Searched refs:IsInvariant (Results 1 – 5 of 5) sorted by relevance
1187 bool IsInvariant = false; member1198 if (IsInvariant) in MMOFlags()
8304 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
506 uint16_t IsInvariant : 1;1304 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }
2291 bool IsInvariant = I->hasMetadata(LLVMContext::MD_invariant_load); in createMachineMemOperandFor() local2308 if (IsInvariant) in createMachineMemOperandFor()
10805 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()