1 //===- InlineCost.cpp - Cost analysis for inliner -------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements inline cost analysis. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/InlineCost.h" 15 #include "llvm/Support/CallSite.h" 16 #include "llvm/CallingConv.h" 17 #include "llvm/IntrinsicInst.h" 18 #include "llvm/ADT/SmallPtrSet.h" 19 using namespace llvm; 20 21 // CountCodeReductionForConstant - Figure out an approximation for how many 22 // instructions will be constant folded if the specified value is constant. 23 // 24 unsigned InlineCostAnalyzer::FunctionInfo:: 25 CountCodeReductionForConstant(Value *V) { 26 unsigned Reduction = 0; 27 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 28 User *U = *UI; 29 if (isa<BranchInst>(U) || isa<SwitchInst>(U)) { 30 // We will be able to eliminate all but one of the successors. 31 const TerminatorInst &TI = cast<TerminatorInst>(*U); 32 const unsigned NumSucc = TI.getNumSuccessors(); 33 unsigned Instrs = 0; 34 for (unsigned I = 0; I != NumSucc; ++I) 35 Instrs += Metrics.NumBBInsts[TI.getSuccessor(I)]; 36 // We don't know which blocks will be eliminated, so use the average size. 37 Reduction += InlineConstants::InstrCost*Instrs*(NumSucc-1)/NumSucc; 38 } else if (CallInst *CI = dyn_cast<CallInst>(U)) { 39 // Turning an indirect call into a direct call is a BIG win 40 if (CI->getCalledValue() == V) 41 Reduction += InlineConstants::IndirectCallBonus; 42 } else if (InvokeInst *II = dyn_cast<InvokeInst>(U)) { 43 // Turning an indirect call into a direct call is a BIG win 44 if (II->getCalledValue() == V) 45 Reduction += InlineConstants::IndirectCallBonus; 46 } else { 47 // Figure out if this instruction will be removed due to simple constant 48 // propagation. 49 Instruction &Inst = cast<Instruction>(*U); 50 51 // We can't constant propagate instructions which have effects or 52 // read memory. 53 // 54 // FIXME: It would be nice to capture the fact that a load from a 55 // pointer-to-constant-global is actually a *really* good thing to zap. 56 // Unfortunately, we don't know the pointer that may get propagated here, 57 // so we can't make this decision. 58 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 59 isa<AllocaInst>(Inst)) 60 continue; 61 62 bool AllOperandsConstant = true; 63 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 64 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 65 AllOperandsConstant = false; 66 break; 67 } 68 69 if (AllOperandsConstant) { 70 // We will get to remove this instruction... 71 Reduction += InlineConstants::InstrCost; 72 73 // And any other instructions that use it which become constants 74 // themselves. 75 Reduction += CountCodeReductionForConstant(&Inst); 76 } 77 } 78 } 79 return Reduction; 80 } 81 82 // CountCodeReductionForAlloca - Figure out an approximation of how much smaller 83 // the function will be if it is inlined into a context where an argument 84 // becomes an alloca. 85 // 86 unsigned InlineCostAnalyzer::FunctionInfo:: 87 CountCodeReductionForAlloca(Value *V) { 88 if (!V->getType()->isPointerTy()) return 0; // Not a pointer 89 unsigned Reduction = 0; 90 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 91 Instruction *I = cast<Instruction>(*UI); 92 if (isa<LoadInst>(I) || isa<StoreInst>(I)) 93 Reduction += InlineConstants::InstrCost; 94 else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) { 95 // If the GEP has variable indices, we won't be able to do much with it. 96 if (GEP->hasAllConstantIndices()) 97 Reduction += CountCodeReductionForAlloca(GEP); 98 } else if (BitCastInst *BCI = dyn_cast<BitCastInst>(I)) { 99 // Track pointer through bitcasts. 100 Reduction += CountCodeReductionForAlloca(BCI); 101 } else { 102 // If there is some other strange instruction, we're not going to be able 103 // to do much if we inline this. 104 return 0; 105 } 106 } 107 108 return Reduction; 109 } 110 111 /// callIsSmall - If a call is likely to lower to a single target instruction, 112 /// or is otherwise deemed small return true. 113 /// TODO: Perhaps calls like memcpy, strcpy, etc? 114 bool llvm::callIsSmall(const Function *F) { 115 if (!F) return false; 116 117 if (F->hasLocalLinkage()) return false; 118 119 if (!F->hasName()) return false; 120 121 StringRef Name = F->getName(); 122 123 // These will all likely lower to a single selection DAG node. 124 if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" || 125 Name == "fabs" || Name == "fabsf" || Name == "fabsl" || 126 Name == "sin" || Name == "sinf" || Name == "sinl" || 127 Name == "cos" || Name == "cosf" || Name == "cosl" || 128 Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" ) 129 return true; 130 131 // These are all likely to be optimized into something smaller. 132 if (Name == "pow" || Name == "powf" || Name == "powl" || 133 Name == "exp2" || Name == "exp2l" || Name == "exp2f" || 134 Name == "floor" || Name == "floorf" || Name == "ceil" || 135 Name == "round" || Name == "ffs" || Name == "ffsl" || 136 Name == "abs" || Name == "labs" || Name == "llabs") 137 return true; 138 139 return false; 140 } 141 142 /// analyzeBasicBlock - Fill in the current structure with information gleaned 143 /// from the specified block. 144 void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB) { 145 ++NumBlocks; 146 unsigned NumInstsBeforeThisBB = NumInsts; 147 for (BasicBlock::const_iterator II = BB->begin(), E = BB->end(); 148 II != E; ++II) { 149 if (isa<PHINode>(II)) continue; // PHI nodes don't count. 150 151 // Special handling for calls. 152 if (isa<CallInst>(II) || isa<InvokeInst>(II)) { 153 if (isa<DbgInfoIntrinsic>(II)) 154 continue; // Debug intrinsics don't count as size. 155 156 CallSite CS = CallSite::get(const_cast<Instruction*>(&*II)); 157 158 // If this function contains a call to setjmp or _setjmp, never inline 159 // it. This is a hack because we depend on the user marking their local 160 // variables as volatile if they are live across a setjmp call, and they 161 // probably won't do this in callers. 162 if (Function *F = CS.getCalledFunction()) { 163 if (F->isDeclaration() && 164 (F->getName() == "setjmp" || F->getName() == "_setjmp")) 165 callsSetJmp = true; 166 167 // If this call is to function itself, then the function is recursive. 168 // Inlining it into other functions is a bad idea, because this is 169 // basically just a form of loop peeling, and our metrics aren't useful 170 // for that case. 171 if (F == BB->getParent()) 172 isRecursive = true; 173 } 174 175 if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction())) { 176 // Each argument to a call takes on average one instruction to set up. 177 NumInsts += CS.arg_size(); 178 179 // We don't want inline asm to count as a call - that would prevent loop 180 // unrolling. The argument setup cost is still real, though. 181 if (!isa<InlineAsm>(CS.getCalledValue())) 182 ++NumCalls; 183 } 184 } 185 186 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { 187 if (!AI->isStaticAlloca()) 188 this->usesDynamicAlloca = true; 189 } 190 191 if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy()) 192 ++NumVectorInsts; 193 194 if (const CastInst *CI = dyn_cast<CastInst>(II)) { 195 // Noop casts, including ptr <-> int, don't count. 196 if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) || 197 isa<PtrToIntInst>(CI)) 198 continue; 199 // Result of a cmp instruction is often extended (to be used by other 200 // cmp instructions, logical or return instructions). These are usually 201 // nop on most sane targets. 202 if (isa<CmpInst>(CI->getOperand(0))) 203 continue; 204 } else if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(II)){ 205 // If a GEP has all constant indices, it will probably be folded with 206 // a load/store. 207 if (GEPI->hasAllConstantIndices()) 208 continue; 209 } 210 211 ++NumInsts; 212 } 213 214 if (isa<ReturnInst>(BB->getTerminator())) 215 ++NumRets; 216 217 // We never want to inline functions that contain an indirectbr. This is 218 // incorrect because all the blockaddress's (in static global initializers 219 // for example) would be referring to the original function, and this indirect 220 // jump would jump from the inlined copy of the function into the original 221 // function which is extremely undefined behavior. 222 if (isa<IndirectBrInst>(BB->getTerminator())) 223 containsIndirectBr = true; 224 225 // Remember NumInsts for this BB. 226 NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB; 227 } 228 229 /// analyzeFunction - Fill in the current structure with information gleaned 230 /// from the specified function. 231 void CodeMetrics::analyzeFunction(Function *F) { 232 // Look at the size of the callee. 233 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 234 analyzeBasicBlock(&*BB); 235 } 236 237 /// analyzeFunction - Fill in the current structure with information gleaned 238 /// from the specified function. 239 void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F) { 240 Metrics.analyzeFunction(F); 241 242 // A function with exactly one return has it removed during the inlining 243 // process (see InlineFunction), so don't count it. 244 // FIXME: This knowledge should really be encoded outside of FunctionInfo. 245 if (Metrics.NumRets==1) 246 --Metrics.NumInsts; 247 248 // Don't bother calculating argument weights if we are never going to inline 249 // the function anyway. 250 if (NeverInline()) 251 return; 252 253 // Check out all of the arguments to the function, figuring out how much 254 // code can be eliminated if one of the arguments is a constant. 255 ArgumentWeights.reserve(F->arg_size()); 256 for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I) 257 ArgumentWeights.push_back(ArgInfo(CountCodeReductionForConstant(I), 258 CountCodeReductionForAlloca(I))); 259 } 260 261 /// NeverInline - returns true if the function should never be inlined into 262 /// any caller 263 bool InlineCostAnalyzer::FunctionInfo::NeverInline() 264 { 265 return (Metrics.callsSetJmp || Metrics.isRecursive || 266 Metrics.containsIndirectBr); 267 268 } 269 // getInlineCost - The heuristic used to determine if we should inline the 270 // function call or not. 271 // 272 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 273 SmallPtrSet<const Function*, 16> &NeverInline) { 274 return getInlineCost(CS, CS.getCalledFunction(), NeverInline); 275 } 276 277 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 278 Function *Callee, 279 SmallPtrSet<const Function*, 16> &NeverInline) { 280 Instruction *TheCall = CS.getInstruction(); 281 Function *Caller = TheCall->getParent()->getParent(); 282 bool isDirectCall = CS.getCalledFunction() == Callee; 283 284 // Don't inline functions which can be redefined at link-time to mean 285 // something else. Don't inline functions marked noinline or call sites 286 // marked noinline. 287 if (Callee->mayBeOverridden() || 288 Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee) || 289 CS.isNoInline()) 290 return llvm::InlineCost::getNever(); 291 292 // InlineCost - This value measures how good of an inline candidate this call 293 // site is to inline. A lower inline cost make is more likely for the call to 294 // be inlined. This value may go negative. 295 // 296 int InlineCost = 0; 297 298 // If there is only one call of the function, and it has internal linkage, 299 // make it almost guaranteed to be inlined. 300 // 301 if (Callee->hasLocalLinkage() && Callee->hasOneUse() && isDirectCall) 302 InlineCost += InlineConstants::LastCallToStaticBonus; 303 304 // If this function uses the coldcc calling convention, prefer not to inline 305 // it. 306 if (Callee->getCallingConv() == CallingConv::Cold) 307 InlineCost += InlineConstants::ColdccPenalty; 308 309 // If the instruction after the call, or if the normal destination of the 310 // invoke is an unreachable instruction, the function is noreturn. As such, 311 // there is little point in inlining this. 312 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { 313 if (isa<UnreachableInst>(II->getNormalDest()->begin())) 314 InlineCost += InlineConstants::NoreturnPenalty; 315 } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall))) 316 InlineCost += InlineConstants::NoreturnPenalty; 317 318 // Get information about the callee. 319 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 320 321 // If we haven't calculated this information yet, do so now. 322 if (CalleeFI->Metrics.NumBlocks == 0) 323 CalleeFI->analyzeFunction(Callee); 324 325 // If we should never inline this, return a huge cost. 326 if (CalleeFI->NeverInline()) 327 return InlineCost::getNever(); 328 329 // FIXME: It would be nice to kill off CalleeFI->NeverInline. Then we 330 // could move this up and avoid computing the FunctionInfo for 331 // things we are going to just return always inline for. This 332 // requires handling setjmp somewhere else, however. 333 if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline)) 334 return InlineCost::getAlways(); 335 336 if (CalleeFI->Metrics.usesDynamicAlloca) { 337 // Get infomation about the caller. 338 FunctionInfo &CallerFI = CachedFunctionInfo[Caller]; 339 340 // If we haven't calculated this information yet, do so now. 341 if (CallerFI.Metrics.NumBlocks == 0) { 342 CallerFI.analyzeFunction(Caller); 343 344 // Recompute the CalleeFI pointer, getting Caller could have invalidated 345 // it. 346 CalleeFI = &CachedFunctionInfo[Callee]; 347 } 348 349 // Don't inline a callee with dynamic alloca into a caller without them. 350 // Functions containing dynamic alloca's are inefficient in various ways; 351 // don't create more inefficiency. 352 if (!CallerFI.Metrics.usesDynamicAlloca) 353 return InlineCost::getNever(); 354 } 355 356 // Add to the inline quality for properties that make the call valuable to 357 // inline. This includes factors that indicate that the result of inlining 358 // the function will be optimizable. Currently this just looks at arguments 359 // passed into the function. 360 // 361 unsigned ArgNo = 0; 362 for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); 363 I != E; ++I, ++ArgNo) { 364 // Each argument passed in has a cost at both the caller and the callee 365 // sides. Measurements show that each argument costs about the same as an 366 // instruction. 367 InlineCost -= InlineConstants::InstrCost; 368 369 // If an alloca is passed in, inlining this function is likely to allow 370 // significant future optimization possibilities (like scalar promotion, and 371 // scalarization), so encourage the inlining of the function. 372 // 373 if (isa<AllocaInst>(I)) { 374 if (ArgNo < CalleeFI->ArgumentWeights.size()) 375 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].AllocaWeight; 376 377 // If this is a constant being passed into the function, use the argument 378 // weights calculated for the callee to determine how much will be folded 379 // away with this information. 380 } else if (isa<Constant>(I)) { 381 if (ArgNo < CalleeFI->ArgumentWeights.size()) 382 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].ConstantWeight; 383 } 384 } 385 386 // Now that we have considered all of the factors that make the call site more 387 // likely to be inlined, look at factors that make us not want to inline it. 388 389 // Calls usually take a long time, so they make the inlining gain smaller. 390 InlineCost += CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 391 392 // Look at the size of the callee. Each instruction counts as 5. 393 InlineCost += CalleeFI->Metrics.NumInsts*InlineConstants::InstrCost; 394 395 return llvm::InlineCost::get(InlineCost); 396 } 397 398 // getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a 399 // higher threshold to determine if the function call should be inlined. 400 float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) { 401 Function *Callee = CS.getCalledFunction(); 402 403 // Get information about the callee. 404 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee]; 405 406 // If we haven't calculated this information yet, do so now. 407 if (CalleeFI.Metrics.NumBlocks == 0) 408 CalleeFI.analyzeFunction(Callee); 409 410 float Factor = 1.0f; 411 // Single BB functions are often written to be inlined. 412 if (CalleeFI.Metrics.NumBlocks == 1) 413 Factor += 0.5f; 414 415 // Be more aggressive if the function contains a good chunk (if it mades up 416 // at least 10% of the instructions) of vector instructions. 417 if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/2) 418 Factor += 2.0f; 419 else if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/10) 420 Factor += 1.5f; 421 return Factor; 422 } 423 424 /// growCachedCostInfo - update the cached cost info for Caller after Callee has 425 /// been inlined. 426 void 427 InlineCostAnalyzer::growCachedCostInfo(Function *Caller, Function *Callee) { 428 CodeMetrics &CallerMetrics = CachedFunctionInfo[Caller].Metrics; 429 430 // For small functions we prefer to recalculate the cost for better accuracy. 431 if (CallerMetrics.NumBlocks < 10 || CallerMetrics.NumInsts < 1000) { 432 resetCachedCostInfo(Caller); 433 return; 434 } 435 436 // For large functions, we can save a lot of computation time by skipping 437 // recalculations. 438 if (CallerMetrics.NumCalls > 0) 439 --CallerMetrics.NumCalls; 440 441 if (Callee == 0) return; 442 443 CodeMetrics &CalleeMetrics = CachedFunctionInfo[Callee].Metrics; 444 445 // If we don't have metrics for the callee, don't recalculate them just to 446 // update an approximation in the caller. Instead, just recalculate the 447 // caller info from scratch. 448 if (CalleeMetrics.NumBlocks == 0) { 449 resetCachedCostInfo(Caller); 450 return; 451 } 452 453 // Since CalleeMetrics were already calculated, we know that the CallerMetrics 454 // reference isn't invalidated: both were in the DenseMap. 455 CallerMetrics.usesDynamicAlloca |= CalleeMetrics.usesDynamicAlloca; 456 457 // FIXME: If any of these three are true for the callee, the callee was 458 // not inlined into the caller, so I think they're redundant here. 459 CallerMetrics.callsSetJmp |= CalleeMetrics.callsSetJmp; 460 CallerMetrics.isRecursive |= CalleeMetrics.isRecursive; 461 CallerMetrics.containsIndirectBr |= CalleeMetrics.containsIndirectBr; 462 463 CallerMetrics.NumInsts += CalleeMetrics.NumInsts; 464 CallerMetrics.NumBlocks += CalleeMetrics.NumBlocks; 465 CallerMetrics.NumCalls += CalleeMetrics.NumCalls; 466 CallerMetrics.NumVectorInsts += CalleeMetrics.NumVectorInsts; 467 CallerMetrics.NumRets += CalleeMetrics.NumRets; 468 469 // analyzeBasicBlock counts each function argument as an inst. 470 if (CallerMetrics.NumInsts >= Callee->arg_size()) 471 CallerMetrics.NumInsts -= Callee->arg_size(); 472 else 473 CallerMetrics.NumInsts = 0; 474 475 // We are not updating the argument weights. We have already determined that 476 // Caller is a fairly large function, so we accept the loss of precision. 477 } 478 479 /// clear - empty the cache of inline costs 480 void InlineCostAnalyzer::clear() { 481 CachedFunctionInfo.clear(); 482 } 483