1dff0c46cSDimitry Andric //===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===// 2dff0c46cSDimitry Andric // 3dff0c46cSDimitry Andric // The LLVM Compiler Infrastructure 4dff0c46cSDimitry Andric // 5dff0c46cSDimitry Andric // This file is distributed under the University of Illinois Open Source 6dff0c46cSDimitry Andric // License. See LICENSE.TXT for details. 7dff0c46cSDimitry Andric // 8dff0c46cSDimitry Andric //===----------------------------------------------------------------------===// 9dff0c46cSDimitry Andric // 10dff0c46cSDimitry Andric // This file implements basic block placement transformations using the CFG 11dff0c46cSDimitry Andric // structure and branch probability estimates. 12dff0c46cSDimitry Andric // 13dff0c46cSDimitry Andric // The pass strives to preserve the structure of the CFG (that is, retain 14dff0c46cSDimitry Andric // a topological ordering of basic blocks) in the absense of a *strong* signal 15dff0c46cSDimitry Andric // to the contrary from probabilities. However, within the CFG structure, it 16dff0c46cSDimitry Andric // attempts to choose an ordering which favors placing more likely sequences of 17dff0c46cSDimitry Andric // blocks adjacent to each other. 18dff0c46cSDimitry Andric // 19dff0c46cSDimitry Andric // The algorithm works from the inner-most loop within a function outward, and 20dff0c46cSDimitry Andric // at each stage walks through the basic blocks, trying to coalesce them into 21dff0c46cSDimitry Andric // sequential chains where allowed by the CFG (or demanded by heavy 22dff0c46cSDimitry Andric // probabilities). Finally, it walks the blocks in topological order, and the 23dff0c46cSDimitry Andric // first time it reaches a chain of basic blocks, it schedules them in the 24dff0c46cSDimitry Andric // function in-order. 25dff0c46cSDimitry Andric // 26dff0c46cSDimitry Andric //===----------------------------------------------------------------------===// 27dff0c46cSDimitry Andric 28dff0c46cSDimitry Andric #define DEBUG_TYPE "block-placement2" 29dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBasicBlock.h" 30dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 31dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBranchProbabilityInfo.h" 32dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineFunction.h" 33dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h" 34dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineLoopInfo.h" 35dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineModuleInfo.h" 36dff0c46cSDimitry Andric #include "llvm/CodeGen/Passes.h" 37dff0c46cSDimitry Andric #include "llvm/Support/Allocator.h" 38dff0c46cSDimitry Andric #include "llvm/Support/Debug.h" 39dff0c46cSDimitry Andric #include "llvm/ADT/DenseMap.h" 40dff0c46cSDimitry Andric #include "llvm/ADT/SmallPtrSet.h" 41dff0c46cSDimitry Andric #include "llvm/ADT/SmallVector.h" 42dff0c46cSDimitry Andric #include "llvm/ADT/Statistic.h" 43dff0c46cSDimitry Andric #include "llvm/Target/TargetInstrInfo.h" 44dff0c46cSDimitry Andric #include "llvm/Target/TargetLowering.h" 45dff0c46cSDimitry Andric #include <algorithm> 46dff0c46cSDimitry Andric using namespace llvm; 47dff0c46cSDimitry Andric 48dff0c46cSDimitry Andric STATISTIC(NumCondBranches, "Number of conditional branches"); 49dff0c46cSDimitry Andric STATISTIC(NumUncondBranches, "Number of uncondittional branches"); 50dff0c46cSDimitry Andric STATISTIC(CondBranchTakenFreq, 51dff0c46cSDimitry Andric "Potential frequency of taking conditional branches"); 52dff0c46cSDimitry Andric STATISTIC(UncondBranchTakenFreq, 53dff0c46cSDimitry Andric "Potential frequency of taking unconditional branches"); 54dff0c46cSDimitry Andric 55dff0c46cSDimitry Andric namespace { 56dff0c46cSDimitry Andric class BlockChain; 57dff0c46cSDimitry Andric /// \brief Type for our function-wide basic block -> block chain mapping. 58dff0c46cSDimitry Andric typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType; 59dff0c46cSDimitry Andric } 60dff0c46cSDimitry Andric 61dff0c46cSDimitry Andric namespace { 62dff0c46cSDimitry Andric /// \brief A chain of blocks which will be laid out contiguously. 63dff0c46cSDimitry Andric /// 64dff0c46cSDimitry Andric /// This is the datastructure representing a chain of consecutive blocks that 65dff0c46cSDimitry Andric /// are profitable to layout together in order to maximize fallthrough 66dff0c46cSDimitry Andric /// probabilities. We also can use a block chain to represent a sequence of 67dff0c46cSDimitry Andric /// basic blocks which have some external (correctness) requirement for 68dff0c46cSDimitry Andric /// sequential layout. 69dff0c46cSDimitry Andric /// 70dff0c46cSDimitry Andric /// Eventually, the block chains will form a directed graph over the function. 71dff0c46cSDimitry Andric /// We provide an SCC-supporting-iterator in order to quicky build and walk the 72dff0c46cSDimitry Andric /// SCCs of block chains within a function. 73dff0c46cSDimitry Andric /// 74dff0c46cSDimitry Andric /// The block chains also have support for calculating and caching probability 75dff0c46cSDimitry Andric /// information related to the chain itself versus other chains. This is used 76dff0c46cSDimitry Andric /// for ranking during the final layout of block chains. 77dff0c46cSDimitry Andric class BlockChain { 78dff0c46cSDimitry Andric /// \brief The sequence of blocks belonging to this chain. 79dff0c46cSDimitry Andric /// 80dff0c46cSDimitry Andric /// This is the sequence of blocks for a particular chain. These will be laid 81dff0c46cSDimitry Andric /// out in-order within the function. 82dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 4> Blocks; 83dff0c46cSDimitry Andric 84dff0c46cSDimitry Andric /// \brief A handle to the function-wide basic block to block chain mapping. 85dff0c46cSDimitry Andric /// 86dff0c46cSDimitry Andric /// This is retained in each block chain to simplify the computation of child 87dff0c46cSDimitry Andric /// block chains for SCC-formation and iteration. We store the edges to child 88dff0c46cSDimitry Andric /// basic blocks, and map them back to their associated chains using this 89dff0c46cSDimitry Andric /// structure. 90dff0c46cSDimitry Andric BlockToChainMapType &BlockToChain; 91dff0c46cSDimitry Andric 92dff0c46cSDimitry Andric public: 93dff0c46cSDimitry Andric /// \brief Construct a new BlockChain. 94dff0c46cSDimitry Andric /// 95dff0c46cSDimitry Andric /// This builds a new block chain representing a single basic block in the 96dff0c46cSDimitry Andric /// function. It also registers itself as the chain that block participates 97dff0c46cSDimitry Andric /// in with the BlockToChain mapping. 98dff0c46cSDimitry Andric BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB) 99dff0c46cSDimitry Andric : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) { 100dff0c46cSDimitry Andric assert(BB && "Cannot create a chain with a null basic block"); 101dff0c46cSDimitry Andric BlockToChain[BB] = this; 102dff0c46cSDimitry Andric } 103dff0c46cSDimitry Andric 104dff0c46cSDimitry Andric /// \brief Iterator over blocks within the chain. 105cb4dff85SDimitry Andric typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator; 106dff0c46cSDimitry Andric 107dff0c46cSDimitry Andric /// \brief Beginning of blocks within the chain. 108cb4dff85SDimitry Andric iterator begin() { return Blocks.begin(); } 109dff0c46cSDimitry Andric 110dff0c46cSDimitry Andric /// \brief End of blocks within the chain. 111cb4dff85SDimitry Andric iterator end() { return Blocks.end(); } 112dff0c46cSDimitry Andric 113dff0c46cSDimitry Andric /// \brief Merge a block chain into this one. 114dff0c46cSDimitry Andric /// 115dff0c46cSDimitry Andric /// This routine merges a block chain into this one. It takes care of forming 116dff0c46cSDimitry Andric /// a contiguous sequence of basic blocks, updating the edge list, and 117dff0c46cSDimitry Andric /// updating the block -> chain mapping. It does not free or tear down the 118dff0c46cSDimitry Andric /// old chain, but the old chain's block list is no longer valid. 119dff0c46cSDimitry Andric void merge(MachineBasicBlock *BB, BlockChain *Chain) { 120dff0c46cSDimitry Andric assert(BB); 121dff0c46cSDimitry Andric assert(!Blocks.empty()); 122dff0c46cSDimitry Andric 123dff0c46cSDimitry Andric // Fast path in case we don't have a chain already. 124dff0c46cSDimitry Andric if (!Chain) { 125dff0c46cSDimitry Andric assert(!BlockToChain[BB]); 126dff0c46cSDimitry Andric Blocks.push_back(BB); 127dff0c46cSDimitry Andric BlockToChain[BB] = this; 128dff0c46cSDimitry Andric return; 129dff0c46cSDimitry Andric } 130dff0c46cSDimitry Andric 131dff0c46cSDimitry Andric assert(BB == *Chain->begin()); 132dff0c46cSDimitry Andric assert(Chain->begin() != Chain->end()); 133dff0c46cSDimitry Andric 134dff0c46cSDimitry Andric // Update the incoming blocks to point to this chain, and add them to the 135dff0c46cSDimitry Andric // chain structure. 136dff0c46cSDimitry Andric for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end(); 137dff0c46cSDimitry Andric BI != BE; ++BI) { 138dff0c46cSDimitry Andric Blocks.push_back(*BI); 139dff0c46cSDimitry Andric assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain"); 140dff0c46cSDimitry Andric BlockToChain[*BI] = this; 141dff0c46cSDimitry Andric } 142dff0c46cSDimitry Andric } 143dff0c46cSDimitry Andric 144dff0c46cSDimitry Andric #ifndef NDEBUG 145dff0c46cSDimitry Andric /// \brief Dump the blocks in this chain. 146dff0c46cSDimitry Andric void dump() LLVM_ATTRIBUTE_USED { 147dff0c46cSDimitry Andric for (iterator I = begin(), E = end(); I != E; ++I) 148dff0c46cSDimitry Andric (*I)->dump(); 149dff0c46cSDimitry Andric } 150dff0c46cSDimitry Andric #endif // NDEBUG 151dff0c46cSDimitry Andric 152dff0c46cSDimitry Andric /// \brief Count of predecessors within the loop currently being processed. 153dff0c46cSDimitry Andric /// 154dff0c46cSDimitry Andric /// This count is updated at each loop we process to represent the number of 155dff0c46cSDimitry Andric /// in-loop predecessors of this chain. 156dff0c46cSDimitry Andric unsigned LoopPredecessors; 157dff0c46cSDimitry Andric }; 158dff0c46cSDimitry Andric } 159dff0c46cSDimitry Andric 160dff0c46cSDimitry Andric namespace { 161dff0c46cSDimitry Andric class MachineBlockPlacement : public MachineFunctionPass { 162dff0c46cSDimitry Andric /// \brief A typedef for a block filter set. 163dff0c46cSDimitry Andric typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet; 164dff0c46cSDimitry Andric 165dff0c46cSDimitry Andric /// \brief A handle to the branch probability pass. 166dff0c46cSDimitry Andric const MachineBranchProbabilityInfo *MBPI; 167dff0c46cSDimitry Andric 168dff0c46cSDimitry Andric /// \brief A handle to the function-wide block frequency pass. 169dff0c46cSDimitry Andric const MachineBlockFrequencyInfo *MBFI; 170dff0c46cSDimitry Andric 171dff0c46cSDimitry Andric /// \brief A handle to the loop info. 172dff0c46cSDimitry Andric const MachineLoopInfo *MLI; 173dff0c46cSDimitry Andric 174dff0c46cSDimitry Andric /// \brief A handle to the target's instruction info. 175dff0c46cSDimitry Andric const TargetInstrInfo *TII; 176dff0c46cSDimitry Andric 177dff0c46cSDimitry Andric /// \brief A handle to the target's lowering info. 178dff0c46cSDimitry Andric const TargetLowering *TLI; 179dff0c46cSDimitry Andric 180dff0c46cSDimitry Andric /// \brief Allocator and owner of BlockChain structures. 181dff0c46cSDimitry Andric /// 182dff0c46cSDimitry Andric /// We build BlockChains lazily by merging together high probability BB 183dff0c46cSDimitry Andric /// sequences acording to the "Algo2" in the paper mentioned at the top of 184dff0c46cSDimitry Andric /// the file. To reduce malloc traffic, we allocate them using this slab-like 185dff0c46cSDimitry Andric /// allocator, and destroy them after the pass completes. 186dff0c46cSDimitry Andric SpecificBumpPtrAllocator<BlockChain> ChainAllocator; 187dff0c46cSDimitry Andric 188dff0c46cSDimitry Andric /// \brief Function wide BasicBlock to BlockChain mapping. 189dff0c46cSDimitry Andric /// 190dff0c46cSDimitry Andric /// This mapping allows efficiently moving from any given basic block to the 191dff0c46cSDimitry Andric /// BlockChain it participates in, if any. We use it to, among other things, 192dff0c46cSDimitry Andric /// allow implicitly defining edges between chains as the existing edges 193dff0c46cSDimitry Andric /// between basic blocks. 194dff0c46cSDimitry Andric DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain; 195dff0c46cSDimitry Andric 196dff0c46cSDimitry Andric void markChainSuccessors(BlockChain &Chain, 197dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB, 198dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 199dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter = 0); 200dff0c46cSDimitry Andric MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB, 201dff0c46cSDimitry Andric BlockChain &Chain, 202dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 203dff0c46cSDimitry Andric MachineBasicBlock *selectBestCandidateBlock( 204dff0c46cSDimitry Andric BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList, 205dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 206dff0c46cSDimitry Andric MachineBasicBlock *getFirstUnplacedBlock( 207dff0c46cSDimitry Andric MachineFunction &F, 208dff0c46cSDimitry Andric const BlockChain &PlacedChain, 209dff0c46cSDimitry Andric MachineFunction::iterator &PrevUnplacedBlockIt, 210dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 211dff0c46cSDimitry Andric void buildChain(MachineBasicBlock *BB, BlockChain &Chain, 212dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 213dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter = 0); 214cb4dff85SDimitry Andric MachineBasicBlock *findBestLoopTop(MachineLoop &L, 215cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet); 216cb4dff85SDimitry Andric MachineBasicBlock *findBestLoopExit(MachineFunction &F, 217dff0c46cSDimitry Andric MachineLoop &L, 218dff0c46cSDimitry Andric const BlockFilterSet &LoopBlockSet); 219dff0c46cSDimitry Andric void buildLoopChains(MachineFunction &F, MachineLoop &L); 220cb4dff85SDimitry Andric void rotateLoop(BlockChain &LoopChain, MachineBasicBlock *ExitingBB, 221cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet); 222dff0c46cSDimitry Andric void buildCFGChains(MachineFunction &F); 223dff0c46cSDimitry Andric 224dff0c46cSDimitry Andric public: 225dff0c46cSDimitry Andric static char ID; // Pass identification, replacement for typeid 226dff0c46cSDimitry Andric MachineBlockPlacement() : MachineFunctionPass(ID) { 227dff0c46cSDimitry Andric initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry()); 228dff0c46cSDimitry Andric } 229dff0c46cSDimitry Andric 230dff0c46cSDimitry Andric bool runOnMachineFunction(MachineFunction &F); 231dff0c46cSDimitry Andric 232dff0c46cSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const { 233dff0c46cSDimitry Andric AU.addRequired<MachineBranchProbabilityInfo>(); 234dff0c46cSDimitry Andric AU.addRequired<MachineBlockFrequencyInfo>(); 235dff0c46cSDimitry Andric AU.addRequired<MachineLoopInfo>(); 236dff0c46cSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 237dff0c46cSDimitry Andric } 238dff0c46cSDimitry Andric }; 239dff0c46cSDimitry Andric } 240dff0c46cSDimitry Andric 241dff0c46cSDimitry Andric char MachineBlockPlacement::ID = 0; 242dff0c46cSDimitry Andric char &llvm::MachineBlockPlacementID = MachineBlockPlacement::ID; 243dff0c46cSDimitry Andric INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2", 244dff0c46cSDimitry Andric "Branch Probability Basic Block Placement", false, false) 245dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 246dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 247dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 248dff0c46cSDimitry Andric INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2", 249dff0c46cSDimitry Andric "Branch Probability Basic Block Placement", false, false) 250dff0c46cSDimitry Andric 251dff0c46cSDimitry Andric #ifndef NDEBUG 252dff0c46cSDimitry Andric /// \brief Helper to print the name of a MBB. 253dff0c46cSDimitry Andric /// 254dff0c46cSDimitry Andric /// Only used by debug logging. 255dff0c46cSDimitry Andric static std::string getBlockName(MachineBasicBlock *BB) { 256dff0c46cSDimitry Andric std::string Result; 257dff0c46cSDimitry Andric raw_string_ostream OS(Result); 258dff0c46cSDimitry Andric OS << "BB#" << BB->getNumber() 259dff0c46cSDimitry Andric << " (derived from LLVM BB '" << BB->getName() << "')"; 260dff0c46cSDimitry Andric OS.flush(); 261dff0c46cSDimitry Andric return Result; 262dff0c46cSDimitry Andric } 263dff0c46cSDimitry Andric 264dff0c46cSDimitry Andric /// \brief Helper to print the number of a MBB. 265dff0c46cSDimitry Andric /// 266dff0c46cSDimitry Andric /// Only used by debug logging. 267dff0c46cSDimitry Andric static std::string getBlockNum(MachineBasicBlock *BB) { 268dff0c46cSDimitry Andric std::string Result; 269dff0c46cSDimitry Andric raw_string_ostream OS(Result); 270dff0c46cSDimitry Andric OS << "BB#" << BB->getNumber(); 271dff0c46cSDimitry Andric OS.flush(); 272dff0c46cSDimitry Andric return Result; 273dff0c46cSDimitry Andric } 274dff0c46cSDimitry Andric #endif 275dff0c46cSDimitry Andric 276dff0c46cSDimitry Andric /// \brief Mark a chain's successors as having one fewer preds. 277dff0c46cSDimitry Andric /// 278dff0c46cSDimitry Andric /// When a chain is being merged into the "placed" chain, this routine will 279dff0c46cSDimitry Andric /// quickly walk the successors of each block in the chain and mark them as 280dff0c46cSDimitry Andric /// having one fewer active predecessor. It also adds any successors of this 281dff0c46cSDimitry Andric /// chain which reach the zero-predecessor state to the worklist passed in. 282dff0c46cSDimitry Andric void MachineBlockPlacement::markChainSuccessors( 283dff0c46cSDimitry Andric BlockChain &Chain, 284dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB, 285dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 286dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 287dff0c46cSDimitry Andric // Walk all the blocks in this chain, marking their successors as having 288dff0c46cSDimitry Andric // a predecessor placed. 289dff0c46cSDimitry Andric for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end(); 290dff0c46cSDimitry Andric CBI != CBE; ++CBI) { 291dff0c46cSDimitry Andric // Add any successors for which this is the only un-placed in-loop 292dff0c46cSDimitry Andric // predecessor to the worklist as a viable candidate for CFG-neutral 293dff0c46cSDimitry Andric // placement. No subsequent placement of this block will violate the CFG 294dff0c46cSDimitry Andric // shape, so we get to use heuristics to choose a favorable placement. 295dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(), 296dff0c46cSDimitry Andric SE = (*CBI)->succ_end(); 297dff0c46cSDimitry Andric SI != SE; ++SI) { 298dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(*SI)) 299dff0c46cSDimitry Andric continue; 300dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 301dff0c46cSDimitry Andric // Disregard edges within a fixed chain, or edges to the loop header. 302dff0c46cSDimitry Andric if (&Chain == &SuccChain || *SI == LoopHeaderBB) 303dff0c46cSDimitry Andric continue; 304dff0c46cSDimitry Andric 305dff0c46cSDimitry Andric // This is a cross-chain edge that is within the loop, so decrement the 306dff0c46cSDimitry Andric // loop predecessor count of the destination chain. 307dff0c46cSDimitry Andric if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0) 308dff0c46cSDimitry Andric BlockWorkList.push_back(*SuccChain.begin()); 309dff0c46cSDimitry Andric } 310dff0c46cSDimitry Andric } 311dff0c46cSDimitry Andric } 312dff0c46cSDimitry Andric 313dff0c46cSDimitry Andric /// \brief Select the best successor for a block. 314dff0c46cSDimitry Andric /// 315dff0c46cSDimitry Andric /// This looks across all successors of a particular block and attempts to 316dff0c46cSDimitry Andric /// select the "best" one to be the layout successor. It only considers direct 317dff0c46cSDimitry Andric /// successors which also pass the block filter. It will attempt to avoid 318dff0c46cSDimitry Andric /// breaking CFG structure, but cave and break such structures in the case of 319dff0c46cSDimitry Andric /// very hot successor edges. 320dff0c46cSDimitry Andric /// 321dff0c46cSDimitry Andric /// \returns The best successor block found, or null if none are viable. 322dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor( 323dff0c46cSDimitry Andric MachineBasicBlock *BB, BlockChain &Chain, 324dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 325dff0c46cSDimitry Andric const BranchProbability HotProb(4, 5); // 80% 326dff0c46cSDimitry Andric 327dff0c46cSDimitry Andric MachineBasicBlock *BestSucc = 0; 328dff0c46cSDimitry Andric // FIXME: Due to the performance of the probability and weight routines in 329dff0c46cSDimitry Andric // the MBPI analysis, we manually compute probabilities using the edge 330dff0c46cSDimitry Andric // weights. This is suboptimal as it means that the somewhat subtle 331dff0c46cSDimitry Andric // definition of edge weight semantics is encoded here as well. We should 332dff0c46cSDimitry Andric // improve the MBPI interface to effeciently support query patterns such as 333dff0c46cSDimitry Andric // this. 334dff0c46cSDimitry Andric uint32_t BestWeight = 0; 335dff0c46cSDimitry Andric uint32_t WeightScale = 0; 336dff0c46cSDimitry Andric uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale); 337dff0c46cSDimitry Andric DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n"); 338dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), 339dff0c46cSDimitry Andric SE = BB->succ_end(); 340dff0c46cSDimitry Andric SI != SE; ++SI) { 341dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(*SI)) 342dff0c46cSDimitry Andric continue; 343dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 344dff0c46cSDimitry Andric if (&SuccChain == &Chain) { 345dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n"); 346dff0c46cSDimitry Andric continue; 347dff0c46cSDimitry Andric } 348dff0c46cSDimitry Andric if (*SI != *SuccChain.begin()) { 349dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n"); 350dff0c46cSDimitry Andric continue; 351dff0c46cSDimitry Andric } 352dff0c46cSDimitry Andric 353dff0c46cSDimitry Andric uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI); 354dff0c46cSDimitry Andric BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight); 355dff0c46cSDimitry Andric 356dff0c46cSDimitry Andric // Only consider successors which are either "hot", or wouldn't violate 357dff0c46cSDimitry Andric // any CFG constraints. 358dff0c46cSDimitry Andric if (SuccChain.LoopPredecessors != 0) { 359dff0c46cSDimitry Andric if (SuccProb < HotProb) { 360dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n"); 361dff0c46cSDimitry Andric continue; 362dff0c46cSDimitry Andric } 363dff0c46cSDimitry Andric 364dff0c46cSDimitry Andric // Make sure that a hot successor doesn't have a globally more important 365dff0c46cSDimitry Andric // predecessor. 366dff0c46cSDimitry Andric BlockFrequency CandidateEdgeFreq 367dff0c46cSDimitry Andric = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl(); 368dff0c46cSDimitry Andric bool BadCFGConflict = false; 369dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(), 370dff0c46cSDimitry Andric PE = (*SI)->pred_end(); 371dff0c46cSDimitry Andric PI != PE; ++PI) { 372dff0c46cSDimitry Andric if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) || 373dff0c46cSDimitry Andric BlockToChain[*PI] == &Chain) 374dff0c46cSDimitry Andric continue; 375dff0c46cSDimitry Andric BlockFrequency PredEdgeFreq 376dff0c46cSDimitry Andric = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI); 377dff0c46cSDimitry Andric if (PredEdgeFreq >= CandidateEdgeFreq) { 378dff0c46cSDimitry Andric BadCFGConflict = true; 379dff0c46cSDimitry Andric break; 380dff0c46cSDimitry Andric } 381dff0c46cSDimitry Andric } 382dff0c46cSDimitry Andric if (BadCFGConflict) { 383dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) 384dff0c46cSDimitry Andric << " -> non-cold CFG conflict\n"); 385dff0c46cSDimitry Andric continue; 386dff0c46cSDimitry Andric } 387dff0c46cSDimitry Andric } 388dff0c46cSDimitry Andric 389dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb 390dff0c46cSDimitry Andric << " (prob)" 391dff0c46cSDimitry Andric << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "") 392dff0c46cSDimitry Andric << "\n"); 393dff0c46cSDimitry Andric if (BestSucc && BestWeight >= SuccWeight) 394dff0c46cSDimitry Andric continue; 395dff0c46cSDimitry Andric BestSucc = *SI; 396dff0c46cSDimitry Andric BestWeight = SuccWeight; 397dff0c46cSDimitry Andric } 398dff0c46cSDimitry Andric return BestSucc; 399dff0c46cSDimitry Andric } 400dff0c46cSDimitry Andric 401dff0c46cSDimitry Andric namespace { 402dff0c46cSDimitry Andric /// \brief Predicate struct to detect blocks already placed. 403dff0c46cSDimitry Andric class IsBlockPlaced { 404dff0c46cSDimitry Andric const BlockChain &PlacedChain; 405dff0c46cSDimitry Andric const BlockToChainMapType &BlockToChain; 406dff0c46cSDimitry Andric 407dff0c46cSDimitry Andric public: 408dff0c46cSDimitry Andric IsBlockPlaced(const BlockChain &PlacedChain, 409dff0c46cSDimitry Andric const BlockToChainMapType &BlockToChain) 410dff0c46cSDimitry Andric : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {} 411dff0c46cSDimitry Andric 412dff0c46cSDimitry Andric bool operator()(MachineBasicBlock *BB) const { 413dff0c46cSDimitry Andric return BlockToChain.lookup(BB) == &PlacedChain; 414dff0c46cSDimitry Andric } 415dff0c46cSDimitry Andric }; 416dff0c46cSDimitry Andric } 417dff0c46cSDimitry Andric 418dff0c46cSDimitry Andric /// \brief Select the best block from a worklist. 419dff0c46cSDimitry Andric /// 420dff0c46cSDimitry Andric /// This looks through the provided worklist as a list of candidate basic 421dff0c46cSDimitry Andric /// blocks and select the most profitable one to place. The definition of 422dff0c46cSDimitry Andric /// profitable only really makes sense in the context of a loop. This returns 423dff0c46cSDimitry Andric /// the most frequently visited block in the worklist, which in the case of 424dff0c46cSDimitry Andric /// a loop, is the one most desirable to be physically close to the rest of the 425dff0c46cSDimitry Andric /// loop body in order to improve icache behavior. 426dff0c46cSDimitry Andric /// 427dff0c46cSDimitry Andric /// \returns The best block found, or null if none are viable. 428dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock( 429dff0c46cSDimitry Andric BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList, 430dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 431dff0c46cSDimitry Andric // Once we need to walk the worklist looking for a candidate, cleanup the 432dff0c46cSDimitry Andric // worklist of already placed entries. 433dff0c46cSDimitry Andric // FIXME: If this shows up on profiles, it could be folded (at the cost of 434dff0c46cSDimitry Andric // some code complexity) into the loop below. 435dff0c46cSDimitry Andric WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(), 436dff0c46cSDimitry Andric IsBlockPlaced(Chain, BlockToChain)), 437dff0c46cSDimitry Andric WorkList.end()); 438dff0c46cSDimitry Andric 439dff0c46cSDimitry Andric MachineBasicBlock *BestBlock = 0; 440dff0c46cSDimitry Andric BlockFrequency BestFreq; 441dff0c46cSDimitry Andric for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(), 442dff0c46cSDimitry Andric WBE = WorkList.end(); 443dff0c46cSDimitry Andric WBI != WBE; ++WBI) { 444dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*WBI]; 445dff0c46cSDimitry Andric if (&SuccChain == &Chain) { 446dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*WBI) 447dff0c46cSDimitry Andric << " -> Already merged!\n"); 448dff0c46cSDimitry Andric continue; 449dff0c46cSDimitry Andric } 450dff0c46cSDimitry Andric assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block"); 451dff0c46cSDimitry Andric 452dff0c46cSDimitry Andric BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI); 453dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq 454dff0c46cSDimitry Andric << " (freq)\n"); 455dff0c46cSDimitry Andric if (BestBlock && BestFreq >= CandidateFreq) 456dff0c46cSDimitry Andric continue; 457dff0c46cSDimitry Andric BestBlock = *WBI; 458dff0c46cSDimitry Andric BestFreq = CandidateFreq; 459dff0c46cSDimitry Andric } 460dff0c46cSDimitry Andric return BestBlock; 461dff0c46cSDimitry Andric } 462dff0c46cSDimitry Andric 463dff0c46cSDimitry Andric /// \brief Retrieve the first unplaced basic block. 464dff0c46cSDimitry Andric /// 465dff0c46cSDimitry Andric /// This routine is called when we are unable to use the CFG to walk through 466dff0c46cSDimitry Andric /// all of the basic blocks and form a chain due to unnatural loops in the CFG. 467dff0c46cSDimitry Andric /// We walk through the function's blocks in order, starting from the 468dff0c46cSDimitry Andric /// LastUnplacedBlockIt. We update this iterator on each call to avoid 469dff0c46cSDimitry Andric /// re-scanning the entire sequence on repeated calls to this routine. 470dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock( 471dff0c46cSDimitry Andric MachineFunction &F, const BlockChain &PlacedChain, 472dff0c46cSDimitry Andric MachineFunction::iterator &PrevUnplacedBlockIt, 473dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 474dff0c46cSDimitry Andric for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E; 475dff0c46cSDimitry Andric ++I) { 476dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(I)) 477dff0c46cSDimitry Andric continue; 478dff0c46cSDimitry Andric if (BlockToChain[I] != &PlacedChain) { 479dff0c46cSDimitry Andric PrevUnplacedBlockIt = I; 480dff0c46cSDimitry Andric // Now select the head of the chain to which the unplaced block belongs 481dff0c46cSDimitry Andric // as the block to place. This will force the entire chain to be placed, 482dff0c46cSDimitry Andric // and satisfies the requirements of merging chains. 483dff0c46cSDimitry Andric return *BlockToChain[I]->begin(); 484dff0c46cSDimitry Andric } 485dff0c46cSDimitry Andric } 486dff0c46cSDimitry Andric return 0; 487dff0c46cSDimitry Andric } 488dff0c46cSDimitry Andric 489dff0c46cSDimitry Andric void MachineBlockPlacement::buildChain( 490dff0c46cSDimitry Andric MachineBasicBlock *BB, 491dff0c46cSDimitry Andric BlockChain &Chain, 492dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 493dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 494dff0c46cSDimitry Andric assert(BB); 495dff0c46cSDimitry Andric assert(BlockToChain[BB] == &Chain); 496dff0c46cSDimitry Andric MachineFunction &F = *BB->getParent(); 497dff0c46cSDimitry Andric MachineFunction::iterator PrevUnplacedBlockIt = F.begin(); 498dff0c46cSDimitry Andric 499dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB = BB; 500dff0c46cSDimitry Andric markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter); 501dff0c46cSDimitry Andric BB = *llvm::prior(Chain.end()); 502dff0c46cSDimitry Andric for (;;) { 503dff0c46cSDimitry Andric assert(BB); 504dff0c46cSDimitry Andric assert(BlockToChain[BB] == &Chain); 505dff0c46cSDimitry Andric assert(*llvm::prior(Chain.end()) == BB); 506dff0c46cSDimitry Andric MachineBasicBlock *BestSucc = 0; 507dff0c46cSDimitry Andric 508dff0c46cSDimitry Andric // Look for the best viable successor if there is one to place immediately 509dff0c46cSDimitry Andric // after this block. 510dff0c46cSDimitry Andric BestSucc = selectBestSuccessor(BB, Chain, BlockFilter); 511dff0c46cSDimitry Andric 512dff0c46cSDimitry Andric // If an immediate successor isn't available, look for the best viable 513dff0c46cSDimitry Andric // block among those we've identified as not violating the loop's CFG at 514dff0c46cSDimitry Andric // this point. This won't be a fallthrough, but it will increase locality. 515dff0c46cSDimitry Andric if (!BestSucc) 516dff0c46cSDimitry Andric BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter); 517dff0c46cSDimitry Andric 518dff0c46cSDimitry Andric if (!BestSucc) { 519dff0c46cSDimitry Andric BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt, 520dff0c46cSDimitry Andric BlockFilter); 521dff0c46cSDimitry Andric if (!BestSucc) 522dff0c46cSDimitry Andric break; 523dff0c46cSDimitry Andric 524dff0c46cSDimitry Andric DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the " 525dff0c46cSDimitry Andric "layout successor until the CFG reduces\n"); 526dff0c46cSDimitry Andric } 527dff0c46cSDimitry Andric 528dff0c46cSDimitry Andric // Place this block, updating the datastructures to reflect its placement. 529dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[BestSucc]; 530dff0c46cSDimitry Andric // Zero out LoopPredecessors for the successor we're about to merge in case 531dff0c46cSDimitry Andric // we selected a successor that didn't fit naturally into the CFG. 532dff0c46cSDimitry Andric SuccChain.LoopPredecessors = 0; 533dff0c46cSDimitry Andric DEBUG(dbgs() << "Merging from " << getBlockNum(BB) 534dff0c46cSDimitry Andric << " to " << getBlockNum(BestSucc) << "\n"); 535dff0c46cSDimitry Andric markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter); 536dff0c46cSDimitry Andric Chain.merge(BestSucc, &SuccChain); 537dff0c46cSDimitry Andric BB = *llvm::prior(Chain.end()); 538dff0c46cSDimitry Andric } 539dff0c46cSDimitry Andric 540dff0c46cSDimitry Andric DEBUG(dbgs() << "Finished forming chain for header block " 541dff0c46cSDimitry Andric << getBlockNum(*Chain.begin()) << "\n"); 542dff0c46cSDimitry Andric } 543dff0c46cSDimitry Andric 544dff0c46cSDimitry Andric /// \brief Find the best loop top block for layout. 545dff0c46cSDimitry Andric /// 546cb4dff85SDimitry Andric /// Look for a block which is strictly better than the loop header for laying 547cb4dff85SDimitry Andric /// out at the top of the loop. This looks for one and only one pattern: 548cb4dff85SDimitry Andric /// a latch block with no conditional exit. This block will cause a conditional 549cb4dff85SDimitry Andric /// jump around it or will be the bottom of the loop if we lay it out in place, 550cb4dff85SDimitry Andric /// but if it it doesn't end up at the bottom of the loop for any reason, 551cb4dff85SDimitry Andric /// rotation alone won't fix it. Because such a block will always result in an 552cb4dff85SDimitry Andric /// unconditional jump (for the backedge) rotating it in front of the loop 553cb4dff85SDimitry Andric /// header is always profitable. 554cb4dff85SDimitry Andric MachineBasicBlock * 555cb4dff85SDimitry Andric MachineBlockPlacement::findBestLoopTop(MachineLoop &L, 556cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet) { 557cb4dff85SDimitry Andric // Check that the header hasn't been fused with a preheader block due to 558cb4dff85SDimitry Andric // crazy branches. If it has, we need to start with the header at the top to 559cb4dff85SDimitry Andric // prevent pulling the preheader into the loop body. 560cb4dff85SDimitry Andric BlockChain &HeaderChain = *BlockToChain[L.getHeader()]; 561cb4dff85SDimitry Andric if (!LoopBlockSet.count(*HeaderChain.begin())) 562cb4dff85SDimitry Andric return L.getHeader(); 563cb4dff85SDimitry Andric 564cb4dff85SDimitry Andric DEBUG(dbgs() << "Finding best loop top for: " 565cb4dff85SDimitry Andric << getBlockName(L.getHeader()) << "\n"); 566cb4dff85SDimitry Andric 567cb4dff85SDimitry Andric BlockFrequency BestPredFreq; 568cb4dff85SDimitry Andric MachineBasicBlock *BestPred = 0; 569cb4dff85SDimitry Andric for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(), 570cb4dff85SDimitry Andric PE = L.getHeader()->pred_end(); 571cb4dff85SDimitry Andric PI != PE; ++PI) { 572cb4dff85SDimitry Andric MachineBasicBlock *Pred = *PI; 573cb4dff85SDimitry Andric if (!LoopBlockSet.count(Pred)) 574cb4dff85SDimitry Andric continue; 575cb4dff85SDimitry Andric DEBUG(dbgs() << " header pred: " << getBlockName(Pred) << ", " 576cb4dff85SDimitry Andric << Pred->succ_size() << " successors, " 577cb4dff85SDimitry Andric << MBFI->getBlockFreq(Pred) << " freq\n"); 578cb4dff85SDimitry Andric if (Pred->succ_size() > 1) 579cb4dff85SDimitry Andric continue; 580cb4dff85SDimitry Andric 581cb4dff85SDimitry Andric BlockFrequency PredFreq = MBFI->getBlockFreq(Pred); 582cb4dff85SDimitry Andric if (!BestPred || PredFreq > BestPredFreq || 583cb4dff85SDimitry Andric (!(PredFreq < BestPredFreq) && 584cb4dff85SDimitry Andric Pred->isLayoutSuccessor(L.getHeader()))) { 585cb4dff85SDimitry Andric BestPred = Pred; 586cb4dff85SDimitry Andric BestPredFreq = PredFreq; 587cb4dff85SDimitry Andric } 588cb4dff85SDimitry Andric } 589cb4dff85SDimitry Andric 590cb4dff85SDimitry Andric // If no direct predecessor is fine, just use the loop header. 591cb4dff85SDimitry Andric if (!BestPred) 592cb4dff85SDimitry Andric return L.getHeader(); 593cb4dff85SDimitry Andric 594cb4dff85SDimitry Andric // Walk backwards through any straight line of predecessors. 595cb4dff85SDimitry Andric while (BestPred->pred_size() == 1 && 596cb4dff85SDimitry Andric (*BestPred->pred_begin())->succ_size() == 1 && 597cb4dff85SDimitry Andric *BestPred->pred_begin() != L.getHeader()) 598cb4dff85SDimitry Andric BestPred = *BestPred->pred_begin(); 599cb4dff85SDimitry Andric 600cb4dff85SDimitry Andric DEBUG(dbgs() << " final top: " << getBlockName(BestPred) << "\n"); 601cb4dff85SDimitry Andric return BestPred; 602cb4dff85SDimitry Andric } 603cb4dff85SDimitry Andric 604cb4dff85SDimitry Andric 605cb4dff85SDimitry Andric /// \brief Find the best loop exiting block for layout. 606cb4dff85SDimitry Andric /// 607dff0c46cSDimitry Andric /// This routine implements the logic to analyze the loop looking for the best 608dff0c46cSDimitry Andric /// block to layout at the top of the loop. Typically this is done to maximize 609dff0c46cSDimitry Andric /// fallthrough opportunities. 610dff0c46cSDimitry Andric MachineBasicBlock * 611cb4dff85SDimitry Andric MachineBlockPlacement::findBestLoopExit(MachineFunction &F, 612dff0c46cSDimitry Andric MachineLoop &L, 613dff0c46cSDimitry Andric const BlockFilterSet &LoopBlockSet) { 614dff0c46cSDimitry Andric // We don't want to layout the loop linearly in all cases. If the loop header 615dff0c46cSDimitry Andric // is just a normal basic block in the loop, we want to look for what block 616dff0c46cSDimitry Andric // within the loop is the best one to layout at the top. However, if the loop 617dff0c46cSDimitry Andric // header has be pre-merged into a chain due to predecessors not having 618dff0c46cSDimitry Andric // analyzable branches, *and* the predecessor it is merged with is *not* part 619dff0c46cSDimitry Andric // of the loop, rotating the header into the middle of the loop will create 620dff0c46cSDimitry Andric // a non-contiguous range of blocks which is Very Bad. So start with the 621dff0c46cSDimitry Andric // header and only rotate if safe. 622dff0c46cSDimitry Andric BlockChain &HeaderChain = *BlockToChain[L.getHeader()]; 623dff0c46cSDimitry Andric if (!LoopBlockSet.count(*HeaderChain.begin())) 624cb4dff85SDimitry Andric return 0; 625dff0c46cSDimitry Andric 626dff0c46cSDimitry Andric BlockFrequency BestExitEdgeFreq; 627cb4dff85SDimitry Andric unsigned BestExitLoopDepth = 0; 628dff0c46cSDimitry Andric MachineBasicBlock *ExitingBB = 0; 629dff0c46cSDimitry Andric // If there are exits to outer loops, loop rotation can severely limit 630dff0c46cSDimitry Andric // fallthrough opportunites unless it selects such an exit. Keep a set of 631dff0c46cSDimitry Andric // blocks where rotating to exit with that block will reach an outer loop. 632dff0c46cSDimitry Andric SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop; 633dff0c46cSDimitry Andric 634dff0c46cSDimitry Andric DEBUG(dbgs() << "Finding best loop exit for: " 635dff0c46cSDimitry Andric << getBlockName(L.getHeader()) << "\n"); 636dff0c46cSDimitry Andric for (MachineLoop::block_iterator I = L.block_begin(), 637dff0c46cSDimitry Andric E = L.block_end(); 638dff0c46cSDimitry Andric I != E; ++I) { 639dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[*I]; 640dff0c46cSDimitry Andric // Ensure that this block is at the end of a chain; otherwise it could be 641dff0c46cSDimitry Andric // mid-way through an inner loop or a successor of an analyzable branch. 642dff0c46cSDimitry Andric if (*I != *llvm::prior(Chain.end())) 643dff0c46cSDimitry Andric continue; 644dff0c46cSDimitry Andric 645dff0c46cSDimitry Andric // Now walk the successors. We need to establish whether this has a viable 646dff0c46cSDimitry Andric // exiting successor and whether it has a viable non-exiting successor. 647dff0c46cSDimitry Andric // We store the old exiting state and restore it if a viable looping 648dff0c46cSDimitry Andric // successor isn't found. 649dff0c46cSDimitry Andric MachineBasicBlock *OldExitingBB = ExitingBB; 650dff0c46cSDimitry Andric BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq; 651cb4dff85SDimitry Andric bool HasLoopingSucc = false; 652dff0c46cSDimitry Andric // FIXME: Due to the performance of the probability and weight routines in 653cb4dff85SDimitry Andric // the MBPI analysis, we use the internal weights and manually compute the 654cb4dff85SDimitry Andric // probabilities to avoid quadratic behavior. 655dff0c46cSDimitry Andric uint32_t WeightScale = 0; 656dff0c46cSDimitry Andric uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale); 657dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(), 658dff0c46cSDimitry Andric SE = (*I)->succ_end(); 659dff0c46cSDimitry Andric SI != SE; ++SI) { 660dff0c46cSDimitry Andric if ((*SI)->isLandingPad()) 661dff0c46cSDimitry Andric continue; 662dff0c46cSDimitry Andric if (*SI == *I) 663dff0c46cSDimitry Andric continue; 664dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 665dff0c46cSDimitry Andric // Don't split chains, either this chain or the successor's chain. 666cb4dff85SDimitry Andric if (&Chain == &SuccChain) { 667cb4dff85SDimitry Andric DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> " 668dff0c46cSDimitry Andric << getBlockName(*SI) << " (chain conflict)\n"); 669dff0c46cSDimitry Andric continue; 670dff0c46cSDimitry Andric } 671dff0c46cSDimitry Andric 672dff0c46cSDimitry Andric uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI); 673dff0c46cSDimitry Andric if (LoopBlockSet.count(*SI)) { 674dff0c46cSDimitry Andric DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> " 675dff0c46cSDimitry Andric << getBlockName(*SI) << " (" << SuccWeight << ")\n"); 676cb4dff85SDimitry Andric HasLoopingSucc = true; 677dff0c46cSDimitry Andric continue; 678cb4dff85SDimitry Andric } 679dff0c46cSDimitry Andric 680cb4dff85SDimitry Andric unsigned SuccLoopDepth = 0; 681cb4dff85SDimitry Andric if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI)) { 682cb4dff85SDimitry Andric SuccLoopDepth = ExitLoop->getLoopDepth(); 683cb4dff85SDimitry Andric if (ExitLoop->contains(&L)) 684cb4dff85SDimitry Andric BlocksExitingToOuterLoop.insert(*I); 685dff0c46cSDimitry Andric } 686dff0c46cSDimitry Andric 687dff0c46cSDimitry Andric BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight); 688dff0c46cSDimitry Andric BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb; 689dff0c46cSDimitry Andric DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> " 690cb4dff85SDimitry Andric << getBlockName(*SI) << " [L:" << SuccLoopDepth 691cb4dff85SDimitry Andric << "] (" << ExitEdgeFreq << ")\n"); 692dff0c46cSDimitry Andric // Note that we slightly bias this toward an existing layout successor to 693dff0c46cSDimitry Andric // retain incoming order in the absence of better information. 694dff0c46cSDimitry Andric // FIXME: Should we bias this more strongly? It's pretty weak. 695cb4dff85SDimitry Andric if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth || 696cb4dff85SDimitry Andric ExitEdgeFreq > BestExitEdgeFreq || 697dff0c46cSDimitry Andric ((*I)->isLayoutSuccessor(*SI) && 698dff0c46cSDimitry Andric !(ExitEdgeFreq < BestExitEdgeFreq))) { 699dff0c46cSDimitry Andric BestExitEdgeFreq = ExitEdgeFreq; 700dff0c46cSDimitry Andric ExitingBB = *I; 701dff0c46cSDimitry Andric } 702dff0c46cSDimitry Andric } 703dff0c46cSDimitry Andric 704dff0c46cSDimitry Andric // Restore the old exiting state, no viable looping successor was found. 705cb4dff85SDimitry Andric if (!HasLoopingSucc) { 706dff0c46cSDimitry Andric ExitingBB = OldExitingBB; 707dff0c46cSDimitry Andric BestExitEdgeFreq = OldBestExitEdgeFreq; 708dff0c46cSDimitry Andric continue; 709dff0c46cSDimitry Andric } 710dff0c46cSDimitry Andric } 711cb4dff85SDimitry Andric // Without a candidate exiting block or with only a single block in the 712dff0c46cSDimitry Andric // loop, just use the loop header to layout the loop. 713dff0c46cSDimitry Andric if (!ExitingBB || L.getNumBlocks() == 1) 714cb4dff85SDimitry Andric return 0; 715dff0c46cSDimitry Andric 716dff0c46cSDimitry Andric // Also, if we have exit blocks which lead to outer loops but didn't select 717dff0c46cSDimitry Andric // one of them as the exiting block we are rotating toward, disable loop 718dff0c46cSDimitry Andric // rotation altogether. 719dff0c46cSDimitry Andric if (!BlocksExitingToOuterLoop.empty() && 720dff0c46cSDimitry Andric !BlocksExitingToOuterLoop.count(ExitingBB)) 721cb4dff85SDimitry Andric return 0; 722dff0c46cSDimitry Andric 723dff0c46cSDimitry Andric DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n"); 724cb4dff85SDimitry Andric return ExitingBB; 725cb4dff85SDimitry Andric } 726cb4dff85SDimitry Andric 727cb4dff85SDimitry Andric /// \brief Attempt to rotate an exiting block to the bottom of the loop. 728cb4dff85SDimitry Andric /// 729cb4dff85SDimitry Andric /// Once we have built a chain, try to rotate it to line up the hot exit block 730cb4dff85SDimitry Andric /// with fallthrough out of the loop if doing so doesn't introduce unnecessary 731cb4dff85SDimitry Andric /// branches. For example, if the loop has fallthrough into its header and out 732cb4dff85SDimitry Andric /// of its bottom already, don't rotate it. 733cb4dff85SDimitry Andric void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain, 734cb4dff85SDimitry Andric MachineBasicBlock *ExitingBB, 735cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet) { 736cb4dff85SDimitry Andric if (!ExitingBB) 737cb4dff85SDimitry Andric return; 738cb4dff85SDimitry Andric 739cb4dff85SDimitry Andric MachineBasicBlock *Top = *LoopChain.begin(); 740cb4dff85SDimitry Andric bool ViableTopFallthrough = false; 741cb4dff85SDimitry Andric for (MachineBasicBlock::pred_iterator PI = Top->pred_begin(), 742cb4dff85SDimitry Andric PE = Top->pred_end(); 743cb4dff85SDimitry Andric PI != PE; ++PI) { 744cb4dff85SDimitry Andric BlockChain *PredChain = BlockToChain[*PI]; 745cb4dff85SDimitry Andric if (!LoopBlockSet.count(*PI) && 746cb4dff85SDimitry Andric (!PredChain || *PI == *llvm::prior(PredChain->end()))) { 747cb4dff85SDimitry Andric ViableTopFallthrough = true; 748cb4dff85SDimitry Andric break; 749cb4dff85SDimitry Andric } 750cb4dff85SDimitry Andric } 751cb4dff85SDimitry Andric 752cb4dff85SDimitry Andric // If the header has viable fallthrough, check whether the current loop 753cb4dff85SDimitry Andric // bottom is a viable exiting block. If so, bail out as rotating will 754cb4dff85SDimitry Andric // introduce an unnecessary branch. 755cb4dff85SDimitry Andric if (ViableTopFallthrough) { 756cb4dff85SDimitry Andric MachineBasicBlock *Bottom = *llvm::prior(LoopChain.end()); 757cb4dff85SDimitry Andric for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(), 758cb4dff85SDimitry Andric SE = Bottom->succ_end(); 759cb4dff85SDimitry Andric SI != SE; ++SI) { 760cb4dff85SDimitry Andric BlockChain *SuccChain = BlockToChain[*SI]; 761cb4dff85SDimitry Andric if (!LoopBlockSet.count(*SI) && 762cb4dff85SDimitry Andric (!SuccChain || *SI == *SuccChain->begin())) 763cb4dff85SDimitry Andric return; 764cb4dff85SDimitry Andric } 765cb4dff85SDimitry Andric } 766cb4dff85SDimitry Andric 767cb4dff85SDimitry Andric BlockChain::iterator ExitIt = std::find(LoopChain.begin(), LoopChain.end(), 768cb4dff85SDimitry Andric ExitingBB); 769cb4dff85SDimitry Andric if (ExitIt == LoopChain.end()) 770cb4dff85SDimitry Andric return; 771cb4dff85SDimitry Andric 772cb4dff85SDimitry Andric std::rotate(LoopChain.begin(), llvm::next(ExitIt), LoopChain.end()); 773dff0c46cSDimitry Andric } 774dff0c46cSDimitry Andric 775dff0c46cSDimitry Andric /// \brief Forms basic block chains from the natural loop structures. 776dff0c46cSDimitry Andric /// 777dff0c46cSDimitry Andric /// These chains are designed to preserve the existing *structure* of the code 778dff0c46cSDimitry Andric /// as much as possible. We can then stitch the chains together in a way which 779dff0c46cSDimitry Andric /// both preserves the topological structure and minimizes taken conditional 780dff0c46cSDimitry Andric /// branches. 781dff0c46cSDimitry Andric void MachineBlockPlacement::buildLoopChains(MachineFunction &F, 782dff0c46cSDimitry Andric MachineLoop &L) { 783dff0c46cSDimitry Andric // First recurse through any nested loops, building chains for those inner 784dff0c46cSDimitry Andric // loops. 785dff0c46cSDimitry Andric for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI) 786dff0c46cSDimitry Andric buildLoopChains(F, **LI); 787dff0c46cSDimitry Andric 788dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 16> BlockWorkList; 789dff0c46cSDimitry Andric BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end()); 790dff0c46cSDimitry Andric 791cb4dff85SDimitry Andric // First check to see if there is an obviously preferable top block for the 792cb4dff85SDimitry Andric // loop. This will default to the header, but may end up as one of the 793cb4dff85SDimitry Andric // predecessors to the header if there is one which will result in strictly 794cb4dff85SDimitry Andric // fewer branches in the loop body. 795cb4dff85SDimitry Andric MachineBasicBlock *LoopTop = findBestLoopTop(L, LoopBlockSet); 796cb4dff85SDimitry Andric 797cb4dff85SDimitry Andric // If we selected just the header for the loop top, look for a potentially 798cb4dff85SDimitry Andric // profitable exit block in the event that rotating the loop can eliminate 799cb4dff85SDimitry Andric // branches by placing an exit edge at the bottom. 800cb4dff85SDimitry Andric MachineBasicBlock *ExitingBB = 0; 801cb4dff85SDimitry Andric if (LoopTop == L.getHeader()) 802cb4dff85SDimitry Andric ExitingBB = findBestLoopExit(F, L, LoopBlockSet); 803cb4dff85SDimitry Andric 804cb4dff85SDimitry Andric BlockChain &LoopChain = *BlockToChain[LoopTop]; 805dff0c46cSDimitry Andric 806dff0c46cSDimitry Andric // FIXME: This is a really lame way of walking the chains in the loop: we 807dff0c46cSDimitry Andric // walk the blocks, and use a set to prevent visiting a particular chain 808dff0c46cSDimitry Andric // twice. 809dff0c46cSDimitry Andric SmallPtrSet<BlockChain *, 4> UpdatedPreds; 810dff0c46cSDimitry Andric assert(LoopChain.LoopPredecessors == 0); 811dff0c46cSDimitry Andric UpdatedPreds.insert(&LoopChain); 812dff0c46cSDimitry Andric for (MachineLoop::block_iterator BI = L.block_begin(), 813dff0c46cSDimitry Andric BE = L.block_end(); 814dff0c46cSDimitry Andric BI != BE; ++BI) { 815dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[*BI]; 816dff0c46cSDimitry Andric if (!UpdatedPreds.insert(&Chain)) 817dff0c46cSDimitry Andric continue; 818dff0c46cSDimitry Andric 819dff0c46cSDimitry Andric assert(Chain.LoopPredecessors == 0); 820dff0c46cSDimitry Andric for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end(); 821dff0c46cSDimitry Andric BCI != BCE; ++BCI) { 822dff0c46cSDimitry Andric assert(BlockToChain[*BCI] == &Chain); 823dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(), 824dff0c46cSDimitry Andric PE = (*BCI)->pred_end(); 825dff0c46cSDimitry Andric PI != PE; ++PI) { 826dff0c46cSDimitry Andric if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI)) 827dff0c46cSDimitry Andric continue; 828dff0c46cSDimitry Andric ++Chain.LoopPredecessors; 829dff0c46cSDimitry Andric } 830dff0c46cSDimitry Andric } 831dff0c46cSDimitry Andric 832dff0c46cSDimitry Andric if (Chain.LoopPredecessors == 0) 833dff0c46cSDimitry Andric BlockWorkList.push_back(*Chain.begin()); 834dff0c46cSDimitry Andric } 835dff0c46cSDimitry Andric 836cb4dff85SDimitry Andric buildChain(LoopTop, LoopChain, BlockWorkList, &LoopBlockSet); 837cb4dff85SDimitry Andric rotateLoop(LoopChain, ExitingBB, LoopBlockSet); 838dff0c46cSDimitry Andric 839dff0c46cSDimitry Andric DEBUG({ 840dff0c46cSDimitry Andric // Crash at the end so we get all of the debugging output first. 841dff0c46cSDimitry Andric bool BadLoop = false; 842dff0c46cSDimitry Andric if (LoopChain.LoopPredecessors) { 843dff0c46cSDimitry Andric BadLoop = true; 844dff0c46cSDimitry Andric dbgs() << "Loop chain contains a block without its preds placed!\n" 845dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 846dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"; 847dff0c46cSDimitry Andric } 848dff0c46cSDimitry Andric for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end(); 849cb4dff85SDimitry Andric BCI != BCE; ++BCI) { 850cb4dff85SDimitry Andric dbgs() << " ... " << getBlockName(*BCI) << "\n"; 851dff0c46cSDimitry Andric if (!LoopBlockSet.erase(*BCI)) { 852dff0c46cSDimitry Andric // We don't mark the loop as bad here because there are real situations 853dff0c46cSDimitry Andric // where this can occur. For example, with an unanalyzable fallthrough 854dff0c46cSDimitry Andric // from a loop block to a non-loop block or vice versa. 855dff0c46cSDimitry Andric dbgs() << "Loop chain contains a block not contained by the loop!\n" 856dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 857dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n" 858dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*BCI) << "\n"; 859dff0c46cSDimitry Andric } 860cb4dff85SDimitry Andric } 861dff0c46cSDimitry Andric 862dff0c46cSDimitry Andric if (!LoopBlockSet.empty()) { 863dff0c46cSDimitry Andric BadLoop = true; 864dff0c46cSDimitry Andric for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(), 865dff0c46cSDimitry Andric LBE = LoopBlockSet.end(); 866dff0c46cSDimitry Andric LBI != LBE; ++LBI) 867dff0c46cSDimitry Andric dbgs() << "Loop contains blocks never placed into a chain!\n" 868dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 869dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n" 870dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*LBI) << "\n"; 871dff0c46cSDimitry Andric } 872dff0c46cSDimitry Andric assert(!BadLoop && "Detected problems with the placement of this loop."); 873dff0c46cSDimitry Andric }); 874dff0c46cSDimitry Andric } 875dff0c46cSDimitry Andric 876dff0c46cSDimitry Andric void MachineBlockPlacement::buildCFGChains(MachineFunction &F) { 877dff0c46cSDimitry Andric // Ensure that every BB in the function has an associated chain to simplify 878dff0c46cSDimitry Andric // the assumptions of the remaining algorithm. 879dff0c46cSDimitry Andric SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch. 880dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 881dff0c46cSDimitry Andric MachineBasicBlock *BB = FI; 882dff0c46cSDimitry Andric BlockChain *Chain 883dff0c46cSDimitry Andric = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB); 884dff0c46cSDimitry Andric // Also, merge any blocks which we cannot reason about and must preserve 885dff0c46cSDimitry Andric // the exact fallthrough behavior for. 886dff0c46cSDimitry Andric for (;;) { 887dff0c46cSDimitry Andric Cond.clear(); 888dff0c46cSDimitry Andric MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 889dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough()) 890dff0c46cSDimitry Andric break; 891dff0c46cSDimitry Andric 892dff0c46cSDimitry Andric MachineFunction::iterator NextFI(llvm::next(FI)); 893dff0c46cSDimitry Andric MachineBasicBlock *NextBB = NextFI; 894dff0c46cSDimitry Andric // Ensure that the layout successor is a viable block, as we know that 895dff0c46cSDimitry Andric // fallthrough is a possibility. 896dff0c46cSDimitry Andric assert(NextFI != FE && "Can't fallthrough past the last block."); 897dff0c46cSDimitry Andric DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: " 898dff0c46cSDimitry Andric << getBlockName(BB) << " -> " << getBlockName(NextBB) 899dff0c46cSDimitry Andric << "\n"); 900dff0c46cSDimitry Andric Chain->merge(NextBB, 0); 901dff0c46cSDimitry Andric FI = NextFI; 902dff0c46cSDimitry Andric BB = NextBB; 903dff0c46cSDimitry Andric } 904dff0c46cSDimitry Andric } 905dff0c46cSDimitry Andric 906dff0c46cSDimitry Andric // Build any loop-based chains. 907dff0c46cSDimitry Andric for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE; 908dff0c46cSDimitry Andric ++LI) 909dff0c46cSDimitry Andric buildLoopChains(F, **LI); 910dff0c46cSDimitry Andric 911dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 16> BlockWorkList; 912dff0c46cSDimitry Andric 913dff0c46cSDimitry Andric SmallPtrSet<BlockChain *, 4> UpdatedPreds; 914dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 915dff0c46cSDimitry Andric MachineBasicBlock *BB = &*FI; 916dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[BB]; 917dff0c46cSDimitry Andric if (!UpdatedPreds.insert(&Chain)) 918dff0c46cSDimitry Andric continue; 919dff0c46cSDimitry Andric 920dff0c46cSDimitry Andric assert(Chain.LoopPredecessors == 0); 921dff0c46cSDimitry Andric for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end(); 922dff0c46cSDimitry Andric BCI != BCE; ++BCI) { 923dff0c46cSDimitry Andric assert(BlockToChain[*BCI] == &Chain); 924dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(), 925dff0c46cSDimitry Andric PE = (*BCI)->pred_end(); 926dff0c46cSDimitry Andric PI != PE; ++PI) { 927dff0c46cSDimitry Andric if (BlockToChain[*PI] == &Chain) 928dff0c46cSDimitry Andric continue; 929dff0c46cSDimitry Andric ++Chain.LoopPredecessors; 930dff0c46cSDimitry Andric } 931dff0c46cSDimitry Andric } 932dff0c46cSDimitry Andric 933dff0c46cSDimitry Andric if (Chain.LoopPredecessors == 0) 934dff0c46cSDimitry Andric BlockWorkList.push_back(*Chain.begin()); 935dff0c46cSDimitry Andric } 936dff0c46cSDimitry Andric 937dff0c46cSDimitry Andric BlockChain &FunctionChain = *BlockToChain[&F.front()]; 938dff0c46cSDimitry Andric buildChain(&F.front(), FunctionChain, BlockWorkList); 939dff0c46cSDimitry Andric 940dff0c46cSDimitry Andric typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType; 941dff0c46cSDimitry Andric DEBUG({ 942dff0c46cSDimitry Andric // Crash at the end so we get all of the debugging output first. 943dff0c46cSDimitry Andric bool BadFunc = false; 944dff0c46cSDimitry Andric FunctionBlockSetType FunctionBlockSet; 945dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) 946dff0c46cSDimitry Andric FunctionBlockSet.insert(FI); 947dff0c46cSDimitry Andric 948dff0c46cSDimitry Andric for (BlockChain::iterator BCI = FunctionChain.begin(), 949dff0c46cSDimitry Andric BCE = FunctionChain.end(); 950dff0c46cSDimitry Andric BCI != BCE; ++BCI) 951dff0c46cSDimitry Andric if (!FunctionBlockSet.erase(*BCI)) { 952dff0c46cSDimitry Andric BadFunc = true; 953dff0c46cSDimitry Andric dbgs() << "Function chain contains a block not in the function!\n" 954dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*BCI) << "\n"; 955dff0c46cSDimitry Andric } 956dff0c46cSDimitry Andric 957dff0c46cSDimitry Andric if (!FunctionBlockSet.empty()) { 958dff0c46cSDimitry Andric BadFunc = true; 959dff0c46cSDimitry Andric for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(), 960dff0c46cSDimitry Andric FBE = FunctionBlockSet.end(); 961dff0c46cSDimitry Andric FBI != FBE; ++FBI) 962dff0c46cSDimitry Andric dbgs() << "Function contains blocks never placed into a chain!\n" 963dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*FBI) << "\n"; 964dff0c46cSDimitry Andric } 965dff0c46cSDimitry Andric assert(!BadFunc && "Detected problems with the block placement."); 966dff0c46cSDimitry Andric }); 967dff0c46cSDimitry Andric 968dff0c46cSDimitry Andric // Splice the blocks into place. 969dff0c46cSDimitry Andric MachineFunction::iterator InsertPos = F.begin(); 970dff0c46cSDimitry Andric for (BlockChain::iterator BI = FunctionChain.begin(), 971dff0c46cSDimitry Andric BE = FunctionChain.end(); 972dff0c46cSDimitry Andric BI != BE; ++BI) { 973dff0c46cSDimitry Andric DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain " 974dff0c46cSDimitry Andric : " ... ") 975dff0c46cSDimitry Andric << getBlockName(*BI) << "\n"); 976dff0c46cSDimitry Andric if (InsertPos != MachineFunction::iterator(*BI)) 977dff0c46cSDimitry Andric F.splice(InsertPos, *BI); 978dff0c46cSDimitry Andric else 979dff0c46cSDimitry Andric ++InsertPos; 980dff0c46cSDimitry Andric 981dff0c46cSDimitry Andric // Update the terminator of the previous block. 982dff0c46cSDimitry Andric if (BI == FunctionChain.begin()) 983dff0c46cSDimitry Andric continue; 984dff0c46cSDimitry Andric MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI)); 985dff0c46cSDimitry Andric 986dff0c46cSDimitry Andric // FIXME: It would be awesome of updateTerminator would just return rather 987dff0c46cSDimitry Andric // than assert when the branch cannot be analyzed in order to remove this 988dff0c46cSDimitry Andric // boiler plate. 989dff0c46cSDimitry Andric Cond.clear(); 990dff0c46cSDimitry Andric MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 991dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) 992dff0c46cSDimitry Andric PrevBB->updateTerminator(); 993dff0c46cSDimitry Andric } 994dff0c46cSDimitry Andric 995dff0c46cSDimitry Andric // Fixup the last block. 996dff0c46cSDimitry Andric Cond.clear(); 997dff0c46cSDimitry Andric MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 998dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond)) 999dff0c46cSDimitry Andric F.back().updateTerminator(); 1000dff0c46cSDimitry Andric 1001cb4dff85SDimitry Andric // Walk through the backedges of the function now that we have fully laid out 1002cb4dff85SDimitry Andric // the basic blocks and align the destination of each backedge. We don't rely 1003cb4dff85SDimitry Andric // on the loop info here so that we can align backedges in unnatural CFGs and 1004cb4dff85SDimitry Andric // backedges that were introduced purely because of the loop rotations done 1005cb4dff85SDimitry Andric // during this layout pass. 1006cb4dff85SDimitry Andric // FIXME: This isn't quite right, we shouldn't align backedges that result 1007cb4dff85SDimitry Andric // from blocks being sunken below the exit block for the function. 1008dff0c46cSDimitry Andric if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) 1009dff0c46cSDimitry Andric return; 1010dff0c46cSDimitry Andric unsigned Align = TLI->getPrefLoopAlignment(); 1011dff0c46cSDimitry Andric if (!Align) 1012dff0c46cSDimitry Andric return; // Don't care about loop alignment. 1013dff0c46cSDimitry Andric 1014cb4dff85SDimitry Andric SmallPtrSet<MachineBasicBlock *, 16> PreviousBlocks; 1015cb4dff85SDimitry Andric for (BlockChain::iterator BI = FunctionChain.begin(), 1016cb4dff85SDimitry Andric BE = FunctionChain.end(); 1017cb4dff85SDimitry Andric BI != BE; ++BI) { 1018cb4dff85SDimitry Andric PreviousBlocks.insert(*BI); 1019cb4dff85SDimitry Andric // Set alignment on the destination of all the back edges in the new 1020cb4dff85SDimitry Andric // ordering. 1021cb4dff85SDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*BI)->succ_begin(), 1022cb4dff85SDimitry Andric SE = (*BI)->succ_end(); 1023cb4dff85SDimitry Andric SI != SE; ++SI) 1024cb4dff85SDimitry Andric if (PreviousBlocks.count(*SI)) 1025cb4dff85SDimitry Andric (*SI)->setAlignment(Align); 1026cb4dff85SDimitry Andric } 1027dff0c46cSDimitry Andric } 1028dff0c46cSDimitry Andric 1029dff0c46cSDimitry Andric bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) { 1030dff0c46cSDimitry Andric // Check for single-block functions and skip them. 1031dff0c46cSDimitry Andric if (llvm::next(F.begin()) == F.end()) 1032dff0c46cSDimitry Andric return false; 1033dff0c46cSDimitry Andric 1034dff0c46cSDimitry Andric MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 1035dff0c46cSDimitry Andric MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 1036dff0c46cSDimitry Andric MLI = &getAnalysis<MachineLoopInfo>(); 1037dff0c46cSDimitry Andric TII = F.getTarget().getInstrInfo(); 1038dff0c46cSDimitry Andric TLI = F.getTarget().getTargetLowering(); 1039dff0c46cSDimitry Andric assert(BlockToChain.empty()); 1040dff0c46cSDimitry Andric 1041dff0c46cSDimitry Andric buildCFGChains(F); 1042dff0c46cSDimitry Andric 1043dff0c46cSDimitry Andric BlockToChain.clear(); 1044dff0c46cSDimitry Andric ChainAllocator.DestroyAll(); 1045dff0c46cSDimitry Andric 1046dff0c46cSDimitry Andric // We always return true as we have no way to track whether the final order 1047dff0c46cSDimitry Andric // differs from the original order. 1048dff0c46cSDimitry Andric return true; 1049dff0c46cSDimitry Andric } 1050dff0c46cSDimitry Andric 1051dff0c46cSDimitry Andric namespace { 1052dff0c46cSDimitry Andric /// \brief A pass to compute block placement statistics. 1053dff0c46cSDimitry Andric /// 1054dff0c46cSDimitry Andric /// A separate pass to compute interesting statistics for evaluating block 1055dff0c46cSDimitry Andric /// placement. This is separate from the actual placement pass so that they can 1056dff0c46cSDimitry Andric /// be computed in the absense of any placement transformations or when using 1057dff0c46cSDimitry Andric /// alternative placement strategies. 1058dff0c46cSDimitry Andric class MachineBlockPlacementStats : public MachineFunctionPass { 1059dff0c46cSDimitry Andric /// \brief A handle to the branch probability pass. 1060dff0c46cSDimitry Andric const MachineBranchProbabilityInfo *MBPI; 1061dff0c46cSDimitry Andric 1062dff0c46cSDimitry Andric /// \brief A handle to the function-wide block frequency pass. 1063dff0c46cSDimitry Andric const MachineBlockFrequencyInfo *MBFI; 1064dff0c46cSDimitry Andric 1065dff0c46cSDimitry Andric public: 1066dff0c46cSDimitry Andric static char ID; // Pass identification, replacement for typeid 1067dff0c46cSDimitry Andric MachineBlockPlacementStats() : MachineFunctionPass(ID) { 1068dff0c46cSDimitry Andric initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry()); 1069dff0c46cSDimitry Andric } 1070dff0c46cSDimitry Andric 1071dff0c46cSDimitry Andric bool runOnMachineFunction(MachineFunction &F); 1072dff0c46cSDimitry Andric 1073dff0c46cSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const { 1074dff0c46cSDimitry Andric AU.addRequired<MachineBranchProbabilityInfo>(); 1075dff0c46cSDimitry Andric AU.addRequired<MachineBlockFrequencyInfo>(); 1076dff0c46cSDimitry Andric AU.setPreservesAll(); 1077dff0c46cSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 1078dff0c46cSDimitry Andric } 1079dff0c46cSDimitry Andric }; 1080dff0c46cSDimitry Andric } 1081dff0c46cSDimitry Andric 1082dff0c46cSDimitry Andric char MachineBlockPlacementStats::ID = 0; 1083dff0c46cSDimitry Andric char &llvm::MachineBlockPlacementStatsID = MachineBlockPlacementStats::ID; 1084dff0c46cSDimitry Andric INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats", 1085dff0c46cSDimitry Andric "Basic Block Placement Stats", false, false) 1086dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 1087dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 1088dff0c46cSDimitry Andric INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats", 1089dff0c46cSDimitry Andric "Basic Block Placement Stats", false, false) 1090dff0c46cSDimitry Andric 1091dff0c46cSDimitry Andric bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) { 1092dff0c46cSDimitry Andric // Check for single-block functions and skip them. 1093dff0c46cSDimitry Andric if (llvm::next(F.begin()) == F.end()) 1094dff0c46cSDimitry Andric return false; 1095dff0c46cSDimitry Andric 1096dff0c46cSDimitry Andric MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 1097dff0c46cSDimitry Andric MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 1098dff0c46cSDimitry Andric 1099dff0c46cSDimitry Andric for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) { 1100dff0c46cSDimitry Andric BlockFrequency BlockFreq = MBFI->getBlockFreq(I); 1101dff0c46cSDimitry Andric Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches 1102dff0c46cSDimitry Andric : NumUncondBranches; 1103dff0c46cSDimitry Andric Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq 1104dff0c46cSDimitry Andric : UncondBranchTakenFreq; 1105dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = I->succ_begin(), 1106dff0c46cSDimitry Andric SE = I->succ_end(); 1107dff0c46cSDimitry Andric SI != SE; ++SI) { 1108dff0c46cSDimitry Andric // Skip if this successor is a fallthrough. 1109dff0c46cSDimitry Andric if (I->isLayoutSuccessor(*SI)) 1110dff0c46cSDimitry Andric continue; 1111dff0c46cSDimitry Andric 1112dff0c46cSDimitry Andric BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI); 1113dff0c46cSDimitry Andric ++NumBranches; 1114dff0c46cSDimitry Andric BranchTakenFreq += EdgeFreq.getFrequency(); 1115dff0c46cSDimitry Andric } 1116dff0c46cSDimitry Andric } 1117dff0c46cSDimitry Andric 1118dff0c46cSDimitry Andric return false; 1119dff0c46cSDimitry Andric } 1120dff0c46cSDimitry Andric 1121