1dff0c46cSDimitry Andric //===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===// 2dff0c46cSDimitry Andric // 3dff0c46cSDimitry Andric // The LLVM Compiler Infrastructure 4dff0c46cSDimitry Andric // 5dff0c46cSDimitry Andric // This file is distributed under the University of Illinois Open Source 6dff0c46cSDimitry Andric // License. See LICENSE.TXT for details. 7dff0c46cSDimitry Andric // 8dff0c46cSDimitry Andric //===----------------------------------------------------------------------===// 9dff0c46cSDimitry Andric // 10dff0c46cSDimitry Andric // This file implements basic block placement transformations using the CFG 11dff0c46cSDimitry Andric // structure and branch probability estimates. 12dff0c46cSDimitry Andric // 13dff0c46cSDimitry Andric // The pass strives to preserve the structure of the CFG (that is, retain 147ae0e2c9SDimitry Andric // a topological ordering of basic blocks) in the absence of a *strong* signal 15dff0c46cSDimitry Andric // to the contrary from probabilities. However, within the CFG structure, it 16dff0c46cSDimitry Andric // attempts to choose an ordering which favors placing more likely sequences of 17dff0c46cSDimitry Andric // blocks adjacent to each other. 18dff0c46cSDimitry Andric // 19dff0c46cSDimitry Andric // The algorithm works from the inner-most loop within a function outward, and 20dff0c46cSDimitry Andric // at each stage walks through the basic blocks, trying to coalesce them into 21dff0c46cSDimitry Andric // sequential chains where allowed by the CFG (or demanded by heavy 22dff0c46cSDimitry Andric // probabilities). Finally, it walks the blocks in topological order, and the 23dff0c46cSDimitry Andric // first time it reaches a chain of basic blocks, it schedules them in the 24dff0c46cSDimitry Andric // function in-order. 25dff0c46cSDimitry Andric // 26dff0c46cSDimitry Andric //===----------------------------------------------------------------------===// 27dff0c46cSDimitry Andric 28139f7f9bSDimitry Andric #include "llvm/CodeGen/Passes.h" 29139f7f9bSDimitry Andric #include "llvm/ADT/DenseMap.h" 30139f7f9bSDimitry Andric #include "llvm/ADT/SmallPtrSet.h" 31139f7f9bSDimitry Andric #include "llvm/ADT/SmallVector.h" 32139f7f9bSDimitry Andric #include "llvm/ADT/Statistic.h" 33dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBasicBlock.h" 34dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 35dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBranchProbabilityInfo.h" 36dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineFunction.h" 37dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h" 38dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineLoopInfo.h" 39dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineModuleInfo.h" 40dff0c46cSDimitry Andric #include "llvm/Support/Allocator.h" 41284c1978SDimitry Andric #include "llvm/Support/CommandLine.h" 42dff0c46cSDimitry Andric #include "llvm/Support/Debug.h" 43dff0c46cSDimitry Andric #include "llvm/Target/TargetInstrInfo.h" 44dff0c46cSDimitry Andric #include "llvm/Target/TargetLowering.h" 45dff0c46cSDimitry Andric #include <algorithm> 46dff0c46cSDimitry Andric using namespace llvm; 47dff0c46cSDimitry Andric 4891bc56edSDimitry Andric #define DEBUG_TYPE "block-placement2" 4991bc56edSDimitry Andric 50dff0c46cSDimitry Andric STATISTIC(NumCondBranches, "Number of conditional branches"); 51dff0c46cSDimitry Andric STATISTIC(NumUncondBranches, "Number of uncondittional branches"); 52dff0c46cSDimitry Andric STATISTIC(CondBranchTakenFreq, 53dff0c46cSDimitry Andric "Potential frequency of taking conditional branches"); 54dff0c46cSDimitry Andric STATISTIC(UncondBranchTakenFreq, 55dff0c46cSDimitry Andric "Potential frequency of taking unconditional branches"); 56dff0c46cSDimitry Andric 57284c1978SDimitry Andric static cl::opt<unsigned> AlignAllBlock("align-all-blocks", 58284c1978SDimitry Andric cl::desc("Force the alignment of all " 59284c1978SDimitry Andric "blocks in the function."), 60284c1978SDimitry Andric cl::init(0), cl::Hidden); 61284c1978SDimitry Andric 6291bc56edSDimitry Andric // FIXME: Find a good default for this flag and remove the flag. 6391bc56edSDimitry Andric static cl::opt<unsigned> 6491bc56edSDimitry Andric ExitBlockBias("block-placement-exit-block-bias", 6591bc56edSDimitry Andric cl::desc("Block frequency percentage a loop exit block needs " 6691bc56edSDimitry Andric "over the original exit to be considered the new exit."), 6791bc56edSDimitry Andric cl::init(0), cl::Hidden); 6891bc56edSDimitry Andric 69dff0c46cSDimitry Andric namespace { 70dff0c46cSDimitry Andric class BlockChain; 71dff0c46cSDimitry Andric /// \brief Type for our function-wide basic block -> block chain mapping. 72dff0c46cSDimitry Andric typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType; 73dff0c46cSDimitry Andric } 74dff0c46cSDimitry Andric 75dff0c46cSDimitry Andric namespace { 76dff0c46cSDimitry Andric /// \brief A chain of blocks which will be laid out contiguously. 77dff0c46cSDimitry Andric /// 78dff0c46cSDimitry Andric /// This is the datastructure representing a chain of consecutive blocks that 79dff0c46cSDimitry Andric /// are profitable to layout together in order to maximize fallthrough 807ae0e2c9SDimitry Andric /// probabilities and code locality. We also can use a block chain to represent 817ae0e2c9SDimitry Andric /// a sequence of basic blocks which have some external (correctness) 827ae0e2c9SDimitry Andric /// requirement for sequential layout. 83dff0c46cSDimitry Andric /// 847ae0e2c9SDimitry Andric /// Chains can be built around a single basic block and can be merged to grow 857ae0e2c9SDimitry Andric /// them. They participate in a block-to-chain mapping, which is updated 867ae0e2c9SDimitry Andric /// automatically as chains are merged together. 87dff0c46cSDimitry Andric class BlockChain { 88dff0c46cSDimitry Andric /// \brief The sequence of blocks belonging to this chain. 89dff0c46cSDimitry Andric /// 90dff0c46cSDimitry Andric /// This is the sequence of blocks for a particular chain. These will be laid 91dff0c46cSDimitry Andric /// out in-order within the function. 92dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 4> Blocks; 93dff0c46cSDimitry Andric 94dff0c46cSDimitry Andric /// \brief A handle to the function-wide basic block to block chain mapping. 95dff0c46cSDimitry Andric /// 96dff0c46cSDimitry Andric /// This is retained in each block chain to simplify the computation of child 97dff0c46cSDimitry Andric /// block chains for SCC-formation and iteration. We store the edges to child 98dff0c46cSDimitry Andric /// basic blocks, and map them back to their associated chains using this 99dff0c46cSDimitry Andric /// structure. 100dff0c46cSDimitry Andric BlockToChainMapType &BlockToChain; 101dff0c46cSDimitry Andric 102dff0c46cSDimitry Andric public: 103dff0c46cSDimitry Andric /// \brief Construct a new BlockChain. 104dff0c46cSDimitry Andric /// 105dff0c46cSDimitry Andric /// This builds a new block chain representing a single basic block in the 106dff0c46cSDimitry Andric /// function. It also registers itself as the chain that block participates 107dff0c46cSDimitry Andric /// in with the BlockToChain mapping. 108dff0c46cSDimitry Andric BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB) 109dff0c46cSDimitry Andric : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) { 110dff0c46cSDimitry Andric assert(BB && "Cannot create a chain with a null basic block"); 111dff0c46cSDimitry Andric BlockToChain[BB] = this; 112dff0c46cSDimitry Andric } 113dff0c46cSDimitry Andric 114dff0c46cSDimitry Andric /// \brief Iterator over blocks within the chain. 115cb4dff85SDimitry Andric typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator; 116dff0c46cSDimitry Andric 117dff0c46cSDimitry Andric /// \brief Beginning of blocks within the chain. 118cb4dff85SDimitry Andric iterator begin() { return Blocks.begin(); } 119dff0c46cSDimitry Andric 120dff0c46cSDimitry Andric /// \brief End of blocks within the chain. 121cb4dff85SDimitry Andric iterator end() { return Blocks.end(); } 122dff0c46cSDimitry Andric 123dff0c46cSDimitry Andric /// \brief Merge a block chain into this one. 124dff0c46cSDimitry Andric /// 125dff0c46cSDimitry Andric /// This routine merges a block chain into this one. It takes care of forming 126dff0c46cSDimitry Andric /// a contiguous sequence of basic blocks, updating the edge list, and 127dff0c46cSDimitry Andric /// updating the block -> chain mapping. It does not free or tear down the 128dff0c46cSDimitry Andric /// old chain, but the old chain's block list is no longer valid. 129dff0c46cSDimitry Andric void merge(MachineBasicBlock *BB, BlockChain *Chain) { 130dff0c46cSDimitry Andric assert(BB); 131dff0c46cSDimitry Andric assert(!Blocks.empty()); 132dff0c46cSDimitry Andric 133dff0c46cSDimitry Andric // Fast path in case we don't have a chain already. 134dff0c46cSDimitry Andric if (!Chain) { 135dff0c46cSDimitry Andric assert(!BlockToChain[BB]); 136dff0c46cSDimitry Andric Blocks.push_back(BB); 137dff0c46cSDimitry Andric BlockToChain[BB] = this; 138dff0c46cSDimitry Andric return; 139dff0c46cSDimitry Andric } 140dff0c46cSDimitry Andric 141dff0c46cSDimitry Andric assert(BB == *Chain->begin()); 142dff0c46cSDimitry Andric assert(Chain->begin() != Chain->end()); 143dff0c46cSDimitry Andric 144dff0c46cSDimitry Andric // Update the incoming blocks to point to this chain, and add them to the 145dff0c46cSDimitry Andric // chain structure. 146dff0c46cSDimitry Andric for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end(); 147dff0c46cSDimitry Andric BI != BE; ++BI) { 148dff0c46cSDimitry Andric Blocks.push_back(*BI); 149dff0c46cSDimitry Andric assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain"); 150dff0c46cSDimitry Andric BlockToChain[*BI] = this; 151dff0c46cSDimitry Andric } 152dff0c46cSDimitry Andric } 153dff0c46cSDimitry Andric 154dff0c46cSDimitry Andric #ifndef NDEBUG 155dff0c46cSDimitry Andric /// \brief Dump the blocks in this chain. 15691bc56edSDimitry Andric LLVM_DUMP_METHOD void dump() { 157dff0c46cSDimitry Andric for (iterator I = begin(), E = end(); I != E; ++I) 158dff0c46cSDimitry Andric (*I)->dump(); 159dff0c46cSDimitry Andric } 160dff0c46cSDimitry Andric #endif // NDEBUG 161dff0c46cSDimitry Andric 162dff0c46cSDimitry Andric /// \brief Count of predecessors within the loop currently being processed. 163dff0c46cSDimitry Andric /// 164dff0c46cSDimitry Andric /// This count is updated at each loop we process to represent the number of 165dff0c46cSDimitry Andric /// in-loop predecessors of this chain. 166dff0c46cSDimitry Andric unsigned LoopPredecessors; 167dff0c46cSDimitry Andric }; 168dff0c46cSDimitry Andric } 169dff0c46cSDimitry Andric 170dff0c46cSDimitry Andric namespace { 171dff0c46cSDimitry Andric class MachineBlockPlacement : public MachineFunctionPass { 172dff0c46cSDimitry Andric /// \brief A typedef for a block filter set. 173dff0c46cSDimitry Andric typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet; 174dff0c46cSDimitry Andric 175dff0c46cSDimitry Andric /// \brief A handle to the branch probability pass. 176dff0c46cSDimitry Andric const MachineBranchProbabilityInfo *MBPI; 177dff0c46cSDimitry Andric 178dff0c46cSDimitry Andric /// \brief A handle to the function-wide block frequency pass. 179dff0c46cSDimitry Andric const MachineBlockFrequencyInfo *MBFI; 180dff0c46cSDimitry Andric 181dff0c46cSDimitry Andric /// \brief A handle to the loop info. 182dff0c46cSDimitry Andric const MachineLoopInfo *MLI; 183dff0c46cSDimitry Andric 184dff0c46cSDimitry Andric /// \brief A handle to the target's instruction info. 185dff0c46cSDimitry Andric const TargetInstrInfo *TII; 186dff0c46cSDimitry Andric 187dff0c46cSDimitry Andric /// \brief A handle to the target's lowering info. 188139f7f9bSDimitry Andric const TargetLoweringBase *TLI; 189dff0c46cSDimitry Andric 190dff0c46cSDimitry Andric /// \brief Allocator and owner of BlockChain structures. 191dff0c46cSDimitry Andric /// 1927ae0e2c9SDimitry Andric /// We build BlockChains lazily while processing the loop structure of 1937ae0e2c9SDimitry Andric /// a function. To reduce malloc traffic, we allocate them using this 1947ae0e2c9SDimitry Andric /// slab-like allocator, and destroy them after the pass completes. An 1957ae0e2c9SDimitry Andric /// important guarantee is that this allocator produces stable pointers to 1967ae0e2c9SDimitry Andric /// the chains. 197dff0c46cSDimitry Andric SpecificBumpPtrAllocator<BlockChain> ChainAllocator; 198dff0c46cSDimitry Andric 199dff0c46cSDimitry Andric /// \brief Function wide BasicBlock to BlockChain mapping. 200dff0c46cSDimitry Andric /// 201dff0c46cSDimitry Andric /// This mapping allows efficiently moving from any given basic block to the 202dff0c46cSDimitry Andric /// BlockChain it participates in, if any. We use it to, among other things, 203dff0c46cSDimitry Andric /// allow implicitly defining edges between chains as the existing edges 204dff0c46cSDimitry Andric /// between basic blocks. 205dff0c46cSDimitry Andric DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain; 206dff0c46cSDimitry Andric 207dff0c46cSDimitry Andric void markChainSuccessors(BlockChain &Chain, 208dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB, 209dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 21091bc56edSDimitry Andric const BlockFilterSet *BlockFilter = nullptr); 211dff0c46cSDimitry Andric MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB, 212dff0c46cSDimitry Andric BlockChain &Chain, 213dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 214dff0c46cSDimitry Andric MachineBasicBlock *selectBestCandidateBlock( 215dff0c46cSDimitry Andric BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList, 216dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 217dff0c46cSDimitry Andric MachineBasicBlock *getFirstUnplacedBlock( 218dff0c46cSDimitry Andric MachineFunction &F, 219dff0c46cSDimitry Andric const BlockChain &PlacedChain, 220dff0c46cSDimitry Andric MachineFunction::iterator &PrevUnplacedBlockIt, 221dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 222dff0c46cSDimitry Andric void buildChain(MachineBasicBlock *BB, BlockChain &Chain, 223dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 22491bc56edSDimitry Andric const BlockFilterSet *BlockFilter = nullptr); 225cb4dff85SDimitry Andric MachineBasicBlock *findBestLoopTop(MachineLoop &L, 226cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet); 227cb4dff85SDimitry Andric MachineBasicBlock *findBestLoopExit(MachineFunction &F, 228dff0c46cSDimitry Andric MachineLoop &L, 229dff0c46cSDimitry Andric const BlockFilterSet &LoopBlockSet); 230dff0c46cSDimitry Andric void buildLoopChains(MachineFunction &F, MachineLoop &L); 231cb4dff85SDimitry Andric void rotateLoop(BlockChain &LoopChain, MachineBasicBlock *ExitingBB, 232cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet); 233dff0c46cSDimitry Andric void buildCFGChains(MachineFunction &F); 234dff0c46cSDimitry Andric 235dff0c46cSDimitry Andric public: 236dff0c46cSDimitry Andric static char ID; // Pass identification, replacement for typeid 237dff0c46cSDimitry Andric MachineBlockPlacement() : MachineFunctionPass(ID) { 238dff0c46cSDimitry Andric initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry()); 239dff0c46cSDimitry Andric } 240dff0c46cSDimitry Andric 24191bc56edSDimitry Andric bool runOnMachineFunction(MachineFunction &F) override; 242dff0c46cSDimitry Andric 24391bc56edSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const override { 244dff0c46cSDimitry Andric AU.addRequired<MachineBranchProbabilityInfo>(); 245dff0c46cSDimitry Andric AU.addRequired<MachineBlockFrequencyInfo>(); 246dff0c46cSDimitry Andric AU.addRequired<MachineLoopInfo>(); 247dff0c46cSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 248dff0c46cSDimitry Andric } 249dff0c46cSDimitry Andric }; 250dff0c46cSDimitry Andric } 251dff0c46cSDimitry Andric 252dff0c46cSDimitry Andric char MachineBlockPlacement::ID = 0; 253dff0c46cSDimitry Andric char &llvm::MachineBlockPlacementID = MachineBlockPlacement::ID; 254dff0c46cSDimitry Andric INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2", 255dff0c46cSDimitry Andric "Branch Probability Basic Block Placement", false, false) 256dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 257dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 258dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 259dff0c46cSDimitry Andric INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2", 260dff0c46cSDimitry Andric "Branch Probability Basic Block Placement", false, false) 261dff0c46cSDimitry Andric 262dff0c46cSDimitry Andric #ifndef NDEBUG 263dff0c46cSDimitry Andric /// \brief Helper to print the name of a MBB. 264dff0c46cSDimitry Andric /// 265dff0c46cSDimitry Andric /// Only used by debug logging. 266dff0c46cSDimitry Andric static std::string getBlockName(MachineBasicBlock *BB) { 267dff0c46cSDimitry Andric std::string Result; 268dff0c46cSDimitry Andric raw_string_ostream OS(Result); 269dff0c46cSDimitry Andric OS << "BB#" << BB->getNumber() 270dff0c46cSDimitry Andric << " (derived from LLVM BB '" << BB->getName() << "')"; 271dff0c46cSDimitry Andric OS.flush(); 272dff0c46cSDimitry Andric return Result; 273dff0c46cSDimitry Andric } 274dff0c46cSDimitry Andric 275dff0c46cSDimitry Andric /// \brief Helper to print the number of a MBB. 276dff0c46cSDimitry Andric /// 277dff0c46cSDimitry Andric /// Only used by debug logging. 278dff0c46cSDimitry Andric static std::string getBlockNum(MachineBasicBlock *BB) { 279dff0c46cSDimitry Andric std::string Result; 280dff0c46cSDimitry Andric raw_string_ostream OS(Result); 281dff0c46cSDimitry Andric OS << "BB#" << BB->getNumber(); 282dff0c46cSDimitry Andric OS.flush(); 283dff0c46cSDimitry Andric return Result; 284dff0c46cSDimitry Andric } 285dff0c46cSDimitry Andric #endif 286dff0c46cSDimitry Andric 287dff0c46cSDimitry Andric /// \brief Mark a chain's successors as having one fewer preds. 288dff0c46cSDimitry Andric /// 289dff0c46cSDimitry Andric /// When a chain is being merged into the "placed" chain, this routine will 290dff0c46cSDimitry Andric /// quickly walk the successors of each block in the chain and mark them as 291dff0c46cSDimitry Andric /// having one fewer active predecessor. It also adds any successors of this 292dff0c46cSDimitry Andric /// chain which reach the zero-predecessor state to the worklist passed in. 293dff0c46cSDimitry Andric void MachineBlockPlacement::markChainSuccessors( 294dff0c46cSDimitry Andric BlockChain &Chain, 295dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB, 296dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 297dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 298dff0c46cSDimitry Andric // Walk all the blocks in this chain, marking their successors as having 299dff0c46cSDimitry Andric // a predecessor placed. 300dff0c46cSDimitry Andric for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end(); 301dff0c46cSDimitry Andric CBI != CBE; ++CBI) { 302dff0c46cSDimitry Andric // Add any successors for which this is the only un-placed in-loop 303dff0c46cSDimitry Andric // predecessor to the worklist as a viable candidate for CFG-neutral 304dff0c46cSDimitry Andric // placement. No subsequent placement of this block will violate the CFG 305dff0c46cSDimitry Andric // shape, so we get to use heuristics to choose a favorable placement. 306dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(), 307dff0c46cSDimitry Andric SE = (*CBI)->succ_end(); 308dff0c46cSDimitry Andric SI != SE; ++SI) { 309dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(*SI)) 310dff0c46cSDimitry Andric continue; 311dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 312dff0c46cSDimitry Andric // Disregard edges within a fixed chain, or edges to the loop header. 313dff0c46cSDimitry Andric if (&Chain == &SuccChain || *SI == LoopHeaderBB) 314dff0c46cSDimitry Andric continue; 315dff0c46cSDimitry Andric 316dff0c46cSDimitry Andric // This is a cross-chain edge that is within the loop, so decrement the 317dff0c46cSDimitry Andric // loop predecessor count of the destination chain. 318dff0c46cSDimitry Andric if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0) 319dff0c46cSDimitry Andric BlockWorkList.push_back(*SuccChain.begin()); 320dff0c46cSDimitry Andric } 321dff0c46cSDimitry Andric } 322dff0c46cSDimitry Andric } 323dff0c46cSDimitry Andric 324dff0c46cSDimitry Andric /// \brief Select the best successor for a block. 325dff0c46cSDimitry Andric /// 326dff0c46cSDimitry Andric /// This looks across all successors of a particular block and attempts to 327dff0c46cSDimitry Andric /// select the "best" one to be the layout successor. It only considers direct 328dff0c46cSDimitry Andric /// successors which also pass the block filter. It will attempt to avoid 329dff0c46cSDimitry Andric /// breaking CFG structure, but cave and break such structures in the case of 330dff0c46cSDimitry Andric /// very hot successor edges. 331dff0c46cSDimitry Andric /// 332dff0c46cSDimitry Andric /// \returns The best successor block found, or null if none are viable. 333dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor( 334dff0c46cSDimitry Andric MachineBasicBlock *BB, BlockChain &Chain, 335dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 336dff0c46cSDimitry Andric const BranchProbability HotProb(4, 5); // 80% 337dff0c46cSDimitry Andric 33891bc56edSDimitry Andric MachineBasicBlock *BestSucc = nullptr; 339dff0c46cSDimitry Andric // FIXME: Due to the performance of the probability and weight routines in 340dff0c46cSDimitry Andric // the MBPI analysis, we manually compute probabilities using the edge 341dff0c46cSDimitry Andric // weights. This is suboptimal as it means that the somewhat subtle 342dff0c46cSDimitry Andric // definition of edge weight semantics is encoded here as well. We should 3437ae0e2c9SDimitry Andric // improve the MBPI interface to efficiently support query patterns such as 344dff0c46cSDimitry Andric // this. 345dff0c46cSDimitry Andric uint32_t BestWeight = 0; 346dff0c46cSDimitry Andric uint32_t WeightScale = 0; 347dff0c46cSDimitry Andric uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale); 348dff0c46cSDimitry Andric DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n"); 349dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), 350dff0c46cSDimitry Andric SE = BB->succ_end(); 351dff0c46cSDimitry Andric SI != SE; ++SI) { 352dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(*SI)) 353dff0c46cSDimitry Andric continue; 354dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 355dff0c46cSDimitry Andric if (&SuccChain == &Chain) { 356dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n"); 357dff0c46cSDimitry Andric continue; 358dff0c46cSDimitry Andric } 359dff0c46cSDimitry Andric if (*SI != *SuccChain.begin()) { 360dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n"); 361dff0c46cSDimitry Andric continue; 362dff0c46cSDimitry Andric } 363dff0c46cSDimitry Andric 364dff0c46cSDimitry Andric uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI); 365dff0c46cSDimitry Andric BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight); 366dff0c46cSDimitry Andric 367dff0c46cSDimitry Andric // Only consider successors which are either "hot", or wouldn't violate 368dff0c46cSDimitry Andric // any CFG constraints. 369dff0c46cSDimitry Andric if (SuccChain.LoopPredecessors != 0) { 370dff0c46cSDimitry Andric if (SuccProb < HotProb) { 37191bc56edSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb 37291bc56edSDimitry Andric << " (prob) (CFG conflict)\n"); 373dff0c46cSDimitry Andric continue; 374dff0c46cSDimitry Andric } 375dff0c46cSDimitry Andric 376dff0c46cSDimitry Andric // Make sure that a hot successor doesn't have a globally more important 377dff0c46cSDimitry Andric // predecessor. 378dff0c46cSDimitry Andric BlockFrequency CandidateEdgeFreq 379dff0c46cSDimitry Andric = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl(); 380dff0c46cSDimitry Andric bool BadCFGConflict = false; 381dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(), 382dff0c46cSDimitry Andric PE = (*SI)->pred_end(); 383dff0c46cSDimitry Andric PI != PE; ++PI) { 384dff0c46cSDimitry Andric if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) || 385dff0c46cSDimitry Andric BlockToChain[*PI] == &Chain) 386dff0c46cSDimitry Andric continue; 387dff0c46cSDimitry Andric BlockFrequency PredEdgeFreq 388dff0c46cSDimitry Andric = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI); 389dff0c46cSDimitry Andric if (PredEdgeFreq >= CandidateEdgeFreq) { 390dff0c46cSDimitry Andric BadCFGConflict = true; 391dff0c46cSDimitry Andric break; 392dff0c46cSDimitry Andric } 393dff0c46cSDimitry Andric } 394dff0c46cSDimitry Andric if (BadCFGConflict) { 39591bc56edSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb 39691bc56edSDimitry Andric << " (prob) (non-cold CFG conflict)\n"); 397dff0c46cSDimitry Andric continue; 398dff0c46cSDimitry Andric } 399dff0c46cSDimitry Andric } 400dff0c46cSDimitry Andric 401dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb 402dff0c46cSDimitry Andric << " (prob)" 403dff0c46cSDimitry Andric << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "") 404dff0c46cSDimitry Andric << "\n"); 405dff0c46cSDimitry Andric if (BestSucc && BestWeight >= SuccWeight) 406dff0c46cSDimitry Andric continue; 407dff0c46cSDimitry Andric BestSucc = *SI; 408dff0c46cSDimitry Andric BestWeight = SuccWeight; 409dff0c46cSDimitry Andric } 410dff0c46cSDimitry Andric return BestSucc; 411dff0c46cSDimitry Andric } 412dff0c46cSDimitry Andric 413dff0c46cSDimitry Andric /// \brief Select the best block from a worklist. 414dff0c46cSDimitry Andric /// 415dff0c46cSDimitry Andric /// This looks through the provided worklist as a list of candidate basic 416dff0c46cSDimitry Andric /// blocks and select the most profitable one to place. The definition of 417dff0c46cSDimitry Andric /// profitable only really makes sense in the context of a loop. This returns 418dff0c46cSDimitry Andric /// the most frequently visited block in the worklist, which in the case of 419dff0c46cSDimitry Andric /// a loop, is the one most desirable to be physically close to the rest of the 420dff0c46cSDimitry Andric /// loop body in order to improve icache behavior. 421dff0c46cSDimitry Andric /// 422dff0c46cSDimitry Andric /// \returns The best block found, or null if none are viable. 423dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock( 424dff0c46cSDimitry Andric BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList, 425dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 426dff0c46cSDimitry Andric // Once we need to walk the worklist looking for a candidate, cleanup the 427dff0c46cSDimitry Andric // worklist of already placed entries. 428dff0c46cSDimitry Andric // FIXME: If this shows up on profiles, it could be folded (at the cost of 429dff0c46cSDimitry Andric // some code complexity) into the loop below. 430dff0c46cSDimitry Andric WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(), 43191bc56edSDimitry Andric [&](MachineBasicBlock *BB) { 43291bc56edSDimitry Andric return BlockToChain.lookup(BB) == &Chain; 43391bc56edSDimitry Andric }), 434dff0c46cSDimitry Andric WorkList.end()); 435dff0c46cSDimitry Andric 43691bc56edSDimitry Andric MachineBasicBlock *BestBlock = nullptr; 437dff0c46cSDimitry Andric BlockFrequency BestFreq; 438dff0c46cSDimitry Andric for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(), 439dff0c46cSDimitry Andric WBE = WorkList.end(); 440dff0c46cSDimitry Andric WBI != WBE; ++WBI) { 441dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*WBI]; 442dff0c46cSDimitry Andric if (&SuccChain == &Chain) { 443dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*WBI) 444dff0c46cSDimitry Andric << " -> Already merged!\n"); 445dff0c46cSDimitry Andric continue; 446dff0c46cSDimitry Andric } 447dff0c46cSDimitry Andric assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block"); 448dff0c46cSDimitry Andric 449dff0c46cSDimitry Andric BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI); 45091bc56edSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> "; 45191bc56edSDimitry Andric MBFI->printBlockFreq(dbgs(), CandidateFreq) << " (freq)\n"); 452dff0c46cSDimitry Andric if (BestBlock && BestFreq >= CandidateFreq) 453dff0c46cSDimitry Andric continue; 454dff0c46cSDimitry Andric BestBlock = *WBI; 455dff0c46cSDimitry Andric BestFreq = CandidateFreq; 456dff0c46cSDimitry Andric } 457dff0c46cSDimitry Andric return BestBlock; 458dff0c46cSDimitry Andric } 459dff0c46cSDimitry Andric 460dff0c46cSDimitry Andric /// \brief Retrieve the first unplaced basic block. 461dff0c46cSDimitry Andric /// 462dff0c46cSDimitry Andric /// This routine is called when we are unable to use the CFG to walk through 463dff0c46cSDimitry Andric /// all of the basic blocks and form a chain due to unnatural loops in the CFG. 464dff0c46cSDimitry Andric /// We walk through the function's blocks in order, starting from the 465dff0c46cSDimitry Andric /// LastUnplacedBlockIt. We update this iterator on each call to avoid 466dff0c46cSDimitry Andric /// re-scanning the entire sequence on repeated calls to this routine. 467dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock( 468dff0c46cSDimitry Andric MachineFunction &F, const BlockChain &PlacedChain, 469dff0c46cSDimitry Andric MachineFunction::iterator &PrevUnplacedBlockIt, 470dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 471dff0c46cSDimitry Andric for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E; 472dff0c46cSDimitry Andric ++I) { 473dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(I)) 474dff0c46cSDimitry Andric continue; 475dff0c46cSDimitry Andric if (BlockToChain[I] != &PlacedChain) { 476dff0c46cSDimitry Andric PrevUnplacedBlockIt = I; 477dff0c46cSDimitry Andric // Now select the head of the chain to which the unplaced block belongs 478dff0c46cSDimitry Andric // as the block to place. This will force the entire chain to be placed, 479dff0c46cSDimitry Andric // and satisfies the requirements of merging chains. 480dff0c46cSDimitry Andric return *BlockToChain[I]->begin(); 481dff0c46cSDimitry Andric } 482dff0c46cSDimitry Andric } 48391bc56edSDimitry Andric return nullptr; 484dff0c46cSDimitry Andric } 485dff0c46cSDimitry Andric 486dff0c46cSDimitry Andric void MachineBlockPlacement::buildChain( 487dff0c46cSDimitry Andric MachineBasicBlock *BB, 488dff0c46cSDimitry Andric BlockChain &Chain, 489dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 490dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 491dff0c46cSDimitry Andric assert(BB); 492dff0c46cSDimitry Andric assert(BlockToChain[BB] == &Chain); 493dff0c46cSDimitry Andric MachineFunction &F = *BB->getParent(); 494dff0c46cSDimitry Andric MachineFunction::iterator PrevUnplacedBlockIt = F.begin(); 495dff0c46cSDimitry Andric 496dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB = BB; 497dff0c46cSDimitry Andric markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter); 49891bc56edSDimitry Andric BB = *std::prev(Chain.end()); 499dff0c46cSDimitry Andric for (;;) { 500dff0c46cSDimitry Andric assert(BB); 501dff0c46cSDimitry Andric assert(BlockToChain[BB] == &Chain); 50291bc56edSDimitry Andric assert(*std::prev(Chain.end()) == BB); 503dff0c46cSDimitry Andric 504dff0c46cSDimitry Andric // Look for the best viable successor if there is one to place immediately 505dff0c46cSDimitry Andric // after this block. 5063861d79fSDimitry Andric MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter); 507dff0c46cSDimitry Andric 508dff0c46cSDimitry Andric // If an immediate successor isn't available, look for the best viable 509dff0c46cSDimitry Andric // block among those we've identified as not violating the loop's CFG at 510dff0c46cSDimitry Andric // this point. This won't be a fallthrough, but it will increase locality. 511dff0c46cSDimitry Andric if (!BestSucc) 512dff0c46cSDimitry Andric BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter); 513dff0c46cSDimitry Andric 514dff0c46cSDimitry Andric if (!BestSucc) { 515dff0c46cSDimitry Andric BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt, 516dff0c46cSDimitry Andric BlockFilter); 517dff0c46cSDimitry Andric if (!BestSucc) 518dff0c46cSDimitry Andric break; 519dff0c46cSDimitry Andric 520dff0c46cSDimitry Andric DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the " 521dff0c46cSDimitry Andric "layout successor until the CFG reduces\n"); 522dff0c46cSDimitry Andric } 523dff0c46cSDimitry Andric 524dff0c46cSDimitry Andric // Place this block, updating the datastructures to reflect its placement. 525dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[BestSucc]; 526dff0c46cSDimitry Andric // Zero out LoopPredecessors for the successor we're about to merge in case 527dff0c46cSDimitry Andric // we selected a successor that didn't fit naturally into the CFG. 528dff0c46cSDimitry Andric SuccChain.LoopPredecessors = 0; 529dff0c46cSDimitry Andric DEBUG(dbgs() << "Merging from " << getBlockNum(BB) 530dff0c46cSDimitry Andric << " to " << getBlockNum(BestSucc) << "\n"); 531dff0c46cSDimitry Andric markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter); 532dff0c46cSDimitry Andric Chain.merge(BestSucc, &SuccChain); 53391bc56edSDimitry Andric BB = *std::prev(Chain.end()); 534dff0c46cSDimitry Andric } 535dff0c46cSDimitry Andric 536dff0c46cSDimitry Andric DEBUG(dbgs() << "Finished forming chain for header block " 537dff0c46cSDimitry Andric << getBlockNum(*Chain.begin()) << "\n"); 538dff0c46cSDimitry Andric } 539dff0c46cSDimitry Andric 540dff0c46cSDimitry Andric /// \brief Find the best loop top block for layout. 541dff0c46cSDimitry Andric /// 542cb4dff85SDimitry Andric /// Look for a block which is strictly better than the loop header for laying 543cb4dff85SDimitry Andric /// out at the top of the loop. This looks for one and only one pattern: 544cb4dff85SDimitry Andric /// a latch block with no conditional exit. This block will cause a conditional 545cb4dff85SDimitry Andric /// jump around it or will be the bottom of the loop if we lay it out in place, 546cb4dff85SDimitry Andric /// but if it it doesn't end up at the bottom of the loop for any reason, 547cb4dff85SDimitry Andric /// rotation alone won't fix it. Because such a block will always result in an 548cb4dff85SDimitry Andric /// unconditional jump (for the backedge) rotating it in front of the loop 549cb4dff85SDimitry Andric /// header is always profitable. 550cb4dff85SDimitry Andric MachineBasicBlock * 551cb4dff85SDimitry Andric MachineBlockPlacement::findBestLoopTop(MachineLoop &L, 552cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet) { 553cb4dff85SDimitry Andric // Check that the header hasn't been fused with a preheader block due to 554cb4dff85SDimitry Andric // crazy branches. If it has, we need to start with the header at the top to 555cb4dff85SDimitry Andric // prevent pulling the preheader into the loop body. 556cb4dff85SDimitry Andric BlockChain &HeaderChain = *BlockToChain[L.getHeader()]; 557cb4dff85SDimitry Andric if (!LoopBlockSet.count(*HeaderChain.begin())) 558cb4dff85SDimitry Andric return L.getHeader(); 559cb4dff85SDimitry Andric 560cb4dff85SDimitry Andric DEBUG(dbgs() << "Finding best loop top for: " 561cb4dff85SDimitry Andric << getBlockName(L.getHeader()) << "\n"); 562cb4dff85SDimitry Andric 563cb4dff85SDimitry Andric BlockFrequency BestPredFreq; 56491bc56edSDimitry Andric MachineBasicBlock *BestPred = nullptr; 565cb4dff85SDimitry Andric for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(), 566cb4dff85SDimitry Andric PE = L.getHeader()->pred_end(); 567cb4dff85SDimitry Andric PI != PE; ++PI) { 568cb4dff85SDimitry Andric MachineBasicBlock *Pred = *PI; 569cb4dff85SDimitry Andric if (!LoopBlockSet.count(Pred)) 570cb4dff85SDimitry Andric continue; 571cb4dff85SDimitry Andric DEBUG(dbgs() << " header pred: " << getBlockName(Pred) << ", " 57291bc56edSDimitry Andric << Pred->succ_size() << " successors, "; 57391bc56edSDimitry Andric MBFI->printBlockFreq(dbgs(), Pred) << " freq\n"); 574cb4dff85SDimitry Andric if (Pred->succ_size() > 1) 575cb4dff85SDimitry Andric continue; 576cb4dff85SDimitry Andric 577cb4dff85SDimitry Andric BlockFrequency PredFreq = MBFI->getBlockFreq(Pred); 578cb4dff85SDimitry Andric if (!BestPred || PredFreq > BestPredFreq || 579cb4dff85SDimitry Andric (!(PredFreq < BestPredFreq) && 580cb4dff85SDimitry Andric Pred->isLayoutSuccessor(L.getHeader()))) { 581cb4dff85SDimitry Andric BestPred = Pred; 582cb4dff85SDimitry Andric BestPredFreq = PredFreq; 583cb4dff85SDimitry Andric } 584cb4dff85SDimitry Andric } 585cb4dff85SDimitry Andric 586cb4dff85SDimitry Andric // If no direct predecessor is fine, just use the loop header. 587cb4dff85SDimitry Andric if (!BestPred) 588cb4dff85SDimitry Andric return L.getHeader(); 589cb4dff85SDimitry Andric 590cb4dff85SDimitry Andric // Walk backwards through any straight line of predecessors. 591cb4dff85SDimitry Andric while (BestPred->pred_size() == 1 && 592cb4dff85SDimitry Andric (*BestPred->pred_begin())->succ_size() == 1 && 593cb4dff85SDimitry Andric *BestPred->pred_begin() != L.getHeader()) 594cb4dff85SDimitry Andric BestPred = *BestPred->pred_begin(); 595cb4dff85SDimitry Andric 596cb4dff85SDimitry Andric DEBUG(dbgs() << " final top: " << getBlockName(BestPred) << "\n"); 597cb4dff85SDimitry Andric return BestPred; 598cb4dff85SDimitry Andric } 599cb4dff85SDimitry Andric 600cb4dff85SDimitry Andric 601cb4dff85SDimitry Andric /// \brief Find the best loop exiting block for layout. 602cb4dff85SDimitry Andric /// 603dff0c46cSDimitry Andric /// This routine implements the logic to analyze the loop looking for the best 604dff0c46cSDimitry Andric /// block to layout at the top of the loop. Typically this is done to maximize 605dff0c46cSDimitry Andric /// fallthrough opportunities. 606dff0c46cSDimitry Andric MachineBasicBlock * 607cb4dff85SDimitry Andric MachineBlockPlacement::findBestLoopExit(MachineFunction &F, 608dff0c46cSDimitry Andric MachineLoop &L, 609dff0c46cSDimitry Andric const BlockFilterSet &LoopBlockSet) { 610dff0c46cSDimitry Andric // We don't want to layout the loop linearly in all cases. If the loop header 611dff0c46cSDimitry Andric // is just a normal basic block in the loop, we want to look for what block 612dff0c46cSDimitry Andric // within the loop is the best one to layout at the top. However, if the loop 613dff0c46cSDimitry Andric // header has be pre-merged into a chain due to predecessors not having 614dff0c46cSDimitry Andric // analyzable branches, *and* the predecessor it is merged with is *not* part 615dff0c46cSDimitry Andric // of the loop, rotating the header into the middle of the loop will create 616dff0c46cSDimitry Andric // a non-contiguous range of blocks which is Very Bad. So start with the 617dff0c46cSDimitry Andric // header and only rotate if safe. 618dff0c46cSDimitry Andric BlockChain &HeaderChain = *BlockToChain[L.getHeader()]; 619dff0c46cSDimitry Andric if (!LoopBlockSet.count(*HeaderChain.begin())) 62091bc56edSDimitry Andric return nullptr; 621dff0c46cSDimitry Andric 622dff0c46cSDimitry Andric BlockFrequency BestExitEdgeFreq; 623cb4dff85SDimitry Andric unsigned BestExitLoopDepth = 0; 62491bc56edSDimitry Andric MachineBasicBlock *ExitingBB = nullptr; 625dff0c46cSDimitry Andric // If there are exits to outer loops, loop rotation can severely limit 626dff0c46cSDimitry Andric // fallthrough opportunites unless it selects such an exit. Keep a set of 627dff0c46cSDimitry Andric // blocks where rotating to exit with that block will reach an outer loop. 628dff0c46cSDimitry Andric SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop; 629dff0c46cSDimitry Andric 630dff0c46cSDimitry Andric DEBUG(dbgs() << "Finding best loop exit for: " 631dff0c46cSDimitry Andric << getBlockName(L.getHeader()) << "\n"); 632dff0c46cSDimitry Andric for (MachineLoop::block_iterator I = L.block_begin(), 633dff0c46cSDimitry Andric E = L.block_end(); 634dff0c46cSDimitry Andric I != E; ++I) { 635dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[*I]; 636dff0c46cSDimitry Andric // Ensure that this block is at the end of a chain; otherwise it could be 637dff0c46cSDimitry Andric // mid-way through an inner loop or a successor of an analyzable branch. 63891bc56edSDimitry Andric if (*I != *std::prev(Chain.end())) 639dff0c46cSDimitry Andric continue; 640dff0c46cSDimitry Andric 641dff0c46cSDimitry Andric // Now walk the successors. We need to establish whether this has a viable 642dff0c46cSDimitry Andric // exiting successor and whether it has a viable non-exiting successor. 643dff0c46cSDimitry Andric // We store the old exiting state and restore it if a viable looping 644dff0c46cSDimitry Andric // successor isn't found. 645dff0c46cSDimitry Andric MachineBasicBlock *OldExitingBB = ExitingBB; 646dff0c46cSDimitry Andric BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq; 647cb4dff85SDimitry Andric bool HasLoopingSucc = false; 648dff0c46cSDimitry Andric // FIXME: Due to the performance of the probability and weight routines in 649cb4dff85SDimitry Andric // the MBPI analysis, we use the internal weights and manually compute the 650cb4dff85SDimitry Andric // probabilities to avoid quadratic behavior. 651dff0c46cSDimitry Andric uint32_t WeightScale = 0; 652dff0c46cSDimitry Andric uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale); 653dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(), 654dff0c46cSDimitry Andric SE = (*I)->succ_end(); 655dff0c46cSDimitry Andric SI != SE; ++SI) { 656dff0c46cSDimitry Andric if ((*SI)->isLandingPad()) 657dff0c46cSDimitry Andric continue; 658dff0c46cSDimitry Andric if (*SI == *I) 659dff0c46cSDimitry Andric continue; 660dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 661dff0c46cSDimitry Andric // Don't split chains, either this chain or the successor's chain. 662cb4dff85SDimitry Andric if (&Chain == &SuccChain) { 663cb4dff85SDimitry Andric DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> " 664dff0c46cSDimitry Andric << getBlockName(*SI) << " (chain conflict)\n"); 665dff0c46cSDimitry Andric continue; 666dff0c46cSDimitry Andric } 667dff0c46cSDimitry Andric 668dff0c46cSDimitry Andric uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI); 669dff0c46cSDimitry Andric if (LoopBlockSet.count(*SI)) { 670dff0c46cSDimitry Andric DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> " 671dff0c46cSDimitry Andric << getBlockName(*SI) << " (" << SuccWeight << ")\n"); 672cb4dff85SDimitry Andric HasLoopingSucc = true; 673dff0c46cSDimitry Andric continue; 674cb4dff85SDimitry Andric } 675dff0c46cSDimitry Andric 676cb4dff85SDimitry Andric unsigned SuccLoopDepth = 0; 677cb4dff85SDimitry Andric if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI)) { 678cb4dff85SDimitry Andric SuccLoopDepth = ExitLoop->getLoopDepth(); 679cb4dff85SDimitry Andric if (ExitLoop->contains(&L)) 680cb4dff85SDimitry Andric BlocksExitingToOuterLoop.insert(*I); 681dff0c46cSDimitry Andric } 682dff0c46cSDimitry Andric 683dff0c46cSDimitry Andric BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight); 684dff0c46cSDimitry Andric BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb; 685dff0c46cSDimitry Andric DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> " 686cb4dff85SDimitry Andric << getBlockName(*SI) << " [L:" << SuccLoopDepth 68791bc56edSDimitry Andric << "] ("; 68891bc56edSDimitry Andric MBFI->printBlockFreq(dbgs(), ExitEdgeFreq) << ")\n"); 68991bc56edSDimitry Andric // Note that we bias this toward an existing layout successor to retain 69091bc56edSDimitry Andric // incoming order in the absence of better information. The exit must have 69191bc56edSDimitry Andric // a frequency higher than the current exit before we consider breaking 69291bc56edSDimitry Andric // the layout. 69391bc56edSDimitry Andric BranchProbability Bias(100 - ExitBlockBias, 100); 694cb4dff85SDimitry Andric if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth || 695cb4dff85SDimitry Andric ExitEdgeFreq > BestExitEdgeFreq || 696dff0c46cSDimitry Andric ((*I)->isLayoutSuccessor(*SI) && 69791bc56edSDimitry Andric !(ExitEdgeFreq < BestExitEdgeFreq * Bias))) { 698dff0c46cSDimitry Andric BestExitEdgeFreq = ExitEdgeFreq; 699dff0c46cSDimitry Andric ExitingBB = *I; 700dff0c46cSDimitry Andric } 701dff0c46cSDimitry Andric } 702dff0c46cSDimitry Andric 703dff0c46cSDimitry Andric // Restore the old exiting state, no viable looping successor was found. 704cb4dff85SDimitry Andric if (!HasLoopingSucc) { 705dff0c46cSDimitry Andric ExitingBB = OldExitingBB; 706dff0c46cSDimitry Andric BestExitEdgeFreq = OldBestExitEdgeFreq; 707dff0c46cSDimitry Andric continue; 708dff0c46cSDimitry Andric } 709dff0c46cSDimitry Andric } 710cb4dff85SDimitry Andric // Without a candidate exiting block or with only a single block in the 711dff0c46cSDimitry Andric // loop, just use the loop header to layout the loop. 712dff0c46cSDimitry Andric if (!ExitingBB || L.getNumBlocks() == 1) 71391bc56edSDimitry Andric return nullptr; 714dff0c46cSDimitry Andric 715dff0c46cSDimitry Andric // Also, if we have exit blocks which lead to outer loops but didn't select 716dff0c46cSDimitry Andric // one of them as the exiting block we are rotating toward, disable loop 717dff0c46cSDimitry Andric // rotation altogether. 718dff0c46cSDimitry Andric if (!BlocksExitingToOuterLoop.empty() && 719dff0c46cSDimitry Andric !BlocksExitingToOuterLoop.count(ExitingBB)) 72091bc56edSDimitry Andric return nullptr; 721dff0c46cSDimitry Andric 722dff0c46cSDimitry Andric DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n"); 723cb4dff85SDimitry Andric return ExitingBB; 724cb4dff85SDimitry Andric } 725cb4dff85SDimitry Andric 726cb4dff85SDimitry Andric /// \brief Attempt to rotate an exiting block to the bottom of the loop. 727cb4dff85SDimitry Andric /// 728cb4dff85SDimitry Andric /// Once we have built a chain, try to rotate it to line up the hot exit block 729cb4dff85SDimitry Andric /// with fallthrough out of the loop if doing so doesn't introduce unnecessary 730cb4dff85SDimitry Andric /// branches. For example, if the loop has fallthrough into its header and out 731cb4dff85SDimitry Andric /// of its bottom already, don't rotate it. 732cb4dff85SDimitry Andric void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain, 733cb4dff85SDimitry Andric MachineBasicBlock *ExitingBB, 734cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet) { 735cb4dff85SDimitry Andric if (!ExitingBB) 736cb4dff85SDimitry Andric return; 737cb4dff85SDimitry Andric 738cb4dff85SDimitry Andric MachineBasicBlock *Top = *LoopChain.begin(); 739cb4dff85SDimitry Andric bool ViableTopFallthrough = false; 740cb4dff85SDimitry Andric for (MachineBasicBlock::pred_iterator PI = Top->pred_begin(), 741cb4dff85SDimitry Andric PE = Top->pred_end(); 742cb4dff85SDimitry Andric PI != PE; ++PI) { 743cb4dff85SDimitry Andric BlockChain *PredChain = BlockToChain[*PI]; 744cb4dff85SDimitry Andric if (!LoopBlockSet.count(*PI) && 74591bc56edSDimitry Andric (!PredChain || *PI == *std::prev(PredChain->end()))) { 746cb4dff85SDimitry Andric ViableTopFallthrough = true; 747cb4dff85SDimitry Andric break; 748cb4dff85SDimitry Andric } 749cb4dff85SDimitry Andric } 750cb4dff85SDimitry Andric 751cb4dff85SDimitry Andric // If the header has viable fallthrough, check whether the current loop 752cb4dff85SDimitry Andric // bottom is a viable exiting block. If so, bail out as rotating will 753cb4dff85SDimitry Andric // introduce an unnecessary branch. 754cb4dff85SDimitry Andric if (ViableTopFallthrough) { 75591bc56edSDimitry Andric MachineBasicBlock *Bottom = *std::prev(LoopChain.end()); 756cb4dff85SDimitry Andric for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(), 757cb4dff85SDimitry Andric SE = Bottom->succ_end(); 758cb4dff85SDimitry Andric SI != SE; ++SI) { 759cb4dff85SDimitry Andric BlockChain *SuccChain = BlockToChain[*SI]; 760cb4dff85SDimitry Andric if (!LoopBlockSet.count(*SI) && 761cb4dff85SDimitry Andric (!SuccChain || *SI == *SuccChain->begin())) 762cb4dff85SDimitry Andric return; 763cb4dff85SDimitry Andric } 764cb4dff85SDimitry Andric } 765cb4dff85SDimitry Andric 766cb4dff85SDimitry Andric BlockChain::iterator ExitIt = std::find(LoopChain.begin(), LoopChain.end(), 767cb4dff85SDimitry Andric ExitingBB); 768cb4dff85SDimitry Andric if (ExitIt == LoopChain.end()) 769cb4dff85SDimitry Andric return; 770cb4dff85SDimitry Andric 77191bc56edSDimitry Andric std::rotate(LoopChain.begin(), std::next(ExitIt), LoopChain.end()); 772dff0c46cSDimitry Andric } 773dff0c46cSDimitry Andric 774dff0c46cSDimitry Andric /// \brief Forms basic block chains from the natural loop structures. 775dff0c46cSDimitry Andric /// 776dff0c46cSDimitry Andric /// These chains are designed to preserve the existing *structure* of the code 777dff0c46cSDimitry Andric /// as much as possible. We can then stitch the chains together in a way which 778dff0c46cSDimitry Andric /// both preserves the topological structure and minimizes taken conditional 779dff0c46cSDimitry Andric /// branches. 780dff0c46cSDimitry Andric void MachineBlockPlacement::buildLoopChains(MachineFunction &F, 781dff0c46cSDimitry Andric MachineLoop &L) { 782dff0c46cSDimitry Andric // First recurse through any nested loops, building chains for those inner 783dff0c46cSDimitry Andric // loops. 784dff0c46cSDimitry Andric for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI) 785dff0c46cSDimitry Andric buildLoopChains(F, **LI); 786dff0c46cSDimitry Andric 787dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 16> BlockWorkList; 788dff0c46cSDimitry Andric BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end()); 789dff0c46cSDimitry Andric 790cb4dff85SDimitry Andric // First check to see if there is an obviously preferable top block for the 791cb4dff85SDimitry Andric // loop. This will default to the header, but may end up as one of the 792cb4dff85SDimitry Andric // predecessors to the header if there is one which will result in strictly 793cb4dff85SDimitry Andric // fewer branches in the loop body. 794cb4dff85SDimitry Andric MachineBasicBlock *LoopTop = findBestLoopTop(L, LoopBlockSet); 795cb4dff85SDimitry Andric 796cb4dff85SDimitry Andric // If we selected just the header for the loop top, look for a potentially 797cb4dff85SDimitry Andric // profitable exit block in the event that rotating the loop can eliminate 798cb4dff85SDimitry Andric // branches by placing an exit edge at the bottom. 79991bc56edSDimitry Andric MachineBasicBlock *ExitingBB = nullptr; 800cb4dff85SDimitry Andric if (LoopTop == L.getHeader()) 801cb4dff85SDimitry Andric ExitingBB = findBestLoopExit(F, L, LoopBlockSet); 802cb4dff85SDimitry Andric 803cb4dff85SDimitry Andric BlockChain &LoopChain = *BlockToChain[LoopTop]; 804dff0c46cSDimitry Andric 805dff0c46cSDimitry Andric // FIXME: This is a really lame way of walking the chains in the loop: we 806dff0c46cSDimitry Andric // walk the blocks, and use a set to prevent visiting a particular chain 807dff0c46cSDimitry Andric // twice. 808dff0c46cSDimitry Andric SmallPtrSet<BlockChain *, 4> UpdatedPreds; 809dff0c46cSDimitry Andric assert(LoopChain.LoopPredecessors == 0); 810dff0c46cSDimitry Andric UpdatedPreds.insert(&LoopChain); 811dff0c46cSDimitry Andric for (MachineLoop::block_iterator BI = L.block_begin(), 812dff0c46cSDimitry Andric BE = L.block_end(); 813dff0c46cSDimitry Andric BI != BE; ++BI) { 814dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[*BI]; 815dff0c46cSDimitry Andric if (!UpdatedPreds.insert(&Chain)) 816dff0c46cSDimitry Andric continue; 817dff0c46cSDimitry Andric 818dff0c46cSDimitry Andric assert(Chain.LoopPredecessors == 0); 819dff0c46cSDimitry Andric for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end(); 820dff0c46cSDimitry Andric BCI != BCE; ++BCI) { 821dff0c46cSDimitry Andric assert(BlockToChain[*BCI] == &Chain); 822dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(), 823dff0c46cSDimitry Andric PE = (*BCI)->pred_end(); 824dff0c46cSDimitry Andric PI != PE; ++PI) { 825dff0c46cSDimitry Andric if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI)) 826dff0c46cSDimitry Andric continue; 827dff0c46cSDimitry Andric ++Chain.LoopPredecessors; 828dff0c46cSDimitry Andric } 829dff0c46cSDimitry Andric } 830dff0c46cSDimitry Andric 831dff0c46cSDimitry Andric if (Chain.LoopPredecessors == 0) 832dff0c46cSDimitry Andric BlockWorkList.push_back(*Chain.begin()); 833dff0c46cSDimitry Andric } 834dff0c46cSDimitry Andric 835cb4dff85SDimitry Andric buildChain(LoopTop, LoopChain, BlockWorkList, &LoopBlockSet); 836cb4dff85SDimitry Andric rotateLoop(LoopChain, ExitingBB, LoopBlockSet); 837dff0c46cSDimitry Andric 838dff0c46cSDimitry Andric DEBUG({ 839dff0c46cSDimitry Andric // Crash at the end so we get all of the debugging output first. 840dff0c46cSDimitry Andric bool BadLoop = false; 841dff0c46cSDimitry Andric if (LoopChain.LoopPredecessors) { 842dff0c46cSDimitry Andric BadLoop = true; 843dff0c46cSDimitry Andric dbgs() << "Loop chain contains a block without its preds placed!\n" 844dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 845dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"; 846dff0c46cSDimitry Andric } 847dff0c46cSDimitry Andric for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end(); 848cb4dff85SDimitry Andric BCI != BCE; ++BCI) { 849cb4dff85SDimitry Andric dbgs() << " ... " << getBlockName(*BCI) << "\n"; 850dff0c46cSDimitry Andric if (!LoopBlockSet.erase(*BCI)) { 851dff0c46cSDimitry Andric // We don't mark the loop as bad here because there are real situations 852dff0c46cSDimitry Andric // where this can occur. For example, with an unanalyzable fallthrough 853dff0c46cSDimitry Andric // from a loop block to a non-loop block or vice versa. 854dff0c46cSDimitry Andric dbgs() << "Loop chain contains a block not contained by the loop!\n" 855dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 856dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n" 857dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*BCI) << "\n"; 858dff0c46cSDimitry Andric } 859cb4dff85SDimitry Andric } 860dff0c46cSDimitry Andric 861dff0c46cSDimitry Andric if (!LoopBlockSet.empty()) { 862dff0c46cSDimitry Andric BadLoop = true; 863dff0c46cSDimitry Andric for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(), 864dff0c46cSDimitry Andric LBE = LoopBlockSet.end(); 865dff0c46cSDimitry Andric LBI != LBE; ++LBI) 866dff0c46cSDimitry Andric dbgs() << "Loop contains blocks never placed into a chain!\n" 867dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 868dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n" 869dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*LBI) << "\n"; 870dff0c46cSDimitry Andric } 871dff0c46cSDimitry Andric assert(!BadLoop && "Detected problems with the placement of this loop."); 872dff0c46cSDimitry Andric }); 873dff0c46cSDimitry Andric } 874dff0c46cSDimitry Andric 875dff0c46cSDimitry Andric void MachineBlockPlacement::buildCFGChains(MachineFunction &F) { 876dff0c46cSDimitry Andric // Ensure that every BB in the function has an associated chain to simplify 877dff0c46cSDimitry Andric // the assumptions of the remaining algorithm. 878dff0c46cSDimitry Andric SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch. 879dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 880dff0c46cSDimitry Andric MachineBasicBlock *BB = FI; 881dff0c46cSDimitry Andric BlockChain *Chain 882dff0c46cSDimitry Andric = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB); 883dff0c46cSDimitry Andric // Also, merge any blocks which we cannot reason about and must preserve 884dff0c46cSDimitry Andric // the exact fallthrough behavior for. 885dff0c46cSDimitry Andric for (;;) { 886dff0c46cSDimitry Andric Cond.clear(); 88791bc56edSDimitry Andric MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch. 888dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough()) 889dff0c46cSDimitry Andric break; 890dff0c46cSDimitry Andric 89191bc56edSDimitry Andric MachineFunction::iterator NextFI(std::next(FI)); 892dff0c46cSDimitry Andric MachineBasicBlock *NextBB = NextFI; 893dff0c46cSDimitry Andric // Ensure that the layout successor is a viable block, as we know that 894dff0c46cSDimitry Andric // fallthrough is a possibility. 895dff0c46cSDimitry Andric assert(NextFI != FE && "Can't fallthrough past the last block."); 896dff0c46cSDimitry Andric DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: " 897dff0c46cSDimitry Andric << getBlockName(BB) << " -> " << getBlockName(NextBB) 898dff0c46cSDimitry Andric << "\n"); 89991bc56edSDimitry Andric Chain->merge(NextBB, nullptr); 900dff0c46cSDimitry Andric FI = NextFI; 901dff0c46cSDimitry Andric BB = NextBB; 902dff0c46cSDimitry Andric } 903dff0c46cSDimitry Andric } 904dff0c46cSDimitry Andric 905dff0c46cSDimitry Andric // Build any loop-based chains. 906dff0c46cSDimitry Andric for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE; 907dff0c46cSDimitry Andric ++LI) 908dff0c46cSDimitry Andric buildLoopChains(F, **LI); 909dff0c46cSDimitry Andric 910dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 16> BlockWorkList; 911dff0c46cSDimitry Andric 912dff0c46cSDimitry Andric SmallPtrSet<BlockChain *, 4> UpdatedPreds; 913dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 914dff0c46cSDimitry Andric MachineBasicBlock *BB = &*FI; 915dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[BB]; 916dff0c46cSDimitry Andric if (!UpdatedPreds.insert(&Chain)) 917dff0c46cSDimitry Andric continue; 918dff0c46cSDimitry Andric 919dff0c46cSDimitry Andric assert(Chain.LoopPredecessors == 0); 920dff0c46cSDimitry Andric for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end(); 921dff0c46cSDimitry Andric BCI != BCE; ++BCI) { 922dff0c46cSDimitry Andric assert(BlockToChain[*BCI] == &Chain); 923dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(), 924dff0c46cSDimitry Andric PE = (*BCI)->pred_end(); 925dff0c46cSDimitry Andric PI != PE; ++PI) { 926dff0c46cSDimitry Andric if (BlockToChain[*PI] == &Chain) 927dff0c46cSDimitry Andric continue; 928dff0c46cSDimitry Andric ++Chain.LoopPredecessors; 929dff0c46cSDimitry Andric } 930dff0c46cSDimitry Andric } 931dff0c46cSDimitry Andric 932dff0c46cSDimitry Andric if (Chain.LoopPredecessors == 0) 933dff0c46cSDimitry Andric BlockWorkList.push_back(*Chain.begin()); 934dff0c46cSDimitry Andric } 935dff0c46cSDimitry Andric 936dff0c46cSDimitry Andric BlockChain &FunctionChain = *BlockToChain[&F.front()]; 937dff0c46cSDimitry Andric buildChain(&F.front(), FunctionChain, BlockWorkList); 938dff0c46cSDimitry Andric 93991bc56edSDimitry Andric #ifndef NDEBUG 940dff0c46cSDimitry Andric typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType; 94191bc56edSDimitry Andric #endif 942dff0c46cSDimitry Andric DEBUG({ 943dff0c46cSDimitry Andric // Crash at the end so we get all of the debugging output first. 944dff0c46cSDimitry Andric bool BadFunc = false; 945dff0c46cSDimitry Andric FunctionBlockSetType FunctionBlockSet; 946dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) 947dff0c46cSDimitry Andric FunctionBlockSet.insert(FI); 948dff0c46cSDimitry Andric 949dff0c46cSDimitry Andric for (BlockChain::iterator BCI = FunctionChain.begin(), 950dff0c46cSDimitry Andric BCE = FunctionChain.end(); 951dff0c46cSDimitry Andric BCI != BCE; ++BCI) 952dff0c46cSDimitry Andric if (!FunctionBlockSet.erase(*BCI)) { 953dff0c46cSDimitry Andric BadFunc = true; 954dff0c46cSDimitry Andric dbgs() << "Function chain contains a block not in the function!\n" 955dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*BCI) << "\n"; 956dff0c46cSDimitry Andric } 957dff0c46cSDimitry Andric 958dff0c46cSDimitry Andric if (!FunctionBlockSet.empty()) { 959dff0c46cSDimitry Andric BadFunc = true; 960dff0c46cSDimitry Andric for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(), 961dff0c46cSDimitry Andric FBE = FunctionBlockSet.end(); 962dff0c46cSDimitry Andric FBI != FBE; ++FBI) 963dff0c46cSDimitry Andric dbgs() << "Function contains blocks never placed into a chain!\n" 964dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*FBI) << "\n"; 965dff0c46cSDimitry Andric } 966dff0c46cSDimitry Andric assert(!BadFunc && "Detected problems with the block placement."); 967dff0c46cSDimitry Andric }); 968dff0c46cSDimitry Andric 969dff0c46cSDimitry Andric // Splice the blocks into place. 970dff0c46cSDimitry Andric MachineFunction::iterator InsertPos = F.begin(); 971dff0c46cSDimitry Andric for (BlockChain::iterator BI = FunctionChain.begin(), 972dff0c46cSDimitry Andric BE = FunctionChain.end(); 973dff0c46cSDimitry Andric BI != BE; ++BI) { 974dff0c46cSDimitry Andric DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain " 975dff0c46cSDimitry Andric : " ... ") 976dff0c46cSDimitry Andric << getBlockName(*BI) << "\n"); 977dff0c46cSDimitry Andric if (InsertPos != MachineFunction::iterator(*BI)) 978dff0c46cSDimitry Andric F.splice(InsertPos, *BI); 979dff0c46cSDimitry Andric else 980dff0c46cSDimitry Andric ++InsertPos; 981dff0c46cSDimitry Andric 982dff0c46cSDimitry Andric // Update the terminator of the previous block. 983dff0c46cSDimitry Andric if (BI == FunctionChain.begin()) 984dff0c46cSDimitry Andric continue; 98591bc56edSDimitry Andric MachineBasicBlock *PrevBB = std::prev(MachineFunction::iterator(*BI)); 986dff0c46cSDimitry Andric 987dff0c46cSDimitry Andric // FIXME: It would be awesome of updateTerminator would just return rather 988dff0c46cSDimitry Andric // than assert when the branch cannot be analyzed in order to remove this 989dff0c46cSDimitry Andric // boiler plate. 990dff0c46cSDimitry Andric Cond.clear(); 99191bc56edSDimitry Andric MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch. 9927ae0e2c9SDimitry Andric if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) { 993f785676fSDimitry Andric // The "PrevBB" is not yet updated to reflect current code layout, so, 994f785676fSDimitry Andric // o. it may fall-through to a block without explict "goto" instruction 995f785676fSDimitry Andric // before layout, and no longer fall-through it after layout; or 996f785676fSDimitry Andric // o. just opposite. 997f785676fSDimitry Andric // 998f785676fSDimitry Andric // AnalyzeBranch() may return erroneous value for FBB when these two 999f785676fSDimitry Andric // situations take place. For the first scenario FBB is mistakenly set 1000f785676fSDimitry Andric // NULL; for the 2nd scenario, the FBB, which is expected to be NULL, 1001f785676fSDimitry Andric // is mistakenly pointing to "*BI". 1002f785676fSDimitry Andric // 1003f785676fSDimitry Andric bool needUpdateBr = true; 1004f785676fSDimitry Andric if (!Cond.empty() && (!FBB || FBB == *BI)) { 1005f785676fSDimitry Andric PrevBB->updateTerminator(); 1006f785676fSDimitry Andric needUpdateBr = false; 1007f785676fSDimitry Andric Cond.clear(); 100891bc56edSDimitry Andric TBB = FBB = nullptr; 1009f785676fSDimitry Andric if (TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) { 1010f785676fSDimitry Andric // FIXME: This should never take place. 101191bc56edSDimitry Andric TBB = FBB = nullptr; 1012f785676fSDimitry Andric } 1013f785676fSDimitry Andric } 1014f785676fSDimitry Andric 10157ae0e2c9SDimitry Andric // If PrevBB has a two-way branch, try to re-order the branches 10167ae0e2c9SDimitry Andric // such that we branch to the successor with higher weight first. 10177ae0e2c9SDimitry Andric if (TBB && !Cond.empty() && FBB && 10187ae0e2c9SDimitry Andric MBPI->getEdgeWeight(PrevBB, FBB) > MBPI->getEdgeWeight(PrevBB, TBB) && 10197ae0e2c9SDimitry Andric !TII->ReverseBranchCondition(Cond)) { 10207ae0e2c9SDimitry Andric DEBUG(dbgs() << "Reverse order of the two branches: " 10217ae0e2c9SDimitry Andric << getBlockName(PrevBB) << "\n"); 10227ae0e2c9SDimitry Andric DEBUG(dbgs() << " Edge weight: " << MBPI->getEdgeWeight(PrevBB, FBB) 10237ae0e2c9SDimitry Andric << " vs " << MBPI->getEdgeWeight(PrevBB, TBB) << "\n"); 10247ae0e2c9SDimitry Andric DebugLoc dl; // FIXME: this is nowhere 10257ae0e2c9SDimitry Andric TII->RemoveBranch(*PrevBB); 10267ae0e2c9SDimitry Andric TII->InsertBranch(*PrevBB, FBB, TBB, Cond, dl); 1027f785676fSDimitry Andric needUpdateBr = true; 10287ae0e2c9SDimitry Andric } 1029f785676fSDimitry Andric if (needUpdateBr) 1030dff0c46cSDimitry Andric PrevBB->updateTerminator(); 1031dff0c46cSDimitry Andric } 10327ae0e2c9SDimitry Andric } 1033dff0c46cSDimitry Andric 1034dff0c46cSDimitry Andric // Fixup the last block. 1035dff0c46cSDimitry Andric Cond.clear(); 103691bc56edSDimitry Andric MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch. 1037dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond)) 1038dff0c46cSDimitry Andric F.back().updateTerminator(); 1039dff0c46cSDimitry Andric 1040cb4dff85SDimitry Andric // Walk through the backedges of the function now that we have fully laid out 1041cb4dff85SDimitry Andric // the basic blocks and align the destination of each backedge. We don't rely 10427ae0e2c9SDimitry Andric // exclusively on the loop info here so that we can align backedges in 10437ae0e2c9SDimitry Andric // unnatural CFGs and backedges that were introduced purely because of the 10447ae0e2c9SDimitry Andric // loop rotations done during this layout pass. 1045139f7f9bSDimitry Andric if (F.getFunction()->getAttributes(). 1046139f7f9bSDimitry Andric hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize)) 1047dff0c46cSDimitry Andric return; 1048dff0c46cSDimitry Andric unsigned Align = TLI->getPrefLoopAlignment(); 1049dff0c46cSDimitry Andric if (!Align) 1050dff0c46cSDimitry Andric return; // Don't care about loop alignment. 10517ae0e2c9SDimitry Andric if (FunctionChain.begin() == FunctionChain.end()) 10527ae0e2c9SDimitry Andric return; // Empty chain. 1053dff0c46cSDimitry Andric 10547ae0e2c9SDimitry Andric const BranchProbability ColdProb(1, 5); // 20% 10557ae0e2c9SDimitry Andric BlockFrequency EntryFreq = MBFI->getBlockFreq(F.begin()); 10567ae0e2c9SDimitry Andric BlockFrequency WeightedEntryFreq = EntryFreq * ColdProb; 105791bc56edSDimitry Andric for (BlockChain::iterator BI = std::next(FunctionChain.begin()), 1058cb4dff85SDimitry Andric BE = FunctionChain.end(); 1059cb4dff85SDimitry Andric BI != BE; ++BI) { 10607ae0e2c9SDimitry Andric // Don't align non-looping basic blocks. These are unlikely to execute 10617ae0e2c9SDimitry Andric // enough times to matter in practice. Note that we'll still handle 10627ae0e2c9SDimitry Andric // unnatural CFGs inside of a natural outer loop (the common case) and 10637ae0e2c9SDimitry Andric // rotated loops. 10647ae0e2c9SDimitry Andric MachineLoop *L = MLI->getLoopFor(*BI); 10657ae0e2c9SDimitry Andric if (!L) 10667ae0e2c9SDimitry Andric continue; 10677ae0e2c9SDimitry Andric 10687ae0e2c9SDimitry Andric // If the block is cold relative to the function entry don't waste space 10697ae0e2c9SDimitry Andric // aligning it. 10707ae0e2c9SDimitry Andric BlockFrequency Freq = MBFI->getBlockFreq(*BI); 10717ae0e2c9SDimitry Andric if (Freq < WeightedEntryFreq) 10727ae0e2c9SDimitry Andric continue; 10737ae0e2c9SDimitry Andric 10747ae0e2c9SDimitry Andric // If the block is cold relative to its loop header, don't align it 10757ae0e2c9SDimitry Andric // regardless of what edges into the block exist. 10767ae0e2c9SDimitry Andric MachineBasicBlock *LoopHeader = L->getHeader(); 10777ae0e2c9SDimitry Andric BlockFrequency LoopHeaderFreq = MBFI->getBlockFreq(LoopHeader); 10787ae0e2c9SDimitry Andric if (Freq < (LoopHeaderFreq * ColdProb)) 10797ae0e2c9SDimitry Andric continue; 10807ae0e2c9SDimitry Andric 10817ae0e2c9SDimitry Andric // Check for the existence of a non-layout predecessor which would benefit 10827ae0e2c9SDimitry Andric // from aligning this block. 108391bc56edSDimitry Andric MachineBasicBlock *LayoutPred = *std::prev(BI); 10847ae0e2c9SDimitry Andric 10857ae0e2c9SDimitry Andric // Force alignment if all the predecessors are jumps. We already checked 10867ae0e2c9SDimitry Andric // that the block isn't cold above. 10877ae0e2c9SDimitry Andric if (!LayoutPred->isSuccessor(*BI)) { 10887ae0e2c9SDimitry Andric (*BI)->setAlignment(Align); 10897ae0e2c9SDimitry Andric continue; 10907ae0e2c9SDimitry Andric } 10917ae0e2c9SDimitry Andric 10927ae0e2c9SDimitry Andric // Align this block if the layout predecessor's edge into this block is 1093139f7f9bSDimitry Andric // cold relative to the block. When this is true, other predecessors make up 10947ae0e2c9SDimitry Andric // all of the hot entries into the block and thus alignment is likely to be 10957ae0e2c9SDimitry Andric // important. 10967ae0e2c9SDimitry Andric BranchProbability LayoutProb = MBPI->getEdgeProbability(LayoutPred, *BI); 10977ae0e2c9SDimitry Andric BlockFrequency LayoutEdgeFreq = MBFI->getBlockFreq(LayoutPred) * LayoutProb; 10987ae0e2c9SDimitry Andric if (LayoutEdgeFreq <= (Freq * ColdProb)) 10997ae0e2c9SDimitry Andric (*BI)->setAlignment(Align); 1100cb4dff85SDimitry Andric } 1101dff0c46cSDimitry Andric } 1102dff0c46cSDimitry Andric 1103dff0c46cSDimitry Andric bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) { 1104dff0c46cSDimitry Andric // Check for single-block functions and skip them. 110591bc56edSDimitry Andric if (std::next(F.begin()) == F.end()) 110691bc56edSDimitry Andric return false; 110791bc56edSDimitry Andric 110891bc56edSDimitry Andric if (skipOptnoneFunction(*F.getFunction())) 1109dff0c46cSDimitry Andric return false; 1110dff0c46cSDimitry Andric 1111dff0c46cSDimitry Andric MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 1112dff0c46cSDimitry Andric MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 1113dff0c46cSDimitry Andric MLI = &getAnalysis<MachineLoopInfo>(); 1114dff0c46cSDimitry Andric TII = F.getTarget().getInstrInfo(); 1115dff0c46cSDimitry Andric TLI = F.getTarget().getTargetLowering(); 1116dff0c46cSDimitry Andric assert(BlockToChain.empty()); 1117dff0c46cSDimitry Andric 1118dff0c46cSDimitry Andric buildCFGChains(F); 1119dff0c46cSDimitry Andric 1120dff0c46cSDimitry Andric BlockToChain.clear(); 1121dff0c46cSDimitry Andric ChainAllocator.DestroyAll(); 1122dff0c46cSDimitry Andric 1123284c1978SDimitry Andric if (AlignAllBlock) 1124284c1978SDimitry Andric // Align all of the blocks in the function to a specific alignment. 1125284c1978SDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); 1126284c1978SDimitry Andric FI != FE; ++FI) 1127284c1978SDimitry Andric FI->setAlignment(AlignAllBlock); 1128284c1978SDimitry Andric 1129dff0c46cSDimitry Andric // We always return true as we have no way to track whether the final order 1130dff0c46cSDimitry Andric // differs from the original order. 1131dff0c46cSDimitry Andric return true; 1132dff0c46cSDimitry Andric } 1133dff0c46cSDimitry Andric 1134dff0c46cSDimitry Andric namespace { 1135dff0c46cSDimitry Andric /// \brief A pass to compute block placement statistics. 1136dff0c46cSDimitry Andric /// 1137dff0c46cSDimitry Andric /// A separate pass to compute interesting statistics for evaluating block 1138dff0c46cSDimitry Andric /// placement. This is separate from the actual placement pass so that they can 11397ae0e2c9SDimitry Andric /// be computed in the absence of any placement transformations or when using 1140dff0c46cSDimitry Andric /// alternative placement strategies. 1141dff0c46cSDimitry Andric class MachineBlockPlacementStats : public MachineFunctionPass { 1142dff0c46cSDimitry Andric /// \brief A handle to the branch probability pass. 1143dff0c46cSDimitry Andric const MachineBranchProbabilityInfo *MBPI; 1144dff0c46cSDimitry Andric 1145dff0c46cSDimitry Andric /// \brief A handle to the function-wide block frequency pass. 1146dff0c46cSDimitry Andric const MachineBlockFrequencyInfo *MBFI; 1147dff0c46cSDimitry Andric 1148dff0c46cSDimitry Andric public: 1149dff0c46cSDimitry Andric static char ID; // Pass identification, replacement for typeid 1150dff0c46cSDimitry Andric MachineBlockPlacementStats() : MachineFunctionPass(ID) { 1151dff0c46cSDimitry Andric initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry()); 1152dff0c46cSDimitry Andric } 1153dff0c46cSDimitry Andric 115491bc56edSDimitry Andric bool runOnMachineFunction(MachineFunction &F) override; 1155dff0c46cSDimitry Andric 115691bc56edSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const override { 1157dff0c46cSDimitry Andric AU.addRequired<MachineBranchProbabilityInfo>(); 1158dff0c46cSDimitry Andric AU.addRequired<MachineBlockFrequencyInfo>(); 1159dff0c46cSDimitry Andric AU.setPreservesAll(); 1160dff0c46cSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 1161dff0c46cSDimitry Andric } 1162dff0c46cSDimitry Andric }; 1163dff0c46cSDimitry Andric } 1164dff0c46cSDimitry Andric 1165dff0c46cSDimitry Andric char MachineBlockPlacementStats::ID = 0; 1166dff0c46cSDimitry Andric char &llvm::MachineBlockPlacementStatsID = MachineBlockPlacementStats::ID; 1167dff0c46cSDimitry Andric INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats", 1168dff0c46cSDimitry Andric "Basic Block Placement Stats", false, false) 1169dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 1170dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 1171dff0c46cSDimitry Andric INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats", 1172dff0c46cSDimitry Andric "Basic Block Placement Stats", false, false) 1173dff0c46cSDimitry Andric 1174dff0c46cSDimitry Andric bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) { 1175dff0c46cSDimitry Andric // Check for single-block functions and skip them. 117691bc56edSDimitry Andric if (std::next(F.begin()) == F.end()) 1177dff0c46cSDimitry Andric return false; 1178dff0c46cSDimitry Andric 1179dff0c46cSDimitry Andric MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 1180dff0c46cSDimitry Andric MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 1181dff0c46cSDimitry Andric 1182dff0c46cSDimitry Andric for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) { 1183dff0c46cSDimitry Andric BlockFrequency BlockFreq = MBFI->getBlockFreq(I); 1184dff0c46cSDimitry Andric Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches 1185dff0c46cSDimitry Andric : NumUncondBranches; 1186dff0c46cSDimitry Andric Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq 1187dff0c46cSDimitry Andric : UncondBranchTakenFreq; 1188dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = I->succ_begin(), 1189dff0c46cSDimitry Andric SE = I->succ_end(); 1190dff0c46cSDimitry Andric SI != SE; ++SI) { 1191dff0c46cSDimitry Andric // Skip if this successor is a fallthrough. 1192dff0c46cSDimitry Andric if (I->isLayoutSuccessor(*SI)) 1193dff0c46cSDimitry Andric continue; 1194dff0c46cSDimitry Andric 1195dff0c46cSDimitry Andric BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI); 1196dff0c46cSDimitry Andric ++NumBranches; 1197dff0c46cSDimitry Andric BranchTakenFreq += EdgeFreq.getFrequency(); 1198dff0c46cSDimitry Andric } 1199dff0c46cSDimitry Andric } 1200dff0c46cSDimitry Andric 1201dff0c46cSDimitry Andric return false; 1202dff0c46cSDimitry Andric } 1203dff0c46cSDimitry Andric 1204