Searched refs:VecEpilogueIterationCountCheck (Results 1 – 1 of 1) sorted by relevance
7787 BasicBlock *VecEpilogueIterationCountCheck = LoopVectorPreHeader; in createEpilogueVectorizedLoopSkeleton() local7800 VecEpilogueIterationCountCheck, LoopVectorPreHeader); in createEpilogueVectorizedLoopSkeleton()7806 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()7810 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()7813 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()7816 VecEpilogueIterationCountCheck, in createEpilogueVectorizedLoopSkeleton()7817 VecEpilogueIterationCountCheck->getSinglePredecessor()); in createEpilogueVectorizedLoopSkeleton()7840 for (PHINode &Phi : VecEpilogueIterationCountCheck->phis()) in createEpilogueVectorizedLoopSkeleton()7845 VecEpilogueIterationCountCheck->getSinglePredecessor(), in createEpilogueVectorizedLoopSkeleton()7846 VecEpilogueIterationCountCheck); in createEpilogueVectorizedLoopSkeleton()[all …]