateLandingPad( 1265 llvm::StructType::get(Type::getInt8PtrTy(Context), 1266 Type::getInt32Ty(Context), nullptr), 1267 PersonalityFn, 0); 1268 // Insert a call to llvm.eh.actions so that we don't try to outline this lpad. 1269 Function *ActionIntrin = 1270 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::eh_actions); 1271 Builder.CreateCall(ActionIntrin, {}, "recover"); 1272 LPad->setCleanup(true); 1273 Builder.CreateUnreachable(); 1274 return StubBB; 1275 } 1276 1277 // Cycles through the blocks in an outlined handler function looking for an 1278 // invoke instruction and inserts an invoke of llvm.donothing with an empty 1279 // landing pad if none is found. The code that generates the .xdata tables for 1280 // the handler needs at least one landing pad to identify the parent function's 1281 // personality. 1282 void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler, 1283 Value *PersonalityFn) { 1284 ReturnInst *Ret = nullptr; 1285 UnreachableInst *Unreached = nullptr; 1286 for (BasicBlock &BB : *Handler) { 1287 TerminatorInst *Terminator = BB.getTerminator(); 1288 // If we find an invoke, there is nothing to be done. 1289 auto *II = dyn_cast<InvokeInst>(Terminator); 1290 if (II) 1291 return; 1292 // If we've already recorded a return instruction, keep looking for invokes. 1293 if (!Ret) 1294 Ret = dyn_cast<ReturnInst>(Terminator); 1295 // If we haven't recorded an unreachable instruction, try this terminator. 1296 if (!Unreached) 1297 Unreached = dyn_cast<UnreachableInst>(Terminator); 1298 } 1299 1300 // If we got this far, the handler contains no invokes. We should have seen 1301 // at least one return or unreachable instruction. We'll insert an invoke of 1302 // llvm.donothing ahead of that instruction. 1303 assert(Ret || Unreached); 1304 TerminatorInst *Term; 1305 if (Ret) 1306 Term = Ret; 1307 else 1308 Term = Unreached; 1309 BasicBlock *OldRetBB = Term->getParent(); 1310 BasicBlock *NewRetBB = SplitBlock(OldRetBB, Term, DT); 1311 // SplitBlock adds an unconditional branch instruction at the end of the 1312 // parent block. We want to replace that with an invoke call, so we can 1313 // erase it now. 1314 OldRetBB->getTerminator()->eraseFromParent(); 1315 BasicBlock *StubLandingPad = createStubLandingPad(Handler, PersonalityFn); 1316 Function *F = 1317 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::donothing); 1318 InvokeInst::Create(F, NewRetBB, StubLandingPad, None, "", OldRetBB); 1319 } 1320 1321 // FIXME: Consider sinking this into lib/Target/X86 somehow. TargetLowering 1322 // usually doesn't build LLVM IR, so that's probably the wrong place. 1323 Function *WinEHPrepare::createHandlerFunc(Type *RetTy, const Twine &Name, 1324 Module *M, Value *&ParentFP) { 1325 // x64 uses a two-argument prototype where the parent FP is the second 1326 // argument. x86 uses no arguments, just the incoming EBP value. 1327 LLVMContext &Context = M->getContext(); 1328 FunctionType *FnType; 1329 if (TheTriple.getArch() == Triple::x86_64) { 1330 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1331 Type *ArgTys[2] = {Int8PtrType, Int8PtrType}; 1332 FnType = FunctionType::get(RetTy, ArgTys, false); 1333 } else { 1334 FnType = FunctionType::get(RetTy, None, false); 1335 } 1336 1337 Function *Handler = 1338 Function::Create(FnType, GlobalVariable::InternalLinkage, Name, M); 1339 BasicBlock *Entry = BasicBlock::Create(Context, "entry"); 1340 Handler->getBasicBlockList().push_front(Entry); 1341 if (TheTriple.getArch() == Triple::x86_64) { 1342 ParentFP = &(Handler->getArgumentList().back()); 1343 } else { 1344 assert(M); 1345 Function *FrameAddressFn = 1346 Intrinsic::getDeclaration(M, Intrinsic::frameaddress); 1347 Value *Args[1] = {ConstantInt::get(Type::getInt32Ty(Context), 1)}; 1348 ParentFP = CallInst::Create(FrameAddressFn, Args, "parent_fp", 1349 &Handler->getEntryBlock()); 1350 } 1351 return Handler; 1352 } 1353 1354 bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn, 1355 LandingPadInst *LPad, BasicBlock *StartBB, 1356 FrameVarInfoMap &VarInfo) { 1357 Module *M = SrcFn->getParent(); 1358 LLVMContext &Context = M->getContext(); 1359 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1360 1361 // Create a new function to receive the handler contents. 1362 Value *ParentFP; 1363 Function *Handler; 1364 if (Action->getType() == Catch) { 1365 Handler = createHandlerFunc(Int8PtrType, SrcFn->getName() + ".catch", M, 1366 ParentFP); 1367 } else { 1368 Handler = createHandlerFunc(Type::getVoidTy(Context), 1369 SrcFn->getName() + ".cleanup", M, ParentFP); 1370 } 1371 HandlerToParentFP[Handler] = ParentFP; 1372 Handler->addFnAttr("wineh-parent", SrcFn->getName()); 1373 BasicBlock *Entry = &Handler->getEntryBlock(); 1374 1375 // Generate a standard prolog to setup the frame recovery structure. 1376 IRBuilder<> Builder(Context); 1377 Builder.SetInsertPoint(Entry); 1378 Builder.SetCurrentDebugLocation(LPad->getDebugLoc()); 1379 1380 std::unique_ptr<WinEHCloningDirectorBase> Director; 1381 1382 ValueToValueMapTy VMap; 1383 1384 LandingPadMap &LPadMap = LPadMaps[LPad]; 1385 if (!LPadMap.isInitialized()) 1386 LPadMap.mapLandingPad(LPad); 1387 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1388 Constant *Sel = CatchAction->getSelector(); 1389 Director.reset(new WinEHCatchDirector(Handler, ParentFP, Sel, VarInfo, 1390 LPadMap, NestedLPtoOriginalLP, DT, 1391 EHBlocks)); 1392 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1393 ConstantInt::get(Type::getInt32Ty(Context), 1)); 1394 } else { 1395 Director.reset( 1396 new WinEHCleanupDirector(Handler, ParentFP, VarInfo, LPadMap)); 1397 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1398 UndefValue::get(Type::getInt32Ty(Context))); 1399 } 1400 1401 SmallVector<ReturnInst *, 8> Returns; 1402 ClonedCodeInfo OutlinedFunctionInfo; 1403 1404 // If the start block contains PHI nodes, we need to map them. 1405 BasicBlock::iterator II = StartBB->begin(); 1406 while (auto *PN = dyn_cast<PHINode>(II)) { 1407 bool Mapped = false; 1408 // Look for PHI values that we have already mapped (such as the selector). 1409 for (Value *Val : PN->incoming_values()) { 1410 if (VMap.count(Val)) { 1411 VMap[PN] = VMap[Val]; 1412 Mapped = true; 1413 } 1414 } 1415 // If we didn't find a match for this value, map it as an undef. 1416 if (!Mapped) { 1417 VMap[PN] = UndefValue::get(PN->getType()); 1418 } 1419 ++II; 1420 } 1421 1422 // The landing pad value may be used by PHI nodes. It will ultimately be 1423 // eliminated, but we need it in the map for intermediate handling. 1424 VMap[LPad] = UndefValue::get(LPad->getType()); 1425 1426 // Skip over PHIs and, if applicable, landingpad instructions. 1427 II = StartBB->getFirstInsertionPt(); 1428 1429 CloneAndPruneIntoFromInst(Handler, SrcFn, II, VMap, 1430 /*ModuleLevelChanges=*/false, Returns, "", 1431 &OutlinedFunctionInfo, Director.get()); 1432 1433 // Move all the instructions in the cloned "entry" block into our entry block. 1434 // Depending on how the parent function was laid out, the block that will 1435 // correspond to the outlined entry block may not be the first block in the 1436 // list. We can recognize it, however, as the cloned block which has no 1437 // predecessors. Any other block wouldn't have been cloned if it didn't 1438 // have a predecessor which was also cloned. 1439 Function::iterator ClonedIt = std::next(Function::iterator(Entry)); 1440 while (!pred_empty(ClonedIt)) 1441 ++ClonedIt; 1442 BasicBlock *ClonedEntryBB = ClonedIt; 1443 assert(ClonedEntryBB); 1444 Entry->getInstList().splice(Entry->end(), ClonedEntryBB->getInstList()); 1445 ClonedEntryBB->eraseFromParent(); 1446 1447 // Make sure we can identify the handler's personality later. 1448 addStubInvokeToHandlerIfNeeded(Handler, LPad->getPersonalityFn()); 1449 1450 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1451 WinEHCatchDirector *CatchDirector = 1452 reinterpret_cast<WinEHCatchDirector *>(Director.get()); 1453 CatchAction->setExceptionVar(CatchDirector->getExceptionVar()); 1454 CatchAction->setReturnTargets(CatchDirector->getReturnTargets()); 1455 1456 // Look for blocks that are not part of the landing pad that we just 1457 // outlined but terminate with a call to llvm.eh.endcatch and a 1458 // branch to a block that is in the handler we just outlined. 1459 // These blocks will be part of a nested landing pad that intends to 1460 // return to an address in this handler. This case is best handled 1461 // after both landing pads have been outlined, so for now we'll just 1462 // save the association of the blocks in LPadTargetBlocks. The 1463 // return instructions which are created from these branches will be 1464 // replaced after all landing pads have been outlined. 1465 for (const auto MapEntry : VMap) { 1466 // VMap maps all values and blocks that were just cloned, but dead 1467 // blocks which were pruned will map to nullptr. 1468 if (!isa<BasicBlock>(MapEntry.first) || MapEntry.second == nullptr) 1469 continue; 1470 const BasicBlock *MappedBB = cast<BasicBlock>(MapEntry.first); 1471 for (auto *Pred : predecessors(const_cast<BasicBlock *>(MappedBB))) { 1472 auto *Branch = dyn_cast<BranchInst>(Pred->getTerminator()); 1473 if (!Branch || !Branch->isUnconditional() || Pred->size() <= 1) 1474 continue; 1475 BasicBlock::iterator II = const_cast<BranchInst *>(Branch); 1476 --II; 1477 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_endcatch>())) { 1478 // This would indicate that a nested landing pad wants to return 1479 // to a block that is outlined into two different handlers. 1480 assert(!LPadTargetBlocks.count(MappedBB)); 1481 LPadTargetBlocks[MappedBB] = cast<BasicBlock>(MapEntry.second); 1482 } 1483 } 1484 } 1485 } // End if (CatchAction) 1486 1487 Action->setHandlerBlockOrFunc(Handler); 1488 1489 return true; 1490 } 1491 1492 /// This BB must end in a selector dispatch. All we need to do is pass the 1493 /// handler block to llvm.eh.actions and list it as a possible indirectbr 1494 /// target. 1495 void WinEHPrepare::processSEHCatchHandler(CatchHandler *CatchAction, 1496 BasicBlock *StartBB) { 1497 BasicBlock *HandlerBB; 1498 BasicBlock *NextBB; 1499 Constant *Selector; 1500 bool Res = isSelectorDispatch(StartBB, HandlerBB, Selector, NextBB); 1501 if (Res) { 1502 // If this was EH dispatch, this must be a conditional branch to the handler 1503 // block. 1504 // FIXME: Handle instructions in the dispatch block. Currently we drop them, 1505 // leading to crashes if some optimization hoists stuff here. 1506 assert(CatchAction->getSelector() && HandlerBB && 1507 "expected catch EH dispatch"); 1508 } else { 1509 // This must be a catch-all. Split the block after the landingpad. 1510 assert(CatchAction->getSelector()->isNullValue() && "expected catch-all"); 1511 HandlerBB = SplitBlock(StartBB, StartBB->getFirstInsertionPt(), DT); 1512 } 1513 IRBuilder<> Builder(HandlerBB->getFirstInsertionPt()); 1514 Function *EHCodeFn = Intrinsic::getDeclaration( 1515 StartBB->getParent()->getParent(), Intrinsic::eh_exceptioncode); 1516 Value *Code = Builder.CreateCall(EHCodeFn, {}, "sehcode"); 1517 Code = Builder.CreateIntToPtr(Code, SEHExceptionCodeSlot->getAllocatedType()); 1518 Builder.CreateStore(Code, SEHExceptionCodeSlot); 1519 CatchAction->setHandlerBlockOrFunc(BlockAddress::get(HandlerBB)); 1520 TinyPtrVector<BasicBlock *> Targets(HandlerBB); 1521 CatchAction->setReturnTargets(Targets); 1522 } 1523 1524 void LandingPadMap::mapLandingPad(const LandingPadInst *LPad) { 1525 // Each instance of this class should only ever be used to map a single 1526 // landing pad. 1527 assert(OriginLPad == nullptr || OriginLPad == LPad); 1528 1529 // If the landing pad has already been mapped, there's nothing more to do. 1530 if (OriginLPad == LPad) 1531 return; 1532 1533 OriginLPad = LPad; 1534 1535 // The landingpad instruction returns an aggregate value. Typically, its 1536 // value will be passed to a pair of extract value instructions and the 1537 // results of those extracts will have been promoted to reg values before 1538 // this routine is called. 1539 for (auto *U : LPad->users()) { 1540 const ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1541 if (!Extract) 1542 continue; 1543 assert(Extract->getNumIndices() == 1 && 1544 "Unexpected operation: extracting both landing pad values"); 1545 unsigned int Idx = *(Extract->idx_begin()); 1546 assert((Idx == 0 || Idx == 1) && 1547 "Unexpected operation: extracting an unknown landing pad element"); 1548 if (Idx == 0) { 1549 ExtractedEHPtrs.push_back(Extract); 1550 } else if (Idx == 1) { 1551 ExtractedSelectors.push_back(Extract); 1552 } 1553 } 1554 } 1555 1556 bool LandingPadMap::isOriginLandingPadBlock(const BasicBlock *BB) const { 1557 return BB->getLandingPadInst() == OriginLPad; 1558 } 1559 1560 bool LandingPadMap::isLandingPadSpecificInst(const Instruction *Inst) const { 1561 if (Inst == OriginLPad) 1562 return true; 1563 for (auto *Extract : ExtractedEHPtrs) { 1564 if (Inst == Extract) 1565 return true; 1566 } 1567 for (auto *Extract : ExtractedSelectors) { 1568 if (Inst == Extract) 1569 return true; 1570 } 1571 return false; 1572 } 1573 1574 void LandingPadMap::remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 1575 Value *SelectorValue) const { 1576 // Remap all landing pad extract instructions to the specified values. 1577 for (auto *Extract : ExtractedEHPtrs) 1578 VMap[Extract] = EHPtrValue; 1579 for (auto *Extract : ExtractedSelectors) 1580 VMap[Extract] = SelectorValue; 1581 } 1582 1583 static bool isFrameAddressCall(const Value *V) { 1584 return match(const_cast<Value *>(V), 1585 m_Intrinsic<Intrinsic::frameaddress>(m_SpecificInt(0))); 1586 } 1587 1588 CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction( 1589 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1590 // If this is one of the boilerplate landing pad instructions, skip it. 1591 // The instruction will have already been remapped in VMap. 1592 if (LPadMap.isLandingPadSpecificInst(Inst)) 1593 return CloningDirector::SkipInstruction; 1594 1595 // Nested landing pads that have not already been outlined will be cloned as 1596 // stubs, with just the landingpad instruction and an unreachable instruction. 1597 // When all landingpads have been outlined, we'll replace this with the 1598 // llvm.eh.actions call and indirect branch created when the landing pad was 1599 // outlined. 1600 if (auto *LPad = dyn_cast<LandingPadInst>(Inst)) { 1601 return handleLandingPad(VMap, LPad, NewBB); 1602 } 1603 1604 // Nested landing pads that have already been outlined will be cloned in their 1605 // outlined form, but we need to intercept the ibr instruction to filter out 1606 // targets that do not return to the handler we are outlining. 1607 if (auto *IBr = dyn_cast<IndirectBrInst>(Inst)) { 1608 return handleIndirectBr(VMap, IBr, NewBB); 1609 } 1610 1611 if (auto *Invoke = dyn_cast<InvokeInst>(Inst)) 1612 return handleInvoke(VMap, Invoke, NewBB); 1613 1614 if (auto *Resume = dyn_cast<ResumeInst>(Inst)) 1615 return handleResume(VMap, Resume, NewBB); 1616 1617 if (auto *Cmp = dyn_cast<CmpInst>(Inst)) 1618 return handleCompare(VMap, Cmp, NewBB); 1619 1620 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 1621 return handleBeginCatch(VMap, Inst, NewBB); 1622 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 1623 return handleEndCatch(VMap, Inst, NewBB); 1624 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 1625 return handleTypeIdFor(VMap, Inst, NewBB); 1626 1627 // When outlining llvm.frameaddress(i32 0), remap that to the second argument, 1628 // which is the FP of the parent. 1629 if (isFrameAddressCall(Inst)) { 1630 VMap[Inst] = ParentFP; 1631 return CloningDirector::SkipInstruction; 1632 } 1633 1634 // Continue with the default cloning behavior. 1635 return CloningDirector::CloneInstruction; 1636 } 1637 1638 CloningDirector::CloningAction WinEHCatchDirector::handleLandingPad( 1639 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1640 // If the instruction after the landing pad is a call to llvm.eh.actions 1641 // the landing pad has already been outlined. In this case, we should 1642 // clone it because it may return to a block in the handler we are 1643 // outlining now that would otherwise be unreachable. The landing pads 1644 // are sorted before outlining begins to enable this case to work 1645 // properly. 1646 const Instruction *NextI = LPad->getNextNode(); 1647 if (match(NextI, m_Intrinsic<Intrinsic::eh_actions>())) 1648 return CloningDirector::CloneInstruction; 1649 1650 // If the landing pad hasn't been outlined yet, the landing pad we are 1651 // outlining now does not dominate it and so it cannot return to a block 1652 // in this handler. In that case, we can just insert a stub landing 1653 // pad now and patch it up later. 1654 Instruction *NewInst = LPad->clone(); 1655 if (LPad->hasName()) 1656 NewInst->setName(LPad->getName()); 1657 // Save this correlation for later processing. 1658 NestedLPtoOriginalLP[cast<LandingPadInst>(NewInst)] = LPad; 1659 VMap[LPad] = NewInst; 1660 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1661 InstList.push_back(NewInst); 1662 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1663 return CloningDirector::StopCloningBB; 1664 } 1665 1666 CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch( 1667 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1668 // The argument to the call is some form of the first element of the 1669 // landingpad aggregate value, but that doesn't matter. It isn't used 1670 // here. 1671 // The second argument is an outparameter where the exception object will be 1672 // stored. Typically the exception object is a scalar, but it can be an 1673 // aggregate when catching by value. 1674 // FIXME: Leave something behind to indicate where the exception object lives 1675 // for this handler. Should it be part of llvm.eh.actions? 1676 assert(ExceptionObjectVar == nullptr && "Multiple calls to " 1677 "llvm.eh.begincatch found while " 1678 "outlining catch handler."); 1679 ExceptionObjectVar = Inst->getOperand(1)->stripPointerCasts(); 1680 if (isa<ConstantPointerNull>(ExceptionObjectVar)) 1681 return CloningDirector::SkipInstruction; 1682 assert(cast<AllocaInst>(ExceptionObjectVar)->isStaticAlloca() && 1683 "catch parameter is not static alloca"); 1684 Materializer.escapeCatchObject(ExceptionObjectVar); 1685 return CloningDirector::SkipInstruction; 1686 } 1687 1688 CloningDirector::CloningAction 1689 WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap, 1690 const Instruction *Inst, BasicBlock *NewBB) { 1691 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1692 // It might be interesting to track whether or not we are inside a catch 1693 // function, but that might make the algorithm more brittle than it needs 1694 // to be. 1695 1696 // The end catch call can occur in one of two places: either in a 1697 // landingpad block that is part of the catch handlers exception mechanism, 1698 // or at the end of the catch block. However, a catch-all handler may call 1699 // end catch from the original landing pad. If the call occurs in a nested 1700 // landing pad block, we must skip it and continue so that the landing pad 1701 // gets cloned. 1702 auto *ParentBB = IntrinCall->getParent(); 1703 if (ParentBB->isLandingPad() && !LPadMap.isOriginLandingPadBlock(ParentBB)) 1704 return CloningDirector::SkipInstruction; 1705 1706 // If an end catch occurs anywhere else we want to terminate the handler 1707 // with a return to the code that follows the endcatch call. If the 1708 // next instruction is not an unconditional branch, we need to split the 1709 // block to provide a clear target for the return instruction. 1710 BasicBlock *ContinueBB; 1711 auto Next = std::next(BasicBlock::const_iterator(IntrinCall)); 1712 const BranchInst *Branch = dyn_cast<BranchInst>(Next); 1713 if (!Branch || !Branch->isUnconditional()) { 1714 // We're interrupting the cloning process at this location, so the 1715 // const_cast we're doing here will not cause a problem. 1716 ContinueBB = SplitBlock(const_cast<BasicBlock *>(ParentBB), 1717 const_cast<Instruction *>(cast<Instruction>(Next))); 1718 } else { 1719 ContinueBB = Branch->getSuccessor(0); 1720 } 1721 1722 ReturnInst::Create(NewBB->getContext(), BlockAddress::get(ContinueBB), NewBB); 1723 ReturnTargets.push_back(ContinueBB); 1724 1725 // We just added a terminator to the cloned block. 1726 // Tell the caller to stop processing the current basic block so that 1727 // the branch instruction will be skipped. 1728 return CloningDirector::StopCloningBB; 1729 } 1730 1731 CloningDirector::CloningAction WinEHCatchDirector::handleTypeIdFor( 1732 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1733 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1734 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1735 // This causes a replacement that will collapse the landing pad CFG based 1736 // on the filter function we intend to match. 1737 if (Selector == CurrentSelector) 1738 VMap[Inst] = ConstantInt::get(SelectorIDType, 1); 1739 else 1740 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1741 // Tell the caller not to clone this instruction. 1742 return CloningDirector::SkipInstruction; 1743 } 1744 1745 CloningDirector::CloningAction WinEHCatchDirector::handleIndirectBr( 1746 ValueToValueMapTy &VMap, 1747 const IndirectBrInst *IBr, 1748 BasicBlock *NewBB) { 1749 // If this indirect branch is not part of a landing pad block, just clone it. 1750 const BasicBlock *ParentBB = IBr->getParent(); 1751 if (!ParentBB->isLandingPad()) 1752 return CloningDirector::CloneInstruction; 1753 1754 // If it is part of a landing pad, we want to filter out target blocks 1755 // that are not part of the handler we are outlining. 1756 const LandingPadInst *LPad = ParentBB->getLandingPadInst(); 1757 1758 // Save this correlation for later processing. 1759 NestedLPtoOriginalLP[cast<LandingPadInst>(VMap[LPad])] = LPad; 1760 1761 // We should only get here for landing pads that have already been outlined. 1762 assert(match(LPad->getNextNode(), m_Intrinsic<Intrinsic::eh_actions>())); 1763 1764 // Copy the indirectbr, but only include targets that were previously 1765 // identified as EH blocks and are dominated by the nested landing pad. 1766 SetVector<const BasicBlock *> ReturnTargets; 1767 for (int I = 0, E = IBr->getNumDestinations(); I < E; ++I) { 1768 auto *TargetBB = IBr->getDestination(I); 1769 if (EHBlocks.count(const_cast<BasicBlock*>(TargetBB)) && 1770 DT->dominates(ParentBB, TargetBB)) { 1771 DEBUG(dbgs() << " Adding destination " << TargetBB->getName() << "\n"); 1772 ReturnTargets.insert(TargetBB); 1773 } 1774 } 1775 IndirectBrInst *NewBranch = 1776 IndirectBrInst::Create(const_cast<Value *>(IBr->getAddress()), 1777 ReturnTargets.size(), NewBB); 1778 for (auto *Target : ReturnTargets) 1779 NewBranch->addDestination(const_cast<BasicBlock*>(Target)); 1780 1781 // The operands and targets of the branch instruction are remapped later 1782 // because it is a terminator. Tell the cloning code to clone the 1783 // blocks we just added to the target list. 1784 return CloningDirector::CloneSuccessors; 1785 } 1786 1787 CloningDirector::CloningAction 1788 WinEHCatchDirector::handleInvoke(ValueToValueMapTy &VMap, 1789 const InvokeInst *Invoke, BasicBlock *NewBB) { 1790 return CloningDirector::CloneInstruction; 1791 } 1792 1793 CloningDirector::CloningAction 1794 WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap, 1795 const ResumeInst *Resume, BasicBlock *NewBB) { 1796 // Resume instructions shouldn't be reachable from catch handlers. 1797 // We still need to handle it, but it will be pruned. 1798 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1799 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1800 return CloningDirector::StopCloningBB; 1801 } 1802 1803 CloningDirector::CloningAction 1804 WinEHCatchDirector::handleCompare(ValueToValueMapTy &VMap, 1805 const CmpInst *Compare, BasicBlock *NewBB) { 1806 const IntrinsicInst *IntrinCall = nullptr; 1807 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1808 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(0)); 1809 } else if (match(Compare->getOperand(1), 1810 m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1811 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(1)); 1812 } 1813 if (IntrinCall) { 1814 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1815 // This causes a replacement that will collapse the landing pad CFG based 1816 // on the filter function we intend to match. 1817 if (Selector == CurrentSelector->stripPointerCasts()) { 1818 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1819 } else { 1820 VMap[Compare] = ConstantInt::get(SelectorIDType, 0); 1821 } 1822 return CloningDirector::SkipInstruction; 1823 } 1824 return CloningDirector::CloneInstruction; 1825 } 1826 1827 CloningDirector::CloningAction WinEHCleanupDirector::handleLandingPad( 1828 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1829 // The MS runtime will terminate the process if an exception occurs in a 1830 // cleanup handler, so we shouldn't encounter landing pads in the actual 1831 // cleanup code, but they may appear in catch blocks. Depending on where 1832 // we started cloning we may see one, but it will get dropped during dead 1833 // block pruning. 1834 Instruction *NewInst = new UnreachableInst(NewBB->getContext()); 1835 VMap[LPad] = NewInst; 1836 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1837 InstList.push_back(NewInst); 1838 return CloningDirector::StopCloningBB; 1839 } 1840 1841 CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch( 1842 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1843 // Cleanup code may flow into catch blocks or the catch block may be part 1844 // of a branch that will be optimized away. We'll insert a return 1845 // instruction now, but it may be pruned before the cloning process is 1846 // complete. 1847 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1848 return CloningDirector::StopCloningBB; 1849 } 1850 1851 CloningDirector::CloningAction WinEHCleanupDirector::handleEndCatch( 1852 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1853 // Cleanup handlers nested within catch handlers may begin with a call to 1854 // eh.endcatch. We can just ignore that instruction. 1855 return CloningDirector::SkipInstruction; 1856 } 1857 1858 CloningDirector::CloningAction WinEHCleanupDirector::handleTypeIdFor( 1859 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1860 // If we encounter a selector comparison while cloning a cleanup handler, 1861 // we want to stop cloning immediately. Anything after the dispatch 1862 // will be outlined into a different handler. 1863 BasicBlock *CatchHandler; 1864 Constant *Selector; 1865 BasicBlock *NextBB; 1866 if (isSelectorDispatch(const_cast<BasicBlock *>(Inst->getParent()), 1867 CatchHandler, Selector, NextBB)) { 1868 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1869 return CloningDirector::StopCloningBB; 1870 } 1871 // If eg.typeid.for is called for any other reason, it can be ignored. 1872 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1873 return CloningDirector::SkipInstruction; 1874 } 1875 1876 CloningDirector::CloningAction WinEHCleanupDirector::handleIndirectBr( 1877 ValueToValueMapTy &VMap, 1878 const IndirectBrInst *IBr, 1879 BasicBlock *NewBB) { 1880 // No special handling is required for cleanup cloning. 1881 return CloningDirector::CloneInstruction; 1882 } 1883 1884 CloningDirector::CloningAction WinEHCleanupDirector::handleInvoke( 1885 ValueToValueMapTy &VMap, const InvokeInst *Invoke, BasicBlock *NewBB) { 1886 // All invokes in cleanup handlers can be replaced with calls. 1887 SmallVector<Value *, 16> CallArgs(Invoke->op_begin(), Invoke->op_end() - 3); 1888 // Insert a normal call instruction... 1889 CallInst *NewCall = 1890 CallInst::Create(const_cast<Value *>(Invoke->getCalledValue()), CallArgs, 1891 Invoke->getName(), NewBB); 1892 NewCall->setCallingConv(Invoke->getCallingConv()); 1893 NewCall->setAttributes(Invoke->getAttributes()); 1894 NewCall->setDebugLoc(Invoke->getDebugLoc()); 1895 VMap[Invoke] = NewCall; 1896 1897 // Remap the operands. 1898 llvm::RemapInstruction(NewCall, VMap, RF_None, nullptr, &Materializer); 1899 1900 // Insert an unconditional branch to the normal destination. 1901 BranchInst::Create(Invoke->getNormalDest(), NewBB); 1902 1903 // The unwind destination won't be cloned into the new function, so 1904 // we don't need to clean up its phi nodes. 1905 1906 // We just added a terminator to the cloned block. 1907 // Tell the caller to stop processing the current basic block. 1908 return CloningDirector::CloneSuccessors; 1909 } 1910 1911 CloningDirector::CloningAction WinEHCleanupDirector::handleResume( 1912 ValueToValueMapTy &VMap, const ResumeInst *Resume, BasicBlock *NewBB) { 1913 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1914 1915 // We just added a terminator to the cloned block. 1916 // Tell the caller to stop processing the current basic block so that 1917 // the branch instruction will be skipped. 1918 return CloningDirector::StopCloningBB; 1919 } 1920 1921 CloningDirector::CloningAction 1922 WinEHCleanupDirector::handleCompare(ValueToValueMapTy &VMap, 1923 const CmpInst *Compare, BasicBlock *NewBB) { 1924 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>()) || 1925 match(Compare->getOperand(1), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1926 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1927 return CloningDirector::SkipInstruction; 1928 } 1929 return CloningDirector::CloneInstruction; 1930 } 1931 1932 WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer( 1933 Function *OutlinedFn, Value *ParentFP, FrameVarInfoMap &FrameVarInfo) 1934 : FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) { 1935 BasicBlock *EntryBB = &OutlinedFn->getEntryBlock(); 1936 1937 // New allocas should be inserted in the entry block, but after the parent FP 1938 // is established if it is an instruction. 1939 Instruction *InsertPoint = EntryBB->getFirstInsertionPt(); 1940 if (auto *FPInst = dyn_cast<Instruction>(ParentFP)) 1941 InsertPoint = FPInst->getNextNode(); 1942 Builder.SetInsertPoint(EntryBB, InsertPoint); 1943 } 1944 1945 Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) { 1946 // If we're asked to materialize a static alloca, we temporarily create an 1947 // alloca in the outlined function and add this to the FrameVarInfo map. When 1948 // all the outlining is complete, we'll replace these temporary allocas with 1949 // calls to llvm.framerecover. 1950 if (auto *AV = dyn_cast<AllocaInst>(V)) { 1951 assert(AV->isStaticAlloca() && 1952 "cannot materialize un-demoted dynamic alloca"); 1953 AllocaInst *NewAlloca = dyn_cast<AllocaInst>(AV->clone()); 1954 Builder.Insert(NewAlloca, AV->getName()); 1955 FrameVarInfo[AV].push_back(NewAlloca); 1956 return NewAlloca; 1957 } 1958 1959 if (isa<Instruction>(V) || isa<Argument>(V)) { 1960 Function *Parent = isa<Instruction>(V) 1961 ? cast<Instruction>(V)->getParent()->getParent() 1962 : cast<Argument>(V)->getParent(); 1963 errs() 1964 << "Failed to demote instruction used in exception handler of function " 1965 << GlobalValue::getRealLinkageName(Parent->getName()) << ":\n"; 1966 errs() << " " << *V << '\n'; 1967 report_fatal_error("WinEHPrepare failed to demote instruction"); 1968 } 1969 1970 // Don't materialize other values. 1971 return nullptr; 1972 } 1973 1974 void WinEHFrameVariableMaterializer::escapeCatchObject(Value *V) { 1975 // Catch parameter objects have to live in the parent frame. When we see a use 1976 // of a catch parameter, add a sentinel to the multimap to indicate that it's 1977 // used from another handler. This will prevent us from trying to sink the 1978 // alloca into the handler and ensure that the catch parameter is present in 1979 // the call to llvm.frameescape. 1980 FrameVarInfo[V].push_back(getCatchObjectSentinel()); 1981 } 1982 1983 // This function maps the catch and cleanup handlers that are reachable from the 1984 // specified landing pad. The landing pad sequence will have this basic shape: 1985 // 1986 // <cleanup handler> 1987 // <selector comparison> 1988 // <catch handler> 1989 // <cleanup handler> 1990 // <selector comparison> 1991 // <catch handler> 1992 // <cleanup handler> 1993 // ... 1994 // 1995 // Any of the cleanup slots may be absent. The cleanup slots may be occupied by 1996 // any arbitrary control flow, but all paths through the cleanup code must 1997 // eventually reach the next selector comparison and no path can skip to a 1998 // different selector comparisons, though some paths may terminate abnormally. 1999 // Therefore, we will use a depth first search from the start of any given 2000 // cleanup block and stop searching when we find the next selector comparison. 2001 // 2002 // If the landingpad instruction does not have a catch clause, we will assume 2003 // that any instructions other than selector comparisons and catch handlers can 2004 // be ignored. In practice, these will only be the boilerplate instructions. 2005 // 2006 // The catch handlers may also have any control structure, but we are only 2007 // interested in the start of the catch handlers, so we don't need to actually 2008 // follow the flow of the catch handlers. The start of the catch handlers can 2009 // be located from the compare instructions, but they can be skipped in the 2010 // flow by following the contrary branch. 2011 void WinEHPrepare::mapLandingPadBlocks(LandingPadInst *LPad, 2012 LandingPadActions &Actions) { 2013 unsigned int NumClauses = LPad->getNumClauses(); 2014 unsigned int HandlersFound = 0; 2015 BasicBlock *BB = LPad->getParent(); 2016 2017 DEBUG(dbgs() << "Mapping landing pad: " << BB->getName() << "\n"); 2018 2019 if (NumClauses == 0) { 2020 findCleanupHandlers(Actions, BB, nullptr); 2021 return; 2022 } 2023 2024 VisitedBlockSet VisitedBlocks; 2025 2026 while (HandlersFound != NumClauses) { 2027 BasicBlock *NextBB = nullptr; 2028 2029 // Skip over filter clauses. 2030 if (LPad->isFilter(HandlersFound)) { 2031 ++HandlersFound; 2032 continue; 2033 } 2034 2035 // See if the clause we're looking for is a catch-all. 2036 // If so, the catch begins immediately. 2037 Constant *ExpectedSelector = 2038 LPad->getClause(HandlersFound)->stripPointerCasts(); 2039 if (isa<ConstantPointerNull>(ExpectedSelector)) { 2040 // The catch all must occur last. 2041 assert(HandlersFound == NumClauses - 1); 2042 2043 // There can be additional selector dispatches in the call chain that we 2044 // need to ignore. 2045 BasicBlock *CatchBlock = nullptr; 2046 Constant *Selector; 2047 while (BB && isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2048 DEBUG(dbgs() << " Found extra catch dispatch in block " 2049 << CatchBlock->getName() << "\n"); 2050 BB = NextBB; 2051 } 2052 2053 // Add the catch handler to the action list. 2054 CatchHandler *Action = nullptr; 2055 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2056 // If the CatchHandlerMap already has an entry for this BB, re-use it. 2057 Action = CatchHandlerMap[BB]; 2058 assert(Action->getSelector() == ExpectedSelector); 2059 } else { 2060 // We don't expect a selector dispatch, but there may be a call to 2061 // llvm.eh.begincatch, which separates catch handling code from 2062 // cleanup code in the same control flow. This call looks for the 2063 // begincatch intrinsic. 2064 Action = findCatchHandler(BB, NextBB, VisitedBlocks); 2065 if (Action) { 2066 // For C++ EH, check if there is any interesting cleanup code before 2067 // we begin the catch. This is important because cleanups cannot 2068 // rethrow exceptions but code called from catches can. For SEH, it 2069 // isn't important if some finally code before a catch-all is executed 2070 // out of line or after recovering from the exception. 2071 if (Personality == EHPersonality::MSVC_CXX) 2072 findCleanupHandlers(Actions, BB, BB); 2073 } else { 2074 // If an action was not found, it means that the control flows 2075 // directly into the catch-all handler and there is no cleanup code. 2076 // That's an expected situation and we must create a catch action. 2077 // Since this is a catch-all handler, the selector won't actually 2078 // appear in the code anywhere. ExpectedSelector here is the constant 2079 // null ptr that we got from the landing pad instruction. 2080 Action = new CatchHandler(BB, ExpectedSelector, nullptr); 2081 CatchHandlerMap[BB] = Action; 2082 } 2083 } 2084 Actions.insertCatchHandler(Action); 2085 DEBUG(dbgs() << " Catch all handler at block " << BB->getName() << "\n"); 2086 ++HandlersFound; 2087 2088 // Once we reach a catch-all, don't expect to hit a resume instruction. 2089 BB = nullptr; 2090 break; 2091 } 2092 2093 CatchHandler *CatchAction = findCatchHandler(BB, NextBB, VisitedBlocks); 2094 assert(CatchAction); 2095 2096 // See if there is any interesting code executed before the dispatch. 2097 findCleanupHandlers(Actions, BB, CatchAction->getStartBlock()); 2098 2099 // When the source program contains multiple nested try blocks the catch 2100 // handlers can get strung together in such a way that we can encounter 2101 // a dispatch for a selector that we've already had a handler for. 2102 if (CatchAction->getSelector()->stripPointerCasts() == ExpectedSelector) { 2103 ++HandlersFound; 2104 2105 // Add the catch handler to the action list. 2106 DEBUG(dbgs() << " Found catch dispatch in block " 2107 << CatchAction->getStartBlock()->getName() << "\n"); 2108 Actions.insertCatchHandler(CatchAction); 2109 } else { 2110 // Under some circumstances optimized IR will flow unconditionally into a 2111 // handler block without checking the selector. This can only happen if 2112 // the landing pad has a catch-all handler and the handler for the 2113 // preceeding catch clause is identical to the catch-call handler 2114 // (typically an empty catch). In this case, the handler must be shared 2115 // by all remaining clauses. 2116 if (isa<ConstantPointerNull>( 2117 CatchAction->getSelector()->stripPointerCasts())) { 2118 DEBUG(dbgs() << " Applying early catch-all handler in block " 2119 << CatchAction->getStartBlock()->getName() 2120 << " to all remaining clauses.\n"); 2121 Actions.insertCatchHandler(CatchAction); 2122 return; 2123 } 2124 2125 DEBUG(dbgs() << " Found extra catch dispatch in block " 2126 << CatchAction->getStartBlock()->getName() << "\n"); 2127 } 2128 2129 // Move on to the block after the catch handler. 2130 BB = NextBB; 2131 } 2132 2133 // If we didn't wind up in a catch-all, see if there is any interesting code 2134 // executed before the resume. 2135 findCleanupHandlers(Actions, BB, BB); 2136 2137 // It's possible that some optimization moved code into a landingpad that 2138 // wasn't 2139 // previously being used for cleanup. If that happens, we need to execute 2140 // that 2141 // extra code from a cleanup handler. 2142 if (Actions.includesCleanup() && !LPad->isCleanup()) 2143 LPad->setCleanup(true); 2144 } 2145 2146 // This function searches starting with the input block for the next 2147 // block that terminates with a branch whose condition is based on a selector 2148 // comparison. This may be the input block. See the mapLandingPadBlocks 2149 // comments for a discussion of control flow assumptions. 2150 // 2151 CatchHandler *WinEHPrepare::findCatchHandler(BasicBlock *BB, 2152 BasicBlock *&NextBB, 2153 VisitedBlockSet &VisitedBlocks) { 2154 // See if we've already found a catch handler use it. 2155 // Call count() first to avoid creating a null entry for blocks 2156 // we haven't seen before. 2157 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2158 CatchHandler *Action = cast<CatchHandler>(CatchHandlerMap[BB]); 2159 NextBB = Action->getNextBB(); 2160 return Action; 2161 } 2162 2163 // VisitedBlocks applies only to the current search. We still 2164 // need to consider blocks that we've visited while mapping other 2165 // landing pads. 2166 VisitedBlocks.insert(BB); 2167 2168 BasicBlock *CatchBlock = nullptr; 2169 Constant *Selector = nullptr; 2170 2171 // If this is the first time we've visited this block from any landing pad 2172 // look to see if it is a selector dispatch block. 2173 if (!CatchHandlerMap.count(BB)) { 2174 if (isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2175 CatchHandler *Action = new CatchHandler(BB, Selector, NextBB); 2176 CatchHandlerMap[BB] = Action; 2177 return Action; 2178 } 2179 // If we encounter a block containing an llvm.eh.begincatch before we 2180 // find a selector dispatch block, the handler is assumed to be 2181 // reached unconditionally. This happens for catch-all blocks, but 2182 // it can also happen for other catch handlers that have been combined 2183 // with the catch-all handler during optimization. 2184 if (isCatchBlock(BB)) { 2185 PointerType *Int8PtrTy = Type::getInt8PtrTy(BB->getContext()); 2186 Constant *NullSelector = ConstantPointerNull::get(Int8PtrTy); 2187 CatchHandler *Action = new CatchHandler(BB, NullSelector, nullptr); 2188 CatchHandlerMap[BB] = Action; 2189 return Action; 2190 } 2191 } 2192 2193 // Visit each successor, looking for the dispatch. 2194 // FIXME: We expect to find the dispatch quickly, so this will probably 2195 // work better as a breadth first search. 2196 for (BasicBlock *Succ : successors(BB)) { 2197 if (VisitedBlocks.count(Succ)) 2198 continue; 2199 2200 CatchHandler *Action = findCatchHandler(Succ, NextBB, VisitedBlocks); 2201 if (Action) 2202 return Action; 2203 } 2204 return nullptr; 2205 } 2206 2207 // These are helper functions to combine repeated code from findCleanupHandlers. 2208 static void createCleanupHandler(LandingPadActions &Actions, 2209 CleanupHandlerMapTy &CleanupHandlerMap, 2210 BasicBlock *BB) { 2211 CleanupHandler *Action = new CleanupHandler(BB); 2212 CleanupHandlerMap[BB] = Action; 2213 Actions.insertCleanupHandler(Action); 2214 DEBUG(dbgs() << " Found cleanup code in block " 2215 << Action->getStartBlock()->getName() << "\n"); 2216 } 2217 2218 static CallSite matchOutlinedFinallyCall(BasicBlock *BB, 2219 Instruction *MaybeCall) { 2220 // Look for finally blocks that Clang has already outlined for us. 2221 // %fp = call i8* @llvm.frameaddress(i32 0) 2222 // call void @"fin$parent"(iN 1, i8* %fp) 2223 if (isFrameAddressCall(MaybeCall) && MaybeCall != BB->getTerminator()) 2224 MaybeCall = MaybeCall->getNextNode(); 2225 CallSite FinallyCall(MaybeCall); 2226 if (!FinallyCall || FinallyCall.arg_size() != 2) 2227 return CallSite(); 2228 if (!match(FinallyCall.getArgument(0), m_SpecificInt(1))) 2229 return CallSite(); 2230 if (!isFrameAddressCall(FinallyCall.getArgument(1))) 2231 return CallSite(); 2232 return FinallyCall; 2233 } 2234 2235 static BasicBlock *followSingleUnconditionalBranches(BasicBlock *BB) { 2236 // Skip single ubr blocks. 2237 while (BB->getFirstNonPHIOrDbg() == BB->getTerminator()) { 2238 auto *Br = dyn_cast<BranchInst>(BB->getTerminator()); 2239 if (Br && Br->isUnconditional()) 2240 BB = Br->getSuccessor(0); 2241 else 2242 return BB; 2243 } 2244 return BB; 2245 } 2246 2247 // This function searches starting with the input block for the next block that 2248 // contains code that is not part of a catch handler and would not be eliminated 2249 // during handler outlining. 2250 // 2251 void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions, 2252 BasicBlock *StartBB, BasicBlock *EndBB) { 2253 // Here we will skip over the following: 2254 // 2255 // landing pad prolog: 2256 // 2257 // Unconditional branches 2258 // 2259 // Selector dispatch 2260 // 2261 // Resume pattern 2262 // 2263 // Anything else marks the start of an interesting block 2264 2265 BasicBlock *BB = StartBB; 2266 // Anything other than an unconditional branch will kick us out of this loop 2267 // one way or another. 2268 while (BB) { 2269 BB = followSingleUnconditionalBranches(BB); 2270 // If we've already scanned this block, don't scan it again. If it is 2271 // a cleanup block, there will be an action in the CleanupHandlerMap. 2272 // If we've scanned it and it is not a cleanup block, there will be a 2273 // nullptr in the CleanupHandlerMap. If we have not scanned it, there will 2274 // be no entry in the CleanupHandlerMap. We must call count() first to 2275 // avoid creating a null entry for blocks we haven't scanned. 2276 if (CleanupHandlerMap.count(BB)) { 2277 if (auto *Action = CleanupHandlerMap[BB]) { 2278 Actions.insertCleanupHandler(Action); 2279 DEBUG(dbgs() << " Found cleanup code in block " 2280 << Action->getStartBlock()->getName() << "\n"); 2281 // FIXME: This cleanup might chain into another, and we need to discover 2282 // that. 2283 return; 2284 } else { 2285 // Here we handle the case where the cleanup handler map contains a 2286 // value for this block but the value is a nullptr. This means that 2287 // we have previously analyzed the block and determined that it did 2288 // not contain any cleanup code. Based on the earlier analysis, we 2289 // know the the block must end in either an unconditional branch, a 2290 // resume or a conditional branch that is predicated on a comparison 2291 // with a selector. Either the resume or the selector dispatch 2292 // would terminate the search for cleanup code, so the unconditional 2293 // branch is the only case for which we might need to continue 2294 // searching. 2295 BasicBlock *SuccBB = followSingleUnconditionalBranches(BB); 2296 if (SuccBB == BB || SuccBB == EndBB) 2297 return; 2298 BB = SuccBB; 2299 continue; 2300 } 2301 } 2302 2303 // Create an entry in the cleanup handler map for this block. Initially 2304 // we create an entry that says this isn't a cleanup block. If we find 2305 // cleanup code, the caller will replace this entry. 2306 CleanupHandlerMap[BB] = nullptr; 2307 2308 TerminatorInst *Terminator = BB->getTerminator(); 2309 2310 // Landing pad blocks have extra instructions we need to accept. 2311 LandingPadMap *LPadMap = nullptr; 2312 if (BB->isLandingPad()) { 2313 LandingPadInst *LPad = BB->getLandingPadInst(); 2314 LPadMap = &LPadMaps[LPad]; 2315 if (!LPadMap->isInitialized()) 2316 LPadMap->mapLandingPad(LPad); 2317 } 2318 2319 // Look for the bare resume pattern: 2320 // %lpad.val1 = insertvalue { i8*, i32 } undef, i8* %exn, 0 2321 // %lpad.val2 = insertvalue { i8*, i32 } %lpad.val1, i32 %sel, 1 2322 // resume { i8*, i32 } %lpad.val2 2323 if (auto *Resume = dyn_cast<ResumeInst>(Terminator)) { 2324 InsertValueInst *Insert1 = nullptr; 2325 InsertValueInst *Insert2 = nullptr; 2326 Value *ResumeVal = Resume->getOperand(0); 2327 // If the resume value isn't a phi or landingpad value, it should be a 2328 // series of insertions. Identify them so we can avoid them when scanning 2329 // for cleanups. 2330 if (!isa<PHINode>(ResumeVal) && !isa<LandingPadInst>(ResumeVal)) { 2331 Insert2 = dyn_cast<InsertValueInst>(ResumeVal); 2332 if (!Insert2) 2333 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2334 Insert1 = dyn_cast<InsertValueInst>(Insert2->getAggregateOperand()); 2335 if (!Insert1) 2336 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2337 } 2338 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2339 II != IE; ++II) { 2340 Instruction *Inst = II; 2341 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2342 continue; 2343 if (Inst == Insert1 || Inst == Insert2 || Inst == Resume) 2344 continue; 2345 if (!Inst->hasOneUse() || 2346 (Inst->user_back() != Insert1 && Inst->user_back() != Insert2)) { 2347 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2348 } 2349 } 2350 return; 2351 } 2352 2353 BranchInst *Branch = dyn_cast<BranchInst>(Terminator); 2354 if (Branch && Branch->isConditional()) { 2355 // Look for the selector dispatch. 2356 // %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*)) 2357 // %matches = icmp eq i32 %sel, %2 2358 // br i1 %matches, label %catch14, label %eh.resume 2359 CmpInst *Compare = dyn_cast<CmpInst>(Branch->getCondition()); 2360 if (!Compare || !Compare->isEquality()) 2361 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2362 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2363 II != IE; ++II) { 2364 Instruction *Inst = II; 2365 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2366 continue; 2367 if (Inst == Compare || Inst == Branch) 2368 continue; 2369 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 2370 continue; 2371 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2372 } 2373 // The selector dispatch block should always terminate our search. 2374 assert(BB == EndBB); 2375 return; 2376 } 2377 2378 if (isAsynchronousEHPersonality(Personality)) { 2379 // If this is a landingpad block, split the block at the first non-landing 2380 // pad instruction. 2381 Instruction *MaybeCall = BB->getFirstNonPHIOrDbg(); 2382 if (LPadMap) { 2383 while (MaybeCall != BB->getTerminator() && 2384 LPadMap->isLandingPadSpecificInst(MaybeCall)) 2385 MaybeCall = MaybeCall->getNextNode(); 2386 } 2387 2388 // Look for outlined finally calls. 2389 if (CallSite FinallyCall = matchOutlinedFinallyCall(BB, MaybeCall)) { 2390 Function *Fin = FinallyCall.getCalledFunction(); 2391 assert(Fin && "outlined finally call should be direct"); 2392 auto *Action = new CleanupHandler(BB); 2393 Action->setHandlerBlockOrFunc(Fin); 2394 Actions.insertCleanupHandler(Action); 2395 CleanupHandlerMap[BB] = Action; 2396 DEBUG(dbgs() << " Found frontend-outlined finally call to " 2397 << Fin->getName() << " in block " 2398 << Action->getStartBlock()->getName() << "\n"); 2399 2400 // Split the block if there were more interesting instructions and look 2401 // for finally calls in the normal successor block. 2402 BasicBlock *SuccBB = BB; 2403 if (FinallyCall.getInstruction() != BB->getTerminator() && 2404 FinallyCall.getInstruction()->getNextNode() != 2405 BB->getTerminator()) { 2406 SuccBB = 2407 SplitBlock(BB, FinallyCall.getInstruction()->getNextNode(), DT); 2408 } else { 2409 if (FinallyCall.isInvoke()) { 2410 SuccBB = 2411 cast<InvokeInst>(FinallyCall.getInstruction())->getNormalDest(); 2412 } else { 2413 SuccBB = BB->getUniqueSuccessor(); 2414 assert(SuccBB && 2415 "splitOutlinedFinallyCalls didn't insert a branch"); 2416 } 2417 } 2418 BB = SuccBB; 2419 if (BB == EndBB) 2420 return; 2421 continue; 2422 } 2423 } 2424 2425 // Anything else is either a catch block or interesting cleanup code. 2426 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2427 II != IE; ++II) { 2428 Instruction *Inst = II; 2429 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2430 continue; 2431 // Unconditional branches fall through to this loop. 2432 if (Inst == Branch) 2433 continue; 2434 // If this is a catch block, there is no cleanup code to be found. 2435 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 2436 return; 2437 // If this a nested landing pad, it may contain an endcatch call. 2438 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 2439 return; 2440 // Anything else makes this interesting cleanup code. 2441 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2442 } 2443 2444 // Only unconditional branches in empty blocks should get this far. 2445 assert(Branch && Branch->isUnconditional()); 2446 if (BB == EndBB) 2447 return; 2448 BB = Branch->getSuccessor(0); 2449 } 2450 } 2451 2452 // This is a public function, declared in WinEHFuncInfo.h and is also 2453 // referenced by WinEHNumbering in FunctionLoweringInfo.cpp. 2454 void llvm::parseEHActions( 2455 const IntrinsicInst *II, 2456 SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions) { 2457 for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) { 2458 uint64_t ActionKind = 2459 cast<ConstantInt>(II->getArgOperand(I))->getZExtValue(); 2460 if (ActionKind == /*catch=*/1) { 2461 auto *Selector = cast<Constant>(II->getArgOperand(I + 1)); 2462 ConstantInt *EHObjIndex = cast<ConstantInt>(II->getArgOperand(I + 2)); 2463 int64_t EHObjIndexVal = EHObjIndex->getSExtValue(); 2464 Constant *Handler = cast<Constant>(II->getArgOperand(I + 3)); 2465 I += 4; 2466 auto CH = make_unique<CatchHandler>(/*BB=*/nullptr, Selector, 2467 /*NextBB=*/nullptr); 2468 CH->setHandlerBlockOrFunc(Handler); 2469 CH->setExceptionVarIndex(EHObjIndexVal); 2470 Actions.push_back(std::move(CH)); 2471 } else if (ActionKind == 0) { 2472 Constant *Handler = cast<Constant>(II->getArgOperand(I + 1)); 2473 I += 2; 2474 auto CH = make_unique<CleanupHandler>(/*BB=*/nullptr); 2475 CH->setHandlerBlockOrFunc(Handler); 2476 Actions.push_back(std::move(CH)); 2477 } else { 2478 llvm_unreachable("Expected either a catch or cleanup handler!"); 2479 } 2480 } 2481 std::reverse(Actions.begin(), Actions.end()); 2482 } 2483 2484 namespace { 2485 struct WinEHNumbering { 2486 WinEHNumbering(WinEHFuncInfo &FuncInfo) : FuncInfo(FuncInfo), 2487 CurrentBaseState(-1), NextState(0) {} 2488 2489 WinEHFuncInfo &FuncInfo; 2490 int CurrentBaseState; 2491 int NextState; 2492 2493 SmallVector<std::unique_ptr<ActionHandler>, 4> HandlerStack; 2494 SmallPtrSet<const Function *, 4> VisitedHandlers; 2495 2496 int currentEHNumber() const { 2497 return HandlerStack.empty() ? CurrentBaseState : HandlerStack.back()->getEHState(); 2498 } 2499 2500 void createUnwindMapEntry(int ToState, ActionHandler *AH); 2501 void createTryBlockMapEntry(int TryLow, int TryHigh, 2502 ArrayRef<CatchHandler *> Handlers); 2503 void processCallSite(MutableArrayRef<std::unique_ptr<ActionHandler>> Actions, 2504 ImmutableCallSite CS); 2505 void popUnmatchedActions(int FirstMismatch); 2506 void calculateStateNumbers(const Function &F); 2507 void findActionRootLPads(const Function &F); 2508 }; 2509 } 2510 2511 void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) { 2512 WinEHUnwindMapEntry UME; 2513 UME.ToState = ToState; 2514 if (auto *CH = dyn_cast_or_null<CleanupHandler>(AH)) 2515 UME.Cleanup = cast<Function>(CH->getHandlerBlockOrFunc()); 2516 else 2517 UME.Cleanup = nullptr; 2518 FuncInfo.UnwindMap.push_back(UME); 2519 } 2520 2521 void WinEHNumbering::createTryBlockMapEntry(int TryLow, int TryHigh, 2522 ArrayRef<CatchHandler *> Handlers) { 2523 // See if we already have an entry for this set of handlers. 2524 // This is using iterators rather than a range-based for loop because 2525 // if we find the entry we're looking for we'll need the iterator to erase it. 2526 int NumHandlers = Handlers.size(); 2527 auto I = FuncInfo.TryBlockMap.begin(); 2528 auto E = FuncInfo.TryBlockMap.end(); 2529 for ( ; I != E; ++I) { 2530 auto &Entry = *I; 2531 if (Entry.HandlerArray.size() != (size_t)NumHandlers) 2532 continue; 2533 int N; 2534 for (N = 0; N < NumHandlers; ++N) { 2535 if (Entry.HandlerArray[N].Handler != Handlers[N]->getHandlerBlockOrFunc()) 2536 break; // breaks out of inner loop 2537 } 2538 // If all the handlers match, this is what we were looking for. 2539 if (N == NumHandlers) { 2540 break; 2541 } 2542 } 2543 2544 // If we found an existing entry for this set of handlers, extend the range 2545 // but move the entry to the end of the map vector. The order of entries 2546 // in the map is critical to the way that the runtime finds handlers. 2547 // FIXME: Depending on what has happened with block ordering, this may 2548 // incorrectly combine entries that should remain separate. 2549 if (I != E) { 2550 // Copy the existing entry. 2551 WinEHTryBlockMapEntry Entry = *I; 2552 Entry.TryLow = std::min(TryLow, Entry.TryLow); 2553 Entry.TryHigh = std::max(TryHigh, Entry.TryHigh); 2554 assert(Entry.TryLow <= Entry.TryHigh); 2555 // Erase the old entry and add this one to the back. 2556 FuncInfo.TryBlockMap.erase(I); 2557 FuncInfo.TryBlockMap.push_back(Entry); 2558 return; 2559 } 2560 2561 // If we didn't find an entry, create a new one. 2562 WinEHTryBlockMapEntry TBME; 2563 TBME.TryLow = TryLow; 2564 TBME.TryHigh = TryHigh; 2565 assert(TBME.TryLow <= TBME.TryHigh); 2566 for (CatchHandler *CH : Handlers) { 2567 WinEHHandlerType HT; 2568 if (CH->getSelector()->isNullValue()) { 2569 HT.Adjectives = 0x40; 2570 HT.TypeDescriptor = nullptr; 2571 } else { 2572 auto *GV = cast<GlobalVariable>(CH->getSelector()->stripPointerCasts()); 2573 // Selectors are always pointers to GlobalVariables with 'struct' type. 2574 // The struct has two fields, adjectives and a type descriptor. 2575 auto *CS = cast<ConstantStruct>(GV->getInitializer()); 2576 HT.Adjectives = 2577 cast<ConstantInt>(CS->getAggregateElement(0U))->getZExtValue(); 2578 HT.TypeDescriptor = 2579 cast<GlobalVariable>(CS->getAggregateElement(1)->stripPointerCasts()); 2580 } 2581 HT.Handler = cast<Function>(CH->getHandlerBlockOrFunc()); 2582 HT.CatchObjRecoverIdx = CH->getExceptionVarIndex(); 2583 TBME.HandlerArray.push_back(HT); 2584 } 2585 FuncInfo.TryBlockMap.push_back(TBME); 2586 } 2587 2588 static void print_name(const Value *V) { 2589 #ifndef NDEBUG 2590 if (!V) { 2591 DEBUG(dbgs() << "null"); 2592 return; 2593 } 2594 2595 if (const auto *F = dyn_cast<Function>(V)) 2596 DEBUG(dbgs() << F->getName()); 2597 else 2598 DEBUG(V->dump()); 2599 #endif 2600 } 2601 2602 void WinEHNumbering::processCallSite( 2603 MutableArrayRef<std::unique_ptr<ActionHandler>> Actions, 2604 ImmutableCallSite CS) { 2605 DEBUG(dbgs() << "processCallSite (EH state = " << currentEHNumber() 2606 << ") for: "); 2607 print_name(CS ? CS.getCalledValue() : nullptr); 2608 DEBUG(dbgs() << '\n'); 2609 2610 DEBUG(dbgs() << "HandlerStack: \n"); 2611 for (int I = 0, E = HandlerStack.size(); I < E; ++I) { 2612 DEBUG(dbgs() << " "); 2613 print_name(HandlerStack[I]->getHandlerBlockOrFunc()); 2614 DEBUG(dbgs() << '\n'); 2615 } 2616 DEBUG(dbgs() << "Actions: \n"); 2617 for (int I = 0, E = Actions.size(); I < E; ++I) { 2618 DEBUG(dbgs() << " "); 2619 print_name(Actions[I]->getHandlerBlockOrFunc()); 2620 DEBUG(dbgs() << '\n'); 2621 } 2622 int FirstMismatch = 0; 2623 for (int E = std::min(HandlerStack.size(), Actions.size()); FirstMismatch < E; 2624 ++FirstMismatch) { 2625 if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() != 2626 Actions[FirstMismatch]->getHandlerBlockOrFunc()) 2627 break; 2628 } 2629 2630 // Remove unmatched actions from the stack and process their EH states. 2631 popUnmatchedActions(FirstMismatch); 2632 2633 DEBUG(dbgs() << "Pushing actions for CallSite: "); 2634 print_name(CS ? CS.getCalledValue() : nullptr); 2635 DEBUG(dbgs() << '\n'); 2636 2637 bool LastActionWasCatch = false; 2638 const LandingPadInst *LastRootLPad = nullptr; 2639 for (size_t I = FirstMismatch; I != Actions.size(); ++I) { 2640 // We can reuse eh states when pushing two catches for the same invoke. 2641 bool CurrActionIsCatch = isa<CatchHandler>(Actions[I].get()); 2642 auto *Handler = cast<Function>(Actions[I]->getHandlerBlockOrFunc()); 2643 // Various conditions can lead to a handler being popped from the 2644 // stack and re-pushed later. That shouldn't create a new state. 2645 // FIXME: Can code optimization lead to re-used handlers? 2646 if (FuncInfo.HandlerEnclosedState.count(Handler)) { 2647 // If we already assigned the state enclosed by this handler re-use it. 2648 Actions[I]->setEHState(FuncInfo.HandlerEnclosedState[Handler]); 2649 continue; 2650 } 2651 const LandingPadInst* RootLPad = FuncInfo.RootLPad[Handler]; 2652 if (CurrActionIsCatch && LastActionWasCatch && RootLPad == LastRootLPad) { 2653 DEBUG(dbgs() << "setEHState for handler to " << currentEHNumber() << "\n"); 2654 Actions[I]->setEHState(currentEHNumber()); 2655 } else { 2656 DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() << ", "); 2657 print_name(Actions[I]->getHandlerBlockOrFunc()); 2658 DEBUG(dbgs() << ") with EH state " << NextState << "\n"); 2659 createUnwindMapEntry(currentEHNumber(), Actions[I].get()); 2660 DEBUG(dbgs() << "setEHState for handler to " << NextState << "\n"); 2661 Actions[I]->setEHState(NextState); 2662 NextState++; 2663 } 2664 HandlerStack.push_back(std::move(Actions[I])); 2665 LastActionWasCatch = CurrActionIsCatch; 2666 LastRootLPad = RootLPad; 2667 } 2668 2669 // This is used to defer numbering states for a handler until after the 2670 // last time it appears in an invoke action list. 2671 if (CS.isInvoke()) { 2672 for (int I = 0, E = HandlerStack.size(); I < E; ++I) { 2673 auto *Handler = cast<Function>(HandlerStack[I]->getHandlerBlockOrFunc()); 2674 if (FuncInfo.LastInvoke[Handler] != cast<InvokeInst>(CS.getInstruction())) 2675 continue; 2676 FuncInfo.LastInvokeVisited[Handler] = true; 2677 DEBUG(dbgs() << "Last invoke of "); 2678 print_name(Handler); 2679 DEBUG(dbgs() << " has been visited.\n"); 2680 } 2681 } 2682 2683 DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite: "); 2684 print_name(CS ? CS.getCalledValue() : nullptr); 2685 DEBUG(dbgs() << '\n'); 2686 } 2687 2688 void WinEHNumbering::popUnmatchedActions(int FirstMismatch) { 2689 // Don't recurse while we are looping over the handler stack. Instead, defer 2690 // the numbering of the catch handlers until we are done popping. 2691 SmallVector<CatchHandler *, 4> PoppedCatches; 2692 for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) { 2693 std::unique_ptr<ActionHandler> Handler = HandlerStack.pop_back_val(); 2694 if (isa<CatchHandler>(Handler.get())) 2695 PoppedCatches.push_back(cast<CatchHandler>(Handler.release())); 2696 } 2697 2698 int TryHigh = NextState - 1; 2699 int LastTryLowIdx = 0; 2700 for (int I = 0, E = PoppedCatches.size(); I != E; ++I) { 2701 CatchHandler *CH = PoppedCatches[I]; 2702 DEBUG(dbgs() << "Popped handler with state " << CH->getEHState() << "\n"); 2703 if (I + 1 == E || CH->getEHState() != PoppedCatches[I + 1]->getEHState()) { 2704 int TryLow = CH->getEHState(); 2705 auto Handlers = 2706 makeArrayRef(&PoppedCatches[LastTryLowIdx], I - LastTryLowIdx + 1); 2707 DEBUG(dbgs() << "createTryBlockMapEntry(" << TryLow << ", " << TryHigh); 2708 for (size_t J = 0; J < Handlers.size(); ++J) { 2709 DEBUG(dbgs() << ", "); 2710 print_name(Handlers[J]->getHandlerBlockOrFunc()); 2711 } 2712 DEBUG(dbgs() << ")\n"); 2713 createTryBlockMapEntry(TryLow, TryHigh, Handlers); 2714 LastTryLowIdx = I + 1; 2715 } 2716 } 2717 2718 for (CatchHandler *CH : PoppedCatches) { 2719 if (auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc())) { 2720 if (FuncInfo.LastInvokeVisited[F]) { 2721 DEBUG(dbgs() << "Assigning base state " << NextState << " to "); 2722 print_name(F); 2723 DEBUG(dbgs() << '\n'); 2724 FuncInfo.HandlerBaseState[F] = NextState; 2725 DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() 2726 << ", null)\n"); 2727 createUnwindMapEntry(currentEHNumber(), nullptr); 2728 ++NextState; 2729 calculateStateNumbers(*F); 2730 } 2731 else { 2732 DEBUG(dbgs() << "Deferring handling of "); 2733 print_name(F); 2734 DEBUG(dbgs() << " until last invoke visited.\n"); 2735 } 2736 } 2737 delete CH; 2738 } 2739 } 2740 2741 void WinEHNumbering::calculateStateNumbers(const Function &F) { 2742 auto I = VisitedHandlers.insert(&F); 2743 if (!I.second) 2744 return; // We've already visited this handler, don't renumber it. 2745 2746 int OldBaseState = CurrentBaseState; 2747 if (FuncInfo.HandlerBaseState.count(&F)) { 2748 CurrentBaseState = FuncInfo.HandlerBaseState[&F]; 2749 } 2750 2751 size_t SavedHandlerStackSize = HandlerStack.size(); 2752 2753 DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() << '\n'); 2754 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 2755 for (const BasicBlock &BB : F) { 2756 for (const Instruction &I : BB) { 2757 const auto *CI = dyn_cast<CallInst>(&I); 2758 if (!CI || CI->doesNotThrow()) 2759 continue; 2760 processCallSite(None, CI); 2761 } 2762 const auto *II = dyn_cast<InvokeInst>(BB.getTerminator()); 2763 if (!II) 2764 continue; 2765 const LandingPadInst *LPI = II->getLandingPadInst(); 2766 auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode()); 2767 if (!ActionsCall) 2768 continue; 2769 assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions); 2770 parseEHActions(ActionsCall, ActionList); 2771 if (ActionList.empty()) 2772 continue; 2773 processCallSite(ActionList, II); 2774 ActionList.clear(); 2775 FuncInfo.LandingPadStateMap[LPI] = currentEHNumber(); 2776 DEBUG(dbgs() << "Assigning state " << currentEHNumber() 2777 << " to landing pad at " << LPI->getParent()->getName() 2778 << '\n'); 2779 } 2780 2781 // Pop any actions that were pushed on the stack for this function. 2782 popUnmatchedActions(SavedHandlerStackSize); 2783 2784 DEBUG(dbgs() << "Assigning max state " << NextState - 1 2785 << " to " << F.getName() << '\n'); 2786 FuncInfo.CatchHandlerMaxState[&F] = NextState - 1; 2787 2788 CurrentBaseState = OldBaseState; 2789 } 2790 2791 // This function follows the same basic traversal as calculateStateNumbers 2792 // but it is necessary to identify the root landing pad associated 2793 // with each action before we start assigning state numbers. 2794 void WinEHNumbering::findActionRootLPads(const Function &F) { 2795 auto I = VisitedHandlers.insert(&F); 2796 if (!I.second) 2797 return; // We've already visited this handler, don't revisit it. 2798 2799 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 2800 for (const BasicBlock &BB : F) { 2801 const auto *II = dyn_cast<InvokeInst>(BB.getTerminator()); 2802 if (!II) 2803 continue; 2804 const LandingPadInst *LPI = II->getLandingPadInst(); 2805 auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode()); 2806 if (!ActionsCall) 2807 continue; 2808 2809 assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions); 2810 parseEHActions(ActionsCall, ActionList); 2811 if (ActionList.empty()) 2812 continue; 2813 for (int I = 0, E = ActionList.size(); I < E; ++I) { 2814 if (auto *Handler 2815 = dyn_cast<Function>(ActionList[I]->getHandlerBlockOrFunc())) { 2816 FuncInfo.LastInvoke[Handler] = II; 2817 // Don't replace the root landing pad if we previously saw this 2818 // handler in a different function. 2819 if (FuncInfo.RootLPad.count(Handler) && 2820 FuncInfo.RootLPad[Handler]->getParent()->getParent() != &F) 2821 continue; 2822 DEBUG(dbgs() << "Setting root lpad for "); 2823 print_name(Handler); 2824 DEBUG(dbgs() << " to " << LPI->getParent()->getName() << '\n'); 2825 FuncInfo.RootLPad[Handler] = LPI; 2826 } 2827 } 2828 // Walk the actions again and look for nested handlers. This has to 2829 // happen after all of the actions have been processed in the current 2830 // function. 2831 for (int I = 0, E = ActionList.size(); I < E; ++I) 2832 if (auto *Handler 2833 = dyn_cast<Function>(ActionList[I]->getHandlerBlockOrFunc())) 2834 findActionRootLPads(*Handler); 2835 ActionList.clear(); 2836 } 2837 } 2838 2839 void llvm::calculateWinCXXEHStateNumbers(const Function *ParentFn, 2840 WinEHFuncInfo &FuncInfo) { 2841 // Return if it's already been done. 2842 if (!FuncInfo.LandingPadStateMap.empty()) 2843 return; 2844 2845 WinEHNumbering Num(FuncInfo); 2846 Num.findActionRootLPads(*ParentFn); 2847 // The VisitedHandlers list is used by both findActionRootLPads and 2848 // calculateStateNumbers, but both functions need to visit all handlers. 2849 Num.VisitedHandlers.clear(); 2850 Num.calculateStateNumbers(*ParentFn); 2851 // Pop everything on the handler stack. 2852 // It may be necessary to call this more than once because a handler can 2853 // be pushed on the stack as a result of clearing the stack. 2854 while (!Num.HandlerStack.empty()) 2855 Num.processCallSite(None, ImmutableCallSite()); 2856 } 2857