1e580952dSDimitry Andric //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2e580952dSDimitry Andric //
3e580952dSDimitry Andric //                     The LLVM Compiler Infrastructure
4e580952dSDimitry Andric //
5e580952dSDimitry Andric // This file is distributed under the University of Illinois Open Source
6e580952dSDimitry Andric // License. See LICENSE.TXT for details.
7e580952dSDimitry Andric //
8e580952dSDimitry Andric //===----------------------------------------------------------------------===//
9e580952dSDimitry Andric //
10e580952dSDimitry Andric // This pass assigns local frame indices to stack slots relative to one another
11e580952dSDimitry Andric // and allocates additional base registers to access them when the target
122754fe60SDimitry Andric // estimates they are likely to be out of range of stack pointer and frame
13e580952dSDimitry Andric // pointer relative addressing.
14e580952dSDimitry Andric //
15e580952dSDimitry Andric //===----------------------------------------------------------------------===//
16e580952dSDimitry Andric 
17e580952dSDimitry Andric #define DEBUG_TYPE "localstackalloc"
18139f7f9bSDimitry Andric #include "llvm/CodeGen/Passes.h"
19139f7f9bSDimitry Andric #include "llvm/ADT/STLExtras.h"
20e580952dSDimitry Andric #include "llvm/ADT/SmallSet.h"
21e580952dSDimitry Andric #include "llvm/ADT/Statistic.h"
22e580952dSDimitry Andric #include "llvm/CodeGen/MachineFrameInfo.h"
23e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunction.h"
24e580952dSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h"
25e580952dSDimitry Andric #include "llvm/CodeGen/MachineRegisterInfo.h"
26139f7f9bSDimitry Andric #include "llvm/IR/Constants.h"
27139f7f9bSDimitry Andric #include "llvm/IR/DerivedTypes.h"
28139f7f9bSDimitry Andric #include "llvm/IR/Instructions.h"
29139f7f9bSDimitry Andric #include "llvm/IR/Intrinsics.h"
30139f7f9bSDimitry Andric #include "llvm/IR/LLVMContext.h"
31139f7f9bSDimitry Andric #include "llvm/IR/Module.h"
32139f7f9bSDimitry Andric #include "llvm/Pass.h"
33e580952dSDimitry Andric #include "llvm/Support/Debug.h"
34e580952dSDimitry Andric #include "llvm/Support/ErrorHandling.h"
35e580952dSDimitry Andric #include "llvm/Support/raw_ostream.h"
362754fe60SDimitry Andric #include "llvm/Target/TargetFrameLowering.h"
37139f7f9bSDimitry Andric #include "llvm/Target/TargetRegisterInfo.h"
38e580952dSDimitry Andric 
39e580952dSDimitry Andric using namespace llvm;
40e580952dSDimitry Andric 
41e580952dSDimitry Andric STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
42e580952dSDimitry Andric STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
43e580952dSDimitry Andric STATISTIC(NumReplacements, "Number of frame indices references replaced");
44e580952dSDimitry Andric 
45e580952dSDimitry Andric namespace {
46e580952dSDimitry Andric   class FrameRef {
47e580952dSDimitry Andric     MachineBasicBlock::iterator MI; // Instr referencing the frame
48e580952dSDimitry Andric     int64_t LocalOffset;            // Local offset of the frame idx referenced
49284c1978SDimitry Andric     int FrameIdx;                   // The frame index
50e580952dSDimitry Andric   public:
51284c1978SDimitry Andric     FrameRef(MachineBasicBlock::iterator I, int64_t Offset, int Idx) :
52284c1978SDimitry Andric       MI(I), LocalOffset(Offset), FrameIdx(Idx) {}
53e580952dSDimitry Andric     bool operator<(const FrameRef &RHS) const {
54e580952dSDimitry Andric       return LocalOffset < RHS.LocalOffset;
55e580952dSDimitry Andric     }
56284c1978SDimitry Andric     MachineBasicBlock::iterator getMachineInstr() const { return MI; }
57284c1978SDimitry Andric     int64_t getLocalOffset() const { return LocalOffset; }
58284c1978SDimitry Andric     int getFrameIndex() const { return FrameIdx; }
59e580952dSDimitry Andric   };
60e580952dSDimitry Andric 
61e580952dSDimitry Andric   class LocalStackSlotPass: public MachineFunctionPass {
62e580952dSDimitry Andric     SmallVector<int64_t,16> LocalOffsets;
63e580952dSDimitry Andric 
64e580952dSDimitry Andric     void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
65e580952dSDimitry Andric                            bool StackGrowsDown, unsigned &MaxAlign);
66e580952dSDimitry Andric     void calculateFrameObjectOffsets(MachineFunction &Fn);
67e580952dSDimitry Andric     bool insertFrameReferenceRegisters(MachineFunction &Fn);
68e580952dSDimitry Andric   public:
69e580952dSDimitry Andric     static char ID; // Pass identification, replacement for typeid
70e580952dSDimitry Andric     explicit LocalStackSlotPass() : MachineFunctionPass(ID) { }
71e580952dSDimitry Andric     bool runOnMachineFunction(MachineFunction &MF);
72e580952dSDimitry Andric 
73e580952dSDimitry Andric     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
74e580952dSDimitry Andric       AU.setPreservesCFG();
75e580952dSDimitry Andric       MachineFunctionPass::getAnalysisUsage(AU);
76e580952dSDimitry Andric     }
77e580952dSDimitry Andric 
78e580952dSDimitry Andric   private:
79e580952dSDimitry Andric   };
80e580952dSDimitry Andric } // end anonymous namespace
81e580952dSDimitry Andric 
82e580952dSDimitry Andric char LocalStackSlotPass::ID = 0;
83dff0c46cSDimitry Andric char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
84dff0c46cSDimitry Andric INITIALIZE_PASS(LocalStackSlotPass, "localstackalloc",
85dff0c46cSDimitry Andric                 "Local Stack Slot Allocation", false, false)
86e580952dSDimitry Andric 
87e580952dSDimitry Andric bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
88e580952dSDimitry Andric   MachineFrameInfo *MFI = MF.getFrameInfo();
89e580952dSDimitry Andric   const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
90e580952dSDimitry Andric   unsigned LocalObjectCount = MFI->getObjectIndexEnd();
91e580952dSDimitry Andric 
92e580952dSDimitry Andric   // If the target doesn't want/need this pass, or if there are no locals
93e580952dSDimitry Andric   // to consider, early exit.
94e580952dSDimitry Andric   if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
95e580952dSDimitry Andric     return true;
96e580952dSDimitry Andric 
97e580952dSDimitry Andric   // Make sure we have enough space to store the local offsets.
98e580952dSDimitry Andric   LocalOffsets.resize(MFI->getObjectIndexEnd());
99e580952dSDimitry Andric 
100e580952dSDimitry Andric   // Lay out the local blob.
101e580952dSDimitry Andric   calculateFrameObjectOffsets(MF);
102e580952dSDimitry Andric 
103e580952dSDimitry Andric   // Insert virtual base registers to resolve frame index references.
104e580952dSDimitry Andric   bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
105e580952dSDimitry Andric 
106e580952dSDimitry Andric   // Tell MFI whether any base registers were allocated. PEI will only
107e580952dSDimitry Andric   // want to use the local block allocations from this pass if there were any.
108e580952dSDimitry Andric   // Otherwise, PEI can do a bit better job of getting the alignment right
109e580952dSDimitry Andric   // without a hole at the start since it knows the alignment of the stack
110e580952dSDimitry Andric   // at the start of local allocation, and this pass doesn't.
111e580952dSDimitry Andric   MFI->setUseLocalStackAllocationBlock(UsedBaseRegs);
112e580952dSDimitry Andric 
113e580952dSDimitry Andric   return true;
114e580952dSDimitry Andric }
115e580952dSDimitry Andric 
116e580952dSDimitry Andric /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
117e580952dSDimitry Andric void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo *MFI,
118e580952dSDimitry Andric                                            int FrameIdx, int64_t &Offset,
119e580952dSDimitry Andric                                            bool StackGrowsDown,
120e580952dSDimitry Andric                                            unsigned &MaxAlign) {
121e580952dSDimitry Andric   // If the stack grows down, add the object size to find the lowest address.
122e580952dSDimitry Andric   if (StackGrowsDown)
123e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
124e580952dSDimitry Andric 
125e580952dSDimitry Andric   unsigned Align = MFI->getObjectAlignment(FrameIdx);
126e580952dSDimitry Andric 
127e580952dSDimitry Andric   // If the alignment of this object is greater than that of the stack, then
128e580952dSDimitry Andric   // increase the stack alignment to match.
129e580952dSDimitry Andric   MaxAlign = std::max(MaxAlign, Align);
130e580952dSDimitry Andric 
131e580952dSDimitry Andric   // Adjust to alignment boundary.
132e580952dSDimitry Andric   Offset = (Offset + Align - 1) / Align * Align;
133e580952dSDimitry Andric 
134e580952dSDimitry Andric   int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
135e580952dSDimitry Andric   DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
136e580952dSDimitry Andric         << LocalOffset << "\n");
137e580952dSDimitry Andric   // Keep the offset available for base register allocation
138e580952dSDimitry Andric   LocalOffsets[FrameIdx] = LocalOffset;
139e580952dSDimitry Andric   // And tell MFI about it for PEI to use later
140e580952dSDimitry Andric   MFI->mapLocalFrameObject(FrameIdx, LocalOffset);
141e580952dSDimitry Andric 
142e580952dSDimitry Andric   if (!StackGrowsDown)
143e580952dSDimitry Andric     Offset += MFI->getObjectSize(FrameIdx);
144e580952dSDimitry Andric 
145e580952dSDimitry Andric   ++NumAllocations;
146e580952dSDimitry Andric }
147e580952dSDimitry Andric 
148e580952dSDimitry Andric /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
149e580952dSDimitry Andric /// abstract stack objects.
150e580952dSDimitry Andric ///
151e580952dSDimitry Andric void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
152e580952dSDimitry Andric   // Loop over all of the stack objects, assigning sequential addresses...
153e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
1542754fe60SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
155e580952dSDimitry Andric   bool StackGrowsDown =
1562754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
157e580952dSDimitry Andric   int64_t Offset = 0;
158e580952dSDimitry Andric   unsigned MaxAlign = 0;
159e580952dSDimitry Andric 
160e580952dSDimitry Andric   // Make sure that the stack protector comes before the local variables on the
161e580952dSDimitry Andric   // stack.
162e580952dSDimitry Andric   SmallSet<int, 16> LargeStackObjs;
163e580952dSDimitry Andric   if (MFI->getStackProtectorIndex() >= 0) {
164e580952dSDimitry Andric     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset,
165e580952dSDimitry Andric                       StackGrowsDown, MaxAlign);
166e580952dSDimitry Andric 
167e580952dSDimitry Andric     // Assign large stack objects first.
168e580952dSDimitry Andric     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
169e580952dSDimitry Andric       if (MFI->isDeadObjectIndex(i))
170e580952dSDimitry Andric         continue;
171e580952dSDimitry Andric       if (MFI->getStackProtectorIndex() == (int)i)
172e580952dSDimitry Andric         continue;
173e580952dSDimitry Andric       if (!MFI->MayNeedStackProtector(i))
174e580952dSDimitry Andric         continue;
175e580952dSDimitry Andric 
176e580952dSDimitry Andric       AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
177e580952dSDimitry Andric       LargeStackObjs.insert(i);
178e580952dSDimitry Andric     }
179e580952dSDimitry Andric   }
180e580952dSDimitry Andric 
181e580952dSDimitry Andric   // Then assign frame offsets to stack objects that are not used to spill
182e580952dSDimitry Andric   // callee saved registers.
183e580952dSDimitry Andric   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
184e580952dSDimitry Andric     if (MFI->isDeadObjectIndex(i))
185e580952dSDimitry Andric       continue;
186e580952dSDimitry Andric     if (MFI->getStackProtectorIndex() == (int)i)
187e580952dSDimitry Andric       continue;
188e580952dSDimitry Andric     if (LargeStackObjs.count(i))
189e580952dSDimitry Andric       continue;
190e580952dSDimitry Andric 
191e580952dSDimitry Andric     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
192e580952dSDimitry Andric   }
193e580952dSDimitry Andric 
194e580952dSDimitry Andric   // Remember how big this blob of stack space is
195e580952dSDimitry Andric   MFI->setLocalFrameSize(Offset);
196e580952dSDimitry Andric   MFI->setLocalFrameMaxAlign(MaxAlign);
197e580952dSDimitry Andric }
198e580952dSDimitry Andric 
199e580952dSDimitry Andric static inline bool
200284c1978SDimitry Andric lookupCandidateBaseReg(int64_t BaseOffset,
201e580952dSDimitry Andric                        int64_t FrameSizeAdjust,
202e580952dSDimitry Andric                        int64_t LocalFrameOffset,
203e580952dSDimitry Andric                        const MachineInstr *MI,
204e580952dSDimitry Andric                        const TargetRegisterInfo *TRI) {
205e580952dSDimitry Andric   // Check if the relative offset from the where the base register references
206e580952dSDimitry Andric   // to the target address is in range for the instruction.
207284c1978SDimitry Andric   int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
208284c1978SDimitry Andric   return TRI->isFrameOffsetLegal(MI, Offset);
209e580952dSDimitry Andric }
210e580952dSDimitry Andric 
211e580952dSDimitry Andric bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
212e580952dSDimitry Andric   // Scan the function's instructions looking for frame index references.
213e580952dSDimitry Andric   // For each, ask the target if it wants a virtual base register for it
214e580952dSDimitry Andric   // based on what we can tell it about where the local will end up in the
215e580952dSDimitry Andric   // stack frame. If it wants one, re-use a suitable one we've previously
216e580952dSDimitry Andric   // allocated, or if there isn't one that fits the bill, allocate a new one
217e580952dSDimitry Andric   // and ask the target to create a defining instruction for it.
218e580952dSDimitry Andric   bool UsedBaseReg = false;
219e580952dSDimitry Andric 
220e580952dSDimitry Andric   MachineFrameInfo *MFI = Fn.getFrameInfo();
221e580952dSDimitry Andric   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
2222754fe60SDimitry Andric   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
223e580952dSDimitry Andric   bool StackGrowsDown =
2242754fe60SDimitry Andric     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
225e580952dSDimitry Andric 
226e580952dSDimitry Andric   // Collect all of the instructions in the block that reference
227e580952dSDimitry Andric   // a frame index. Also store the frame index referenced to ease later
228e580952dSDimitry Andric   // lookup. (For any insn that has more than one FI reference, we arbitrarily
229e580952dSDimitry Andric   // choose the first one).
230e580952dSDimitry Andric   SmallVector<FrameRef, 64> FrameReferenceInsns;
2312754fe60SDimitry Andric 
232e580952dSDimitry Andric   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
233e580952dSDimitry Andric     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
234e580952dSDimitry Andric       MachineInstr *MI = I;
2352754fe60SDimitry Andric 
236e580952dSDimitry Andric       // Debug value instructions can't be out of range, so they don't need
237e580952dSDimitry Andric       // any updates.
238e580952dSDimitry Andric       if (MI->isDebugValue())
239e580952dSDimitry Andric         continue;
2402754fe60SDimitry Andric 
241e580952dSDimitry Andric       // For now, allocate the base register(s) within the basic block
242e580952dSDimitry Andric       // where they're used, and don't try to keep them around outside
243e580952dSDimitry Andric       // of that. It may be beneficial to try sharing them more broadly
244e580952dSDimitry Andric       // than that, but the increased register pressure makes that a
245e580952dSDimitry Andric       // tricky thing to balance. Investigate if re-materializing these
246e580952dSDimitry Andric       // becomes an issue.
247e580952dSDimitry Andric       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
248e580952dSDimitry Andric         // Consider replacing all frame index operands that reference
249e580952dSDimitry Andric         // an object allocated in the local block.
250e580952dSDimitry Andric         if (MI->getOperand(i).isFI()) {
251e580952dSDimitry Andric           // Don't try this with values not in the local block.
252e580952dSDimitry Andric           if (!MFI->isObjectPreAllocated(MI->getOperand(i).getIndex()))
253e580952dSDimitry Andric             break;
254284c1978SDimitry Andric           int Idx = MI->getOperand(i).getIndex();
255284c1978SDimitry Andric           int64_t LocalOffset = LocalOffsets[Idx];
256284c1978SDimitry Andric           if (!TRI->needsFrameBaseReg(MI, LocalOffset))
257284c1978SDimitry Andric             break;
258e580952dSDimitry Andric           FrameReferenceInsns.
259284c1978SDimitry Andric             push_back(FrameRef(MI, LocalOffset, Idx));
260e580952dSDimitry Andric           break;
261e580952dSDimitry Andric         }
262e580952dSDimitry Andric       }
263e580952dSDimitry Andric     }
264e580952dSDimitry Andric   }
2652754fe60SDimitry Andric 
266e580952dSDimitry Andric   // Sort the frame references by local offset
267e580952dSDimitry Andric   array_pod_sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end());
268e580952dSDimitry Andric 
2692754fe60SDimitry Andric   MachineBasicBlock *Entry = Fn.begin();
270e580952dSDimitry Andric 
271284c1978SDimitry Andric   unsigned BaseReg = 0;
272284c1978SDimitry Andric   int64_t BaseOffset = 0;
273284c1978SDimitry Andric 
2742754fe60SDimitry Andric   // Loop through the frame references and allocate for them as necessary.
275e580952dSDimitry Andric   for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
276284c1978SDimitry Andric     FrameRef &FR = FrameReferenceInsns[ref];
277284c1978SDimitry Andric     MachineBasicBlock::iterator I = FR.getMachineInstr();
278e580952dSDimitry Andric     MachineInstr *MI = I;
279284c1978SDimitry Andric     int64_t LocalOffset = FR.getLocalOffset();
280284c1978SDimitry Andric     int FrameIdx = FR.getFrameIndex();
281e580952dSDimitry Andric     assert(MFI->isObjectPreAllocated(FrameIdx) &&
282e580952dSDimitry Andric            "Only pre-allocated locals expected!");
283e580952dSDimitry Andric 
284e580952dSDimitry Andric     DEBUG(dbgs() << "Considering: " << *MI);
285284c1978SDimitry Andric 
286284c1978SDimitry Andric     unsigned idx = 0;
287284c1978SDimitry Andric     for (unsigned f = MI->getNumOperands(); idx != f; ++idx) {
288284c1978SDimitry Andric       if (!MI->getOperand(idx).isFI())
289284c1978SDimitry Andric         continue;
290284c1978SDimitry Andric 
291284c1978SDimitry Andric       if (FrameIdx == I->getOperand(idx).getIndex())
292284c1978SDimitry Andric         break;
293284c1978SDimitry Andric     }
294284c1978SDimitry Andric 
295284c1978SDimitry Andric     assert(idx < MI->getNumOperands() && "Cannot find FI operand");
296284c1978SDimitry Andric 
297e580952dSDimitry Andric     int64_t Offset = 0;
298284c1978SDimitry Andric     int64_t FrameSizeAdjust = StackGrowsDown ? MFI->getLocalFrameSize() : 0;
299e580952dSDimitry Andric 
300e580952dSDimitry Andric     DEBUG(dbgs() << "  Replacing FI in: " << *MI);
301e580952dSDimitry Andric 
302e580952dSDimitry Andric     // If we have a suitable base register available, use it; otherwise
303e580952dSDimitry Andric     // create a new one. Note that any offset encoded in the
304e580952dSDimitry Andric     // instruction itself will be taken into account by the target,
305e580952dSDimitry Andric     // so we don't have to adjust for it here when reusing a base
306e580952dSDimitry Andric     // register.
307284c1978SDimitry Andric     if (UsedBaseReg && lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust,
308284c1978SDimitry Andric                                               LocalOffset, MI, TRI)) {
309284c1978SDimitry Andric       DEBUG(dbgs() << "  Reusing base register " << BaseReg << "\n");
310e580952dSDimitry Andric       // We found a register to reuse.
311284c1978SDimitry Andric       Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
312e580952dSDimitry Andric     } else {
313284c1978SDimitry Andric       // No previously defined register was in range, so create a // new one.
314284c1978SDimitry Andric 
315e580952dSDimitry Andric       int64_t InstrOffset = TRI->getFrameIndexInstrOffset(MI, idx);
316284c1978SDimitry Andric 
317284c1978SDimitry Andric       int64_t PrevBaseOffset = BaseOffset;
318284c1978SDimitry Andric       BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
319284c1978SDimitry Andric 
320284c1978SDimitry Andric       // We'd like to avoid creating single-use virtual base registers.
321284c1978SDimitry Andric       // Because the FrameRefs are in sorted order, and we've already
322284c1978SDimitry Andric       // processed all FrameRefs before this one, just check whether or not
323284c1978SDimitry Andric       // the next FrameRef will be able to reuse this new register. If not,
324284c1978SDimitry Andric       // then don't bother creating it.
325284c1978SDimitry Andric       bool CanReuse = false;
326284c1978SDimitry Andric       for (int refn = ref + 1; refn < e; ++refn) {
327284c1978SDimitry Andric         FrameRef &FRN = FrameReferenceInsns[refn];
328284c1978SDimitry Andric         MachineBasicBlock::iterator J = FRN.getMachineInstr();
329284c1978SDimitry Andric         MachineInstr *MIN = J;
330284c1978SDimitry Andric 
331284c1978SDimitry Andric         CanReuse = lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust,
332284c1978SDimitry Andric                                           FRN.getLocalOffset(), MIN, TRI);
333284c1978SDimitry Andric         break;
334284c1978SDimitry Andric       }
335284c1978SDimitry Andric 
336284c1978SDimitry Andric       if (!CanReuse) {
337284c1978SDimitry Andric         BaseOffset = PrevBaseOffset;
338284c1978SDimitry Andric         continue;
339284c1978SDimitry Andric       }
340284c1978SDimitry Andric 
3417ae0e2c9SDimitry Andric       const MachineFunction *MF = MI->getParent()->getParent();
3427ae0e2c9SDimitry Andric       const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF);
343e580952dSDimitry Andric       BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
344e580952dSDimitry Andric 
345e580952dSDimitry Andric       DEBUG(dbgs() << "  Materializing base register " << BaseReg <<
346284c1978SDimitry Andric             " at frame local offset " << LocalOffset + InstrOffset << "\n");
3472754fe60SDimitry Andric 
348e580952dSDimitry Andric       // Tell the target to insert the instruction to initialize
349e580952dSDimitry Andric       // the base register.
3502754fe60SDimitry Andric       //            MachineBasicBlock::iterator InsertionPt = Entry->begin();
3512754fe60SDimitry Andric       TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
3522754fe60SDimitry Andric                                         InstrOffset);
353e580952dSDimitry Andric 
354e580952dSDimitry Andric       // The base register already includes any offset specified
355e580952dSDimitry Andric       // by the instruction, so account for that so it doesn't get
356e580952dSDimitry Andric       // applied twice.
357e580952dSDimitry Andric       Offset = -InstrOffset;
358e580952dSDimitry Andric 
359e580952dSDimitry Andric       ++NumBaseRegisters;
360e580952dSDimitry Andric       UsedBaseReg = true;
361e580952dSDimitry Andric     }
362e580952dSDimitry Andric     assert(BaseReg != 0 && "Unable to allocate virtual base register!");
363e580952dSDimitry Andric 
364e580952dSDimitry Andric     // Modify the instruction to use the new base register rather
365e580952dSDimitry Andric     // than the frame index operand.
366e580952dSDimitry Andric     TRI->resolveFrameIndex(I, BaseReg, Offset);
367e580952dSDimitry Andric     DEBUG(dbgs() << "Resolved: " << *MI);
368e580952dSDimitry Andric 
369e580952dSDimitry Andric     ++NumReplacements;
370e580952dSDimitry Andric   }
371284c1978SDimitry Andric 
372e580952dSDimitry Andric   return UsedBaseReg;
373e580952dSDimitry Andric }
374