Searched refs:setCurrentWorkingDirectory (Results 1 – 8 of 8) sorted by relevance
269 virtual std::error_code setCurrentWorkingDirectory(const Twine &Path) = 0;340 std::error_code setCurrentWorkingDirectory(const Twine &Path) override;388 std::error_code setCurrentWorkingDirectory(const Twine &Path) override { in setCurrentWorkingDirectory() function389 return FS->setCurrentWorkingDirectory(Path); in setCurrentWorkingDirectory()495 std::error_code setCurrentWorkingDirectory(const Twine &Path) override;839 std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
300 std::error_code setCurrentWorkingDirectory(const llvm::Twine &Path) override { in setCurrentWorkingDirectory() function in llvm::FileCollectorFileSystem301 return FS->setCurrentWorkingDirectory(Path); in setCurrentWorkingDirectory()
260 std::error_code setCurrentWorkingDirectory(const Twine &Path) override;317 std::error_code RealFileSystem::setCurrentWorkingDirectory(const Twine &Path) { in setCurrentWorkingDirectory() function in RealFileSystem397 FS->setCurrentWorkingDirectory(getCurrentWorkingDirectory().get()); in pushOverlay()428 OverlayFileSystem::setCurrentWorkingDirectory(const Twine &Path) { in setCurrentWorkingDirectory() function in OverlayFileSystem430 if (std::error_code EC = FS->setCurrentWorkingDirectory(Path)) in setCurrentWorkingDirectory()970 std::error_code InMemoryFileSystem::setCurrentWorkingDirectory(const Twine &P) { in setCurrentWorkingDirectory() function in llvm::vfs::InMemoryFileSystem1139 RedirectingFileSystem::setCurrentWorkingDirectory(const Twine &Path) { in setCurrentWorkingDirectory() function in RedirectingFileSystem
62 ->setCurrentWorkingDirectory(*working_dir)) { in InitializeFileSystem()
536 if (OverlayFileSystem->setCurrentWorkingDirectory( in run()584 OverlayFileSystem->setCurrentWorkingDirectory(InitialWorkingDir)) in run()
311 RealFS->setCurrentWorkingDirectory(WorkingDirectory); in computeDependencies()
291 vfs->setCurrentWorkingDirectory(*working_dir); in Verify()
1085 if (VFS->setCurrentWorkingDirectory(WD->getValue())) in BuildCompilation()