Searched refs:getSpeedupLevel (Results 1 – 4 of 4) sorted by relevance
329 LPM2.addPass(LoopFullUnrollPass(Level.getSpeedupLevel(), in buildO1FunctionSimplificationPipeline()397 if (Level.getSpeedupLevel() == 1) in buildFunctionSimplificationPipeline()514 LPM2.addPass(LoopFullUnrollPass(Level.getSpeedupLevel(), in buildFunctionSimplificationPipeline()1023 LoopUnrollAndJamPass(Level.getSpeedupLevel()))); in addVectorPasses()1025 Level.getSpeedupLevel(), /*OnlyWhenForced=*/!PTO.LoopUnrolling, in addVectorPasses()1038 if (Level.getSpeedupLevel() > 1 && ExtraVectorizerPasses) { in addVectorPasses()1091 if (Level.getSpeedupLevel() > 1 && ExtraVectorizerPasses) { in addVectorPasses()1109 LoopUnrollAndJamPass(Level.getSpeedupLevel()))); in addVectorPasses()1525 if (Level.getSpeedupLevel() > 1) { in buildLTODefaultPipeline()1697 if (EnableLoopFlatten && Level.getSpeedupLevel() > 1) in buildLTODefaultPipeline()[all …]
1150 L.getSpeedupLevel() > 1 && L != OptimizationLevel::Oz; in parseModulePass()1152 L.getSpeedupLevel() > 1 && L != OptimizationLevel::Oz; in parseModulePass()
121 unsigned getSpeedupLevel() const { return SpeedLevel; } in getSpeedupLevel() function
755 if (Level.getSpeedupLevel() > OptimizationLevel::O1.getSpeedupLevel() && in registerPassBuilderCallbacks()