Searched refs:destPoint (Results 1 – 1 of 1) sorted by relevance
1116 D2D1_POINT_2U destPoint; in Scroll() local1121 destPoint.x = rc->left + x; in Scroll()1127 destPoint.x = rc->left; in Scroll()1133 destPoint.y = rc->top + y; in Scroll()1139 destPoint.y = rc->top; in Scroll()1141 mBitmap->CopyFromRenderTarget(&destPoint, mRT, &srcRect); in Scroll()1144 FLOAT(destPoint.x), FLOAT(destPoint.y), in Scroll()1145 FLOAT(destPoint.x + srcRect.right - srcRect.left), in Scroll()1146 FLOAT(destPoint.y + srcRect.bottom - srcRect.top) in Scroll()