1e580952dSDimitry Andric //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2e580952dSDimitry Andric //
3e580952dSDimitry Andric //                     The LLVM Compiler Infrastructure
4e580952dSDimitry Andric //
5e580952dSDimitry Andric // This file is distributed under the University of Illinois Open Source
6e580952dSDimitry Andric // License. See LICENSE.TXT for details.
7e580952dSDimitry Andric //
8e580952dSDimitry Andric //===----------------------------------------------------------------------===//
9e580952dSDimitry Andric //
10e580952dSDimitry Andric // This pass assigns local frame indices to stack slots relative to one another
11e580952dSDimitry Andric // and allocates additional base registers to access them when the target
122754fe60SDimitry Andric // estimates they are likely to be out of range of stack pointer and frame
13e580952dSDimitry Andric // pointer relative addressing.
14e580952dSDimitry Andric //
15e580952dSDimitry Andric //===----------------------------------------------------------------------===//
16e580952dSDimitry Andric 
17e580952dSDimitry Andric #define DEBUG_TYPE "localstackalloc"
18e580952dSDimitry Andric #include "llvm/Constants.h"
19e580952dSDimitry Andric #include "llvm/DerivedTypes.h"
20e580952dSDimitry Andric #include "llvm/Instructions.h"
21e580952dSDimitry Andric #include "llvm/Intrinsics.h"
22e580952dSDimitry Andric #include "llvm/LLVMContext.h"
23e580952dSDimitry Andric #include "llvm/Module.h"
24e580952dSDimitry Andric #include "llvm/Pass.h"
25e580952dSDimitry Andric #include "llvm/ADT/SmallSet.h"
26e580952dSDimitry Andric #include "llvm/ADT/Statistic.h"
27e580952dSDimitry Andric #include "llvm/ADT/STLExtras.h"
28e580952dSDimitry Andric #include "llvm/CodeGen/MachineFrameInfo.h"
29e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunction.h"
30e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h"
31e580952dSDimitry Andric #include "llvm/CodeGen/MachineRegisterInfo.h"
32e580952dSDimitry Andric #include "llvm/CodeGen/Passes.h"
33e580952dSDimitry Andric #include "llvm/Support/Debug.h"
34e580952dSDimitry Andric #include "llvm/Support/ErrorHandling.h"
35e580952dSDimitry Andric #include "llvm/Support/raw_ostream.h"
36e580952dSDimitry Andric #include "llvm/Target/TargetRegisterInfo.h"
372754fe60SDimitry Andric #include "llvm/Target/TargetFrameLowering.h"
38e580952dSDimitry Andric 
39e580952dSDimitry Andric using namespace llvm;
40e580952dSDimitry Andric 
41e580952dSDimitry Andric STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
42e580952dSDimitry Andric STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
43e580952dSDimitry Andric STATISTIC(NumReplacements, "Number of frame indices references replaced");
44e580952dSDimitry Andric 
45e580952dSDimitry Andric namespace {
46e580952dSDimitry Andric   class FrameRef {
47e580952dSDimitry Andric     MachineBasicBlock::iterator MI; // Instr referencing the frame
48e580952dSDimitry Andric     int64_t LocalOffset;            // Local offset of the frame idx referenced
49e580952dSDimitry Andric   public:
50e580952dSDimitry Andric     FrameRef(MachineBasicBlock::iterator I, int64_t Offset) :
51e580952dSDimitry Andric       MI(I), LocalOffset(Offset) {}
52e580952dSDimitry Andric     bool operator<(const FrameRef &RHS) const {
53e580952dSDimitry Andric       return LocalOffset < RHS.LocalOffset;
54e580952dSDimitry Andric     }
55e580952dSDimitry Andric     MachineBasicBlock::iterator getMachineInstr() { return MI; }
56e580952dSDimitry Andric   };
57e580952dSDimitry Andric 
58e580952dSDimitry Andric   class LocalStackSlotPass: public MachineFunctionPass {
59e580952dSDimitry Andric     SmallVector<int64_t,16> LocalOffsets;
60e580952dSDimitry Andric 
61e580952dSDimitry Andric     void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
62e580952dSDimitry Andric                            bool StackGrowsDown, unsigned &MaxAlign);
63e580952dSDimitry Andric     void calculateFrameObjectOffsets(MachineFunction &Fn);
64e580952dSDimitry Andric     bool insertFrameReferenceRegisters(MachineFunction &Fn);
65e580952dSDimitry Andric   public:
66e580952dSDimitry Andric     static char ID; // Pass identification, replacement for typeid
67e580952dSDimitry Andric     explicit LocalStackSlotPass() : MachineFunctionPass(ID) { }
68e580952dSDimitry Andric     bool runOnMachineFunction(MachineFunction &MF);
69e580952dSDimitry Andric 
70e580952dSDimitry Andric     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
71e580952dSDimitry Andric       AU.setPreservesCFG();
72e580952dSDimitry Andric       MachineFunctionPass::getAnalysisUsage(AU);
73e580952dSDimitry Andric     }
74e580952dSDimitry Andric 
75e580952dSDimitry Andric   private:
76e580952dSDimitry Andric   };
77e580952dSDimitry Andric } // end anonymous namespace
78e580952dSDimitry Andric 
79e580952dSDimitry Andric char LocalStackSlotPass::ID = 0;
80dff0c46cSDimitry Andric char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
81dff0c46cSDimitry Andric INITIALIZE_PASS(LocalStackSlotPass, "localstackalloc",
82dff0c46cSDimitry Andric                 "Local Stack Slot Allocation", false, false)
83e580952dSDimitry Andric 
84e580952dSDimitry Andric bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
85e580952dSDimitry Andric   MachineFrameInfo *MFI = MF.getFrameInfo();
86e580952dSDimitry Andric   const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
87e580952dSDimitry Andric   unsigned LocalObjectCount = MFI->getObjectIndexEnd();
88e580952dSDimitry Andric 
89e580952dSDimitry Andric   // If the target doesn't want/need this pass, or if there are no locals
90e580952dSDimitry Andric   // to consider, early exit.
91e580952dSDimitry Andric   if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
92e580952dSDimitry Andric     return true;
93e580952dSDimitry Andric 
94e580952dSDimitry Andric   // Make sure we have enough space to store the local offsets.
95e580952dSDimitry Andric   LocalOffsets.resize(MFI->getObjectIndexEnd());
96e580952dSDimitry Andric 
97e580952dSDimitry Andric   // Lay out the local blob.
98e580952dSDimitry Andric   calculateFrameObjectOffsets(MF);
99e580952dSDimitry Andric 
100e580952dSDimitry Andric   // Insert virtual base registers to resolve frame index references.
101e580952dSDimitry Andric   bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
102e580952dSDimitry Andric 
103e580952dSDimitry Andric   // Tell MFI whether any base registers were allocated. PEI will only
104e580952dSDimitry Andric   // want to use the local block allocations from this pass if there were any.
105e580952dSDimitry Andric   // Otherwise, PEI can do a bit better job of getting the alignment right
106e580952dSDimitry Andric   // without a hole at the start since it knows the alignment of the stack
107e580952dSDimitry Andric   // at the start of local allocation, and this pass doesn't.
108e580952dSDimitry Andric   MFI->setUseLocalStackAllocationBlock(UsedBaseRegs);
109e580952dSDimitry Andric 
110e580952dSDimitry Andric   return true;
111e580952dSDimitry Andric }
112e580952dSDimitry Andric 
113e580952dSDimitry Andric /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
114e580952dSDimitry Andric void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo *MFI,
115e580952dSDimitry Andric                                            int FrameIdx, int64_t &Offset,
116e580952dSDimitry Andric                                            bool StackGrowsDown,
117e580952dSDimitry Andric                                            unsigned &MaxAlign) {
118e580952dSDimitry Andric   // If the stack grows down, add the object size to find the lowest address.
119e580952dSDimitry Andric   if (StackGrowsDown)
120e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
121e580952dSDimitry Andric 
122e580952dSDimitry Andric   unsigned Align = MFI->getObjectAlignment(FrameIdx);
123e580952dSDimitry Andric 
124e580952dSDimitry Andric   // If the alignment of this object is greater than that of the stack, then
125e580952dSDimitry Andric   // increase the stack alignment to match.
126e580952dSDimitry Andric   MaxAlign = std::max(MaxAlign, Align);
127e580952dSDimitry Andric 
128e580952dSDimitry Andric   // Adjust to alignment boundary.
129e580952dSDimitry Andric   Offset = (Offset + Align - 1) / Align * Align;
130e580952dSDimitry Andric 
131e580952dSDimitry Andric   int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
132e580952dSDimitry Andric   DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
133e580952dSDimitry Andric         << LocalOffset << "\n");
134e580952dSDimitry Andric   // Keep the offset available for base register allocation
135e580952dSDimitry Andric   LocalOffsets[FrameIdx] = LocalOffset;
136e580952dSDimitry Andric   // And tell MFI about it for PEI to use later
137e580952dSDimitry Andric   MFI->mapLocalFrameObject(FrameIdx, LocalOffset);
138e580952dSDimitry Andric 
139e580952dSDimitry Andric   if (!StackGrowsDown)
140e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
141e580952dSDimitry Andric 
142e580952dSDimitry Andric   ++NumAllocations;
143e580952dSDimitry Andric }
144e580952dSDimitry Andric 
145e580952dSDimitry Andric /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
146e580952dSDimitry Andric /// abstract stack objects.
147e580952dSDimitry Andric ///
148e580952dSDimitry Andric void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
149e580952dSDimitry Andric   // Loop over all of the stack objects, assigning sequential addresses...
150e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
1512754fe60SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
152e580952dSDimitry Andric   bool StackGrowsDown =
1532754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
154e580952dSDimitry Andric   int64_t Offset = 0;
155e580952dSDimitry Andric   unsigned MaxAlign = 0;
156e580952dSDimitry Andric 
157e580952dSDimitry Andric   // Make sure that the stack protector comes before the local variables on the
158e580952dSDimitry Andric   // stack.
159e580952dSDimitry Andric   SmallSet<int, 16> LargeStackObjs;
160e580952dSDimitry Andric   if (MFI->getStackProtectorIndex() >= 0) {
161e580952dSDimitry Andric     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset,
162e580952dSDimitry Andric                       StackGrowsDown, MaxAlign);
163e580952dSDimitry Andric 
164e580952dSDimitry Andric     // Assign large stack objects first.
165e580952dSDimitry Andric     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
166e580952dSDimitry Andric       if (MFI->isDeadObjectIndex(i))
167e580952dSDimitry Andric         continue;
168e580952dSDimitry Andric       if (MFI->getStackProtectorIndex() == (int)i)
169e580952dSDimitry Andric         continue;
170e580952dSDimitry Andric       if (!MFI->MayNeedStackProtector(i))
171e580952dSDimitry Andric         continue;
172e580952dSDimitry Andric 
173e580952dSDimitry Andric       AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
174e580952dSDimitry Andric       LargeStackObjs.insert(i);
175e580952dSDimitry Andric     }
176e580952dSDimitry Andric   }
177e580952dSDimitry Andric 
178e580952dSDimitry Andric   // Then assign frame offsets to stack objects that are not used to spill
179e580952dSDimitry Andric   // callee saved registers.
180e580952dSDimitry Andric   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
181e580952dSDimitry Andric     if (MFI->isDeadObjectIndex(i))
182e580952dSDimitry Andric       continue;
183e580952dSDimitry Andric     if (MFI->getStackProtectorIndex() == (int)i)
184e580952dSDimitry Andric       continue;
185e580952dSDimitry Andric     if (LargeStackObjs.count(i))
186e580952dSDimitry Andric       continue;
187e580952dSDimitry Andric 
188e580952dSDimitry Andric     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
189e580952dSDimitry Andric   }
190e580952dSDimitry Andric 
191e580952dSDimitry Andric   // Remember how big this blob of stack space is
192e580952dSDimitry Andric   MFI->setLocalFrameSize(Offset);
193e580952dSDimitry Andric   MFI->setLocalFrameMaxAlign(MaxAlign);
194e580952dSDimitry Andric }
195e580952dSDimitry Andric 
196e580952dSDimitry Andric static inline bool
197e580952dSDimitry Andric lookupCandidateBaseReg(const SmallVector<std::pair<unsigned, int64_t>, 8> &Regs,
198e580952dSDimitry Andric                        std::pair<unsigned, int64_t> &RegOffset,
199e580952dSDimitry Andric                        int64_t FrameSizeAdjust,
200e580952dSDimitry Andric                        int64_t LocalFrameOffset,
201e580952dSDimitry Andric                        const MachineInstr *MI,
202e580952dSDimitry Andric                        const TargetRegisterInfo *TRI) {
203e580952dSDimitry Andric   unsigned e = Regs.size();
204e580952dSDimitry Andric   for (unsigned i = 0; i < e; ++i) {
205e580952dSDimitry Andric     RegOffset = Regs[i];
206e580952dSDimitry Andric     // Check if the relative offset from the where the base register references
207e580952dSDimitry Andric     // to the target address is in range for the instruction.
208e580952dSDimitry Andric     int64_t Offset = FrameSizeAdjust + LocalFrameOffset - RegOffset.second;
209e580952dSDimitry Andric     if (TRI->isFrameOffsetLegal(MI, Offset))
210e580952dSDimitry Andric       return true;
211e580952dSDimitry Andric   }
212e580952dSDimitry Andric   return false;
213e580952dSDimitry Andric }
214e580952dSDimitry Andric 
215e580952dSDimitry Andric bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
216e580952dSDimitry Andric   // Scan the function's instructions looking for frame index references.
217e580952dSDimitry Andric   // For each, ask the target if it wants a virtual base register for it
218e580952dSDimitry Andric   // based on what we can tell it about where the local will end up in the
219e580952dSDimitry Andric   // stack frame. If it wants one, re-use a suitable one we've previously
220e580952dSDimitry Andric   // allocated, or if there isn't one that fits the bill, allocate a new one
221e580952dSDimitry Andric   // and ask the target to create a defining instruction for it.
222e580952dSDimitry Andric   bool UsedBaseReg = false;
223e580952dSDimitry Andric 
224e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
225e580952dSDimitry Andric   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
2262754fe60SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
227e580952dSDimitry Andric   bool StackGrowsDown =
2282754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
229e580952dSDimitry Andric 
230e580952dSDimitry Andric   // Collect all of the instructions in the block that reference
231e580952dSDimitry Andric   // a frame index. Also store the frame index referenced to ease later
232e580952dSDimitry Andric   // lookup. (For any insn that has more than one FI reference, we arbitrarily
233e580952dSDimitry Andric   // choose the first one).
234e580952dSDimitry Andric   SmallVector<FrameRef, 64> FrameReferenceInsns;
2352754fe60SDimitry Andric 
236e580952dSDimitry Andric   // A base register definition is a register + offset pair.
237e580952dSDimitry Andric   SmallVector<std::pair<unsigned, int64_t>, 8> BaseRegisters;
238e580952dSDimitry Andric 
239e580952dSDimitry Andric   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
240e580952dSDimitry Andric     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
241e580952dSDimitry Andric       MachineInstr *MI = I;
2422754fe60SDimitry Andric 
243e580952dSDimitry Andric       // Debug value instructions can't be out of range, so they don't need
244e580952dSDimitry Andric       // any updates.
245e580952dSDimitry Andric       if (MI->isDebugValue())
246e580952dSDimitry Andric         continue;
2472754fe60SDimitry Andric 
248e580952dSDimitry Andric       // For now, allocate the base register(s) within the basic block
249e580952dSDimitry Andric       // where they're used, and don't try to keep them around outside
250e580952dSDimitry Andric       // of that. It may be beneficial to try sharing them more broadly
251e580952dSDimitry Andric       // than that, but the increased register pressure makes that a
252e580952dSDimitry Andric       // tricky thing to balance. Investigate if re-materializing these
253e580952dSDimitry Andric       // becomes an issue.
254e580952dSDimitry Andric       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
255e580952dSDimitry Andric         // Consider replacing all frame index operands that reference
256e580952dSDimitry Andric         // an object allocated in the local block.
257e580952dSDimitry Andric         if (MI->getOperand(i).isFI()) {
258e580952dSDimitry Andric           // Don't try this with values not in the local block.
259e580952dSDimitry Andric           if (!MFI->isObjectPreAllocated(MI->getOperand(i).getIndex()))
260e580952dSDimitry Andric             break;
261e580952dSDimitry Andric           FrameReferenceInsns.
262e580952dSDimitry Andric             push_back(FrameRef(MI, LocalOffsets[MI->getOperand(i).getIndex()]));
263e580952dSDimitry Andric           break;
264e580952dSDimitry Andric         }
265e580952dSDimitry Andric       }
266e580952dSDimitry Andric     }
267e580952dSDimitry Andric   }
2682754fe60SDimitry Andric 
269e580952dSDimitry Andric   // Sort the frame references by local offset
270e580952dSDimitry Andric   array_pod_sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end());
271e580952dSDimitry Andric 
2722754fe60SDimitry Andric   MachineBasicBlock *Entry = Fn.begin();
273e580952dSDimitry Andric 
2742754fe60SDimitry Andric   // Loop through the frame references and allocate for them as necessary.
275e580952dSDimitry Andric   for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
276e580952dSDimitry Andric     MachineBasicBlock::iterator I =
277e580952dSDimitry Andric       FrameReferenceInsns[ref].getMachineInstr();
278e580952dSDimitry Andric     MachineInstr *MI = I;
279e580952dSDimitry Andric     for (unsigned idx = 0, e = MI->getNumOperands(); idx != e; ++idx) {
280e580952dSDimitry Andric       // Consider replacing all frame index operands that reference
281e580952dSDimitry Andric       // an object allocated in the local block.
282e580952dSDimitry Andric       if (MI->getOperand(idx).isFI()) {
283e580952dSDimitry Andric         int FrameIdx = MI->getOperand(idx).getIndex();
284e580952dSDimitry Andric 
285e580952dSDimitry Andric         assert(MFI->isObjectPreAllocated(FrameIdx) &&
286e580952dSDimitry Andric                "Only pre-allocated locals expected!");
287e580952dSDimitry Andric 
288e580952dSDimitry Andric         DEBUG(dbgs() << "Considering: " << *MI);
289e580952dSDimitry Andric         if (TRI->needsFrameBaseReg(MI, LocalOffsets[FrameIdx])) {
290e580952dSDimitry Andric           unsigned BaseReg = 0;
291e580952dSDimitry Andric           int64_t Offset = 0;
292e580952dSDimitry Andric           int64_t FrameSizeAdjust =
293e580952dSDimitry Andric             StackGrowsDown ? MFI->getLocalFrameSize() : 0;
294e580952dSDimitry Andric 
295e580952dSDimitry Andric           DEBUG(dbgs() << "  Replacing FI in: " << *MI);
296e580952dSDimitry Andric 
297e580952dSDimitry Andric           // If we have a suitable base register available, use it; otherwise
298e580952dSDimitry Andric           // create a new one. Note that any offset encoded in the
299e580952dSDimitry Andric           // instruction itself will be taken into account by the target,
300e580952dSDimitry Andric           // so we don't have to adjust for it here when reusing a base
301e580952dSDimitry Andric           // register.
302e580952dSDimitry Andric           std::pair<unsigned, int64_t> RegOffset;
303e580952dSDimitry Andric           if (lookupCandidateBaseReg(BaseRegisters, RegOffset,
304e580952dSDimitry Andric                                      FrameSizeAdjust,
305e580952dSDimitry Andric                                      LocalOffsets[FrameIdx],
306e580952dSDimitry Andric                                      MI, TRI)) {
307e580952dSDimitry Andric             DEBUG(dbgs() << "  Reusing base register " <<
308e580952dSDimitry Andric                   RegOffset.first << "\n");
309e580952dSDimitry Andric             // We found a register to reuse.
310e580952dSDimitry Andric             BaseReg = RegOffset.first;
311e580952dSDimitry Andric             Offset = FrameSizeAdjust + LocalOffsets[FrameIdx] -
312e580952dSDimitry Andric               RegOffset.second;
313e580952dSDimitry Andric           } else {
314e580952dSDimitry Andric             // No previously defined register was in range, so create a
315e580952dSDimitry Andric             // new one.
316e580952dSDimitry Andric             int64_t InstrOffset = TRI->getFrameIndexInstrOffset(MI, idx);
317e580952dSDimitry Andric             const TargetRegisterClass *RC = TRI->getPointerRegClass();
318e580952dSDimitry Andric             BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
319e580952dSDimitry Andric 
320e580952dSDimitry Andric             DEBUG(dbgs() << "  Materializing base register " << BaseReg <<
321e580952dSDimitry Andric                   " at frame local offset " <<
322e580952dSDimitry Andric                   LocalOffsets[FrameIdx] + InstrOffset << "\n");
3232754fe60SDimitry Andric 
324e580952dSDimitry Andric             // Tell the target to insert the instruction to initialize
325e580952dSDimitry Andric             // the base register.
3262754fe60SDimitry Andric             //            MachineBasicBlock::iterator InsertionPt = Entry->begin();
3272754fe60SDimitry Andric             TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
3282754fe60SDimitry Andric                                               InstrOffset);
329e580952dSDimitry Andric 
330e580952dSDimitry Andric             // The base register already includes any offset specified
331e580952dSDimitry Andric             // by the instruction, so account for that so it doesn't get
332e580952dSDimitry Andric             // applied twice.
333e580952dSDimitry Andric             Offset = -InstrOffset;
334e580952dSDimitry Andric 
335e580952dSDimitry Andric             int64_t BaseOffset = FrameSizeAdjust + LocalOffsets[FrameIdx] +
336e580952dSDimitry Andric               InstrOffset;
337e580952dSDimitry Andric             BaseRegisters.push_back(
338e580952dSDimitry Andric               std::pair<unsigned, int64_t>(BaseReg, BaseOffset));
339e580952dSDimitry Andric             ++NumBaseRegisters;
340e580952dSDimitry Andric             UsedBaseReg = true;
341e580952dSDimitry Andric           }
342e580952dSDimitry Andric           assert(BaseReg != 0 && "Unable to allocate virtual base register!");
343e580952dSDimitry Andric 
344e580952dSDimitry Andric           // Modify the instruction to use the new base register rather
345e580952dSDimitry Andric           // than the frame index operand.
346e580952dSDimitry Andric           TRI->resolveFrameIndex(I, BaseReg, Offset);
347e580952dSDimitry Andric           DEBUG(dbgs() << "Resolved: " << *MI);
348e580952dSDimitry Andric 
349e580952dSDimitry Andric           ++NumReplacements;
350e580952dSDimitry Andric         }
351e580952dSDimitry Andric       }
352e580952dSDimitry Andric     }
353e580952dSDimitry Andric   }
354e580952dSDimitry Andric   return UsedBaseReg;
355e580952dSDimitry Andric }
356