1 //===-- MachineFrameInfo.cpp ---------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file Implements MachineFrameInfo that manages the stack frame. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineFrameInfo.h" 15 16 #include "llvm/ADT/BitVector.h" 17 #include "llvm/CodeGen/MachineFunction.h" 18 #include "llvm/CodeGen/MachineRegisterInfo.h" 19 #include "llvm/Support/Debug.h" 20 #include "llvm/Support/raw_ostream.h" 21 #include "llvm/Target/TargetFrameLowering.h" 22 #include "llvm/Target/TargetInstrInfo.h" 23 #include "llvm/Target/TargetRegisterInfo.h" 24 #include "llvm/Target/TargetSubtargetInfo.h" 25 #include <cassert> 26 27 #define DEBUG_TYPE "codegen" 28 29 using namespace llvm; 30 31 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { 32 if (!StackRealignable) 33 assert(Align <= StackAlignment && 34 "For targets without stack realignment, Align is out of limit!"); 35 if (MaxAlignment < Align) MaxAlignment = Align; 36 } 37 38 /// Clamp the alignment if requested and emit a warning. 39 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, 40 unsigned StackAlign) { 41 if (!ShouldClamp || Align <= StackAlign) 42 return Align; 43 DEBUG(dbgs() << "Warning: requested alignment " << Align 44 << " exceeds the stack alignment " << StackAlign 45 << " when stack realignment is off" << '\n'); 46 return StackAlign; 47 } 48 49 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, 50 bool isSS, const AllocaInst *Alloca) { 51 assert(Size != 0 && "Cannot allocate zero size stack objects!"); 52 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 53 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca, 54 !isSS)); 55 int Index = (int)Objects.size() - NumFixedObjects - 1; 56 assert(Index >= 0 && "Bad frame index!"); 57 ensureMaxAlignment(Alignment); 58 return Index; 59 } 60 61 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, 62 unsigned Alignment) { 63 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 64 CreateStackObject(Size, Alignment, true); 65 int Index = (int)Objects.size() - NumFixedObjects - 1; 66 ensureMaxAlignment(Alignment); 67 return Index; 68 } 69 70 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, 71 const AllocaInst *Alloca) { 72 HasVarSizedObjects = true; 73 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 74 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true)); 75 ensureMaxAlignment(Alignment); 76 return (int)Objects.size()-NumFixedObjects-1; 77 } 78 79 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 80 bool Immutable, bool isAliased) { 81 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 82 // The alignment of the frame index can be determined from its offset from 83 // the incoming frame position. If the frame object is at offset 32 and 84 // the stack is guaranteed to be 16-byte aligned, then we know that the 85 // object is 16-byte aligned. Note that unlike the non-fixed case, if the 86 // stack needs realignment, we can't assume that the stack will in fact be 87 // aligned. 88 unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); 89 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); 90 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, 91 /*isSS*/ false, 92 /*Alloca*/ nullptr, isAliased)); 93 return -++NumFixedObjects; 94 } 95 96 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, 97 int64_t SPOffset, 98 bool Immutable) { 99 unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); 100 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); 101 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, 102 /*isSS*/ true, 103 /*Alloca*/ nullptr, 104 /*isAliased*/ false)); 105 return -++NumFixedObjects; 106 } 107 108 BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const { 109 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 110 BitVector BV(TRI->getNumRegs()); 111 112 // Before CSI is calculated, no registers are considered pristine. They can be 113 // freely used and PEI will make sure they are saved. 114 if (!isCalleeSavedInfoValid()) 115 return BV; 116 117 const MachineRegisterInfo &MRI = MF.getRegInfo(); 118 for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; 119 ++CSR) 120 BV.set(*CSR); 121 122 // Saved CSRs are not pristine. 123 for (auto &I : getCalleeSavedInfo()) 124 for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S) 125 BV.reset(*S); 126 127 return BV; 128 } 129 130 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { 131 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 132 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 133 unsigned MaxAlign = getMaxAlignment(); 134 int Offset = 0; 135 136 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 137 // It really should be refactored to share code. Until then, changes 138 // should keep in mind that there's tight coupling between the two. 139 140 for (int i = getObjectIndexBegin(); i != 0; ++i) { 141 int FixedOff = -getObjectOffset(i); 142 if (FixedOff > Offset) Offset = FixedOff; 143 } 144 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { 145 if (isDeadObjectIndex(i)) 146 continue; 147 Offset += getObjectSize(i); 148 unsigned Align = getObjectAlignment(i); 149 // Adjust to alignment boundary 150 Offset = (Offset+Align-1)/Align*Align; 151 152 MaxAlign = std::max(Align, MaxAlign); 153 } 154 155 if (adjustsStack() && TFI->hasReservedCallFrame(MF)) 156 Offset += getMaxCallFrameSize(); 157 158 // Round up the size to a multiple of the alignment. If the function has 159 // any calls or alloca's, align to the target's StackAlignment value to 160 // ensure that the callee's frame or the alloca data is suitably aligned; 161 // otherwise, for leaf functions, align to the TransientStackAlignment 162 // value. 163 unsigned StackAlign; 164 if (adjustsStack() || hasVarSizedObjects() || 165 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) 166 StackAlign = TFI->getStackAlignment(); 167 else 168 StackAlign = TFI->getTransientStackAlignment(); 169 170 // If the frame pointer is eliminated, all frame offsets will be relative to 171 // SP not FP. Align to MaxAlign so this works. 172 StackAlign = std::max(StackAlign, MaxAlign); 173 unsigned AlignMask = StackAlign - 1; 174 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 175 176 return (unsigned)Offset; 177 } 178 179 void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) { 180 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 181 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 182 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 183 assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u && 184 "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known"); 185 186 MaxCallFrameSize = 0; 187 for (const MachineBasicBlock &MBB : MF) { 188 for (const MachineInstr &MI : MBB) { 189 unsigned Opcode = MI.getOpcode(); 190 if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) { 191 unsigned Size = TII.getFrameSize(MI); 192 MaxCallFrameSize = std::max(MaxCallFrameSize, Size); 193 AdjustsStack = true; 194 } else if (MI.isInlineAsm()) { 195 // Some inline asm's need a stack frame, as indicated by operand 1. 196 unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 197 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 198 AdjustsStack = true; 199 } 200 } 201 } 202 } 203 204 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 205 if (Objects.empty()) return; 206 207 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering(); 208 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 209 210 OS << "Frame Objects:\n"; 211 212 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 213 const StackObject &SO = Objects[i]; 214 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; 215 if (SO.Size == ~0ULL) { 216 OS << "dead\n"; 217 continue; 218 } 219 if (SO.Size == 0) 220 OS << "variable sized"; 221 else 222 OS << "size=" << SO.Size; 223 OS << ", align=" << SO.Alignment; 224 225 if (i < NumFixedObjects) 226 OS << ", fixed"; 227 if (i < NumFixedObjects || SO.SPOffset != -1) { 228 int64_t Off = SO.SPOffset - ValOffset; 229 OS << ", at location [SP"; 230 if (Off > 0) 231 OS << "+" << Off; 232 else if (Off < 0) 233 OS << Off; 234 OS << "]"; 235 } 236 OS << "\n"; 237 } 238 } 239 240 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 241 LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const { 242 print(MF, dbgs()); 243 } 244 #endif 245