Searched refs:sync (Results 1 – 9 of 9) sorted by relevance
204 bool sync; member207 : sync(false) { in WriteOptions()
389 void Open(bool sync) { in Open() argument416 if (sync) { in Open()424 void Write(bool sync, Order order, DBState state, in Write() argument434 Open(sync); in Write()
44 bool sync; member1197 w.sync = options.sync; in Write()1226 if (status.ok() && options.sync) { in Write()1290 if (w->sync && !first->sync) { in BuildBatchGroup()
82 options.sync = true; in Build()
557 opt->rep.sync = v; in leveldb_writeoptions_set_sync()
480 write_options_.sync = true; in Run()
1609 w.sync = true; in TEST()1618 w.sync = false; in TEST()
100 sync flag can be turned on for a particular write to make the write operation108 write_options.sync = true;115 process (i.e., not a reboot) will not cause any loss since even when sync is128 write (i.e., `write_options.sync` is set to true). The extra cost of the
54 on google/leveldb/master. This keeps the commit timeline linear and more easily sync'ed