1e580952dSDimitry Andric //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2e580952dSDimitry Andric //
3e580952dSDimitry Andric //                     The LLVM Compiler Infrastructure
4e580952dSDimitry Andric //
5e580952dSDimitry Andric // This file is distributed under the University of Illinois Open Source
6e580952dSDimitry Andric // License. See LICENSE.TXT for details.
7e580952dSDimitry Andric //
8e580952dSDimitry Andric //===----------------------------------------------------------------------===//
9e580952dSDimitry Andric //
10e580952dSDimitry Andric // This pass assigns local frame indices to stack slots relative to one another
11e580952dSDimitry Andric // and allocates additional base registers to access them when the target
122754fe60SDimitry Andric // estimates they are likely to be out of range of stack pointer and frame
13e580952dSDimitry Andric // pointer relative addressing.
14e580952dSDimitry Andric //
15e580952dSDimitry Andric //===----------------------------------------------------------------------===//
16e580952dSDimitry Andric 
17139f7f9bSDimitry Andric #include "llvm/CodeGen/Passes.h"
18139f7f9bSDimitry Andric #include "llvm/ADT/STLExtras.h"
1991bc56edSDimitry Andric #include "llvm/ADT/SetVector.h"
20e580952dSDimitry Andric #include "llvm/ADT/SmallSet.h"
21e580952dSDimitry Andric #include "llvm/ADT/Statistic.h"
22e580952dSDimitry Andric #include "llvm/CodeGen/MachineFrameInfo.h"
23e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunction.h"
24e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h"
25e580952dSDimitry Andric #include "llvm/CodeGen/MachineRegisterInfo.h"
2691bc56edSDimitry Andric #include "llvm/CodeGen/StackProtector.h"
27139f7f9bSDimitry Andric #include "llvm/IR/Constants.h"
28139f7f9bSDimitry Andric #include "llvm/IR/DerivedTypes.h"
29139f7f9bSDimitry Andric #include "llvm/IR/Instructions.h"
30139f7f9bSDimitry Andric #include "llvm/IR/Intrinsics.h"
31139f7f9bSDimitry Andric #include "llvm/IR/LLVMContext.h"
32139f7f9bSDimitry Andric #include "llvm/IR/Module.h"
33139f7f9bSDimitry Andric #include "llvm/Pass.h"
34e580952dSDimitry Andric #include "llvm/Support/Debug.h"
35e580952dSDimitry Andric #include "llvm/Support/ErrorHandling.h"
36e580952dSDimitry Andric #include "llvm/Support/raw_ostream.h"
372754fe60SDimitry Andric #include "llvm/Target/TargetFrameLowering.h"
38139f7f9bSDimitry Andric #include "llvm/Target/TargetRegisterInfo.h"
39e580952dSDimitry Andric 
40e580952dSDimitry Andric using namespace llvm;
41e580952dSDimitry Andric 
4291bc56edSDimitry Andric #define DEBUG_TYPE "localstackalloc"
4391bc56edSDimitry Andric 
44e580952dSDimitry Andric STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
45e580952dSDimitry Andric STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
46e580952dSDimitry Andric STATISTIC(NumReplacements, "Number of frame indices references replaced");
47e580952dSDimitry Andric 
48e580952dSDimitry Andric namespace {
49e580952dSDimitry Andric   class FrameRef {
50e580952dSDimitry Andric     MachineBasicBlock::iterator MI; // Instr referencing the frame
51e580952dSDimitry Andric     int64_t LocalOffset;            // Local offset of the frame idx referenced
52284c1978SDimitry Andric     int FrameIdx;                   // The frame index
53e580952dSDimitry Andric   public:
54284c1978SDimitry Andric     FrameRef(MachineBasicBlock::iterator I, int64_t Offset, int Idx) :
55284c1978SDimitry Andric       MI(I), LocalOffset(Offset), FrameIdx(Idx) {}
56e580952dSDimitry Andric     bool operator<(const FrameRef &RHS) const {
57e580952dSDimitry Andric       return LocalOffset < RHS.LocalOffset;
58e580952dSDimitry Andric     }
59284c1978SDimitry Andric     MachineBasicBlock::iterator getMachineInstr() const { return MI; }
60284c1978SDimitry Andric     int64_t getLocalOffset() const { return LocalOffset; }
61284c1978SDimitry Andric     int getFrameIndex() const { return FrameIdx; }
62e580952dSDimitry Andric   };
63e580952dSDimitry Andric 
64e580952dSDimitry Andric   class LocalStackSlotPass: public MachineFunctionPass {
65e580952dSDimitry Andric     SmallVector<int64_t,16> LocalOffsets;
6691bc56edSDimitry Andric     /// StackObjSet - A set of stack object indexes
6791bc56edSDimitry Andric     typedef SmallSetVector<int, 8> StackObjSet;
68e580952dSDimitry Andric 
69e580952dSDimitry Andric     void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
70e580952dSDimitry Andric                            bool StackGrowsDown, unsigned &MaxAlign);
7191bc56edSDimitry Andric     void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
7291bc56edSDimitry Andric                                SmallSet<int, 16> &ProtectedObjs,
7391bc56edSDimitry Andric                                MachineFrameInfo *MFI, bool StackGrowsDown,
7491bc56edSDimitry Andric                                int64_t &Offset, unsigned &MaxAlign);
75e580952dSDimitry Andric     void calculateFrameObjectOffsets(MachineFunction &Fn);
76e580952dSDimitry Andric     bool insertFrameReferenceRegisters(MachineFunction &Fn);
77e580952dSDimitry Andric   public:
78e580952dSDimitry Andric     static char ID; // Pass identification, replacement for typeid
7991bc56edSDimitry Andric     explicit LocalStackSlotPass() : MachineFunctionPass(ID) {
8091bc56edSDimitry Andric       initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
8191bc56edSDimitry Andric     }
8291bc56edSDimitry Andric     bool runOnMachineFunction(MachineFunction &MF) override;
83e580952dSDimitry Andric 
8491bc56edSDimitry Andric     void getAnalysisUsage(AnalysisUsage &AU) const override {
85e580952dSDimitry Andric       AU.setPreservesCFG();
8691bc56edSDimitry Andric       AU.addRequired<StackProtector>();
87e580952dSDimitry Andric       MachineFunctionPass::getAnalysisUsage(AU);
88e580952dSDimitry Andric     }
89e580952dSDimitry Andric 
90e580952dSDimitry Andric   private:
91e580952dSDimitry Andric   };
92e580952dSDimitry Andric } // end anonymous namespace
93e580952dSDimitry Andric 
94e580952dSDimitry Andric char LocalStackSlotPass::ID = 0;
95dff0c46cSDimitry Andric char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
9691bc56edSDimitry Andric INITIALIZE_PASS_BEGIN(LocalStackSlotPass, "localstackalloc",
97dff0c46cSDimitry Andric                       "Local Stack Slot Allocation", false, false)
9891bc56edSDimitry Andric INITIALIZE_PASS_DEPENDENCY(StackProtector)
9991bc56edSDimitry Andric INITIALIZE_PASS_END(LocalStackSlotPass, "localstackalloc",
10091bc56edSDimitry Andric                     "Local Stack Slot Allocation", false, false)
10191bc56edSDimitry Andric 
102e580952dSDimitry Andric 
103e580952dSDimitry Andric bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
104e580952dSDimitry Andric   MachineFrameInfo *MFI = MF.getFrameInfo();
105e580952dSDimitry Andric   const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
106e580952dSDimitry Andric   unsigned LocalObjectCount = MFI->getObjectIndexEnd();
107e580952dSDimitry Andric 
108e580952dSDimitry Andric   // If the target doesn't want/need this pass, or if there are no locals
109e580952dSDimitry Andric   // to consider, early exit.
110e580952dSDimitry Andric   if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
111e580952dSDimitry Andric     return true;
112e580952dSDimitry Andric 
113e580952dSDimitry Andric   // Make sure we have enough space to store the local offsets.
114e580952dSDimitry Andric   LocalOffsets.resize(MFI->getObjectIndexEnd());
115e580952dSDimitry Andric 
116e580952dSDimitry Andric   // Lay out the local blob.
117e580952dSDimitry Andric   calculateFrameObjectOffsets(MF);
118e580952dSDimitry Andric 
119e580952dSDimitry Andric   // Insert virtual base registers to resolve frame index references.
120e580952dSDimitry Andric   bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
121e580952dSDimitry Andric 
122e580952dSDimitry Andric   // Tell MFI whether any base registers were allocated. PEI will only
123e580952dSDimitry Andric   // want to use the local block allocations from this pass if there were any.
124e580952dSDimitry Andric   // Otherwise, PEI can do a bit better job of getting the alignment right
125e580952dSDimitry Andric   // without a hole at the start since it knows the alignment of the stack
126e580952dSDimitry Andric   // at the start of local allocation, and this pass doesn't.
127e580952dSDimitry Andric   MFI->setUseLocalStackAllocationBlock(UsedBaseRegs);
128e580952dSDimitry Andric 
129e580952dSDimitry Andric   return true;
130e580952dSDimitry Andric }
131e580952dSDimitry Andric 
132e580952dSDimitry Andric /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
133e580952dSDimitry Andric void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo *MFI,
134e580952dSDimitry Andric                                            int FrameIdx, int64_t &Offset,
135e580952dSDimitry Andric                                            bool StackGrowsDown,
136e580952dSDimitry Andric                                            unsigned &MaxAlign) {
137e580952dSDimitry Andric   // If the stack grows down, add the object size to find the lowest address.
138e580952dSDimitry Andric   if (StackGrowsDown)
139e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
140e580952dSDimitry Andric 
141e580952dSDimitry Andric   unsigned Align = MFI->getObjectAlignment(FrameIdx);
142e580952dSDimitry Andric 
143e580952dSDimitry Andric   // If the alignment of this object is greater than that of the stack, then
144e580952dSDimitry Andric   // increase the stack alignment to match.
145e580952dSDimitry Andric   MaxAlign = std::max(MaxAlign, Align);
146e580952dSDimitry Andric 
147e580952dSDimitry Andric   // Adjust to alignment boundary.
148e580952dSDimitry Andric   Offset = (Offset + Align - 1) / Align * Align;
149e580952dSDimitry Andric 
150e580952dSDimitry Andric   int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
151e580952dSDimitry Andric   DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
152e580952dSDimitry Andric         << LocalOffset << "\n");
153e580952dSDimitry Andric   // Keep the offset available for base register allocation
154e580952dSDimitry Andric   LocalOffsets[FrameIdx] = LocalOffset;
155e580952dSDimitry Andric   // And tell MFI about it for PEI to use later
156e580952dSDimitry Andric   MFI->mapLocalFrameObject(FrameIdx, LocalOffset);
157e580952dSDimitry Andric 
158e580952dSDimitry Andric   if (!StackGrowsDown)
159e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
160e580952dSDimitry Andric 
161e580952dSDimitry Andric   ++NumAllocations;
162e580952dSDimitry Andric }
163e580952dSDimitry Andric 
16491bc56edSDimitry Andric /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
16591bc56edSDimitry Andric /// those required to be close to the Stack Protector) to stack offsets.
16691bc56edSDimitry Andric void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
16791bc56edSDimitry Andric                                            SmallSet<int, 16> &ProtectedObjs,
16891bc56edSDimitry Andric                                            MachineFrameInfo *MFI,
16991bc56edSDimitry Andric                                            bool StackGrowsDown, int64_t &Offset,
17091bc56edSDimitry Andric                                            unsigned &MaxAlign) {
17191bc56edSDimitry Andric 
17291bc56edSDimitry Andric   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
17391bc56edSDimitry Andric         E = UnassignedObjs.end(); I != E; ++I) {
17491bc56edSDimitry Andric     int i = *I;
17591bc56edSDimitry Andric     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
17691bc56edSDimitry Andric     ProtectedObjs.insert(i);
17791bc56edSDimitry Andric   }
17891bc56edSDimitry Andric }
17991bc56edSDimitry Andric 
180e580952dSDimitry Andric /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
181e580952dSDimitry Andric /// abstract stack objects.
182e580952dSDimitry Andric ///
183e580952dSDimitry Andric void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
184e580952dSDimitry Andric   // Loop over all of the stack objects, assigning sequential addresses...
185e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
1862754fe60SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
187e580952dSDimitry Andric   bool StackGrowsDown =
1882754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
189e580952dSDimitry Andric   int64_t Offset = 0;
190e580952dSDimitry Andric   unsigned MaxAlign = 0;
19191bc56edSDimitry Andric   StackProtector *SP = &getAnalysis<StackProtector>();
192e580952dSDimitry Andric 
193e580952dSDimitry Andric   // Make sure that the stack protector comes before the local variables on the
194e580952dSDimitry Andric   // stack.
19591bc56edSDimitry Andric   SmallSet<int, 16> ProtectedObjs;
196e580952dSDimitry Andric   if (MFI->getStackProtectorIndex() >= 0) {
19791bc56edSDimitry Andric     StackObjSet LargeArrayObjs;
19891bc56edSDimitry Andric     StackObjSet SmallArrayObjs;
19991bc56edSDimitry Andric     StackObjSet AddrOfObjs;
20091bc56edSDimitry Andric 
201e580952dSDimitry Andric     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset,
202e580952dSDimitry Andric                       StackGrowsDown, MaxAlign);
203e580952dSDimitry Andric 
204e580952dSDimitry Andric     // Assign large stack objects first.
205e580952dSDimitry Andric     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
206e580952dSDimitry Andric       if (MFI->isDeadObjectIndex(i))
207e580952dSDimitry Andric         continue;
208e580952dSDimitry Andric       if (MFI->getStackProtectorIndex() == (int)i)
209e580952dSDimitry Andric         continue;
210e580952dSDimitry Andric 
21191bc56edSDimitry Andric       switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
21291bc56edSDimitry Andric       case StackProtector::SSPLK_None:
21391bc56edSDimitry Andric         continue;
21491bc56edSDimitry Andric       case StackProtector::SSPLK_SmallArray:
21591bc56edSDimitry Andric         SmallArrayObjs.insert(i);
21691bc56edSDimitry Andric         continue;
21791bc56edSDimitry Andric       case StackProtector::SSPLK_AddrOf:
21891bc56edSDimitry Andric         AddrOfObjs.insert(i);
21991bc56edSDimitry Andric         continue;
22091bc56edSDimitry Andric       case StackProtector::SSPLK_LargeArray:
22191bc56edSDimitry Andric         LargeArrayObjs.insert(i);
22291bc56edSDimitry Andric         continue;
223e580952dSDimitry Andric       }
22491bc56edSDimitry Andric       llvm_unreachable("Unexpected SSPLayoutKind.");
22591bc56edSDimitry Andric     }
22691bc56edSDimitry Andric 
22791bc56edSDimitry Andric     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
22891bc56edSDimitry Andric                           Offset, MaxAlign);
22991bc56edSDimitry Andric     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
23091bc56edSDimitry Andric                           Offset, MaxAlign);
23191bc56edSDimitry Andric     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
23291bc56edSDimitry Andric                           Offset, MaxAlign);
233e580952dSDimitry Andric   }
234e580952dSDimitry Andric 
235e580952dSDimitry Andric   // Then assign frame offsets to stack objects that are not used to spill
236e580952dSDimitry Andric   // callee saved registers.
237e580952dSDimitry Andric   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
238e580952dSDimitry Andric     if (MFI->isDeadObjectIndex(i))
239e580952dSDimitry Andric       continue;
240e580952dSDimitry Andric     if (MFI->getStackProtectorIndex() == (int)i)
241e580952dSDimitry Andric       continue;
24291bc56edSDimitry Andric     if (ProtectedObjs.count(i))
243e580952dSDimitry Andric       continue;
244e580952dSDimitry Andric 
245e580952dSDimitry Andric     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
246e580952dSDimitry Andric   }
247e580952dSDimitry Andric 
248e580952dSDimitry Andric   // Remember how big this blob of stack space is
249e580952dSDimitry Andric   MFI->setLocalFrameSize(Offset);
250e580952dSDimitry Andric   MFI->setLocalFrameMaxAlign(MaxAlign);
251e580952dSDimitry Andric }
252e580952dSDimitry Andric 
253e580952dSDimitry Andric static inline bool
254284c1978SDimitry Andric lookupCandidateBaseReg(int64_t BaseOffset,
255e580952dSDimitry Andric                        int64_t FrameSizeAdjust,
256e580952dSDimitry Andric                        int64_t LocalFrameOffset,
257e580952dSDimitry Andric                        const MachineInstr *MI,
258e580952dSDimitry Andric                        const TargetRegisterInfo *TRI) {
259e580952dSDimitry Andric   // Check if the relative offset from the where the base register references
260e580952dSDimitry Andric   // to the target address is in range for the instruction.
261284c1978SDimitry Andric   int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
262284c1978SDimitry Andric   return TRI->isFrameOffsetLegal(MI, Offset);
263e580952dSDimitry Andric }
264e580952dSDimitry Andric 
265e580952dSDimitry Andric bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
266e580952dSDimitry Andric   // Scan the function's instructions looking for frame index references.
267e580952dSDimitry Andric   // For each, ask the target if it wants a virtual base register for it
268e580952dSDimitry Andric   // based on what we can tell it about where the local will end up in the
269e580952dSDimitry Andric   // stack frame. If it wants one, re-use a suitable one we've previously
270e580952dSDimitry Andric   // allocated, or if there isn't one that fits the bill, allocate a new one
271e580952dSDimitry Andric   // and ask the target to create a defining instruction for it.
272e580952dSDimitry Andric   bool UsedBaseReg = false;
273e580952dSDimitry Andric 
274e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
275e580952dSDimitry Andric   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
2762754fe60SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
277e580952dSDimitry Andric   bool StackGrowsDown =
2782754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
279e580952dSDimitry Andric 
280e580952dSDimitry Andric   // Collect all of the instructions in the block that reference
281e580952dSDimitry Andric   // a frame index. Also store the frame index referenced to ease later
282e580952dSDimitry Andric   // lookup. (For any insn that has more than one FI reference, we arbitrarily
283e580952dSDimitry Andric   // choose the first one).
284e580952dSDimitry Andric   SmallVector<FrameRef, 64> FrameReferenceInsns;
2852754fe60SDimitry Andric 
286e580952dSDimitry Andric   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
287e580952dSDimitry Andric     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
288e580952dSDimitry Andric       MachineInstr *MI = I;
2892754fe60SDimitry Andric 
29091bc56edSDimitry Andric       // Debug value, stackmap and patchpoint instructions can't be out of
29191bc56edSDimitry Andric       // range, so they don't need any updates.
29291bc56edSDimitry Andric       if (MI->isDebugValue() ||
29391bc56edSDimitry Andric           MI->getOpcode() == TargetOpcode::STACKMAP ||
29491bc56edSDimitry Andric           MI->getOpcode() == TargetOpcode::PATCHPOINT)
295e580952dSDimitry Andric         continue;
2962754fe60SDimitry Andric 
297e580952dSDimitry Andric       // For now, allocate the base register(s) within the basic block
298e580952dSDimitry Andric       // where they're used, and don't try to keep them around outside
299e580952dSDimitry Andric       // of that. It may be beneficial to try sharing them more broadly
300e580952dSDimitry Andric       // than that, but the increased register pressure makes that a
301e580952dSDimitry Andric       // tricky thing to balance. Investigate if re-materializing these
302e580952dSDimitry Andric       // becomes an issue.
303e580952dSDimitry Andric       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
304e580952dSDimitry Andric         // Consider replacing all frame index operands that reference
305e580952dSDimitry Andric         // an object allocated in the local block.
306e580952dSDimitry Andric         if (MI->getOperand(i).isFI()) {
307e580952dSDimitry Andric           // Don't try this with values not in the local block.
308e580952dSDimitry Andric           if (!MFI->isObjectPreAllocated(MI->getOperand(i).getIndex()))
309e580952dSDimitry Andric             break;
310284c1978SDimitry Andric           int Idx = MI->getOperand(i).getIndex();
311284c1978SDimitry Andric           int64_t LocalOffset = LocalOffsets[Idx];
312284c1978SDimitry Andric           if (!TRI->needsFrameBaseReg(MI, LocalOffset))
313284c1978SDimitry Andric             break;
314e580952dSDimitry Andric           FrameReferenceInsns.
315284c1978SDimitry Andric             push_back(FrameRef(MI, LocalOffset, Idx));
316e580952dSDimitry Andric           break;
317e580952dSDimitry Andric         }
318e580952dSDimitry Andric       }
319e580952dSDimitry Andric     }
320e580952dSDimitry Andric   }
3212754fe60SDimitry Andric 
322e580952dSDimitry Andric   // Sort the frame references by local offset
323e580952dSDimitry Andric   array_pod_sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end());
324e580952dSDimitry Andric 
3252754fe60SDimitry Andric   MachineBasicBlock *Entry = Fn.begin();
326e580952dSDimitry Andric 
327284c1978SDimitry Andric   unsigned BaseReg = 0;
328284c1978SDimitry Andric   int64_t BaseOffset = 0;
329284c1978SDimitry Andric 
3302754fe60SDimitry Andric   // Loop through the frame references and allocate for them as necessary.
331e580952dSDimitry Andric   for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
332284c1978SDimitry Andric     FrameRef &FR = FrameReferenceInsns[ref];
333284c1978SDimitry Andric     MachineBasicBlock::iterator I = FR.getMachineInstr();
334e580952dSDimitry Andric     MachineInstr *MI = I;
335284c1978SDimitry Andric     int64_t LocalOffset = FR.getLocalOffset();
336284c1978SDimitry Andric     int FrameIdx = FR.getFrameIndex();
337e580952dSDimitry Andric     assert(MFI->isObjectPreAllocated(FrameIdx) &&
338e580952dSDimitry Andric            "Only pre-allocated locals expected!");
339e580952dSDimitry Andric 
340e580952dSDimitry Andric     DEBUG(dbgs() << "Considering: " << *MI);
341284c1978SDimitry Andric 
342284c1978SDimitry Andric     unsigned idx = 0;
343284c1978SDimitry Andric     for (unsigned f = MI->getNumOperands(); idx != f; ++idx) {
344284c1978SDimitry Andric       if (!MI->getOperand(idx).isFI())
345284c1978SDimitry Andric         continue;
346284c1978SDimitry Andric 
347284c1978SDimitry Andric       if (FrameIdx == I->getOperand(idx).getIndex())
348284c1978SDimitry Andric         break;
349284c1978SDimitry Andric     }
350284c1978SDimitry Andric 
351284c1978SDimitry Andric     assert(idx < MI->getNumOperands() && "Cannot find FI operand");
352284c1978SDimitry Andric 
353e580952dSDimitry Andric     int64_t Offset = 0;
354284c1978SDimitry Andric     int64_t FrameSizeAdjust = StackGrowsDown ? MFI->getLocalFrameSize() : 0;
355e580952dSDimitry Andric 
356e580952dSDimitry Andric     DEBUG(dbgs() << "  Replacing FI in: " << *MI);
357e580952dSDimitry Andric 
358e580952dSDimitry Andric     // If we have a suitable base register available, use it; otherwise
359e580952dSDimitry Andric     // create a new one. Note that any offset encoded in the
360e580952dSDimitry Andric     // instruction itself will be taken into account by the target,
361e580952dSDimitry Andric     // so we don't have to adjust for it here when reusing a base
362e580952dSDimitry Andric     // register.
363284c1978SDimitry Andric     if (UsedBaseReg && lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust,
364284c1978SDimitry Andric                                               LocalOffset, MI, TRI)) {
365284c1978SDimitry Andric       DEBUG(dbgs() << "  Reusing base register " << BaseReg << "\n");
366e580952dSDimitry Andric       // We found a register to reuse.
367284c1978SDimitry Andric       Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
368e580952dSDimitry Andric     } else {
369284c1978SDimitry Andric       // No previously defined register was in range, so create a // new one.
370284c1978SDimitry Andric 
371e580952dSDimitry Andric       int64_t InstrOffset = TRI->getFrameIndexInstrOffset(MI, idx);
372284c1978SDimitry Andric 
373284c1978SDimitry Andric       int64_t PrevBaseOffset = BaseOffset;
374284c1978SDimitry Andric       BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
375284c1978SDimitry Andric 
376284c1978SDimitry Andric       // We'd like to avoid creating single-use virtual base registers.
377284c1978SDimitry Andric       // Because the FrameRefs are in sorted order, and we've already
378284c1978SDimitry Andric       // processed all FrameRefs before this one, just check whether or not
379284c1978SDimitry Andric       // the next FrameRef will be able to reuse this new register. If not,
380284c1978SDimitry Andric       // then don't bother creating it.
38191bc56edSDimitry Andric       if (ref + 1 >= e ||
38291bc56edSDimitry Andric           !lookupCandidateBaseReg(
38391bc56edSDimitry Andric               BaseOffset, FrameSizeAdjust,
38491bc56edSDimitry Andric               FrameReferenceInsns[ref + 1].getLocalOffset(),
38591bc56edSDimitry Andric               FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
386284c1978SDimitry Andric         BaseOffset = PrevBaseOffset;
387284c1978SDimitry Andric         continue;
388284c1978SDimitry Andric       }
389284c1978SDimitry Andric 
3907ae0e2c9SDimitry Andric       const MachineFunction *MF = MI->getParent()->getParent();
3917ae0e2c9SDimitry Andric       const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF);
392e580952dSDimitry Andric       BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
393e580952dSDimitry Andric 
394e580952dSDimitry Andric       DEBUG(dbgs() << "  Materializing base register " << BaseReg <<
395284c1978SDimitry Andric             " at frame local offset " << LocalOffset + InstrOffset << "\n");
3962754fe60SDimitry Andric 
397e580952dSDimitry Andric       // Tell the target to insert the instruction to initialize
398e580952dSDimitry Andric       // the base register.
3992754fe60SDimitry Andric       //            MachineBasicBlock::iterator InsertionPt = Entry->begin();
4002754fe60SDimitry Andric       TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
4012754fe60SDimitry Andric                                         InstrOffset);
402e580952dSDimitry Andric 
403e580952dSDimitry Andric       // The base register already includes any offset specified
404e580952dSDimitry Andric       // by the instruction, so account for that so it doesn't get
405e580952dSDimitry Andric       // applied twice.
406e580952dSDimitry Andric       Offset = -InstrOffset;
407e580952dSDimitry Andric 
408e580952dSDimitry Andric       ++NumBaseRegisters;
409e580952dSDimitry Andric       UsedBaseReg = true;
410e580952dSDimitry Andric     }
411e580952dSDimitry Andric     assert(BaseReg != 0 && "Unable to allocate virtual base register!");
412e580952dSDimitry Andric 
413e580952dSDimitry Andric     // Modify the instruction to use the new base register rather
414e580952dSDimitry Andric     // than the frame index operand.
41591bc56edSDimitry Andric     TRI->resolveFrameIndex(*I, BaseReg, Offset);
416e580952dSDimitry Andric     DEBUG(dbgs() << "Resolved: " << *MI);
417e580952dSDimitry Andric 
418e580952dSDimitry Andric     ++NumReplacements;
419e580952dSDimitry Andric   }
420284c1978SDimitry Andric 
421e580952dSDimitry Andric   return UsedBaseReg;
422e580952dSDimitry Andric }
423