Searched refs:CriticalSection (Results 1 – 6 of 6) sorted by relevance
30 CriticalSection critical{lock_}; in NewUnit()40 CriticalSection critical{lock_}; in LookUpForClose()61 CriticalSection critical{lock_}; in DestroyClosed()89 CriticalSection critical{lock_}; in CloseAll()106 CriticalSection critical{lock_}; in FlushAll()
76 class CriticalSection {78 explicit CriticalSection(Lock &lock) : lock_{lock} { lock_.Take(); } in CriticalSection() function79 ~CriticalSection() { lock_.Drop(); } in ~CriticalSection()
69 CriticalSection critical{lock}; in Generate()98 CriticalSection critical{lock}; in RTNAME()181 CriticalSection critical{lock}; in RTNAME()190 CriticalSection critical{lock}; in RTNAME()205 CriticalSection critical{lock}; in RTNAME()
27 CriticalSection critical{lock_}; in LookUp()33 CriticalSection critical{lock_}; in LookUpOrCreate()45 CriticalSection critical{lock_}; in LookUp()
33 CriticalSection critical{unitMapLock}; in FlushOutputOnCrash()213 CriticalSection critical{unitMapLock}; in GetUnitMap()249 CriticalSection critical{unitMapLock}; in CloseAll()260 CriticalSection critical{unitMapLock}; in FlushAll()
208 static CRITICAL_SECTION CriticalSection;446 EnterCriticalSection(&CriticalSection);471 LeaveCriticalSection(&CriticalSection);487 LeaveCriticalSection(&CriticalSection);520 LeaveCriticalSection(&CriticalSection);569 LeaveCriticalSection(&CriticalSection);591 LeaveCriticalSection(&CriticalSection);598 EnterCriticalSection(&CriticalSection);614 LeaveCriticalSection(&CriticalSection);859 EnterCriticalSection(&CriticalSection);[all …]