1 //===-- MachineFrameInfo.cpp ---------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file Implements MachineFrameInfo that manages the stack frame. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineFrameInfo.h" 15 16 #include "llvm/ADT/BitVector.h" 17 #include "llvm/CodeGen/MachineFunction.h" 18 #include "llvm/CodeGen/MachineRegisterInfo.h" 19 #include "llvm/CodeGen/TargetFrameLowering.h" 20 #include "llvm/CodeGen/TargetInstrInfo.h" 21 #include "llvm/CodeGen/TargetRegisterInfo.h" 22 #include "llvm/CodeGen/TargetSubtargetInfo.h" 23 #include "llvm/Support/Debug.h" 24 #include "llvm/Support/raw_ostream.h" 25 #include <cassert> 26 27 #define DEBUG_TYPE "codegen" 28 29 using namespace llvm; 30 31 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { 32 if (!StackRealignable) 33 assert(Align <= StackAlignment && 34 "For targets without stack realignment, Align is out of limit!"); 35 if (MaxAlignment < Align) MaxAlignment = Align; 36 } 37 38 /// Clamp the alignment if requested and emit a warning. 39 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, 40 unsigned StackAlign) { 41 if (!ShouldClamp || Align <= StackAlign) 42 return Align; 43 DEBUG(dbgs() << "Warning: requested alignment " << Align 44 << " exceeds the stack alignment " << StackAlign 45 << " when stack realignment is off" << '\n'); 46 return StackAlign; 47 } 48 49 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, 50 bool IsSpillSlot, 51 const AllocaInst *Alloca, 52 uint8_t StackID) { 53 assert(Size != 0 && "Cannot allocate zero size stack objects!"); 54 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 55 Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca, 56 !IsSpillSlot, StackID)); 57 int Index = (int)Objects.size() - NumFixedObjects - 1; 58 assert(Index >= 0 && "Bad frame index!"); 59 ensureMaxAlignment(Alignment); 60 return Index; 61 } 62 63 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, 64 unsigned Alignment) { 65 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 66 CreateStackObject(Size, Alignment, true); 67 int Index = (int)Objects.size() - NumFixedObjects - 1; 68 ensureMaxAlignment(Alignment); 69 return Index; 70 } 71 72 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, 73 const AllocaInst *Alloca) { 74 HasVarSizedObjects = true; 75 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 76 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true)); 77 ensureMaxAlignment(Alignment); 78 return (int)Objects.size()-NumFixedObjects-1; 79 } 80 81 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 82 bool IsImmutable, bool IsAliased) { 83 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 84 // The alignment of the frame index can be determined from its offset from 85 // the incoming frame position. If the frame object is at offset 32 and 86 // the stack is guaranteed to be 16-byte aligned, then we know that the 87 // object is 16-byte aligned. Note that unlike the non-fixed case, if the 88 // stack needs realignment, we can't assume that the stack will in fact be 89 // aligned. 90 unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); 91 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 92 Objects.insert(Objects.begin(), 93 StackObject(Size, Alignment, SPOffset, IsImmutable, 94 /*isSpillSlot=*/false, /*Alloca=*/nullptr, 95 IsAliased)); 96 return -++NumFixedObjects; 97 } 98 99 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, 100 int64_t SPOffset, 101 bool IsImmutable) { 102 unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); 103 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 104 Objects.insert(Objects.begin(), 105 StackObject(Size, Alignment, SPOffset, IsImmutable, 106 /*IsSpillSlot=*/true, /*Alloca=*/nullptr, 107 /*IsAliased=*/false)); 108 return -++NumFixedObjects; 109 } 110 111 BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const { 112 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 113 BitVector BV(TRI->getNumRegs()); 114 115 // Before CSI is calculated, no registers are considered pristine. They can be 116 // freely used and PEI will make sure they are saved. 117 if (!isCalleeSavedInfoValid()) 118 return BV; 119 120 const MachineRegisterInfo &MRI = MF.getRegInfo(); 121 for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; 122 ++CSR) 123 BV.set(*CSR); 124 125 // Saved CSRs are not pristine. 126 for (auto &I : getCalleeSavedInfo()) 127 for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S) 128 BV.reset(*S); 129 130 return BV; 131 } 132 133 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { 134 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 135 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 136 unsigned MaxAlign = getMaxAlignment(); 137 int Offset = 0; 138 139 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 140 // It really should be refactored to share code. Until then, changes 141 // should keep in mind that there's tight coupling between the two. 142 143 for (int i = getObjectIndexBegin(); i != 0; ++i) { 144 int FixedOff = -getObjectOffset(i); 145 if (FixedOff > Offset) Offset = FixedOff; 146 } 147 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { 148 if (isDeadObjectIndex(i)) 149 continue; 150 Offset += getObjectSize(i); 151 unsigned Align = getObjectAlignment(i); 152 // Adjust to alignment boundary 153 Offset = (Offset+Align-1)/Align*Align; 154 155 MaxAlign = std::max(Align, MaxAlign); 156 } 157 158 if (adjustsStack() && TFI->hasReservedCallFrame(MF)) 159 Offset += getMaxCallFrameSize(); 160 161 // Round up the size to a multiple of the alignment. If the function has 162 // any calls or alloca's, align to the target's StackAlignment value to 163 // ensure that the callee's frame or the alloca data is suitably aligned; 164 // otherwise, for leaf functions, align to the TransientStackAlignment 165 // value. 166 unsigned StackAlign; 167 if (adjustsStack() || hasVarSizedObjects() || 168 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) 169 StackAlign = TFI->getStackAlignment(); 170 else 171 StackAlign = TFI->getTransientStackAlignment(); 172 173 // If the frame pointer is eliminated, all frame offsets will be relative to 174 // SP not FP. Align to MaxAlign so this works. 175 StackAlign = std::max(StackAlign, MaxAlign); 176 unsigned AlignMask = StackAlign - 1; 177 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 178 179 return (unsigned)Offset; 180 } 181 182 void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) { 183 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 184 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 185 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 186 assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u && 187 "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known"); 188 189 MaxCallFrameSize = 0; 190 for (const MachineBasicBlock &MBB : MF) { 191 for (const MachineInstr &MI : MBB) { 192 unsigned Opcode = MI.getOpcode(); 193 if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) { 194 unsigned Size = TII.getFrameSize(MI); 195 MaxCallFrameSize = std::max(MaxCallFrameSize, Size); 196 AdjustsStack = true; 197 } else if (MI.isInlineAsm()) { 198 // Some inline asm's need a stack frame, as indicated by operand 1. 199 unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 200 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 201 AdjustsStack = true; 202 } 203 } 204 } 205 } 206 207 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 208 if (Objects.empty()) return; 209 210 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering(); 211 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 212 213 OS << "Frame Objects:\n"; 214 215 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 216 const StackObject &SO = Objects[i]; 217 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; 218 219 if (SO.StackID != 0) 220 OS << "id=" << SO.StackID << ' '; 221 222 if (SO.Size == ~0ULL) { 223 OS << "dead\n"; 224 continue; 225 } 226 if (SO.Size == 0) 227 OS << "variable sized"; 228 else 229 OS << "size=" << SO.Size; 230 OS << ", align=" << SO.Alignment; 231 232 if (i < NumFixedObjects) 233 OS << ", fixed"; 234 if (i < NumFixedObjects || SO.SPOffset != -1) { 235 int64_t Off = SO.SPOffset - ValOffset; 236 OS << ", at location [SP"; 237 if (Off > 0) 238 OS << "+" << Off; 239 else if (Off < 0) 240 OS << Off; 241 OS << "]"; 242 } 243 OS << "\n"; 244 } 245 } 246 247 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 248 LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const { 249 print(MF, dbgs()); 250 } 251 #endif 252