1 //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the stack slot coloring pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "stackcoloring" 15 #include "llvm/Function.h" 16 #include "llvm/Module.h" 17 #include "llvm/CodeGen/Passes.h" 18 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 19 #include "llvm/CodeGen/LiveStackAnalysis.h" 20 #include "llvm/CodeGen/MachineFrameInfo.h" 21 #include "llvm/CodeGen/MachineInstrBuilder.h" 22 #include "llvm/CodeGen/MachineLoopInfo.h" 23 #include "llvm/CodeGen/MachineMemOperand.h" 24 #include "llvm/CodeGen/MachineRegisterInfo.h" 25 #include "llvm/CodeGen/PseudoSourceValue.h" 26 #include "llvm/Support/CommandLine.h" 27 #include "llvm/Support/Debug.h" 28 #include "llvm/Target/TargetInstrInfo.h" 29 #include "llvm/Target/TargetMachine.h" 30 #include "llvm/ADT/BitVector.h" 31 #include "llvm/ADT/SmallSet.h" 32 #include "llvm/ADT/SmallVector.h" 33 #include "llvm/ADT/Statistic.h" 34 #include <vector> 35 using namespace llvm; 36 37 static cl::opt<bool> 38 DisableSharing("no-stack-slot-sharing", 39 cl::init(false), cl::Hidden, 40 cl::desc("Suppress slot sharing during stack coloring")); 41 42 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); 43 44 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); 45 STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); 46 47 namespace { 48 class StackSlotColoring : public MachineFunctionPass { 49 LiveStacks* LS; 50 MachineFrameInfo *MFI; 51 const TargetInstrInfo *TII; 52 const MachineLoopInfo *loopInfo; 53 54 // SSIntervals - Spill slot intervals. 55 std::vector<LiveInterval*> SSIntervals; 56 57 // SSRefs - Keep a list of frame index references for each spill slot. 58 SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs; 59 60 // OrigAlignments - Alignments of stack objects before coloring. 61 SmallVector<unsigned, 16> OrigAlignments; 62 63 // OrigSizes - Sizess of stack objects before coloring. 64 SmallVector<unsigned, 16> OrigSizes; 65 66 // AllColors - If index is set, it's a spill slot, i.e. color. 67 // FIXME: This assumes PEI locate spill slot with smaller indices 68 // closest to stack pointer / frame pointer. Therefore, smaller 69 // index == better color. 70 BitVector AllColors; 71 72 // NextColor - Next "color" that's not yet used. 73 int NextColor; 74 75 // UsedColors - "Colors" that have been assigned. 76 BitVector UsedColors; 77 78 // Assignments - Color to intervals mapping. 79 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; 80 81 public: 82 static char ID; // Pass identification 83 StackSlotColoring() : 84 MachineFunctionPass(ID), NextColor(-1) { 85 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); 86 } 87 88 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 89 AU.setPreservesCFG(); 90 AU.addRequired<SlotIndexes>(); 91 AU.addPreserved<SlotIndexes>(); 92 AU.addRequired<LiveStacks>(); 93 AU.addRequired<MachineLoopInfo>(); 94 AU.addPreserved<MachineLoopInfo>(); 95 AU.addPreservedID(MachineDominatorsID); 96 MachineFunctionPass::getAnalysisUsage(AU); 97 } 98 99 virtual bool runOnMachineFunction(MachineFunction &MF); 100 101 private: 102 void InitializeSlots(); 103 void ScanForSpillSlotRefs(MachineFunction &MF); 104 bool OverlapWithAssignments(LiveInterval *li, int Color) const; 105 int ColorSlot(LiveInterval *li); 106 bool ColorSlots(MachineFunction &MF); 107 void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI, 108 MachineFunction &MF); 109 bool RemoveDeadStores(MachineBasicBlock* MBB); 110 }; 111 } // end anonymous namespace 112 113 char StackSlotColoring::ID = 0; 114 char &llvm::StackSlotColoringID = StackSlotColoring::ID; 115 116 INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring", 117 "Stack Slot Coloring", false, false) 118 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 119 INITIALIZE_PASS_DEPENDENCY(LiveStacks) 120 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 121 INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring", 122 "Stack Slot Coloring", false, false) 123 124 namespace { 125 // IntervalSorter - Comparison predicate that sort live intervals by 126 // their weight. 127 struct IntervalSorter { 128 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { 129 return LHS->weight > RHS->weight; 130 } 131 }; 132 } 133 134 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot 135 /// references and update spill slot weights. 136 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { 137 SSRefs.resize(MFI->getObjectIndexEnd()); 138 139 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. 140 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); 141 MBBI != E; ++MBBI) { 142 MachineBasicBlock *MBB = &*MBBI; 143 unsigned loopDepth = loopInfo->getLoopDepth(MBB); 144 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); 145 MII != EE; ++MII) { 146 MachineInstr *MI = &*MII; 147 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 148 MachineOperand &MO = MI->getOperand(i); 149 if (!MO.isFI()) 150 continue; 151 int FI = MO.getIndex(); 152 if (FI < 0) 153 continue; 154 if (!LS->hasInterval(FI)) 155 continue; 156 LiveInterval &li = LS->getInterval(FI); 157 if (!MI->isDebugValue()) 158 li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth); 159 SSRefs[FI].push_back(MI); 160 } 161 } 162 } 163 } 164 165 /// InitializeSlots - Process all spill stack slot liveintervals and add them 166 /// to a sorted (by weight) list. 167 void StackSlotColoring::InitializeSlots() { 168 int LastFI = MFI->getObjectIndexEnd(); 169 OrigAlignments.resize(LastFI); 170 OrigSizes.resize(LastFI); 171 AllColors.resize(LastFI); 172 UsedColors.resize(LastFI); 173 Assignments.resize(LastFI); 174 175 // Gather all spill slots into a list. 176 DEBUG(dbgs() << "Spill slot intervals:\n"); 177 for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) { 178 LiveInterval &li = i->second; 179 DEBUG(li.dump()); 180 int FI = TargetRegisterInfo::stackSlot2Index(li.reg); 181 if (MFI->isDeadObjectIndex(FI)) 182 continue; 183 SSIntervals.push_back(&li); 184 OrigAlignments[FI] = MFI->getObjectAlignment(FI); 185 OrigSizes[FI] = MFI->getObjectSize(FI); 186 AllColors.set(FI); 187 } 188 DEBUG(dbgs() << '\n'); 189 190 // Sort them by weight. 191 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 192 193 // Get first "color". 194 NextColor = AllColors.find_first(); 195 } 196 197 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any 198 /// LiveIntervals that have already been assigned to the specified color. 199 bool 200 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { 201 const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color]; 202 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { 203 LiveInterval *OtherLI = OtherLIs[i]; 204 if (OtherLI->overlaps(*li)) 205 return true; 206 } 207 return false; 208 } 209 210 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. 211 /// 212 int StackSlotColoring::ColorSlot(LiveInterval *li) { 213 int Color = -1; 214 bool Share = false; 215 if (!DisableSharing) { 216 // Check if it's possible to reuse any of the used colors. 217 Color = UsedColors.find_first(); 218 while (Color != -1) { 219 if (!OverlapWithAssignments(li, Color)) { 220 Share = true; 221 ++NumEliminated; 222 break; 223 } 224 Color = UsedColors.find_next(Color); 225 } 226 } 227 228 // Assign it to the first available color (assumed to be the best) if it's 229 // not possible to share a used color with other objects. 230 if (!Share) { 231 assert(NextColor != -1 && "No more spill slots?"); 232 Color = NextColor; 233 UsedColors.set(Color); 234 NextColor = AllColors.find_next(NextColor); 235 } 236 237 // Record the assignment. 238 Assignments[Color].push_back(li); 239 int FI = TargetRegisterInfo::stackSlot2Index(li->reg); 240 DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n"); 241 242 // Change size and alignment of the allocated slot. If there are multiple 243 // objects sharing the same slot, then make sure the size and alignment 244 // are large enough for all. 245 unsigned Align = OrigAlignments[FI]; 246 if (!Share || Align > MFI->getObjectAlignment(Color)) 247 MFI->setObjectAlignment(Color, Align); 248 int64_t Size = OrigSizes[FI]; 249 if (!Share || Size > MFI->getObjectSize(Color)) 250 MFI->setObjectSize(Color, Size); 251 return Color; 252 } 253 254 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine 255 /// operands in the function. 256 bool StackSlotColoring::ColorSlots(MachineFunction &MF) { 257 unsigned NumObjs = MFI->getObjectIndexEnd(); 258 SmallVector<int, 16> SlotMapping(NumObjs, -1); 259 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); 260 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); 261 BitVector UsedColors(NumObjs); 262 263 DEBUG(dbgs() << "Color spill slot intervals:\n"); 264 bool Changed = false; 265 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 266 LiveInterval *li = SSIntervals[i]; 267 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 268 int NewSS = ColorSlot(li); 269 assert(NewSS >= 0 && "Stack coloring failed?"); 270 SlotMapping[SS] = NewSS; 271 RevMap[NewSS].push_back(SS); 272 SlotWeights[NewSS] += li->weight; 273 UsedColors.set(NewSS); 274 Changed |= (SS != NewSS); 275 } 276 277 DEBUG(dbgs() << "\nSpill slots after coloring:\n"); 278 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 279 LiveInterval *li = SSIntervals[i]; 280 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 281 li->weight = SlotWeights[SS]; 282 } 283 // Sort them by new weight. 284 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 285 286 #ifndef NDEBUG 287 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) 288 DEBUG(SSIntervals[i]->dump()); 289 DEBUG(dbgs() << '\n'); 290 #endif 291 292 if (!Changed) 293 return false; 294 295 // Rewrite all MO_FrameIndex operands. 296 SmallVector<SmallSet<unsigned, 4>, 4> NewDefs(MF.getNumBlockIDs()); 297 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { 298 int NewFI = SlotMapping[SS]; 299 if (NewFI == -1 || (NewFI == (int)SS)) 300 continue; 301 302 SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS]; 303 for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) 304 RewriteInstruction(RefMIs[i], SS, NewFI, MF); 305 } 306 307 // Delete unused stack slots. 308 while (NextColor != -1) { 309 DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n"); 310 MFI->RemoveStackObject(NextColor); 311 NextColor = AllColors.find_next(NextColor); 312 } 313 314 return true; 315 } 316 317 /// RewriteInstruction - Rewrite specified instruction by replacing references 318 /// to old frame index with new one. 319 void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI, 320 int NewFI, MachineFunction &MF) { 321 // Update the operands. 322 for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) { 323 MachineOperand &MO = MI->getOperand(i); 324 if (!MO.isFI()) 325 continue; 326 int FI = MO.getIndex(); 327 if (FI != OldFI) 328 continue; 329 MO.setIndex(NewFI); 330 } 331 332 // Update the memory references. This changes the MachineMemOperands 333 // directly. They may be in use by multiple instructions, however all 334 // instructions using OldFI are being rewritten to use NewFI. 335 const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI); 336 const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI); 337 for (MachineInstr::mmo_iterator I = MI->memoperands_begin(), 338 E = MI->memoperands_end(); I != E; ++I) 339 if ((*I)->getValue() == OldSV) 340 (*I)->setValue(NewSV); 341 } 342 343 344 /// RemoveDeadStores - Scan through a basic block and look for loads followed 345 /// by stores. If they're both using the same stack slot, then the store is 346 /// definitely dead. This could obviously be much more aggressive (consider 347 /// pairs with instructions between them), but such extensions might have a 348 /// considerable compile time impact. 349 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { 350 // FIXME: This could be much more aggressive, but we need to investigate 351 // the compile time impact of doing so. 352 bool changed = false; 353 354 SmallVector<MachineInstr*, 4> toErase; 355 356 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); 357 I != E; ++I) { 358 if (DCELimit != -1 && (int)NumDead >= DCELimit) 359 break; 360 361 MachineBasicBlock::iterator NextMI = llvm::next(I); 362 if (NextMI == MBB->end()) continue; 363 364 int FirstSS, SecondSS; 365 unsigned LoadReg = 0; 366 unsigned StoreReg = 0; 367 if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue; 368 if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue; 369 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue; 370 371 ++NumDead; 372 changed = true; 373 374 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) { 375 ++NumDead; 376 toErase.push_back(I); 377 } 378 379 toErase.push_back(NextMI); 380 ++I; 381 } 382 383 for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(), 384 E = toErase.end(); I != E; ++I) 385 (*I)->eraseFromParent(); 386 387 return changed; 388 } 389 390 391 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { 392 DEBUG({ 393 dbgs() << "********** Stack Slot Coloring **********\n" 394 << "********** Function: " 395 << MF.getFunction()->getName() << '\n'; 396 }); 397 398 MFI = MF.getFrameInfo(); 399 TII = MF.getTarget().getInstrInfo(); 400 LS = &getAnalysis<LiveStacks>(); 401 loopInfo = &getAnalysis<MachineLoopInfo>(); 402 403 bool Changed = false; 404 405 unsigned NumSlots = LS->getNumIntervals(); 406 if (NumSlots == 0) 407 // Nothing to do! 408 return false; 409 410 // If there are calls to setjmp or sigsetjmp, don't perform stack slot 411 // coloring. The stack could be modified before the longjmp is executed, 412 // resulting in the wrong value being used afterwards. (See 413 // <rdar://problem/8007500>.) 414 if (MF.exposesReturnsTwice()) 415 return false; 416 417 // Gather spill slot references 418 ScanForSpillSlotRefs(MF); 419 InitializeSlots(); 420 Changed = ColorSlots(MF); 421 422 NextColor = -1; 423 SSIntervals.clear(); 424 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) 425 SSRefs[i].clear(); 426 SSRefs.clear(); 427 OrigAlignments.clear(); 428 OrigSizes.clear(); 429 AllColors.clear(); 430 UsedColors.clear(); 431 for (unsigned i = 0, e = Assignments.size(); i != e; ++i) 432 Assignments[i].clear(); 433 Assignments.clear(); 434 435 if (Changed) { 436 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) 437 Changed |= RemoveDeadStores(I); 438 } 439 440 return Changed; 441 } 442