Searched refs:BindingState (Results 1 – 2 of 2) sorted by relevance
16 pub(crate) enum BindingState { enum27 pub(crate) st: BindingState,33 pub(crate) fn set_state(&mut self, state: BindingState) { in set_state() argument38 pub(crate) fn state(&self) -> BindingState { in state() argument81 st: BindingState::Idle, in create()
246 if bind_st == BindingState::Idle in send_to()247 || bind_st == BindingState::Request in send_to()248 || bind_st == BindingState::Failed in send_to()253 if bind_st == BindingState::Idle { in send_to()261 b.set_state(BindingState::Request); in send_to()280 b.set_state(BindingState::Failed); in send_to()286 b.set_state(BindingState::Ready); in send_to()312 if bind_st == BindingState::Ready in send_to()325 b.set_state(BindingState::Refresh); in send_to()339 b.set_state(BindingState::Failed); in send_to()[all …]