Searched refs:debugUnserializeAllocCount (Results 1 – 2 of 2) sorted by relevance
482 int debugUnserializeAllocCount = 0; variable489 debugUnserializeAllocCount++; in newObject()498 debugUnserializeAllocCount--; in freeObject()657 debugUnserializeAllocCount = 0; in OSUnserialize()674 if (debugUnserializeAllocCount) { in OSUnserialize()676 debugUnserializeAllocCount); in OSUnserialize()
2132 int debugUnserializeAllocCount = 0; variable2139 debugUnserializeAllocCount++; in newObject()2148 debugUnserializeAllocCount--; in freeObject()2306 debugUnserializeAllocCount = 0; in OSUnserialize()2326 if (debugUnserializeAllocCount) { in OSUnserialize()2328 debugUnserializeAllocCount); in OSUnserialize()