Searched refs:zmap (Results 1 – 1 of 1) sorted by relevance
420 .zmap = { 0, 0, 0, 0 },705 rodent.zmap[0] = i; in main()706 rodent.zmap[1] = i + 1; in main()716 rodent.zmap[j] = i; in main()719 if ((rodent.zmap[2] != 0) && (rodent.zmap[3] == 0)) in main()720 rodent.zmap[3] = rodent.zmap[2] + 1; in main()835 if (rodent.zmap[i] > 0) { in main()840 rodent.zmap[i] = 1 << (rodent.zmap[i] - 1); in main()2462 switch (rodent.zmap[0]) { in r_map()2478 pbuttons &= ~(rodent.zmap[0] | rodent.zmap[1] in r_map()[all …]