1e580952dSDimitry Andric //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2e580952dSDimitry Andric //
3e580952dSDimitry Andric //                     The LLVM Compiler Infrastructure
4e580952dSDimitry Andric //
5e580952dSDimitry Andric // This file is distributed under the University of Illinois Open Source
6e580952dSDimitry Andric // License. See LICENSE.TXT for details.
7e580952dSDimitry Andric //
8e580952dSDimitry Andric //===----------------------------------------------------------------------===//
9e580952dSDimitry Andric //
10e580952dSDimitry Andric // This pass assigns local frame indices to stack slots relative to one another
11e580952dSDimitry Andric // and allocates additional base registers to access them when the target
122754fe60SDimitry Andric // estimates they are likely to be out of range of stack pointer and frame
13e580952dSDimitry Andric // pointer relative addressing.
14e580952dSDimitry Andric //
15e580952dSDimitry Andric //===----------------------------------------------------------------------===//
16e580952dSDimitry Andric 
17139f7f9bSDimitry Andric #include "llvm/CodeGen/Passes.h"
18139f7f9bSDimitry Andric #include "llvm/ADT/STLExtras.h"
1991bc56edSDimitry Andric #include "llvm/ADT/SetVector.h"
20e580952dSDimitry Andric #include "llvm/ADT/SmallSet.h"
21e580952dSDimitry Andric #include "llvm/ADT/Statistic.h"
22e580952dSDimitry Andric #include "llvm/CodeGen/MachineFrameInfo.h"
23e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunction.h"
24e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h"
25e580952dSDimitry Andric #include "llvm/CodeGen/MachineRegisterInfo.h"
2691bc56edSDimitry Andric #include "llvm/CodeGen/StackProtector.h"
27139f7f9bSDimitry Andric #include "llvm/IR/Constants.h"
28139f7f9bSDimitry Andric #include "llvm/IR/DerivedTypes.h"
29139f7f9bSDimitry Andric #include "llvm/IR/Instructions.h"
30139f7f9bSDimitry Andric #include "llvm/IR/Intrinsics.h"
31139f7f9bSDimitry Andric #include "llvm/IR/LLVMContext.h"
32139f7f9bSDimitry Andric #include "llvm/IR/Module.h"
33139f7f9bSDimitry Andric #include "llvm/Pass.h"
34e580952dSDimitry Andric #include "llvm/Support/Debug.h"
35e580952dSDimitry Andric #include "llvm/Support/ErrorHandling.h"
36e580952dSDimitry Andric #include "llvm/Support/raw_ostream.h"
372754fe60SDimitry Andric #include "llvm/Target/TargetFrameLowering.h"
38139f7f9bSDimitry Andric #include "llvm/Target/TargetRegisterInfo.h"
3939d628a0SDimitry Andric #include "llvm/Target/TargetSubtargetInfo.h"
40e580952dSDimitry Andric 
41e580952dSDimitry Andric using namespace llvm;
42e580952dSDimitry Andric 
4391bc56edSDimitry Andric #define DEBUG_TYPE "localstackalloc"
4491bc56edSDimitry Andric 
45e580952dSDimitry Andric STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
46e580952dSDimitry Andric STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
47e580952dSDimitry Andric STATISTIC(NumReplacements, "Number of frame indices references replaced");
48e580952dSDimitry Andric 
49e580952dSDimitry Andric namespace {
50e580952dSDimitry Andric   class FrameRef {
51e580952dSDimitry Andric     MachineBasicBlock::iterator MI; // Instr referencing the frame
52e580952dSDimitry Andric     int64_t LocalOffset;            // Local offset of the frame idx referenced
53284c1978SDimitry Andric     int FrameIdx;                   // The frame index
54e580952dSDimitry Andric   public:
55284c1978SDimitry Andric     FrameRef(MachineBasicBlock::iterator I, int64_t Offset, int Idx) :
56284c1978SDimitry Andric       MI(I), LocalOffset(Offset), FrameIdx(Idx) {}
57e580952dSDimitry Andric     bool operator<(const FrameRef &RHS) const {
58e580952dSDimitry Andric       return LocalOffset < RHS.LocalOffset;
59e580952dSDimitry Andric     }
60284c1978SDimitry Andric     MachineBasicBlock::iterator getMachineInstr() const { return MI; }
61284c1978SDimitry Andric     int64_t getLocalOffset() const { return LocalOffset; }
62284c1978SDimitry Andric     int getFrameIndex() const { return FrameIdx; }
63e580952dSDimitry Andric   };
64e580952dSDimitry Andric 
65e580952dSDimitry Andric   class LocalStackSlotPass: public MachineFunctionPass {
66e580952dSDimitry Andric     SmallVector<int64_t,16> LocalOffsets;
6791bc56edSDimitry Andric     /// StackObjSet - A set of stack object indexes
6891bc56edSDimitry Andric     typedef SmallSetVector<int, 8> StackObjSet;
69e580952dSDimitry Andric 
70e580952dSDimitry Andric     void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
71e580952dSDimitry Andric                            bool StackGrowsDown, unsigned &MaxAlign);
7291bc56edSDimitry Andric     void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
7391bc56edSDimitry Andric                                SmallSet<int, 16> &ProtectedObjs,
7491bc56edSDimitry Andric                                MachineFrameInfo *MFI, bool StackGrowsDown,
7591bc56edSDimitry Andric                                int64_t &Offset, unsigned &MaxAlign);
76e580952dSDimitry Andric     void calculateFrameObjectOffsets(MachineFunction &Fn);
77e580952dSDimitry Andric     bool insertFrameReferenceRegisters(MachineFunction &Fn);
78e580952dSDimitry Andric   public:
79e580952dSDimitry Andric     static char ID; // Pass identification, replacement for typeid
8091bc56edSDimitry Andric     explicit LocalStackSlotPass() : MachineFunctionPass(ID) {
8191bc56edSDimitry Andric       initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
8291bc56edSDimitry Andric     }
8391bc56edSDimitry Andric     bool runOnMachineFunction(MachineFunction &MF) override;
84e580952dSDimitry Andric 
8591bc56edSDimitry Andric     void getAnalysisUsage(AnalysisUsage &AU) const override {
86e580952dSDimitry Andric       AU.setPreservesCFG();
8791bc56edSDimitry Andric       AU.addRequired<StackProtector>();
88e580952dSDimitry Andric       MachineFunctionPass::getAnalysisUsage(AU);
89e580952dSDimitry Andric     }
90e580952dSDimitry Andric 
91e580952dSDimitry Andric   private:
92e580952dSDimitry Andric   };
93e580952dSDimitry Andric } // end anonymous namespace
94e580952dSDimitry Andric 
95e580952dSDimitry Andric char LocalStackSlotPass::ID = 0;
96dff0c46cSDimitry Andric char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
9791bc56edSDimitry Andric INITIALIZE_PASS_BEGIN(LocalStackSlotPass, "localstackalloc",
98dff0c46cSDimitry Andric                       "Local Stack Slot Allocation", false, false)
9991bc56edSDimitry Andric INITIALIZE_PASS_DEPENDENCY(StackProtector)
10091bc56edSDimitry Andric INITIALIZE_PASS_END(LocalStackSlotPass, "localstackalloc",
10191bc56edSDimitry Andric                     "Local Stack Slot Allocation", false, false)
10291bc56edSDimitry Andric 
103e580952dSDimitry Andric 
104e580952dSDimitry Andric bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
105e580952dSDimitry Andric   MachineFrameInfo *MFI = MF.getFrameInfo();
10639d628a0SDimitry Andric   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
107e580952dSDimitry Andric   unsigned LocalObjectCount = MFI->getObjectIndexEnd();
108e580952dSDimitry Andric 
109e580952dSDimitry Andric   // If the target doesn't want/need this pass, or if there are no locals
110e580952dSDimitry Andric   // to consider, early exit.
111e580952dSDimitry Andric   if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
112e580952dSDimitry Andric     return true;
113e580952dSDimitry Andric 
114e580952dSDimitry Andric   // Make sure we have enough space to store the local offsets.
115e580952dSDimitry Andric   LocalOffsets.resize(MFI->getObjectIndexEnd());
116e580952dSDimitry Andric 
117e580952dSDimitry Andric   // Lay out the local blob.
118e580952dSDimitry Andric   calculateFrameObjectOffsets(MF);
119e580952dSDimitry Andric 
120e580952dSDimitry Andric   // Insert virtual base registers to resolve frame index references.
121e580952dSDimitry Andric   bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
122e580952dSDimitry Andric 
123e580952dSDimitry Andric   // Tell MFI whether any base registers were allocated. PEI will only
124e580952dSDimitry Andric   // want to use the local block allocations from this pass if there were any.
125e580952dSDimitry Andric   // Otherwise, PEI can do a bit better job of getting the alignment right
126e580952dSDimitry Andric   // without a hole at the start since it knows the alignment of the stack
127e580952dSDimitry Andric   // at the start of local allocation, and this pass doesn't.
128e580952dSDimitry Andric   MFI->setUseLocalStackAllocationBlock(UsedBaseRegs);
129e580952dSDimitry Andric 
130e580952dSDimitry Andric   return true;
131e580952dSDimitry Andric }
132e580952dSDimitry Andric 
133e580952dSDimitry Andric /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
134e580952dSDimitry Andric void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo *MFI,
135e580952dSDimitry Andric                                            int FrameIdx, int64_t &Offset,
136e580952dSDimitry Andric                                            bool StackGrowsDown,
137e580952dSDimitry Andric                                            unsigned &MaxAlign) {
138e580952dSDimitry Andric   // If the stack grows down, add the object size to find the lowest address.
139e580952dSDimitry Andric   if (StackGrowsDown)
140e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
141e580952dSDimitry Andric 
142e580952dSDimitry Andric   unsigned Align = MFI->getObjectAlignment(FrameIdx);
143e580952dSDimitry Andric 
144e580952dSDimitry Andric   // If the alignment of this object is greater than that of the stack, then
145e580952dSDimitry Andric   // increase the stack alignment to match.
146e580952dSDimitry Andric   MaxAlign = std::max(MaxAlign, Align);
147e580952dSDimitry Andric 
148e580952dSDimitry Andric   // Adjust to alignment boundary.
149e580952dSDimitry Andric   Offset = (Offset + Align - 1) / Align * Align;
150e580952dSDimitry Andric 
151e580952dSDimitry Andric   int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
152e580952dSDimitry Andric   DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
153e580952dSDimitry Andric         << LocalOffset << "\n");
154e580952dSDimitry Andric   // Keep the offset available for base register allocation
155e580952dSDimitry Andric   LocalOffsets[FrameIdx] = LocalOffset;
156e580952dSDimitry Andric   // And tell MFI about it for PEI to use later
157e580952dSDimitry Andric   MFI->mapLocalFrameObject(FrameIdx, LocalOffset);
158e580952dSDimitry Andric 
159e580952dSDimitry Andric   if (!StackGrowsDown)
160e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
161e580952dSDimitry Andric 
162e580952dSDimitry Andric   ++NumAllocations;
163e580952dSDimitry Andric }
164e580952dSDimitry Andric 
16591bc56edSDimitry Andric /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
16691bc56edSDimitry Andric /// those required to be close to the Stack Protector) to stack offsets.
16791bc56edSDimitry Andric void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
16891bc56edSDimitry Andric                                            SmallSet<int, 16> &ProtectedObjs,
16991bc56edSDimitry Andric                                            MachineFrameInfo *MFI,
17091bc56edSDimitry Andric                                            bool StackGrowsDown, int64_t &Offset,
17191bc56edSDimitry Andric                                            unsigned &MaxAlign) {
17291bc56edSDimitry Andric 
17391bc56edSDimitry Andric   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
17491bc56edSDimitry Andric         E = UnassignedObjs.end(); I != E; ++I) {
17591bc56edSDimitry Andric     int i = *I;
17691bc56edSDimitry Andric     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
17791bc56edSDimitry Andric     ProtectedObjs.insert(i);
17891bc56edSDimitry Andric   }
17991bc56edSDimitry Andric }
18091bc56edSDimitry Andric 
181e580952dSDimitry Andric /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
182e580952dSDimitry Andric /// abstract stack objects.
183e580952dSDimitry Andric ///
184e580952dSDimitry Andric void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
185e580952dSDimitry Andric   // Loop over all of the stack objects, assigning sequential addresses...
186e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
18739d628a0SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
188e580952dSDimitry Andric   bool StackGrowsDown =
1892754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
190e580952dSDimitry Andric   int64_t Offset = 0;
191e580952dSDimitry Andric   unsigned MaxAlign = 0;
19291bc56edSDimitry Andric   StackProtector *SP = &getAnalysis<StackProtector>();
193e580952dSDimitry Andric 
194e580952dSDimitry Andric   // Make sure that the stack protector comes before the local variables on the
195e580952dSDimitry Andric   // stack.
19691bc56edSDimitry Andric   SmallSet<int, 16> ProtectedObjs;
197e580952dSDimitry Andric   if (MFI->getStackProtectorIndex() >= 0) {
19891bc56edSDimitry Andric     StackObjSet LargeArrayObjs;
19991bc56edSDimitry Andric     StackObjSet SmallArrayObjs;
20091bc56edSDimitry Andric     StackObjSet AddrOfObjs;
20191bc56edSDimitry Andric 
202e580952dSDimitry Andric     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset,
203e580952dSDimitry Andric                       StackGrowsDown, MaxAlign);
204e580952dSDimitry Andric 
205e580952dSDimitry Andric     // Assign large stack objects first.
206e580952dSDimitry Andric     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
207e580952dSDimitry Andric       if (MFI->isDeadObjectIndex(i))
208e580952dSDimitry Andric         continue;
209e580952dSDimitry Andric       if (MFI->getStackProtectorIndex() == (int)i)
210e580952dSDimitry Andric         continue;
211e580952dSDimitry Andric 
21291bc56edSDimitry Andric       switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
21391bc56edSDimitry Andric       case StackProtector::SSPLK_None:
21491bc56edSDimitry Andric         continue;
21591bc56edSDimitry Andric       case StackProtector::SSPLK_SmallArray:
21691bc56edSDimitry Andric         SmallArrayObjs.insert(i);
21791bc56edSDimitry Andric         continue;
21891bc56edSDimitry Andric       case StackProtector::SSPLK_AddrOf:
21991bc56edSDimitry Andric         AddrOfObjs.insert(i);
22091bc56edSDimitry Andric         continue;
22191bc56edSDimitry Andric       case StackProtector::SSPLK_LargeArray:
22291bc56edSDimitry Andric         LargeArrayObjs.insert(i);
22391bc56edSDimitry Andric         continue;
224e580952dSDimitry Andric       }
22591bc56edSDimitry Andric       llvm_unreachable("Unexpected SSPLayoutKind.");
22691bc56edSDimitry Andric     }
22791bc56edSDimitry Andric 
22891bc56edSDimitry Andric     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
22991bc56edSDimitry Andric                           Offset, MaxAlign);
23091bc56edSDimitry Andric     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
23191bc56edSDimitry Andric                           Offset, MaxAlign);
23291bc56edSDimitry Andric     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
23391bc56edSDimitry Andric                           Offset, MaxAlign);
234e580952dSDimitry Andric   }
235e580952dSDimitry Andric 
236e580952dSDimitry Andric   // Then assign frame offsets to stack objects that are not used to spill
237e580952dSDimitry Andric   // callee saved registers.
238e580952dSDimitry Andric   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
239e580952dSDimitry Andric     if (MFI->isDeadObjectIndex(i))
240e580952dSDimitry Andric       continue;
241e580952dSDimitry Andric     if (MFI->getStackProtectorIndex() == (int)i)
242e580952dSDimitry Andric       continue;
24391bc56edSDimitry Andric     if (ProtectedObjs.count(i))
244e580952dSDimitry Andric       continue;
245e580952dSDimitry Andric 
246e580952dSDimitry Andric     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
247e580952dSDimitry Andric   }
248e580952dSDimitry Andric 
249e580952dSDimitry Andric   // Remember how big this blob of stack space is
250e580952dSDimitry Andric   MFI->setLocalFrameSize(Offset);
251e580952dSDimitry Andric   MFI->setLocalFrameMaxAlign(MaxAlign);
252e580952dSDimitry Andric }
253e580952dSDimitry Andric 
254e580952dSDimitry Andric static inline bool
255284c1978SDimitry Andric lookupCandidateBaseReg(int64_t BaseOffset,
256e580952dSDimitry Andric                        int64_t FrameSizeAdjust,
257e580952dSDimitry Andric                        int64_t LocalFrameOffset,
258e580952dSDimitry Andric                        const MachineInstr *MI,
259e580952dSDimitry Andric                        const TargetRegisterInfo *TRI) {
260e580952dSDimitry Andric   // Check if the relative offset from the where the base register references
261e580952dSDimitry Andric   // to the target address is in range for the instruction.
262284c1978SDimitry Andric   int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
263284c1978SDimitry Andric   return TRI->isFrameOffsetLegal(MI, Offset);
264e580952dSDimitry Andric }
265e580952dSDimitry Andric 
266e580952dSDimitry Andric bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
267e580952dSDimitry Andric   // Scan the function's instructions looking for frame index references.
268e580952dSDimitry Andric   // For each, ask the target if it wants a virtual base register for it
269e580952dSDimitry Andric   // based on what we can tell it about where the local will end up in the
270e580952dSDimitry Andric   // stack frame. If it wants one, re-use a suitable one we've previously
271e580952dSDimitry Andric   // allocated, or if there isn't one that fits the bill, allocate a new one
272e580952dSDimitry Andric   // and ask the target to create a defining instruction for it.
273e580952dSDimitry Andric   bool UsedBaseReg = false;
274e580952dSDimitry Andric 
275e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
27639d628a0SDimitry Andric   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
27739d628a0SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
278e580952dSDimitry Andric   bool StackGrowsDown =
2792754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
280e580952dSDimitry Andric 
281e580952dSDimitry Andric   // Collect all of the instructions in the block that reference
282e580952dSDimitry Andric   // a frame index. Also store the frame index referenced to ease later
283e580952dSDimitry Andric   // lookup. (For any insn that has more than one FI reference, we arbitrarily
284e580952dSDimitry Andric   // choose the first one).
285e580952dSDimitry Andric   SmallVector<FrameRef, 64> FrameReferenceInsns;
2862754fe60SDimitry Andric 
287e580952dSDimitry Andric   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
288e580952dSDimitry Andric     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
289e580952dSDimitry Andric       MachineInstr *MI = I;
2902754fe60SDimitry Andric 
29191bc56edSDimitry Andric       // Debug value, stackmap and patchpoint instructions can't be out of
29291bc56edSDimitry Andric       // range, so they don't need any updates.
29391bc56edSDimitry Andric       if (MI->isDebugValue() ||
29439d628a0SDimitry Andric           MI->getOpcode() == TargetOpcode::STATEPOINT ||
29591bc56edSDimitry Andric           MI->getOpcode() == TargetOpcode::STACKMAP ||
29691bc56edSDimitry Andric           MI->getOpcode() == TargetOpcode::PATCHPOINT)
297e580952dSDimitry Andric         continue;
2982754fe60SDimitry Andric 
299e580952dSDimitry Andric       // For now, allocate the base register(s) within the basic block
300e580952dSDimitry Andric       // where they're used, and don't try to keep them around outside
301e580952dSDimitry Andric       // of that. It may be beneficial to try sharing them more broadly
302e580952dSDimitry Andric       // than that, but the increased register pressure makes that a
303e580952dSDimitry Andric       // tricky thing to balance. Investigate if re-materializing these
304e580952dSDimitry Andric       // becomes an issue.
305e580952dSDimitry Andric       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
306e580952dSDimitry Andric         // Consider replacing all frame index operands that reference
307e580952dSDimitry Andric         // an object allocated in the local block.
308e580952dSDimitry Andric         if (MI->getOperand(i).isFI()) {
309e580952dSDimitry Andric           // Don't try this with values not in the local block.
310e580952dSDimitry Andric           if (!MFI->isObjectPreAllocated(MI->getOperand(i).getIndex()))
311e580952dSDimitry Andric             break;
312284c1978SDimitry Andric           int Idx = MI->getOperand(i).getIndex();
313284c1978SDimitry Andric           int64_t LocalOffset = LocalOffsets[Idx];
314284c1978SDimitry Andric           if (!TRI->needsFrameBaseReg(MI, LocalOffset))
315284c1978SDimitry Andric             break;
316e580952dSDimitry Andric           FrameReferenceInsns.
317284c1978SDimitry Andric             push_back(FrameRef(MI, LocalOffset, Idx));
318e580952dSDimitry Andric           break;
319e580952dSDimitry Andric         }
320e580952dSDimitry Andric       }
321e580952dSDimitry Andric     }
322e580952dSDimitry Andric   }
3232754fe60SDimitry Andric 
324e580952dSDimitry Andric   // Sort the frame references by local offset
325e580952dSDimitry Andric   array_pod_sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end());
326e580952dSDimitry Andric 
3272754fe60SDimitry Andric   MachineBasicBlock *Entry = Fn.begin();
328e580952dSDimitry Andric 
329284c1978SDimitry Andric   unsigned BaseReg = 0;
330284c1978SDimitry Andric   int64_t BaseOffset = 0;
331284c1978SDimitry Andric 
3322754fe60SDimitry Andric   // Loop through the frame references and allocate for them as necessary.
333e580952dSDimitry Andric   for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
334284c1978SDimitry Andric     FrameRef &FR = FrameReferenceInsns[ref];
335284c1978SDimitry Andric     MachineBasicBlock::iterator I = FR.getMachineInstr();
336e580952dSDimitry Andric     MachineInstr *MI = I;
337284c1978SDimitry Andric     int64_t LocalOffset = FR.getLocalOffset();
338284c1978SDimitry Andric     int FrameIdx = FR.getFrameIndex();
339e580952dSDimitry Andric     assert(MFI->isObjectPreAllocated(FrameIdx) &&
340e580952dSDimitry Andric            "Only pre-allocated locals expected!");
341e580952dSDimitry Andric 
342e580952dSDimitry Andric     DEBUG(dbgs() << "Considering: " << *MI);
343284c1978SDimitry Andric 
344284c1978SDimitry Andric     unsigned idx = 0;
345284c1978SDimitry Andric     for (unsigned f = MI->getNumOperands(); idx != f; ++idx) {
346284c1978SDimitry Andric       if (!MI->getOperand(idx).isFI())
347284c1978SDimitry Andric         continue;
348284c1978SDimitry Andric 
349284c1978SDimitry Andric       if (FrameIdx == I->getOperand(idx).getIndex())
350284c1978SDimitry Andric         break;
351284c1978SDimitry Andric     }
352284c1978SDimitry Andric 
353284c1978SDimitry Andric     assert(idx < MI->getNumOperands() && "Cannot find FI operand");
354284c1978SDimitry Andric 
355e580952dSDimitry Andric     int64_t Offset = 0;
356284c1978SDimitry Andric     int64_t FrameSizeAdjust = StackGrowsDown ? MFI->getLocalFrameSize() : 0;
357e580952dSDimitry Andric 
358e580952dSDimitry Andric     DEBUG(dbgs() << "  Replacing FI in: " << *MI);
359e580952dSDimitry Andric 
360e580952dSDimitry Andric     // If we have a suitable base register available, use it; otherwise
361e580952dSDimitry Andric     // create a new one. Note that any offset encoded in the
362e580952dSDimitry Andric     // instruction itself will be taken into account by the target,
363e580952dSDimitry Andric     // so we don't have to adjust for it here when reusing a base
364e580952dSDimitry Andric     // register.
365284c1978SDimitry Andric     if (UsedBaseReg && lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust,
366284c1978SDimitry Andric                                               LocalOffset, MI, TRI)) {
367284c1978SDimitry Andric       DEBUG(dbgs() << "  Reusing base register " << BaseReg << "\n");
368e580952dSDimitry Andric       // We found a register to reuse.
369284c1978SDimitry Andric       Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
370e580952dSDimitry Andric     } else {
371284c1978SDimitry Andric       // No previously defined register was in range, so create a // new one.
372284c1978SDimitry Andric 
373e580952dSDimitry Andric       int64_t InstrOffset = TRI->getFrameIndexInstrOffset(MI, idx);
374284c1978SDimitry Andric 
375284c1978SDimitry Andric       int64_t PrevBaseOffset = BaseOffset;
376284c1978SDimitry Andric       BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
377284c1978SDimitry Andric 
378284c1978SDimitry Andric       // We'd like to avoid creating single-use virtual base registers.
379284c1978SDimitry Andric       // Because the FrameRefs are in sorted order, and we've already
380284c1978SDimitry Andric       // processed all FrameRefs before this one, just check whether or not
381284c1978SDimitry Andric       // the next FrameRef will be able to reuse this new register. If not,
382284c1978SDimitry Andric       // then don't bother creating it.
38391bc56edSDimitry Andric       if (ref + 1 >= e ||
38491bc56edSDimitry Andric           !lookupCandidateBaseReg(
38591bc56edSDimitry Andric               BaseOffset, FrameSizeAdjust,
38691bc56edSDimitry Andric               FrameReferenceInsns[ref + 1].getLocalOffset(),
38791bc56edSDimitry Andric               FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
388284c1978SDimitry Andric         BaseOffset = PrevBaseOffset;
389284c1978SDimitry Andric         continue;
390284c1978SDimitry Andric       }
391284c1978SDimitry Andric 
3927ae0e2c9SDimitry Andric       const MachineFunction *MF = MI->getParent()->getParent();
3937ae0e2c9SDimitry Andric       const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF);
394e580952dSDimitry Andric       BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
395e580952dSDimitry Andric 
396e580952dSDimitry Andric       DEBUG(dbgs() << "  Materializing base register " << BaseReg <<
397284c1978SDimitry Andric             " at frame local offset " << LocalOffset + InstrOffset << "\n");
3982754fe60SDimitry Andric 
399e580952dSDimitry Andric       // Tell the target to insert the instruction to initialize
400e580952dSDimitry Andric       // the base register.
4012754fe60SDimitry Andric       //            MachineBasicBlock::iterator InsertionPt = Entry->begin();
4022754fe60SDimitry Andric       TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
4032754fe60SDimitry Andric                                         InstrOffset);
404e580952dSDimitry Andric 
405e580952dSDimitry Andric       // The base register already includes any offset specified
406e580952dSDimitry Andric       // by the instruction, so account for that so it doesn't get
407e580952dSDimitry Andric       // applied twice.
408e580952dSDimitry Andric       Offset = -InstrOffset;
409e580952dSDimitry Andric 
410e580952dSDimitry Andric       ++NumBaseRegisters;
411e580952dSDimitry Andric       UsedBaseReg = true;
412e580952dSDimitry Andric     }
413e580952dSDimitry Andric     assert(BaseReg != 0 && "Unable to allocate virtual base register!");
414e580952dSDimitry Andric 
415e580952dSDimitry Andric     // Modify the instruction to use the new base register rather
416e580952dSDimitry Andric     // than the frame index operand.
41791bc56edSDimitry Andric     TRI->resolveFrameIndex(*I, BaseReg, Offset);
418e580952dSDimitry Andric     DEBUG(dbgs() << "Resolved: " << *MI);
419e580952dSDimitry Andric 
420e580952dSDimitry Andric     ++NumReplacements;
421e580952dSDimitry Andric   }
422284c1978SDimitry Andric 
423e580952dSDimitry Andric   return UsedBaseReg;
424e580952dSDimitry Andric }
425