1f22ef01cSRoman Divacky //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2f22ef01cSRoman Divacky //
3f22ef01cSRoman Divacky //                     The LLVM Compiler Infrastructure
4f22ef01cSRoman Divacky //
5f22ef01cSRoman Divacky // This file is distributed under the University of Illinois Open Source
6f22ef01cSRoman Divacky // License. See LICENSE.TXT for details.
7f22ef01cSRoman Divacky //
8f22ef01cSRoman Divacky //===----------------------------------------------------------------------===//
9f22ef01cSRoman Divacky //
10f22ef01cSRoman Divacky // Collect the sequence of machine instructions for a basic block.
11f22ef01cSRoman Divacky //
12f22ef01cSRoman Divacky //===----------------------------------------------------------------------===//
13f22ef01cSRoman Divacky 
14f22ef01cSRoman Divacky #include "llvm/CodeGen/MachineBasicBlock.h"
15f22ef01cSRoman Divacky #include "llvm/BasicBlock.h"
16f22ef01cSRoman Divacky #include "llvm/CodeGen/MachineFunction.h"
17f22ef01cSRoman Divacky #include "llvm/MC/MCAsmInfo.h"
18f22ef01cSRoman Divacky #include "llvm/MC/MCContext.h"
19f22ef01cSRoman Divacky #include "llvm/Target/TargetRegisterInfo.h"
20f22ef01cSRoman Divacky #include "llvm/Target/TargetData.h"
21f22ef01cSRoman Divacky #include "llvm/Target/TargetInstrDesc.h"
22f22ef01cSRoman Divacky #include "llvm/Target/TargetInstrInfo.h"
23f22ef01cSRoman Divacky #include "llvm/Target/TargetMachine.h"
24f22ef01cSRoman Divacky #include "llvm/Assembly/Writer.h"
25f22ef01cSRoman Divacky #include "llvm/ADT/SmallString.h"
26f22ef01cSRoman Divacky #include "llvm/ADT/SmallPtrSet.h"
27f22ef01cSRoman Divacky #include "llvm/Support/Debug.h"
28f22ef01cSRoman Divacky #include "llvm/Support/LeakDetector.h"
29f22ef01cSRoman Divacky #include "llvm/Support/raw_ostream.h"
30f22ef01cSRoman Divacky #include <algorithm>
31f22ef01cSRoman Divacky using namespace llvm;
32f22ef01cSRoman Divacky 
33f22ef01cSRoman Divacky MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
34f22ef01cSRoman Divacky   : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
35f22ef01cSRoman Divacky     AddressTaken(false) {
36f22ef01cSRoman Divacky   Insts.Parent = this;
37f22ef01cSRoman Divacky }
38f22ef01cSRoman Divacky 
39f22ef01cSRoman Divacky MachineBasicBlock::~MachineBasicBlock() {
40f22ef01cSRoman Divacky   LeakDetector::removeGarbageObject(this);
41f22ef01cSRoman Divacky }
42f22ef01cSRoman Divacky 
43f22ef01cSRoman Divacky /// getSymbol - Return the MCSymbol for this basic block.
44f22ef01cSRoman Divacky ///
45f22ef01cSRoman Divacky MCSymbol *MachineBasicBlock::getSymbol() const {
46f22ef01cSRoman Divacky   const MachineFunction *MF = getParent();
47f22ef01cSRoman Divacky   MCContext &Ctx = MF->getContext();
48f22ef01cSRoman Divacky   const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
49f22ef01cSRoman Divacky   return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
50f22ef01cSRoman Divacky                                Twine(MF->getFunctionNumber()) + "_" +
51f22ef01cSRoman Divacky                                Twine(getNumber()));
52f22ef01cSRoman Divacky }
53f22ef01cSRoman Divacky 
54f22ef01cSRoman Divacky 
55f22ef01cSRoman Divacky raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
56f22ef01cSRoman Divacky   MBB.print(OS);
57f22ef01cSRoman Divacky   return OS;
58f22ef01cSRoman Divacky }
59f22ef01cSRoman Divacky 
60f22ef01cSRoman Divacky /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
61f22ef01cSRoman Divacky /// parent pointer of the MBB, the MBB numbering, and any instructions in the
62f22ef01cSRoman Divacky /// MBB to be on the right operand list for registers.
63f22ef01cSRoman Divacky ///
64f22ef01cSRoman Divacky /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
65f22ef01cSRoman Divacky /// gets the next available unique MBB number. If it is removed from a
66f22ef01cSRoman Divacky /// MachineFunction, it goes back to being #-1.
67f22ef01cSRoman Divacky void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
68f22ef01cSRoman Divacky   MachineFunction &MF = *N->getParent();
69f22ef01cSRoman Divacky   N->Number = MF.addToMBBNumbering(N);
70f22ef01cSRoman Divacky 
71f22ef01cSRoman Divacky   // Make sure the instructions have their operands in the reginfo lists.
72f22ef01cSRoman Divacky   MachineRegisterInfo &RegInfo = MF.getRegInfo();
73f22ef01cSRoman Divacky   for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
74f22ef01cSRoman Divacky     I->AddRegOperandsToUseLists(RegInfo);
75f22ef01cSRoman Divacky 
76f22ef01cSRoman Divacky   LeakDetector::removeGarbageObject(N);
77f22ef01cSRoman Divacky }
78f22ef01cSRoman Divacky 
79f22ef01cSRoman Divacky void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
80f22ef01cSRoman Divacky   N->getParent()->removeFromMBBNumbering(N->Number);
81f22ef01cSRoman Divacky   N->Number = -1;
82f22ef01cSRoman Divacky   LeakDetector::addGarbageObject(N);
83f22ef01cSRoman Divacky }
84f22ef01cSRoman Divacky 
85f22ef01cSRoman Divacky 
86f22ef01cSRoman Divacky /// addNodeToList (MI) - When we add an instruction to a basic block
87f22ef01cSRoman Divacky /// list, we update its parent pointer and add its operands from reg use/def
88f22ef01cSRoman Divacky /// lists if appropriate.
89f22ef01cSRoman Divacky void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
90f22ef01cSRoman Divacky   assert(N->getParent() == 0 && "machine instruction already in a basic block");
91f22ef01cSRoman Divacky   N->setParent(Parent);
92f22ef01cSRoman Divacky 
93f22ef01cSRoman Divacky   // Add the instruction's register operands to their corresponding
94f22ef01cSRoman Divacky   // use/def lists.
95f22ef01cSRoman Divacky   MachineFunction *MF = Parent->getParent();
96f22ef01cSRoman Divacky   N->AddRegOperandsToUseLists(MF->getRegInfo());
97f22ef01cSRoman Divacky 
98f22ef01cSRoman Divacky   LeakDetector::removeGarbageObject(N);
99f22ef01cSRoman Divacky }
100f22ef01cSRoman Divacky 
101f22ef01cSRoman Divacky /// removeNodeFromList (MI) - When we remove an instruction from a basic block
102f22ef01cSRoman Divacky /// list, we update its parent pointer and remove its operands from reg use/def
103f22ef01cSRoman Divacky /// lists if appropriate.
104f22ef01cSRoman Divacky void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
105f22ef01cSRoman Divacky   assert(N->getParent() != 0 && "machine instruction not in a basic block");
106f22ef01cSRoman Divacky 
107f22ef01cSRoman Divacky   // Remove from the use/def lists.
108f22ef01cSRoman Divacky   N->RemoveRegOperandsFromUseLists();
109f22ef01cSRoman Divacky 
110f22ef01cSRoman Divacky   N->setParent(0);
111f22ef01cSRoman Divacky 
112f22ef01cSRoman Divacky   LeakDetector::addGarbageObject(N);
113f22ef01cSRoman Divacky }
114f22ef01cSRoman Divacky 
115f22ef01cSRoman Divacky /// transferNodesFromList (MI) - When moving a range of instructions from one
116f22ef01cSRoman Divacky /// MBB list to another, we need to update the parent pointers and the use/def
117f22ef01cSRoman Divacky /// lists.
118f22ef01cSRoman Divacky void ilist_traits<MachineInstr>::
119f22ef01cSRoman Divacky transferNodesFromList(ilist_traits<MachineInstr> &fromList,
120f22ef01cSRoman Divacky                       MachineBasicBlock::iterator first,
121f22ef01cSRoman Divacky                       MachineBasicBlock::iterator last) {
122f22ef01cSRoman Divacky   assert(Parent->getParent() == fromList.Parent->getParent() &&
123f22ef01cSRoman Divacky         "MachineInstr parent mismatch!");
124f22ef01cSRoman Divacky 
125f22ef01cSRoman Divacky   // Splice within the same MBB -> no change.
126f22ef01cSRoman Divacky   if (Parent == fromList.Parent) return;
127f22ef01cSRoman Divacky 
128f22ef01cSRoman Divacky   // If splicing between two blocks within the same function, just update the
129f22ef01cSRoman Divacky   // parent pointers.
130f22ef01cSRoman Divacky   for (; first != last; ++first)
131f22ef01cSRoman Divacky     first->setParent(Parent);
132f22ef01cSRoman Divacky }
133f22ef01cSRoman Divacky 
134f22ef01cSRoman Divacky void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
135f22ef01cSRoman Divacky   assert(!MI->getParent() && "MI is still in a block!");
136f22ef01cSRoman Divacky   Parent->getParent()->DeleteMachineInstr(MI);
137f22ef01cSRoman Divacky }
138f22ef01cSRoman Divacky 
139f22ef01cSRoman Divacky MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
140f22ef01cSRoman Divacky   iterator I = end();
141f22ef01cSRoman Divacky   while (I != begin() && (--I)->getDesc().isTerminator())
142f22ef01cSRoman Divacky     ; /*noop */
143f22ef01cSRoman Divacky   if (I != end() && !I->getDesc().isTerminator()) ++I;
144f22ef01cSRoman Divacky   return I;
145f22ef01cSRoman Divacky }
146f22ef01cSRoman Divacky 
147f22ef01cSRoman Divacky void MachineBasicBlock::dump() const {
148f22ef01cSRoman Divacky   print(dbgs());
149f22ef01cSRoman Divacky }
150f22ef01cSRoman Divacky 
151f22ef01cSRoman Divacky static inline void OutputReg(raw_ostream &os, unsigned RegNo,
152f22ef01cSRoman Divacky                              const TargetRegisterInfo *TRI = 0) {
153f22ef01cSRoman Divacky   if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
154f22ef01cSRoman Divacky     if (TRI)
155f22ef01cSRoman Divacky       os << " %" << TRI->get(RegNo).Name;
156f22ef01cSRoman Divacky     else
157f22ef01cSRoman Divacky       os << " %physreg" << RegNo;
158f22ef01cSRoman Divacky   } else
159f22ef01cSRoman Divacky     os << " %reg" << RegNo;
160f22ef01cSRoman Divacky }
161f22ef01cSRoman Divacky 
162f22ef01cSRoman Divacky StringRef MachineBasicBlock::getName() const {
163f22ef01cSRoman Divacky   if (const BasicBlock *LBB = getBasicBlock())
164f22ef01cSRoman Divacky     return LBB->getName();
165f22ef01cSRoman Divacky   else
166f22ef01cSRoman Divacky     return "(null)";
167f22ef01cSRoman Divacky }
168f22ef01cSRoman Divacky 
169f22ef01cSRoman Divacky void MachineBasicBlock::print(raw_ostream &OS) const {
170f22ef01cSRoman Divacky   const MachineFunction *MF = getParent();
171f22ef01cSRoman Divacky   if (!MF) {
172f22ef01cSRoman Divacky     OS << "Can't print out MachineBasicBlock because parent MachineFunction"
173f22ef01cSRoman Divacky        << " is null\n";
174f22ef01cSRoman Divacky     return;
175f22ef01cSRoman Divacky   }
176f22ef01cSRoman Divacky 
177f22ef01cSRoman Divacky   if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
178f22ef01cSRoman Divacky 
179f22ef01cSRoman Divacky   OS << "BB#" << getNumber() << ": ";
180f22ef01cSRoman Divacky 
181f22ef01cSRoman Divacky   const char *Comma = "";
182f22ef01cSRoman Divacky   if (const BasicBlock *LBB = getBasicBlock()) {
183f22ef01cSRoman Divacky     OS << Comma << "derived from LLVM BB ";
184f22ef01cSRoman Divacky     WriteAsOperand(OS, LBB, /*PrintType=*/false);
185f22ef01cSRoman Divacky     Comma = ", ";
186f22ef01cSRoman Divacky   }
187f22ef01cSRoman Divacky   if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
188f22ef01cSRoman Divacky   if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
189f22ef01cSRoman Divacky   OS << '\n';
190f22ef01cSRoman Divacky 
191f22ef01cSRoman Divacky   const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
192f22ef01cSRoman Divacky   if (!livein_empty()) {
193f22ef01cSRoman Divacky     OS << "    Live Ins:";
194f22ef01cSRoman Divacky     for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
195f22ef01cSRoman Divacky       OutputReg(OS, *I, TRI);
196f22ef01cSRoman Divacky     OS << '\n';
197f22ef01cSRoman Divacky   }
198f22ef01cSRoman Divacky   // Print the preds of this block according to the CFG.
199f22ef01cSRoman Divacky   if (!pred_empty()) {
200f22ef01cSRoman Divacky     OS << "    Predecessors according to CFG:";
201f22ef01cSRoman Divacky     for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
202f22ef01cSRoman Divacky       OS << " BB#" << (*PI)->getNumber();
203f22ef01cSRoman Divacky     OS << '\n';
204f22ef01cSRoman Divacky   }
205f22ef01cSRoman Divacky 
206f22ef01cSRoman Divacky   for (const_iterator I = begin(); I != end(); ++I) {
207f22ef01cSRoman Divacky     OS << '\t';
208f22ef01cSRoman Divacky     I->print(OS, &getParent()->getTarget());
209f22ef01cSRoman Divacky   }
210f22ef01cSRoman Divacky 
211f22ef01cSRoman Divacky   // Print the successors of this block according to the CFG.
212f22ef01cSRoman Divacky   if (!succ_empty()) {
213f22ef01cSRoman Divacky     OS << "    Successors according to CFG:";
214f22ef01cSRoman Divacky     for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
215f22ef01cSRoman Divacky       OS << " BB#" << (*SI)->getNumber();
216f22ef01cSRoman Divacky     OS << '\n';
217f22ef01cSRoman Divacky   }
218f22ef01cSRoman Divacky }
219f22ef01cSRoman Divacky 
220f22ef01cSRoman Divacky void MachineBasicBlock::removeLiveIn(unsigned Reg) {
221f22ef01cSRoman Divacky   std::vector<unsigned>::iterator I =
222f22ef01cSRoman Divacky     std::find(LiveIns.begin(), LiveIns.end(), Reg);
223f22ef01cSRoman Divacky   assert(I != LiveIns.end() && "Not a live in!");
224f22ef01cSRoman Divacky   LiveIns.erase(I);
225f22ef01cSRoman Divacky }
226f22ef01cSRoman Divacky 
227f22ef01cSRoman Divacky bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
228f22ef01cSRoman Divacky   livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
229f22ef01cSRoman Divacky   return I != livein_end();
230f22ef01cSRoman Divacky }
231f22ef01cSRoman Divacky 
232f22ef01cSRoman Divacky void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
233f22ef01cSRoman Divacky   getParent()->splice(NewAfter, this);
234f22ef01cSRoman Divacky }
235f22ef01cSRoman Divacky 
236f22ef01cSRoman Divacky void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
237f22ef01cSRoman Divacky   MachineFunction::iterator BBI = NewBefore;
238f22ef01cSRoman Divacky   getParent()->splice(++BBI, this);
239f22ef01cSRoman Divacky }
240f22ef01cSRoman Divacky 
241f22ef01cSRoman Divacky void MachineBasicBlock::updateTerminator() {
242f22ef01cSRoman Divacky   const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
243f22ef01cSRoman Divacky   // A block with no successors has no concerns with fall-through edges.
244f22ef01cSRoman Divacky   if (this->succ_empty()) return;
245f22ef01cSRoman Divacky 
246f22ef01cSRoman Divacky   MachineBasicBlock *TBB = 0, *FBB = 0;
247f22ef01cSRoman Divacky   SmallVector<MachineOperand, 4> Cond;
248f22ef01cSRoman Divacky   bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
249f22ef01cSRoman Divacky   (void) B;
250f22ef01cSRoman Divacky   assert(!B && "UpdateTerminators requires analyzable predecessors!");
251f22ef01cSRoman Divacky   if (Cond.empty()) {
252f22ef01cSRoman Divacky     if (TBB) {
253f22ef01cSRoman Divacky       // The block has an unconditional branch. If its successor is now
254f22ef01cSRoman Divacky       // its layout successor, delete the branch.
255f22ef01cSRoman Divacky       if (isLayoutSuccessor(TBB))
256f22ef01cSRoman Divacky         TII->RemoveBranch(*this);
257f22ef01cSRoman Divacky     } else {
258f22ef01cSRoman Divacky       // The block has an unconditional fallthrough. If its successor is not
259f22ef01cSRoman Divacky       // its layout successor, insert a branch.
260f22ef01cSRoman Divacky       TBB = *succ_begin();
261f22ef01cSRoman Divacky       if (!isLayoutSuccessor(TBB))
262f22ef01cSRoman Divacky         TII->InsertBranch(*this, TBB, 0, Cond);
263f22ef01cSRoman Divacky     }
264f22ef01cSRoman Divacky   } else {
265f22ef01cSRoman Divacky     if (FBB) {
266f22ef01cSRoman Divacky       // The block has a non-fallthrough conditional branch. If one of its
267f22ef01cSRoman Divacky       // successors is its layout successor, rewrite it to a fallthrough
268f22ef01cSRoman Divacky       // conditional branch.
269f22ef01cSRoman Divacky       if (isLayoutSuccessor(TBB)) {
270f22ef01cSRoman Divacky         if (TII->ReverseBranchCondition(Cond))
271f22ef01cSRoman Divacky           return;
272f22ef01cSRoman Divacky         TII->RemoveBranch(*this);
273f22ef01cSRoman Divacky         TII->InsertBranch(*this, FBB, 0, Cond);
274f22ef01cSRoman Divacky       } else if (isLayoutSuccessor(FBB)) {
275f22ef01cSRoman Divacky         TII->RemoveBranch(*this);
276f22ef01cSRoman Divacky         TII->InsertBranch(*this, TBB, 0, Cond);
277f22ef01cSRoman Divacky       }
278f22ef01cSRoman Divacky     } else {
279f22ef01cSRoman Divacky       // The block has a fallthrough conditional branch.
280f22ef01cSRoman Divacky       MachineBasicBlock *MBBA = *succ_begin();
281f22ef01cSRoman Divacky       MachineBasicBlock *MBBB = *llvm::next(succ_begin());
282f22ef01cSRoman Divacky       if (MBBA == TBB) std::swap(MBBB, MBBA);
283f22ef01cSRoman Divacky       if (isLayoutSuccessor(TBB)) {
284f22ef01cSRoman Divacky         if (TII->ReverseBranchCondition(Cond)) {
285f22ef01cSRoman Divacky           // We can't reverse the condition, add an unconditional branch.
286f22ef01cSRoman Divacky           Cond.clear();
287f22ef01cSRoman Divacky           TII->InsertBranch(*this, MBBA, 0, Cond);
288f22ef01cSRoman Divacky           return;
289f22ef01cSRoman Divacky         }
290f22ef01cSRoman Divacky         TII->RemoveBranch(*this);
291f22ef01cSRoman Divacky         TII->InsertBranch(*this, MBBA, 0, Cond);
292f22ef01cSRoman Divacky       } else if (!isLayoutSuccessor(MBBA)) {
293f22ef01cSRoman Divacky         TII->RemoveBranch(*this);
294f22ef01cSRoman Divacky         TII->InsertBranch(*this, TBB, MBBA, Cond);
295f22ef01cSRoman Divacky       }
296f22ef01cSRoman Divacky     }
297f22ef01cSRoman Divacky   }
298f22ef01cSRoman Divacky }
299f22ef01cSRoman Divacky 
300f22ef01cSRoman Divacky void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
301f22ef01cSRoman Divacky   Successors.push_back(succ);
302f22ef01cSRoman Divacky   succ->addPredecessor(this);
303f22ef01cSRoman Divacky }
304f22ef01cSRoman Divacky 
305f22ef01cSRoman Divacky void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
306f22ef01cSRoman Divacky   succ->removePredecessor(this);
307f22ef01cSRoman Divacky   succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
308f22ef01cSRoman Divacky   assert(I != Successors.end() && "Not a current successor!");
309f22ef01cSRoman Divacky   Successors.erase(I);
310f22ef01cSRoman Divacky }
311f22ef01cSRoman Divacky 
312f22ef01cSRoman Divacky MachineBasicBlock::succ_iterator
313f22ef01cSRoman Divacky MachineBasicBlock::removeSuccessor(succ_iterator I) {
314f22ef01cSRoman Divacky   assert(I != Successors.end() && "Not a current successor!");
315f22ef01cSRoman Divacky   (*I)->removePredecessor(this);
316f22ef01cSRoman Divacky   return Successors.erase(I);
317f22ef01cSRoman Divacky }
318f22ef01cSRoman Divacky 
319f22ef01cSRoman Divacky void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
320f22ef01cSRoman Divacky   Predecessors.push_back(pred);
321f22ef01cSRoman Divacky }
322f22ef01cSRoman Divacky 
323f22ef01cSRoman Divacky void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
324f22ef01cSRoman Divacky   std::vector<MachineBasicBlock *>::iterator I =
325f22ef01cSRoman Divacky     std::find(Predecessors.begin(), Predecessors.end(), pred);
326f22ef01cSRoman Divacky   assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
327f22ef01cSRoman Divacky   Predecessors.erase(I);
328f22ef01cSRoman Divacky }
329f22ef01cSRoman Divacky 
330f22ef01cSRoman Divacky void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
331f22ef01cSRoman Divacky   if (this == fromMBB)
332f22ef01cSRoman Divacky     return;
333f22ef01cSRoman Divacky 
334f22ef01cSRoman Divacky   for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
335f22ef01cSRoman Divacky        E = fromMBB->succ_end(); I != E; ++I)
336f22ef01cSRoman Divacky     addSuccessor(*I);
337f22ef01cSRoman Divacky 
338f22ef01cSRoman Divacky   while (!fromMBB->succ_empty())
339f22ef01cSRoman Divacky     fromMBB->removeSuccessor(fromMBB->succ_begin());
340f22ef01cSRoman Divacky }
341f22ef01cSRoman Divacky 
342f22ef01cSRoman Divacky bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
343f22ef01cSRoman Divacky   std::vector<MachineBasicBlock *>::const_iterator I =
344f22ef01cSRoman Divacky     std::find(Successors.begin(), Successors.end(), MBB);
345f22ef01cSRoman Divacky   return I != Successors.end();
346f22ef01cSRoman Divacky }
347f22ef01cSRoman Divacky 
348f22ef01cSRoman Divacky bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
349f22ef01cSRoman Divacky   MachineFunction::const_iterator I(this);
350f22ef01cSRoman Divacky   return llvm::next(I) == MachineFunction::const_iterator(MBB);
351f22ef01cSRoman Divacky }
352f22ef01cSRoman Divacky 
353f22ef01cSRoman Divacky bool MachineBasicBlock::canFallThrough() {
354f22ef01cSRoman Divacky   MachineFunction::iterator Fallthrough = this;
355f22ef01cSRoman Divacky   ++Fallthrough;
356f22ef01cSRoman Divacky   // If FallthroughBlock is off the end of the function, it can't fall through.
357f22ef01cSRoman Divacky   if (Fallthrough == getParent()->end())
358f22ef01cSRoman Divacky     return false;
359f22ef01cSRoman Divacky 
360f22ef01cSRoman Divacky   // If FallthroughBlock isn't a successor, no fallthrough is possible.
361f22ef01cSRoman Divacky   if (!isSuccessor(Fallthrough))
362f22ef01cSRoman Divacky     return false;
363f22ef01cSRoman Divacky 
364f22ef01cSRoman Divacky   // Analyze the branches, if any, at the end of the block.
365f22ef01cSRoman Divacky   MachineBasicBlock *TBB = 0, *FBB = 0;
366f22ef01cSRoman Divacky   SmallVector<MachineOperand, 4> Cond;
367f22ef01cSRoman Divacky   const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
368f22ef01cSRoman Divacky   if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
369f22ef01cSRoman Divacky     // If we couldn't analyze the branch, examine the last instruction.
370f22ef01cSRoman Divacky     // If the block doesn't end in a known control barrier, assume fallthrough
371f22ef01cSRoman Divacky     // is possible. The isPredicable check is needed because this code can be
372f22ef01cSRoman Divacky     // called during IfConversion, where an instruction which is normally a
373f22ef01cSRoman Divacky     // Barrier is predicated and thus no longer an actual control barrier. This
374f22ef01cSRoman Divacky     // is over-conservative though, because if an instruction isn't actually
375f22ef01cSRoman Divacky     // predicated we could still treat it like a barrier.
376f22ef01cSRoman Divacky     return empty() || !back().getDesc().isBarrier() ||
377f22ef01cSRoman Divacky            back().getDesc().isPredicable();
378f22ef01cSRoman Divacky   }
379f22ef01cSRoman Divacky 
380f22ef01cSRoman Divacky   // If there is no branch, control always falls through.
381f22ef01cSRoman Divacky   if (TBB == 0) return true;
382f22ef01cSRoman Divacky 
383f22ef01cSRoman Divacky   // If there is some explicit branch to the fallthrough block, it can obviously
384f22ef01cSRoman Divacky   // reach, even though the branch should get folded to fall through implicitly.
385f22ef01cSRoman Divacky   if (MachineFunction::iterator(TBB) == Fallthrough ||
386f22ef01cSRoman Divacky       MachineFunction::iterator(FBB) == Fallthrough)
387f22ef01cSRoman Divacky     return true;
388f22ef01cSRoman Divacky 
389f22ef01cSRoman Divacky   // If it's an unconditional branch to some block not the fall through, it
390f22ef01cSRoman Divacky   // doesn't fall through.
391f22ef01cSRoman Divacky   if (Cond.empty()) return false;
392f22ef01cSRoman Divacky 
393f22ef01cSRoman Divacky   // Otherwise, if it is conditional and has no explicit false block, it falls
394f22ef01cSRoman Divacky   // through.
395f22ef01cSRoman Divacky   return FBB == 0;
396f22ef01cSRoman Divacky }
397f22ef01cSRoman Divacky 
398f22ef01cSRoman Divacky /// removeFromParent - This method unlinks 'this' from the containing function,
399f22ef01cSRoman Divacky /// and returns it, but does not delete it.
400f22ef01cSRoman Divacky MachineBasicBlock *MachineBasicBlock::removeFromParent() {
401f22ef01cSRoman Divacky   assert(getParent() && "Not embedded in a function!");
402f22ef01cSRoman Divacky   getParent()->remove(this);
403f22ef01cSRoman Divacky   return this;
404f22ef01cSRoman Divacky }
405f22ef01cSRoman Divacky 
406f22ef01cSRoman Divacky 
407f22ef01cSRoman Divacky /// eraseFromParent - This method unlinks 'this' from the containing function,
408f22ef01cSRoman Divacky /// and deletes it.
409f22ef01cSRoman Divacky void MachineBasicBlock::eraseFromParent() {
410f22ef01cSRoman Divacky   assert(getParent() && "Not embedded in a function!");
411f22ef01cSRoman Divacky   getParent()->erase(this);
412f22ef01cSRoman Divacky }
413f22ef01cSRoman Divacky 
414f22ef01cSRoman Divacky 
415f22ef01cSRoman Divacky /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
416f22ef01cSRoman Divacky /// 'Old', change the code and CFG so that it branches to 'New' instead.
417f22ef01cSRoman Divacky void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
418f22ef01cSRoman Divacky                                                MachineBasicBlock *New) {
419f22ef01cSRoman Divacky   assert(Old != New && "Cannot replace self with self!");
420f22ef01cSRoman Divacky 
421f22ef01cSRoman Divacky   MachineBasicBlock::iterator I = end();
422f22ef01cSRoman Divacky   while (I != begin()) {
423f22ef01cSRoman Divacky     --I;
424f22ef01cSRoman Divacky     if (!I->getDesc().isTerminator()) break;
425f22ef01cSRoman Divacky 
426f22ef01cSRoman Divacky     // Scan the operands of this machine instruction, replacing any uses of Old
427f22ef01cSRoman Divacky     // with New.
428f22ef01cSRoman Divacky     for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
429f22ef01cSRoman Divacky       if (I->getOperand(i).isMBB() &&
430f22ef01cSRoman Divacky           I->getOperand(i).getMBB() == Old)
431f22ef01cSRoman Divacky         I->getOperand(i).setMBB(New);
432f22ef01cSRoman Divacky   }
433f22ef01cSRoman Divacky 
434f22ef01cSRoman Divacky   // Update the successor information.
435f22ef01cSRoman Divacky   removeSuccessor(Old);
436f22ef01cSRoman Divacky   addSuccessor(New);
437f22ef01cSRoman Divacky }
438f22ef01cSRoman Divacky 
439f22ef01cSRoman Divacky /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
440f22ef01cSRoman Divacky /// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
441f22ef01cSRoman Divacky /// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
442f22ef01cSRoman Divacky /// null.
443f22ef01cSRoman Divacky ///
444f22ef01cSRoman Divacky /// Besides DestA and DestB, retain other edges leading to LandingPads
445f22ef01cSRoman Divacky /// (currently there can be only one; we don't check or require that here).
446f22ef01cSRoman Divacky /// Note it is possible that DestA and/or DestB are LandingPads.
447f22ef01cSRoman Divacky bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
448f22ef01cSRoman Divacky                                              MachineBasicBlock *DestB,
449f22ef01cSRoman Divacky                                              bool isCond) {
450f22ef01cSRoman Divacky   // The values of DestA and DestB frequently come from a call to the
451f22ef01cSRoman Divacky   // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
452f22ef01cSRoman Divacky   // values from there.
453f22ef01cSRoman Divacky   //
454f22ef01cSRoman Divacky   // 1. If both DestA and DestB are null, then the block ends with no branches
455f22ef01cSRoman Divacky   //    (it falls through to its successor).
456f22ef01cSRoman Divacky   // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
457f22ef01cSRoman Divacky   //    with only an unconditional branch.
458f22ef01cSRoman Divacky   // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
459f22ef01cSRoman Divacky   //    with a conditional branch that falls through to a successor (DestB).
460f22ef01cSRoman Divacky   // 4. If DestA and DestB is set and isCond is true, then the block ends with a
461f22ef01cSRoman Divacky   //    conditional branch followed by an unconditional branch. DestA is the
462f22ef01cSRoman Divacky   //    'true' destination and DestB is the 'false' destination.
463f22ef01cSRoman Divacky 
464f22ef01cSRoman Divacky   bool Changed = false;
465f22ef01cSRoman Divacky 
466f22ef01cSRoman Divacky   MachineFunction::iterator FallThru =
467f22ef01cSRoman Divacky     llvm::next(MachineFunction::iterator(this));
468f22ef01cSRoman Divacky 
469f22ef01cSRoman Divacky   if (DestA == 0 && DestB == 0) {
470f22ef01cSRoman Divacky     // Block falls through to successor.
471f22ef01cSRoman Divacky     DestA = FallThru;
472f22ef01cSRoman Divacky     DestB = FallThru;
473f22ef01cSRoman Divacky   } else if (DestA != 0 && DestB == 0) {
474f22ef01cSRoman Divacky     if (isCond)
475f22ef01cSRoman Divacky       // Block ends in conditional jump that falls through to successor.
476f22ef01cSRoman Divacky       DestB = FallThru;
477f22ef01cSRoman Divacky   } else {
478f22ef01cSRoman Divacky     assert(DestA && DestB && isCond &&
479f22ef01cSRoman Divacky            "CFG in a bad state. Cannot correct CFG edges");
480f22ef01cSRoman Divacky   }
481f22ef01cSRoman Divacky 
482f22ef01cSRoman Divacky   // Remove superfluous edges. I.e., those which aren't destinations of this
483f22ef01cSRoman Divacky   // basic block, duplicate edges, or landing pads.
484f22ef01cSRoman Divacky   SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
485f22ef01cSRoman Divacky   MachineBasicBlock::succ_iterator SI = succ_begin();
486f22ef01cSRoman Divacky   while (SI != succ_end()) {
487f22ef01cSRoman Divacky     const MachineBasicBlock *MBB = *SI;
488f22ef01cSRoman Divacky     if (!SeenMBBs.insert(MBB) ||
489f22ef01cSRoman Divacky         (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
490f22ef01cSRoman Divacky       // This is a superfluous edge, remove it.
491f22ef01cSRoman Divacky       SI = removeSuccessor(SI);
492f22ef01cSRoman Divacky       Changed = true;
493f22ef01cSRoman Divacky     } else {
494f22ef01cSRoman Divacky       ++SI;
495f22ef01cSRoman Divacky     }
496f22ef01cSRoman Divacky   }
497f22ef01cSRoman Divacky 
498f22ef01cSRoman Divacky   return Changed;
499f22ef01cSRoman Divacky }
500f22ef01cSRoman Divacky 
501f22ef01cSRoman Divacky /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
502f22ef01cSRoman Divacky /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
503f22ef01cSRoman Divacky DebugLoc
504f22ef01cSRoman Divacky MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
505f22ef01cSRoman Divacky   DebugLoc DL;
506f22ef01cSRoman Divacky   MachineBasicBlock::iterator E = end();
507f22ef01cSRoman Divacky   if (MBBI != E) {
508f22ef01cSRoman Divacky     // Skip debug declarations, we don't want a DebugLoc from them.
509f22ef01cSRoman Divacky     MachineBasicBlock::iterator MBBI2 = MBBI;
510f22ef01cSRoman Divacky     while (MBBI2 != E && MBBI2->isDebugValue())
511f22ef01cSRoman Divacky       MBBI2++;
512f22ef01cSRoman Divacky     if (MBBI2 != E)
513f22ef01cSRoman Divacky       DL = MBBI2->getDebugLoc();
514f22ef01cSRoman Divacky   }
515f22ef01cSRoman Divacky   return DL;
516f22ef01cSRoman Divacky }
517f22ef01cSRoman Divacky 
518f22ef01cSRoman Divacky void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
519f22ef01cSRoman Divacky                           bool t) {
520f22ef01cSRoman Divacky   OS << "BB#" << MBB->getNumber();
521f22ef01cSRoman Divacky }
522f22ef01cSRoman Divacky 
523