Searched refs:LayoutSucc (Results 1 – 1 of 1) sorted by relevance
159 MachineBasicBlock* LayoutSucc = nullptr; in runOnMachineFunction() local163 LayoutSucc = FirstSucc; in runOnMachineFunction()166 LayoutSucc = SecondSucc; in runOnMachineFunction()184 if ((NumSuccs == 2) && LayoutSucc && (LayoutSucc->pred_size() == 1)) { in runOnMachineFunction()186 if ((LayoutSucc->size() == 1) && in runOnMachineFunction()190 LayoutSucc->front().getOperand(0).getMBB(); in runOnMachineFunction()204 LayoutSucc->erase(LayoutSucc->begin()); in runOnMachineFunction()210 JumpAroundTarget->moveAfter(LayoutSucc); in runOnMachineFunction()221 LayoutSucc->livein_begin(), LayoutSucc->livein_end()); in runOnMachineFunction()226 LayoutSucc->removeLiveIn(OrigLI.PhysReg); in runOnMachineFunction()[all …]