Searched refs:StaticPossible (Results 1 – 2 of 2) sorted by relevance
41 uint64_t StaticPossible = 0; member53 StaticPossible += O.StaticPossible;61 double getStaticRatio() { return (double)StaticPerformed / StaticPossible; } in getStaticRatio()
172 outs() << "converted static " << StaticPerformed << "/" << StaticPossible in dump()226 Local.StaticPossible++; in runOnFunction()