1 /* obstack.h - object stack macros
2    Copyright (C) 1988,89,90,91,92,93,94,96 Free Software Foundation, Inc.
3 
4 This program is free software; you can redistribute it and/or modify it
5 under the terms of the GNU General Public License as published by the
6 Free Software Foundation; either version 2, or (at your option) any
7 later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
17 
18 /* Summary:
19 
20 All the apparent functions defined here are macros. The idea
21 is that you would use these pre-tested macros to solve a
22 very specific set of problems, and they would run fast.
23 Caution: no side-effects in arguments please!! They may be
24 evaluated MANY times!!
25 
26 These macros operate a stack of objects.  Each object starts life
27 small, and may grow to maturity.  (Consider building a word syllable
28 by syllable.)  An object can move while it is growing.  Once it has
29 been "finished" it never changes address again.  So the "top of the
30 stack" is typically an immature growing object, while the rest of the
31 stack is of mature, fixed size and fixed address objects.
32 
33 These routines grab large chunks of memory, using a function you
34 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
35 by calling `obstack_chunk_free'.  You must define them and declare
36 them before using any obstack macros.
37 
38 Each independent stack is represented by a `struct obstack'.
39 Each of the obstack macros expects a pointer to such a structure
40 as the first argument.
41 
42 One motivation for this package is the problem of growing char strings
43 in symbol tables.  Unless you are "fascist pig with a read-only mind"
44 --Gosper's immortal quote from HAKMEM item 154, out of context--you
45 would not like to put any arbitrary upper limit on the length of your
46 symbols.
47 
48 In practice this often means you will build many short symbols and a
49 few long symbols.  At the time you are reading a symbol you don't know
50 how long it is.  One traditional method is to read a symbol into a
51 buffer, realloc()ating the buffer every time you try to read a symbol
52 that is longer than the buffer.  This is beaut, but you still will
53 want to copy the symbol from the buffer to a more permanent
54 symbol-table entry say about half the time.
55 
56 With obstacks, you can work differently.  Use one obstack for all symbol
57 names.  As you read a symbol, grow the name in the obstack gradually.
58 When the name is complete, finalize it.  Then, if the symbol exists already,
59 free the newly read name.
60 
61 The way we do this is to take a large chunk, allocating memory from
62 low addresses.  When you want to build a symbol in the chunk you just
63 add chars above the current "high water mark" in the chunk.  When you
64 have finished adding chars, because you got to the end of the symbol,
65 you know how long the chars are, and you can create a new object.
66 Mostly the chars will not burst over the highest address of the chunk,
67 because you would typically expect a chunk to be (say) 100 times as
68 long as an average object.
69 
70 In case that isn't clear, when we have enough chars to make up
71 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
72 so we just point to it where it lies.  No moving of chars is
73 needed and this is the second win: potentially long strings need
74 never be explicitly shuffled. Once an object is formed, it does not
75 change its address during its lifetime.
76 
77 When the chars burst over a chunk boundary, we allocate a larger
78 chunk, and then copy the partly formed object from the end of the old
79 chunk to the beginning of the new larger chunk.  We then carry on
80 accreting characters to the end of the object as we normally would.
81 
82 A special macro is provided to add a single char at a time to a
83 growing object.  This allows the use of register variables, which
84 break the ordinary 'growth' macro.
85 
86 Summary:
87 	We allocate large chunks.
88 	We carve out one object at a time from the current chunk.
89 	Once carved, an object never moves.
90 	We are free to append data of any size to the currently
91 	  growing object.
92 	Exactly one object is growing in an obstack at any one time.
93 	You can run one obstack per control block.
94 	You may have as many control blocks as you dare.
95 	Because of the way we do it, you can `unwind' an obstack
96 	  back to a previous state. (You may remove objects much
97 	  as you would with a stack.)
98 */
99 
100 
101 /* Don't do the contents of this file more than once.  */
102 
103 #ifndef __OBSTACK_H__
104 #define __OBSTACK_H__
105 
106 /* We use subtraction of (char *) 0 instead of casting to int
107    because on word-addressable machines a simple cast to int
108    may ignore the byte-within-word field of the pointer.  */
109 
110 #ifndef __PTR_TO_INT
111 #define __PTR_TO_INT(P) ((P) - (char *) 0)
112 #endif
113 
114 #ifndef __INT_TO_PTR
115 #define __INT_TO_PTR(P) ((P) + (char *) 0)
116 #endif
117 
118 /* We need the type of the resulting object.  In ANSI C it is ptrdiff_t
119    but in traditional C it is usually long.  If we are in ANSI C and
120    don't already have ptrdiff_t get it.  */
121 
122 #if defined (__STDC__) && __STDC__ && ! defined (offsetof)
123 #if defined (__GNUC__) && defined (IN_GCC)
124 /* On Next machine, the system's stddef.h screws up if included
125    after we have defined just ptrdiff_t, so include all of stddef.h.
126    Otherwise, define just ptrdiff_t, which is all we need.  */
127 #ifndef __NeXT__
128 #define __need_ptrdiff_t
129 #endif
130 #endif
131 
132 #include <stddef.h>
133 #endif
134 
135 #if defined (__STDC__) && __STDC__
136 #define PTR_INT_TYPE ptrdiff_t
137 #else
138 #define PTR_INT_TYPE long
139 #endif
140 
141 struct _obstack_chunk		/* Lives at front of each chunk. */
142 {
143   char  *limit;			/* 1 past end of this chunk */
144   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
145   char	contents[4];		/* objects begin here */
146 };
147 
148 struct obstack		/* control current object in current chunk */
149 {
150   long	chunk_size;		/* preferred size to allocate chunks in */
151   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
152   char	*object_base;		/* address of object we are building */
153   char	*next_free;		/* where to add next char to current object */
154   char	*chunk_limit;		/* address of char after current chunk */
155   PTR_INT_TYPE temp;		/* Temporary for some macros.  */
156   int   alignment_mask;		/* Mask of alignment for each object. */
157 #if defined (__STDC__) && __STDC__
158   /* These prototypes vary based on `use_extra_arg', and we use
159      casts to the prototypeless function type in all assignments,
160      but having prototypes here quiets -Wstrict-prototypes.  */
161   struct _obstack_chunk *(*chunkfun) (void *, long);
162   void (*freefun) (void *, struct _obstack_chunk *);
163   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
164 #else
165   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
166   void (*freefun) ();		/* User's function to free a chunk.  */
167   char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
168 #endif
169   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
170   unsigned maybe_empty_object:1;/* There is a possibility that the current
171 				   chunk contains a zero-length object.  This
172 				   prevents freeing the chunk if we allocate
173 				   a bigger chunk to replace it. */
174   unsigned alloc_failed:1;	/* chunk alloc func returned 0 */
175 };
176 
177 /* Declare the external functions we use; they are in obstack.c.  */
178 
179 #if defined (__STDC__) && __STDC__
180 extern void _obstack_newchunk (struct obstack *, int);
181 extern void _obstack_free (struct obstack *, void *);
182 extern int _obstack_begin (struct obstack *, int, int,
183 			    void *(*) (long), void (*) (void *));
184 extern int _obstack_begin_1 (struct obstack *, int, int,
185 			     void *(*) (void *, long),
186 			     void (*) (void *, void *), void *);
187 /* CYGNUS LOCAL */
188 extern int _obstack_memory_used (struct obstack *);
189 /* END CYGNUS LOCAL */
190 #else
191 extern void _obstack_newchunk ();
192 extern void _obstack_free ();
193 extern int _obstack_begin ();
194 extern int _obstack_begin_1 ();
195 /* CYGNUS LOCAL */
196 extern int _obstack_memory_used ();
197 /* END CYGNUS LOCAL */
198 #endif
199 
200 #if defined (__STDC__) && __STDC__
201 
202 /* Do the function-declarations after the structs
203    but before defining the macros.  */
204 
205 void obstack_init (struct obstack *obstack);
206 
207 void * obstack_alloc (struct obstack *obstack, int size);
208 
209 void * obstack_copy (struct obstack *obstack, void *address, int size);
210 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
211 
212 void obstack_free (struct obstack *obstack, void *block);
213 
214 void obstack_blank (struct obstack *obstack, int size);
215 
216 void obstack_grow (struct obstack *obstack, void *data, int size);
217 void obstack_grow0 (struct obstack *obstack, void *data, int size);
218 
219 void obstack_1grow (struct obstack *obstack, int data_char);
220 void obstack_ptr_grow (struct obstack *obstack, void *data);
221 void obstack_int_grow (struct obstack *obstack, int data);
222 
223 void * obstack_finish (struct obstack *obstack);
224 
225 int obstack_object_size (struct obstack *obstack);
226 
227 int obstack_room (struct obstack *obstack);
228 void obstack_1grow_fast (struct obstack *obstack, int data_char);
229 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
230 void obstack_int_grow_fast (struct obstack *obstack, int data);
231 void obstack_blank_fast (struct obstack *obstack, int size);
232 
233 void * obstack_base (struct obstack *obstack);
234 void * obstack_next_free (struct obstack *obstack);
235 int obstack_alignment_mask (struct obstack *obstack);
236 int obstack_chunk_size (struct obstack *obstack);
237 /* CYGNUS LOCAL */
238 int obstack_memory_used (struct obstack *obstack);
239 /* END CYGNUS LOCAL */
240 
241 #endif /* __STDC__ */
242 
243 /* Non-ANSI C cannot really support alternative functions for these macros,
244    so we do not declare them.  */
245 
246 /* Pointer to beginning of object being allocated or to be allocated next.
247    Note that this might not be the final address of the object
248    because a new chunk might be needed to hold the final size.  */
249 
250 #define obstack_base(h) ((h)->alloc_failed ? 0 : (h)->object_base)
251 
252 /* Size for allocating ordinary chunks.  */
253 
254 #define obstack_chunk_size(h) ((h)->chunk_size)
255 
256 /* Pointer to next byte not yet allocated in current chunk.  */
257 
258 #define obstack_next_free(h)	((h)->alloc_failed ? 0 : (h)->next_free)
259 
260 /* Mask specifying low bits that should be clear in address of an object.  */
261 
262 #define obstack_alignment_mask(h) ((h)->alignment_mask)
263 
264 /* To prevent prototype warnings provide complete argument list in
265    standard C version.  */
266 #if defined (__STDC__) && __STDC__
267 
268 #define obstack_init(h) \
269   _obstack_begin ((h), 0, 0, \
270 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
271 
272 #define obstack_begin(h, size) \
273   _obstack_begin ((h), (size), 0, \
274 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
275 
276 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
277   _obstack_begin ((h), (size), (alignment), \
278 		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
279 
280 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
281   _obstack_begin_1 ((h), (size), (alignment), \
282 		    (void *(*) (void *, long)) (chunkfun), \
283 		    (void (*) (void *, void *)) (freefun), (arg))
284 
285 #define obstack_chunkfun(h, newchunkfun) \
286   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
287 
288 #define obstack_freefun(h, newfreefun) \
289   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
290 
291 #else
292 
293 #define obstack_init(h) \
294   _obstack_begin ((h), 0, 0, \
295 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
296 
297 #define obstack_begin(h, size) \
298   _obstack_begin ((h), (size), 0, \
299 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
300 
301 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
302   _obstack_begin ((h), (size), (alignment), \
303 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
304 
305 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
306   _obstack_begin_1 ((h), (size), (alignment), \
307 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
308 
309 #define obstack_chunkfun(h, newchunkfun) \
310   ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
311 
312 #define obstack_freefun(h, newfreefun) \
313   ((h) -> freefun = (void (*)()) (newfreefun))
314 
315 #endif
316 
317 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
318 
319 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
320 
321 /* CYGNUS LOCAL */
322 #define obstack_memory_used(h) _obstack_memory_used (h)
323 /* END CYGNUS LOCAL */
324 
325 #if defined (__GNUC__) && defined (__STDC__) && __STDC__
326 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
327    does not implement __extension__.  But that compiler doesn't define
328    __GNUC_MINOR__.  */
329 #if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
330 #define __extension__
331 #endif
332 
333 /* For GNU C, if not -traditional,
334    we can define these macros to compute all args only once
335    without using a global variable.
336    Also, we can avoid using the `temp' slot, to make faster code.  */
337 
338 #define obstack_object_size(OBSTACK)					\
339   __extension__								\
340   ({ struct obstack *__o = (OBSTACK);					\
341      __o->alloc_failed ? 0 :						\
342      (unsigned) (__o->next_free - __o->object_base); })
343 
344 #define obstack_room(OBSTACK)						\
345   __extension__								\
346   ({ struct obstack *__o = (OBSTACK);					\
347      (unsigned) (__o->chunk_limit - __o->next_free); })
348 
349 #define obstack_grow(OBSTACK,where,length)				\
350 __extension__								\
351 ({ struct obstack *__o = (OBSTACK);					\
352    int __len = (length);						\
353    if (__o->next_free + __len > __o->chunk_limit)			\
354      _obstack_newchunk (__o, __len);					\
355    if (!__o->alloc_failed)						\
356      {									\
357         memcpy (__o->next_free, (char *) (where), __len);		\
358 	__o->next_free += __len;					\
359      }									\
360    (void) 0; })
361 
362 #define obstack_grow0(OBSTACK,where,length)				\
363 __extension__								\
364 ({ struct obstack *__o = (OBSTACK);					\
365    int __len = (length);						\
366    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
367      _obstack_newchunk (__o, __len + 1);				\
368    if (!__o->alloc_failed)						\
369      {									\
370        memcpy (__o->next_free, (char *) (where), __len);		\
371        __o->next_free += __len;						\
372        *(__o->next_free)++ = 0;						\
373      }									\
374    (void) 0; })
375 
376 #define obstack_1grow(OBSTACK,datum)					\
377 __extension__								\
378 ({ struct obstack *__o = (OBSTACK);					\
379    if (__o->next_free + 1 > __o->chunk_limit)				\
380      _obstack_newchunk (__o, 1);					\
381    if (!__o->alloc_failed)						\
382      *(__o->next_free)++ = (datum);					\
383    (void) 0; })
384 
385 /* These assume that the obstack alignment is good enough for pointers or ints,
386    and that the data added so far to the current object
387    shares that much alignment.  */
388 
389 #define obstack_ptr_grow(OBSTACK,datum)					\
390 __extension__								\
391 ({ struct obstack *__o = (OBSTACK);					\
392    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
393      _obstack_newchunk (__o, sizeof (void *));				\
394    if (!__o->alloc_failed)						\
395      *((void **)__o->next_free)++ = ((void *)datum);			\
396    (void) 0; })
397 
398 #define obstack_int_grow(OBSTACK,datum)					\
399 __extension__								\
400 ({ struct obstack *__o = (OBSTACK);					\
401    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
402      _obstack_newchunk (__o, sizeof (int));				\
403    if (!__o->alloc_failed)						\
404      *((int *)__o->next_free)++ = ((int)datum);				\
405    (void) 0; })
406 
407 #define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
408 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
409 
410 #define obstack_blank(OBSTACK,length)					\
411 __extension__								\
412 ({ struct obstack *__o = (OBSTACK);					\
413    int __len = (length);						\
414    if (__o->chunk_limit - __o->next_free < __len)			\
415      _obstack_newchunk (__o, __len);					\
416    if (!__o->alloc_failed)						\
417      __o->next_free += __len;						\
418    (void) 0; })
419 
420 #define obstack_alloc(OBSTACK,length)					\
421 __extension__								\
422 ({ struct obstack *__h = (OBSTACK);					\
423    obstack_blank (__h, (length));					\
424    obstack_finish (__h); })
425 
426 #define obstack_copy(OBSTACK,where,length)				\
427 __extension__								\
428 ({ struct obstack *__h = (OBSTACK);					\
429    obstack_grow (__h, (where), (length));				\
430    obstack_finish (__h); })
431 
432 #define obstack_copy0(OBSTACK,where,length)				\
433 __extension__								\
434 ({ struct obstack *__h = (OBSTACK);					\
435    obstack_grow0 (__h, (where), (length));				\
436    obstack_finish (__h); })
437 
438 /* The local variable is named __o1 to avoid a name conflict
439    when obstack_blank is called.  */
440 #define obstack_finish(OBSTACK)  					\
441 __extension__								\
442 ({ struct obstack *__o1 = (OBSTACK);					\
443    void *value;								\
444    if (__o1->alloc_failed)						\
445      value = 0;								\
446    else									\
447      {									\
448        value = (void *) __o1->object_base;				\
449        if (__o1->next_free == value)					\
450          __o1->maybe_empty_object = 1;					\
451        __o1->next_free							\
452 	 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
453 			 & ~ (__o1->alignment_mask));			\
454        if (__o1->next_free - (char *)__o1->chunk			\
455 	   > __o1->chunk_limit - (char *)__o1->chunk)			\
456 	 __o1->next_free = __o1->chunk_limit;				\
457        __o1->object_base = __o1->next_free;				\
458       }									\
459    value; })
460 
461 #define obstack_free(OBSTACK, OBJ)					\
462 __extension__								\
463 ({ struct obstack *__o = (OBSTACK);					\
464    void *__obj = (OBJ);							\
465    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
466      __o->next_free = __o->object_base = __obj;				\
467    else (obstack_free) (__o, __obj); })
468 
469 #else /* not __GNUC__ or not __STDC__ */
470 
471 #define obstack_object_size(h) \
472  (unsigned) ((h)->alloc_failed ? 0 : (h)->next_free - (h)->object_base)
473 
474 #define obstack_room(h)		\
475  (unsigned) ((h)->chunk_limit - (h)->next_free)
476 
477 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
478    so that we can avoid having void expressions
479    in the arms of the conditional expression.
480    Casting the third operand to void was tried before,
481    but some compilers won't accept it.  */
482 
483 #define obstack_grow(h,where,length)					\
484 ( (h)->temp = (length),							\
485   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
486    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
487   ((h)->alloc_failed ? 0 :						\
488   (memcpy ((h)->next_free, (char *) (where), (h)->temp),		\
489   (h)->next_free += (h)->temp)))
490 
491 #define obstack_grow0(h,where,length)					\
492 ( (h)->temp = (length),							\
493   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
494    ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
495   ((h)->alloc_failed ? 0 :						\
496   (memcpy ((h)->next_free, (char *) (where), (h)->temp),		\
497   (h)->next_free += (h)->temp,						\
498   *((h)->next_free)++ = 0)))
499 
500 #define obstack_1grow(h,datum)						\
501 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
502    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
503  ((h)->alloc_failed ? 0 :						\
504   (*((h)->next_free)++ = (datum))))
505 
506 #define obstack_ptr_grow(h,datum)					\
507 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
508    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
509   ((h)->alloc_failed ? 0 :						\
510   (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum))))
511 
512 #define obstack_int_grow(h,datum)					\
513 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
514    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
515   ((h)->alloc_failed ? 0 :						\
516   (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum))))
517 
518 #define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
519 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
520 
521 #define obstack_blank(h,length)						\
522 ( (h)->temp = (length),							\
523   (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
524    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
525   ((h)->alloc_failed ? 0 :						\
526   ((h)->next_free += (h)->temp)))
527 
528 #define obstack_alloc(h,length)						\
529  (obstack_blank ((h), (length)), obstack_finish ((h)))
530 
531 #define obstack_copy(h,where,length)					\
532  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
533 
534 #define obstack_copy0(h,where,length)					\
535  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
536 
537 #define obstack_finish(h)  						\
538 ( (h)->alloc_failed ? 0 :						\
539   (((h)->next_free == (h)->object_base					\
540    ? (((h)->maybe_empty_object = 1), 0)					\
541    : 0),								\
542   (h)->temp = __PTR_TO_INT ((h)->object_base),				\
543   (h)->next_free							\
544     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
545 		    & ~ ((h)->alignment_mask)),				\
546   (((h)->next_free - (char *) (h)->chunk					\
547     > (h)->chunk_limit - (char *) (h)->chunk)				\
548    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
549   (h)->object_base = (h)->next_free,					\
550   __INT_TO_PTR ((h)->temp)))
551 
552 #if defined (__STDC__) && __STDC__
553 #define obstack_free(h,obj)						\
554 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
555   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
556    ? (int) ((h)->next_free = (h)->object_base				\
557 	    = (h)->temp + (char *) (h)->chunk)				\
558    : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
559 #else
560 #define obstack_free(h,obj)						\
561 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
562   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
563    ? (int) ((h)->next_free = (h)->object_base				\
564 	    = (h)->temp + (char *) (h)->chunk)				\
565    : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
566 #endif
567 
568 #endif /* not __GNUC__ or not __STDC__ */
569 
570 #endif /* not __OBSTACK_H__ */
571