Searched refs:LimitFloatPrecision (Results 1 – 4 of 4) sorted by relevance
200 std::string LimitFloatPrecision; variable
112 static unsigned LimitFloatPrecision; variable4927 if (LimitFloatPrecision <= 6) { in getLimitedPrecisionExp2()5004 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandExp()5028 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog()5042 if (LimitFloatPrecision <= 6) { in expandLog()5127 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog2()5140 if (LimitFloatPrecision <= 6) { in expandLog2()5224 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog10()5237 if (LimitFloatPrecision <= 6) { in expandLog10()5312 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) in expandExp2()[all …]
522 if (!CodeGenOpts.LimitFloatPrecision.empty()) { in setCommandLineOpts()524 BackendArgs.push_back(CodeGenOpts.LimitFloatPrecision.c_str()); in setCommandLineOpts()
5400 MarshallingInfoString<CodeGenOpts<"LimitFloatPrecision">>;