1 //===-- scudo_allocator.cpp -------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 /// 10 /// Scudo Hardened Allocator implementation. 11 /// It uses the sanitizer_common allocator as a base and aims at mitigating 12 /// heap corruption vulnerabilities. It provides a checksum-guarded chunk 13 /// header, a delayed free list, and additional sanity checks. 14 /// 15 //===----------------------------------------------------------------------===// 16 17 #include "scudo_allocator.h" 18 #include "scudo_crc32.h" 19 #include "scudo_tls.h" 20 #include "scudo_utils.h" 21 22 #include "sanitizer_common/sanitizer_allocator_checks.h" 23 #include "sanitizer_common/sanitizer_allocator_interface.h" 24 #include "sanitizer_common/sanitizer_errno.h" 25 #include "sanitizer_common/sanitizer_quarantine.h" 26 27 #include <string.h> 28 29 namespace __scudo { 30 31 // Global static cookie, initialized at start-up. 32 static uptr Cookie; 33 34 // We default to software CRC32 if the alternatives are not supported, either 35 // at compilation or at runtime. 36 static atomic_uint8_t HashAlgorithm = { CRC32Software }; 37 38 INLINE u32 computeCRC32(uptr Crc, uptr Value, uptr *Array, uptr ArraySize) { 39 // If the hardware CRC32 feature is defined here, it was enabled everywhere, 40 // as opposed to only for scudo_crc32.cpp. This means that other hardware 41 // specific instructions were likely emitted at other places, and as a 42 // result there is no reason to not use it here. 43 #if defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) 44 Crc = CRC32_INTRINSIC(Crc, Value); 45 for (uptr i = 0; i < ArraySize; i++) 46 Crc = CRC32_INTRINSIC(Crc, Array[i]); 47 return Crc; 48 #else 49 if (atomic_load_relaxed(&HashAlgorithm) == CRC32Hardware) { 50 Crc = computeHardwareCRC32(Crc, Value); 51 for (uptr i = 0; i < ArraySize; i++) 52 Crc = computeHardwareCRC32(Crc, Array[i]); 53 return Crc; 54 } 55 Crc = computeSoftwareCRC32(Crc, Value); 56 for (uptr i = 0; i < ArraySize; i++) 57 Crc = computeSoftwareCRC32(Crc, Array[i]); 58 return Crc; 59 #endif // defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) 60 } 61 62 static ScudoBackendAllocator &getBackendAllocator(); 63 64 struct ScudoChunk : UnpackedHeader { 65 // We can't use the offset member of the chunk itself, as we would double 66 // fetch it without any warranty that it wouldn't have been tampered. To 67 // prevent this, we work with a local copy of the header. 68 void *getAllocBeg(UnpackedHeader *Header) { 69 return reinterpret_cast<void *>( 70 reinterpret_cast<uptr>(this) - (Header->Offset << MinAlignmentLog)); 71 } 72 73 // Returns the usable size for a chunk, meaning the amount of bytes from the 74 // beginning of the user data to the end of the backend allocated chunk. 75 uptr getUsableSize(UnpackedHeader *Header) { 76 uptr Size = 77 getBackendAllocator().getActuallyAllocatedSize(getAllocBeg(Header), 78 Header->FromPrimary); 79 if (Size == 0) 80 return 0; 81 return Size - AlignedChunkHeaderSize - (Header->Offset << MinAlignmentLog); 82 } 83 84 // Compute the checksum of the Chunk pointer and its ChunkHeader. 85 u16 computeChecksum(UnpackedHeader *Header) const { 86 UnpackedHeader ZeroChecksumHeader = *Header; 87 ZeroChecksumHeader.Checksum = 0; 88 uptr HeaderHolder[sizeof(UnpackedHeader) / sizeof(uptr)]; 89 memcpy(&HeaderHolder, &ZeroChecksumHeader, sizeof(HeaderHolder)); 90 u32 Crc = computeCRC32(Cookie, reinterpret_cast<uptr>(this), HeaderHolder, 91 ARRAY_SIZE(HeaderHolder)); 92 return static_cast<u16>(Crc); 93 } 94 95 // Checks the validity of a chunk by verifying its checksum. It doesn't 96 // incur termination in the event of an invalid chunk. 97 bool isValid() { 98 UnpackedHeader NewUnpackedHeader; 99 const AtomicPackedHeader *AtomicHeader = 100 reinterpret_cast<const AtomicPackedHeader *>(this); 101 PackedHeader NewPackedHeader = atomic_load_relaxed(AtomicHeader); 102 NewUnpackedHeader = bit_cast<UnpackedHeader>(NewPackedHeader); 103 return (NewUnpackedHeader.Checksum == computeChecksum(&NewUnpackedHeader)); 104 } 105 106 // Nulls out a chunk header. When returning the chunk to the backend, there 107 // is no need to store a valid ChunkAvailable header, as this would be 108 // computationally expensive. Zeroing out serves the same purpose by making 109 // the header invalid. In the extremely rare event where 0 would be a valid 110 // checksum for the chunk, the state of the chunk is ChunkAvailable anyway. 111 COMPILER_CHECK(ChunkAvailable == 0); 112 void eraseHeader() { 113 PackedHeader NullPackedHeader = 0; 114 AtomicPackedHeader *AtomicHeader = 115 reinterpret_cast<AtomicPackedHeader *>(this); 116 atomic_store_relaxed(AtomicHeader, NullPackedHeader); 117 } 118 119 // Loads and unpacks the header, verifying the checksum in the process. 120 void loadHeader(UnpackedHeader *NewUnpackedHeader) const { 121 const AtomicPackedHeader *AtomicHeader = 122 reinterpret_cast<const AtomicPackedHeader *>(this); 123 PackedHeader NewPackedHeader = atomic_load_relaxed(AtomicHeader); 124 *NewUnpackedHeader = bit_cast<UnpackedHeader>(NewPackedHeader); 125 if (UNLIKELY(NewUnpackedHeader->Checksum != 126 computeChecksum(NewUnpackedHeader))) { 127 dieWithMessage("ERROR: corrupted chunk header at address %p\n", this); 128 } 129 } 130 131 // Packs and stores the header, computing the checksum in the process. 132 void storeHeader(UnpackedHeader *NewUnpackedHeader) { 133 NewUnpackedHeader->Checksum = computeChecksum(NewUnpackedHeader); 134 PackedHeader NewPackedHeader = bit_cast<PackedHeader>(*NewUnpackedHeader); 135 AtomicPackedHeader *AtomicHeader = 136 reinterpret_cast<AtomicPackedHeader *>(this); 137 atomic_store_relaxed(AtomicHeader, NewPackedHeader); 138 } 139 140 // Packs and stores the header, computing the checksum in the process. We 141 // compare the current header with the expected provided one to ensure that 142 // we are not being raced by a corruption occurring in another thread. 143 void compareExchangeHeader(UnpackedHeader *NewUnpackedHeader, 144 UnpackedHeader *OldUnpackedHeader) { 145 NewUnpackedHeader->Checksum = computeChecksum(NewUnpackedHeader); 146 PackedHeader NewPackedHeader = bit_cast<PackedHeader>(*NewUnpackedHeader); 147 PackedHeader OldPackedHeader = bit_cast<PackedHeader>(*OldUnpackedHeader); 148 AtomicPackedHeader *AtomicHeader = 149 reinterpret_cast<AtomicPackedHeader *>(this); 150 if (UNLIKELY(!atomic_compare_exchange_strong(AtomicHeader, 151 &OldPackedHeader, 152 NewPackedHeader, 153 memory_order_relaxed))) { 154 dieWithMessage("ERROR: race on chunk header at address %p\n", this); 155 } 156 } 157 }; 158 159 ScudoChunk *getScudoChunk(uptr UserBeg) { 160 return reinterpret_cast<ScudoChunk *>(UserBeg - AlignedChunkHeaderSize); 161 } 162 163 struct AllocatorOptions { 164 u32 QuarantineSizeMb; 165 u32 ThreadLocalQuarantineSizeKb; 166 bool MayReturnNull; 167 s32 ReleaseToOSIntervalMs; 168 bool DeallocationTypeMismatch; 169 bool DeleteSizeMismatch; 170 bool ZeroContents; 171 172 void setFrom(const Flags *f, const CommonFlags *cf); 173 void copyTo(Flags *f, CommonFlags *cf) const; 174 }; 175 176 void AllocatorOptions::setFrom(const Flags *f, const CommonFlags *cf) { 177 MayReturnNull = cf->allocator_may_return_null; 178 ReleaseToOSIntervalMs = cf->allocator_release_to_os_interval_ms; 179 QuarantineSizeMb = f->QuarantineSizeMb; 180 ThreadLocalQuarantineSizeKb = f->ThreadLocalQuarantineSizeKb; 181 DeallocationTypeMismatch = f->DeallocationTypeMismatch; 182 DeleteSizeMismatch = f->DeleteSizeMismatch; 183 ZeroContents = f->ZeroContents; 184 } 185 186 void AllocatorOptions::copyTo(Flags *f, CommonFlags *cf) const { 187 cf->allocator_may_return_null = MayReturnNull; 188 cf->allocator_release_to_os_interval_ms = ReleaseToOSIntervalMs; 189 f->QuarantineSizeMb = QuarantineSizeMb; 190 f->ThreadLocalQuarantineSizeKb = ThreadLocalQuarantineSizeKb; 191 f->DeallocationTypeMismatch = DeallocationTypeMismatch; 192 f->DeleteSizeMismatch = DeleteSizeMismatch; 193 f->ZeroContents = ZeroContents; 194 } 195 196 static void initScudoInternal(const AllocatorOptions &Options); 197 198 static bool ScudoInitIsRunning = false; 199 200 void initScudo() { 201 SanitizerToolName = "Scudo"; 202 CHECK(!ScudoInitIsRunning && "Scudo init calls itself!"); 203 ScudoInitIsRunning = true; 204 205 // Check if hardware CRC32 is supported in the binary and by the platform, if 206 // so, opt for the CRC32 hardware version of the checksum. 207 if (computeHardwareCRC32 && testCPUFeature(CRC32CPUFeature)) 208 atomic_store_relaxed(&HashAlgorithm, CRC32Hardware); 209 210 initFlags(); 211 212 AllocatorOptions Options; 213 Options.setFrom(getFlags(), common_flags()); 214 initScudoInternal(Options); 215 216 // TODO(kostyak): determine if MaybeStartBackgroudThread could be of some use. 217 218 ScudoInitIsRunning = false; 219 } 220 221 struct QuarantineCallback { 222 explicit QuarantineCallback(AllocatorCache *Cache) 223 : Cache_(Cache) {} 224 225 // Chunk recycling function, returns a quarantined chunk to the backend, 226 // first making sure it hasn't been tampered with. 227 void Recycle(ScudoChunk *Chunk) { 228 UnpackedHeader Header; 229 Chunk->loadHeader(&Header); 230 if (UNLIKELY(Header.State != ChunkQuarantine)) { 231 dieWithMessage("ERROR: invalid chunk state when recycling address %p\n", 232 Chunk); 233 } 234 Chunk->eraseHeader(); 235 void *Ptr = Chunk->getAllocBeg(&Header); 236 if (Header.FromPrimary) 237 getBackendAllocator().deallocatePrimary(Cache_, Ptr); 238 else 239 getBackendAllocator().deallocateSecondary(Ptr); 240 } 241 242 // Internal quarantine allocation and deallocation functions. We first check 243 // that the batches are indeed serviced by the Primary. 244 // TODO(kostyak): figure out the best way to protect the batches. 245 COMPILER_CHECK(sizeof(QuarantineBatch) < SizeClassMap::kMaxSize); 246 void *Allocate(uptr Size) { 247 return getBackendAllocator().allocatePrimary(Cache_, Size); 248 } 249 250 void Deallocate(void *Ptr) { 251 getBackendAllocator().deallocatePrimary(Cache_, Ptr); 252 } 253 254 AllocatorCache *Cache_; 255 }; 256 257 typedef Quarantine<QuarantineCallback, ScudoChunk> ScudoQuarantine; 258 typedef ScudoQuarantine::Cache ScudoQuarantineCache; 259 COMPILER_CHECK(sizeof(ScudoQuarantineCache) <= 260 sizeof(ScudoThreadContext::QuarantineCachePlaceHolder)); 261 262 AllocatorCache *getAllocatorCache(ScudoThreadContext *ThreadContext) { 263 return &ThreadContext->Cache; 264 } 265 266 ScudoQuarantineCache *getQuarantineCache(ScudoThreadContext *ThreadContext) { 267 return reinterpret_cast< 268 ScudoQuarantineCache *>(ThreadContext->QuarantineCachePlaceHolder); 269 } 270 271 ScudoPrng *getPrng(ScudoThreadContext *ThreadContext) { 272 return &ThreadContext->Prng; 273 } 274 275 struct ScudoAllocator { 276 static const uptr MaxAllowedMallocSize = 277 FIRST_32_SECOND_64(2UL << 30, 1ULL << 40); 278 279 typedef ReturnNullOrDieOnFailure FailureHandler; 280 281 ScudoBackendAllocator BackendAllocator; 282 ScudoQuarantine AllocatorQuarantine; 283 284 StaticSpinMutex GlobalPrngMutex; 285 ScudoPrng GlobalPrng; 286 287 // The fallback caches are used when the thread local caches have been 288 // 'detroyed' on thread tear-down. They are protected by a Mutex as they can 289 // be accessed by different threads. 290 StaticSpinMutex FallbackMutex; 291 AllocatorCache FallbackAllocatorCache; 292 ScudoQuarantineCache FallbackQuarantineCache; 293 ScudoPrng FallbackPrng; 294 295 bool DeallocationTypeMismatch; 296 bool ZeroContents; 297 bool DeleteSizeMismatch; 298 299 explicit ScudoAllocator(LinkerInitialized) 300 : AllocatorQuarantine(LINKER_INITIALIZED), 301 FallbackQuarantineCache(LINKER_INITIALIZED) {} 302 303 void init(const AllocatorOptions &Options) { 304 // Verify that the header offset field can hold the maximum offset. In the 305 // case of the Secondary allocator, it takes care of alignment and the 306 // offset will always be 0. In the case of the Primary, the worst case 307 // scenario happens in the last size class, when the backend allocation 308 // would already be aligned on the requested alignment, which would happen 309 // to be the maximum alignment that would fit in that size class. As a 310 // result, the maximum offset will be at most the maximum alignment for the 311 // last size class minus the header size, in multiples of MinAlignment. 312 UnpackedHeader Header = {}; 313 uptr MaxPrimaryAlignment = 314 1 << MostSignificantSetBitIndex(SizeClassMap::kMaxSize - MinAlignment); 315 uptr MaxOffset = 316 (MaxPrimaryAlignment - AlignedChunkHeaderSize) >> MinAlignmentLog; 317 Header.Offset = MaxOffset; 318 if (Header.Offset != MaxOffset) { 319 dieWithMessage("ERROR: the maximum possible offset doesn't fit in the " 320 "header\n"); 321 } 322 // Verify that we can fit the maximum size or amount of unused bytes in the 323 // header. Given that the Secondary fits the allocation to a page, the worst 324 // case scenario happens in the Primary. It will depend on the second to 325 // last and last class sizes, as well as the dynamic base for the Primary. 326 // The following is an over-approximation that works for our needs. 327 uptr MaxSizeOrUnusedBytes = SizeClassMap::kMaxSize - 1; 328 Header.SizeOrUnusedBytes = MaxSizeOrUnusedBytes; 329 if (Header.SizeOrUnusedBytes != MaxSizeOrUnusedBytes) { 330 dieWithMessage("ERROR: the maximum possible unused bytes doesn't fit in " 331 "the header\n"); 332 } 333 334 DeallocationTypeMismatch = Options.DeallocationTypeMismatch; 335 DeleteSizeMismatch = Options.DeleteSizeMismatch; 336 ZeroContents = Options.ZeroContents; 337 SetAllocatorMayReturnNull(Options.MayReturnNull); 338 BackendAllocator.init(Options.ReleaseToOSIntervalMs); 339 AllocatorQuarantine.Init( 340 static_cast<uptr>(Options.QuarantineSizeMb) << 20, 341 static_cast<uptr>(Options.ThreadLocalQuarantineSizeKb) << 10); 342 GlobalPrng.init(); 343 Cookie = GlobalPrng.getU64(); 344 BackendAllocator.initCache(&FallbackAllocatorCache); 345 FallbackPrng.init(); 346 } 347 348 // Helper function that checks for a valid Scudo chunk. nullptr isn't. 349 bool isValidPointer(const void *UserPtr) { 350 initThreadMaybe(); 351 if (UNLIKELY(!UserPtr)) 352 return false; 353 uptr UserBeg = reinterpret_cast<uptr>(UserPtr); 354 if (!IsAligned(UserBeg, MinAlignment)) 355 return false; 356 return getScudoChunk(UserBeg)->isValid(); 357 } 358 359 // Allocates a chunk. 360 void *allocate(uptr Size, uptr Alignment, AllocType Type, 361 bool ForceZeroContents = false) { 362 initThreadMaybe(); 363 if (UNLIKELY(Alignment > MaxAlignment)) 364 return FailureHandler::OnBadRequest(); 365 if (UNLIKELY(Alignment < MinAlignment)) 366 Alignment = MinAlignment; 367 if (UNLIKELY(Size >= MaxAllowedMallocSize)) 368 return FailureHandler::OnBadRequest(); 369 if (UNLIKELY(Size == 0)) 370 Size = 1; 371 372 uptr NeededSize = RoundUpTo(Size, MinAlignment) + AlignedChunkHeaderSize; 373 uptr AlignedSize = (Alignment > MinAlignment) ? 374 NeededSize + (Alignment - AlignedChunkHeaderSize) : NeededSize; 375 if (UNLIKELY(AlignedSize >= MaxAllowedMallocSize)) 376 return FailureHandler::OnBadRequest(); 377 378 // Primary and Secondary backed allocations have a different treatment. We 379 // deal with alignment requirements of Primary serviced allocations here, 380 // but the Secondary will take care of its own alignment needs. 381 bool FromPrimary = PrimaryAllocator::CanAllocate(AlignedSize, MinAlignment); 382 383 void *Ptr; 384 u8 Salt; 385 uptr AllocSize; 386 if (FromPrimary) { 387 AllocSize = AlignedSize; 388 ScudoThreadContext *ThreadContext = getThreadContextAndLock(); 389 if (LIKELY(ThreadContext)) { 390 Salt = getPrng(ThreadContext)->getU8(); 391 Ptr = BackendAllocator.allocatePrimary(getAllocatorCache(ThreadContext), 392 AllocSize); 393 ThreadContext->unlock(); 394 } else { 395 SpinMutexLock l(&FallbackMutex); 396 Salt = FallbackPrng.getU8(); 397 Ptr = BackendAllocator.allocatePrimary(&FallbackAllocatorCache, 398 AllocSize); 399 } 400 } else { 401 { 402 SpinMutexLock l(&GlobalPrngMutex); 403 Salt = GlobalPrng.getU8(); 404 } 405 AllocSize = NeededSize; 406 Ptr = BackendAllocator.allocateSecondary(AllocSize, Alignment); 407 } 408 if (UNLIKELY(!Ptr)) 409 return FailureHandler::OnOOM(); 410 411 // If requested, we will zero out the entire contents of the returned chunk. 412 if ((ForceZeroContents || ZeroContents) && FromPrimary) 413 memset(Ptr, 0, BackendAllocator.getActuallyAllocatedSize( 414 Ptr, /*FromPrimary=*/true)); 415 416 UnpackedHeader Header = {}; 417 uptr AllocBeg = reinterpret_cast<uptr>(Ptr); 418 uptr UserBeg = AllocBeg + AlignedChunkHeaderSize; 419 if (UNLIKELY(!IsAligned(UserBeg, Alignment))) { 420 // Since the Secondary takes care of alignment, a non-aligned pointer 421 // means it is from the Primary. It is also the only case where the offset 422 // field of the header would be non-zero. 423 CHECK(FromPrimary); 424 UserBeg = RoundUpTo(UserBeg, Alignment); 425 uptr Offset = UserBeg - AlignedChunkHeaderSize - AllocBeg; 426 Header.Offset = Offset >> MinAlignmentLog; 427 } 428 CHECK_LE(UserBeg + Size, AllocBeg + AllocSize); 429 Header.State = ChunkAllocated; 430 Header.AllocType = Type; 431 if (FromPrimary) { 432 Header.FromPrimary = 1; 433 Header.SizeOrUnusedBytes = Size; 434 } else { 435 // The secondary fits the allocations to a page, so the amount of unused 436 // bytes is the difference between the end of the user allocation and the 437 // next page boundary. 438 uptr PageSize = GetPageSizeCached(); 439 uptr TrailingBytes = (UserBeg + Size) & (PageSize - 1); 440 if (TrailingBytes) 441 Header.SizeOrUnusedBytes = PageSize - TrailingBytes; 442 } 443 Header.Salt = Salt; 444 getScudoChunk(UserBeg)->storeHeader(&Header); 445 void *UserPtr = reinterpret_cast<void *>(UserBeg); 446 // if (&__sanitizer_malloc_hook) __sanitizer_malloc_hook(UserPtr, Size); 447 return UserPtr; 448 } 449 450 // Place a chunk in the quarantine. In the event of a zero-sized quarantine, 451 // we directly deallocate the chunk, otherwise the flow would lead to the 452 // chunk being loaded (and checked) twice, and stored (and checksummed) once, 453 // with no additional security value. 454 void quarantineOrDeallocateChunk(ScudoChunk *Chunk, UnpackedHeader *Header, 455 uptr Size) { 456 bool FromPrimary = Header->FromPrimary; 457 bool BypassQuarantine = (AllocatorQuarantine.GetCacheSize() == 0); 458 if (BypassQuarantine) { 459 Chunk->eraseHeader(); 460 void *Ptr = Chunk->getAllocBeg(Header); 461 if (FromPrimary) { 462 ScudoThreadContext *ThreadContext = getThreadContextAndLock(); 463 if (LIKELY(ThreadContext)) { 464 getBackendAllocator().deallocatePrimary( 465 getAllocatorCache(ThreadContext), Ptr); 466 ThreadContext->unlock(); 467 } else { 468 SpinMutexLock Lock(&FallbackMutex); 469 getBackendAllocator().deallocatePrimary(&FallbackAllocatorCache, Ptr); 470 } 471 } else { 472 getBackendAllocator().deallocateSecondary(Ptr); 473 } 474 } else { 475 UnpackedHeader NewHeader = *Header; 476 NewHeader.State = ChunkQuarantine; 477 Chunk->compareExchangeHeader(&NewHeader, Header); 478 ScudoThreadContext *ThreadContext = getThreadContextAndLock(); 479 if (LIKELY(ThreadContext)) { 480 AllocatorQuarantine.Put(getQuarantineCache(ThreadContext), 481 QuarantineCallback( 482 getAllocatorCache(ThreadContext)), 483 Chunk, Size); 484 ThreadContext->unlock(); 485 } else { 486 SpinMutexLock l(&FallbackMutex); 487 AllocatorQuarantine.Put(&FallbackQuarantineCache, 488 QuarantineCallback(&FallbackAllocatorCache), 489 Chunk, Size); 490 } 491 } 492 } 493 494 // Deallocates a Chunk, which means adding it to the delayed free list (or 495 // Quarantine). 496 void deallocate(void *UserPtr, uptr DeleteSize, AllocType Type) { 497 initThreadMaybe(); 498 // if (&__sanitizer_free_hook) __sanitizer_free_hook(UserPtr); 499 if (UNLIKELY(!UserPtr)) 500 return; 501 uptr UserBeg = reinterpret_cast<uptr>(UserPtr); 502 if (UNLIKELY(!IsAligned(UserBeg, MinAlignment))) { 503 dieWithMessage("ERROR: attempted to deallocate a chunk not properly " 504 "aligned at address %p\n", UserPtr); 505 } 506 ScudoChunk *Chunk = getScudoChunk(UserBeg); 507 UnpackedHeader OldHeader; 508 Chunk->loadHeader(&OldHeader); 509 if (UNLIKELY(OldHeader.State != ChunkAllocated)) { 510 dieWithMessage("ERROR: invalid chunk state when deallocating address " 511 "%p\n", UserPtr); 512 } 513 if (DeallocationTypeMismatch) { 514 // The deallocation type has to match the allocation one. 515 if (OldHeader.AllocType != Type) { 516 // With the exception of memalign'd Chunks, that can be still be free'd. 517 if (OldHeader.AllocType != FromMemalign || Type != FromMalloc) { 518 dieWithMessage("ERROR: allocation type mismatch on address %p\n", 519 UserPtr); 520 } 521 } 522 } 523 uptr Size = OldHeader.FromPrimary ? OldHeader.SizeOrUnusedBytes : 524 Chunk->getUsableSize(&OldHeader) - OldHeader.SizeOrUnusedBytes; 525 if (DeleteSizeMismatch) { 526 if (DeleteSize && DeleteSize != Size) { 527 dieWithMessage("ERROR: invalid sized delete on chunk at address %p\n", 528 UserPtr); 529 } 530 } 531 532 // If a small memory amount was allocated with a larger alignment, we want 533 // to take that into account. Otherwise the Quarantine would be filled with 534 // tiny chunks, taking a lot of VA memory. This is an approximation of the 535 // usable size, that allows us to not call GetActuallyAllocatedSize. 536 uptr LiableSize = Size + (OldHeader.Offset << MinAlignment); 537 quarantineOrDeallocateChunk(Chunk, &OldHeader, LiableSize); 538 } 539 540 // Reallocates a chunk. We can save on a new allocation if the new requested 541 // size still fits in the chunk. 542 void *reallocate(void *OldPtr, uptr NewSize) { 543 initThreadMaybe(); 544 uptr UserBeg = reinterpret_cast<uptr>(OldPtr); 545 if (UNLIKELY(!IsAligned(UserBeg, MinAlignment))) { 546 dieWithMessage("ERROR: attempted to reallocate a chunk not properly " 547 "aligned at address %p\n", OldPtr); 548 } 549 ScudoChunk *Chunk = getScudoChunk(UserBeg); 550 UnpackedHeader OldHeader; 551 Chunk->loadHeader(&OldHeader); 552 if (UNLIKELY(OldHeader.State != ChunkAllocated)) { 553 dieWithMessage("ERROR: invalid chunk state when reallocating address " 554 "%p\n", OldPtr); 555 } 556 if (UNLIKELY(OldHeader.AllocType != FromMalloc)) { 557 dieWithMessage("ERROR: invalid chunk type when reallocating address %p\n", 558 OldPtr); 559 } 560 uptr UsableSize = Chunk->getUsableSize(&OldHeader); 561 // The new size still fits in the current chunk, and the size difference 562 // is reasonable. 563 if (NewSize <= UsableSize && 564 (UsableSize - NewSize) < (SizeClassMap::kMaxSize / 2)) { 565 UnpackedHeader NewHeader = OldHeader; 566 NewHeader.SizeOrUnusedBytes = 567 OldHeader.FromPrimary ? NewSize : UsableSize - NewSize; 568 Chunk->compareExchangeHeader(&NewHeader, &OldHeader); 569 return OldPtr; 570 } 571 // Otherwise, we have to allocate a new chunk and copy the contents of the 572 // old one. 573 void *NewPtr = allocate(NewSize, MinAlignment, FromMalloc); 574 if (NewPtr) { 575 uptr OldSize = OldHeader.FromPrimary ? OldHeader.SizeOrUnusedBytes : 576 UsableSize - OldHeader.SizeOrUnusedBytes; 577 memcpy(NewPtr, OldPtr, Min(NewSize, OldSize)); 578 quarantineOrDeallocateChunk(Chunk, &OldHeader, UsableSize); 579 } 580 return NewPtr; 581 } 582 583 // Helper function that returns the actual usable size of a chunk. 584 uptr getUsableSize(const void *Ptr) { 585 initThreadMaybe(); 586 if (UNLIKELY(!Ptr)) 587 return 0; 588 uptr UserBeg = reinterpret_cast<uptr>(Ptr); 589 ScudoChunk *Chunk = getScudoChunk(UserBeg); 590 UnpackedHeader Header; 591 Chunk->loadHeader(&Header); 592 // Getting the usable size of a chunk only makes sense if it's allocated. 593 if (UNLIKELY(Header.State != ChunkAllocated)) { 594 dieWithMessage("ERROR: invalid chunk state when sizing address %p\n", 595 Ptr); 596 } 597 return Chunk->getUsableSize(&Header); 598 } 599 600 void *calloc(uptr NMemB, uptr Size) { 601 initThreadMaybe(); 602 if (UNLIKELY(CheckForCallocOverflow(NMemB, Size))) 603 return FailureHandler::OnBadRequest(); 604 return allocate(NMemB * Size, MinAlignment, FromMalloc, true); 605 } 606 607 void commitBack(ScudoThreadContext *ThreadContext) { 608 AllocatorCache *Cache = getAllocatorCache(ThreadContext); 609 AllocatorQuarantine.Drain(getQuarantineCache(ThreadContext), 610 QuarantineCallback(Cache)); 611 BackendAllocator.destroyCache(Cache); 612 } 613 614 uptr getStats(AllocatorStat StatType) { 615 initThreadMaybe(); 616 uptr stats[AllocatorStatCount]; 617 BackendAllocator.getStats(stats); 618 return stats[StatType]; 619 } 620 }; 621 622 static ScudoAllocator Instance(LINKER_INITIALIZED); 623 624 static ScudoBackendAllocator &getBackendAllocator() { 625 return Instance.BackendAllocator; 626 } 627 628 static void initScudoInternal(const AllocatorOptions &Options) { 629 Instance.init(Options); 630 } 631 632 void ScudoThreadContext::init() { 633 getBackendAllocator().initCache(&Cache); 634 Prng.init(); 635 memset(QuarantineCachePlaceHolder, 0, sizeof(QuarantineCachePlaceHolder)); 636 } 637 638 void ScudoThreadContext::commitBack() { 639 Instance.commitBack(this); 640 } 641 642 void *scudoMalloc(uptr Size, AllocType Type) { 643 return SetErrnoOnNull(Instance.allocate(Size, MinAlignment, Type)); 644 } 645 646 void scudoFree(void *Ptr, AllocType Type) { 647 Instance.deallocate(Ptr, 0, Type); 648 } 649 650 void scudoSizedFree(void *Ptr, uptr Size, AllocType Type) { 651 Instance.deallocate(Ptr, Size, Type); 652 } 653 654 void *scudoRealloc(void *Ptr, uptr Size) { 655 if (!Ptr) 656 return SetErrnoOnNull(Instance.allocate(Size, MinAlignment, FromMalloc)); 657 if (Size == 0) { 658 Instance.deallocate(Ptr, 0, FromMalloc); 659 return nullptr; 660 } 661 return SetErrnoOnNull(Instance.reallocate(Ptr, Size)); 662 } 663 664 void *scudoCalloc(uptr NMemB, uptr Size) { 665 return SetErrnoOnNull(Instance.calloc(NMemB, Size)); 666 } 667 668 void *scudoValloc(uptr Size) { 669 return SetErrnoOnNull( 670 Instance.allocate(Size, GetPageSizeCached(), FromMemalign)); 671 } 672 673 void *scudoPvalloc(uptr Size) { 674 uptr PageSize = GetPageSizeCached(); 675 // pvalloc(0) should allocate one page. 676 Size = Size ? RoundUpTo(Size, PageSize) : PageSize; 677 return SetErrnoOnNull(Instance.allocate(Size, PageSize, FromMemalign)); 678 } 679 680 void *scudoMemalign(uptr Alignment, uptr Size) { 681 if (UNLIKELY(!IsPowerOfTwo(Alignment))) { 682 errno = errno_EINVAL; 683 return ScudoAllocator::FailureHandler::OnBadRequest(); 684 } 685 return SetErrnoOnNull(Instance.allocate(Size, Alignment, FromMemalign)); 686 } 687 688 int scudoPosixMemalign(void **MemPtr, uptr Alignment, uptr Size) { 689 if (UNLIKELY(!CheckPosixMemalignAlignment(Alignment))) { 690 ScudoAllocator::FailureHandler::OnBadRequest(); 691 return errno_EINVAL; 692 } 693 void *Ptr = Instance.allocate(Size, Alignment, FromMemalign); 694 if (UNLIKELY(!Ptr)) 695 return errno_ENOMEM; 696 *MemPtr = Ptr; 697 return 0; 698 } 699 700 void *scudoAlignedAlloc(uptr Alignment, uptr Size) { 701 if (UNLIKELY(!CheckAlignedAllocAlignmentAndSize(Alignment, Size))) { 702 errno = errno_EINVAL; 703 return ScudoAllocator::FailureHandler::OnBadRequest(); 704 } 705 return SetErrnoOnNull(Instance.allocate(Size, Alignment, FromMalloc)); 706 } 707 708 uptr scudoMallocUsableSize(void *Ptr) { 709 return Instance.getUsableSize(Ptr); 710 } 711 712 } // namespace __scudo 713 714 using namespace __scudo; 715 716 // MallocExtension helper functions 717 718 uptr __sanitizer_get_current_allocated_bytes() { 719 return Instance.getStats(AllocatorStatAllocated); 720 } 721 722 uptr __sanitizer_get_heap_size() { 723 return Instance.getStats(AllocatorStatMapped); 724 } 725 726 uptr __sanitizer_get_free_bytes() { 727 return 1; 728 } 729 730 uptr __sanitizer_get_unmapped_bytes() { 731 return 1; 732 } 733 734 uptr __sanitizer_get_estimated_allocated_size(uptr size) { 735 return size; 736 } 737 738 int __sanitizer_get_ownership(const void *Ptr) { 739 return Instance.isValidPointer(Ptr); 740 } 741 742 uptr __sanitizer_get_allocated_size(const void *Ptr) { 743 return Instance.getUsableSize(Ptr); 744 } 745