| H A D | tree.h | 276 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) argument 277 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) argument 278 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) argument 279 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) argument 665 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) argument 666 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) argument 667 #define RB_FIND(name, x, y) name##_RB_FIND(x, y) argument 668 #define RB_NEXT(name, x, y) name##_RB_NEXT(y) argument
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