1dff0c46cSDimitry Andric //===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===// 2dff0c46cSDimitry Andric // 3dff0c46cSDimitry Andric // The LLVM Compiler Infrastructure 4dff0c46cSDimitry Andric // 5dff0c46cSDimitry Andric // This file is distributed under the University of Illinois Open Source 6dff0c46cSDimitry Andric // License. See LICENSE.TXT for details. 7dff0c46cSDimitry Andric // 8dff0c46cSDimitry Andric //===----------------------------------------------------------------------===// 9dff0c46cSDimitry Andric // 10dff0c46cSDimitry Andric // This file implements basic block placement transformations using the CFG 11dff0c46cSDimitry Andric // structure and branch probability estimates. 12dff0c46cSDimitry Andric // 13dff0c46cSDimitry Andric // The pass strives to preserve the structure of the CFG (that is, retain 147ae0e2c9SDimitry Andric // a topological ordering of basic blocks) in the absence of a *strong* signal 15dff0c46cSDimitry Andric // to the contrary from probabilities. However, within the CFG structure, it 16dff0c46cSDimitry Andric // attempts to choose an ordering which favors placing more likely sequences of 17dff0c46cSDimitry Andric // blocks adjacent to each other. 18dff0c46cSDimitry Andric // 19dff0c46cSDimitry Andric // The algorithm works from the inner-most loop within a function outward, and 20dff0c46cSDimitry Andric // at each stage walks through the basic blocks, trying to coalesce them into 21dff0c46cSDimitry Andric // sequential chains where allowed by the CFG (or demanded by heavy 22dff0c46cSDimitry Andric // probabilities). Finally, it walks the blocks in topological order, and the 23dff0c46cSDimitry Andric // first time it reaches a chain of basic blocks, it schedules them in the 24dff0c46cSDimitry Andric // function in-order. 25dff0c46cSDimitry Andric // 26dff0c46cSDimitry Andric //===----------------------------------------------------------------------===// 27dff0c46cSDimitry Andric 28dff0c46cSDimitry Andric #define DEBUG_TYPE "block-placement2" 29dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBasicBlock.h" 30dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 31dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineBranchProbabilityInfo.h" 32dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineFunction.h" 33dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h" 34dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineLoopInfo.h" 35dff0c46cSDimitry Andric #include "llvm/CodeGen/MachineModuleInfo.h" 36dff0c46cSDimitry Andric #include "llvm/CodeGen/Passes.h" 37dff0c46cSDimitry Andric #include "llvm/Support/Allocator.h" 38dff0c46cSDimitry Andric #include "llvm/Support/Debug.h" 39dff0c46cSDimitry Andric #include "llvm/ADT/DenseMap.h" 40dff0c46cSDimitry Andric #include "llvm/ADT/SmallPtrSet.h" 41dff0c46cSDimitry Andric #include "llvm/ADT/SmallVector.h" 42dff0c46cSDimitry Andric #include "llvm/ADT/Statistic.h" 43dff0c46cSDimitry Andric #include "llvm/Target/TargetInstrInfo.h" 44dff0c46cSDimitry Andric #include "llvm/Target/TargetLowering.h" 45dff0c46cSDimitry Andric #include <algorithm> 46dff0c46cSDimitry Andric using namespace llvm; 47dff0c46cSDimitry Andric 48dff0c46cSDimitry Andric STATISTIC(NumCondBranches, "Number of conditional branches"); 49dff0c46cSDimitry Andric STATISTIC(NumUncondBranches, "Number of uncondittional branches"); 50dff0c46cSDimitry Andric STATISTIC(CondBranchTakenFreq, 51dff0c46cSDimitry Andric "Potential frequency of taking conditional branches"); 52dff0c46cSDimitry Andric STATISTIC(UncondBranchTakenFreq, 53dff0c46cSDimitry Andric "Potential frequency of taking unconditional branches"); 54dff0c46cSDimitry Andric 55dff0c46cSDimitry Andric namespace { 56dff0c46cSDimitry Andric class BlockChain; 57dff0c46cSDimitry Andric /// \brief Type for our function-wide basic block -> block chain mapping. 58dff0c46cSDimitry Andric typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType; 59dff0c46cSDimitry Andric } 60dff0c46cSDimitry Andric 61dff0c46cSDimitry Andric namespace { 62dff0c46cSDimitry Andric /// \brief A chain of blocks which will be laid out contiguously. 63dff0c46cSDimitry Andric /// 64dff0c46cSDimitry Andric /// This is the datastructure representing a chain of consecutive blocks that 65dff0c46cSDimitry Andric /// are profitable to layout together in order to maximize fallthrough 667ae0e2c9SDimitry Andric /// probabilities and code locality. We also can use a block chain to represent 677ae0e2c9SDimitry Andric /// a sequence of basic blocks which have some external (correctness) 687ae0e2c9SDimitry Andric /// requirement for sequential layout. 69dff0c46cSDimitry Andric /// 707ae0e2c9SDimitry Andric /// Chains can be built around a single basic block and can be merged to grow 717ae0e2c9SDimitry Andric /// them. They participate in a block-to-chain mapping, which is updated 727ae0e2c9SDimitry Andric /// automatically as chains are merged together. 73dff0c46cSDimitry Andric class BlockChain { 74dff0c46cSDimitry Andric /// \brief The sequence of blocks belonging to this chain. 75dff0c46cSDimitry Andric /// 76dff0c46cSDimitry Andric /// This is the sequence of blocks for a particular chain. These will be laid 77dff0c46cSDimitry Andric /// out in-order within the function. 78dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 4> Blocks; 79dff0c46cSDimitry Andric 80dff0c46cSDimitry Andric /// \brief A handle to the function-wide basic block to block chain mapping. 81dff0c46cSDimitry Andric /// 82dff0c46cSDimitry Andric /// This is retained in each block chain to simplify the computation of child 83dff0c46cSDimitry Andric /// block chains for SCC-formation and iteration. We store the edges to child 84dff0c46cSDimitry Andric /// basic blocks, and map them back to their associated chains using this 85dff0c46cSDimitry Andric /// structure. 86dff0c46cSDimitry Andric BlockToChainMapType &BlockToChain; 87dff0c46cSDimitry Andric 88dff0c46cSDimitry Andric public: 89dff0c46cSDimitry Andric /// \brief Construct a new BlockChain. 90dff0c46cSDimitry Andric /// 91dff0c46cSDimitry Andric /// This builds a new block chain representing a single basic block in the 92dff0c46cSDimitry Andric /// function. It also registers itself as the chain that block participates 93dff0c46cSDimitry Andric /// in with the BlockToChain mapping. 94dff0c46cSDimitry Andric BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB) 95dff0c46cSDimitry Andric : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) { 96dff0c46cSDimitry Andric assert(BB && "Cannot create a chain with a null basic block"); 97dff0c46cSDimitry Andric BlockToChain[BB] = this; 98dff0c46cSDimitry Andric } 99dff0c46cSDimitry Andric 100dff0c46cSDimitry Andric /// \brief Iterator over blocks within the chain. 101cb4dff85SDimitry Andric typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator; 102dff0c46cSDimitry Andric 103dff0c46cSDimitry Andric /// \brief Beginning of blocks within the chain. 104cb4dff85SDimitry Andric iterator begin() { return Blocks.begin(); } 105dff0c46cSDimitry Andric 106dff0c46cSDimitry Andric /// \brief End of blocks within the chain. 107cb4dff85SDimitry Andric iterator end() { return Blocks.end(); } 108dff0c46cSDimitry Andric 109dff0c46cSDimitry Andric /// \brief Merge a block chain into this one. 110dff0c46cSDimitry Andric /// 111dff0c46cSDimitry Andric /// This routine merges a block chain into this one. It takes care of forming 112dff0c46cSDimitry Andric /// a contiguous sequence of basic blocks, updating the edge list, and 113dff0c46cSDimitry Andric /// updating the block -> chain mapping. It does not free or tear down the 114dff0c46cSDimitry Andric /// old chain, but the old chain's block list is no longer valid. 115dff0c46cSDimitry Andric void merge(MachineBasicBlock *BB, BlockChain *Chain) { 116dff0c46cSDimitry Andric assert(BB); 117dff0c46cSDimitry Andric assert(!Blocks.empty()); 118dff0c46cSDimitry Andric 119dff0c46cSDimitry Andric // Fast path in case we don't have a chain already. 120dff0c46cSDimitry Andric if (!Chain) { 121dff0c46cSDimitry Andric assert(!BlockToChain[BB]); 122dff0c46cSDimitry Andric Blocks.push_back(BB); 123dff0c46cSDimitry Andric BlockToChain[BB] = this; 124dff0c46cSDimitry Andric return; 125dff0c46cSDimitry Andric } 126dff0c46cSDimitry Andric 127dff0c46cSDimitry Andric assert(BB == *Chain->begin()); 128dff0c46cSDimitry Andric assert(Chain->begin() != Chain->end()); 129dff0c46cSDimitry Andric 130dff0c46cSDimitry Andric // Update the incoming blocks to point to this chain, and add them to the 131dff0c46cSDimitry Andric // chain structure. 132dff0c46cSDimitry Andric for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end(); 133dff0c46cSDimitry Andric BI != BE; ++BI) { 134dff0c46cSDimitry Andric Blocks.push_back(*BI); 135dff0c46cSDimitry Andric assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain"); 136dff0c46cSDimitry Andric BlockToChain[*BI] = this; 137dff0c46cSDimitry Andric } 138dff0c46cSDimitry Andric } 139dff0c46cSDimitry Andric 140dff0c46cSDimitry Andric #ifndef NDEBUG 141dff0c46cSDimitry Andric /// \brief Dump the blocks in this chain. 142dff0c46cSDimitry Andric void dump() LLVM_ATTRIBUTE_USED { 143dff0c46cSDimitry Andric for (iterator I = begin(), E = end(); I != E; ++I) 144dff0c46cSDimitry Andric (*I)->dump(); 145dff0c46cSDimitry Andric } 146dff0c46cSDimitry Andric #endif // NDEBUG 147dff0c46cSDimitry Andric 148dff0c46cSDimitry Andric /// \brief Count of predecessors within the loop currently being processed. 149dff0c46cSDimitry Andric /// 150dff0c46cSDimitry Andric /// This count is updated at each loop we process to represent the number of 151dff0c46cSDimitry Andric /// in-loop predecessors of this chain. 152dff0c46cSDimitry Andric unsigned LoopPredecessors; 153dff0c46cSDimitry Andric }; 154dff0c46cSDimitry Andric } 155dff0c46cSDimitry Andric 156dff0c46cSDimitry Andric namespace { 157dff0c46cSDimitry Andric class MachineBlockPlacement : public MachineFunctionPass { 158dff0c46cSDimitry Andric /// \brief A typedef for a block filter set. 159dff0c46cSDimitry Andric typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet; 160dff0c46cSDimitry Andric 161dff0c46cSDimitry Andric /// \brief A handle to the branch probability pass. 162dff0c46cSDimitry Andric const MachineBranchProbabilityInfo *MBPI; 163dff0c46cSDimitry Andric 164dff0c46cSDimitry Andric /// \brief A handle to the function-wide block frequency pass. 165dff0c46cSDimitry Andric const MachineBlockFrequencyInfo *MBFI; 166dff0c46cSDimitry Andric 167dff0c46cSDimitry Andric /// \brief A handle to the loop info. 168dff0c46cSDimitry Andric const MachineLoopInfo *MLI; 169dff0c46cSDimitry Andric 170dff0c46cSDimitry Andric /// \brief A handle to the target's instruction info. 171dff0c46cSDimitry Andric const TargetInstrInfo *TII; 172dff0c46cSDimitry Andric 173dff0c46cSDimitry Andric /// \brief A handle to the target's lowering info. 174dff0c46cSDimitry Andric const TargetLowering *TLI; 175dff0c46cSDimitry Andric 176dff0c46cSDimitry Andric /// \brief Allocator and owner of BlockChain structures. 177dff0c46cSDimitry Andric /// 1787ae0e2c9SDimitry Andric /// We build BlockChains lazily while processing the loop structure of 1797ae0e2c9SDimitry Andric /// a function. To reduce malloc traffic, we allocate them using this 1807ae0e2c9SDimitry Andric /// slab-like allocator, and destroy them after the pass completes. An 1817ae0e2c9SDimitry Andric /// important guarantee is that this allocator produces stable pointers to 1827ae0e2c9SDimitry Andric /// the chains. 183dff0c46cSDimitry Andric SpecificBumpPtrAllocator<BlockChain> ChainAllocator; 184dff0c46cSDimitry Andric 185dff0c46cSDimitry Andric /// \brief Function wide BasicBlock to BlockChain mapping. 186dff0c46cSDimitry Andric /// 187dff0c46cSDimitry Andric /// This mapping allows efficiently moving from any given basic block to the 188dff0c46cSDimitry Andric /// BlockChain it participates in, if any. We use it to, among other things, 189dff0c46cSDimitry Andric /// allow implicitly defining edges between chains as the existing edges 190dff0c46cSDimitry Andric /// between basic blocks. 191dff0c46cSDimitry Andric DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain; 192dff0c46cSDimitry Andric 193dff0c46cSDimitry Andric void markChainSuccessors(BlockChain &Chain, 194dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB, 195dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 196dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter = 0); 197dff0c46cSDimitry Andric MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB, 198dff0c46cSDimitry Andric BlockChain &Chain, 199dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 200dff0c46cSDimitry Andric MachineBasicBlock *selectBestCandidateBlock( 201dff0c46cSDimitry Andric BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList, 202dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 203dff0c46cSDimitry Andric MachineBasicBlock *getFirstUnplacedBlock( 204dff0c46cSDimitry Andric MachineFunction &F, 205dff0c46cSDimitry Andric const BlockChain &PlacedChain, 206dff0c46cSDimitry Andric MachineFunction::iterator &PrevUnplacedBlockIt, 207dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter); 208dff0c46cSDimitry Andric void buildChain(MachineBasicBlock *BB, BlockChain &Chain, 209dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 210dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter = 0); 211cb4dff85SDimitry Andric MachineBasicBlock *findBestLoopTop(MachineLoop &L, 212cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet); 213cb4dff85SDimitry Andric MachineBasicBlock *findBestLoopExit(MachineFunction &F, 214dff0c46cSDimitry Andric MachineLoop &L, 215dff0c46cSDimitry Andric const BlockFilterSet &LoopBlockSet); 216dff0c46cSDimitry Andric void buildLoopChains(MachineFunction &F, MachineLoop &L); 217cb4dff85SDimitry Andric void rotateLoop(BlockChain &LoopChain, MachineBasicBlock *ExitingBB, 218cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet); 219dff0c46cSDimitry Andric void buildCFGChains(MachineFunction &F); 220dff0c46cSDimitry Andric 221dff0c46cSDimitry Andric public: 222dff0c46cSDimitry Andric static char ID; // Pass identification, replacement for typeid 223dff0c46cSDimitry Andric MachineBlockPlacement() : MachineFunctionPass(ID) { 224dff0c46cSDimitry Andric initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry()); 225dff0c46cSDimitry Andric } 226dff0c46cSDimitry Andric 227dff0c46cSDimitry Andric bool runOnMachineFunction(MachineFunction &F); 228dff0c46cSDimitry Andric 229dff0c46cSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const { 230dff0c46cSDimitry Andric AU.addRequired<MachineBranchProbabilityInfo>(); 231dff0c46cSDimitry Andric AU.addRequired<MachineBlockFrequencyInfo>(); 232dff0c46cSDimitry Andric AU.addRequired<MachineLoopInfo>(); 233dff0c46cSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 234dff0c46cSDimitry Andric } 235dff0c46cSDimitry Andric }; 236dff0c46cSDimitry Andric } 237dff0c46cSDimitry Andric 238dff0c46cSDimitry Andric char MachineBlockPlacement::ID = 0; 239dff0c46cSDimitry Andric char &llvm::MachineBlockPlacementID = MachineBlockPlacement::ID; 240dff0c46cSDimitry Andric INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2", 241dff0c46cSDimitry Andric "Branch Probability Basic Block Placement", false, false) 242dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 243dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 244dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 245dff0c46cSDimitry Andric INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2", 246dff0c46cSDimitry Andric "Branch Probability Basic Block Placement", false, false) 247dff0c46cSDimitry Andric 248dff0c46cSDimitry Andric #ifndef NDEBUG 249dff0c46cSDimitry Andric /// \brief Helper to print the name of a MBB. 250dff0c46cSDimitry Andric /// 251dff0c46cSDimitry Andric /// Only used by debug logging. 252dff0c46cSDimitry Andric static std::string getBlockName(MachineBasicBlock *BB) { 253dff0c46cSDimitry Andric std::string Result; 254dff0c46cSDimitry Andric raw_string_ostream OS(Result); 255dff0c46cSDimitry Andric OS << "BB#" << BB->getNumber() 256dff0c46cSDimitry Andric << " (derived from LLVM BB '" << BB->getName() << "')"; 257dff0c46cSDimitry Andric OS.flush(); 258dff0c46cSDimitry Andric return Result; 259dff0c46cSDimitry Andric } 260dff0c46cSDimitry Andric 261dff0c46cSDimitry Andric /// \brief Helper to print the number of a MBB. 262dff0c46cSDimitry Andric /// 263dff0c46cSDimitry Andric /// Only used by debug logging. 264dff0c46cSDimitry Andric static std::string getBlockNum(MachineBasicBlock *BB) { 265dff0c46cSDimitry Andric std::string Result; 266dff0c46cSDimitry Andric raw_string_ostream OS(Result); 267dff0c46cSDimitry Andric OS << "BB#" << BB->getNumber(); 268dff0c46cSDimitry Andric OS.flush(); 269dff0c46cSDimitry Andric return Result; 270dff0c46cSDimitry Andric } 271dff0c46cSDimitry Andric #endif 272dff0c46cSDimitry Andric 273dff0c46cSDimitry Andric /// \brief Mark a chain's successors as having one fewer preds. 274dff0c46cSDimitry Andric /// 275dff0c46cSDimitry Andric /// When a chain is being merged into the "placed" chain, this routine will 276dff0c46cSDimitry Andric /// quickly walk the successors of each block in the chain and mark them as 277dff0c46cSDimitry Andric /// having one fewer active predecessor. It also adds any successors of this 278dff0c46cSDimitry Andric /// chain which reach the zero-predecessor state to the worklist passed in. 279dff0c46cSDimitry Andric void MachineBlockPlacement::markChainSuccessors( 280dff0c46cSDimitry Andric BlockChain &Chain, 281dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB, 282dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 283dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 284dff0c46cSDimitry Andric // Walk all the blocks in this chain, marking their successors as having 285dff0c46cSDimitry Andric // a predecessor placed. 286dff0c46cSDimitry Andric for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end(); 287dff0c46cSDimitry Andric CBI != CBE; ++CBI) { 288dff0c46cSDimitry Andric // Add any successors for which this is the only un-placed in-loop 289dff0c46cSDimitry Andric // predecessor to the worklist as a viable candidate for CFG-neutral 290dff0c46cSDimitry Andric // placement. No subsequent placement of this block will violate the CFG 291dff0c46cSDimitry Andric // shape, so we get to use heuristics to choose a favorable placement. 292dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(), 293dff0c46cSDimitry Andric SE = (*CBI)->succ_end(); 294dff0c46cSDimitry Andric SI != SE; ++SI) { 295dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(*SI)) 296dff0c46cSDimitry Andric continue; 297dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 298dff0c46cSDimitry Andric // Disregard edges within a fixed chain, or edges to the loop header. 299dff0c46cSDimitry Andric if (&Chain == &SuccChain || *SI == LoopHeaderBB) 300dff0c46cSDimitry Andric continue; 301dff0c46cSDimitry Andric 302dff0c46cSDimitry Andric // This is a cross-chain edge that is within the loop, so decrement the 303dff0c46cSDimitry Andric // loop predecessor count of the destination chain. 304dff0c46cSDimitry Andric if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0) 305dff0c46cSDimitry Andric BlockWorkList.push_back(*SuccChain.begin()); 306dff0c46cSDimitry Andric } 307dff0c46cSDimitry Andric } 308dff0c46cSDimitry Andric } 309dff0c46cSDimitry Andric 310dff0c46cSDimitry Andric /// \brief Select the best successor for a block. 311dff0c46cSDimitry Andric /// 312dff0c46cSDimitry Andric /// This looks across all successors of a particular block and attempts to 313dff0c46cSDimitry Andric /// select the "best" one to be the layout successor. It only considers direct 314dff0c46cSDimitry Andric /// successors which also pass the block filter. It will attempt to avoid 315dff0c46cSDimitry Andric /// breaking CFG structure, but cave and break such structures in the case of 316dff0c46cSDimitry Andric /// very hot successor edges. 317dff0c46cSDimitry Andric /// 318dff0c46cSDimitry Andric /// \returns The best successor block found, or null if none are viable. 319dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor( 320dff0c46cSDimitry Andric MachineBasicBlock *BB, BlockChain &Chain, 321dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 322dff0c46cSDimitry Andric const BranchProbability HotProb(4, 5); // 80% 323dff0c46cSDimitry Andric 324dff0c46cSDimitry Andric MachineBasicBlock *BestSucc = 0; 325dff0c46cSDimitry Andric // FIXME: Due to the performance of the probability and weight routines in 326dff0c46cSDimitry Andric // the MBPI analysis, we manually compute probabilities using the edge 327dff0c46cSDimitry Andric // weights. This is suboptimal as it means that the somewhat subtle 328dff0c46cSDimitry Andric // definition of edge weight semantics is encoded here as well. We should 3297ae0e2c9SDimitry Andric // improve the MBPI interface to efficiently support query patterns such as 330dff0c46cSDimitry Andric // this. 331dff0c46cSDimitry Andric uint32_t BestWeight = 0; 332dff0c46cSDimitry Andric uint32_t WeightScale = 0; 333dff0c46cSDimitry Andric uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale); 334dff0c46cSDimitry Andric DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n"); 335dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), 336dff0c46cSDimitry Andric SE = BB->succ_end(); 337dff0c46cSDimitry Andric SI != SE; ++SI) { 338dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(*SI)) 339dff0c46cSDimitry Andric continue; 340dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 341dff0c46cSDimitry Andric if (&SuccChain == &Chain) { 342dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n"); 343dff0c46cSDimitry Andric continue; 344dff0c46cSDimitry Andric } 345dff0c46cSDimitry Andric if (*SI != *SuccChain.begin()) { 346dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n"); 347dff0c46cSDimitry Andric continue; 348dff0c46cSDimitry Andric } 349dff0c46cSDimitry Andric 350dff0c46cSDimitry Andric uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI); 351dff0c46cSDimitry Andric BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight); 352dff0c46cSDimitry Andric 353dff0c46cSDimitry Andric // Only consider successors which are either "hot", or wouldn't violate 354dff0c46cSDimitry Andric // any CFG constraints. 355dff0c46cSDimitry Andric if (SuccChain.LoopPredecessors != 0) { 356dff0c46cSDimitry Andric if (SuccProb < HotProb) { 357dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n"); 358dff0c46cSDimitry Andric continue; 359dff0c46cSDimitry Andric } 360dff0c46cSDimitry Andric 361dff0c46cSDimitry Andric // Make sure that a hot successor doesn't have a globally more important 362dff0c46cSDimitry Andric // predecessor. 363dff0c46cSDimitry Andric BlockFrequency CandidateEdgeFreq 364dff0c46cSDimitry Andric = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl(); 365dff0c46cSDimitry Andric bool BadCFGConflict = false; 366dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(), 367dff0c46cSDimitry Andric PE = (*SI)->pred_end(); 368dff0c46cSDimitry Andric PI != PE; ++PI) { 369dff0c46cSDimitry Andric if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) || 370dff0c46cSDimitry Andric BlockToChain[*PI] == &Chain) 371dff0c46cSDimitry Andric continue; 372dff0c46cSDimitry Andric BlockFrequency PredEdgeFreq 373dff0c46cSDimitry Andric = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI); 374dff0c46cSDimitry Andric if (PredEdgeFreq >= CandidateEdgeFreq) { 375dff0c46cSDimitry Andric BadCFGConflict = true; 376dff0c46cSDimitry Andric break; 377dff0c46cSDimitry Andric } 378dff0c46cSDimitry Andric } 379dff0c46cSDimitry Andric if (BadCFGConflict) { 380dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) 381dff0c46cSDimitry Andric << " -> non-cold CFG conflict\n"); 382dff0c46cSDimitry Andric continue; 383dff0c46cSDimitry Andric } 384dff0c46cSDimitry Andric } 385dff0c46cSDimitry Andric 386dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb 387dff0c46cSDimitry Andric << " (prob)" 388dff0c46cSDimitry Andric << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "") 389dff0c46cSDimitry Andric << "\n"); 390dff0c46cSDimitry Andric if (BestSucc && BestWeight >= SuccWeight) 391dff0c46cSDimitry Andric continue; 392dff0c46cSDimitry Andric BestSucc = *SI; 393dff0c46cSDimitry Andric BestWeight = SuccWeight; 394dff0c46cSDimitry Andric } 395dff0c46cSDimitry Andric return BestSucc; 396dff0c46cSDimitry Andric } 397dff0c46cSDimitry Andric 398dff0c46cSDimitry Andric namespace { 399dff0c46cSDimitry Andric /// \brief Predicate struct to detect blocks already placed. 400dff0c46cSDimitry Andric class IsBlockPlaced { 401dff0c46cSDimitry Andric const BlockChain &PlacedChain; 402dff0c46cSDimitry Andric const BlockToChainMapType &BlockToChain; 403dff0c46cSDimitry Andric 404dff0c46cSDimitry Andric public: 405dff0c46cSDimitry Andric IsBlockPlaced(const BlockChain &PlacedChain, 406dff0c46cSDimitry Andric const BlockToChainMapType &BlockToChain) 407dff0c46cSDimitry Andric : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {} 408dff0c46cSDimitry Andric 409dff0c46cSDimitry Andric bool operator()(MachineBasicBlock *BB) const { 410dff0c46cSDimitry Andric return BlockToChain.lookup(BB) == &PlacedChain; 411dff0c46cSDimitry Andric } 412dff0c46cSDimitry Andric }; 413dff0c46cSDimitry Andric } 414dff0c46cSDimitry Andric 415dff0c46cSDimitry Andric /// \brief Select the best block from a worklist. 416dff0c46cSDimitry Andric /// 417dff0c46cSDimitry Andric /// This looks through the provided worklist as a list of candidate basic 418dff0c46cSDimitry Andric /// blocks and select the most profitable one to place. The definition of 419dff0c46cSDimitry Andric /// profitable only really makes sense in the context of a loop. This returns 420dff0c46cSDimitry Andric /// the most frequently visited block in the worklist, which in the case of 421dff0c46cSDimitry Andric /// a loop, is the one most desirable to be physically close to the rest of the 422dff0c46cSDimitry Andric /// loop body in order to improve icache behavior. 423dff0c46cSDimitry Andric /// 424dff0c46cSDimitry Andric /// \returns The best block found, or null if none are viable. 425dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock( 426dff0c46cSDimitry Andric BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList, 427dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 428dff0c46cSDimitry Andric // Once we need to walk the worklist looking for a candidate, cleanup the 429dff0c46cSDimitry Andric // worklist of already placed entries. 430dff0c46cSDimitry Andric // FIXME: If this shows up on profiles, it could be folded (at the cost of 431dff0c46cSDimitry Andric // some code complexity) into the loop below. 432dff0c46cSDimitry Andric WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(), 433dff0c46cSDimitry Andric IsBlockPlaced(Chain, BlockToChain)), 434dff0c46cSDimitry Andric WorkList.end()); 435dff0c46cSDimitry Andric 436dff0c46cSDimitry Andric MachineBasicBlock *BestBlock = 0; 437dff0c46cSDimitry Andric BlockFrequency BestFreq; 438dff0c46cSDimitry Andric for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(), 439dff0c46cSDimitry Andric WBE = WorkList.end(); 440dff0c46cSDimitry Andric WBI != WBE; ++WBI) { 441dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*WBI]; 442dff0c46cSDimitry Andric if (&SuccChain == &Chain) { 443dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*WBI) 444dff0c46cSDimitry Andric << " -> Already merged!\n"); 445dff0c46cSDimitry Andric continue; 446dff0c46cSDimitry Andric } 447dff0c46cSDimitry Andric assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block"); 448dff0c46cSDimitry Andric 449dff0c46cSDimitry Andric BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI); 450dff0c46cSDimitry Andric DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq 451dff0c46cSDimitry Andric << " (freq)\n"); 452dff0c46cSDimitry Andric if (BestBlock && BestFreq >= CandidateFreq) 453dff0c46cSDimitry Andric continue; 454dff0c46cSDimitry Andric BestBlock = *WBI; 455dff0c46cSDimitry Andric BestFreq = CandidateFreq; 456dff0c46cSDimitry Andric } 457dff0c46cSDimitry Andric return BestBlock; 458dff0c46cSDimitry Andric } 459dff0c46cSDimitry Andric 460dff0c46cSDimitry Andric /// \brief Retrieve the first unplaced basic block. 461dff0c46cSDimitry Andric /// 462dff0c46cSDimitry Andric /// This routine is called when we are unable to use the CFG to walk through 463dff0c46cSDimitry Andric /// all of the basic blocks and form a chain due to unnatural loops in the CFG. 464dff0c46cSDimitry Andric /// We walk through the function's blocks in order, starting from the 465dff0c46cSDimitry Andric /// LastUnplacedBlockIt. We update this iterator on each call to avoid 466dff0c46cSDimitry Andric /// re-scanning the entire sequence on repeated calls to this routine. 467dff0c46cSDimitry Andric MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock( 468dff0c46cSDimitry Andric MachineFunction &F, const BlockChain &PlacedChain, 469dff0c46cSDimitry Andric MachineFunction::iterator &PrevUnplacedBlockIt, 470dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 471dff0c46cSDimitry Andric for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E; 472dff0c46cSDimitry Andric ++I) { 473dff0c46cSDimitry Andric if (BlockFilter && !BlockFilter->count(I)) 474dff0c46cSDimitry Andric continue; 475dff0c46cSDimitry Andric if (BlockToChain[I] != &PlacedChain) { 476dff0c46cSDimitry Andric PrevUnplacedBlockIt = I; 477dff0c46cSDimitry Andric // Now select the head of the chain to which the unplaced block belongs 478dff0c46cSDimitry Andric // as the block to place. This will force the entire chain to be placed, 479dff0c46cSDimitry Andric // and satisfies the requirements of merging chains. 480dff0c46cSDimitry Andric return *BlockToChain[I]->begin(); 481dff0c46cSDimitry Andric } 482dff0c46cSDimitry Andric } 483dff0c46cSDimitry Andric return 0; 484dff0c46cSDimitry Andric } 485dff0c46cSDimitry Andric 486dff0c46cSDimitry Andric void MachineBlockPlacement::buildChain( 487dff0c46cSDimitry Andric MachineBasicBlock *BB, 488dff0c46cSDimitry Andric BlockChain &Chain, 489dff0c46cSDimitry Andric SmallVectorImpl<MachineBasicBlock *> &BlockWorkList, 490dff0c46cSDimitry Andric const BlockFilterSet *BlockFilter) { 491dff0c46cSDimitry Andric assert(BB); 492dff0c46cSDimitry Andric assert(BlockToChain[BB] == &Chain); 493dff0c46cSDimitry Andric MachineFunction &F = *BB->getParent(); 494dff0c46cSDimitry Andric MachineFunction::iterator PrevUnplacedBlockIt = F.begin(); 495dff0c46cSDimitry Andric 496dff0c46cSDimitry Andric MachineBasicBlock *LoopHeaderBB = BB; 497dff0c46cSDimitry Andric markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter); 498dff0c46cSDimitry Andric BB = *llvm::prior(Chain.end()); 499dff0c46cSDimitry Andric for (;;) { 500dff0c46cSDimitry Andric assert(BB); 501dff0c46cSDimitry Andric assert(BlockToChain[BB] == &Chain); 502dff0c46cSDimitry Andric assert(*llvm::prior(Chain.end()) == BB); 503dff0c46cSDimitry Andric 504dff0c46cSDimitry Andric // Look for the best viable successor if there is one to place immediately 505dff0c46cSDimitry Andric // after this block. 5063861d79fSDimitry Andric MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter); 507dff0c46cSDimitry Andric 508dff0c46cSDimitry Andric // If an immediate successor isn't available, look for the best viable 509dff0c46cSDimitry Andric // block among those we've identified as not violating the loop's CFG at 510dff0c46cSDimitry Andric // this point. This won't be a fallthrough, but it will increase locality. 511dff0c46cSDimitry Andric if (!BestSucc) 512dff0c46cSDimitry Andric BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter); 513dff0c46cSDimitry Andric 514dff0c46cSDimitry Andric if (!BestSucc) { 515dff0c46cSDimitry Andric BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt, 516dff0c46cSDimitry Andric BlockFilter); 517dff0c46cSDimitry Andric if (!BestSucc) 518dff0c46cSDimitry Andric break; 519dff0c46cSDimitry Andric 520dff0c46cSDimitry Andric DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the " 521dff0c46cSDimitry Andric "layout successor until the CFG reduces\n"); 522dff0c46cSDimitry Andric } 523dff0c46cSDimitry Andric 524dff0c46cSDimitry Andric // Place this block, updating the datastructures to reflect its placement. 525dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[BestSucc]; 526dff0c46cSDimitry Andric // Zero out LoopPredecessors for the successor we're about to merge in case 527dff0c46cSDimitry Andric // we selected a successor that didn't fit naturally into the CFG. 528dff0c46cSDimitry Andric SuccChain.LoopPredecessors = 0; 529dff0c46cSDimitry Andric DEBUG(dbgs() << "Merging from " << getBlockNum(BB) 530dff0c46cSDimitry Andric << " to " << getBlockNum(BestSucc) << "\n"); 531dff0c46cSDimitry Andric markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter); 532dff0c46cSDimitry Andric Chain.merge(BestSucc, &SuccChain); 533dff0c46cSDimitry Andric BB = *llvm::prior(Chain.end()); 534dff0c46cSDimitry Andric } 535dff0c46cSDimitry Andric 536dff0c46cSDimitry Andric DEBUG(dbgs() << "Finished forming chain for header block " 537dff0c46cSDimitry Andric << getBlockNum(*Chain.begin()) << "\n"); 538dff0c46cSDimitry Andric } 539dff0c46cSDimitry Andric 540dff0c46cSDimitry Andric /// \brief Find the best loop top block for layout. 541dff0c46cSDimitry Andric /// 542cb4dff85SDimitry Andric /// Look for a block which is strictly better than the loop header for laying 543cb4dff85SDimitry Andric /// out at the top of the loop. This looks for one and only one pattern: 544cb4dff85SDimitry Andric /// a latch block with no conditional exit. This block will cause a conditional 545cb4dff85SDimitry Andric /// jump around it or will be the bottom of the loop if we lay it out in place, 546cb4dff85SDimitry Andric /// but if it it doesn't end up at the bottom of the loop for any reason, 547cb4dff85SDimitry Andric /// rotation alone won't fix it. Because such a block will always result in an 548cb4dff85SDimitry Andric /// unconditional jump (for the backedge) rotating it in front of the loop 549cb4dff85SDimitry Andric /// header is always profitable. 550cb4dff85SDimitry Andric MachineBasicBlock * 551cb4dff85SDimitry Andric MachineBlockPlacement::findBestLoopTop(MachineLoop &L, 552cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet) { 553cb4dff85SDimitry Andric // Check that the header hasn't been fused with a preheader block due to 554cb4dff85SDimitry Andric // crazy branches. If it has, we need to start with the header at the top to 555cb4dff85SDimitry Andric // prevent pulling the preheader into the loop body. 556cb4dff85SDimitry Andric BlockChain &HeaderChain = *BlockToChain[L.getHeader()]; 557cb4dff85SDimitry Andric if (!LoopBlockSet.count(*HeaderChain.begin())) 558cb4dff85SDimitry Andric return L.getHeader(); 559cb4dff85SDimitry Andric 560cb4dff85SDimitry Andric DEBUG(dbgs() << "Finding best loop top for: " 561cb4dff85SDimitry Andric << getBlockName(L.getHeader()) << "\n"); 562cb4dff85SDimitry Andric 563cb4dff85SDimitry Andric BlockFrequency BestPredFreq; 564cb4dff85SDimitry Andric MachineBasicBlock *BestPred = 0; 565cb4dff85SDimitry Andric for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(), 566cb4dff85SDimitry Andric PE = L.getHeader()->pred_end(); 567cb4dff85SDimitry Andric PI != PE; ++PI) { 568cb4dff85SDimitry Andric MachineBasicBlock *Pred = *PI; 569cb4dff85SDimitry Andric if (!LoopBlockSet.count(Pred)) 570cb4dff85SDimitry Andric continue; 571cb4dff85SDimitry Andric DEBUG(dbgs() << " header pred: " << getBlockName(Pred) << ", " 572cb4dff85SDimitry Andric << Pred->succ_size() << " successors, " 573cb4dff85SDimitry Andric << MBFI->getBlockFreq(Pred) << " freq\n"); 574cb4dff85SDimitry Andric if (Pred->succ_size() > 1) 575cb4dff85SDimitry Andric continue; 576cb4dff85SDimitry Andric 577cb4dff85SDimitry Andric BlockFrequency PredFreq = MBFI->getBlockFreq(Pred); 578cb4dff85SDimitry Andric if (!BestPred || PredFreq > BestPredFreq || 579cb4dff85SDimitry Andric (!(PredFreq < BestPredFreq) && 580cb4dff85SDimitry Andric Pred->isLayoutSuccessor(L.getHeader()))) { 581cb4dff85SDimitry Andric BestPred = Pred; 582cb4dff85SDimitry Andric BestPredFreq = PredFreq; 583cb4dff85SDimitry Andric } 584cb4dff85SDimitry Andric } 585cb4dff85SDimitry Andric 586cb4dff85SDimitry Andric // If no direct predecessor is fine, just use the loop header. 587cb4dff85SDimitry Andric if (!BestPred) 588cb4dff85SDimitry Andric return L.getHeader(); 589cb4dff85SDimitry Andric 590cb4dff85SDimitry Andric // Walk backwards through any straight line of predecessors. 591cb4dff85SDimitry Andric while (BestPred->pred_size() == 1 && 592cb4dff85SDimitry Andric (*BestPred->pred_begin())->succ_size() == 1 && 593cb4dff85SDimitry Andric *BestPred->pred_begin() != L.getHeader()) 594cb4dff85SDimitry Andric BestPred = *BestPred->pred_begin(); 595cb4dff85SDimitry Andric 596cb4dff85SDimitry Andric DEBUG(dbgs() << " final top: " << getBlockName(BestPred) << "\n"); 597cb4dff85SDimitry Andric return BestPred; 598cb4dff85SDimitry Andric } 599cb4dff85SDimitry Andric 600cb4dff85SDimitry Andric 601cb4dff85SDimitry Andric /// \brief Find the best loop exiting block for layout. 602cb4dff85SDimitry Andric /// 603dff0c46cSDimitry Andric /// This routine implements the logic to analyze the loop looking for the best 604dff0c46cSDimitry Andric /// block to layout at the top of the loop. Typically this is done to maximize 605dff0c46cSDimitry Andric /// fallthrough opportunities. 606dff0c46cSDimitry Andric MachineBasicBlock * 607cb4dff85SDimitry Andric MachineBlockPlacement::findBestLoopExit(MachineFunction &F, 608dff0c46cSDimitry Andric MachineLoop &L, 609dff0c46cSDimitry Andric const BlockFilterSet &LoopBlockSet) { 610dff0c46cSDimitry Andric // We don't want to layout the loop linearly in all cases. If the loop header 611dff0c46cSDimitry Andric // is just a normal basic block in the loop, we want to look for what block 612dff0c46cSDimitry Andric // within the loop is the best one to layout at the top. However, if the loop 613dff0c46cSDimitry Andric // header has be pre-merged into a chain due to predecessors not having 614dff0c46cSDimitry Andric // analyzable branches, *and* the predecessor it is merged with is *not* part 615dff0c46cSDimitry Andric // of the loop, rotating the header into the middle of the loop will create 616dff0c46cSDimitry Andric // a non-contiguous range of blocks which is Very Bad. So start with the 617dff0c46cSDimitry Andric // header and only rotate if safe. 618dff0c46cSDimitry Andric BlockChain &HeaderChain = *BlockToChain[L.getHeader()]; 619dff0c46cSDimitry Andric if (!LoopBlockSet.count(*HeaderChain.begin())) 620cb4dff85SDimitry Andric return 0; 621dff0c46cSDimitry Andric 622dff0c46cSDimitry Andric BlockFrequency BestExitEdgeFreq; 623cb4dff85SDimitry Andric unsigned BestExitLoopDepth = 0; 624dff0c46cSDimitry Andric MachineBasicBlock *ExitingBB = 0; 625dff0c46cSDimitry Andric // If there are exits to outer loops, loop rotation can severely limit 626dff0c46cSDimitry Andric // fallthrough opportunites unless it selects such an exit. Keep a set of 627dff0c46cSDimitry Andric // blocks where rotating to exit with that block will reach an outer loop. 628dff0c46cSDimitry Andric SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop; 629dff0c46cSDimitry Andric 630dff0c46cSDimitry Andric DEBUG(dbgs() << "Finding best loop exit for: " 631dff0c46cSDimitry Andric << getBlockName(L.getHeader()) << "\n"); 632dff0c46cSDimitry Andric for (MachineLoop::block_iterator I = L.block_begin(), 633dff0c46cSDimitry Andric E = L.block_end(); 634dff0c46cSDimitry Andric I != E; ++I) { 635dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[*I]; 636dff0c46cSDimitry Andric // Ensure that this block is at the end of a chain; otherwise it could be 637dff0c46cSDimitry Andric // mid-way through an inner loop or a successor of an analyzable branch. 638dff0c46cSDimitry Andric if (*I != *llvm::prior(Chain.end())) 639dff0c46cSDimitry Andric continue; 640dff0c46cSDimitry Andric 641dff0c46cSDimitry Andric // Now walk the successors. We need to establish whether this has a viable 642dff0c46cSDimitry Andric // exiting successor and whether it has a viable non-exiting successor. 643dff0c46cSDimitry Andric // We store the old exiting state and restore it if a viable looping 644dff0c46cSDimitry Andric // successor isn't found. 645dff0c46cSDimitry Andric MachineBasicBlock *OldExitingBB = ExitingBB; 646dff0c46cSDimitry Andric BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq; 647cb4dff85SDimitry Andric bool HasLoopingSucc = false; 648dff0c46cSDimitry Andric // FIXME: Due to the performance of the probability and weight routines in 649cb4dff85SDimitry Andric // the MBPI analysis, we use the internal weights and manually compute the 650cb4dff85SDimitry Andric // probabilities to avoid quadratic behavior. 651dff0c46cSDimitry Andric uint32_t WeightScale = 0; 652dff0c46cSDimitry Andric uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale); 653dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(), 654dff0c46cSDimitry Andric SE = (*I)->succ_end(); 655dff0c46cSDimitry Andric SI != SE; ++SI) { 656dff0c46cSDimitry Andric if ((*SI)->isLandingPad()) 657dff0c46cSDimitry Andric continue; 658dff0c46cSDimitry Andric if (*SI == *I) 659dff0c46cSDimitry Andric continue; 660dff0c46cSDimitry Andric BlockChain &SuccChain = *BlockToChain[*SI]; 661dff0c46cSDimitry Andric // Don't split chains, either this chain or the successor's chain. 662cb4dff85SDimitry Andric if (&Chain == &SuccChain) { 663cb4dff85SDimitry Andric DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> " 664dff0c46cSDimitry Andric << getBlockName(*SI) << " (chain conflict)\n"); 665dff0c46cSDimitry Andric continue; 666dff0c46cSDimitry Andric } 667dff0c46cSDimitry Andric 668dff0c46cSDimitry Andric uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI); 669dff0c46cSDimitry Andric if (LoopBlockSet.count(*SI)) { 670dff0c46cSDimitry Andric DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> " 671dff0c46cSDimitry Andric << getBlockName(*SI) << " (" << SuccWeight << ")\n"); 672cb4dff85SDimitry Andric HasLoopingSucc = true; 673dff0c46cSDimitry Andric continue; 674cb4dff85SDimitry Andric } 675dff0c46cSDimitry Andric 676cb4dff85SDimitry Andric unsigned SuccLoopDepth = 0; 677cb4dff85SDimitry Andric if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI)) { 678cb4dff85SDimitry Andric SuccLoopDepth = ExitLoop->getLoopDepth(); 679cb4dff85SDimitry Andric if (ExitLoop->contains(&L)) 680cb4dff85SDimitry Andric BlocksExitingToOuterLoop.insert(*I); 681dff0c46cSDimitry Andric } 682dff0c46cSDimitry Andric 683dff0c46cSDimitry Andric BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight); 684dff0c46cSDimitry Andric BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb; 685dff0c46cSDimitry Andric DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> " 686cb4dff85SDimitry Andric << getBlockName(*SI) << " [L:" << SuccLoopDepth 687cb4dff85SDimitry Andric << "] (" << ExitEdgeFreq << ")\n"); 688dff0c46cSDimitry Andric // Note that we slightly bias this toward an existing layout successor to 689dff0c46cSDimitry Andric // retain incoming order in the absence of better information. 690dff0c46cSDimitry Andric // FIXME: Should we bias this more strongly? It's pretty weak. 691cb4dff85SDimitry Andric if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth || 692cb4dff85SDimitry Andric ExitEdgeFreq > BestExitEdgeFreq || 693dff0c46cSDimitry Andric ((*I)->isLayoutSuccessor(*SI) && 694dff0c46cSDimitry Andric !(ExitEdgeFreq < BestExitEdgeFreq))) { 695dff0c46cSDimitry Andric BestExitEdgeFreq = ExitEdgeFreq; 696dff0c46cSDimitry Andric ExitingBB = *I; 697dff0c46cSDimitry Andric } 698dff0c46cSDimitry Andric } 699dff0c46cSDimitry Andric 700dff0c46cSDimitry Andric // Restore the old exiting state, no viable looping successor was found. 701cb4dff85SDimitry Andric if (!HasLoopingSucc) { 702dff0c46cSDimitry Andric ExitingBB = OldExitingBB; 703dff0c46cSDimitry Andric BestExitEdgeFreq = OldBestExitEdgeFreq; 704dff0c46cSDimitry Andric continue; 705dff0c46cSDimitry Andric } 706dff0c46cSDimitry Andric } 707cb4dff85SDimitry Andric // Without a candidate exiting block or with only a single block in the 708dff0c46cSDimitry Andric // loop, just use the loop header to layout the loop. 709dff0c46cSDimitry Andric if (!ExitingBB || L.getNumBlocks() == 1) 710cb4dff85SDimitry Andric return 0; 711dff0c46cSDimitry Andric 712dff0c46cSDimitry Andric // Also, if we have exit blocks which lead to outer loops but didn't select 713dff0c46cSDimitry Andric // one of them as the exiting block we are rotating toward, disable loop 714dff0c46cSDimitry Andric // rotation altogether. 715dff0c46cSDimitry Andric if (!BlocksExitingToOuterLoop.empty() && 716dff0c46cSDimitry Andric !BlocksExitingToOuterLoop.count(ExitingBB)) 717cb4dff85SDimitry Andric return 0; 718dff0c46cSDimitry Andric 719dff0c46cSDimitry Andric DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n"); 720cb4dff85SDimitry Andric return ExitingBB; 721cb4dff85SDimitry Andric } 722cb4dff85SDimitry Andric 723cb4dff85SDimitry Andric /// \brief Attempt to rotate an exiting block to the bottom of the loop. 724cb4dff85SDimitry Andric /// 725cb4dff85SDimitry Andric /// Once we have built a chain, try to rotate it to line up the hot exit block 726cb4dff85SDimitry Andric /// with fallthrough out of the loop if doing so doesn't introduce unnecessary 727cb4dff85SDimitry Andric /// branches. For example, if the loop has fallthrough into its header and out 728cb4dff85SDimitry Andric /// of its bottom already, don't rotate it. 729cb4dff85SDimitry Andric void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain, 730cb4dff85SDimitry Andric MachineBasicBlock *ExitingBB, 731cb4dff85SDimitry Andric const BlockFilterSet &LoopBlockSet) { 732cb4dff85SDimitry Andric if (!ExitingBB) 733cb4dff85SDimitry Andric return; 734cb4dff85SDimitry Andric 735cb4dff85SDimitry Andric MachineBasicBlock *Top = *LoopChain.begin(); 736cb4dff85SDimitry Andric bool ViableTopFallthrough = false; 737cb4dff85SDimitry Andric for (MachineBasicBlock::pred_iterator PI = Top->pred_begin(), 738cb4dff85SDimitry Andric PE = Top->pred_end(); 739cb4dff85SDimitry Andric PI != PE; ++PI) { 740cb4dff85SDimitry Andric BlockChain *PredChain = BlockToChain[*PI]; 741cb4dff85SDimitry Andric if (!LoopBlockSet.count(*PI) && 742cb4dff85SDimitry Andric (!PredChain || *PI == *llvm::prior(PredChain->end()))) { 743cb4dff85SDimitry Andric ViableTopFallthrough = true; 744cb4dff85SDimitry Andric break; 745cb4dff85SDimitry Andric } 746cb4dff85SDimitry Andric } 747cb4dff85SDimitry Andric 748cb4dff85SDimitry Andric // If the header has viable fallthrough, check whether the current loop 749cb4dff85SDimitry Andric // bottom is a viable exiting block. If so, bail out as rotating will 750cb4dff85SDimitry Andric // introduce an unnecessary branch. 751cb4dff85SDimitry Andric if (ViableTopFallthrough) { 752cb4dff85SDimitry Andric MachineBasicBlock *Bottom = *llvm::prior(LoopChain.end()); 753cb4dff85SDimitry Andric for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(), 754cb4dff85SDimitry Andric SE = Bottom->succ_end(); 755cb4dff85SDimitry Andric SI != SE; ++SI) { 756cb4dff85SDimitry Andric BlockChain *SuccChain = BlockToChain[*SI]; 757cb4dff85SDimitry Andric if (!LoopBlockSet.count(*SI) && 758cb4dff85SDimitry Andric (!SuccChain || *SI == *SuccChain->begin())) 759cb4dff85SDimitry Andric return; 760cb4dff85SDimitry Andric } 761cb4dff85SDimitry Andric } 762cb4dff85SDimitry Andric 763cb4dff85SDimitry Andric BlockChain::iterator ExitIt = std::find(LoopChain.begin(), LoopChain.end(), 764cb4dff85SDimitry Andric ExitingBB); 765cb4dff85SDimitry Andric if (ExitIt == LoopChain.end()) 766cb4dff85SDimitry Andric return; 767cb4dff85SDimitry Andric 768cb4dff85SDimitry Andric std::rotate(LoopChain.begin(), llvm::next(ExitIt), LoopChain.end()); 769dff0c46cSDimitry Andric } 770dff0c46cSDimitry Andric 771dff0c46cSDimitry Andric /// \brief Forms basic block chains from the natural loop structures. 772dff0c46cSDimitry Andric /// 773dff0c46cSDimitry Andric /// These chains are designed to preserve the existing *structure* of the code 774dff0c46cSDimitry Andric /// as much as possible. We can then stitch the chains together in a way which 775dff0c46cSDimitry Andric /// both preserves the topological structure and minimizes taken conditional 776dff0c46cSDimitry Andric /// branches. 777dff0c46cSDimitry Andric void MachineBlockPlacement::buildLoopChains(MachineFunction &F, 778dff0c46cSDimitry Andric MachineLoop &L) { 779dff0c46cSDimitry Andric // First recurse through any nested loops, building chains for those inner 780dff0c46cSDimitry Andric // loops. 781dff0c46cSDimitry Andric for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI) 782dff0c46cSDimitry Andric buildLoopChains(F, **LI); 783dff0c46cSDimitry Andric 784dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 16> BlockWorkList; 785dff0c46cSDimitry Andric BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end()); 786dff0c46cSDimitry Andric 787cb4dff85SDimitry Andric // First check to see if there is an obviously preferable top block for the 788cb4dff85SDimitry Andric // loop. This will default to the header, but may end up as one of the 789cb4dff85SDimitry Andric // predecessors to the header if there is one which will result in strictly 790cb4dff85SDimitry Andric // fewer branches in the loop body. 791cb4dff85SDimitry Andric MachineBasicBlock *LoopTop = findBestLoopTop(L, LoopBlockSet); 792cb4dff85SDimitry Andric 793cb4dff85SDimitry Andric // If we selected just the header for the loop top, look for a potentially 794cb4dff85SDimitry Andric // profitable exit block in the event that rotating the loop can eliminate 795cb4dff85SDimitry Andric // branches by placing an exit edge at the bottom. 796cb4dff85SDimitry Andric MachineBasicBlock *ExitingBB = 0; 797cb4dff85SDimitry Andric if (LoopTop == L.getHeader()) 798cb4dff85SDimitry Andric ExitingBB = findBestLoopExit(F, L, LoopBlockSet); 799cb4dff85SDimitry Andric 800cb4dff85SDimitry Andric BlockChain &LoopChain = *BlockToChain[LoopTop]; 801dff0c46cSDimitry Andric 802dff0c46cSDimitry Andric // FIXME: This is a really lame way of walking the chains in the loop: we 803dff0c46cSDimitry Andric // walk the blocks, and use a set to prevent visiting a particular chain 804dff0c46cSDimitry Andric // twice. 805dff0c46cSDimitry Andric SmallPtrSet<BlockChain *, 4> UpdatedPreds; 806dff0c46cSDimitry Andric assert(LoopChain.LoopPredecessors == 0); 807dff0c46cSDimitry Andric UpdatedPreds.insert(&LoopChain); 808dff0c46cSDimitry Andric for (MachineLoop::block_iterator BI = L.block_begin(), 809dff0c46cSDimitry Andric BE = L.block_end(); 810dff0c46cSDimitry Andric BI != BE; ++BI) { 811dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[*BI]; 812dff0c46cSDimitry Andric if (!UpdatedPreds.insert(&Chain)) 813dff0c46cSDimitry Andric continue; 814dff0c46cSDimitry Andric 815dff0c46cSDimitry Andric assert(Chain.LoopPredecessors == 0); 816dff0c46cSDimitry Andric for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end(); 817dff0c46cSDimitry Andric BCI != BCE; ++BCI) { 818dff0c46cSDimitry Andric assert(BlockToChain[*BCI] == &Chain); 819dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(), 820dff0c46cSDimitry Andric PE = (*BCI)->pred_end(); 821dff0c46cSDimitry Andric PI != PE; ++PI) { 822dff0c46cSDimitry Andric if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI)) 823dff0c46cSDimitry Andric continue; 824dff0c46cSDimitry Andric ++Chain.LoopPredecessors; 825dff0c46cSDimitry Andric } 826dff0c46cSDimitry Andric } 827dff0c46cSDimitry Andric 828dff0c46cSDimitry Andric if (Chain.LoopPredecessors == 0) 829dff0c46cSDimitry Andric BlockWorkList.push_back(*Chain.begin()); 830dff0c46cSDimitry Andric } 831dff0c46cSDimitry Andric 832cb4dff85SDimitry Andric buildChain(LoopTop, LoopChain, BlockWorkList, &LoopBlockSet); 833cb4dff85SDimitry Andric rotateLoop(LoopChain, ExitingBB, LoopBlockSet); 834dff0c46cSDimitry Andric 835dff0c46cSDimitry Andric DEBUG({ 836dff0c46cSDimitry Andric // Crash at the end so we get all of the debugging output first. 837dff0c46cSDimitry Andric bool BadLoop = false; 838dff0c46cSDimitry Andric if (LoopChain.LoopPredecessors) { 839dff0c46cSDimitry Andric BadLoop = true; 840dff0c46cSDimitry Andric dbgs() << "Loop chain contains a block without its preds placed!\n" 841dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 842dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"; 843dff0c46cSDimitry Andric } 844dff0c46cSDimitry Andric for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end(); 845cb4dff85SDimitry Andric BCI != BCE; ++BCI) { 846cb4dff85SDimitry Andric dbgs() << " ... " << getBlockName(*BCI) << "\n"; 847dff0c46cSDimitry Andric if (!LoopBlockSet.erase(*BCI)) { 848dff0c46cSDimitry Andric // We don't mark the loop as bad here because there are real situations 849dff0c46cSDimitry Andric // where this can occur. For example, with an unanalyzable fallthrough 850dff0c46cSDimitry Andric // from a loop block to a non-loop block or vice versa. 851dff0c46cSDimitry Andric dbgs() << "Loop chain contains a block not contained by the loop!\n" 852dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 853dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n" 854dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*BCI) << "\n"; 855dff0c46cSDimitry Andric } 856cb4dff85SDimitry Andric } 857dff0c46cSDimitry Andric 858dff0c46cSDimitry Andric if (!LoopBlockSet.empty()) { 859dff0c46cSDimitry Andric BadLoop = true; 860dff0c46cSDimitry Andric for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(), 861dff0c46cSDimitry Andric LBE = LoopBlockSet.end(); 862dff0c46cSDimitry Andric LBI != LBE; ++LBI) 863dff0c46cSDimitry Andric dbgs() << "Loop contains blocks never placed into a chain!\n" 864dff0c46cSDimitry Andric << " Loop header: " << getBlockName(*L.block_begin()) << "\n" 865dff0c46cSDimitry Andric << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n" 866dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*LBI) << "\n"; 867dff0c46cSDimitry Andric } 868dff0c46cSDimitry Andric assert(!BadLoop && "Detected problems with the placement of this loop."); 869dff0c46cSDimitry Andric }); 870dff0c46cSDimitry Andric } 871dff0c46cSDimitry Andric 872dff0c46cSDimitry Andric void MachineBlockPlacement::buildCFGChains(MachineFunction &F) { 873dff0c46cSDimitry Andric // Ensure that every BB in the function has an associated chain to simplify 874dff0c46cSDimitry Andric // the assumptions of the remaining algorithm. 875dff0c46cSDimitry Andric SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch. 876dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 877dff0c46cSDimitry Andric MachineBasicBlock *BB = FI; 878dff0c46cSDimitry Andric BlockChain *Chain 879dff0c46cSDimitry Andric = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB); 880dff0c46cSDimitry Andric // Also, merge any blocks which we cannot reason about and must preserve 881dff0c46cSDimitry Andric // the exact fallthrough behavior for. 882dff0c46cSDimitry Andric for (;;) { 883dff0c46cSDimitry Andric Cond.clear(); 884dff0c46cSDimitry Andric MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 885dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough()) 886dff0c46cSDimitry Andric break; 887dff0c46cSDimitry Andric 888dff0c46cSDimitry Andric MachineFunction::iterator NextFI(llvm::next(FI)); 889dff0c46cSDimitry Andric MachineBasicBlock *NextBB = NextFI; 890dff0c46cSDimitry Andric // Ensure that the layout successor is a viable block, as we know that 891dff0c46cSDimitry Andric // fallthrough is a possibility. 892dff0c46cSDimitry Andric assert(NextFI != FE && "Can't fallthrough past the last block."); 893dff0c46cSDimitry Andric DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: " 894dff0c46cSDimitry Andric << getBlockName(BB) << " -> " << getBlockName(NextBB) 895dff0c46cSDimitry Andric << "\n"); 896dff0c46cSDimitry Andric Chain->merge(NextBB, 0); 897dff0c46cSDimitry Andric FI = NextFI; 898dff0c46cSDimitry Andric BB = NextBB; 899dff0c46cSDimitry Andric } 900dff0c46cSDimitry Andric } 901dff0c46cSDimitry Andric 902dff0c46cSDimitry Andric // Build any loop-based chains. 903dff0c46cSDimitry Andric for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE; 904dff0c46cSDimitry Andric ++LI) 905dff0c46cSDimitry Andric buildLoopChains(F, **LI); 906dff0c46cSDimitry Andric 907dff0c46cSDimitry Andric SmallVector<MachineBasicBlock *, 16> BlockWorkList; 908dff0c46cSDimitry Andric 909dff0c46cSDimitry Andric SmallPtrSet<BlockChain *, 4> UpdatedPreds; 910dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 911dff0c46cSDimitry Andric MachineBasicBlock *BB = &*FI; 912dff0c46cSDimitry Andric BlockChain &Chain = *BlockToChain[BB]; 913dff0c46cSDimitry Andric if (!UpdatedPreds.insert(&Chain)) 914dff0c46cSDimitry Andric continue; 915dff0c46cSDimitry Andric 916dff0c46cSDimitry Andric assert(Chain.LoopPredecessors == 0); 917dff0c46cSDimitry Andric for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end(); 918dff0c46cSDimitry Andric BCI != BCE; ++BCI) { 919dff0c46cSDimitry Andric assert(BlockToChain[*BCI] == &Chain); 920dff0c46cSDimitry Andric for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(), 921dff0c46cSDimitry Andric PE = (*BCI)->pred_end(); 922dff0c46cSDimitry Andric PI != PE; ++PI) { 923dff0c46cSDimitry Andric if (BlockToChain[*PI] == &Chain) 924dff0c46cSDimitry Andric continue; 925dff0c46cSDimitry Andric ++Chain.LoopPredecessors; 926dff0c46cSDimitry Andric } 927dff0c46cSDimitry Andric } 928dff0c46cSDimitry Andric 929dff0c46cSDimitry Andric if (Chain.LoopPredecessors == 0) 930dff0c46cSDimitry Andric BlockWorkList.push_back(*Chain.begin()); 931dff0c46cSDimitry Andric } 932dff0c46cSDimitry Andric 933dff0c46cSDimitry Andric BlockChain &FunctionChain = *BlockToChain[&F.front()]; 934dff0c46cSDimitry Andric buildChain(&F.front(), FunctionChain, BlockWorkList); 935dff0c46cSDimitry Andric 936dff0c46cSDimitry Andric typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType; 937dff0c46cSDimitry Andric DEBUG({ 938dff0c46cSDimitry Andric // Crash at the end so we get all of the debugging output first. 939dff0c46cSDimitry Andric bool BadFunc = false; 940dff0c46cSDimitry Andric FunctionBlockSetType FunctionBlockSet; 941dff0c46cSDimitry Andric for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) 942dff0c46cSDimitry Andric FunctionBlockSet.insert(FI); 943dff0c46cSDimitry Andric 944dff0c46cSDimitry Andric for (BlockChain::iterator BCI = FunctionChain.begin(), 945dff0c46cSDimitry Andric BCE = FunctionChain.end(); 946dff0c46cSDimitry Andric BCI != BCE; ++BCI) 947dff0c46cSDimitry Andric if (!FunctionBlockSet.erase(*BCI)) { 948dff0c46cSDimitry Andric BadFunc = true; 949dff0c46cSDimitry Andric dbgs() << "Function chain contains a block not in the function!\n" 950dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*BCI) << "\n"; 951dff0c46cSDimitry Andric } 952dff0c46cSDimitry Andric 953dff0c46cSDimitry Andric if (!FunctionBlockSet.empty()) { 954dff0c46cSDimitry Andric BadFunc = true; 955dff0c46cSDimitry Andric for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(), 956dff0c46cSDimitry Andric FBE = FunctionBlockSet.end(); 957dff0c46cSDimitry Andric FBI != FBE; ++FBI) 958dff0c46cSDimitry Andric dbgs() << "Function contains blocks never placed into a chain!\n" 959dff0c46cSDimitry Andric << " Bad block: " << getBlockName(*FBI) << "\n"; 960dff0c46cSDimitry Andric } 961dff0c46cSDimitry Andric assert(!BadFunc && "Detected problems with the block placement."); 962dff0c46cSDimitry Andric }); 963dff0c46cSDimitry Andric 964dff0c46cSDimitry Andric // Splice the blocks into place. 965dff0c46cSDimitry Andric MachineFunction::iterator InsertPos = F.begin(); 966dff0c46cSDimitry Andric for (BlockChain::iterator BI = FunctionChain.begin(), 967dff0c46cSDimitry Andric BE = FunctionChain.end(); 968dff0c46cSDimitry Andric BI != BE; ++BI) { 969dff0c46cSDimitry Andric DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain " 970dff0c46cSDimitry Andric : " ... ") 971dff0c46cSDimitry Andric << getBlockName(*BI) << "\n"); 972dff0c46cSDimitry Andric if (InsertPos != MachineFunction::iterator(*BI)) 973dff0c46cSDimitry Andric F.splice(InsertPos, *BI); 974dff0c46cSDimitry Andric else 975dff0c46cSDimitry Andric ++InsertPos; 976dff0c46cSDimitry Andric 977dff0c46cSDimitry Andric // Update the terminator of the previous block. 978dff0c46cSDimitry Andric if (BI == FunctionChain.begin()) 979dff0c46cSDimitry Andric continue; 980dff0c46cSDimitry Andric MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI)); 981dff0c46cSDimitry Andric 982dff0c46cSDimitry Andric // FIXME: It would be awesome of updateTerminator would just return rather 983dff0c46cSDimitry Andric // than assert when the branch cannot be analyzed in order to remove this 984dff0c46cSDimitry Andric // boiler plate. 985dff0c46cSDimitry Andric Cond.clear(); 986dff0c46cSDimitry Andric MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 9877ae0e2c9SDimitry Andric if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) { 9887ae0e2c9SDimitry Andric // If PrevBB has a two-way branch, try to re-order the branches 9897ae0e2c9SDimitry Andric // such that we branch to the successor with higher weight first. 9907ae0e2c9SDimitry Andric if (TBB && !Cond.empty() && FBB && 9917ae0e2c9SDimitry Andric MBPI->getEdgeWeight(PrevBB, FBB) > MBPI->getEdgeWeight(PrevBB, TBB) && 9927ae0e2c9SDimitry Andric !TII->ReverseBranchCondition(Cond)) { 9937ae0e2c9SDimitry Andric DEBUG(dbgs() << "Reverse order of the two branches: " 9947ae0e2c9SDimitry Andric << getBlockName(PrevBB) << "\n"); 9957ae0e2c9SDimitry Andric DEBUG(dbgs() << " Edge weight: " << MBPI->getEdgeWeight(PrevBB, FBB) 9967ae0e2c9SDimitry Andric << " vs " << MBPI->getEdgeWeight(PrevBB, TBB) << "\n"); 9977ae0e2c9SDimitry Andric DebugLoc dl; // FIXME: this is nowhere 9987ae0e2c9SDimitry Andric TII->RemoveBranch(*PrevBB); 9997ae0e2c9SDimitry Andric TII->InsertBranch(*PrevBB, FBB, TBB, Cond, dl); 10007ae0e2c9SDimitry Andric } 1001dff0c46cSDimitry Andric PrevBB->updateTerminator(); 1002dff0c46cSDimitry Andric } 10037ae0e2c9SDimitry Andric } 1004dff0c46cSDimitry Andric 1005dff0c46cSDimitry Andric // Fixup the last block. 1006dff0c46cSDimitry Andric Cond.clear(); 1007dff0c46cSDimitry Andric MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 1008dff0c46cSDimitry Andric if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond)) 1009dff0c46cSDimitry Andric F.back().updateTerminator(); 1010dff0c46cSDimitry Andric 1011cb4dff85SDimitry Andric // Walk through the backedges of the function now that we have fully laid out 1012cb4dff85SDimitry Andric // the basic blocks and align the destination of each backedge. We don't rely 10137ae0e2c9SDimitry Andric // exclusively on the loop info here so that we can align backedges in 10147ae0e2c9SDimitry Andric // unnatural CFGs and backedges that were introduced purely because of the 10157ae0e2c9SDimitry Andric // loop rotations done during this layout pass. 10163861d79fSDimitry Andric if (F.getFunction()->getFnAttributes(). 10173861d79fSDimitry Andric hasAttribute(Attributes::OptimizeForSize)) 1018dff0c46cSDimitry Andric return; 1019dff0c46cSDimitry Andric unsigned Align = TLI->getPrefLoopAlignment(); 1020dff0c46cSDimitry Andric if (!Align) 1021dff0c46cSDimitry Andric return; // Don't care about loop alignment. 10227ae0e2c9SDimitry Andric if (FunctionChain.begin() == FunctionChain.end()) 10237ae0e2c9SDimitry Andric return; // Empty chain. 1024dff0c46cSDimitry Andric 10257ae0e2c9SDimitry Andric const BranchProbability ColdProb(1, 5); // 20% 10267ae0e2c9SDimitry Andric BlockFrequency EntryFreq = MBFI->getBlockFreq(F.begin()); 10277ae0e2c9SDimitry Andric BlockFrequency WeightedEntryFreq = EntryFreq * ColdProb; 10287ae0e2c9SDimitry Andric for (BlockChain::iterator BI = llvm::next(FunctionChain.begin()), 1029cb4dff85SDimitry Andric BE = FunctionChain.end(); 1030cb4dff85SDimitry Andric BI != BE; ++BI) { 10317ae0e2c9SDimitry Andric // Don't align non-looping basic blocks. These are unlikely to execute 10327ae0e2c9SDimitry Andric // enough times to matter in practice. Note that we'll still handle 10337ae0e2c9SDimitry Andric // unnatural CFGs inside of a natural outer loop (the common case) and 10347ae0e2c9SDimitry Andric // rotated loops. 10357ae0e2c9SDimitry Andric MachineLoop *L = MLI->getLoopFor(*BI); 10367ae0e2c9SDimitry Andric if (!L) 10377ae0e2c9SDimitry Andric continue; 10387ae0e2c9SDimitry Andric 10397ae0e2c9SDimitry Andric // If the block is cold relative to the function entry don't waste space 10407ae0e2c9SDimitry Andric // aligning it. 10417ae0e2c9SDimitry Andric BlockFrequency Freq = MBFI->getBlockFreq(*BI); 10427ae0e2c9SDimitry Andric if (Freq < WeightedEntryFreq) 10437ae0e2c9SDimitry Andric continue; 10447ae0e2c9SDimitry Andric 10457ae0e2c9SDimitry Andric // If the block is cold relative to its loop header, don't align it 10467ae0e2c9SDimitry Andric // regardless of what edges into the block exist. 10477ae0e2c9SDimitry Andric MachineBasicBlock *LoopHeader = L->getHeader(); 10487ae0e2c9SDimitry Andric BlockFrequency LoopHeaderFreq = MBFI->getBlockFreq(LoopHeader); 10497ae0e2c9SDimitry Andric if (Freq < (LoopHeaderFreq * ColdProb)) 10507ae0e2c9SDimitry Andric continue; 10517ae0e2c9SDimitry Andric 10527ae0e2c9SDimitry Andric // Check for the existence of a non-layout predecessor which would benefit 10537ae0e2c9SDimitry Andric // from aligning this block. 10547ae0e2c9SDimitry Andric MachineBasicBlock *LayoutPred = *llvm::prior(BI); 10557ae0e2c9SDimitry Andric 10567ae0e2c9SDimitry Andric // Force alignment if all the predecessors are jumps. We already checked 10577ae0e2c9SDimitry Andric // that the block isn't cold above. 10587ae0e2c9SDimitry Andric if (!LayoutPred->isSuccessor(*BI)) { 10597ae0e2c9SDimitry Andric (*BI)->setAlignment(Align); 10607ae0e2c9SDimitry Andric continue; 10617ae0e2c9SDimitry Andric } 10627ae0e2c9SDimitry Andric 10637ae0e2c9SDimitry Andric // Align this block if the layout predecessor's edge into this block is 10647ae0e2c9SDimitry Andric // cold relative to the block. When this is true, othe predecessors make up 10657ae0e2c9SDimitry Andric // all of the hot entries into the block and thus alignment is likely to be 10667ae0e2c9SDimitry Andric // important. 10677ae0e2c9SDimitry Andric BranchProbability LayoutProb = MBPI->getEdgeProbability(LayoutPred, *BI); 10687ae0e2c9SDimitry Andric BlockFrequency LayoutEdgeFreq = MBFI->getBlockFreq(LayoutPred) * LayoutProb; 10697ae0e2c9SDimitry Andric if (LayoutEdgeFreq <= (Freq * ColdProb)) 10707ae0e2c9SDimitry Andric (*BI)->setAlignment(Align); 1071cb4dff85SDimitry Andric } 1072dff0c46cSDimitry Andric } 1073dff0c46cSDimitry Andric 1074dff0c46cSDimitry Andric bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) { 1075dff0c46cSDimitry Andric // Check for single-block functions and skip them. 1076dff0c46cSDimitry Andric if (llvm::next(F.begin()) == F.end()) 1077dff0c46cSDimitry Andric return false; 1078dff0c46cSDimitry Andric 1079dff0c46cSDimitry Andric MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 1080dff0c46cSDimitry Andric MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 1081dff0c46cSDimitry Andric MLI = &getAnalysis<MachineLoopInfo>(); 1082dff0c46cSDimitry Andric TII = F.getTarget().getInstrInfo(); 1083dff0c46cSDimitry Andric TLI = F.getTarget().getTargetLowering(); 1084dff0c46cSDimitry Andric assert(BlockToChain.empty()); 1085dff0c46cSDimitry Andric 1086dff0c46cSDimitry Andric buildCFGChains(F); 1087dff0c46cSDimitry Andric 1088dff0c46cSDimitry Andric BlockToChain.clear(); 1089dff0c46cSDimitry Andric ChainAllocator.DestroyAll(); 1090dff0c46cSDimitry Andric 1091dff0c46cSDimitry Andric // We always return true as we have no way to track whether the final order 1092dff0c46cSDimitry Andric // differs from the original order. 1093dff0c46cSDimitry Andric return true; 1094dff0c46cSDimitry Andric } 1095dff0c46cSDimitry Andric 1096dff0c46cSDimitry Andric namespace { 1097dff0c46cSDimitry Andric /// \brief A pass to compute block placement statistics. 1098dff0c46cSDimitry Andric /// 1099dff0c46cSDimitry Andric /// A separate pass to compute interesting statistics for evaluating block 1100dff0c46cSDimitry Andric /// placement. This is separate from the actual placement pass so that they can 11017ae0e2c9SDimitry Andric /// be computed in the absence of any placement transformations or when using 1102dff0c46cSDimitry Andric /// alternative placement strategies. 1103dff0c46cSDimitry Andric class MachineBlockPlacementStats : public MachineFunctionPass { 1104dff0c46cSDimitry Andric /// \brief A handle to the branch probability pass. 1105dff0c46cSDimitry Andric const MachineBranchProbabilityInfo *MBPI; 1106dff0c46cSDimitry Andric 1107dff0c46cSDimitry Andric /// \brief A handle to the function-wide block frequency pass. 1108dff0c46cSDimitry Andric const MachineBlockFrequencyInfo *MBFI; 1109dff0c46cSDimitry Andric 1110dff0c46cSDimitry Andric public: 1111dff0c46cSDimitry Andric static char ID; // Pass identification, replacement for typeid 1112dff0c46cSDimitry Andric MachineBlockPlacementStats() : MachineFunctionPass(ID) { 1113dff0c46cSDimitry Andric initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry()); 1114dff0c46cSDimitry Andric } 1115dff0c46cSDimitry Andric 1116dff0c46cSDimitry Andric bool runOnMachineFunction(MachineFunction &F); 1117dff0c46cSDimitry Andric 1118dff0c46cSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const { 1119dff0c46cSDimitry Andric AU.addRequired<MachineBranchProbabilityInfo>(); 1120dff0c46cSDimitry Andric AU.addRequired<MachineBlockFrequencyInfo>(); 1121dff0c46cSDimitry Andric AU.setPreservesAll(); 1122dff0c46cSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 1123dff0c46cSDimitry Andric } 1124dff0c46cSDimitry Andric }; 1125dff0c46cSDimitry Andric } 1126dff0c46cSDimitry Andric 1127dff0c46cSDimitry Andric char MachineBlockPlacementStats::ID = 0; 1128dff0c46cSDimitry Andric char &llvm::MachineBlockPlacementStatsID = MachineBlockPlacementStats::ID; 1129dff0c46cSDimitry Andric INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats", 1130dff0c46cSDimitry Andric "Basic Block Placement Stats", false, false) 1131dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 1132dff0c46cSDimitry Andric INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 1133dff0c46cSDimitry Andric INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats", 1134dff0c46cSDimitry Andric "Basic Block Placement Stats", false, false) 1135dff0c46cSDimitry Andric 1136dff0c46cSDimitry Andric bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) { 1137dff0c46cSDimitry Andric // Check for single-block functions and skip them. 1138dff0c46cSDimitry Andric if (llvm::next(F.begin()) == F.end()) 1139dff0c46cSDimitry Andric return false; 1140dff0c46cSDimitry Andric 1141dff0c46cSDimitry Andric MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 1142dff0c46cSDimitry Andric MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 1143dff0c46cSDimitry Andric 1144dff0c46cSDimitry Andric for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) { 1145dff0c46cSDimitry Andric BlockFrequency BlockFreq = MBFI->getBlockFreq(I); 1146dff0c46cSDimitry Andric Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches 1147dff0c46cSDimitry Andric : NumUncondBranches; 1148dff0c46cSDimitry Andric Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq 1149dff0c46cSDimitry Andric : UncondBranchTakenFreq; 1150dff0c46cSDimitry Andric for (MachineBasicBlock::succ_iterator SI = I->succ_begin(), 1151dff0c46cSDimitry Andric SE = I->succ_end(); 1152dff0c46cSDimitry Andric SI != SE; ++SI) { 1153dff0c46cSDimitry Andric // Skip if this successor is a fallthrough. 1154dff0c46cSDimitry Andric if (I->isLayoutSuccessor(*SI)) 1155dff0c46cSDimitry Andric continue; 1156dff0c46cSDimitry Andric 1157dff0c46cSDimitry Andric BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI); 1158dff0c46cSDimitry Andric ++NumBranches; 1159dff0c46cSDimitry Andric BranchTakenFreq += EdgeFreq.getFrequency(); 1160dff0c46cSDimitry Andric } 1161dff0c46cSDimitry Andric } 1162dff0c46cSDimitry Andric 1163dff0c46cSDimitry Andric return false; 1164dff0c46cSDimitry Andric } 1165dff0c46cSDimitry Andric 1166