Searched refs:Evolution (Results 1 – 3 of 3) sorted by relevance
43 class Evolution { class45 Evolution(Matrix* m, //! beginning matrix including initial pattern in Evolution() function in Evolution57 virtual ~Evolution() { in ~Evolution()107 class SequentialEvolution : public Evolution {109 SequentialEvolution(Matrix* m, BoardPtr board) : Evolution(m, board) {} in SequentialEvolution()118 class ParallelEvolution : public Evolution {120 ParallelEvolution(Matrix* m, BoardPtr board) : Evolution(m, board), m_parallel_time(0) { in ParallelEvolution()
23 add_executable(game_of_life Evolution.cpp Game_of_life.cpp Update_state.cpp)
44 void Evolution::UpdateMatrix() { in UpdateMatrix()