Searched refs:move_to_nearest_code (Results 1 – 5 of 5) sorted by relevance
718 const LazyBool move_to_nearest_code = eLazyBoolCalculate; in BreakpointCreateByLocation() local725 skip_prologue, internal, hardware, move_to_nearest_code); in BreakpointCreateByLocation()734 bool move_to_nearest_code) { in BreakpointCreateByLocation() argument736 move_to_nearest_code); in BreakpointCreateByLocation()754 move_to_nearest_code ? eLazyBoolYes : eLazyBoolNo); in BreakpointCreateByLocation()1001 const LazyBool move_to_nearest_code = eLazyBoolCalculate; in BreakpointCreateBySourceRegex() local1010 std::move(regexp), false, hardware, move_to_nearest_code); in BreakpointCreateBySourceRegex()
338 LazyBool move_to_nearest_code) { in CreateSourceRegexBreakpoint() argument341 if (move_to_nearest_code == eLazyBoolCalculate) in CreateSourceRegexBreakpoint()342 move_to_nearest_code = GetMoveToNearestCode() ? eLazyBoolYes : eLazyBoolNo; in CreateSourceRegexBreakpoint()345 !static_cast<bool>(move_to_nearest_code))); in CreateSourceRegexBreakpoint()356 LazyBool move_to_nearest_code) { in CreateBreakpoint() argument392 if (move_to_nearest_code == eLazyBoolCalculate) in CreateBreakpoint()393 move_to_nearest_code = GetMoveToNearestCode() ? eLazyBoolYes : eLazyBoolNo; in CreateBreakpoint()397 !static_cast<bool>(move_to_nearest_code)); in CreateBreakpoint()
574 bool move_to_nearest_code);
641 LazyBool move_to_nearest_code);651 LazyBool move_to_nearest_code);