xref: /dpdk/drivers/net/ice/base/ice_bitops.h (revision d6cefc11)
1 /* SPDX-License-Identifier: BSD-3-Clause
2  * Copyright(c) 2001-2019
3  */
4 
5 #ifndef _ICE_BITOPS_H_
6 #define _ICE_BITOPS_H_
7 
8 /* Define the size of the bitmap chunk */
9 typedef u32 ice_bitmap_t;
10 
11 
12 /* Number of bits per bitmap chunk */
13 #define BITS_PER_CHUNK		(BITS_PER_BYTE * sizeof(ice_bitmap_t))
14 /* Determine which chunk a bit belongs in */
15 #define BIT_CHUNK(nr)		((nr) / BITS_PER_CHUNK)
16 /* How many chunks are required to store this many bits */
17 #define BITS_TO_CHUNKS(sz)	DIVIDE_AND_ROUND_UP((sz), BITS_PER_CHUNK)
18 /* Which bit inside a chunk this bit corresponds to */
19 #define BIT_IN_CHUNK(nr)	((nr) % BITS_PER_CHUNK)
20 /* How many bits are valid in the last chunk, assumes nr > 0 */
21 #define LAST_CHUNK_BITS(nr)	((((nr) - 1) % BITS_PER_CHUNK) + 1)
22 /* Generate a bitmask of valid bits in the last chunk, assumes nr > 0 */
23 #define LAST_CHUNK_MASK(nr)	(((ice_bitmap_t)~0) >> \
24 				 (BITS_PER_CHUNK - LAST_CHUNK_BITS(nr)))
25 
26 #define ice_declare_bitmap(A, sz) \
27 	ice_bitmap_t A[BITS_TO_CHUNKS(sz)]
28 
29 static inline bool ice_is_bit_set_internal(u16 nr, const ice_bitmap_t *bitmap)
30 {
31 	return !!(*bitmap & BIT(nr));
32 }
33 
34 /*
35  * If atomic version of the bitops are required, each specific OS
36  * implementation will need to implement OS/platform specific atomic
37  * version of the functions below:
38  *
39  * ice_clear_bit_internal
40  * ice_set_bit_internal
41  * ice_test_and_clear_bit_internal
42  * ice_test_and_set_bit_internal
43  *
44  * and define macro ICE_ATOMIC_BITOPS to overwrite the default non-atomic
45  * implementation.
46  */
47 static inline void ice_clear_bit_internal(u16 nr, ice_bitmap_t *bitmap)
48 {
49 	*bitmap &= ~BIT(nr);
50 }
51 
52 static inline void ice_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
53 {
54 	*bitmap |= BIT(nr);
55 }
56 
57 static inline bool ice_test_and_clear_bit_internal(u16 nr,
58 						   ice_bitmap_t *bitmap)
59 {
60 	if (ice_is_bit_set_internal(nr, bitmap)) {
61 		ice_clear_bit_internal(nr, bitmap);
62 		return true;
63 	}
64 	return false;
65 }
66 
67 static inline bool ice_test_and_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
68 {
69 	if (ice_is_bit_set_internal(nr, bitmap))
70 		return true;
71 
72 	ice_set_bit_internal(nr, bitmap);
73 	return false;
74 }
75 
76 /**
77  * ice_is_bit_set - Check state of a bit in a bitmap
78  * @bitmap: the bitmap to check
79  * @nr: the bit to check
80  *
81  * Returns true if bit nr of bitmap is set. False otherwise. Assumes that nr
82  * is less than the size of the bitmap.
83  */
84 static inline bool ice_is_bit_set(const ice_bitmap_t *bitmap, u16 nr)
85 {
86 	return ice_is_bit_set_internal(BIT_IN_CHUNK(nr),
87 				       &bitmap[BIT_CHUNK(nr)]);
88 }
89 
90 /**
91  * ice_clear_bit - Clear a bit in a bitmap
92  * @bitmap: the bitmap to change
93  * @nr: the bit to change
94  *
95  * Clears the bit nr in bitmap. Assumes that nr is less than the size of the
96  * bitmap.
97  */
98 static inline void ice_clear_bit(u16 nr, ice_bitmap_t *bitmap)
99 {
100 	ice_clear_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
101 }
102 
103 /**
104  * ice_set_bit - Set a bit in a bitmap
105  * @bitmap: the bitmap to change
106  * @nr: the bit to change
107  *
108  * Sets the bit nr in bitmap. Assumes that nr is less than the size of the
109  * bitmap.
110  */
111 static inline void ice_set_bit(u16 nr, ice_bitmap_t *bitmap)
112 {
113 	ice_set_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
114 }
115 
116 /**
117  * ice_test_and_clear_bit - Atomically clear a bit and return the old bit value
118  * @nr: the bit to change
119  * @bitmap: the bitmap to change
120  *
121  * Check and clear the bit nr in bitmap. Assumes that nr is less than the size
122  * of the bitmap.
123  */
124 static inline bool
125 ice_test_and_clear_bit(u16 nr, ice_bitmap_t *bitmap)
126 {
127 	return ice_test_and_clear_bit_internal(BIT_IN_CHUNK(nr),
128 					       &bitmap[BIT_CHUNK(nr)]);
129 }
130 
131 /**
132  * ice_test_and_set_bit - Atomically set a bit and return the old bit value
133  * @nr: the bit to change
134  * @bitmap: the bitmap to change
135  *
136  * Check and set the bit nr in bitmap. Assumes that nr is less than the size of
137  * the bitmap.
138  */
139 static inline bool
140 ice_test_and_set_bit(u16 nr, ice_bitmap_t *bitmap)
141 {
142 	return ice_test_and_set_bit_internal(BIT_IN_CHUNK(nr),
143 					     &bitmap[BIT_CHUNK(nr)]);
144 }
145 
146 /* ice_zero_bitmap - set bits of bitmap to zero.
147  * @bmp: bitmap to set zeros
148  * @size: Size of the bitmaps in bits
149  *
150  * This function sets bits of a bitmap to zero.
151  */
152 static inline void ice_zero_bitmap(ice_bitmap_t *bmp, u16 size)
153 {
154 	ice_bitmap_t mask;
155 	u16 i;
156 
157 	/* Handle all but last chunk*/
158 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
159 		bmp[i] = 0;
160 	/* For the last chunk, we want to take care of not to modify bits
161 	 * outside the size boundary. ~mask take care of all the bits outside
162 	 * the boundary.
163 	 */
164 	mask = LAST_CHUNK_MASK(size);
165 	bmp[i] &= ~mask;
166 }
167 
168 /**
169  * ice_and_bitmap - bitwise AND 2 bitmaps and store result in dst bitmap
170  * @dst: Destination bitmap that receive the result of the operation
171  * @bmp1: The first bitmap to intersect
172  * @bmp2: The second bitmap to intersect wit the first
173  * @size: Size of the bitmaps in bits
174  *
175  * This function performs a bitwise AND on two "source" bitmaps of the same size
176  * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
177  * size as the "source" bitmaps to avoid buffer overflows. This function returns
178  * a non-zero value if at least one bit location from both "source" bitmaps is
179  * non-zero.
180  */
181 static inline int
182 ice_and_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
183 	       const ice_bitmap_t *bmp2, u16 size)
184 {
185 	ice_bitmap_t res = 0, mask;
186 	u16 i;
187 
188 	/* Handle all but the last chunk */
189 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) {
190 		dst[i] = bmp1[i] & bmp2[i];
191 		res |= dst[i];
192 	}
193 
194 	/* We want to take care not to modify any bits outside of the bitmap
195 	 * size, even in the destination bitmap. Thus, we won't directly
196 	 * assign the last bitmap, but instead use a bitmask to ensure we only
197 	 * modify bits which are within the size, and leave any bits above the
198 	 * size value alone.
199 	 */
200 	mask = LAST_CHUNK_MASK(size);
201 	dst[i] &= ~mask;
202 	dst[i] |= (bmp1[i] & bmp2[i]) & mask;
203 	res |= dst[i] & mask;
204 
205 	return res != 0;
206 }
207 
208 /**
209  * ice_or_bitmap - bitwise OR 2 bitmaps and store result in dst bitmap
210  * @dst: Destination bitmap that receive the result of the operation
211  * @bmp1: The first bitmap to intersect
212  * @bmp2: The second bitmap to intersect wit the first
213  * @size: Size of the bitmaps in bits
214  *
215  * This function performs a bitwise OR on two "source" bitmaps of the same size
216  * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
217  * size as the "source" bitmaps to avoid buffer overflows.
218  */
219 static inline void
220 ice_or_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
221 	      const ice_bitmap_t *bmp2, u16 size)
222 {
223 	ice_bitmap_t mask;
224 	u16 i;
225 
226 	/* Handle all but last chunk*/
227 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
228 		dst[i] = bmp1[i] | bmp2[i];
229 
230 	/* We want to only OR bits within the size. Furthermore, we also do
231 	 * not want to modify destination bits which are beyond the specified
232 	 * size. Use a bitmask to ensure that we only modify the bits that are
233 	 * within the specified size.
234 	 */
235 	mask = LAST_CHUNK_MASK(size);
236 	dst[i] &= ~mask;
237 	dst[i] |= (bmp1[i] | bmp2[i]) & mask;
238 }
239 
240 /**
241  * ice_find_next_bit - Find the index of the next set bit of a bitmap
242  * @bitmap: the bitmap to scan
243  * @size: the size in bits of the bitmap
244  * @offset: the offset to start at
245  *
246  * Scans the bitmap and returns the index of the first set bit which is equal
247  * to or after the specified offset. Will return size if no bits are set.
248  */
249 static inline u16
250 ice_find_next_bit(const ice_bitmap_t *bitmap, u16 size, u16 offset)
251 {
252 	u16 i, j;
253 
254 	if (offset >= size)
255 		return size;
256 
257 	/* Since the starting position may not be directly on a chunk
258 	 * boundary, we need to be careful to handle the first chunk specially
259 	 */
260 	i = BIT_CHUNK(offset);
261 	if (bitmap[i] != 0) {
262 		u16 off = i * BITS_PER_CHUNK;
263 
264 		for (j = offset % BITS_PER_CHUNK; j < BITS_PER_CHUNK; j++) {
265 			if (ice_is_bit_set(bitmap, off + j))
266 				return min(size, (u16)(off + j));
267 		}
268 	}
269 
270 	/* Now we handle the remaining chunks, if any */
271 	for (i++; i < BITS_TO_CHUNKS(size); i++) {
272 		if (bitmap[i] != 0) {
273 			u16 off = i * BITS_PER_CHUNK;
274 
275 			for (j = 0; j < BITS_PER_CHUNK; j++) {
276 				if (ice_is_bit_set(bitmap, off + j))
277 					return min(size, (u16)(off + j));
278 			}
279 		}
280 	}
281 	return size;
282 }
283 
284 /**
285  * ice_find_first_bit - Find the index of the first set bit of a bitmap
286  * @bitmap: the bitmap to scan
287  * @size: the size in bits of the bitmap
288  *
289  * Scans the bitmap and returns the index of the first set bit. Will return
290  * size if no bits are set.
291  */
292 static inline u16 ice_find_first_bit(const ice_bitmap_t *bitmap, u16 size)
293 {
294 	return ice_find_next_bit(bitmap, size, 0);
295 }
296 
297 /**
298  * ice_is_any_bit_set - Return true of any bit in the bitmap is set
299  * @bitmap: the bitmap to check
300  * @size: the size of the bitmap
301  *
302  * Equivalent to checking if ice_find_first_bit returns a value less than the
303  * bitmap size.
304  */
305 static inline bool ice_is_any_bit_set(ice_bitmap_t *bitmap, u16 size)
306 {
307 	return ice_find_first_bit(bitmap, size) < size;
308 }
309 
310 /**
311  * ice_cp_bitmap - copy bitmaps.
312  * @dst: bitmap destination
313  * @src: bitmap to copy from
314  * @size: Size of the bitmaps in bits
315  *
316  * This function copy bitmap from src to dst.
317  */
318 static inline void ice_cp_bitmap(ice_bitmap_t *dst, ice_bitmap_t *src, u16 size)
319 {
320 	ice_bitmap_t mask;
321 	u16 i;
322 
323 	/* Handle all but last chunk*/
324 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
325 		dst[i] = src[i];
326 
327 	/* We want to only copy bits within the size.*/
328 	mask = LAST_CHUNK_MASK(size);
329 	dst[i] &= ~mask;
330 	dst[i] |= src[i] & mask;
331 }
332 
333 /**
334  * ice_cmp_bitmaps - compares two bitmaps.
335  * @bmp1: the bitmap to compare
336  * @bmp2: the bitmap to compare with bmp1
337  * @size: Size of the bitmaps in bits
338  *
339  * This function compares two bitmaps, and returns result as true or false.
340  */
341 static inline bool
342 ice_cmp_bitmap(ice_bitmap_t *bmp1, ice_bitmap_t *bmp2, u16 size)
343 {
344 	ice_bitmap_t mask;
345 	u16 i;
346 
347 	/* Handle all but last chunk*/
348 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
349 		if (bmp1[i] != bmp2[i])
350 			return false;
351 
352 	/* We want to only compare bits within the size.*/
353 	mask = LAST_CHUNK_MASK(size);
354 	if ((bmp1[i] & mask) != (bmp2[i] & mask))
355 		return false;
356 
357 	return true;
358 }
359 
360 
361 #endif /* _ICE_BITOPS_H_ */
362