1 /* SPDX-License-Identifier: BSD-3-Clause 2 * Copyright(c) 2001-2019 3 */ 4 5 #ifndef _ICE_BITOPS_H_ 6 #define _ICE_BITOPS_H_ 7 8 /* Define the size of the bitmap chunk */ 9 typedef u32 ice_bitmap_t; 10 11 12 /* Number of bits per bitmap chunk */ 13 #define BITS_PER_CHUNK (BITS_PER_BYTE * sizeof(ice_bitmap_t)) 14 /* Determine which chunk a bit belongs in */ 15 #define BIT_CHUNK(nr) ((nr) / BITS_PER_CHUNK) 16 /* How many chunks are required to store this many bits */ 17 #define BITS_TO_CHUNKS(sz) DIVIDE_AND_ROUND_UP((sz), BITS_PER_CHUNK) 18 /* Which bit inside a chunk this bit corresponds to */ 19 #define BIT_IN_CHUNK(nr) ((nr) % BITS_PER_CHUNK) 20 /* How many bits are valid in the last chunk, assumes nr > 0 */ 21 #define LAST_CHUNK_BITS(nr) ((((nr) - 1) % BITS_PER_CHUNK) + 1) 22 /* Generate a bitmask of valid bits in the last chunk, assumes nr > 0 */ 23 #define LAST_CHUNK_MASK(nr) (((ice_bitmap_t)~0) >> \ 24 (BITS_PER_CHUNK - LAST_CHUNK_BITS(nr))) 25 26 #define ice_declare_bitmap(A, sz) \ 27 ice_bitmap_t A[BITS_TO_CHUNKS(sz)] 28 29 static inline bool ice_is_bit_set_internal(u16 nr, const ice_bitmap_t *bitmap) 30 { 31 return !!(*bitmap & BIT(nr)); 32 } 33 34 /* 35 * If atomic version of the bitops are required, each specific OS 36 * implementation will need to implement OS/platform specific atomic 37 * version of the functions below: 38 * 39 * ice_clear_bit_internal 40 * ice_set_bit_internal 41 * ice_test_and_clear_bit_internal 42 * ice_test_and_set_bit_internal 43 * 44 * and define macro ICE_ATOMIC_BITOPS to overwrite the default non-atomic 45 * implementation. 46 */ 47 static inline void ice_clear_bit_internal(u16 nr, ice_bitmap_t *bitmap) 48 { 49 *bitmap &= ~BIT(nr); 50 } 51 52 static inline void ice_set_bit_internal(u16 nr, ice_bitmap_t *bitmap) 53 { 54 *bitmap |= BIT(nr); 55 } 56 57 static inline bool ice_test_and_clear_bit_internal(u16 nr, 58 ice_bitmap_t *bitmap) 59 { 60 if (ice_is_bit_set_internal(nr, bitmap)) { 61 ice_clear_bit_internal(nr, bitmap); 62 return true; 63 } 64 return false; 65 } 66 67 static inline bool ice_test_and_set_bit_internal(u16 nr, ice_bitmap_t *bitmap) 68 { 69 if (ice_is_bit_set_internal(nr, bitmap)) 70 return true; 71 72 ice_set_bit_internal(nr, bitmap); 73 return false; 74 } 75 76 /** 77 * ice_is_bit_set - Check state of a bit in a bitmap 78 * @bitmap: the bitmap to check 79 * @nr: the bit to check 80 * 81 * Returns true if bit nr of bitmap is set. False otherwise. Assumes that nr 82 * is less than the size of the bitmap. 83 */ 84 static inline bool ice_is_bit_set(const ice_bitmap_t *bitmap, u16 nr) 85 { 86 return ice_is_bit_set_internal(BIT_IN_CHUNK(nr), 87 &bitmap[BIT_CHUNK(nr)]); 88 } 89 90 /** 91 * ice_clear_bit - Clear a bit in a bitmap 92 * @bitmap: the bitmap to change 93 * @nr: the bit to change 94 * 95 * Clears the bit nr in bitmap. Assumes that nr is less than the size of the 96 * bitmap. 97 */ 98 static inline void ice_clear_bit(u16 nr, ice_bitmap_t *bitmap) 99 { 100 ice_clear_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]); 101 } 102 103 /** 104 * ice_set_bit - Set a bit in a bitmap 105 * @bitmap: the bitmap to change 106 * @nr: the bit to change 107 * 108 * Sets the bit nr in bitmap. Assumes that nr is less than the size of the 109 * bitmap. 110 */ 111 static inline void ice_set_bit(u16 nr, ice_bitmap_t *bitmap) 112 { 113 ice_set_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]); 114 } 115 116 /** 117 * ice_test_and_clear_bit - Atomically clear a bit and return the old bit value 118 * @nr: the bit to change 119 * @bitmap: the bitmap to change 120 * 121 * Check and clear the bit nr in bitmap. Assumes that nr is less than the size 122 * of the bitmap. 123 */ 124 static inline bool 125 ice_test_and_clear_bit(u16 nr, ice_bitmap_t *bitmap) 126 { 127 return ice_test_and_clear_bit_internal(BIT_IN_CHUNK(nr), 128 &bitmap[BIT_CHUNK(nr)]); 129 } 130 131 /** 132 * ice_test_and_set_bit - Atomically set a bit and return the old bit value 133 * @nr: the bit to change 134 * @bitmap: the bitmap to change 135 * 136 * Check and set the bit nr in bitmap. Assumes that nr is less than the size of 137 * the bitmap. 138 */ 139 static inline bool 140 ice_test_and_set_bit(u16 nr, ice_bitmap_t *bitmap) 141 { 142 return ice_test_and_set_bit_internal(BIT_IN_CHUNK(nr), 143 &bitmap[BIT_CHUNK(nr)]); 144 } 145 146 /* ice_zero_bitmap - set bits of bitmap to zero. 147 * @bmp: bitmap to set zeros 148 * @size: Size of the bitmaps in bits 149 * 150 * Set all of the bits in a bitmap to zero. Note that this function assumes it 151 * operates on an ice_bitmap_t which was declared using ice_declare_bitmap. It 152 * will zero every bit in the last chunk, even if those bits are beyond the 153 * size. 154 */ 155 static inline void ice_zero_bitmap(ice_bitmap_t *bmp, u16 size) 156 { 157 ice_memset(bmp, 0, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t), 158 ICE_NONDMA_MEM); 159 } 160 161 /** 162 * ice_and_bitmap - bitwise AND 2 bitmaps and store result in dst bitmap 163 * @dst: Destination bitmap that receive the result of the operation 164 * @bmp1: The first bitmap to intersect 165 * @bmp2: The second bitmap to intersect wit the first 166 * @size: Size of the bitmaps in bits 167 * 168 * This function performs a bitwise AND on two "source" bitmaps of the same size 169 * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same 170 * size as the "source" bitmaps to avoid buffer overflows. This function returns 171 * a non-zero value if at least one bit location from both "source" bitmaps is 172 * non-zero. 173 */ 174 static inline int 175 ice_and_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1, 176 const ice_bitmap_t *bmp2, u16 size) 177 { 178 ice_bitmap_t res = 0, mask; 179 u16 i; 180 181 /* Handle all but the last chunk */ 182 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) { 183 dst[i] = bmp1[i] & bmp2[i]; 184 res |= dst[i]; 185 } 186 187 /* We want to take care not to modify any bits outside of the bitmap 188 * size, even in the destination bitmap. Thus, we won't directly 189 * assign the last bitmap, but instead use a bitmask to ensure we only 190 * modify bits which are within the size, and leave any bits above the 191 * size value alone. 192 */ 193 mask = LAST_CHUNK_MASK(size); 194 dst[i] = (dst[i] & ~mask) | ((bmp1[i] & bmp2[i]) & mask); 195 res |= dst[i] & mask; 196 197 return res != 0; 198 } 199 200 /** 201 * ice_or_bitmap - bitwise OR 2 bitmaps and store result in dst bitmap 202 * @dst: Destination bitmap that receive the result of the operation 203 * @bmp1: The first bitmap to intersect 204 * @bmp2: The second bitmap to intersect wit the first 205 * @size: Size of the bitmaps in bits 206 * 207 * This function performs a bitwise OR on two "source" bitmaps of the same size 208 * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same 209 * size as the "source" bitmaps to avoid buffer overflows. 210 */ 211 static inline void 212 ice_or_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1, 213 const ice_bitmap_t *bmp2, u16 size) 214 { 215 ice_bitmap_t mask; 216 u16 i; 217 218 /* Handle all but last chunk*/ 219 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) 220 dst[i] = bmp1[i] | bmp2[i]; 221 222 /* We want to only OR bits within the size. Furthermore, we also do 223 * not want to modify destination bits which are beyond the specified 224 * size. Use a bitmask to ensure that we only modify the bits that are 225 * within the specified size. 226 */ 227 mask = LAST_CHUNK_MASK(size); 228 dst[i] = (dst[i] & ~mask) | ((bmp1[i] | bmp2[i]) & mask); 229 } 230 231 /** 232 * ice_find_next_bit - Find the index of the next set bit of a bitmap 233 * @bitmap: the bitmap to scan 234 * @size: the size in bits of the bitmap 235 * @offset: the offset to start at 236 * 237 * Scans the bitmap and returns the index of the first set bit which is equal 238 * to or after the specified offset. Will return size if no bits are set. 239 */ 240 static inline u16 241 ice_find_next_bit(const ice_bitmap_t *bitmap, u16 size, u16 offset) 242 { 243 u16 i, j; 244 245 if (offset >= size) 246 return size; 247 248 /* Since the starting position may not be directly on a chunk 249 * boundary, we need to be careful to handle the first chunk specially 250 */ 251 i = BIT_CHUNK(offset); 252 if (bitmap[i] != 0) { 253 u16 off = i * BITS_PER_CHUNK; 254 255 for (j = offset % BITS_PER_CHUNK; j < BITS_PER_CHUNK; j++) { 256 if (ice_is_bit_set(bitmap, off + j)) 257 return min(size, (u16)(off + j)); 258 } 259 } 260 261 /* Now we handle the remaining chunks, if any */ 262 for (i++; i < BITS_TO_CHUNKS(size); i++) { 263 if (bitmap[i] != 0) { 264 u16 off = i * BITS_PER_CHUNK; 265 266 for (j = 0; j < BITS_PER_CHUNK; j++) { 267 if (ice_is_bit_set(bitmap, off + j)) 268 return min(size, (u16)(off + j)); 269 } 270 } 271 } 272 return size; 273 } 274 275 /** 276 * ice_find_first_bit - Find the index of the first set bit of a bitmap 277 * @bitmap: the bitmap to scan 278 * @size: the size in bits of the bitmap 279 * 280 * Scans the bitmap and returns the index of the first set bit. Will return 281 * size if no bits are set. 282 */ 283 static inline u16 ice_find_first_bit(const ice_bitmap_t *bitmap, u16 size) 284 { 285 return ice_find_next_bit(bitmap, size, 0); 286 } 287 288 /** 289 * ice_is_any_bit_set - Return true of any bit in the bitmap is set 290 * @bitmap: the bitmap to check 291 * @size: the size of the bitmap 292 * 293 * Equivalent to checking if ice_find_first_bit returns a value less than the 294 * bitmap size. 295 */ 296 static inline bool ice_is_any_bit_set(ice_bitmap_t *bitmap, u16 size) 297 { 298 return ice_find_first_bit(bitmap, size) < size; 299 } 300 301 /** 302 * ice_cp_bitmap - copy bitmaps. 303 * @dst: bitmap destination 304 * @src: bitmap to copy from 305 * @size: Size of the bitmaps in bits 306 * 307 * This function copy bitmap from src to dst. Note that this function assumes 308 * it is operating on a bitmap declared using ice_declare_bitmap. It will copy 309 * the entire last chunk even if this contains bits beyond the size. 310 */ 311 static inline void ice_cp_bitmap(ice_bitmap_t *dst, ice_bitmap_t *src, u16 size) 312 { 313 ice_memcpy(dst, src, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t), 314 ICE_NONDMA_TO_NONDMA); 315 } 316 317 /** 318 * ice_cmp_bitmaps - compares two bitmaps. 319 * @bmp1: the bitmap to compare 320 * @bmp2: the bitmap to compare with bmp1 321 * @size: Size of the bitmaps in bits 322 * 323 * This function compares two bitmaps, and returns result as true or false. 324 */ 325 static inline bool 326 ice_cmp_bitmap(ice_bitmap_t *bmp1, ice_bitmap_t *bmp2, u16 size) 327 { 328 ice_bitmap_t mask; 329 u16 i; 330 331 /* Handle all but last chunk*/ 332 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) 333 if (bmp1[i] != bmp2[i]) 334 return false; 335 336 /* We want to only compare bits within the size.*/ 337 mask = LAST_CHUNK_MASK(size); 338 if ((bmp1[i] & mask) != (bmp2[i] & mask)) 339 return false; 340 341 return true; 342 } 343 344 345 #endif /* _ICE_BITOPS_H_ */ 346